Author Topic: Public Farms  (Read 4796 times)

AtollaBell

  • Guest
Re: Public Farms
« Reply #15 on: November 08, 2017, 06:58:20 pm »
That’s a good question, ScaryMJDiamcreep.

For me, personally, I label a public farm as a farm that everyone has access to with no restrictions. Therefore, I do not consider farms that one gains access to when joining a community in-world to be public - they are restricted access.

Others might have a different definition so it’s good to clarify and make certain we’re all on the same page.

clangedinn

  • Guest
Re: Public Farms
« Reply #16 on: November 11, 2017, 01:09:41 pm »
Interesting conversation here.  I have a ton of farms in our "city/town"  none are public though there are people outside of our little group that have access like i give all the mods access to my guardian farm to any mod since they tend to be busy and this is how i can give back for their hard work.  Thing is the economy on Surv2 is way different than on surv1.  I have yet to spend DCD on anything on Survival2 i try to trade my lanterns or iron for everything else i need.  Though we are a group of 4 so we kinda have almost all the bases covered for needs.  DCD is not everything, it is a neat and awesome addition to our gameplay and for the most part i use it to buy player buffs when i need a little boost to save some time.  I do not play the market at all and still managed to achieve all my goals via trades.  As for public farms i know Spawn has a few but i do not think there is a public iron farm on the server for example.  If there is it is possible i have never noticed due to my lack of chatting powers and i have my own so no need to look for such a thing.  All in all i do not think public farms are going to break our economy, and i feel the way things are opens up trading as a more common option instead of relying completely on dcd to get the job done.  I prefer raw tradin over cash exchange no mater but that is me.

Marbou9

  • Guest
Re: Public Farms
« Reply #17 on: November 12, 2017, 03:04:08 pm »
What ever happened to just playing the game, helping each other out and having fun? Ren started this as one big community for his Cyberdogs and I'm not sure he ever planned on it breaking into individual cities that require a vetting process for access.
jjminedogs,

As someone who has been through this 'vetting process', I can assure you that this was organized in the same fashion as you described Rendog intended the server. On my second day on this server, I was welcomed in Havana, shown around, and even before I thought of becoming a part of it, I was offered food and a place to live (since everyone is welcome to come and build in Havana, citizen or not. There is no vetting process for access to Havana, just for citizenship). Once I wanted to be a part of Havana, the only requirement for this is to build a building/farm/decorative thing in/around Havana to show that you're serious about joining the city, and not just on the server for two days to be gone forever. During this time, applicants (which might as well be called 'Probably Future Citizens') will be around other people in Havana for a little bit of time, so it can be observed by other players if (s)he would be a valuable addition, which in essention just means: Not being a [insert profanity here] to everyone, griefing the city or building dirt huts all over the place.

All and all I think you got a wrong image of becoming a citizen in Havana. As far as I know and have seen, Havana is all about - and nothing but - 'helping each other out and having fun in Minecraft', as you mentioned. Making a city with other players adds an extra element to the game, namely roleplay. Making a city allows you to delve further into the game than just making a house, your average redstone farms and wondering what you should do after that. It creates the opportunity for themed builds, such as a City Hall, train station, Zoo and many other things we have or have planned in Havana. The process to become citizen is just there to ensure that the construction of Havana goes in an orderly fashion, instead of becoming a bunch of buildings plastered next to each other without thinking about the whole picture. That said, I do agree with you that this discussion has gotten further than it was probably intended. I just wanted to clarify this aspect of the discussion a bit further, to ensure we're all on the same page.
« Last Edit: November 12, 2017, 03:07:02 pm by Marbou9 »