Rules/Mods policy

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<div class="vdesktop" style="float:left; margin-right:1rem;">__TOC__</div>
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<div class="toc phonefullscreen" style="display:flex; min-width:300px; border-radius:0; border:0; margin-left:.5em;">
<center>'''List of allowed mods'''</center>
<center>'''List of allowed mods'''</center>
{{:rules/modlist}}
{{:rules/modlist}}
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* You can use whatever launcher you would like to start the game, but you must only log into Dogcraft with the allowed mods. PvP clients and launchers that boot the game with different mods are not allowed.
* You can use whatever launcher you would like to start the game, but you must only log into Dogcraft with the allowed mods. PvP clients and launchers that boot the game with different mods are not allowed.
* These mods have been selected specifically to provide an improved client-side experience. Asking β€œcan this mod also be an exception?” will always be answered with β€œno.” Some of these mods may not be compatible with each other. However, you can make a suggestion by creating a ticket on the Dogcraft website (https://dogcraft.net/tickets/create)</div></div>
* These mods have been selected specifically to provide an improved client-side experience. Asking β€œcan this mod also be an exception?” will always be answered with β€œno.” Some of these mods may not be compatible with each other. However, you can make a suggestion by creating a ticket on the Dogcraft website (https://dogcraft.net/tickets/create)</div></div>
<div class="vmobile"><div class="mw-collapsible toc" style="display:block; width:100%; box-sizing:border-box; border-radius:0; border:0; margin-top:0;"><center>'''List of allowed mods'''</center>
<div class="mw-collapsible-content">
{{:rules/modlist}}
</div></div></div>


Per rule 14, a list of client-side mods is allowed on the Dogcraft Server. These mods all mean to improve the experience of playing on the server. The only mods allowed are the ones listed.
Per rule 14, a list of client-side mods is allowed on the Dogcraft Server. These mods all mean to improve the experience of playing on the server. The only mods allowed are the ones listed.
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====''ToolTipFix''====
====''ToolTipFix''====
ToolTipFix '''stops tooltips that are too large''' to fit on the screen from running off the screen.
ToolTipFix '''stops tooltips that are too large''' to fit on the screen from running off the screen.
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==== ''Iris Shaders'' ====
Iris Shaders '''adds support for shaders''' to make the game look better and make lighting more realistic. Iris Shaders also supports some newer shaders that are not supported by Optifine.


==Optifine==
==Optifine==
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|-
|-
|Frame rate improvements
|Frame rate improvements
|Sodium, Lithium, Phosphor
|Sodium, Lithium, Phosphor, Indium
|-
|-
|Dynamic lighting
|Dynamic lighting
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|-
|-
|Shaders support
|Shaders support
|Alternatives not allowed on Dogcraft
|Iris Shaders
|-
|-
|Connected textures
|Connected textures
|Alternatives not allowed on Dogcraft
|Continuity
|-
|-
|Anti-aliasing
|Anti-aliasing
|Alternatives not allowed on Dogcraft
|Indium
|}
|}

Latest revision as of 18:01, 10 February 2024

List of allowed mods
#14 – Do not use hacked clients. Only use mods from the approved list. From Rules ↲
  • X-raying results in a permanent ban, as well as fly mods and similar modifications.
  • Texture Packs (excluding those that function like an x-ray texture pack) and shaders are allowed.
  • You can use whatever launcher you would like to start the game, but you must only log into Dogcraft with the allowed mods. PvP clients and launchers that boot the game with different mods are not allowed.
  • These mods have been selected specifically to provide an improved client-side experience. Asking β€œcan this mod also be an exception?” will always be answered with β€œno.” Some of these mods may not be compatible with each other. However, you can make a suggestion by creating a ticket on the Dogcraft website (https://dogcraft.net/tickets/create)

Per rule 14, a list of client-side mods is allowed on the Dogcraft Server. These mods all mean to improve the experience of playing on the server. The only mods allowed are the ones listed.

Most of these mods require Fabric to be used (guide below). Some of these mods are compatible with a Forge installation as well. Optifine can be installed by itself.

How to use Fabric

Guide by User:marbou9

Fabric is a lightweight mod loader for Minecraft that does not alter your game, but allows you to use client-side mods while playing Minecraft without requiring anything from the server.

Normal Launcher Installation

To install Fabric:

  1. Go to https://fabricmc.net/use/installer/ and download the latest version of the Fabric installer.
  2. Run the downloaded file (double-click) to start the setup.
  3. In the Fabric Installer (see image), make sure 'Create profile' is ticked and 'Minecraft Version' is set to whatever version Dogcraft is on at the time. The loader version is automatically set to the latest available version, don't change that. It automatically selects your Minecraft folder for the 'Install Location', don't change that unless you know what you're doing.

Fabric Installer.png 4. Click 'Install'.

5. Open your Minecraft Launcher and go to the 'Installations' tab (see image). Your new Fabric profile should be listed there. You can click the Folder icon to open your .minecraft folder, or the three dots to edit the name of this profile if you want.

Fabric Profile.png

6. Check if there already is a 'mods' folder in your .minecraft folder. If not, create one.

7. Add the mods you want to use in this folder. Make sure you have the Fabric API mod if your mods require that, and that your mods are compatible with each other (especially Optifine/Optifabric are incompatible with several others).

8. Go back to the 'Play' tab in your Minecraft Launcher, select the installation profile and press 'Play'!

MultiMC Installation

If you use MultiMC, you can get a full modpack with all Dogcraft approved mods at https://modrinth.com/modpack/dogcraft, with exception of OptiFabric/Optifine (incompatible with most other mods). An installation guide for MultiMC is linked at the top of that page. After installation, you can just delete certain mods if there's a few you don't want to use.

Fabric Mod Descriptions

Guide by User:marbou9

Essential Mods

Fabric API

Fabric API is essential for several other mods to work. It does not have features of its own, but is a so-called "library" mod that gives other Fabric mods the necessary framework to function.

Modmenu

Adds a menu to customize the settings of mods you are using. To do so, select the mod you want to configure, then press the 'Configure' button at the top right to open the mod's settings. [FabricAPI required]

Modmenu.png

Sodium

Sodium is an open-source optimization mod that specifically deals with the rendering engine of the game. It greatly improves frame rates and stuttering while fixing many graphical issues without compromising on how the game looks.

Sodium overhauls the Video Settings menu of the game, making it look more modern and categorizing settings in a more logical way. Other Fabric mods you add may add extra functionalities to the menus, as Sodium is compatible with most Fabric mods.

It is widely regarded to be the successor to Optifine as "the" Minecraft optimization mod, as it offers larger frame rate improvements and accepts open-source contributions instead of relying on one developer, meaning it's faster to update to new versions and more trustworthy. However, it only offers optimization improvements and not the other many features Optifine has, like dynamic lighting, zoom, shaders, etc. Luckily, for each of those features there's Fabric mods available as replacements.

Two sister mods are available by the same creators, Lithium and Phosphor, which optimize other parts of the game and are highly recommended to add.

Recommended Mods

Cull Less Leaves

Cull Less Leaves claims to add a 9% performance improvement through not rendering all leaves. There's a vanilla option to render fewer leaves called 'Fast Culling', but this also affects the look of trees and other uses of leaves. With this mod, you don't have that issue. Configurable through both Modmenu and Sodium.

LambDynamicLights

Replacement for Optifine's 'dynamic lighting' feature. Holding items that normally emit light when placed, will now also emit light when being held in the player's hand. Certain mobs like blazes and magma cubes can also emit light. All these options are togglable through Modmenu. [FabricAPI required]

Lithium

Lithium is a general optimization mod that improves a number of systems in Minecraft (game physics, mob AI, block ticking, etc) without changing any actual game behaviour (and is even allowed in Minecraft speedrunning as a result!). All the specific optimizations are listed on its CurseForge and Modrinth pages.

Logical Zoom

Replacement for Optifine's zoom key. By default it's bound to the 'C' key, same as in Optifine. [FabricAPI required]

Phosphor

Phosphor is an optimization mod to improve the lighting engine of the game. It does not change how light works and does not add new features, it only takes what's there and makes it run smoother.

Reese's Sodium Options

Improves the layout of Sodium's options screen by making it easier to navigate without adding new features.

Sodium Extra

Adds some togglable extra options to Sodium that are also available in Optifine, such as decreasing smoke or bubble particles, or removing the fog at the end of your render distance.

Optional Mods

BetterF3

BetterF3 is a mod that divides the debug information into modules which can be fully customized to fit your needs. Possibilities include changing text colours and position of modules, disabling parts of a module or the whole module, as well as adding spacings between modules for better legibility. Its a great way to declutter the default debug screen and only see what you actually want to see.

You can customize the debug screen by pressing F3 + M or through Modmenu. Keep the F3 screen open to immediately see your changes.

In 'General Settings' you can add spacings between modules, change font scale and background colour, or simply disable the mod if you want to go back to the default F3 screen.

Below General Settings you will find 'Left Modules' and 'Right Modules', which let you fully customize what information shows up on the debug screen. Change position of a module by hovering over a section and click the arrows on the left. Selecting a module and clicking 'Edit Module' allows you to disable the whole module or specific lines of information and change certain colours of the section.

You can also delete or add modules on both sides of the debug screen. To add back a module, click the 'Add Module' button within the Left or Right Module menu and clear the field that says 'Separator'. Once the field is empty it gives you a list of modules to choose from. Click the 'Save & Quit' button and you will be able to customize your newly added module like normal.

CIT Resewn

CIT Resewn is a Fabric replacement for an Optifine feature that allows resourcepacks to replace the appearance of items when they meet certain conditions. It should be compatible with whatever special texturepacks you might have used on Optifine.

NoFade

NoFade removes the 'Mojang' animation text when loading the game or texturepacks, allowing you to see through them instead of staring at a red rectangle for a while.

Optifabric

Optifabric allows you to use Optifine with other Fabric mods. To do so, simply place both Optifabric and Optifine in the mods folder. Please note that Optifine is incompatible with many other Fabric mods (e.g. Sodium). See below for an explanation of Optifine.

Raised

Raises the player's hotbar up a little and allows you to move around some HUD elements. [FabricAPI required]

Shulkerboxtooltip

Shulkerboxtooltip allows you to see a preview window of a shulker box's contents when hovering above it in an inventory by pressing the 'Shift' key. Configurable settings available through Modmenu. [FabricAPI required]

ToolTipFix

ToolTipFix stops tooltips that are too large to fit on the screen from running off the screen.

Iris Shaders

Iris Shaders adds support for shaders to make the game look better and make lighting more realistic. Iris Shaders also supports some newer shaders that are not supported by Optifine.

Optifine

Optifine has for years been the main optimization mod in Minecraft, and is still allowed to be used on Dogcraft. For the past few years however, it is considered to be an inferior option to newer optimization mods such as Sodium, Lithium, Phosphor and more. One benefit of Optifine is that it's very easy to install multiple features with a few clicks. To use Optifine on Fabric, see the Fabric Installation further above on this page. Note that many Fabric mods are not compatible with Optifine.

Optifine Installation

  1. Download Optifine for the version you want at https://optifine.net/downloads.
  2. Run the file with double-click to start the setup.
  3. The Installer automatically selects your Minecraft folder for the 'Install Location', don't change that unless you know what you're doing. Optifine Installer.png
  4. Click 'Install'.
  5. Open your Minecraft Launcher and go to the 'Installations' tab (see image). Your new Optifine profile should be listed there. You can click the Folder icon to open your .minecraft folder, or the three dots to edit the name of this profile if you want.

Features

Optifine is very easy to install and comes with quite a range of features. However, the main purpose of it is usually optimization of the game, which nowadays is done better by Fabric mods such as Sodium, Lithium and Phosphor. Below listed are some of Optifine's main features with Fabric replacements where applicable.

Optifine Feature Replacement Alternative
Frame rate improvements Sodium, Lithium, Phosphor, Indium
Dynamic lighting LambDynamicLights
Fog control Sodium Extra
Better grass, snow and clear water Possible through texturepacks like VanillaTweaks
Configurable animations and details Sodium, Sodium Extra
Zoom LogicalZoom
Randomized mob textures CIT Resewn
Shaders support Iris Shaders
Connected textures Continuity
Anti-aliasing Indium