Ingrid Islands

From Dogcraft Wiki

(Complete re-work and update of article text.)
Tag: Visual edit
m (Addition to section about points of interest)
Tag: Visual edit
Line 27: Line 27:
The entire base with its six islands lies within an area spanning 256x256 blocks, all visible on four maps.
The entire base with its six islands lies within an area spanning 256x256 blocks, all visible on four maps.


== Building development history ==
==Building development history==
After unsuccessful attempts traveling around to find a suitable base location in the north of Husky ''Minda'' scouted a tiny island south of spawn on the Dynmap, voyaged to its location and set base. Following a few nights spent in the mines and a makeshift hut, the villa was the first build to be constructed, followed by a bridge (later re-worked into the western pier of the harbour) leading out to a ship docking at its edge.
After unsuccessful attempts traveling around to find a suitable base location in the north of Husky ''Minda'' scouted a tiny island south of spawn on the Dynmap, voyaged to its location and set base. Following a few nights spent in the mines and a makeshift hut, the villa was the first build to be constructed, followed by a bridge (later re-worked into the western pier of the harbour) leading out to a ship docking at its edge.


Line 48: Line 48:
For interiors - specifically under the villa -, ''Minda'' decided to variate each room and to not follow a certain style or block palette to help herself discover more possibilities and develop her building skills. However, valved and/or colourful patterned ceilings as well as chequered floors are recurrent throughout.
For interiors - specifically under the villa -, ''Minda'' decided to variate each room and to not follow a certain style or block palette to help herself discover more possibilities and develop her building skills. However, valved and/or colourful patterned ceilings as well as chequered floors are recurrent throughout.


== Points of interest ==
==Points of interest==
[[File:Lighthouse view 2021-03-14 22.42.10.png|thumb|A scenic view of the lighthouse on March 14th, 2021.]]
[[File:Lighthouse view 2021-03-14 22.42.10.png|thumb|A scenic view of the lighthouse on March 14th, 2021.]]
Ingrid Islands has over time become a highly developed base holding many points of interest, among them, a -
Ingrid Islands has over time become a highly developed base holding many points of interest, among them, a -
<br />
<br />


* lighthouse,
*lighthouse,
* harbour trading office,
*harbour trading office,
* greenhouse,
*greenhouse,
* several cottages,
*several cottages,
* a chapel,
*a chapel,
* inn,
*inn,
* memory hall,
*gazebo,
* hidden helper-office, and
*memory hall,
* a secret axolotl cave.
*hidden helper-office, and
*a secret axolotl cave.




While these builds certainly are unique and special in their own way, a few more notable attractions are as follows -
While these builds certainly are unique and special in their own way, a few more notable attractions are as follows -


=== Villa Ingrid ===
===Villa Ingrid===
[[File:Kitchen 2021-01-14 00.31.01.png|thumb|Minda standing by the edge of the dining table inside Villa Ingrid on Jan. 14th, 2021.]]
[[File:Kitchen 2021-01-14 00.31.01.png|thumb|Minda standing by the edge of the dining table inside Villa Ingrid on Jan. 14th, 2021.]]
At the heart of the base is Villa Ingrid, overlooking the harbour and serving as ''Mindas'' home on the Survival 4 world of Husky. The house is inspired by a real-life building constructed in 1902 but dressed up in a Tudor-look, the main materials used are stone varieties, oak, and spruce.
At the heart of the base is Villa Ingrid, overlooking the harbour and serving as ''Mindas'' home on the Survival 4 world of Husky. The house is inspired by a real-life building constructed in 1902 but dressed up in a Tudor-look, the main materials used are stone varieties, oak, and spruce.
Line 75: Line 76:
There is no large storage room in a “traditional” sense where all things are kept together in one spot in this base. Items are rather spread out into smaller storage rooms and units – farmable items are usually kept by their respective farms, food items, brewing supplies and mob-drops in the kitchen, stone and colour blocks have a dedicated hall, while the main storage room is kept in the attic beside the bed corner and enchanting setup. This is a result of the organic development of the base but also a choice made to make the space feel more like an actual “lived in” home/place rather than “just a base”, or in other words, a decorative yet functional space.
There is no large storage room in a “traditional” sense where all things are kept together in one spot in this base. Items are rather spread out into smaller storage rooms and units – farmable items are usually kept by their respective farms, food items, brewing supplies and mob-drops in the kitchen, stone and colour blocks have a dedicated hall, while the main storage room is kept in the attic beside the bed corner and enchanting setup. This is a result of the organic development of the base but also a choice made to make the space feel more like an actual “lived in” home/place rather than “just a base”, or in other words, a decorative yet functional space.


=== Music Hall ===
===Music Hall===
[[File:Bach 2021-06-04 23.49.13.png|thumb|The Music Hall with its organ center piece.]]
[[File:Bach 2021-06-04 23.49.13.png|thumb|The Music Hall with its organ center piece.]]
One of the special themed rooms under the Villa is the Music Hall, serving as the central hub for ''Mindas'' project of creating various [[Mindas Musical Contraptions|Musical Contraptions]] around the server.
One of the special themed rooms under the Villa is the Music Hall, serving as the central hub for ''Mindas'' project of creating various [[Mindas Musical Contraptions|Musical Contraptions]] around the server.
Line 87: Line 88:
Via a stair on the left side of the hall we’re led into a room lined with colourful autumn trees (built in collaboration with {{Player|Chriizsich}} as a favour after working on How to Train Your Dragon together) and a display of a noteblock contraption under a glass floor. This contraption plays an original tune composed by ''Minda'' called Höstregn (Autumn Rains), and was made to give players an interactive experience, letting them take control over the performance by choosing the parts that will be played each loop with the use of four levers, one for each instrument.
Via a stair on the left side of the hall we’re led into a room lined with colourful autumn trees (built in collaboration with {{Player|Chriizsich}} as a favour after working on How to Train Your Dragon together) and a display of a noteblock contraption under a glass floor. This contraption plays an original tune composed by ''Minda'' called Höstregn (Autumn Rains), and was made to give players an interactive experience, letting them take control over the performance by choosing the parts that will be played each loop with the use of four levers, one for each instrument.


=== Fort Boyard ===
===Fort Boyard===
[[File:2021-07-09 18.12.02.png|thumb|View of Fort Boyard from the western side of Ingrid Islands on July 7th 2021.]]
[[File:2021-07-09 18.12.02.png|thumb|View of Fort Boyard from the western side of Ingrid Islands on July 7th 2021.]]
The seafort located southwest of the main island - Fort Boyard - lies upon a fully terraformed island made of basalt. The structure is oblong and rounded in shape with an open center, has a bridge across the top and a circular tower in the south end. In here you’ll find the minigame “Dunk”, in which two players, armed with bows and arrows, compete to get to the top first while trying to “dunk” the opponent into the water by shooting the targets underneath the logs that make the parkour course on the walls.
The seafort located southwest of the main island - Fort Boyard - lies upon a fully terraformed island made of basalt. The structure is oblong and rounded in shape with an open center, has a bridge across the top and a circular tower in the south end. In here you’ll find the minigame “Dunk”, in which two players, armed with bows and arrows, compete to get to the top first while trying to “dunk” the opponent into the water by shooting the targets underneath the logs that make the parkour course on the walls.
Line 94: Line 95:
On occasion ''Minda'' has invited friends and cyberdogs to come hang out and play the game at her base. During one of these instances, involving {{Player|PerskyPuff}}, the fort was nicknamed “The Ooval”, as a reference to its oblong shape. This amused ''Minda'' and ''Persky'' very much at the time and had them both bursting into uncontrollable laughs and giggles.
On occasion ''Minda'' has invited friends and cyberdogs to come hang out and play the game at her base. During one of these instances, involving {{Player|PerskyPuff}}, the fort was nicknamed “The Ooval”, as a reference to its oblong shape. This amused ''Minda'' and ''Persky'' very much at the time and had them both bursting into uncontrollable laughs and giggles.


=== The Ingrid Island Fleet ===
===The Ingrid Island Fleet===
Imagining Ingrid Islands to be a well-known travel and trade spot for seafarers and voyagers ''Minda'' wanted to expand on the nautical theme and form a fleet - scattered around the base the vessels mainly feature in colourful attires of dark prismarine, dark oak, crimson planks, warped stems, white wool, quartz, and mushroom stem. All of them are listed in the harbour trading office ledger.
Imagining Ingrid Islands to be a well-known travel and trade spot for seafarers and voyagers ''Minda'' wanted to expand on the nautical theme and form a fleet - scattered around the base the vessels mainly feature in colourful attires of dark prismarine, dark oak, crimson planks, warped stems, white wool, quartz, and mushroom stem. All of them are listed in the harbour trading office ledger.
<br />
<br />


* Moonriver
*Moonriver
** Modelled after a Minecraft shipwreck and was among one of the first structures to be built at the base.
**Modelled after a Minecraft shipwreck and was among one of the first structures to be built at the base.
* Charlies Canoe Service
*Charlies Canoe Service
** Named after ''Minda's'' first pet dog on the server.
**Named after ''Minda's'' first pet dog on the server.
* Hajanga
*Hajanga
* Jolly Bear
*Jolly Bear
** Built in secret by ''Chriizsich'' as a birthdaypresent.
**Built in secret by ''Chriizsich'' as a birthdaypresent.
* M/S Cinnamon
*M/S Cinnamon
** The flagship of the Ingrid Island Fleet, constructed after a tutorial by ''Lord Dakr'' and named after the cinnamon bun miniblock of ''Minda's'' own design.
**The flagship of the Ingrid Island Fleet, constructed after a tutorial by ''Lord Dakr'' and named after the cinnamon bun miniblock of ''Minda's'' own design.
* Silmarillion
*Silmarillion
* Joy
*Joy
* Coloratura
*Coloratura




Yet another transportation vessel, but of the aviator kind, can be sighted from the east shores of the island; a white airplane tailed with a banner, which was a birthday gift built for ''Minda'' by {{Player|N1cM4tth3w63}}.
Yet another transportation vessel, but of the aviator kind, can be sighted from the east shores of the island; a white airplane tailed with a banner, which was a birthday gift built for ''Minda'' by {{Player|N1cM4tth3w63}}.


== Farms and utilities ==
==Farms and utilities==
While the exterior of the base is mostly reserved for decoration purposes the inner workings and underground is where most of the farms and utilities are situated. Being somewhat interested in redstone made ''Minda'' variate between making own designs, outright following tutorials or adapting them to fit her needs. In attempts to reduce item overflow and lag, several of the farms are togglable, half-manual or installed with automatic “turn-off” systems based on comparator outputs from the storage points.
While the exterior of the base is mostly reserved for decoration purposes the inner workings and underground is where most of the farms and utilities are situated. Being somewhat interested in redstone made ''Minda'' variate between making own designs, outright following tutorials or adapting them to fit her needs. In attempts to reduce item overflow and lag, several of the farms are togglable, half-manual or installed with automatic “turn-off” systems based on comparator outputs from the storage points.


Line 120: Line 121:
<br />
<br />


* Flowerfarm
*Flowerfarm
* Smelter setup
*Smelter setup
* Kelp farm
*Kelp farm
* Basalt farm (in the netherportal hub)
*Basalt farm (in the netherportal hub)
* Concrete converter
*Concrete converter
* Sugarcane & Bamboo farm
*Sugarcane & Bamboo farm
* Honey farm
*Honey farm
* Sweet berry farm
*Sweet berry farm
* Egg collector
*Egg collector
* Fern/grass/glowberry farm
*Fern/grass/glowberry farm
* Pumpkin & Melon farm
*Pumpkin & Melon farm
* Wool farm
*Wool farm
* Cave spider spawner
*Cave spider spawner
* Crop farm, including netherwart and cocoa beans
*Crop farm, including netherwart and cocoa beans
* Mushroom farm
*Mushroom farm
* Vine farm
*Vine farm
* Cactus farm
*Cactus farm
* Tree farm
*Tree farm
* Moss and azalea farm
*Moss and azalea farm
* Dripstone
*Dripstone
* Several bonemeal outputs and converters
*Several bonemeal outputs and converters





Revision as of 14:51, 21 January 2022

Ingrid Islands
Survival 4 Husky
Ingrid Island 2021-07-28 11.08.57.png
Ingrid Island viewed from the western pier on July 28th 2021.
Base
WorldSurvival 4 (Husky)
Builder(s)Minda905
FoundedAugust 2020
LocationX= -818
Y= 68
Z= 3265
TransportConnected to the South NTN tunnel around the 3000-mark.

Ingrid Islands is the base of 20.png Minda905 on the Survival 4 world of the Dogcraft Server.

About

Located in the sea approx. 3200 blocks south of Husky Spawn is an island-style base with historically inspired buildings and vessels scattered around, founded by Minda shortly after her joining Dogcraft in August of 2020.


Its main feature is a villa overlooking a small harbour, inspired by a real house built in 1902, but dressed up in a Tudor-look. The central staircase in its tower reaches all the way down to bedrock, sprouting several corridors and rooms leading to storage, farms, and themed rooms.


The entire base with its six islands lies within an area spanning 256x256 blocks, all visible on four maps.

Building development history

After unsuccessful attempts traveling around to find a suitable base location in the north of Husky Minda scouted a tiny island south of spawn on the Dynmap, voyaged to its location and set base. Following a few nights spent in the mines and a makeshift hut, the villa was the first build to be constructed, followed by a bridge (later re-worked into the western pier of the harbour) leading out to a ship docking at its edge.


Due to lack of space for buildings above sea-level, a decision was made to expand underground and terraform the islands in parallel. The underground host farms and storages with a couple of special themed rooms, while the builds above ground are mostly decor.


The base has been organically developed since the beginning and new additions have been put in place as needs for farmable resources or ideas for structures came about.

Style and block palette

The architectural style is realistic and historically inspired, not necessarily adhering to any specific era but blending elements together to form a unique look.


Materials most used in the exteriors consists of grey toned blocks such as varieties of stone, andesite, concrete powder, and clay along with lighter tones of diorite, calcite, and white concrete. Prominent attributes such as house corners, roof trimmings and the like features in oak, spruce, and dark oak materials while prismarines, warped planks, terracotta, acacia, grassblocks, bricks and granite have been used to add some colour, especially for roofs and other details.


The earlier structures feature no to some block variation, but as the season went on Minda grew more confident as a builder and started to make use of block gradients, visible in some of the later builds such as Fort Boyard and the Inn.


For interiors - specifically under the villa -, Minda decided to variate each room and to not follow a certain style or block palette to help herself discover more possibilities and develop her building skills. However, valved and/or colourful patterned ceilings as well as chequered floors are recurrent throughout.

Points of interest

A scenic view of the lighthouse on March 14th, 2021.

Ingrid Islands has over time become a highly developed base holding many points of interest, among them, a -

  • lighthouse,
  • harbour trading office,
  • greenhouse,
  • several cottages,
  • a chapel,
  • inn,
  • gazebo,
  • memory hall,
  • hidden helper-office, and
  • a secret axolotl cave.


While these builds certainly are unique and special in their own way, a few more notable attractions are as follows -

Villa Ingrid

Minda standing by the edge of the dining table inside Villa Ingrid on Jan. 14th, 2021.

At the heart of the base is Villa Ingrid, overlooking the harbour and serving as Mindas home on the Survival 4 world of Husky. The house is inspired by a real-life building constructed in 1902 but dressed up in a Tudor-look, the main materials used are stone varieties, oak, and spruce.

The central tower on the front side holds a staircase reaching all the way to bedrock, sprouting several corridors and rooms leading to storage, farms, and themed rooms.


There is no large storage room in a “traditional” sense where all things are kept together in one spot in this base. Items are rather spread out into smaller storage rooms and units – farmable items are usually kept by their respective farms, food items, brewing supplies and mob-drops in the kitchen, stone and colour blocks have a dedicated hall, while the main storage room is kept in the attic beside the bed corner and enchanting setup. This is a result of the organic development of the base but also a choice made to make the space feel more like an actual “lived in” home/place rather than “just a base”, or in other words, a decorative yet functional space.

Music Hall

The Music Hall with its organ center piece.

One of the special themed rooms under the Villa is the Music Hall, serving as the central hub for Mindas project of creating various Musical Contraptions around the server.


Through a dark grey corridor – which displays a list of finished music contraptions – we’re led into an octagonal hall with a grand organ as a centrepiece, which, when you reach in a tune the noteblocks, will play an excerpt of Badinerie by J.S. Bach, installed underneath the floorboards.

Four tall basalt pillars stretch up into the decorative yellow terracotta and dark prismarine ceiling from where a white stained-glass chandelier is hanging. Deocrative miniblocks are placed around the walls to represent the 16 available sounds that can be produced when placing a noteblock on top of them.


Via a stair on the left side of the hall we’re led into a room lined with colourful autumn trees (built in collaboration with 20.png Chriizsich as a favour after working on How to Train Your Dragon together) and a display of a noteblock contraption under a glass floor. This contraption plays an original tune composed by Minda called Höstregn (Autumn Rains), and was made to give players an interactive experience, letting them take control over the performance by choosing the parts that will be played each loop with the use of four levers, one for each instrument.

Fort Boyard

View of Fort Boyard from the western side of Ingrid Islands on July 7th 2021.

The seafort located southwest of the main island - Fort Boyard - lies upon a fully terraformed island made of basalt. The structure is oblong and rounded in shape with an open center, has a bridge across the top and a circular tower in the south end. In here you’ll find the minigame “Dunk”, in which two players, armed with bows and arrows, compete to get to the top first while trying to “dunk” the opponent into the water by shooting the targets underneath the logs that make the parkour course on the walls.


On occasion Minda has invited friends and cyberdogs to come hang out and play the game at her base. During one of these instances, involving 20.png PerskyPuff, the fort was nicknamed “The Ooval”, as a reference to its oblong shape. This amused Minda and Persky very much at the time and had them both bursting into uncontrollable laughs and giggles.

The Ingrid Island Fleet

Imagining Ingrid Islands to be a well-known travel and trade spot for seafarers and voyagers Minda wanted to expand on the nautical theme and form a fleet - scattered around the base the vessels mainly feature in colourful attires of dark prismarine, dark oak, crimson planks, warped stems, white wool, quartz, and mushroom stem. All of them are listed in the harbour trading office ledger.

  • Moonriver
    • Modelled after a Minecraft shipwreck and was among one of the first structures to be built at the base.
  • Charlies Canoe Service
    • Named after Minda's first pet dog on the server.
  • Hajanga
  • Jolly Bear
    • Built in secret by Chriizsich as a birthdaypresent.
  • M/S Cinnamon
    • The flagship of the Ingrid Island Fleet, constructed after a tutorial by Lord Dakr and named after the cinnamon bun miniblock of Minda's own design.
  • Silmarillion
  • Joy
  • Coloratura


Yet another transportation vessel, but of the aviator kind, can be sighted from the east shores of the island; a white airplane tailed with a banner, which was a birthday gift built for Minda by 20.png N1cM4tth3w63.

Farms and utilities

While the exterior of the base is mostly reserved for decoration purposes the inner workings and underground is where most of the farms and utilities are situated. Being somewhat interested in redstone made Minda variate between making own designs, outright following tutorials or adapting them to fit her needs. In attempts to reduce item overflow and lag, several of the farms are togglable, half-manual or installed with automatic “turn-off” systems based on comparator outputs from the storage points.

The following farms and utilities can be found at Ingrid Islands:

  • Flowerfarm
  • Smelter setup
  • Kelp farm
  • Basalt farm (in the netherportal hub)
  • Concrete converter
  • Sugarcane & Bamboo farm
  • Honey farm
  • Sweet berry farm
  • Egg collector
  • Fern/grass/glowberry farm
  • Pumpkin & Melon farm
  • Wool farm
  • Cave spider spawner
  • Crop farm, including netherwart and cocoa beans
  • Mushroom farm
  • Vine farm
  • Cactus farm
  • Tree farm
  • Moss and azalea farm
  • Dripstone
  • Several bonemeal outputs and converters


Yet another larger flowerfarm, a skelleton spawner, a creeperfarm and a second treefarm has been made to serve Ingrid Island with resources but have been built in other parts of the world away from the base.

Gallery


Notes

All (or most) of Minda's pet’s and vessels have names related to music.

Ingrid Islands was featured in the 1 year anniversary stream on April 10th 2021.


This page was last modified on 21 January 2022, at 14:51. (2 months ago)
Background Valentine's Day Event 2024 by TheWhiteTigerNL