Embassies

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Revision as of 00:59, 11 January 2020 by imported>Dmg (Corrected Player template issue)
The City of Havana's embassy in Akkara.

Embassies are special buildings that are made to honor another settlement or base within another base. They typically house maps, information and details about their home and are built/managed by their respective base owner.

History

The practice of building embassies for one's place on Dogcraft first began back in Survival 1. The first example of this phenomenon is 20.png lordsugar118's embassy to 20.png blued0g 's small settlement; "The Oasis " in Spawn City. Much further into the Survival 1 world, unwittingly, Lackria owner William278 built an embassy ship inside Valhalla; another town on the server. These are the only known embassies on the world.

The idea grew to popularity on the Survival 2 world with the first embassies in the world being planned and built by the cities of Havana and Akkara on their grounds. With this, the tradition of embassy construction grew in popularity, spreading to other notable settlements on the new world such as Quasi's District, Nepolis and Wanigoora.

Current Embassies

The concept of embassies has endured during the current world, Survival 3. Embassies first appeared in Ouranos and Chronia, with other towns such as Dragon Valley and Barkenstein adopting them later on. The practice of building embassies in towns remains a gesture of goodwill between base owners and is an interesting result of subculture on the Dogcraft server.

Gallery

This page was last modified on 11 January 2020, at 00:59. (3 months ago)