User
Skelleton123
From Dogcraft Wiki
Skelleton123 (talk | contribs) (Update 03/2023) Tag: Visual edit |
Skelleton123 (talk | contribs) (Updated: Finalizing the Sur5 section and creating the Sur6 section.) Tag: Visual edit |
||
Line 29: | Line 29: | ||
Being a part of the [[Survival Railway Network (Survival 2)|SRN]] I was in the loop on the development of the spawn area and how it was completely different from the Survival 1 [[Spawn (Survival 1)|Spawn]] area. {{Player|_edo}}, {{Player|Brianetta}} and {{Player|Darparnoix}} invited me to join their adventure in creating a spawn-worthy town, just South of the actual spawn. We worked all summer to prepare buildings and the layout for what would become [[Havana]], the biggest city on Survival 2. In Havana I became one of the 5 councilors, the architects of the the city. And being so I was able to help designing a lot of buildings that would define the skyline. Like the Ren-Statue sitting on the savanna hill and the large castle towering over the south side of the city, marking the entrance. | Being a part of the [[Survival Railway Network (Survival 2)|SRN]] I was in the loop on the development of the spawn area and how it was completely different from the Survival 1 [[Spawn (Survival 1)|Spawn]] area. {{Player|_edo}}, {{Player|Brianetta}} and {{Player|Darparnoix}} invited me to join their adventure in creating a spawn-worthy town, just South of the actual spawn. We worked all summer to prepare buildings and the layout for what would become [[Havana]], the biggest city on Survival 2. In Havana I became one of the 5 councilors, the architects of the the city. And being so I was able to help designing a lot of buildings that would define the skyline. Like the Ren-Statue sitting on the savanna hill and the large castle towering over the south side of the city, marking the entrance. | ||
On top of the Havana adventure, I remained also part of the SRN project that made it's return on Survival 2. I became the first ever West-Line Manager, a job which I still hold on the [[Survival | On top of the Havana adventure, I remained also part of the SRN project that made it's return on Survival 2. I became the first ever West-Line Manager, a job which I still hold on the [[Survival 6]] world of Sheltie as well. Being the West-Line manager it meant I was to design the stations on the Western SRN line. I took my time on designing all of those stations and concludes the line at the end of the servers life with 3 completed stations. As the Survival 2 world was removed, all pictures and info can be found here: [[West Station (Survival 2)|West Station]], [[North West Station (Survival 2)|North-West]] & [[West Coast Station|West Coast.]] | ||
===SRN Focus on Survival 3=== | ===SRN Focus on Survival 3=== | ||
Line 37: | Line 37: | ||
===Gaia and the SRN on Sur4=== | ===Gaia and the SRN on Sur4=== | ||
Survival 4 was still young and | Survival 4 was still young and had much promise to develop into a beautiful creation. From the start I invested in joining the [[City of Gaia]], West from spawn (what did you expect?). At launch there was only one world. This world was later known as the [[Husky|Husky world]]. And my first priority was to develop the [[West Station (Husky)|West-Station]]. Based of a design by {{Player|Nossi}} I build the West Station right in the middle of the city. When the second world, [[Beagle]], was added to the server I ventured out to find myself a base location. [[Castle Leoch]], based on the castle by the same name in the ‘Outlander’ series, was born. It was for a very long time a work in progress, very close to the [[West Station (Beagle)|West Station]] on [[Beagle]]. After finishing the second West station on Husky, [[HQ Station|SRN HQ]] , I decided that the base on Beagle wasn't going to be it. So I decided to move over to Husky and created a new base, called [[Isle of Leoch]]. Keeping up with the same theme an island South of the SRN HQ was stripped to sea level and prepared for building up. At this point in time the plan was to build the landscape from scratch and design a castle with surrounding buildings on the island. Progress had already begun with a bridge connecting the island to the [[Road and Horse Network|RHN]]. Sadly I never really finished the project. My focus had shifted to the 4th and final station on the Husky West-Line '[[Oak Town Station]]'. This last station took a lot of time, since I was mad enough to transform an entire vanilla village into a SRN, RHN and [[Connected Seas Coalition|CSC]] hub. After finishing Oak Town Station I needed to take a small break. I started focusing on smaller projects in and around Gaia, like the church in Old Town Gaia. | ||
===Time to SurV!=== | ===Time to SurV!=== | ||
SurV or better know als Survial 5 | SurV or better know als Survial 5 had started. Before the worlds even opened I had already been a busy bee. The SRN had been invited by the [[Dogcraft Build Team|Buildteam]] (of which I have been a part for a long time now) to help build the new spawns for the 4 different worlds. Each of those spawns was in need of a Grand Central Station. You can find the designs, majorly done by myself, but with help from my fellow Line-Managers, on the Shepherd, Akita and Labrador Worlds. | ||
I | I had invested myself in the first few weeks of the new servers to 3 major projects. I had pledged to contributing to the [[Caelon|Caelon City]] projected headed by the Survival 4 [[City of Gaia|Gaia]] crew, close by I had my personal base set up, called [[Isle of Hibernia]] and I was still invested in the [[Survival Railway Network (Survival 5)|SRN]] West-line, this time on the [[Shepherd]] world. | ||
SurV wasn't the most productive season for me. I had a lot going on IRL, limiting my time on the server. I managed to create 2 stations for the Shepherd West-line; West Station and Temple Station. I, once again with way to much ambition, started on a 3rd station, overhauling another village, trying to create my own version of Hogsmeade village. Which I never managed to finish, due to lack of time and the announcement for Survival 6 demotivating me. | |||
=== Survival 6: The Rise of the Transport Networks === | |||
With a lot of ambition and after a lot of preperations Survival 6 was launched in December 2024. Still part of the SRN, now merged with the CRN, I once more designed a new GCS. This time for the Sheltie world. The world is still young and fresh, but with all the transport networks bounding together to create a centralized transport network storage and area and still functioning as a West-line manager, I have big ambitions for survival 6! Curious to see what this season brings us! | |||
===Being a part the Staff-team=== | ===Being a part the Staff-team=== | ||
Line 50: | Line 55: | ||
Besides my roles as Server Moderator and Discord Moderator I'm also part of the [[Build Team|Build]]&[[Events Team|Events-Teams]], today that's called the [[Dogcraft Creative Team]] (DCT), Branches of the Staff Team. | Besides my roles as Server Moderator and Discord Moderator I'm also part of the [[Build Team|Build]]&[[Events Team|Events-Teams]], today that's called the [[Dogcraft Creative Team]] (DCT), Branches of the Staff Team. | ||
During an 8 month period in 2023 I served as one of the elected Staff Liaisons. An internal staff role that represents the staff members with the server leads. | |||
<br /> | <br /> |
Revision as of 13:40, 28 January 2024
Skelleton123 | |
---|---|
Player | |
Joined | 17/05/2017 |
Activity | Active |
Server Rank | [Mod] |
Further Roles | ⬤ Discord Moderator
|
Member of: | Staff, SRN, Gaia |
Profile | |
Projects | SRN |
Hello, I am Skelleton123!
About me
I'm Skelleton123, also known as Skelly, Capt'n Skelly or the 'West-Line manager'.
I've joined Dogcraft and the Cyberdog Nation back in May of 2017. Before I joined I was already a long time follower of RenDog's Youtube channel. I have played Minecraft since alpha, but played a lot of modded Minecraft before I took a break at the end of 2016. When I started to get back into Minecraft I decided to join RenDog's fan server to check it out and see if I could make this server my new home. And I did!
The tale of Skelleton123
Getting started on Survival 1
When I first joined I loved seeing a rail network that could transport you into the world. And so I embarked on a journey on the West-Line of the Survival 1 server. I made it to the, then final station, on that line: Taiga Bay.
The area around the station wasn't really developed. So I made camp and started building. After a few weeks I was approached by _edo with the question if I was interested in helping out the SRN. And I was! I immediately started rebuilding all the maps at every station. Due to a bug and the infamous crash of 2017, most of those had been deleted and needed redoing. By the time I was done doing all those, Survival 2 was announced and my progress slowed down. I was actively preparing our new adventure for Survival 2!
On to Havana for Survival 2
Being a part of the SRN I was in the loop on the development of the spawn area and how it was completely different from the Survival 1 Spawn area. _edo, Brianetta and Darparnoix invited me to join their adventure in creating a spawn-worthy town, just South of the actual spawn. We worked all summer to prepare buildings and the layout for what would become Havana, the biggest city on Survival 2. In Havana I became one of the 5 councilors, the architects of the the city. And being so I was able to help designing a lot of buildings that would define the skyline. Like the Ren-Statue sitting on the savanna hill and the large castle towering over the south side of the city, marking the entrance.
On top of the Havana adventure, I remained also part of the SRN project that made it's return on Survival 2. I became the first ever West-Line Manager, a job which I still hold on the Survival 6 world of Sheltie as well. Being the West-Line manager it meant I was to design the stations on the Western SRN line. I took my time on designing all of those stations and concludes the line at the end of the servers life with 3 completed stations. As the Survival 2 world was removed, all pictures and info can be found here: West Station, North-West & West Coast.
SRN Focus on Survival 3
Once Survival 3 was coming around, myself and the other managers of the SRN project were invited to design the Survival 3 Spawn. Going from a first design by me that eventually would develop into the Central Station platform, me and the other line-managers designed the Spawn Basin. It was an honor and a lot of fun to get the creativity flowing and designing the central area where players would come into this exciting new world!
After the world had launched I had only one job! Build that first station on the West-Line and so I did: West Station on Survival 3 was the second to open, only one week after launch, something I was very proud to accomplish. After West Station it took me some time to open the next station, as that was the Mall Station in an admin claim. Followed by Balaton, Bastion Glace and Relleka Station making up the West line for Survival 3 going into 2020! The final station to be added to the West-line on survival 3 was The Rock. Unintentionally the station was built as an end-of-the-line station. Sadly it had become one with the announcement of Survival 4.
Gaia and the SRN on Sur4
Survival 4 was still young and had much promise to develop into a beautiful creation. From the start I invested in joining the City of Gaia, West from spawn (what did you expect?). At launch there was only one world. This world was later known as the Husky world. And my first priority was to develop the West-Station. Based of a design by Nossi I build the West Station right in the middle of the city. When the second world, Beagle, was added to the server I ventured out to find myself a base location. Castle Leoch, based on the castle by the same name in the ‘Outlander’ series, was born. It was for a very long time a work in progress, very close to the West Station on Beagle. After finishing the second West station on Husky, SRN HQ , I decided that the base on Beagle wasn't going to be it. So I decided to move over to Husky and created a new base, called Isle of Leoch. Keeping up with the same theme an island South of the SRN HQ was stripped to sea level and prepared for building up. At this point in time the plan was to build the landscape from scratch and design a castle with surrounding buildings on the island. Progress had already begun with a bridge connecting the island to the RHN. Sadly I never really finished the project. My focus had shifted to the 4th and final station on the Husky West-Line 'Oak Town Station'. This last station took a lot of time, since I was mad enough to transform an entire vanilla village into a SRN, RHN and CSC hub. After finishing Oak Town Station I needed to take a small break. I started focusing on smaller projects in and around Gaia, like the church in Old Town Gaia.
Time to SurV!
SurV or better know als Survial 5 had started. Before the worlds even opened I had already been a busy bee. The SRN had been invited by the Buildteam (of which I have been a part for a long time now) to help build the new spawns for the 4 different worlds. Each of those spawns was in need of a Grand Central Station. You can find the designs, majorly done by myself, but with help from my fellow Line-Managers, on the Shepherd, Akita and Labrador Worlds.
I had invested myself in the first few weeks of the new servers to 3 major projects. I had pledged to contributing to the Caelon City projected headed by the Survival 4 Gaia crew, close by I had my personal base set up, called Isle of Hibernia and I was still invested in the SRN West-line, this time on the Shepherd world.
SurV wasn't the most productive season for me. I had a lot going on IRL, limiting my time on the server. I managed to create 2 stations for the Shepherd West-line; West Station and Temple Station. I, once again with way to much ambition, started on a 3rd station, overhauling another village, trying to create my own version of Hogsmeade village. Which I never managed to finish, due to lack of time and the announcement for Survival 6 demotivating me.
Survival 6: The Rise of the Transport Networks
With a lot of ambition and after a lot of preperations Survival 6 was launched in December 2024. Still part of the SRN, now merged with the CRN, I once more designed a new GCS. This time for the Sheltie world. The world is still young and fresh, but with all the transport networks bounding together to create a centralized transport network storage and area and still functioning as a West-line manager, I have big ambitions for survival 6! Curious to see what this season brings us!
Being a part the Staff-team
In the spring of 2018 I applied to become part of the staff team. There was an application to become a chat-moderator. As I’ve had multiple experiences moderating for other Youtubers in the past (iJustine’s Minecraft server and Pyrostasis Modded minecraft servers) I thought I gave it a shot. I was glad to be able to join the team after having a good chat with the then Head-Mod Ectobeast. Starting 29/07/2018 I became part of staff as a chat-moderator and have served as one for almost 1 year. Around the start of July 2019 Marbou9 asked me if I was interested in getting a promotion. And after declining that promotion at the start of 2019 I was finally able and free to spend my time on the server as a moderator. A function as which I have been serving since.
In addition to serving as a server moderator I was asked to come and support the Discord Staff team while Googly was looking for more permanent Discord Moderators early in 2020. I was happy to help and still am functioning as a Discord Moderator right now!
Besides my roles as Server Moderator and Discord Moderator I'm also part of the Build&Events-Teams, today that's called the Dogcraft Creative Team (DCT), Branches of the Staff Team.
During an 8 month period in 2023 I served as one of the elected Staff Liaisons. An internal staff role that represents the staff members with the server leads.