Survival Railway Network (Survival 3)

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Revision as of 13:29, 9 August 2019 by imported>DarparnioxDC
Survival Railway Network (Survival 3)
Project
TypeTransportation Project

This is about the network on Survival 3. For the wider organisation, click here.Template:Key people templateThe Survival 3 Railway Network is a network of railways across the Survival 3 world with the mission of providing a high quality rail transport network using four main SRN lines that begin at Grand Central Station in Spawn and extend in each cardinal direction.

Headquarters

SRN Headquarters

Survival 3 saw a return to the SRN being headquartered at Spawn. The building is found past the North wall of the Basin, and contains information, material storage for railway construction, and decorative offices.

Survival 3 World

Spawn Build

SRN management was approached in late August 2018 and was given the opportunity to build Survival 3 Spawn, with the view of Grand Central Station being a main component upon server owner ReNDoG's request along with an underwater theme. The offer was accepted and work began therefrom.

Construction was hampered often through the design and building process. Several major clashes of ideas and breakdowns of trust occurred, and members of the build team often became disenchanted with the building process during them.

Railway designs for spawn

Grand Central Station was one of the first confirmed features what is now the Spawn Basin, but the lines stemming from it were not even started until the final week of construction and previous SRN helper Mrs_Diss was invited to assist with rail construction. Nevertheless, the build was completed in full for the 20แต—สฐ of October - opening day, and a rather shaken SRN management team marched on into the new world.

Immediate Impact

Although slightly against the usual SRN philosophy, having four pre-built lines from Grand Central Station allowed SRN construction speed to exceed the early stages of the previous worlds. East Station was completed a mere two days after launch, and West Station within the week. South and then North Stations followed shortly after during the month of November.

At this point, secondary lines had been renamed 'branch lines', to better reflect what they were. The first would be completed to the CKC starter base in November.

Attention turned to the next stretches of rail from the initial four SRN stations. The one from North Station was the first test of a slightly more prepared build session format, and was highly successful. Nine players assisted through various points during eight hours of continuous construction that saw the entire line to the Shoreline Station site fully completed. That station was completed in early January, making North line the first to have a second stop, closely followed by the opening of a second Mall Station. The first third of the year also saw the advent of the 'Bean War', in February and based around SRN social circles. This ensured that SRN stayed in the forefront of many players minds, with Tidal, Coconut, Witchwood, Balaton and Cool Cove Stations all being constructed around this period. The flourish in station activity was complemented by the return of misterblue28's SRN/NTN pixel art map in February, and the long-awaited SRN HQ in April, built by darparniox and Skelleton123.

Base Tour Boom

A tour of the SRN with server owner and youtuber ReNDoG was recorded on the 27แต—สฐ of April and released on the 29แต—สฐ of June. While creating large exposure and a large population boost for the server, as with previous examples of base tour videos, the SRN itself became even more widely known in the server community. Maintenance was a top priority as traffic increased exponentially overnight, created predominantly by new players from the video. Two days later, marbou9 resigned as South line manger, choosing Mrs_Diss as his successor. A somewhat impromptu 'passing of the yellow hat' ceremony saw 20 people crowd inside of SRN HQ.to watch.

Enthusiasm was high for both the SRN and NTN, although many prominent members of the project felt slightly overrun with the experience. Endor and Bastion Glace Stations were completed in early July, but preceded a slight lull in SRN activity.

Stations

Main Station

North Line

East Line

  • East Station
  • Tidal Station
  • Cool Cove Station

South Line

  • South Station
  • Coconut Station
  • Snowman Station

West Line

Branch Lines

Branch lines are player built rail lines that connect to a SRN station. They usually lead to a town/city or player base. To add new branch lines, players contact respective line manager who make sure that the line will work from the SRN side of affairs. 

Private lines are a less common alternative to Branch Lines. A private line is a rail line that only runs up to a SRN line or station, rather than connect. Private lines are used when a player only wants to travel from their base to the SRN, or a playerโ€™s base is just starting out.

Property

The SRN rail lines and stations are considered a build like any other base, farm, town etc. This would usually mean that the โ€˜100 block ruleโ€™ applies when building near them. However, players are given permission near SRN lines with the Survival Railway Network guidelines.

This page was last modified on 9 August 2019, at 13:29. (10 months ago)