Isle of Leoch

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Revision as of 17:30, 16 March 2022 by Skelleton123 (talk | contribs) (Adjusted Base History for past tense)
Isle of Leoch
Survival 4 Husky
Base
WorldSurvival 4 (Husky)
Builder(s)20.png Skelleton123

About

Isle of Leoch was the main base for 20.png Skelleton123 for Survival 4. It was located on the Husky world directly South of the SRN HQ (West 2). The island was created by a river that runs around it starting in a small sea on the Eastern side of the island and ending on that same side a bit more south. The island was connected to the RHN road network. The theme for the base was ‘Scottisch Highlands’ inspired, mixed with Nordic village housing.

History and base content

Shortly after the Beagle world was realesed 20.png Skelleton123 ventured out into the world to find that there was already a location pinned for the Western SRN station. As 20.png Skelleton123 is the longest serving SRN-Manager at this time, it was a logical choice to settle nearby and keep connected to the Rail network.


At first a small camp was set up, but shortly after the outlining for the Castle was laid down. A small storage area and basement with Nether Portal (connected to the NTN network), had already been build. Also the start to a wheatfield was made, people got to eat, even in Minecraft.


After completing the SRN HQ station on Husky at the end of October 2020, 20.png Skelleton123 decided that the Castle wasn’t working for him. So he decided to relocate to the Husky world and start over. Thus the Isle of Leoch was born.


The new location was a naturally generated island on the edge of a greater sea, South of the SRN HQ, West of Vitruvius. It lay on the corner where the RHN Vitruvius Road starts to go North and goes over into the Rail Station Road. The island was covered in birch trees, which where all cut down along with the land flattend to sea level to give a blank canvas to rebuild and recreate.


The first creation was the North Bridge, connecting the island to the RHN road network and thus to the world. The bridge was styled to resemble many stone bridges found in the Scottisch Highlands. Alongside the bridge the first cliffs and landscapes were created along the Northern side of the river that helped create the island.


The second building going up was a small fishermans house. It served as a temporary shelter while the rest of the buildings would go up. A small dock in front of the house gave boat travelers a place to come on land.


Behind the fishermans hut was a small path leading to the third and last build on the island, a farmers house. The house was still a WIP and was supposed to serve as the main residence and storage while the island was to be build up later on. It would have housed a small furnace array and storage for all ‘organic’ blocks. Behind the farmhouse there would have been fields for Wheat, carrots, potatoes, berries and some ‘flower fields’ for making it look nice. Underground there was supposed to be a hidden cactus and sugarcane farm as those wouldn’t normally be found in the Scottisch Highlands. The build was never finished, as Skelleton's attention was spend on the SRN West Line for Husky.


Future expansions planned

Expansions that were planned were:

  • Castle on a hill
  • Main Harbour at the Sea side (With some Sea worthy Ships)
  • Small Harbour at the Southern River side (With river worthy Ships)
  • Market place
  • Tavern/RHN Stop
  • Multiple residences (With underground IronFarm)
  • Animal Farm
  • RHN Path running through the island giving connection South

Gallery


This page was last modified on 16 March 2022, at 17:30. (2 months ago)