Module

WorldPills

From Dogcraft Wiki

(Created page with "local p = {} --p stands for package function subworld(world, subworld) input = mw.ustring.lower(world .. subworld) subworlds = {"husky", "beagle", "akita", "corgi", "labrad...")
 
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Line 6: Line 6:
for key,value in ipairs(subworlds) do  
for key,value in ipairs(subworlds) do  
if (mw.ustring.find(input, value, 1, true) ~= nil) then
if (mw.ustring.find(input, value, 1, true) ~= nil) then
return value
return mw.language.usfirst(value)
end
end
end
end
Line 17: Line 17:
for key,value in ipairs(worlds) do  
for key,value in ipairs(worlds) do  
if (mw.ustring.find(input, value, 1, true) ~= nil) then
if (mw.ustring.find(input, value, 1, true) ~= nil) then
return value
return mw.language.usfirst(value)
end
end
end
end
if (mw.ustring.find(input, 'survival', 1, true) ~= nil) then
if (mw.ustring.find(input, 'survival', 1, true) ~= nil) then
return 'survival 1'
return mw.language.usfirst('survival 1')
end
end
return ''--return 'not found'
return ''--return 'not found'

Revision as of 01:26, 29 June 2022

Documentation for this module may be created at Module:WorldPills/doc

local p = {} --p stands for package

function subworld(world, subworld)
	input = mw.ustring.lower(world .. subworld)
	subworlds = {"husky", "beagle", "akita", "corgi", "labrador", "shepherd"}
	for key,value in ipairs(subworlds) do 
		if (mw.ustring.find(input, value, 1, true) ~= nil) then
			return mw.language.usfirst(value)
		end
	end
	return ''--return 'not found'
end

function world(world, subworld)
	input = mw.ustring.lower(world .. subworld)
	worlds = {"survival 1", "survival 2", "survival 3", "survival 4", "survival 5", "creative", "patreon", "hub", "amplified", "MCMMO", "skyblock"}
	for key,value in ipairs(worlds) do 
		if (mw.ustring.find(input, value, 1, true) ~= nil) then
			return mw.language.usfirst(value)
		end
	end
	if (mw.ustring.find(input, 'survival', 1, true) ~= nil) then
		return mw.language.usfirst('survival 1')
	end
	return ''--return 'not found'
end

function p.single(frame)
	color = frame.args[color] or 'lightslategray'
	world = world(frame.args[1], frame.args[2])
	subworld = subworld(frame.args[1], frame.args[2])
	
	if (subworld ~= '') then
		return ('[[' .. world .. '|<span class="world-pill" style="background:' .. color ..
		'; padding: 3px 7px; color: white; font-weight: bold; border-radius: 7.5px; display: inline-block;">' .. world .. 
		'</span>]] [[' .. subworld .. '|<span class="world-pill" style="background:' .. color .. 
		'; padding: 3px 7px; color: white; font-weight: bold; border-radius: 7.5px; display: inline-block;">' .. subworld .. '</span>]]')
	elseif (world ~= '') then
		return ('[[' .. world .. '|<span class="world-pill" style="background:' .. color .. 
			'; padding: 3px 7px; color: white; font-weight: bold; border-radius: 7.5px; display: inline-block;">' .. world .. '</span>]]')
	else 
		return ''
	end
	
end

return p
This page was last modified on 29 June 2022, at 01:26. (4 months ago)