Akkara City
From Dogcraft Wiki
imported>William278 No edit summary |
imported>William278 No edit summary |
||
Line 1: | Line 1: | ||
{{Infobox_City_Template|title1 = Akkara City|image1 = Akkara temples.png|caption1 = The Temples of the Gods, the centerpiece of the city.|world = Survival 2|mayors = William278, LAK3RS & Rhyvin|opened = April 28th, 2018|location = X=0, Z=0|status = Active|railway = Akkara Station (SRN)|nether = Akkara Nether Station (NTN)|district_managers = Brogaman, _gewoon_iemand_|plot_manager = William278|builders = LAK3RS|population = 35~ (citizens)}}'''Akkara City''', or simply '''Akkara''', is a major settlement on the [[Survival 2]] world and considered to be one of the largest cities on the server. The city is based on the ruins of an ancient Mayan settlement long abandoned but later rediscovered by European colonials, giving the city a unique blend of Colonial and Aztec architecture.<sup><ref>Source: Mayan Heritage (''Written Book'')</ref></sup> | {{Infobox_City_Template|title1 = Akkara City|image1 = Akkara temples.png|caption1 = The Temples of the Gods, the centerpiece of the city.|world = Survival 2|mayors = William278, LAK3RS & Rhyvin|opened = April 28th, 2018|location = X=0, Z=0|status = Active|railway = Akkara Station (SRN)|nether = Akkara Nether Station (NTN)|district_managers = Brogaman, _gewoon_iemand_|plot_manager = William278|builders = LAK3RS|population = 35~ (citizens)}}'''Akkara City''', or simply '''Akkara''', is a major settlement on the [[Survival 2]] world and considered to be one of the largest cities on the server. The city is based on the ruins of an ancient Mayan settlement long abandoned but later rediscovered by European colonials, giving the city a unique blend of Colonial and Aztec architecture.<sup><ref>Source: Mayan Heritage (''Written Book'')</ref></sup> | ||
== Proposal & Planning == | |||
Following the announcement that a new Survival world would be launching in September, ''William278'', the founder and mayor of [[Lackria City]] on [[Survival|Survival 1]] at the time suggested to his in-game neighbor ''LAK3RS, ''who was a server pioneer and accomplished builder the idea of collaborating to create a unique city combining their skills in the new world. ''LAK3RS'' loved this idea and planning began for the city. | |||
[[File:Akkara Original Plan.jpg|left|thumb|189x189px|Original outline plan for Akkara City; the Grandpa Simpson model.]] | |||
The original idea for the city was to create a large mountain structure and layer the city around the mountainside, with different sectors of the city housing different buildings. It was soon decided to build three large temples in the center to further flesh out the lore of the area and the Mayan/Aztec theme came from this initial plan.<sup><ref>Source: Archived discord conversations.</ref></sup> | |||
=== Name === | |||
It was initially proposed by William278 to call the city '<nowiki/>''Uxtrakala''<nowiki/>', a portmanteau of ancient Mayan settlements '<nowiki/>''Uxtrak''<nowiki/>' and '<nowiki/>''Akala''<nowiki/>' however this name was deemed too long and was later shortened to '''Akkara''<nowiki/>'; the final name of the city.<sup><ref>Source: William278 & Lakers</ref></sup> It was at this time where ''TraktorMC, ''former Lackria co-mayor was invited to work with the two. | |||
== Construction == | |||
Construction on ''Akkara'' began on the 2<sup>nd</sup> of September, 2017, on the first day of the new Survival 2 world. The original plan for the city was to terraform a large plains biome relatively close to spawn into the city, however at the last minute it was decided to build the city at 0, 0 and the three landed their boats on the area today known as ''Laker's Landing''. | |||
[[File:Akkara Before.png|thumb|250x250px|A shot from ''Laker's Landing'' prior to the commencing of terraforming work.]] | |||
Construction took six months, from start to finish and the opening of the city was delayed several times. The main factor cited for the delays was the extensive terraforming work that was required to turn the hilly terrain into the final area present today. Several features of the original generated geometry were kept, however, such as the cove and island shape of the ''Harbor District''. | |||
On the 28<sup>th</sup> of March, 2018, it was announced that Akkara would open in a full-day event on the 28<sup>th</sup> of April - One month from the announcement. In the month between the announcement, plots were laid out, paths put in place and prices divided. |
Revision as of 19:09, 30 June 2018
Template:Infobox City TemplateAkkara City, or simply Akkara, is a major settlement on the Survival 2 world and considered to be one of the largest cities on the server. The city is based on the ruins of an ancient Mayan settlement long abandoned but later rediscovered by European colonials, giving the city a unique blend of Colonial and Aztec architecture.[1]
Proposal & Planning
Following the announcement that a new Survival world would be launching in September, William278, the founder and mayor of Lackria City on Survival 1 at the time suggested to his in-game neighbor LAK3RS, who was a server pioneer and accomplished builder the idea of collaborating to create a unique city combining their skills in the new world. LAK3RS loved this idea and planning began for the city.
The original idea for the city was to create a large mountain structure and layer the city around the mountainside, with different sectors of the city housing different buildings. It was soon decided to build three large temples in the center to further flesh out the lore of the area and the Mayan/Aztec theme came from this initial plan.[2]
Name
It was initially proposed by William278 to call the city 'Uxtrakala', a portmanteau of ancient Mayan settlements 'Uxtrak' and 'Akala' however this name was deemed too long and was later shortened to 'Akkara'; the final name of the city.[3] It was at this time where TraktorMC, former Lackria co-mayor was invited to work with the two.
Construction
Construction on Akkara began on the 2nd of September, 2017, on the first day of the new Survival 2 world. The original plan for the city was to terraform a large plains biome relatively close to spawn into the city, however at the last minute it was decided to build the city at 0, 0 and the three landed their boats on the area today known as Laker's Landing.
Construction took six months, from start to finish and the opening of the city was delayed several times. The main factor cited for the delays was the extensive terraforming work that was required to turn the hilly terrain into the final area present today. Several features of the original generated geometry were kept, however, such as the cove and island shape of the Harbor District.
On the 28th of March, 2018, it was announced that Akkara would open in a full-day event on the 28th of April - One month from the announcement. In the month between the announcement, plots were laid out, paths put in place and prices divided.