Module

WorldSwitch

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Revision as of 01:06, 29 December 2023 by Domino (talk | contribs) (Removing unused commented out functions (its still in the history if needed))

{{#invoke:WorldSwitch|subworld|Survial 4|Husky}} generates: husky

{{#invoke:WorldSwitch|world|Survial 4|Husky}} generates: survival 4


local p = {} --p stands for package
local worldTools = require('Module:World')


-- get the parent world for a specific subworld
function p.parentWorld(frame)
	input = mw.ustring.lower(frame.args[1] .. frame.args[2])
	return worldTools.getParentWorld(input)
end
	
	
-- get the subworld 
-- (usually would expect a world + subworld combo as the first two #invoke args, but works with any setup as long as either the first or the second arg has a string)
-- returns an empty string when it doesn't find anything
function p.subworld(frame)
	input = mw.ustring.lower(frame.args[1] .. frame.args[2])
	return worldTools.extractSubworld(input)
end


-- get the world 
-- (usually would expect a world + subworld combo as the first two #invoke args, but works with any setup as long as either the first or the second arg has a string)
-- returns an empty string when it doesn't find anything
function p.world(frame)
	input = mw.ustring.lower(frame.args[1] .. frame.args[2])
	return worldTools.extractWorld(input)
end

return p
This page was last modified on 29 December 2023, at 01:06. (3 months ago)