Dry River Port

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(Added a bunch of images and changed the info-box to a port-info-box)
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Tag: Visual edit
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{{Infobox Port|title={{ROOTPAGENAME}}|image=DryRiverPortFromAir1.png|caption=Dry River Port, as seem from the air|project=[[Connected Seas Coalition]]|world=Survival 5|subworld=Labrador|builders={{player|XPModder}}|completed=Construction complete!|xcoord=494|zcoord=-2405}}
{{Infobox Port|title={{ROOTPAGENAME}}|image=DryRiverPortFromAir1.png|caption=Dry River Port, as seem from the air|network=[[Connected Seas Coalition]]|world=Survival 5|subworld=Labrador|builders={{player|XPModder}}|opened=Construction complete!|xcoord=494|zcoord=-2405}}


'''Dry River Port''' is a port of the [[Connected Seas Coalition|CSC]] on Labrador. It is located close the the [[Community Rail Network|CRN]] station [[North Station (Labrador)|North Station]] and on the shore of a river, wich is directly connected to the great spawn sea of Labrador.
'''Dry River Port''' was a port of the [[Connected Seas Coalition|CSC]] on Labrador. It was located close the the [[Community Rail Network|CRN]] station [[North Station (Labrador)|North Station]] and the shore of a river, wich was directly connected to the great spawn sea of Labrador.


== About ==
== About ==
The project to build this port was started by <nowiki>{{player|XPModder}}</nowiki> as a contribution to the first installment of the [[Connected Seas Coalition|CSC's]] '''Connected Seas Competition''' in the beginning of febuary 2023. At this point XPModder had just done some major work on rail lines and station for the [[Community Rail Network|CRN]] and was looking for a new project to work on. As he had been interested in the [[Connected Seas Coalition|CSC]] for a while and they had just recently announced the competition, he decided to build a port and enter the competition.
The project to build this port was started by {{player|XPModder}} as a contribution to the first installment of the [[Connected Seas Coalition|CSC's]] '''Connected Seas Competition''' in the beginning of febuary 2023. At this point XPModder had just done some major work on rail lines and station for the [[Community Rail Network|CRN]] and was looking for a new project to work on. As he had been interested in the [[Connected Seas Coalition|CSC]] for a while and they had just recently announced the competition, he decided to build a port and enter the competition.


The location for the port was chosen, for its ideal connectivity to the other transport networks, as the '''rail station''' is very close by and it also has a [[Road and Horse Network|RHN]] Shelter and is connected the [[Road and Horse Network|RHN]] with a small road, that directly connects to the '''Labrador Turnpike.''' Thus the port could easily be connected to the [[Road and Horse Network|RHN]] and this would also allow quick and easy access to the rail line from the port.
The location for the port was chosen, for its ideal connectivity to the other transport networks, as the '''rail station''' was very close by and it also had a [[Road and Horse Network|RHN]] Shelter and was connected the [[Road and Horse Network|RHN]] with a small road, that directly connected to the '''Labrador Turnpike.''' Thus the port could easily be connected to the [[Road and Horse Network|RHN]] and this also allowed quick and easy access to the rail line from the port.


A color pallet of white, black and brown was chosen for the buildings and the main block pallet consists of quartz, calcite and polished diorite for the walls, stripped spruce logs, spruce trapdoors andΒ  stairs for the posts and crossmembers and the roofs were constructed with blackstone and its variations and a trim of dark oak. For interior ceilings, spruce planks were chosen. With this block pallet, two buildings were constructed. A warehouse located directly at the docks and a main building located in the center of the area. Additionally a lighthouse was built, though this does not use the block pallet and is instead the typical red and white horizontal stripes, seen on many lighthouses in the real world.
A color pallet of white, black and brown was chosen for the buildings and the main block pallet consisted of quartz, calcite and polished diorite for the walls, stripped spruce logs, spruce trapdoors andΒ  stairs for the posts and crossmembers and the roofs were constructed with blackstone and its variations and a trim of dark oak. For interior ceilings, spruce planks were chosen. With this block pallet, two buildings were constructed. A warehouse located directly at the docks and a main building located in the center of the area. Additionally a lighthouse was built, though this did not use the block pallet and was instead the typical red and white horizontal stripes, seen on many lighthouses in the real world.


The buildings are connected with paths, lined with soul lanterns.
The buildings were connected with paths, lined with soul lanterns.


A L-shaped dock with 2 piers serves as the main connection to the water, where arriving boats can land at the piers and the slightly raised area of the dock contains boat-dispensers. The dock and piers are made of spruce slabs and dark oak log posts.
A L-shaped dock with 2 piers served as the main connection to the water, where arriving boats could land at the piers and the slightly raised area of the dock contained boat-dispensers. The dock and piers were made of spruce slabs and dark oak log posts.


== Features ==
== Features ==
Arriving at the port, two piers can be used to land and exit the boats and proceed to the main dock. The warehouse located directly at the dock contains chests to return boats that were taken from boat dispensers in this or other ports. These chests will automatically restock the boat dispensers located at the main dock. Visitors are advised to only put boats in these chests.
Arriving at the port, two piers could be used to land and exit the boats and proceed to the main dock. The warehouse located directly at the dock contained chests to return boats that were taken from boat dispensers in this or other ports. These chests would automatically restock the boat dispensers located at the main dock. Visitors were advised to only put boats in these chests.


Leaving the dock, visitors can follow the path to the main building. Upon entering the building the large 5x5 map on the floor immediately draws the attention. Directly opposite the entrance 2 lodestones can be found, where lodestone compasses, leading to this port, can be made. Next to these, some chests are placed for lodestone compasses leading to this port and those leading to other ports. Here players can return or take compasses to get to their destination. Around the walls of the room multiple different workbenches, like crafting tables, stonecutters, etc. as well as an enderchest, can be found. A staircase leads to the top floor, which contains multiple bunk-beds and another crafting table and ender chest. Back on the ground floor, one can follow a small corridor, with the CSC banners on the wall, to the second entrance of the building. From here players can follow the path to the RHN road and then follow the road for a short section to the rail station and RHN shelter.
Leaving the dock, visitors could follow the path to the main building. Upon entering the building the large 5x5 map on the floor immediately drew the attention. Directly opposite the entrance 2 lodestones could be found, where lodestone compasses, leading to this port, could be made. Next to these, some chests were placed for lodestone compasses leading to this port and those leading to other ports. Here players could return or take compasses to get to their destination. Around the walls of the room multiple different workbenches, like crafting tables, stonecutters, etc. as well as an enderchest, could be found. A staircase lead to the top floor, which contained multiple bunk-beds and another crafting table and ender chest. Back on the ground floor, one could follow a small corridor, with the CSC banners on the wall, to the second entrance of the building. From here players could follow the path to the RHN road and then follow the road for a short section to the rail station and RHN shelter.


Leaving the dock and passing by the entrance to the main building, visitors can further follow the path to the lighthouse, where they can take a bubble-elevator to a observation deck at the top of the lighthouse and then a ladder on to the roof, from where they can then take off, with their elytra. Visitors are advised, that there is no alternative way to get down from the lighthouse. The elevator only goes upwards.
Leaving the dock and passing by the entrance to the main building, visitors could further follow the path to the lighthouse, where they could take a bubble-elevator to a observation deck at the top of the lighthouse and then a ladder on to the roof, from where they could then take off, with their elytra. Visitors were advised, that there was no alternative way to get down from the lighthouse. The elevator only went upwards.


== Gallery ==
== Gallery ==

Latest revision as of 16:20, 18 September 2023

Dry River Port
Survival 5 Labrador
DryRiverPortFromAir1.png
Dry River Port, as seem from the air
Port
WorldSurvival 5 (Labrador)
NetworkConnected Seas Coalition
Builder(s)20.png XPModder
OpenedConstruction complete!
LocationX= 494
Z= -2405

Dry River Port was a port of the CSC on Labrador. It was located close the the CRN station North Station and the shore of a river, wich was directly connected to the great spawn sea of Labrador.

About

The project to build this port was started by 20.png XPModder as a contribution to the first installment of the CSC's Connected Seas Competition in the beginning of febuary 2023. At this point XPModder had just done some major work on rail lines and station for the CRN and was looking for a new project to work on. As he had been interested in the CSC for a while and they had just recently announced the competition, he decided to build a port and enter the competition.

The location for the port was chosen, for its ideal connectivity to the other transport networks, as the rail station was very close by and it also had a RHN Shelter and was connected the RHN with a small road, that directly connected to the Labrador Turnpike. Thus the port could easily be connected to the RHN and this also allowed quick and easy access to the rail line from the port.

A color pallet of white, black and brown was chosen for the buildings and the main block pallet consisted of quartz, calcite and polished diorite for the walls, stripped spruce logs, spruce trapdoors and stairs for the posts and crossmembers and the roofs were constructed with blackstone and its variations and a trim of dark oak. For interior ceilings, spruce planks were chosen. With this block pallet, two buildings were constructed. A warehouse located directly at the docks and a main building located in the center of the area. Additionally a lighthouse was built, though this did not use the block pallet and was instead the typical red and white horizontal stripes, seen on many lighthouses in the real world.

The buildings were connected with paths, lined with soul lanterns.

A L-shaped dock with 2 piers served as the main connection to the water, where arriving boats could land at the piers and the slightly raised area of the dock contained boat-dispensers. The dock and piers were made of spruce slabs and dark oak log posts.

Features

Arriving at the port, two piers could be used to land and exit the boats and proceed to the main dock. The warehouse located directly at the dock contained chests to return boats that were taken from boat dispensers in this or other ports. These chests would automatically restock the boat dispensers located at the main dock. Visitors were advised to only put boats in these chests.

Leaving the dock, visitors could follow the path to the main building. Upon entering the building the large 5x5 map on the floor immediately drew the attention. Directly opposite the entrance 2 lodestones could be found, where lodestone compasses, leading to this port, could be made. Next to these, some chests were placed for lodestone compasses leading to this port and those leading to other ports. Here players could return or take compasses to get to their destination. Around the walls of the room multiple different workbenches, like crafting tables, stonecutters, etc. as well as an enderchest, could be found. A staircase lead to the top floor, which contained multiple bunk-beds and another crafting table and ender chest. Back on the ground floor, one could follow a small corridor, with the CSC banners on the wall, to the second entrance of the building. From here players could follow the path to the RHN road and then follow the road for a short section to the rail station and RHN shelter.

Leaving the dock and passing by the entrance to the main building, visitors could further follow the path to the lighthouse, where they could take a bubble-elevator to a observation deck at the top of the lighthouse and then a ladder on to the roof, from where they could then take off, with their elytra. Visitors were advised, that there was no alternative way to get down from the lighthouse. The elevator only went upwards.

Gallery

Background Dragon Slayer - Retriever by Ironboundred