Guide

Server Mall

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''This page is currently undergoing maintenance. For assistance in regards to shopping in Survival 4, please ask a moderator in-game.''
{{WIP}}
''For previous Mall builds, see: [[Mall]]''




''We hope to update this page shortly. Thank you for you patience!''
The [[Survival 5]] Mall opened on 2022 June 20<sup>th</sup> along with the server's [[DCD#Economy_3.0|Economy 3.0]] update.  


==Shops==
{{From page|Guide:Shops}}


The [[Dogcraft.net]] Server features a [[mall]], serving as a staff-built commercial district in which players can build shops on plots to sell or buy Minecraft items in exchange for [[Dogcraft Dollars]]. This '''Mall Guide''' covers the process of renting and unrenting a mall plot.
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The current iteration of the mall on the [[Survival 3]] world can be accessed via the ''/mall'' command, or via ''/warp mall''. Alternatively, it is accessible via a [[Survival Railway Network]] [[Mall Station (Survival 3)|station]] on the West Line
 
The renting system of the mall is arranged through the AreaShop plugin. The chest shops themselves are arranged with QuickShop.
[[File:2019-05-21 12.21.55.png|thumb|198x198px|Map of the [[Mall#Survival 3|Mall on Survival 3]].]]
 
==Layout==
The mall is laid out into eight districts, each of different colors. The mall is built in an ocean such that plots can be built with both above water and underwater sections.
 
Pathways connect each plot to the center of the mall which is the location of the station and where the warp will take you. The [[Mall Station (Survival 3)|station]] can be accessed via bubble columns here which you can walk into to be taken up or down to and from the station.
 
Of the eight districts there are the four larger districts: Green, Yellow, Blue and Orange. These each feature 7 large plots and 20 small plots.The four smaller districts are Black, Gray, Purple and White, each featuring 25 small plots.
 
At the corners where three color districts meet, are three colored beacon beams that identify those color districts.
 
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==Using Plots==
This section will guide you in using the AreaShop plugin on Dogcraft. The plugin also offers online documentation of all commands [https://github.com/NLthijs48/AreaShop/wiki/Commands-and-Permissions here].
 
 
To rent a plot in the mall, one must first find a plot that has not yet been rented. Walking around and looking for one would give you a good sense of what shops are available in the mall already, but there is also a command available to find one more easily: ''/as find rent''.
 
To rent a plot, you can either ''right click'' the sign on the plot, adding 1 month of rent per right click, or use the command ''/as rent <plot name>''. Leaving the plot name unspecified requires you to be standing inside the plot. Both methods can also be used to extend rent on the plot. Large plots costs 2,000 DCD to rent, the smaller plots 1,000 DCD.
 
 
The sign next to the plot lists the duration of the remaining rent. Players can also check the remaining time of their own plot with ''/as me''. Once rent expires, the plot gets reset completely to its original state, erasing all of its contents with no reimbursements. As players can only rent 1 plot at a time, wanting to move plots means a player will have to manually unrent their previous plot. To do so, they can use ''/as unrent <plot name>'', or leave the plot name unspecified while standing inside their plot. This too, will erase the contents of the plot, so be sure to empty it before unrenting. Remaining rent on the plot will not be reimbursed.
 
 
Once rented, players can build on their own plot. Players can not build on other people's plots, open chests or interact with blocks such as doors or buttons. To allow people to do all of those things, players can use ''/as addfriend <player name>''. To remove this permission for a player, one can use ''/as delfriend <player name>''. To check on whose plots you have permissions, you can use ''/as me''.
 
 
To get to your plot quicker, you can use ''/as tp <plot name>''. This form of teleportation is instant, sometimes unintentionally providing a "cop-out" when a player is in a lethal situation. The command can only teleport you to solid blocks, and if the plot is not built on (fully made up of water), it will not work. To set the teleportation spot to a specific block, you can use ''/as settp'' while standing on the block.
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==Using Shops==
This section will guide you in using the QuickShop plugin on Dogcraft. The plugin also offers online documentation [https://www.spigotmc.org/resources/quickshop.18676/ here].
 
 
To create a chest shop, players should place a chest or trapped chest, and then ''left click'' that chest ''while crouching'', ''holding the item'' they want to sell. To complete the chest shop creation, a price for 1 item must be entered in chat with ''/n <price>''. This will create the shop, after which the creator can stock it. A sign will automatically be generated on the chest (which you don't get as an item if broken), providing information on the owner, stock, item and price of that chest shop.
 
 
Other players will not be able to open someone's chest shop, and it is not possible to allow people to with commands. To remove your chest shop, you can either break the chest, or ''right click'' the automatically generated sign and click ''[Remove Shop]''. Normally the plugin allows changing price with ''/qs price <new price>'', but due to how permissions are set up this is not possible on Dogcraft.
 
Creating a chest shop will default the chest to Selling Mode, which is what most shops in the mall are set to. However, it's also possible to have a chest shop ''buy'' items from players. To do so, you must select the created chest shop by ''left clicking'', and use ''/qs buy'' and ''/qs sell'' to switch between modes. Alternatively, you can rightclick the automatically generated sign and click the ''[Switch]'' option.
 
 
To buy from a chest shop (or sell an item to a buy shop), you can ''left click'' the chest or the sign and use ''/n <amount>'' in chat, where 'amount' is the amount of items you want to buy. Left clicking the shop also brings up more information on the shop, and allows you to click ''[Preview Item]'' to see the item itself, which may be helpful for enchanted items or [[Heads Guide|mob heads]]. Lastly, you can use ''/qs find <item>'' to find chest shops with a certain item in the area near you.
 
[[Category:Server Information]]
[[Category:Server Information]]
{{Navbox ServerInfo}}

Latest revision as of 18:37, 18 July 2022

For previous Mall builds, see: Mall


The Survival 5 Mall opened on 2022 June 20th along with the server's Economy 3.0 update.

Shops

↳ From Guide:Shops

Player Shops on the Dogcraft Server are a way of buying and selling goods in exchange for Dogcraft Dollars (DCD). They take the form of chests in-game with the item being bought or sold appearing on top. This guide will walk through the process of setting up shops using the Shop plugin used by the server. The plugin also has a tutorial video that can be found here.

Using Shops

An example of the sign formatting for a shop. The shop is selling 5 of an item for 2 DCD.

To create a chest shop, players will need a chest and a sign. First, place the chest, and then the sign onto the chest or on the block in front of it. The vanilla sign writing interface will appear. Each of the four written line of the sign indicate a certain specification of the resulting shop. As previously mentioned, there are three types of shop that can be created, each has a slightly different creation process.

Sell Shops

A completed sell shop, selling cooked chicken.

Must be formatted as such;

  • Top Line: To indicate to the server that this will be a shop, the sign must contain the text [shop] on the top row.
  • Second Line: Type the numerical amount of an item you would like to sell for a certain amount of DCD.
  • Third Line: Type the numerical amount of DCD you would like in return for the entry placed on the second line.
  • Bottom Line: Type the text sell, to indicate a sell shop.

Once this is entered onto the sign, press enter. Afterwards, left-click (punch) the sign with the item you would like to sell. At this point, the text on the sign should turn from red to green, and the shop is activated. Remember to stock the shop with the items it is selling.

To purchase from a sell shop, go up to it and right-click the sign itself. There is no confirmation step, so be careful as you will be charged for your purchase. To see a preview of the shop's specifications, right-click the chest itself.

Buy Shops

A completed buy shop, buying 1 carrot-on-a-stick.

Must be formatted as such;

  • Top Line: To indicate to the server that this will be a shop, the sign must contain the text [shop] on the top row.
  • Second Line: Type the numerical amount of an item you would like to buy for a certain amount of DCD.
  • Third Line: Type the numerical amount of DCD you would like to spend for the entry placed on the second line.
  • Bottom Line: Type the text buy, to indicate a buy shop.

Once this is entered onto the sign, press 'Done'. You will exit the sign interface and the text will format and turn red. Afterwards, left-click (punch) the sign with the item you would like to buy. If you do not own the item you would like to buy, punch the chest without an item in your hand. Then, open your inventory using as usual, and you will enter the creative menu. Find and select the item you would like to buy and 'throw' it out of your inventory (an example is featured to the right). At this point, the text on the sign should turn from red to green, and the shop is activated.

Method of selecting an un-owned item. Drag the item out of the inventory and release the left-click button.

To sell to a buy shop, go up to it and right-click the sign itself. Ensure that you have the item the shop is buying in your inventory. The shop will take items from there in increments of the amount the shop buys. To see a preview of the shop's specifications, right-click the chest itself.


Barter Shops

A completed barter shop, swapping 1 dirt for 10 beacons.

Must be formatted as such;

  • Top Line: To indicate to the server that this will be a shop, the sign must contain the text [shop] on the top row.
  • Second Line: Type the numerical amount of an item you are willing to barter away.
  • Third Line: Type the numerical amount of a different item you are willing to barter for the entry placed on the second line.
  • Bottom Line: Type the text barter, to indicate a barter shop.

Once this is entered onto the sign, press 'Done'. You will exit the sign interface and the text will format and turn red. Afterwards, left-click (punch) the sign with the item you would like to barter away. Then, left-click (punch) the sign with the item you would like to barter for. If you do not own the item you would like to barter for, punch the chest without an item in your hand. Then, open your inventory using as usual, and you will enter the creative menu. Find and select the item you would like to buy and 'throw' it out of your inventory. At this point, the text on the sign should turn from red to green, and the shop is activated. Remember to stock the shop with the item it is bartering away.

To use a barter shop, go up to it and right-click the sign itself. Ensure that you have the item the shop is bartering for in your inventory. The shop will take items from there in increments of the amount the shop barters for and replace them with the item and amount it barters away. To see a preview of the shop's specifications, right-click the chest itself.

Shop Ownership and Tips

Once the shop has been finalised, you can toggle the item above the chest shop. Using your bare fist and right clicking will toggle between:

  • The item
  • The item in a frame
  • Nothing (shop item appears as text on shop sign instead)

Shops can be made using chests, trapped chests, barrels, or shulker boxes, and double chests can be used in order to double a shop's capacity. To limit the capacity of a shop (particularly for buy shops), put a 'filler' item in each slot that you want blocked. A chest with 26 slots of cobble, for example, will only buy carrots until it has one full stack of carrots. Any other items in the chest shop will not be sold, so you may also put shulkers of your shop item to make restocking the shop more expedient.

You can see extended information about your owned shop by shift-right-clicking the chest itself, similar to what customers do with a simple right click.

Other players will not be able to open or break someone's chest shop irrespective of the claim situation, and it is not possible to allow people to do so with commands. To remove your chest shop, break the sign attached to the chest. The chest will become a vanilla chest once again.