Survival 6

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(Updated Transport Section with confirmed information)
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==Transport==
==Transport==
As with previous survival worlds, Player-run transport networks are once again likely to be a major part of the Survival 6 landscape.
As with previous survival worlds, Player-run transport networks are once again to be a major part of the Survival 6 landscape.


While nothing is yet set in stone, entrenched networks, such as the [[Survival Railway Network]] (SRN) and [[Nether Transport Network]] (NTN) will likely continue to play a major part in server infrastructure, while the [[Community Rail Network]] (CRN) was folded back into the SRN since the core reason for the formation of the CRN was to provide support across the remaining two worlds the SRN did not service on Survival 5.
Entrenched networks, such as the [[Survival Railway Network]] (SRN) and [[Nether Transport Network]] (NTN) will continue to play a major part in server infrastructure, while the [[Community Rail Network]] (CRN) was folded back into the SRN since the core reason for the formation of the CRN was to provide support across the remaining two worlds the SRN did not service on Survival 5.


The [[Road and Horse Network]] (RHN) absorbed the [[.Path Network Group]] (PNG) late within Survival 5. Likely in Survival 6 the RHN will service both new worlds since it proved in the previous season to be able to support two, and later three worlds with the merger with PNG.
The [[Road and Horse Network]] (RHN) absorbed the [[.Path Network Group]] (PNG) late within Survival 5. The RHN will service both new worlds since it proved in the previous season to be able to support two, and later three worlds with the merger with PNG.


The [[Connected Seas Coalition]] (CSC) will also likely continue to see massive support and grow even further with fewer worlds and more people to be connected by the seas.
The [[Connected Seas Coalition]] (CSC) will continue to see massive support and grow even further with fewer worlds and more people to be connected by the seas.
 
<b><i>NOTE: This does not confirm any plans by any of the infrastructure organizations, nothing is yet set in stone</i></b>


== CDNN ==
== CDNN ==
The [[CDNN]] will be returning for Survival 6. {{Navbox Survival 6}}
The [[CDNN]] has returned for Survival 6. {{Navbox Survival 6}}


{{Navbox Worlds}}
{{Navbox Worlds}}


[[Category:Survival_6]]
[[Category:Survival_6]]

Latest revision as of 14:21, 28 January 2024

Survival 6
Server World
TypeSurvival Multiplayer
Opened16th December, 2023
Version(s)Minecraft 1.20.1

Survival 6 is the sixth era of Survival Multiplayer worlds on the Dogcraft Server. It succeeds the Survival 5 world, bringing with it the update to Minecraft 1.20: Trails & Tales, the return of two worlds, and the implementation of the new minimum age (18+) rule for the Dogcraft Minecraft server.

Announcement & Release

On the 1st of September, 2023, it was announced by Headmod 20.png Princess223 that the Dogcraft Server would be updating and that Survival 5 would soon be ending to make way for a Survival 6. Some details about the new world were revealed, such as the return of two worlds, and a change in rules, namely the new minimum age (18+) rule. It was also announced that Survival 6 would update to Minecraft 1.20. The announcement further contained details that the Nether would be open on day one while the End would remain closed for the start of the world, to be awoken at a later date.

Although initially announced for a release window between October 1 and October 15, it was later announced that the release of the world would be delayed. On December 3, 2023, it was officially confirmed that the two worlds would be called Sheltie and Retriever, and that the Survival 6 season would begin on December 16.

Transport

As with previous survival worlds, Player-run transport networks are once again to be a major part of the Survival 6 landscape.

Entrenched networks, such as the Survival Railway Network (SRN) and Nether Transport Network (NTN) will continue to play a major part in server infrastructure, while the Community Rail Network (CRN) was folded back into the SRN since the core reason for the formation of the CRN was to provide support across the remaining two worlds the SRN did not service on Survival 5.

The Road and Horse Network (RHN) absorbed the .Path Network Group (PNG) late within Survival 5. The RHN will service both new worlds since it proved in the previous season to be able to support two, and later three worlds with the merger with PNG.

The Connected Seas Coalition (CSC) will continue to see massive support and grow even further with fewer worlds and more people to be connected by the seas.

CDNN

The CDNN has returned for Survival 6.

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