City of Gaia
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{{Quote|The aim of this city is to create something which feels alive, and has a tightly-knit community around it.|DragonFire441}} | {{Quote|The aim of this city is to create something which feels alive, and has a tightly-knit community around it.|DragonFire441}} | ||
The '''City of Gaia''', or simply '''Gaia''', is an under-construction Mediterranean-style city on the [[Survival 4]] Husky world of the [[Dogcraft Server]]. Inspired by Venice, Gaia features twisting canals cutting through a densely packed urban landscape. The city was founded on the launch day of the Survival 4 world; the 1<sup>st</sup> April 2020, by a council of people comprised of leaders of [[Survival 3]] city projects such as [[Ouranos]], [[Chronia]] and [[Erebus]]. | The '''City of Gaia''', or simply '''Gaia''', is an under-construction Mediterranean-style city on the [[Survival 4]] Husky world of the [[Dogcraft Server]]. Inspired by Venice, Gaia features twisting canals cutting through a densely packed urban landscape. The city was founded on the launch day of the Survival 4 world; the 1<sup>st</sup> April 2020, by a council of people comprised of leaders of [[Survival 3]] city projects such as [[Ouranos]], [[Chronia]], and [[Erebus]]. | ||
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==General Layout== | |||
The main part of the city is a Venetian-style complex with canals running throughout the city creating another way for players to travel throughout. This area is positioned at the southern bay such that the south end of the city borders the sea. At this border, there is also a commercial harbor connecting the city to the outer world. Surrounding the other three fronts of the city are large granite mountains, terraformed by the Council and Senate members. | |||
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===Plots=== | |||
Instead of plots with a specific layout, the Council grants people more flexibility with their building areas. Because of this, people are given larger plots of land to develop within allowing them to be more creative with the shape of their structures. The intent is to create a more interesting and developed area. As always, the leadership encourages builders to stretch themselves and to try more complicated techniques, such as diagonals. Since the style of Gaia is rather specific, and to maintain a level of quality, ''all'' potential citizens (called Applicant Citizens) will be required to build a small sample of their build in creative prior to building it within Gaia in Survival. | |||
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===Build Style and Theme=== | |||
The style of buildings within Gaia is, as previously mentioned, Mediterranean. The general era would be Renaissance, and thus would be mostly based on terracotta, stone, sandstone, brick, etc. with less emphasis on wood as would be seen in medieval builds. Numerous reference images and ideas can be found within the #inspiration-images channel on the Gaia Discord. | |||
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The Council and Senate members have built several example buildings on ''Isola Delle Nocci'' to help show the desired style and kick-start the building process of Applicant Citizens. | |||
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==Name Etymology== | |||
[[File:Gaia Logo.png|200px|thumb|right|The Gaian Emblem]]'''Gaia''' is the name of the Greek primordial goddess of the earth (being the daughter of Chaos). Naming of the city Gaia follows in the Dogcraftian tradition. The symbolism in our logo is twofold: the sun represents the Mediterranean climate, and the laurel wreath links to both the heritage of this part of the world (being a symbol used by both Romans and Greeks in antiquity), and also being a symbol of plants coming from "Mother Earth". The Blue and Orange represents the granite mountains reaching up into the blue sky. | |||
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==Management== | |||
The leadership of Gaia manifests as the Council and the Senate. The City Council Members are the main leadership of the project being responsible for Executive Duties and the overall direction of Gaia. Below them are the Senate Members who are responsible for helping manage and plan the city, as well as terraforming and building the infrastructure. | |||
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The Founding '''Council Members''' are: {{Player|DragonFire441}}, {{Player|nossi345}}, {{Player|Cookies58_}}, and {{Player|RY44}} from [[Chronia]], {{Player|William278}} and {{Player|misterblue28}} from [[Ouranos]], {{Player|dmgdog}} from [[Erebus]], and {{Player|marbou9}}, the first citizen of [[Havana]]. | |||
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The Founding '''Senators''' are: {{Player|almightyanna}}, {{Player|Arkhangellsk}}, {{Player|Domino_1}}, {{Player|ebi_furya}}, {{Player|googly2002}}, {{Player|Kingcreeper1}}, and {{Player|Skelleton123}}. | |||
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While this is a large group, the culmination of collective experiences leads to the creation of a city which meets the aims outlined above. | |||
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==Timeline== | |||
*March 29, 2020 - '''Gaia Direct''' Discord meeting held. This meeting laid out the groundwork for the project moving into the new [[Survival 4]] world. | |||
*April 1, 2020 - [[Survival 4]] world officially launches. The Gaia team quickly locates a suitable area West of Spawn. | |||
*May 8, 2020 - The City of Gaia had a '''soft opening''' where new citizens were allowed to begin claiming areas to build. | |||
==Gallery== | ==Gallery== |
Revision as of 16:29, 19 May 2020
Gaia | |
---|---|
Survival 4 Husky | |
Settlement | |
World | Survival 4 (Husky) |
Founded | 1st April, 2020 |
Mayor(s) | Gaia Council
William278 |
Contributors | Gaia Senate & Citizens |
Location | X= -1780 Y= 64 Z= -350 |
Transport | Served by West Station Nether Transport Network |
"The aim of this city is to create something which feels alive, and has a tightly-knit community around it." DragonFire441
The City of Gaia, or simply Gaia, is an under-construction Mediterranean-style city on the Survival 4 Husky world of the Dogcraft Server. Inspired by Venice, Gaia features twisting canals cutting through a densely packed urban landscape. The city was founded on the launch day of the Survival 4 world; the 1st April 2020, by a council of people comprised of leaders of Survival 3 city projects such as Ouranos, Chronia, and Erebus.
General Layout
The main part of the city is a Venetian-style complex with canals running throughout the city creating another way for players to travel throughout. This area is positioned at the southern bay such that the south end of the city borders the sea. At this border, there is also a commercial harbor connecting the city to the outer world. Surrounding the other three fronts of the city are large granite mountains, terraformed by the Council and Senate members.
Plots
Instead of plots with a specific layout, the Council grants people more flexibility with their building areas. Because of this, people are given larger plots of land to develop within allowing them to be more creative with the shape of their structures. The intent is to create a more interesting and developed area. As always, the leadership encourages builders to stretch themselves and to try more complicated techniques, such as diagonals. Since the style of Gaia is rather specific, and to maintain a level of quality, all potential citizens (called Applicant Citizens) will be required to build a small sample of their build in creative prior to building it within Gaia in Survival.
Build Style and Theme
The style of buildings within Gaia is, as previously mentioned, Mediterranean. The general era would be Renaissance, and thus would be mostly based on terracotta, stone, sandstone, brick, etc. with less emphasis on wood as would be seen in medieval builds. Numerous reference images and ideas can be found within the #inspiration-images channel on the Gaia Discord.
The Council and Senate members have built several example buildings on Isola Delle Nocci to help show the desired style and kick-start the building process of Applicant Citizens.
Name Etymology
Gaia is the name of the Greek primordial goddess of the earth (being the daughter of Chaos). Naming of the city Gaia follows in the Dogcraftian tradition. The symbolism in our logo is twofold: the sun represents the Mediterranean climate, and the laurel wreath links to both the heritage of this part of the world (being a symbol used by both Romans and Greeks in antiquity), and also being a symbol of plants coming from "Mother Earth". The Blue and Orange represents the granite mountains reaching up into the blue sky.
Management
The leadership of Gaia manifests as the Council and the Senate. The City Council Members are the main leadership of the project being responsible for Executive Duties and the overall direction of Gaia. Below them are the Senate Members who are responsible for helping manage and plan the city, as well as terraforming and building the infrastructure.
The Founding Council Members are: DragonFire441, nossi345, Cookies58_, and RY44 from Chronia, William278 and misterblue28 from Ouranos, dmgdog from Erebus, and marbou9, the first citizen of Havana.
The Founding Senators are: almightyanna, Arkhangellsk, Domino_1, ebi_furya, googly2002, Kingcreeper1, and Skelleton123.
While this is a large group, the culmination of collective experiences leads to the creation of a city which meets the aims outlined above.
Timeline
- March 29, 2020 - Gaia Direct Discord meeting held. This meeting laid out the groundwork for the project moving into the new Survival 4 world.
- April 1, 2020 - Survival 4 world officially launches. The Gaia team quickly locates a suitable area West of Spawn.
- May 8, 2020 - The City of Gaia had a soft opening where new citizens were allowed to begin claiming areas to build.
Gallery
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