DoggedOut Cards
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Itsdacreeper (talk | contribs) m (Reckless charge gives + clank, not clank block) |
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{{: | {{:DoggedOut-Header}} | ||
== Design and Terminology == | == Design and Terminology == | ||
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! Card !! Effects !! Special Type | ! Card !! Effects !! Special Type | ||
|- | |- | ||
| style="width: 33%;" | {{Banner|scale=2|align=middle|color=blue|pattern1=flower_charge|patternColor1=yellow|pattern2=chief_dexter_canton|patternColor2=red|pattern3=lozenge|patternColor3=orange|pattern4=base_indented|patternColor4=red|pattern5=bordure|patternColor5=lime}} Adrenalin Rush || style="width: 33%;" | + Clank | | style="width: 33%;" | {{Banner|scale=2|align=middle|color=blue|pattern1=flower_charge|patternColor1=yellow|pattern2=chief_dexter_canton|patternColor2=red|pattern3=lozenge|patternColor3=orange|pattern4=base_indented|patternColor4=red|pattern5=bordure|patternColor5=lime}} Adrenalin Rush || style="width: 33%;" | + Clank <br>Loot per heartbeat || | ||
|- | |- | ||
| {{Banner|scale=2|align=middle|pattern1=chief_dexter_canton|patternColor1=red|pattern2=thing|patternColor2=green|pattern3=per_fess_inverted|patternColor3=blue|pattern4=base_sinister_canton|patternColor4=red|pattern5=roundel|patternColor5=orange|pattern6=bordure|patternColor6=lime|color=blue}} Caf || ++ Food || | | {{Banner|scale=2|align=middle|pattern1=chief_dexter_canton|patternColor1=red|pattern2=thing|patternColor2=green|pattern3=per_fess_inverted|patternColor3=blue|pattern4=base_sinister_canton|patternColor4=red|pattern5=roundel|patternColor5=orange|pattern6=bordure|patternColor6=lime|color=blue}} Caf || ++ Food || | ||
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| {{Banner|scale=2|align=middle|color=blue|patternColor1=magenta|pattern1=skull_charge|pattern2=bordure|patternColor2=lime}} Radar || + Glowing to Enemies || | | {{Banner|scale=2|align=middle|color=blue|patternColor1=magenta|pattern1=skull_charge|pattern2=bordure|patternColor2=lime}} Radar || + Glowing to Enemies || | ||
|- | |- | ||
| {{Banner|scale=2|align=middle|color=blue|pattern1=chief_dexter_canton|patternColor1=red|pattern2=flower_charge|patternColor2=yellow|pattern3=lozenge|patternColor3=cyan|patternColor4=lime|pattern4=bordure}} Reckless Charge || + Clank | | {{Banner|scale=2|align=middle|color=blue|pattern1=chief_dexter_canton|patternColor1=red|pattern2=flower_charge|patternColor2=yellow|pattern3=lozenge|patternColor3=cyan|patternColor4=lime|pattern4=bordure}} Reckless Charge || + Clank<br>+++ Loot || | ||
|- | |- | ||
| {{Banner|scale=2|align=middle|color=blue|pattern1=paly|patternColor1=lime|pattern2=chevron|patternColor2=white|pattern3=base|patternColor3=blue|pattern4=gradient|patternColor4=blue|pattern5=bordure|patternColor5=lime}} Speed || + Speed II || | | {{Banner|scale=2|align=middle|color=blue|pattern1=paly|patternColor1=lime|pattern2=chevron|patternColor2=white|pattern3=base|patternColor3=blue|pattern4=gradient|patternColor4=blue|pattern5=bordure|patternColor5=lime}} Speed || + Speed II || | ||
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| {{Banner|scale=2|align=middle|color=blue|patternColor1=lime|pattern1=paly|pattern2=base|patternColor2=blue|pattern3=gradient|patternColor3=blue|pattern4=flower_charge|patternColor4=yellow|pattern5=bend_sinister|patternColor5=red|pattern6=bordure|patternColor6=light_blue}} Silent Runner || + Speed II<br>+ Clank Block || | | {{Banner|scale=2|align=middle|color=blue|patternColor1=lime|pattern1=paly|pattern2=base|patternColor2=blue|pattern3=gradient|patternColor3=blue|pattern4=flower_charge|patternColor4=yellow|pattern5=bend_sinister|patternColor5=red|pattern6=bordure|patternColor6=light_blue}} Silent Runner || + Speed II<br>+ Clank Block || | ||
|- | |- | ||
| {{Banner|scale=2|align=middle|color=blue|pattern1=chief_dexter_canton|patternColor1=red|pattern2=chief_sinister_canton|patternColor2=red|pattern3=base_sinister_canton|patternColor3=red|pattern4=cross|patternColor4=blue|pattern5=lozenge|patternColor5=orange|pattern6=bordure|patternColor6=light_blue}} Speed Runner || +++ Loot | | {{Banner|scale=2|align=middle|color=blue|pattern1=chief_dexter_canton|patternColor1=red|pattern2=chief_sinister_canton|patternColor2=red|pattern3=base_sinister_canton|patternColor3=red|pattern4=cross|patternColor4=blue|pattern5=lozenge|patternColor5=orange|pattern6=bordure|patternColor6=light_blue}} Speed Runner || +++ Loot in the room of sculk with floating purple candles || | ||
|- | |- | ||
| {{Banner|scale=2|align=middle|color=blue|pattern1=chief_dexter_canton|patternColor1=red|pattern2=base_sinister_canton|patternColor2=red|pattern3=flower_charge|patternColor3=yellow|pattern4=lozenge|patternColor4=cyan|pattern5=bordure|patternColor5=light_blue}} Swagger || ++++ Loot<br>Next 2 cards: + Clank || | | {{Banner|scale=2|align=middle|color=blue|pattern1=chief_dexter_canton|patternColor1=red|pattern2=base_sinister_canton|patternColor2=red|pattern3=flower_charge|patternColor3=yellow|pattern4=lozenge|patternColor4=cyan|pattern5=bordure|patternColor5=light_blue}} Swagger || ++++ Loot<br>Next 2 cards: + Clank || | ||
|} | |} | ||
Latest revision as of 13:19, 24 March 2026
| DoggedOut Cards | |
|---|---|
| Survival 6 | |
| Project | |
| Type | Game |
| World(s) | Survival 6 |
| Leader(s) | XPModder |
| Manager(s) | Its_Nars, viBEEng |
Dogged Out is a game in Canine Kingdom on the Sheltie world of Survival 6 inspired by "Decked Out" and "Decked Out 2" by TangoTek on Hermitcraft. While the game is directly and heavily inspired and based on TangoTek's games from Hermitcraft it is not a direct recreation. The general theme and several of the systems are significantly different from the original.
Players are asked to read both the Overview and HowToPlay tabs on this page before attempting a dungeon run.
Special Thanks go to the playtesters who help test the game and eliminate bugs and issues with it before the official opening!
They were:
Baran_Wulf,
H_Di_Chemici,
strawberrysham,
SummerFlower1234 and
Xambaka
Design and Terminology
The cards are blue banners with special names and the patterns on the banner showcases the cards effects and attributes.
The border of the card shows the rarity and if it is a permanent or normal card. A light gray border signifies a common card, a lime border signifies a uncommon card and a light blue border signifies a rare card. If the border is indented (wavy), the card is permanent. Permanent cards are played immediately at the beginning of the run while all other cards are played slowly over time during the run at regular intervals.
If the background of the card features a light blue gradient, the card is ethereal, meaning that the card is used up when played. When a ethereal card is played during your run, you will not get that card back in your deck at the end of the run. If you have an ethereal card in your deck, but the card is not actually played during your run (eg because your run ended before it was played) the card will be returned to your deck with all your other cards.
The other patterns on the card showcase the effects of the card. For a detailed description of the effects, see the Systems page.
Common Cards
| Card | Effects | Special Type |
|---|---|---|
| Loot Finder | + Loot | |
| Moment of Clarity | + Clank Block + Loot |
Ethereal |
| Rations | + Food | |
| Sneak | + Clank Block | |
| Wormhole | + Secret + Clank Block |
Ethereal Permanent |
Uncommon Cards
| Card | Effects | Special Type |
|---|---|---|
| Adrenalin Rush | + Clank Loot per heartbeat |
|
| Caf | ++ Food | |
| Evasion | ++ Clank Block | |
| Motherlode | ++ Loot | |
| Nimble Looting | + Clank Block + Loot |
|
| Radar | + Glowing to Enemies | |
| Reckless Charge | + Clank +++ Loot |
|
| Speed | + Speed II |
Rare Cards
| Card | Effects | Special Type |
|---|---|---|
| Ceaseless Watcher | + Secret + Loot + Food |
Permanent |
| Eerie Silence | +++ Clank Block Next card has no effect |
|
| Eyes on the prize | Better cards at end of run
(This card has no effect if you chose deadly difficulty for your run) |
Permanent |
| Jump Boost | + Jump Boost | |
| Safe Passage | - Some traps | Ethereal |
| Silent Runner | + Speed II + Clank Block |
|
| Speed Runner | +++ Loot in the room of sculk with floating purple candles | |
| Swagger | ++++ Loot Next 2 cards: + Clank |
XPModder
Its_Nars
viBEEng