Module
ServerMap
From Dogcraft Wiki
(added bottom rounded corners. still WIP) |
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end | end | ||
if j == maxWidthHeight then | if j == maxWidthHeight then | ||
output = | output = output .. " map-grid-bottom-right" | ||
end | end | ||
end | end |
Revision as of 20:37, 29 October 2024
Documentation for this module may be created at Module:ServerMap/doc
-- Copyright (c) 2024, XPModder, Dogcraft.net and contributors
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
-- to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
-- and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
--
-- The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
-- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
--
-- End license text.
-- A module creating a map of the server by utilising images from the Bluemap server plugin
local p = {}
local scale = 0
local xCoord = 0
local zCoord = 0
local world = "sheltie"
local overlay = ""
function generate()
local output = "<div id=\"outer-map-container\">\n"
output = output .. "<div class=\"map-grid-container\">\n"
output = output .. "[https://dogcraft.net/map#" .. world .. ":" .. xCoord .. ":0:" .. zCoord .. ":250:0:0:0:0:perspective Click for full map]\n"
if overlay ~= "" then
output = output .. "<div class=\"map-overlay-container\">\n" .. overlay .. "\n</div>\n"
end
local maxWidthHeight = scale * 2
for i = 0, maxWidthHeight do
for j = 0, maxWidthHeight do
output = output .. "<div class=\"map-grid-child"
if i == scale then
if j == scale then
output = output .. " inner-map-container"
end
end
if i == maxWidthHeight then
if j == 0 then
output = output .. " map-grid-bottom-left"
end
if j == maxWidthHeight then
output = output .. " map-grid-bottom-right"
end
end
output = output .. "\" style=\"grid-row: " .. (i + 1) .. "; grid-column: " .. (j + 1) .. ";\">"
output = output .. "https://map.dogcraft.net/maps/" .. world .. "/tiles/1/x" .. (math.floor(xCoord / 500) + (j - scale)) .. "/z" .. (math.floor(zCoord / 500) + (i - scale)) .. ".png\n"
if i == scale then
if j == scale then
local xMod = xCoord % 500
local left = 0
if xMod < 0 then
left = (500 + xMod) / 5.01
else
left = xMod / 5.01
end
local zMod = zCoord % 500
local top = 0
if zMod < 0 then
top = (500 + zMod) / 5.01
else
top = zMod / 5.01
end
output = output .. "<div id=\"marker-wrapper\" style=\"left: calc(" .. left .. "% - 30px); top: calc(" .. top .. "% - 70px);\">\n"
output = output .. "<i class=\"fa-solid fa-location-dot\"></i>\n"
output = output .. "</div>\n"
end
end
output = output .. "</div>\n"
end
end
output = output .. "</div>\n"
output = output .. "</div>\n"
return output
end
-- The main function called on #invoke via the template
function p.collapsibleMap(frame)
local args = {}
-- get the arguments
if frame == mw.getCurrentFrame() then
args = frame:getParent().args
else
args = frame.args
end
-- validate the arguments and populate the variables with good values
local scaleParam = args.scale
if scaleParam == nil then
scaleParam = 0
end
scale = tonumber(scaleParam)
local x = args.xCoord
if x == nil then
x = 0
end
xCoord = tonumber(x)
local z = args.zCoord
if z == nil then
z = 0
end
zCoord = tonumber(z)
local worldParam = args.world
if worldParam == nil then
worldParam = "sheltie"
end
world = tostring(worldParam)
world = mw.text.trim(world)
world = mw.ustring.lower(world)
local overlayParam = args.overlay
if overlayParam == nil then
overlayParam = ""
end
overlay = tostring(overlayParam)
-- finally generate the map
return generate()
end
return p
This page was last modified on 29 October 2024, at 20:37. (4 days ago)