Help
Wiki Glossary
From Dogcraft Wiki
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=== QQX language === | === QQX language === | ||
When working with system messages, you can add <code>?uselang=qqx</code> to the end of the page URL (or <code>&uselang=qqx</code> if the URL already has a question mark), which will show all the messages in use on the page by their name instead of their content. This can be extremely useful to find what message to edit | When working with system messages, you can add <code>?uselang=qqx</code> to the end of the page URL (or <code>&uselang=qqx</code> if the URL already has a question mark), which will show all the messages in use on the page by their name instead of their content. This can be extremely useful to find what message to edit. For example, you can check the system messages in use on this page: [{{SERVER}}{{#sub:{{ARTICLEPATH}}|0|-2}}{{FULLPAGENAMEE}}?uselang=qqx {{SERVER}}{{#sub:{{ARTICLEPATH}}|0|-2}}{{FULLPAGENAMEE}}?uselang=qqx] |
Revision as of 22:10, 3 December 2023
Templates
Templates are a consistent way to re-use text (or other content) across the wiki, regardless of what page your editing. Every template has a name, some content, and may have parameters. A template's name is always the name of a wiki page in the Template:
namespace.
When you add a template to a page, you only need to add its name (and any parameters), and when viewing said page, the template name will be replaced with whatever is on the Template:
page the name is pointing to. When editing the page, you will continue to see the template behave differently from the rest of the page.
- In the VisualEditor, you can add templates using their own popup menu, in the top-bar at
Insert > Templates
by searching for the template's name. - In the Source Editor, you can add a template using a popup menu (accessed from the top-bar with the button), or by surrounding the template's name with two brackets like this:
{{template name}}
.
For example, lets look at the "Egg" template.
- Here, the name of the template is Egg, and it doesn't have any parameters.
- If you look at the Template:Egg page, you'll see the text "Eggs are great for breakfast.", that's the template's content.
Adding the template on any page will show that sentence once you exit the editor. So, {{Egg}}
generates: "Eggs are great for breakfast.". And if you were to change the text on the Template:Egg page to "Omelettes are great for breakfast.", then everywhere the Egg template is used would update automatically!
Parameters
The contents of a template (whatever is on the Template:Template name
page) can have special sections of text called a parameter. Parameters are kind of like variables or inputs, they can be specified on the page that's using the template. They usually have their own names and values.
- In the VisualEditor the template popup menu has a textbox for every parameter.
- In the Source Editor, the popup menu can be used, or parameters can be added like this:
{{template name|parameter_name = value|another_parameter_name = value}}
.
For example, lets look at the Read more
template:
- Here, the name of the template is "Read more"
- It has 1 parameter called "name"
- The content is "To read more about the topic, see the {{{name}}} page."
If you wanted to use this template on a page, you could do {{Read more | name = Leon}}
to generate "To read more about the topic, see the Leon page."
Useful tools
WhatLinksHere
Special:WhatLinksHere/<pagename> lists every single page which has a link to <pagename>. Template transclusions also count as a 'link', so you can get a list of all pages where a specific template is in use. Every page has a button in the bottom right red box pointing to its Special:WhatLinksHere page, so you can get here fast. (This can be useful for redirects too, which are also included as 'links'.)
QQX language
When working with system messages, you can add ?uselang=qqx
to the end of the page URL (or &uselang=qqx
if the URL already has a question mark), which will show all the messages in use on the page by their name instead of their content. This can be extremely useful to find what message to edit. For example, you can check the system messages in use on this page: https://dogcraft.net/wiki/Help:Wiki_Glossary?uselang=qqx