Embassies
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(Updated page up to Survival 4. Unsure if Survival 5 or 6 had any embassies) |
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[[File:2018-08-10 12.42.49.png|thumb|The [[City of Havana]]'s '''embassy '''in Akkara.|alt=]] | [[File:2018-08-10 12.42.49.png|thumb|The [[City of Havana]]'s '''embassy '''in Akkara.|alt=]] | ||
'''Embassies '''are special buildings that are made to honor another settlement or base within another base. They typically house maps, information and details about their home and are built/managed by their respective base owner. | '''Embassies '''are special buildings that are made to honor another settlement or base within another base. They typically house maps, information and details about their home and are built/managed by their respective base owner. | ||
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The idea grew to popularity on the [[Survival 2]] world with the first embassies in the world being planned and built by the cities of [[City of Havana|Havana]] and [[Akkara City|Akkara]] on their grounds. With this, the tradition of embassy construction grew in popularity, spreading to other notable settlements on the new world such as [[Quasi's District]], [[Nepolis]] and [[Wanigoora (Survival 2)|Wanigoora]]. | The idea grew to popularity on the [[Survival 2]] world with the first embassies in the world being planned and built by the cities of [[City of Havana|Havana]] and [[Akkara City|Akkara]] on their grounds. With this, the tradition of embassy construction grew in popularity, spreading to other notable settlements on the new world such as [[Quasi's District]], [[Nepolis]] and [[Wanigoora (Survival 2)|Wanigoora]]. | ||
The concept of embassies had endured during | The concept of embassies had endured during [[Survival 3]]. Embassies first appeared in [[Ouranos]] and [[Chronia]], with other towns such as [[Dragon Valley]] and [[Barkenstein]] adopting them later on. The practice of building embassies in towns remained a gesture of goodwill between base owners and was an interesting result of subculture on the [[Dogcraft Server|Dogcraft server]]. | ||
During [[Survival 4]], an embassy of [[Gaia]] was built in the streaming-based town of [[Umaru]]. | |||
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[[Category:Server Features]] |
Latest revision as of 03:55, 28 July 2024
Embassies are special buildings that are made to honor another settlement or base within another base. They typically house maps, information and details about their home and are built/managed by their respective base owner.
History
The practice of building embassies for one's place on Dogcraft first began back in Survival 1. The first example of this phenomenon is lordsugar118's embassy to blued0g 's small settlement; "The Oasis " in Spawn City. Much further into the Survival 1 world, unwittingly, Lackria owner William278 built an embassy ship inside Valhalla; another town on the server. These are the only known embassies on the world.
The idea grew to popularity on the Survival 2 world with the first embassies in the world being planned and built by the cities of Havana and Akkara on their grounds. With this, the tradition of embassy construction grew in popularity, spreading to other notable settlements on the new world such as Quasi's District, Nepolis and Wanigoora.
The concept of embassies had endured during Survival 3. Embassies first appeared in Ouranos and Chronia, with other towns such as Dragon Valley and Barkenstein adopting them later on. The practice of building embassies in towns remained a gesture of goodwill between base owners and was an interesting result of subculture on the Dogcraft server.
During Survival 4, an embassy of Gaia was built in the streaming-based town of Umaru.