Vitruvius

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{{Infobox Settlement
{{Infobox Settlement
|title        = {{ROOTPAGENAME}}
|title        = {{ROOTPAGENAME}}
|image        = VitruviusSmithersAvenueFromRHNRoof.png
|image        = Vitruvius25November2021.png
|caption      = Looking south on Smithers Avenue in Vitruvius on 10 March 2021
|caption      = Looking south on Smithers Avenue in Vitruvius on 25 November 2021
|world        = Survival 4
|world        = Survival 4
|sur4subworld =Husky
|subworld =Husky
|mayors      =_Shako  
|mayors      ={{Player|_Shako}}
|contributors =_Shako, LoLoBoom4K, eybwam, HB5  
|contributors ={{Player|_Shako}}, ''LoLoBoom4K'' (now known as {{Player|PIKAchantyface}}), {{Player|eybwam}}, {{Player|HB5}}
|founded      =Summer 2020  
|founded      =Summer 2020  
|xcoord      =-2151  
|xcoord      =-2151  
Line 12: Line 12:
|zcoord      =2074  
|zcoord      =2074  
|dimension    = Overworld
|dimension    = Overworld
|status      = {{Active}}
|status      = {{Defunct}}
|railway      =  
|railway      =Husky Southwest Branch Line
|nether      =Nether Transport Network  
|nether      =Nether Transport Network  
}}
}}


'''{{ROOTPAGENAME}}''' is an active town on the [[Survival 4]] Husky world of the [[Dogcraft Server]]. The town was founded, planned, and constructed by {{Player|_Shako}} starting in late Summer 2020. Vitruvius is located almost exactly 3000 blocks perfectly southwest from Spawn. Vitruvius is currently not any player's main base, as {{Player|_Shako}}'s primary residence is located on the northern border of [[City of Gaia|Gaia]].
'''{{ROOTPAGENAME}}''' was an active town on the [[Survival 4]] Husky world of the [[Dogcraft Server]]. The town was founded, planned, and constructed by {{Player|_Shako}} starting in late Summer 2020. Vitruvius was located almost exactly 3000 blocks perfectly southwest from Spawn. Vitruvius was not any player's main base, as {{Player|_Shako}}'s primary residence was located on the northern border of [[City of Gaia|Gaia]].


==About==
==About==
Vitruvius is modeled on the Victorian-American city pattern, with rows of mixed-use commercial and residential buildings that are narrower along the street and longer perpendicular to the street. Architectural styles emulated in Vitruvius include Italianate, Georgian, Greek Revival, Neoclassical-revival, Romanesque-revival, and Art Deco.
Vitruvius was modeled after the Victorian-American city pattern, with rows of mixed-use commercial and residential buildings that are narrower along the street and longer perpendicular to the street. Architectural styles emulated in Vitruvius included Italianate, Georgian, Greek Revival, Neoclassical-revival, Romanesque-revival, and Art Deco.


Vitruvius was started by {{Player|_Shako}} in response to the rapid expansion of the [[Road and Horse Network]] (RHN). The area made sense, from a planning perspective, to be the site of a junction/hub of roads. {{Player|_Shako}} took inspiration from the transport hub cities of the eastern United States, which grew rapidly during the industrialization of the U.S. with Victorian architecture spreading and evolving rapidly. Currently five major roads maintained by the RHN converge at Vitruvius: Flower Hills Road toward [[The Haven]] (2.1km) and [[City of Gaia|Gaia]] (3.0km); Eagle Road toward [[Oasis City|Oasis]] (4.7km); Vitruvius Road toward the [[Survival Railway Network|SRN]] Headquarters (3.2km); Mountain March Road toward the Stone Exchange (2.5km); and Lotus Isthmus Road toward [[Lotus]] (3.1km) and Pinksville (3.2km).


The majority of buildings in Vitruvius are mixed-use buildings, designed to be bought as property by any player, with a shop on the main floor and two or three floors of residential space above. While the first floor must be a shop, the upstairs space is not as restricted and may be used other ways, even as expanded shop space.
Vitruvius was started by {{Player|_Shako}} in response to the rapid expansion of the [[Road and Horse Network]] (RHN). The area made sense, from a planning perspective, to be the site of a junction/hub of roads. {{Player|_Shako}} took inspiration from the transport hub cities of the eastern United States, which grew rapidly during the industrialization of the U.S. with Victorian architecture spreading and evolving rapidly. Five major roads maintained by the RHN converged at Vitruvius: Flower Hills Road toward [[The Haven]] (2.1km) and [[City of Gaia|Gaia]] (3.0km); Eagle Road toward [[Oasis City|Oasis]] (4.7km); Vitruvius Road toward the [[Survival Railway Network|SRN]] Headquarters (3.2km); Mountain March Road toward the Stone Exchange (2.5km); and Lotus Isthmus Road toward [[Lotus]] (3.1km) and Pinksville (3.2km).


The main square of Vitruvius is located at the intersection of Smithers Avenue and Lotus Isthmus Road, flanked by the Trading Hall and Super Smelter buildings. A replica of XisumaVoid's Gaudy Guardian, modified with stone and andesite, is placed in the center of the square.


Vitruvius is named after an ancient Roman architect who coined the phrase ''"firmitas, utilitas, venustas,"'' meaning "strength, usefulness, beauty" and whose writings about proportion in design inspired Leonardo Da Vinci's Vitruvian Man.
The majority of buildings in Vitruvius were mixed-use buildings, designed to be bought as property by any player, with a shop on the main floor and two or three floors of residential space above. While the first floor had to be a shop, the upstairs space was not as restricted and was allowed to be used in other ways, even as expanded shop space.
 
 
The main square of Vitruvius was located at the intersection of Smithers Avenue and Lotus Isthmus Road, flanked by the Trading Hall and Super Smelter buildings. A replica of XisumaVoid's Gaudy Guardian, modified with stone and andesite, was placed in the center of the square.
 
 
Vitruvius was named after an ancient Roman architect who coined the phrase ''"firmitas, utilitas, venustas,"'' meaning "strength, usefulness, beauty" and whose writings about proportion in design inspired Leonardo Da Vinci's Vitruvian Man.
 


==Gallery==
==Gallery==
Line 56: Line 61:
File:2021-09-19 02.59.13.png|Rowhouses and commercial buildings on River Street and Smeltery Street
File:2021-09-19 02.59.13.png|Rowhouses and commercial buildings on River Street and Smeltery Street
File:2021-09-19 03.02.29.png|Rowhouses on River Street
File:2021-09-19 03.02.29.png|Rowhouses on River Street
File:VitruviusRoadHouses.png|Semi-detached (duplex) houses under construction on Vitruvius Road
File:VitruviusGremjulegarAvenueHouses.png|Semi-detached (duplex) houses recently finished on Gremjulegar Avenue
File:VitruviusSmithersAvenueNorthEveningBSL.png|Smithers Avenue, looking north from LoLo's Cafe
File:VitruviusSmithersAvenueNorthEveningBSL.png|Smithers Avenue, looking north from LoLo's Cafe
File:VitruviusHotelLobbyBSL.png|Hotel lobby
File:VitruviusHotelLobbyBSL.png|Hotel lobby
</gallery>{{Navbox Survival 4}}
</gallery>
-----
{{Navbox Survival 4}}

Latest revision as of 19:47, 13 February 2024

Vitruvius
Survival 4 Husky
Vitruvius25November2021.png
Looking south on Smithers Avenue in Vitruvius on 25 November 2021
Settlement
WorldSurvival 4 (Husky)
FoundedSummer 2020
Mayor(s)20.png _Shako
Contributors20.png _Shako, LoLoBoom4K (now known as 20.png PIKAchantyface), 20.png eybwam, 20.png HB5
LocationX= -2151
Y= 65
Z= 2074
TransportHusky Southwest Branch Line
Nether Transport Network

Vitruvius was an active town on the Survival 4 Husky world of the Dogcraft Server. The town was founded, planned, and constructed by 20.png _Shako starting in late Summer 2020. Vitruvius was located almost exactly 3000 blocks perfectly southwest from Spawn. Vitruvius was not any player's main base, as 20.png _Shako's primary residence was located on the northern border of Gaia.

About

Vitruvius was modeled after the Victorian-American city pattern, with rows of mixed-use commercial and residential buildings that are narrower along the street and longer perpendicular to the street. Architectural styles emulated in Vitruvius included Italianate, Georgian, Greek Revival, Neoclassical-revival, Romanesque-revival, and Art Deco.


Vitruvius was started by 20.png _Shako in response to the rapid expansion of the Road and Horse Network (RHN). The area made sense, from a planning perspective, to be the site of a junction/hub of roads. 20.png _Shako took inspiration from the transport hub cities of the eastern United States, which grew rapidly during the industrialization of the U.S. with Victorian architecture spreading and evolving rapidly. Five major roads maintained by the RHN converged at Vitruvius: Flower Hills Road toward The Haven (2.1km) and Gaia (3.0km); Eagle Road toward Oasis (4.7km); Vitruvius Road toward the SRN Headquarters (3.2km); Mountain March Road toward the Stone Exchange (2.5km); and Lotus Isthmus Road toward Lotus (3.1km) and Pinksville (3.2km).


The majority of buildings in Vitruvius were mixed-use buildings, designed to be bought as property by any player, with a shop on the main floor and two or three floors of residential space above. While the first floor had to be a shop, the upstairs space was not as restricted and was allowed to be used in other ways, even as expanded shop space.


The main square of Vitruvius was located at the intersection of Smithers Avenue and Lotus Isthmus Road, flanked by the Trading Hall and Super Smelter buildings. A replica of XisumaVoid's Gaudy Guardian, modified with stone and andesite, was placed in the center of the square.


Vitruvius was named after an ancient Roman architect who coined the phrase "firmitas, utilitas, venustas," meaning "strength, usefulness, beauty" and whose writings about proportion in design inspired Leonardo Da Vinci's Vitruvian Man.


Gallery

An example of a city that Vitruvius is modeled after: Cumberland, Maryland, U.S., located on the historic National Road. Imagery is from the United States Geological Survey.

Background Takeshi by Edo