Guide

How to contribute to the Nether Transport Network

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This guide on how to use the '''Nether Transport Network''' will show you how you can connect your base to the nether highways of the Survival 4 worlds of Dogcraft (Husky and Beagle). On the [[Survival 4]] World on the [[Dogcraft Server]], the Nether Dimension will reset for the 1.16 update. Therefore, all progress on the Nether Transport Network before the update will be wiped. The current design is therefore temporary.


===NTN Tunnel Design===
This guide on how to use the '''Nether Transport Network''' will show you how you can connect your base to the nether highways of the Survival 4 worlds of Dogcraft (Husky and Beagle). With the 1.16 Update, the Nether has had significant changes, and so will the NTN.
[[File:Tunnel_design.png|none|thumb]]
The temporary design will consist of stone slabs, with ice blocks on every other block, to save on materials. Tunnels are to be dug by NTN Officers with the help from other players at their request.


===NTN Side-door Guide===
====Overview====
====Official SRN Stops====
The NTN will be built in phases. All 8 lines across [[Husky]] and [[Beagle]] will be built out to 15,000 overworld blocks, where a Hub will be placed. From here, a 'ring' will travel around to connect these hubs, connecting with the tracks with corner hubs. Over time, the tunnels will reach 30,000 overworld blocks, where another hub will be placed.
[[File:Main stationj.png|none|thumb]]
[[File:Ntn 15k hub.png|none|thumb]]
Official SRN Stops will be decorated with each cardinal direction's respective colors, as shown in the below table. These stops will be the only stops on the network that are able to slow players down, for easy access.
[[File:Ntn corner design.png|none|thumb]]


{| class="wikitable"
====The Dig====
|+
The 1.16 NTN will consist of a taller design than previous worlds, the dimensions of the dig are shown in the image below. Dig sessions will be led by the {{Color|MCRed|NTN Officers}}.
!style="background: gray;border: 3.5px solid black;"|'''Color'''
[[File:NTN_Tunnel_dimensions.png]]
!style="background: gray;border: 3.5px solid black;"|'''Direction'''
!style="background: white;border: 3.5px solid white;"|
|-
|- style="vertical-align: top;"
! scope="row" style="width: 10%;"style="background: DodgerBlue;border: 3.5px solid black;"|
| style="width: 10%;border: 3.5px solid black;" | North
| style="width: 80%;border: 3.5px solid white;" |
|-
|- style="vertical-align: top;"
! scope="row" style="width: 10%;"style="background: Yellow;border: 3.5px solid black;"|
| style="width: 10%;border: 3.5px solid black;" | South
| style="width: 80%;border: 3.5px solid white;" |
|-
|- style="vertical-align: top;"
! scope="row" style="width: 10%;"style="background: Green;border: 3.5px solid black;"|
| style="width: 10%;border: 3.5px solid black;" | East
| style="width: 80%;border: 3.5px solid white;" |
|-
|- style="vertical-align: top;"
! scope="row" style="width: 10%;"style="background: Red;border: 3.5px solid black;"|
| style="width: 10%;border: 3.5px solid black;" | West
| style="width: 80%;border: 3.5px solid white;" |
|-
|}


====City Stops====
[[File:City stop.png|none|thumb]]
City stops are stops to major cities on the Survival 4 world. These stops are allowed to decorate with a '''purple concrete''' border around the 3x3 door. A chest must be provided to encourage players to clear the track of boats, with slabs ontop to prevent mob spawns.<br>
''To get access to this type of doorway, players must contact an NTN Officer before building it, otherwise, it will be removed.


====Public Attraction Stops====
[[File:Attraction.png|none|thumb]]
Public attraction stops are portals linking to places such as the Stone Exchange, or the Trade Hall. These stops are represented with a '''white concrete''' border around the 3x3 door. A chest must be provided to encourage players to clear the track of boats, with slabs ontop to prevent mob spawns.<br>
''To get access to this type of doorway, players must contact an NTN Officer before building it, otherwise, it will be removed.
====Personal Stops====
[[File:Player base.png |none|thumb]]
For any stops that do not fall into any above category. Players must not change the blocks around the tunnel, leaving in-place the netherrack. A chest must be provided to encourage players to clear the track of boats, with slabs ontop to prevent mob spawns.
===Additional Notes===
* Doors must be 3x3
* Doors must not protrude into the track, and may not halt a player in transit
* Stops must provide a boat collection chest
* Stops must have spawn-proofing near the entrance
If we will that your side-door isn't meeting the requirements, we will contact you and help you improve it. Notification of new side-doors is encouraged, as are any questions you would like to ask. Please contact an NTN Officer via Discord or in-game.
If the section of a tunnel you wish to build in is claimed, please contact the claim owner.
<div class="toccolours mw-collapsible mw-collapsed" overflow:auto;" style="border: 1px solid #aaa; background-color: #E9EDEF; padding:5px">
<div style="font-weight:bold;line-height:1.6;">1.16 NTN Guide</div>
<div class="mw-collapsible-content">
This guide on how to use the '''Nether Transport Network''' will show you how you can connect your base to the nether highways of the Survival 4 worlds of Dogcraft (Husky and Beagle). With the 1.16 Update, the Nether has had significant changes, and so will the NTN.
====The Dig====
The 1.16 NTN will consist of a '''3 stage''' dig, as shown below. Dig sessions will be led by the {{Color|MCRed|NTN Officers}}.
<gallery>
File:NTN_Dig_Stage_1.png| Stage 1
File:NTN_Dig_Stage_2.png| Stage 2
File:NTN_Dig_Stage_3.png| Stage 3
</gallery>


====NTN Tunnel Design====
====NTN Tunnel Design====
The 1.16 NTN will include a fresh design from previous instalments. Stone bricks are out, and nether blocks are in! You can see the design in the image shown below.
The 1.16 NTN will include a fresh design from previous instalments. Stone bricks are out, and nether blocks are in! You can see the design in the image shown below.<br>
[[File:1.16_NTN_Tunnel.png]]
[[File:1.16_NTN_Tunnel.png]]
====Stops====
====Stops====
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Official SRN Stops will be recognised by their cactus stop, and colors as shown in the image. Β 
Official SRN Stops will be recognised by their cactus stop, and colors as shown in the image. Β 
<br>
<br>
'''Colors'''
Β 
* ''North'' - {{Color|DodgerBlue|Light Blue}} Β 
* '''North''' - {{Color|DodgerBlue|Light Blue}} Β 
* ''South'' - {{Color|Gold|Yellow}}
* '''South''' - {{Color|Gold|Yellow}}
* ''East'' - {{Color|Green|Green}}
* '''East''' - {{Color|Green|Green}}
* ''West'' - {{Color|Red|Red}}
* '''West''' - {{Color|Red|Red}}
[[File:NTN_Main_Station_Stop.png]]
[[File:NTN_Main_Station_Stop.png]]


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Player stops can be built by anyone. These can be used to connect your base to the NTN. <br>
Player stops can be built by anyone. These can be used to connect your base to the NTN. <br>
*Doors must be '''no larger than 3x3''' without prior permission from an {{Color|MCRed|NTN Officer}}. Β 
*Doors must be '''no larger than 3x3''' without prior permission from an {{Color|MCRed|NTN Officer}}. Β 
*Players must not remove the Red NetherBrick Slab.
*Players must not remove the Red Nether Brick Slab.
*Boat dispensers and collectors should be added to encourage players to keep boats off the track. Β 
*Boat dispensers and collectors should be added to encourage players to keep boats off the track. Β 
*Any chests, trapped chests, shulkerboxes, enderchests or barrels must not be near the track and could be removed. Β 
*Any chests, trapped chests, shulkerboxes, enderchests or barrels must not be near the track and could be removed. Β 
*Tunnel designs must also be spawn proof near the track. Β 
*Tunnel designs must also be spawn proof near the track. Β 
<br>Some examples of door designs can be shown below.
<br>Some examples of door designs can be shown below.
[[File:NTN_Player_Stops.png]]
[[File:Ntn_player_example.png.png]]
<br>
<br>
<hr>
<hr>
If we will that your side-door isn't meeting the requirements, we will contact you and help you improve it. Notification of new side-doors is encouraged, as are any questions you would like to ask. Please contact an {{Color|MCRed|NTN Officer}} via Discord or in-game.
If we will that your side-door isn't meeting the requirements, we will contact you and help you improve it. Notification of new side-doors is encouraged, as are any questions you would like to ask. Please contact an {{Color|MCRed|NTN Officer}} via Discord or in-game.
If the section of a tunnel you wish to build in is claimed, please contact the claim owner.
If the section of a tunnel you wish to build in is claimed, please contact the claim owner.
</div></div>

Revision as of 17:21, 22 July 2020

Nether Transport Network
Survival 4
Nether hub.png
Survival 4 Nether Hub
Project
TypeMajor Project
World(s)Survival 4
Leader(s)20.png expedtadam
20.png Broga_
20.png dmgdog

This guide on how to use the Nether Transport Network will show you how you can connect your base to the nether highways of the Survival 4 worlds of Dogcraft (Husky and Beagle). With the 1.16 Update, the Nether has had significant changes, and so will the NTN.

Overview

The NTN will be built in phases. All 8 lines across Husky and Beagle will be built out to 15,000 overworld blocks, where a Hub will be placed. From here, a 'ring' will travel around to connect these hubs, connecting with the tracks with corner hubs. Over time, the tunnels will reach 30,000 overworld blocks, where another hub will be placed.

Ntn 15k hub.png
Ntn corner design.png

The Dig

The 1.16 NTN will consist of a taller design than previous worlds, the dimensions of the dig are shown in the image below. Dig sessions will be led by the NTN Officers. NTN Tunnel dimensions.png


NTN Tunnel Design

The 1.16 NTN will include a fresh design from previous instalments. Stone bricks are out, and nether blocks are in! You can see the design in the image shown below.
1.16 NTN Tunnel.png

Stops

In 1.16, any containers including chests, trapchests, shulkerboxes, barrels or enderchests will cause piglins to become hostile. For this reason, no containers will be placed throughout the NTN. To combat this, boat dispensers will be used at stops. As shown in the example below of a Main Station stop, a button is pressed to dispense a boat to the player. NTN Boat Dispensor .png

Official SRN Stops

Official SRN Stops will be recognised by their cactus stop, and colors as shown in the image.

  • North - Light Blue
  • South - Yellow
  • East - Green
  • West - Red

NTN Main Station Stop.png

City Stops

City stops are recognised cities on the Dogcraft Server. These will include a cactus stop, and a purple color scheme. These must be approved by an NTN Officer before being constructed. NTN City Stop.png

Attraction Stops

City stops are recognised attractions on the Dogcraft Server. These will include a cactus stop, and a white color scheme. These must be approved by an NTN Officer before being constructed. Examples of these could include unofficial malls, and the Stone Exchange. NTN Attraction Stop.png

Player Stops

Player stops can be built by anyone. These can be used to connect your base to the NTN.

  • Doors must be no larger than 3x3 without prior permission from an NTN Officer.
  • Players must not remove the Red Nether Brick Slab.
  • Boat dispensers and collectors should be added to encourage players to keep boats off the track.
  • Any chests, trapped chests, shulkerboxes, enderchests or barrels must not be near the track and could be removed.
  • Tunnel designs must also be spawn proof near the track.


Some examples of door designs can be shown below. File:Ntn player example.png.png


If we will that your side-door isn't meeting the requirements, we will contact you and help you improve it. Notification of new side-doors is encouraged, as are any questions you would like to ask. Please contact an NTN Officer via Discord or in-game. If the section of a tunnel you wish to build in is claimed, please contact the claim owner.

This page was last modified on 22 July 2020, at 17:21. (47 days ago)
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