Nitro UHC
From Dogcraft Wiki
Nitro UHC, or Nitro Ultra-Hardcore is a minigame on the Dogcraft.net server based on the widely popular Ultra-Hardcore game mode in which players must fight in a battle royale to be the last man standing, while natural regeneration is disabled. Nitro changes the UHC formula by increasing the game speed significantly, specifically by making animals and monsters drop minerals and materials one would usually gather underground.
Format
Nitro UHC games last twenty minutes, after which all remaining players are teleported into a death-match style final arena. Before then, players have a chance to gather materials, primarily by slaying monsters and fighting other players. PvP is enabled after four minutes and monsters begin spawning after seven minutes, meaning players are encouraged to be quick in gathering gear, else be overwhelmed by other players and monsters.
Information about the game you are currently playing is displayed on the right hand side of your screen, including your current position, kills and the game timer. There are currently two servers o
History
Nitro UHC was originally a regular Ultra Hardcore gamemode available on the Dogcraft server, however ReNDoG suggested adjusting the game to make it faster and more exciting and the Nitro variant of UHC was subsequently born. For a while, Nitro UHC was one of only two servers on Dogcraft that were hosted on a separate server on the network, the other being Bedwars. Unlike Bedwars, however, Nitro UHC proved to be incredibly popular and became the game of choice for ReNDoG when he pays a visit to the server, usually on stream.
In the transition from the Survival 2 world to the Survival 3 world and the update to Minecraft 1.13: The Update Aquatic, Nitro UHC was removed as an available gamemode. However, a new version of the popular mode was developed for the new version of Minecraft. The new update adjusted game balancing, added new final arenas and Phantom mobs that dropped elytra. The new update also introduced a UHC lobby, where players can join two UHC servers allowing for two games to run simultaneously. The new version debuted in a livestream by ReNDoG on the 2nd of June, 2019.