Survival 3
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The downtime while the server was updated and worlds switched was short, only around three hours. An opening livestream by [[ReNDoG]] was conducted on the 21หขแต and introduced new players to the server. The average player count rose dramatically to around 60, for weeks, detrimental to ticks-per-second rate and general server performance. The End dimension was accidentally left open on launch, and players managed to collect elytra before it was closed. Plugins had issues. Teleport points using /home were disabled for a time due to bugs. The payment plugin gave random positive or negative amounts of [[Dogcraft Dollars]] every hour and balances needed to be reset after the issues were fixed. | The downtime while the server was updated and worlds switched was short, only around three hours. An opening livestream by [[ReNDoG]] was conducted on the 21หขแต and introduced new players to the server. The average player count rose dramatically to around 60, for weeks, detrimental to ticks-per-second rate and general server performance. The End dimension was accidentally left open on launch, and players managed to collect elytra before it was closed. Plugins had issues. Teleport points using /home were disabled for a time due to bugs. The payment plugin gave random positive or negative amounts of [[Dogcraft Dollars]] every hour and balances needed to be reset after the issues were fixed. | ||
Several measures were taken to improve server playability. The End was given a border at 12,500 blocks in each direction in order to limit file size, and server render distance was dropped to four chunks among other less obvious changes. Gradually, player numbers | Several measures were taken to improve server playability. The End was given a border at 12,500 blocks in each direction in order to limit file size, and server render distance was dropped to four chunks among other less obvious changes. Gradually, player numbers stabilised and these limitations were able to be relaxed. | ||
ย | |||
== Maturation == | |||
The Survival 3 world did hit maturity after some initial issues. Many large projects begun and server life returned to it's past state. A main hallmark of the Survival 3 world was the emergence of even larger, stronger, and more pronounced social groups on the server in addition to the large overall growth of the community, due to ReNDoG's increasing fanbase several 'base tour booms'. | |||
ย | |||
On the 24th of September 2019, the server was updated to Minecraft version 1.14 after incurring a loss of data, causing a rollback. The new update brought welcomed new features, though unfortunately without a world border increase due to hardware limitations. | |||
==Getting Around== | ==Getting Around== | ||
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===Warps=== | ===Warps=== | ||
*/spawn - ''Takes you to Spawn (this changes between the overworld and Nether)'' | */spawn - ''Takes you to [[Spawn (Survival 3)|Spawn]] (this changes between the overworld and Nether)'' | ||
*/warp mall - ''Takes you to the [[Mall]]'' | */warp mall - ''Takes you to the [[Mall]]'' | ||
*/endfarm - ''Takes you to the enderman farm (while in the end)'' | */endfarm - ''Takes you to the enderman farm (while in the end)'' | ||
*/pigfarm - ''Takes you to the pigman farm (while in the end)'' | */pigfarm - ''Takes you to the pigman farm (while in the end)'' | ||
Among many other warps that lead to an event area. | |||
===Survival Railway Network=== | ===Survival Railway Network=== | ||
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The Nether Transport Network (''NTN'') is the nether-based counterpart to the Survival Railway Network, which uses the mechanic of boats placed on packed ice to get around quickly. Just like theย ''SRN'', theย ''NTNย ''could be accessed from a variety of locations across the server. | The Nether Transport Network (''NTN'') is the nether-based counterpart to the Survival Railway Network, which uses the mechanic of boats placed on packed ice to get around quickly. Just like theย ''SRN'', theย ''NTNย ''could be accessed from a variety of locations across the server. | ||
== Map of Survival 3 == | == Closure == | ||
An announcement on the 14แตสฐ of March 2020 announcing that the physical server location was moving on the 1หขแต of April, and that this would bring the closure of the Survival 3 world among a total reset of player data. At the same time, the world would be updated to Minecraft 1.15 for the remaining couple of weeks, and that the overworld world border would be removed. | |||
ย | |||
==Map of Survival 3== | |||
Like Survival 2, there was a need for a map of the world for organisation due to the lack of a dynmap as was present during Survival 1. Hence, players gathered to work on the [[Grand Map]], which was finally completed in January 2020. | Like Survival 2, there was a need for a map of the world for organisation due to the lack of a dynmap as was present during Survival 1. Hence, players gathered to work on the [[Grand Map]], which was finally completed in January 2020. | ||
{{Survival3Location|location_name=Spawn|xcoord=0|zcoord=0|scale=1|collapsed=false|transport=false}}{{Navbox Worlds}} | {{Survival3Location|location_name=Spawn|xcoord=0|zcoord=0|scale=1|collapsed=false|transport=false}}{{Navbox Worlds}} | ||
<br> | <br> | ||
{{Navbox Survival 3}} | {{Navbox Survival 3}} | ||
__NOEDITSECTION__ | __NOEDITSECTION__ | ||
[[Category:Worlds]] | [[Category:Worlds]] |
Revision as of 23:38, 28 March 2020
Survival 3 | |
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Server World | |
Type | 1.13 Survival Multiplayer World |
Opened | 20th October, 2018 |
Seed | 2858598667901779492 |
Survival 3 is the third major Survival Multiplayer world on the Dogcraft server, succeeding the Survival 2 world. It was released on the 20th of October, 2018 and updated the server to version 1.13: The Update Aquatic. Alongside the release of the new world, all previous survival worlds were discontinued as a result of the update process.
Announcement and Update
After the release of the major Minecraft 1.13 update in July 2018, speculation about the update of the server the newer version had been rife in the community. Although no information from staff was given, the common thought was that the current Survival 2 would be updated to 1.13, as it was much younger than the Survival 1 server when it was succeeded.
On the 15th of October, it was announced that all worlds except for Creative would be deleted and that a new survival world would be created on the 20th. Balances would be reset, but not claimblock amounts or farm passes and no world download was provided. Soon after, it was announced that Spawn for this new world had already been built and preview shots were shared across the week.
The announcement sent the community into a spin of shock, confusion and grief. Several players lashed out to begin with, and moderators had a tough task to contain panic. The edge was taken off the hard reset by enabling the use of the mod world downloader on the server to create files of existing builds, and the seed was released.
Over the week leading to the update, players gradually adjusted to the news and began to create plans for the new world. Some players found they didn't have the appetite for the server after these events, but many continued on.
Early Issues
The downtime while the server was updated and worlds switched was short, only around three hours. An opening livestream by ReNDoG was conducted on the 21หขแต and introduced new players to the server. The average player count rose dramatically to around 60, for weeks, detrimental to ticks-per-second rate and general server performance. The End dimension was accidentally left open on launch, and players managed to collect elytra before it was closed. Plugins had issues. Teleport points using /home were disabled for a time due to bugs. The payment plugin gave random positive or negative amounts of Dogcraft Dollars every hour and balances needed to be reset after the issues were fixed.
Several measures were taken to improve server playability. The End was given a border at 12,500 blocks in each direction in order to limit file size, and server render distance was dropped to four chunks among other less obvious changes. Gradually, player numbers stabilised and these limitations were able to be relaxed.
Maturation
The Survival 3 world did hit maturity after some initial issues. Many large projects begun and server life returned to it's past state. A main hallmark of the Survival 3 world was the emergence of even larger, stronger, and more pronounced social groups on the server in addition to the large overall growth of the community, due to ReNDoG's increasing fanbase several 'base tour booms'.
On the 24th of September 2019, the server was updated to Minecraft version 1.14 after incurring a loss of data, causing a rollback. The new update brought welcomed new features, though unfortunately without a world border increase due to hardware limitations.
Getting Around
Each player can use /home to set a personal teleport point. In addition, /rtp takes the player to a random set of coordinates. There are several ways to move to specific public places in the world.
Warps
- /spawn - Takes you to Spawn (this changes between the overworld and Nether)
- /warp mall - Takes you to the Mall
- /endfarm - Takes you to the enderman farm (while in the end)
- /pigfarm - Takes you to the pigman farm (while in the end)
Among many other warps that lead to an event area.
Survival Railway Network
Main Article: Survival Railway Network (Survival 3)
The Survival Railway Network (SRN) is a community-operated public transportation network. It uses a network of railways interluded by stations, centered around Grand Central Station in Spawn in order to connect major locations.
Nether Transport Network
Main Article: Nether Transport Network
The Nether Transport Network (NTN) is the nether-based counterpart to the Survival Railway Network, which uses the mechanic of boats placed on packed ice to get around quickly. Just like the SRN, the NTN could be accessed from a variety of locations across the server.
Closure
An announcement on the 14แตสฐ of March 2020 announcing that the physical server location was moving on the 1หขแต of April, and that this would bring the closure of the Survival 3 world among a total reset of player data. At the same time, the world would be updated to Minecraft 1.15 for the remaining couple of weeks, and that the overworld world border would be removed.
Map of Survival 3
Like Survival 2, there was a need for a map of the world for organisation due to the lack of a dynmap as was present during Survival 1. Hence, players gathered to work on the Grand Map, which was finally completed in January 2020.
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