South Line (Survival 3)

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Revision as of 16:00, 27 March 2020 by William (talk | contribs)
Article being split: This article is being split into individual station articles

The South Line of the SRN leads South from Spawn and Grand Central Station, connecting in order to South, Coconut, Snowman, Barrier, Neon, Tower, and Luxor Stations. The long-term goal for the line is to connect to South Border Station, with stations situated approximately every 1500 blocks apart.

South Line is the only SRN line to have had two managers. Marbou9 oversaw the construction of the line all the way to Snowman Station before handing the baton over to Mrs_Diss, who finished construction of Snowman Station and brought the line all the way to Neon Station. Construction of additional tracks and stations is an ongoing project.

South Line Stations


Barrier Station

Barrier Station lies on the coast by a small natural harbor, with a coral reef visible offshore, from which it takes its name. It is formed of a central square with low opensided buildings housing the platforms arranged around it. A sailing ship moored at the jetty provides the required phantom shelter, while a lighthouse on the other side of the bay guides passing ships to port.

Neon Station

A futuristic industrial plant out of black concrete with bright neon accents, Neon Station stands within a large heavily terraformed wasteland, surrounded by dark oak forests. Pipes out of black concrete and glass stretch for hundreds of blocks, pumping ressources such as ice, lava and iskallium from the surrounding countryside into storage tanks.

South Border Station

Main article: South Border Station (Survival 3)

Built by Brogaman and rising like a netherbrick tree out of the ocean, South Border Station is the ultimate destination of the South Line. At time of writing it is still separated from the rail line by over 12000 blocks, but it represents the scale and ambition of the SRN project.

This page was last modified on 27 March 2020, at 16:00. (2 years ago)