Connected Seas Coalition
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== Origination == | ==Origination== | ||
The Connected Seas Coalition was the brainchild of the Knights of [[Calafort Úr]] in Survival 4. Inspired by the [[Survival Railway Network]], the knights aimed to reintroduce ocean travel as a viable transport option for players both new and old. | The Connected Seas Coalition was the brainchild of the Knights of [[Calafort Úr]] in Survival 4. Inspired by the [[Survival Railway Network]], the knights aimed to reintroduce ocean travel as a viable transport option for players both new and old. | ||
<br />{{Infobox Project|title=Connected Seas Coalition|status=Active|contributors={{Player|Pigeon_Confirmed}}|leader={{Player|L1GHTN1NG_STR1KE}}|type=Transport Network|world=Corgi (Primary)<br>Labrador<br>Akita<br>Shepherd}} | <br />{{Infobox Project|title=Connected Seas Coalition|status=Active|contributors={{Player|Pigeon_Confirmed}}|leader={{Player|L1GHTN1NG_STR1KE}}|type=Transport Network|world=Corgi (Primary)<br>Labrador<br>Akita<br>Shepherd}} | ||
== Worlds == | ==Worlds== | ||
=== Survival 4 === | ===Survival 4=== | ||
=== Survival 5 === | ===Survival 5=== | ||
The introduction of the four Survival 5 worlds created new opportunity for various networks to be experimented and implemented on the server in a way not seen before. | The introduction of the four Survival 5 worlds created new opportunity for various networks to be experimented and implemented on the server in a way not seen before. |
Revision as of 20:23, 21 March 2022
Origination
The Connected Seas Coalition was the brainchild of the Knights of Calafort Úr in Survival 4. Inspired by the Survival Railway Network, the knights aimed to reintroduce ocean travel as a viable transport option for players both new and old.
Connected Seas Coalition | |
---|---|
Project | |
Type | Transport Network |
World(s) | Corgi (Primary) Labrador Akita Shepherd |
Leader(s) | L1GHTN1NG_STR1KE |
Contributors | Pigeon_Confirmed |
Worlds
Survival 4
Survival 5
The introduction of the four Survival 5 worlds created new opportunity for various networks to be experimented and implemented on the server in a way not seen before.
This page was last modified on 21 March 2022, at 20:23. (44 days ago)