MicroMesa (Survival 3)

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Revision as of 10:59, 26 November 2019 by imported>Gamerluuk (โ†’โ€ŽTransport)
MicroMesa (Sur3)
Survival 3
Sur3MicroMesa.png
MicroMesa Centre
Settlement
WorldSurvival 3
Mayor(s)20.png Gamerluuk
LocationX= -11311
Y= 64
Z= 12517
Transport
NTN

The MicroMesa is a town created by Gamerluuk in an attempt to bring the original MicroMesa, which was built on the Survival 2 world by Mrs_Diss to the new Survival 3 world. While not on an island like the original, the town also contains an extremely small ocean biome separated from the main ocean by a small piece of desert.

The town is split into three areas, each with their own building restrictions, with the surrounding islands allowing for bigger builds than on the main land and the micro ocean having a smaller maximum size but encouraging building above and below other builds.

Building

While there are no style restrictions, there are restrictions to the size of builds. However, all official builds have a very mesa and savanna based build style.

Transport

While currently no proper transport system is finished, a nether tunnel with a partially finished ice boat track goes up to the area the portal is in, and a Survival Railway Network branch line connecting it to either Barrier Station, Neon Station or a yet unnamed South Line station, the MCL (MicroMesa Connection Line), is in the works.

Trivia

  • Unlike the original MicroMesa, the town area contains small chunks of desert and savanna for diversity, and a portion of the badlands biome is used for terracotta mining purposes.

Gallery

This page was last modified on 26 November 2019, at 10:59. (4 years ago)