Module
WorldSwitch
From Dogcraft Wiki
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end | end | ||
if (mw.ustring.find(input, 'survival', 1, true) ~= nil) then | if (mw.ustring.find(input, 'survival', 1, true) ~= nil) then | ||
return 'survival' | return 'survival 1' | ||
end | end | ||
return ''--return 'not found' | return ''--return 'not found' |
Revision as of 23:35, 22 May 2022
{{#invoke:WorldSwitch|subworld|Survial 4|Husky}}
generates: husky
{{#invoke:WorldSwitch|world|Survial 4|Husky}}
generates: survival 4
local p = {} --p stands for package
function p.subworld(frame)
input = mw.ustring.lower(frame.args[1] .. frame.args[2])
subworlds = {"husky", "beagle", "akita", "corgi", "labrador", "shepherd"}
for key,value in ipairs(subworlds) do
if (mw.ustring.find(input, value, 1, true) ~= nil) then
return value
end
end
return ''--return 'not found'
end
function p.world(frame)
input = mw.ustring.lower(frame.args[1] .. frame.args[2])
worlds = {"survival 1", "survival 2", "survival 3", "survival 4", "survival 5", "creative", "patreon", "amplified", "mcmmo", "skyblock"}
for key,value in ipairs(worlds) do
if (mw.ustring.find(input, value, 1, true) ~= nil) then
return value
end
end
if (mw.ustring.find(input, 'survival', 1, true) ~= nil) then
return 'survival 1'
end
return ''--return 'not found'
end
return p
This page was last modified on 22 May 2022, at 23:35. (3 months ago)