Module
WorldSwitch
From Dogcraft Wiki
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function p.subworld(frame) | function p.subworld(frame) | ||
input = mw.ustring.lower(frame[1] .. frame[2]) | input = mw.ustring.lower(frame.args[1] .. frame.args[2]) | ||
subworlds = {"husky", "beagle", "akita", "corgi", "labrador", "shepherd"} | subworlds = {"husky", "beagle", "akita", "corgi", "labrador", "shepherd"} | ||
for key,value in ipairs(subworlds) do | for key,value in ipairs(subworlds) do |
Revision as of 22:43, 22 May 2022
{{#invoke:WorldSwitch|subworld|Survial 4|Husky}}
generates: husky
{{#invoke:WorldSwitch|world|Survial 4|Husky}}
generates: Script error: The function "world" does not exist.
local p = {} --p stands for package
function p.subworld(frame)
input = mw.ustring.lower(frame.args[1] .. frame.args[2])
subworlds = {"husky", "beagle", "akita", "corgi", "labrador", "shepherd"}
for key,value in ipairs(subworlds) do
if (mw.ustring.find(input, value, 1, true) ~= nil) then
return value
end
end
end
return p
This page was last modified on 22 May 2022, at 22:43. (3 months ago)