DoggedOut Cards

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Revision as of 20:52, 13 March 2026 by Xpmodder (talk | contribs) (Xpmodder moved page User:Xpmodder/DeckedOut Cards to DoggedOut Cards: moving from user subpage to main namespace)
DoggedOut Cards
Survival 6
Project
TypeGame
World(s)Survival 6
Leader(s)XPModder
Manager(s)Its_Nars, viBEEing

Dogged Out is a game in Canine Kingdom on the Sheltie world of Survival 6 inspired by "Decked Out" and "Decked Out 2" by TangoTek on Hermitcraft. While the game is directly and heavily inspired and based on TangoTek's games from Hermitcraft it is not a direct recreation. The general theme and several of the systems are significantly different from the original.

Players are asked to read both the Overview and HowToPlay tabs on this page before attempting a dungeon run.



Design and Terminology

The cards are blue banners with special names and the patterns on the banner showcases the cards effects and attributes.

The border of the card shows the rarity and if it is a permanent or normal card. A light gray border signifies a common card, a lime border signifies a uncommon card and a light blue border signifies a rare card. If the border is indented (wavy), the card is permanent. Permanent cards are played immediately at the beginning of the run while all other cards are played slowly over time during the run at regular intervals.

If the background of the card features a light blue gradient, the card is ethereal, meaning that the card is used up when played. When a ethereal card is played during your run, you will not get that card back in your deck at the end of the run. If you have an ethereal card in your deck, but the card is not actually played during your run (eg because your run ended before it was played) the card will be returned to your deck with all your other cards.

The other patterns on the card showcase the effects of the card. For a detailed description of the effects, see the Systems page.

Common Cards

Card Effects Special Type
Loot Finder + Loot
Moment of Clarity + Clank Block
+ Loot
Ethereal
Rations + Food
Sneak + Clank Block
Wormhole + Secret
+ Clank Block
Ethereal
Permanent

Uncommon Cards

Card Effects Special Type
Adrenalin Rush + Clank Block
Loot per heartbeat
Caf ++ Food
Evasion ++ Clank Block
Motherlode ++ Loot
Nimble Looting + Clank Block
+ Loot
Radar + Glowing to Enemies
Reckless Charge + Clank Block
+++ Loot
Speed + Speed II

Rare Cards

Card Effects Special Type
Ceaseless Watcher + Secret
+ Loot
+ Food
Permanent
Eerie Silence +++ Clank Block
Next card has no effect
Eyes on the prize Better cards at end of run

(This card has no effect if you chose deadly difficulty for your run)

Permanent
Jump Boost + Jump Boost
Safe Passage - Some traps Ethereal
Silent Runner + Speed II
+ Clank Block
Speed Runner +++ Loot (at specific location)
Swagger ++++ Loot
Next 2 cards: + Clank
This page was last modified on 13 March 2026, at 20:52. (16 hours ago)