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Hydropolis

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{{Tour Guide top}}{{Infobox_City_Template|title1 = Hydropolis|world = Survival 2|mayors = RY44 (Founder)
{{Infobox Settlement
|title        = Hydropolis
|image        = Hydropolis Grand.png
|caption      = Forward facing view of Hydropolis
|world       = Survival 2
|mayors       = {{Player|RY44}} (Founder), {{Player|DragonFire441}}, {{Player|_gewoon_iemand_}}, {{Player|Kevinstop}} (Ex-mayor)
|contributors = District Managers:
{{Player|Cookies58_}}<br>
{{Player|JarrydG_ZA}}<br>
{{Player|Jamesisnotaduck}}<br>
{{Player|Thralc}}<br>
{{Player|RoseRedTiger}}<br>
Builders: <br>
{{Player|nossi345}} <br>
{{Player|Arkhangellsk}}
|founded      = 7<sup>th</sup> October, 2018 (Date of city opening, not founding)
|xcoord      = 6800
|ycoord      = 64
|zcoord      = 5200
|dimension    = Overworld
|status      = {{Defunct}}
|railway      =
|nether      = [[Nether Transport Network#Survival 2|NTN]] Hydropolis Line
}}
'''Hydropolis''' was a city on the [[Survival 2]] world, built in the middle of an ocean on a guardian temple, further developing a futuristic/sci-fi style.


DragonFire441
==Origins==
Hydropolis was started as a small farm project between the players ''RY44'', ''_gewoon_iemand_'' and slightly later ''DragonFire441''. All based around a guardian temple, an array of farms were built down below the ground. Meanwhile, above water, decoration of the farm had started, producing a prismarine temple, reminiscent of Classical architecture. Then soon a quad of iron farms were hung in the air around the top of the monument, which were connected by a ring, introducing glass and quartz to the palette, which were instrumental for the development of the theme into a futuristic style.


_gewoon_iemand_|opened = 2018.10.07|location = +6800, +5200|status = Defunct|nether = Connected Via NTN north line|population = ~15|size = 386*386 blocks|district_managers = RY44
At this point, the ideas of the founders came together to offer the absurd idea of creating a city in the water surrounding the city, inspired by [[Havana]] and [[Akkara]]: however ideas were only starting to brew.


DragonFire441
At this point, player ''LAK3RS'' was invited to help come up with designs for the city, from whom the idea for the pedestals came (see later), as well as advice from someone who at the time already owned a city. In addition, ''Kevinstop'' was chosen to act as a fourth mayor, though he later became inactive and left his position.
[[File:2018-05-27_11.16.40.png|thumb|left|Image of City Late May 2018
|alt=]]


_gewoon_iemand_
===Inspiration===
The city was based on several ideas and styles: the centre of the city was mostly based on the futuristic-greek style, which became Hydropolis' feature style down the line. The rest of the city was based on the 8 planets in the solar system, despite original plans for having Pluto as well. The 'donut' island, and 8 pedestals were divided up into 8 districts, each themed after the relating planet. The farm area beneath the monument, also known as the hub, was a mix of many styles, each of which related to the farm which was there. The design of the centrepiece to the town was also inspired by ''ImpulseSV'' and ''TangoTek''<nowiki/>'s Bases on [http://hermitcraft.com/ Hermitcraft] season 5.


JarrydG_ZA
===Name===
The idea behind the name of the city is relatively straightforward: after having gone through several ideas, the mayors decided on naming the city the "city of Hydros", which was then changed to "Hydropolis", lit. city of water.[[File:Hydropolis_Draft_Sketch.jpg|thumb|Rough sketch of city plan|alt=]]


RoseRedTiger
==Layout==
The layout of the city, as seen in the rough plan on the right, was quite unlike the other cities, in that it was much more spaced out. The centre of the town in the middle, consisting of 4 smaller towers holding spheres on the corners, with a central tower in the middle, almost reaching build height.
[[File:Hydropolis Pedestal.png|left|thumb|Picture of the top of one of the pedestals from below|alt=]]
Around the centre is the "donut" island, divided into 8 slices: each of these slices was terraformed in the fashion of the 8 planets, with the gas planets made using mostly glass and the fog effect. The donut held many different types of building: in each sector there was an office for each of the district managers: other buildings included embassies from [[Havana]], Mollus' area, the [[MicroMesa]], and a couple residential builds which were built in the week for which the city was open.


Thralc
Around the donut island were positioned  8 residential discs suspended above the sea, each of which had space for 8 plots; each of these raised areas were attributed to one of the districts.


Cookies5810
===Points of Interest===
Other than the main city, there were several POIs around the island worth of notice:


Jamesisnotaduck|builders = RY44
At the south end of the city was positioned the "builder's storage" building, which housed, as suggested byt he name, a storage area for the Hydropolis team. Beneath the storage area was also a large wool farm, which several people complained about being frame-affecting.
[[File:Hydropolis Plaguemask.png|thumb|Building known as the "plague mask"|alt=]]
The Uranus District housed the building nick-named the "plague mask", which functioned as an entrance to the lower part of the central hub, the creeper farm and the Hydropolis Bar, as well as doubling to function as ''DragonFire441''<nowiki/>'s office.


DragonFire441
Beneath the Plague Mask was the Hydropolis bar: the significance of this location was that it housed ''RY44''<nowiki/>'s head collection, which was one of the most complete collections on that world; this was one of the last builds to be created within the town.


_gewoon_iemand_
===Hydropolis Hub===
In the centre of the city, beneath the ground, was located the "Hub". This was the location in which all the farms, around which the city had formed, were based. This area had an array of farms, such as a slime farm, the killing chamber for the guardian farm, crop farms, villager trading hall etc., many of which helped greatly with the creation of the city.


JarrydG_ZA
==Events==
Two small events were organised by the Hydropolis team: The opening of the city, and a massive wither fight in memoriam of Survival 2.


RoseRedTiger
===Opening===
On Sunday the 7th of October 2018, Hydropolis opened: This consisted of a ribbon being cut, and a tour of the city for those who came; however, sadly the other events had to be postponed, as the large amount of people online on the day made events such as a wither/ender dragon fight impractical.


Thralc
This opening was very short-lived, as the server reset for 1.13 on the 19th of October, meaning that Hydropolis was open for a mere 12 days.


Cookies5810
===Wither Fight===
[[File:Hydropolis Witherfight 2.png|left|thumb|Withers prepared for the Wither fight event|alt=]]
With the heads left over from the planned events for the opening, and with the server coming to a close, a large,


Jamesisnotaduck
65 wither fight was carried out with help from the community in honour of the loss of Survival [[Survival|1]] & [[Survival 2|2]], as well as the loss of the towns. This is among the most wither fought simultaneously on Survival 2. This impromptu event happened on the 18th of October.


nossi345
==Embassies==
[[File:Hydropolis Havana Embassy 2.png|thumb|Design for the Havana Embassy|alt=]]
Hydropolis built 2 embassies in other cities: one was built in [[Akkara]], trying to emulate Hydropolis' style with a palette more suitable for Akkara; and one was built in [[Havana]] on the last day before the reset, just in time to be featured in some of the downloads of that city.<blockquote>''Hydropolis, a city suspended above the ocean by diverse floating rings. The city merges futuristic with ancient Greek, all built upon a guardian temple.''
''<sub>- domi_adam's Tour Guide</sub>''</blockquote>
==Closure of Survival 2 and Legacy==
With the reset of the server in the upgrade to Minecraft 1.13: ''The Update Aquatic'' having happened, the team re-organised to become the H2O team, originally named Hydropolis 2.0: this consisted of the mayors of Hydropolis, as well as ''Arkhangellsk'', ''Cookies58_'' and ''nossi345'', who went on to for the founders of [[Chronia]] on [[Survival 3]], with some others such as ''Jamesisnotaduck'' and ''Thralc'' also remaining as part of the team.


Arkangellsk}}Hydropolis is, a guaridan themed city built in the middle of the ocean around Monument-farm.  
==Gallery==
<br /><gallery>
Hydropolis Shaders grand.png
Hydropolis Havana Embassy.png
Hydropolis Shaders underwater.png
Hydropolis Skellington horse.png
Hydropolis Shaders sunset.png
Hydropolis Shaders night.png
Hydropolis Shaders moonlight.png
Hydropolis Shaders distance.png
Hydropolis top down.png
Hydropolis Opening.png
Hydropolis Witherfight.png
Hydropolis Donut.png
Hydropolis top down.png
</gallery>


== Tour Guide Summary ==
{{Navbox Survival 2}}
''Hydropolis, a city suspended above the ocean by ''diverse floating rings. The city merges futuristic with ancient Greek, all built upon a guardian temple.''
{{Featured Article}}
 
== Download ==
Found in the downloads section of the wiki.
 
== Source ==
Dogcraft Cities Tour Guide

Latest revision as of 17:02, 3 May 2023

Hydropolis
Survival 2
Hydropolis Grand.png
Forward facing view of Hydropolis
Settlement
WorldSurvival 2
Founded7th October, 2018 (Date of city opening, not founding)
Mayor(s)20.png RY44 (Founder), 20.png DragonFire441, 20.png _gewoon_iemand_, 20.png Kevinstop (Ex-mayor)
ContributorsDistrict Managers:

20.png Cookies58_
20.png JarrydG_ZA
20.png Jamesisnotaduck
20.png Thralc
20.png RoseRedTiger
Builders:
20.png nossi345

20.png Arkhangellsk
LocationX= 6800
Y= 64
Z= 5200
Transport
NTN Hydropolis Line

Hydropolis was a city on the Survival 2 world, built in the middle of an ocean on a guardian temple, further developing a futuristic/sci-fi style.

Origins

Hydropolis was started as a small farm project between the players RY44, _gewoon_iemand_ and slightly later DragonFire441. All based around a guardian temple, an array of farms were built down below the ground. Meanwhile, above water, decoration of the farm had started, producing a prismarine temple, reminiscent of Classical architecture. Then soon a quad of iron farms were hung in the air around the top of the monument, which were connected by a ring, introducing glass and quartz to the palette, which were instrumental for the development of the theme into a futuristic style.

At this point, the ideas of the founders came together to offer the absurd idea of creating a city in the water surrounding the city, inspired by Havana and Akkara: however ideas were only starting to brew.

At this point, player LAK3RS was invited to help come up with designs for the city, from whom the idea for the pedestals came (see later), as well as advice from someone who at the time already owned a city. In addition, Kevinstop was chosen to act as a fourth mayor, though he later became inactive and left his position.

Image of City Late May 2018

Inspiration

The city was based on several ideas and styles: the centre of the city was mostly based on the futuristic-greek style, which became Hydropolis' feature style down the line. The rest of the city was based on the 8 planets in the solar system, despite original plans for having Pluto as well. The 'donut' island, and 8 pedestals were divided up into 8 districts, each themed after the relating planet. The farm area beneath the monument, also known as the hub, was a mix of many styles, each of which related to the farm which was there. The design of the centrepiece to the town was also inspired by ImpulseSV and TangoTek's Bases on Hermitcraft season 5.

Name

The idea behind the name of the city is relatively straightforward: after having gone through several ideas, the mayors decided on naming the city the "city of Hydros", which was then changed to "Hydropolis", lit. city of water.

Rough sketch of city plan

Layout

The layout of the city, as seen in the rough plan on the right, was quite unlike the other cities, in that it was much more spaced out. The centre of the town in the middle, consisting of 4 smaller towers holding spheres on the corners, with a central tower in the middle, almost reaching build height.

Picture of the top of one of the pedestals from below

Around the centre is the "donut" island, divided into 8 slices: each of these slices was terraformed in the fashion of the 8 planets, with the gas planets made using mostly glass and the fog effect. The donut held many different types of building: in each sector there was an office for each of the district managers: other buildings included embassies from Havana, Mollus' area, the MicroMesa, and a couple residential builds which were built in the week for which the city was open.

Around the donut island were positioned 8 residential discs suspended above the sea, each of which had space for 8 plots; each of these raised areas were attributed to one of the districts.

Points of Interest

Other than the main city, there were several POIs around the island worth of notice:

At the south end of the city was positioned the "builder's storage" building, which housed, as suggested byt he name, a storage area for the Hydropolis team. Beneath the storage area was also a large wool farm, which several people complained about being frame-affecting.

Building known as the "plague mask"

The Uranus District housed the building nick-named the "plague mask", which functioned as an entrance to the lower part of the central hub, the creeper farm and the Hydropolis Bar, as well as doubling to function as DragonFire441's office.

Beneath the Plague Mask was the Hydropolis bar: the significance of this location was that it housed RY44's head collection, which was one of the most complete collections on that world; this was one of the last builds to be created within the town.

Hydropolis Hub

In the centre of the city, beneath the ground, was located the "Hub". This was the location in which all the farms, around which the city had formed, were based. This area had an array of farms, such as a slime farm, the killing chamber for the guardian farm, crop farms, villager trading hall etc., many of which helped greatly with the creation of the city.

Events

Two small events were organised by the Hydropolis team: The opening of the city, and a massive wither fight in memoriam of Survival 2.

Opening

On Sunday the 7th of October 2018, Hydropolis opened: This consisted of a ribbon being cut, and a tour of the city for those who came; however, sadly the other events had to be postponed, as the large amount of people online on the day made events such as a wither/ender dragon fight impractical.

This opening was very short-lived, as the server reset for 1.13 on the 19th of October, meaning that Hydropolis was open for a mere 12 days.

Wither Fight

Withers prepared for the Wither fight event

With the heads left over from the planned events for the opening, and with the server coming to a close, a large,

65 wither fight was carried out with help from the community in honour of the loss of Survival 1 & 2, as well as the loss of the towns. This is among the most wither fought simultaneously on Survival 2. This impromptu event happened on the 18th of October.

Embassies

Design for the Havana Embassy

Hydropolis built 2 embassies in other cities: one was built in Akkara, trying to emulate Hydropolis' style with a palette more suitable for Akkara; and one was built in Havana on the last day before the reset, just in time to be featured in some of the downloads of that city.

Hydropolis, a city suspended above the ocean by diverse floating rings. The city merges futuristic with ancient Greek, all built upon a guardian temple. - domi_adam's Tour Guide

Closure of Survival 2 and Legacy

With the reset of the server in the upgrade to Minecraft 1.13: The Update Aquatic having happened, the team re-organised to become the H2O team, originally named Hydropolis 2.0: this consisted of the mayors of Hydropolis, as well as Arkhangellsk, Cookies58_ and nossi345, who went on to for the founders of Chronia on Survival 3, with some others such as Jamesisnotaduck and Thralc also remaining as part of the team.

Gallery