Connected Seas Coalition
From Dogcraft Wiki
Connected Seas Coalition | |
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Project | |
Type | Water transport using boats |
World(s) | Akita Corgi (in progress) Labrador (planned) Shepherd (in progress) |
Leader(s) | L1GHTN1NG_STR1KE |
Contributors | Montenator |
Origination
The Connected Seas Coalition (CSC) was the brainchild of L1GHTN1NG_STR1KE and Pigeon_Confirmed, the Knights of Calafort Úr during Survival 4. Inspired by the Survival Railway Network, the knights aimed to reintroduce ocean travel as a viable transport option for players. The basic premise of the network is to provide infrastructure that facilitates water travel using boats. Ports link location by water, with lodestones and compasses used to navigate. Planned canals can be used for areas not easily traversed by natural water features.
History
Survival 4
The conceptualisation of the CSC was fleshed out during 2020, in the Survival 4 period, although no known construction was completed. Several projects began basic construction such as the Great Turnabout Canal, and several isolated ports were constructed such as the one at M-Bay built by Montenator and the port at Oak Town Station built by Skelleton123. With no large central ports constructed at Spawn, however, a network was never established on either Husky or Beagle. Towards the end of Survival 4, a consultation via a community survey was carried out prior in order to ascertain a more certain direction for the upcoming Survival 5 world. This allowed the community to give feedback on various plans for the CSC and how it should operate.
Survival 5
Progress would be very slow for the CSC during the first few months of Survival 5. The first major activity would be the construction of an extension to Akita South Station which featured a port. This extension, built by Montenator, featured an experimental feature for the network, featuring the use of lodestone compasses to point players in the right direction when in open ocean. This negated the need for any additional infrastructure, such as buoys, to be built alongside the ports themselves, at least within the Spawn Sea, allowing for a quicker expansion of the network on Akita. The lodestone system would prove to be less effective when navigating inland bodies of water, where there were more obstructions, therefore clearer signage and canals would need to be used alongside the lodestones in order for players to effectively navigate the lakes and rivers of the continents.
By August 2022, it became clear that for the CSC to be successful it would need a presence at each of the worlds spawn areas, a central location where the network could sprawl out of. Montenator would begin a design for a port at Akita Spawn in the hope of establishing a few boat connections between it and the port at South Station. After coming up with a design, Montenator consulted L1GHTN1NG_STR1KE and the pair worked together to come up with necessary things the port would need to contain, such as a donations and information area for the CSC, beds and other amenities, as well as the main port area. The port was completed in August 2022, by L1GHTN1NG_STR1KE and Montenator, and the first ceremonial voyage was between it and the port of South Station.
Since then several more ports have been built on Akita, such as the one at North Station by darparniox, and several more in the south such as Lushbank Port and Flowercliffe Port, both builds by Montenator. L1GHTN1NG_STRIKE would concentrate his efforts into establishing a CSC presence on Corgi, starting with the construction of Westfire Port to serve as the gateway to the west of Corgi.
In December 2022, Montenator would officially become the first person to hold the role of Master Navigator, becoming the Master Navigator for Akita. The role designates its holder as the go to person for CSC related activities in that specific world, being responsible for the construction of new ports, and aiding other players wanting to build ports of their own. The eventual goal is to have a player hold the role for each world, with L1GHTN1NG_STR1KE serving as the overall leader of the project.
Design Guidelines
PortsPorts are the building blocks that make up the network as a whole. They are generally built at prominent public locations, such as towns, stations and personal bases but can also be built in scenic areas or as standalone points of interest. Ports serve as an easy way for players to access basic utilities such as beds and ender chests, while also serving as gateways to other parts of the network. Ports are encouraged to be built in any style the player wishes, so long as they tick all the basic functional requirements of a CSC Port. Required Features
Optional FeaturesThe following features aren't a requirement for CSC Ports, but will help take your port the next nautical mile!
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CanalsCanals are an important part of CSC infrastructure. They can be a useful way to connect two bodies of water together, allowing easy passage of boats or can also be used to navigate the interiors of continents more effectively, preventing users getting lost in small winding rivers and lakes. You are also encouraged to get creative with canal designs. You can build them atop viaducts to navigate over large valleys, or create decorated canal tunnels to navigate tricky terrain. You can also create ladders out of canals using bubble columns in order to navigate rough terrain. Several things are worth considering when building canals:
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BuoysBuoys are a useful accompaniment to lodestone compasses when there are several obstructions in between the player and the destination. Buoys act as waypoints on a journey.
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GlaciductsWhen terrain is too extreme for standard canals, glaciducts made be built for boat ways to pass over the top of large valleys or steep terrain. No regulations have been established for glaciduct designs. This section will be updated when there is. |
List of Ports
The following is a list of operational CSC ports on the Survival 5 world, as well as who they were built by.
Akita
- Spawn Port (Akita) - Built by Montenator and L1GHTN1NG_STR1KE
- South Station Port - Built by Montenator
- North Station Port - Built by darparniox
- Electric Grove Port - Built by NeoFiore
- Flowercliffe Port - Built by Montenator
- Lushbank Port - Built by Montenator
- Fenswick Port - Built by Aero_M
- Pavilion Port - Built by Montenator
- Lovehølm Port - Built by ToBeFranky
- Reservoir Port - Built by eybwam
- Port Pillager Puff - Built by NeoFiore
- Port of Peninsula Bay - Built by mrkalaspuff
- The Platform - Built by Montenator
- MOTTO Port - Built by StenLluk & Ze_Tais
- Fox Publishing House - Built by Artic_2446
Corgi
- Westfire Port - Built by L1GHTN1NG_STR1KE
- Site 0 Port - Built by Orphelia4
- Templar Port - Built by H_Di_Chemici
- Qo'nos Port - Built by AllikatUK
- Eventide Port - Built by SummerFlower1234 and endorwitch
- Marsh Mechanics Harbour - Built by CanadianSteampk and minedog2003
- Threebridge Docks - Built by Xambaka
- Port of Last Call - Built by H_Di_Chemici & Xambaka
- Polar Port - Built by H_Di_Chemici
Labrador
- Spawn Port (Labrador) - Built by XPModder
- Dry River Port - Built by XPModder
- Coruscant Space Port - Built by Dudelmaster
- Coral Sands Heights Port - Built by DwinMouse
- Creeperville Port - Built by ItsDaCreeper
- CRN HQ Port - Built by XPModder
Shepherd
- West Station Port - Built by Skelleton123
- RHN HQ Port - Built by _Shako and starr274
- Prism Castle Port - Built by Elasmotherium1
- Port Expo-Arkparis - Built by Arkhangellsk
- Kirwick Port - Built by Slomo_1994
- Bedford Port - Built by PeakMars and AdamB4255
- Port Allay Bay - Built by AllikatUK
- TridentStadium Port - Built by phofers
- Sleepy Thorns Port - Built by Elasmotherium1Survival 5
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