Vitruvius
From Dogcraft Wiki
(Added to page) Tag: Visual edit |
(Removed an incorrect link) Tag: Visual edit |
||
Line 22: | Line 22: | ||
Vitruvius is modeled on the Victorian-American city pattern, with rows of mixed-use commercial and residential buildings that are narrower along the street and longer perpendicular to the street. Architectural styles emulated in Vitruvius include Italianate, Georgian, Greek Revival, Neoclassical-revival, Romanesque-revival, and Art Deco. | Vitruvius is modeled on the Victorian-American city pattern, with rows of mixed-use commercial and residential buildings that are narrower along the street and longer perpendicular to the street. Architectural styles emulated in Vitruvius include Italianate, Georgian, Greek Revival, Neoclassical-revival, Romanesque-revival, and Art Deco. | ||
Vitruvius was started by {{Player|_Shako}} in response to the rapid expansion of the [[Road and Horse Network]] (RHN). The area made sense, from a planning perspective, to be the site of a junction/hub of roads. {{Player|_Shako}} took inspiration from the transport hub cities of the eastern United States, which grew rapidly during the industrialization of the U.S. with Victorian architecture spreading and evolving rapidly. Currently five major roads maintained by the RHN converge at Vitruvius: Flower Hills Road toward [[The Haven]] (2.1km) and [[City of Gaia|Gaia]] (3.0km); Eagle Road toward [[Oasis City|Oasis]] (4.7km); Vitruvius Road toward the [[Survival Railway Network|SRN]] Headquarters (3.2km); Mountain March Road toward the | Vitruvius was started by {{Player|_Shako}} in response to the rapid expansion of the [[Road and Horse Network]] (RHN). The area made sense, from a planning perspective, to be the site of a junction/hub of roads. {{Player|_Shako}} took inspiration from the transport hub cities of the eastern United States, which grew rapidly during the industrialization of the U.S. with Victorian architecture spreading and evolving rapidly. Currently five major roads maintained by the RHN converge at Vitruvius: Flower Hills Road toward [[The Haven]] (2.1km) and [[City of Gaia|Gaia]] (3.0km); Eagle Road toward [[Oasis City|Oasis]] (4.7km); Vitruvius Road toward the [[Survival Railway Network|SRN]] Headquarters (3.2km); Mountain March Road toward the Stone Exchange (2.5km); and Lotus Isthmus Road toward [[Lotus]] (3.1km) and Pinksville (3.2km). | ||
The majority of buildings in Vitruvius are mixed-use buildings, designed to be bought as property by any player, with a shop on the main floor and two or three floors of residential space above. While the first floor must be a shop, the upstairs space is not as restricted and may be used other ways, even as expanded shop space. | The majority of buildings in Vitruvius are mixed-use buildings, designed to be bought as property by any player, with a shop on the main floor and two or three floors of residential space above. While the first floor must be a shop, the upstairs space is not as restricted and may be used other ways, even as expanded shop space. |
Revision as of 08:44, 7 March 2021
Vitruvius | |
---|---|
Survival 4 Husky | |
Settlement | |
World | Survival 4 (Husky) |
Founded | Summer 2020 |
Mayor(s) | _Shako |
Contributors | _Shako, LoLoBoom4K, eybwam, HB5 |
Location | X= -2151 Y= 65 Z= 2074 |
Transport | Nether Transport Network |
Vitruvius is an active town on the Survival 4 Husky world of the Dogcraft Server. The town was founded, planned, and constructed by _Shako starting in late Summer 2020. However, _Shako does not reside in Vitruvius, as his primary residence is located on the northern border of Gaia. Vitruvius is located almost exactly 3000 blocks perfectly southwest from Spawn.
About
Vitruvius is modeled on the Victorian-American city pattern, with rows of mixed-use commercial and residential buildings that are narrower along the street and longer perpendicular to the street. Architectural styles emulated in Vitruvius include Italianate, Georgian, Greek Revival, Neoclassical-revival, Romanesque-revival, and Art Deco.
Vitruvius was started by _Shako in response to the rapid expansion of the Road and Horse Network (RHN). The area made sense, from a planning perspective, to be the site of a junction/hub of roads. _Shako took inspiration from the transport hub cities of the eastern United States, which grew rapidly during the industrialization of the U.S. with Victorian architecture spreading and evolving rapidly. Currently five major roads maintained by the RHN converge at Vitruvius: Flower Hills Road toward The Haven (2.1km) and Gaia (3.0km); Eagle Road toward Oasis (4.7km); Vitruvius Road toward the SRN Headquarters (3.2km); Mountain March Road toward the Stone Exchange (2.5km); and Lotus Isthmus Road toward Lotus (3.1km) and Pinksville (3.2km).
The majority of buildings in Vitruvius are mixed-use buildings, designed to be bought as property by any player, with a shop on the main floor and two or three floors of residential space above. While the first floor must be a shop, the upstairs space is not as restricted and may be used other ways, even as expanded shop space.
The main square of Vitruvius is located at the intersection of Smithers Avenue and Lotus Isthmus Road, surrounded by the Trading Hall, the Super Smelter building, and the future site of a Survival Railway Network station. A replica of XisumaVoid's Gaudy Guardian, modified with stone and andesite, is placed in the center of the square.
Vitruvius is named after an ancient Roman architect who coined the phrase "firmitas, utilitas, venustas," meaning "strength, usefulness, beauty" and whose writings about proportion in design inspired Leonardo Da Vinci's Vitruvian Man.
Gallery
|