Author Topic: Stabilizing Diamond Prices.  (Read 2501 times)

Gawin

  • Guest
Stabilizing Diamond Prices.
« on: February 06, 2018, 06:51:42 pm »
We need to find a reasonable way to stabilize diamond prices on the server.

The way that was come up with that no one was consulted on is a very bad idea.

Having an admin shop buying and selling diamonds for 200 dcd has taken away a revenue stream for players. I for one bought diamonds for 25 dcd less than the going rate and resold for a profit like I do iron.

Then there are issues with an admin having a shop in the first place. Having someone who can create out of thin air competing in a marketplace is not a way to fix anything. This only creates animosity. If the admin had a separate player account that they played on then I am all for it. (admins who wish to play should never play on the admin account and it is forbidden on many MMO's as well as other MC servers)

Implementing a "fix" without discussing it with the people who were asking about a way to fix diamond prices was wrong in my opinion.

We need an open and honest discussion on how to fix a problem or decide that there is no problem and let the market dictate the value. I would rather see this than the solution that is in place now.


legowar1508

  • Guest
Re: Stabilizing Diamond Prices.
« Reply #1 on: February 06, 2018, 07:29:22 pm »
I agree with the admin not being able to play on the admin account. but if we attempt to regulate the diamond flow we will get a situation like the elytra one which many people are not happy with

Aeghu

  • Guest
Re: Stabilizing Diamond Prices.
« Reply #2 on: February 06, 2018, 07:59:21 pm »
I think you are referring to Brianetta's bank. In which case: you have been misinformed. There is no adminshop.
There is however a shop owned by an admin. Which is a different thing. Diamonds available in that shop are the result of a players normal minecraft experience.
The DCD used for buying diamonds is also the result of the same things applying to other players.

Before crying wolf, get your facts right.

The moderators and admins on this server are normal players who have opted to dedicate a great deal of their time to the benefit of our happy times on this server. That doesn't have to mean they have to stop being players of this server as well.
A bit of trust and confidence in the fair play of the moderating team.

firsty.blocker

  • Guest
Re: Stabilizing Diamond Prices.
« Reply #3 on: February 06, 2018, 10:39:34 pm »
Ok, people sell for cheap prices. Maybe you haven't been looking enough?
Last week, there was a 115 DCD sale, it ran out.
Then, the lowest price was 125 DCD for a few days before it ran out.
I think I have one of the better prices, at 130 DCD in yellow district.
Most other shops are out of stock, but I agree, this is a problem

EDIT>I'm out of stock. Seems like many people have diamonds that they're not selling.
« Last Edit: February 07, 2018, 12:43:03 am by Firsty Blocker »

Gawin

  • Guest
Re: Stabilizing Diamond Prices.
« Reply #4 on: February 06, 2018, 11:10:33 pm »
An admin has a shop there for it is an admin shop. Just like a player shop is a player shop.

I stand by the fact that no admin should play or do anything as a player unless they are on a player account. This is done on every major MMO and almost all MC servers. The reason for this is so things like this do not crop up. That is the last I will say on this. You have your view I have mine.

The fact still remains that an admin is buying and selling dcd's for the same price as a way to stabilize the price of diamonds and in doing so takes away revenue from others and artificially drives prices up for everyone.


firsty.blocker

  • Guest
Re: Stabilizing Diamond Prices.
« Reply #5 on: February 07, 2018, 12:37:30 am »
I've played with the QuickShop, Vault, and the economy plugins, and I can confirm that Brianetta is using a player account. If you do /spawn and look at the GoldenShovel shop, you can see that it says AdminShop, therefore there is infinite supply and noone is earning DCD from it. Since Brian's shop says Brianetta on the first line, that means that he is using a player account, just like ours. Just because he's an admin doesn't give him infinite DCD.

Any other questions?

Brianetta

  • Guest
Re: Stabilizing Diamond Prices.
« Reply #6 on: February 07, 2018, 01:19:48 am »
I don't cheat. I play survival vanilla. Except when I'm performing admin tasks, I don't even use teleport. My bank in the Mall is using my regular DCD balance, which I earn from my hourly payments, just like any player. My shop frequently drains my DCDs to under 200, at which point you can't sell any more to it. If the sell shop is emptied by a player, you can't buy any more from it.

The reason I'm attempting to regulate the price of diamonds this way is to keep the value of elytra high. Ren has decided that elytra are an end game item, and should not be easy to obtain. So, the rule is that they cost no less than 200 diamonds. All I'm doing is making this mean at least 40,000 DCDs, after we noticed that the price of diamonds in the mall was getting lower.

Anybody can do what I did, the way I did it. The fact that I'm an admin has no bearing on it. If you want to compete with my bank, feel free. You could bring the price down, especially if you're richer than me - which you could easily be if you have more diamonds than me.

By the way, this isn't "the admin account," it's my own Minecraft account. It's my only Minecraft account. I've had it since long before I came to Dogcraft, and I'll have it long after I leave. It doesn't belong to the server.

ironboundred

  • Guest
Re: Stabilizing Diamond Prices.
« Reply #7 on: February 07, 2018, 01:33:55 am »
An admin shop and a shop owned by an admin is completely diffrent. An admin shop will spawn items in, like gold shovel shops, which would make an no since for an admin to spawn in items just to fill a shop they own. Would be a waist of time. Also it's not stabilizing the price to have a shop, when it's as easy as just setting a fixed price. End of the discussion, locking the thread.