User

Kingcreeper1

From Dogcraft Wiki

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{{Tab Userpage}}
{{Tab Userpage}}{{Infobox Player
|aliases        = Kingcreeper1
|mc_username    = Kingcreeper1
|mc_uuid        =
|join_date      = 5<sup>th</sup> October, 2018
|activity        = Active
|server_rank    = [cyberdog]
|groups          =
|builds          =
|projects        =
|bases          =
|accomplishments =
}}
   
   



Revision as of 17:11, 5 August 2020


Iotados
d6ba0b20-4ab7-4dda-a103-af9203f5c2c3?overlay=true.png

Player
Joined5th October, 2018
ActivityActive
Server Rank[CyberDog]
Further Roles[cyberdog]
Profile


My name is 20.png Kingcreeper1, i have been a player on the Dogcraft server and a Discord Moderator for the Cyberdog Nation Discord Server for around 2 years as of writing this. I joined during the life span of the Survival 2 world and at the time was a low time user of Discord, through out my time on the server i have grown to know many players in my time a large majority of whom i work with on the current world building the city of Gaia; these are the people who helped me grow into the player i am today i have to thank them heavily for there full support.

Early beginnings - Sur2

I can only base my exact join date off of the Discord logging when i joined which would be October the 5th 2018, first logging on to the server and then joining the Discord, it was during this time that the world was drawing to a close as on the 20th of October the world became defunct and the new world of Sur3 would open. My earliest memories of this time would have to be the City of Hydropolis, at which i spent most of my time wondering around and interacting with some of the builders/mayors/contributors there mainly 20.png DragonFire441, 20.png cookies58_ and occasionally 20.png Ry44.

During this time the City was reading for it's opening which is one of the last events that took place on the survival 2 world. It was open for a grand total of around 6 days with the sharp and sudden switch to Survival 3. The city itself proved a great difficulty for me as i, a individual who didn't notice that there where stairs, repeatedly tried to jump down the 60+ drop that existed in the centre of the cityscape... safe to say i had numerous deaths after every visit to the city.

City of Havana

I also visited a few other areas as well, the City of Havana was always one to visit and was in fact the first i did visit properly. Having been a bit lost and confused by the Architecture of the Survival 2 spawn i made my way to the SRN network spawn station which had a direct line to the City of Havana. The trip to the city passed numerous buildings of players of whom i sadly don't remember who they were and can't find any record of there build, entering the city for the first time is a splash of colour as the city was a colorful, urban aesthetic with cramped builds that combined well with wide paths. The city had many stories in it and i sadly, being the fool i was, didn't thoroughly explore the city enough to learn more of its history. Though i did meet some of the lead builders of the project those being First citizen of Havana 20.png Marbou9, Mayors 20.png darparniox and 20.png _edo and Builder/Contributor 20.png Skelleton123.

Survival 3 era

Undoubtedly i would be mad not to mention that i had and have no intentions to stay a long time player of Dogcraft, whilst i had chosen to continue playing on survival 3 i had no expected to be consumed by the world as much as i did, first up on our tour is my base: CAR island, which still never got the acronym is deserved was a base i had started but never finished due to the fact i spent most of my time building with cities and exploring the servers many, many builds. It was good for what i used it for and have certain players scared by how many chests it had. The island has no wiki page and i have no intentions to write on for it as i don't remember it so much as i would like to.

City of Ouranos

Ah the City of Ouranos, the first city i had a direct builders role in and an unfinished house. The city of Ouranos was a project started by players 20.png Misterblue08 and 20.png William278. Both combined created a beautiful urban-colonial city that suited well with the surrounding mountain side. I discovered Ouranos rather early into my Survival 3 adventure and as such i got to know a bit about the cities inner workings and eventually became a builder (though accidentally). This became a distraction from my base as i focused more heavily on helping design the city.

The Isle of Chronia

Many of the building team of Ouranos was composed of the Management team of another city, The Isle of Chronia. This city i wasn't a builder more a regular helper, though my official role in the city is as a builder. Chronia was a medieval city constructed on a fully terraformed mushroom island, the aesthetics of it were more focused not on the city but the exploration side of things, with a fully custom mountain and forest taking up a good portion of the land, in its early days Chronia was founded by the leaders and some of the Builders of the Hydropolis team (H2O), there names can be found on the wiki page linked in the first line of this paragraph. I was a resident of Chronia and owned a floating island near the island that acted as my other escape from my base.

The City of Erebus

The City of Erebus was the first city i had taken part in as a builder from it's very start and as such it's something i love looking back on, being a half modern, half cottage like city placed in the end it grew traction fairly quick as it wasn't something that had been done before, from my personal viewpoint it was something that interested me greatly. The first thing that had to be done was flattening it all down and i don't know if you know this but there is not way to instant mine Endstone in 1.13 or 1.14 so it took a painfully long time but after a while it was finished and construction of the city could take place. I helped (sort of) to design the centre point of the city, town hall. Being primarily built out of quartz and endstone it did take a while to gather all the resources for it but in the end it turned out great. The original concept for Erebus was to have 3 distinct areas, the central city, the the lower half a area that would be covered in mushrooms dubbed "the mushroom meadows" and to the north a mountain that would encompass that entire area. Sadly the mountain never happened and the plans for the mushrooms meadow area drastically changed as further progress happened.

For opening day the idea arrived to have the game "Who Wants To Be A Millionaire" in minecraft to be played as a event, so with help from Mayor of Ouranos, William278 the Erebus Build team put together a studio and built a studio on a nearby island, the studio was later named "278 studios" to reflect William's help and involvement in the project. When all was said and done Erebus became a beautiful area in the end for people to visit.

Other Notable Events of Survival 3

Other than my main projects on Survival 3 there were numerous occasions i helped out or just visited some people or places for multiple different reasons, i'm going to attempt to list them in the order i can remember them.

First up is the Halloween 2019 and Christmas 2019 events, i was a helper in both of those and it was great fun, being able to go behind the scenes to see how events are made and structured. Halloween 2019 was a area in the world that featured a haunted castle with a variety of mini-games to the side of it and a central fountain that functioned as the main way to get around. I helped with the odd little thing around there and overall it was extremely enjoyable and proved to be quite an experience.

Christmas 2019 was a bit different, being built in the end and having a huge variety of builders it was bound to be a blast, with both of these events i was brought on to help later into their development but even still i was there for the later half of the Christmas event, i was brought on to help (at first) design the Music for the Ice boat track, after it's completion i asked if there was anything else to help with to which i was told to just see what there is to do and go for it. The event as a whole turned out amazing and those who worked on it should be proud of what they did, i didn't touch much of the massive buildings because i'm not so much of a modern builder myself but it was fun to watch others work on it all.

Cool beans... think i'm not allowed to speak of this but well i'll just leave a link to a wiki page Antibean HQ...

The Trade Hall was built during a time when the DCD economy wasn't a thing in Survival 3 and as such a few players banded together to build what would be referred to as The Trade Hall (formally the Tickles Trade Hall), there were three "owners" of the project them being: 20.png TickleMeUnicorn, 20.png bricksburger and 20.png Maverick2008. Designed to be based off a trust system the trade hall had 3 levels of which the third was the newest (go figure) it was often referred to as the moderators nightmare as it was stolen from often as there was no claim, it used a item for item economy system and players could ask one of the owners to be assigned a plot. Sadly it suffered from some managerial issues and eventually the place started to fall apart, it also decreasing in use after the DCD economy and mall opened which caused more issues for it. In the End most of the owners became mostly inactive, and i spent a lot of my time fixing the place up and being it's caretaker after it's death. Whilst it lasted it was a brilliant way for the server to interact but due to internal issues it caused its own collapse.

I feel it's worth mentioning the Ouranos Metro here, built in Ouranos as a city fast travel it was built over a few days and was designed effectively sadly the worst possible thing could happen and the server suffered a crash that rolled back the server... before it was built, yep, the Ouranos metro was built twice in the end and was the thing that drove the Ouranos Build team up the wall. It's also worth noting that it's opening the server was so laggy that is was more in-efficient to ride it then to walk.

Survival 4 - from then to now

With the launch of Survival 4 the server changed, the new two world system was brought forward to reduce lag and a seperate mall world to allow for a lot more lag reduction. The returning egg plugin that is used to capture mobs and now the recent nether update, everything is going well... with the split world system events are a bit odd, meaning that only a portion can experience them at one time and the mall is something that still takes time to get used to but it's going well.
I currently "reside" on a far out mooshroom island biome and have decided to construct several buildings there, it currently has no name and is just called "Kingcreeper1's island".

The City of Gaia

Ah Gaia, the conglomerate efforts of past mayors of towns and cities alike. The management behind several cities of the past building what is being called Havana 2.0, a very colonial bright and urbal city based off of places like Venice, surrounded by a expansive Granite mountain. I am a part of the senate behind the city which is the equivalent to the builder roles of other cities, i have been a part of it since Sur4 began and it has become my primary project.

This page was last modified on 5 August 2020, at 17:11. (3 years ago)
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