<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://dogcraft.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Scooberson</id>
	<title>Dogcraft Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://dogcraft.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Scooberson"/>
	<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/Special:Contributions/Scooberson"/>
	<updated>2026-04-10T16:49:27Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Scooberson_Hidey_Holes&amp;diff=36192</id>
		<title>Scooberson Hidey Holes</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Scooberson_Hidey_Holes&amp;diff=36192"/>
		<updated>2024-02-28T01:29:40Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Updated some info on the Hidey Holes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|title=Hidey Holes|message=Please do not ask Scooberson about the location of ''Hidey Holes''; they are a secret.}}'''Scooberson Hidey Holes''' are hidden caves which consist of an inner and an outer chamber. The outer chamber usually takes on the form of a lush cave. The inner chamber is always a luxurious home carved into the stone. Constructed by ''Scooberson'', Hidey holes can be distinguished by a sign over that door that &amp;quot;Certifies&amp;quot; the secret hole and numbers it.&lt;br /&gt;
[[File:Hidey Hole plaque.png|thumb|220x220px|First 1.13 hidey hole required special acknowledgement on the plaque. Photo Creds: Xandermuis]]&lt;br /&gt;
&lt;br /&gt;
Hidey Holes are most commonly found in public server locations, however they are known to appear at player's builds and cities. Most times they are built to match the theme of its location. Currently, there are 77 hidey holes. However, when the original [[Survival]] and subsequently [[Survival 2]] closed, many of them were lost. At the end of [[Survival 3]] the total number was at 69. As of February 2024, the count remains at 77. Only a small handful of hidey holes exist currently, however some can be found in some of the world downloads available here on the wiki.{{Quote|quote = One of the reasons I make these Hidey-Holes, is because I love the reactions people have when they make a discovery. I want to encourage people to explore and give them the ability to experience that sense of discovery for themselves.|speaker = Scooberson}}&lt;br /&gt;
&lt;br /&gt;
==Hidey Hole Standards==&lt;br /&gt;
Hidey Holes are constructed with a standard method in mind. This is intentional to maintain a distinct style to allow easy recognition. However, it's worth noting that the Hidey Holes &amp;quot;evolve&amp;quot; over time. Some elements you may find inside may not be the same as older ones. These &amp;quot;evolutions&amp;quot; have historically taken place at the start of new worlds, or when new versions introduce something useful to the design.&lt;br /&gt;
&lt;br /&gt;
===The Outer Chamber===&lt;br /&gt;
[[File:2019-04-21 13.43.51.png|thumb|220x220px|Outer chamber of a standard Hidey Hole]]&lt;br /&gt;
The outer chamber is constructed in the form of a lush cave. The size of this cave will vary by locations and ''Scooberson''&amp;lt;nowiki/&amp;gt;'s time dedicated to the project. This chamber is usually the same with minor variations made to the palette.&lt;br /&gt;
&lt;br /&gt;
The walls are always constructed using a palette of the following blocks and their stair, slab and wall variants if applicable:&lt;br /&gt;
&lt;br /&gt;
*Gravel&lt;br /&gt;
*Andesite&lt;br /&gt;
*Stone&lt;br /&gt;
*Moss Stone&lt;br /&gt;
*Cobble Stone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The floors of the chamber usually have grass or moss covered with tall grass, blue orchids, alliums, rose bushes and lilacs among other flora. A path from the entrance leads to the door to the Inner chamber.&lt;br /&gt;
&lt;br /&gt;
The outer chamber also always includes water in some form, whether it's a pool or a stream. The water generally has sugarcane and lily pads. As of 1.13 the water pools became more intricate and included waterlogged walls, stairs and slabs, as well as sea pickles. These pools can also come in a lava variant for nether hidey holes.&lt;br /&gt;
&lt;br /&gt;
===The Inner Chamber===&lt;br /&gt;
[[File:2019-04-21 13.44.07.png|thumb|220x220px|An image of a typical inner chamber, this one takes on an elongated shape and has multiple levels.]]&lt;br /&gt;
The inner chamber is constructed in the form of, as some have put it, a luxurious or cozy cave home. This chamber is incredibly diverse in the form it takes as the chamber is normally themed to the location that the hidey hole is built.&lt;br /&gt;
&lt;br /&gt;
The inner chamber usually features a secondary &amp;quot;room&amp;quot; for a bed and the entryway also usually has a small platform with stairs into the main room. Stairs typically have a organic curved slope.&lt;br /&gt;
&lt;br /&gt;
The standard wall palette of the inner chamber is the following:&lt;br /&gt;
&lt;br /&gt;
*Stone Brick and all its variants&lt;br /&gt;
*Stone Brick slabs and stairs&lt;br /&gt;
*Polished Andesite&lt;br /&gt;
*Stone&lt;br /&gt;
*Stone slabs&lt;br /&gt;
*Smooth stone blocks (Some public Hidey Holes only)&lt;br /&gt;
&lt;br /&gt;
[[File:2019-04-21 13.44.17.png|thumb|220x220px]]&lt;br /&gt;
&lt;br /&gt;
Other standards of the inner chamber include:&lt;br /&gt;
&lt;br /&gt;
*Bed&lt;br /&gt;
*Dark oak door&lt;br /&gt;
*Dark oak floor&lt;br /&gt;
*At least one chest&lt;br /&gt;
*At least one furnace&lt;br /&gt;
*Crafting Table&lt;br /&gt;
*Anvil&lt;br /&gt;
*Ender Chest&lt;br /&gt;
*Jukebox&lt;br /&gt;
*Paintings&lt;br /&gt;
*Brick Fireplace&lt;br /&gt;
*Bookshelves&lt;br /&gt;
*Red Carpet&lt;br /&gt;
*Flower Pots with various plants (Except Orange Tulips)&lt;br /&gt;
*Lanterns for Lighting (Originally End Rods)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other common features, but not required in hidey holes, usually include a table with chairs, player/mob heads and armor stands featuring cheap to craft armor. At the start of Sur4, a workstation has been introduced as a common feature, which is usually composed of a small section of wooden wall with a counter, barrels and a crafting table.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:2019-04-21 14.25.27.png|thumb|220x220px|The first Hidey Hole, A simple room hidden under a storm drain in Sur1 spawn city. Very few found it and left a sign.]]&lt;br /&gt;
The original hidey hole was constructed in [[Spawn (Survival 1)|Survival 1's Spawn]] and is still accessible by the [[World Downloads|world download]] that is available through this wiki. &lt;br /&gt;
&lt;br /&gt;
However, this hidey hole looks nothing like they do today as at the time, ''Scooberson'' had not even created the idea. This hidey hole was hardly ever found and up until Survival's last days, its creator rarely spoke about it, primarily because he didn't want to spoil the fun of finding the original.&lt;br /&gt;
&lt;br /&gt;
Hidey Holes didn't officially become a process until the 41st, which was located at ''Wildfirev's'' and ''MuuMuuFace's'' Beacon Project, at the time the hidey hole consisted of one chamber, merging both types of chambers together with a outer chamber wall and an inner chamber decor. It is the only one of its kind.&lt;br /&gt;
&lt;br /&gt;
Since #41 the standards listed above came into effect and have guided the construction of them. As of the closing of Sur1 and 2, Quasi's district (#54) was the last hidey hole of those worlds.&lt;br /&gt;
&lt;br /&gt;
==List of lost Hidey Holes==&lt;br /&gt;
&lt;br /&gt;
===Survival 1===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!No.&lt;br /&gt;
!Location&lt;br /&gt;
!Coordinates&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Spawn (Survival 1)|Spawn]]&lt;br /&gt;
|(841, 66, 545)&lt;br /&gt;
|Hidden under a storm drain near the dark oak forest.&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Spawn (Survival 1)|Spawn]]&lt;br /&gt;
|(879, 63, 545)&lt;br /&gt;
|Secret little room behind jayISDIAMOND's hot tub, shared with him.&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Gothmog's Base&lt;br /&gt;
|N/A&lt;br /&gt;
|Behind the throne, hidden room off the hidden passage to home.&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Carebear Island&lt;br /&gt;
|N/A&lt;br /&gt;
|Small house on a cloud. Not entirely hidden but still a place to hide.&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Wild's Base&lt;br /&gt;
|N/A&lt;br /&gt;
|Space picked out by the sheep pens, never got to build.&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Stream Town&lt;br /&gt;
|N/A&lt;br /&gt;
|Was meant to be in the base of the windmill, never got that far.&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Ivorysnape's Base&lt;br /&gt;
|N/A&lt;br /&gt;
|Found a cave nearby, never built however&lt;br /&gt;
|-&lt;br /&gt;
|8-&lt;br /&gt;
&lt;br /&gt;
38&lt;br /&gt;
|Various places&lt;br /&gt;
|N/A&lt;br /&gt;
|Various rooms and locations that were not offically built. They were either marked out, or a simple room with little decor.&lt;br /&gt;
|-&lt;br /&gt;
|39&lt;br /&gt;
|''SummerFlower1234's base''&lt;br /&gt;
|(122379, 65, -275647)&lt;br /&gt;
|A dog house on Summer's base.&lt;br /&gt;
|-&lt;br /&gt;
|41&lt;br /&gt;
|''Wildfirev's base''&lt;br /&gt;
|(3699, 61, 29202)&lt;br /&gt;
|Hidden under a bridge at wild's and muu's beacon project.&lt;br /&gt;
|-&lt;br /&gt;
|44&lt;br /&gt;
|''Simply_Simon's base''&lt;br /&gt;
|(1838, 70, -1490)&lt;br /&gt;
|Hidden in the forest behind Simon's base.&lt;br /&gt;
|-&lt;br /&gt;
|47&lt;br /&gt;
|Spooktober [[Events|Event]]&lt;br /&gt;
|(129912, 75, -446679)&lt;br /&gt;
|Atop the hill near the front door. Built for the Spooktober event.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Survival 2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!No.&lt;br /&gt;
!Location&lt;br /&gt;
!Coordinates&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|[[Spawn (Survival 2)|Spawn]]&lt;br /&gt;
|(-1709, 52, 2484)&lt;br /&gt;
|Located in the thieves den. Accessalble by a beam higher up. Has the largest outer chamber (the den itself) of any hidey hole.&lt;br /&gt;
|-&lt;br /&gt;
|46&lt;br /&gt;
|''Wildfirev and SimplySimon's base.                     ''&lt;br /&gt;
|(22510, 63, 27145)&lt;br /&gt;
|Near jumpy's grave, not very well hidden.&lt;br /&gt;
|-&lt;br /&gt;
|48&lt;br /&gt;
|''Rustbite's base''&lt;br /&gt;
|N/A&lt;br /&gt;
|Never built, but planned.&lt;br /&gt;
|-&lt;br /&gt;
|49&lt;br /&gt;
|[[Survival 2]] Mall&lt;br /&gt;
|(-2205, 55, 8994)&lt;br /&gt;
|Hidden in the yellow minimall hub, Enter mound in the middle, on the left. Contains Moo Blart, Mall cow. &lt;br /&gt;
|-&lt;br /&gt;
|51&lt;br /&gt;
|RTAcubed's Base&lt;br /&gt;
|(-13732, 12, 14113)&lt;br /&gt;
|RTA's Base, tucked in the corner of the big room downstairs, Features a jail, per RT's Police officer roleplay on the server&lt;br /&gt;
|-&lt;br /&gt;
|52&lt;br /&gt;
|Colours Event&lt;br /&gt;
|(-15803, 61, 10063)&lt;br /&gt;
|Set up in the colors event area, entrance is in the flower forest.&lt;br /&gt;
|-&lt;br /&gt;
|53&lt;br /&gt;
|End Build&lt;br /&gt;
|(-14, 31, 64)&lt;br /&gt;
|The Ghost Hidey Hole, the last of its kind in build team projects, sealed behind a wall on the end island, inaccessable without mod powers.&lt;br /&gt;
|-&lt;br /&gt;
|54&lt;br /&gt;
|[[Quasi's District]]&lt;br /&gt;
|(-2233, 58, 2413)&lt;br /&gt;
|Under a bridge, living space features diorite patches. first ever dual entrance cave.&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Survival 3 ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!No.&lt;br /&gt;
!Location&lt;br /&gt;
!Coordinates&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|55&lt;br /&gt;
|2nd Hub&lt;br /&gt;
|(-97, 99, -6)&lt;br /&gt;
|Entrance under nether fort. Same hub as 42, but made during the 1.13 update. First Hidey hole with watervators.&lt;br /&gt;
|-&lt;br /&gt;
|56&lt;br /&gt;
|Spawn&lt;br /&gt;
|(17, 35, 40)&lt;br /&gt;
|Entrance on tunnel support, underwater theme. Found using new swimming mechanics&lt;br /&gt;
|-&lt;br /&gt;
|57&lt;br /&gt;
|2018 Xmas Area&lt;br /&gt;
|(-17335, 63, 19680)&lt;br /&gt;
|Entrance in frozen waterfall, Snow themeed with special ornament heads&lt;br /&gt;
|-&lt;br /&gt;
|58&lt;br /&gt;
|Mall&lt;br /&gt;
|(-1541, 31, 44)&lt;br /&gt;
|Located at the Sur3 mall, hidden in the ravine between the orange and green districts&lt;br /&gt;
|-&lt;br /&gt;
|59&lt;br /&gt;
|2018 New Years Area&lt;br /&gt;
|(-52473, 140, 15924)&lt;br /&gt;
|Hidden in a smokestack in the back of the titanic&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|End Farm&lt;br /&gt;
|(526, 54, 45)&lt;br /&gt;
|Hidden behind the painting in the gallery, must shift to enter&lt;br /&gt;
|-&lt;br /&gt;
|61&lt;br /&gt;
|Pigman Farm&lt;br /&gt;
|( N/A )&lt;br /&gt;
|Barrier Path from a glowstone arrow. Features a netherbrick floor and a view into the end's void&lt;br /&gt;
|-&lt;br /&gt;
|64&lt;br /&gt;
|Home Tree&lt;br /&gt;
|(517, 72, -4497)&lt;br /&gt;
|In the back of the interior of the home tree. Through the gate, all the way back&lt;br /&gt;
|-&lt;br /&gt;
|65&lt;br /&gt;
|Ouranos&lt;br /&gt;
|(5436, 76, 2138)&lt;br /&gt;
|Hidden in the corner of the town hall, requires 2 buttons to open.&lt;br /&gt;
|-&lt;br /&gt;
|66&lt;br /&gt;
|2019 Easter Area&lt;br /&gt;
|(-839, 64, 11184)&lt;br /&gt;
|Hidden behind the waterfall at the 2019 easter event.&lt;br /&gt;
|-&lt;br /&gt;
|67&lt;br /&gt;
|Chronia&lt;br /&gt;
|(4653, 62, -11744)&lt;br /&gt;
|Edge of wheat field, near the rosebushes&lt;br /&gt;
|-&lt;br /&gt;
|68&lt;br /&gt;
|2019 Halloween Area&lt;br /&gt;
|(-14283, 64, 5155)&lt;br /&gt;
|Base of the hill under the manor kitchen.&lt;br /&gt;
|-&lt;br /&gt;
|69&lt;br /&gt;
|2019 Xmas Area&lt;br /&gt;
|(-538684, 51, 208032)&lt;br /&gt;
|Hidden near the construction tower. Outside the park.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Survival 4 ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!No.&lt;br /&gt;
!Location&lt;br /&gt;
!Coordinates&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|71&lt;br /&gt;
|Husky Spawn&lt;br /&gt;
|N/A&lt;br /&gt;
|Hidden under the main bridge exiting camp, first HH of sur4 survival worlds&lt;br /&gt;
|-&lt;br /&gt;
|72&lt;br /&gt;
|Halloween 2020&lt;br /&gt;
|N/A&lt;br /&gt;
|Hidden atop a roof in the corner of the hoglin village. First ever blackstone hidey hole!&lt;br /&gt;
|-&lt;br /&gt;
|73&lt;br /&gt;
|Alina&lt;br /&gt;
|(2776, 51, -405)&lt;br /&gt;
|Under the cannons on the point of Alina&lt;br /&gt;
|-&lt;br /&gt;
|74&lt;br /&gt;
|Easter 2021&lt;br /&gt;
|(-123321, 49, -53076)&lt;br /&gt;
|In the water of the hungry rabbit game. Also serves as a happy birthday thing for Ry&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|Gaia&lt;br /&gt;
|(-1808, 61, -430)&lt;br /&gt;
|Behind the Alina Embassy, secondary entrance under the bridge a block over. Takes on a black market theme incorporating the Gaia granite into build.&lt;br /&gt;
|-&lt;br /&gt;
|76&lt;br /&gt;
|Halloween 2021&lt;br /&gt;
|(42713, 12, 19830)&lt;br /&gt;
|Hidden in the Music Quiz movie cinema room. Enter the darkness to find the entrance. Visited by Ren on stream!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Survival 5 ====&lt;br /&gt;
There were no new hidey holes constructed during the course of Survival 5.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Areas===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!No.&lt;br /&gt;
!Location&lt;br /&gt;
!Coordinates&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|First iteration of [[Server Hub]]&lt;br /&gt;
|N/A&lt;br /&gt;
|Lies outside worldborder, Hidey hole lost in the big hack of 2016. Cannot Rebuild.&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|Geode, Second Server Hub&lt;br /&gt;
|(-30, 165, 77)&lt;br /&gt;
|Floating in the blue and yellow geode in the new hub. Near McMMO&lt;br /&gt;
|-&lt;br /&gt;
|43&lt;br /&gt;
|[[Nitro UHC]] original deathmatch arena.&lt;br /&gt;
|N/A&lt;br /&gt;
|Hidden under a lava pool in iskalls side of the arena. Hidey Hole is incorrectly named as it was built before I started numbering them, wasn't able to edit sign once I did&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|Patreon Server&lt;br /&gt;
|(123, 60, 39)&lt;br /&gt;
|Hidden in a retaining wall near the spawnpoint, is also a build team breakroom with rooms for all who participated.&lt;br /&gt;
|-&lt;br /&gt;
|62&lt;br /&gt;
|UHC Hub&lt;br /&gt;
|N/A&lt;br /&gt;
|Hidden in skull mountain, behind some ferns. Hidey hole may make a return depending on whether the hub is reused in the future.&lt;br /&gt;
|-&lt;br /&gt;
|63&lt;br /&gt;
|Clock Hub&lt;br /&gt;
|N/A&lt;br /&gt;
|Hidden towards the bottom of the hub. Very unique, only one without an exterior&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|Survival 4 Mall&lt;br /&gt;
|(38, 8, -152)&lt;br /&gt;
|Hidden on 2nd floor balcony, parkour off blue car in northern parking lot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
[[File:2019-04-21 13.50.05.png|thumb|236x236px|A &amp;quot;''Marbou was here''&amp;quot; orange tulip. Each hidey hole will feature one in an item frame and one in a flowerpot.]]&lt;br /&gt;
&lt;br /&gt;
=== Hidey Hole Outposts ===&lt;br /&gt;
Sometimes Scooberson is asked by others to build a hidey hole outside of DC for a special purpose. These Hidey Holes will usually be constructed in the normal style at the time it was built. As of October 2019, there are only two of these special Hidey Holes. One was built for ''GentlemanGnu'' to use as a special generated structure in her modpack, ZooKeepr. The other was built for ''kimandjax'' for an adventure map she was building.&lt;br /&gt;
&lt;br /&gt;
===Tulip Traditions===&lt;br /&gt;
As of [[Survival 3]], ''marbou9''  begun leaving a tulip in each hidey hole as an indication of his visitations. As a result, ''Scooberson'' now leaves an empty flowerpot for him to place a second orange tulip in. This is why orange tulips will be exempted from use in flowerpots and planted during construction.&lt;br /&gt;
&lt;br /&gt;
===Trinkets of Discovery===&lt;br /&gt;
Similar to ''marbou9''&amp;lt;nowiki/&amp;gt;'s tulip tradition, players have begun leaving trinkets in the chests of the hidey holes to indicate their visitations as well. This tradition began in the first 1.13 hidey hole and has continued since.&lt;br /&gt;
&amp;lt;nowiki/&amp;gt;{{Quote|quote = I really enjoy the trinkets people leave behind, it tells me that someone has made a discovery that day.|speaker = Scooberson}}&lt;br /&gt;
[[Category:Projects]]&lt;br /&gt;
{{Featured Article|October 2021}}&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Survival 1]]&lt;br /&gt;
[[Category:Survival 2]]&lt;br /&gt;
[[Category:Survival 3]]&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Rules&amp;diff=24062</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Rules&amp;diff=24062"/>
		<updated>2022-03-18T07:34:01Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ServerInfo.png|thumb|150px]]This page states and explains the rules of the Dogcraft Minecraft Server, the Dogcraft Cybernation website and the Dogcraft Cybernation Discord server. These rules and explanations can also be found on the official Dogcraft Discord in the #rules channel.&lt;br /&gt;
==General Dogcraft Rules==&lt;br /&gt;
These rules apply to the Server, [https://discord.gg/rendog Discord] and [[Website]]. Failure to follow these rules may result in an official warning or ban, depending on the rule and the severity of the violation. Three accumulated warnings result in an automatic ban. Bans can be appealed by [https://dogcraft.net/banAppeal submiting a ban appeal] on the dogcraft website, or by private-messaging a [[List of Staff Members#serverheads|Headmod]] on Discord.&lt;br /&gt;
&lt;br /&gt;
#{{Anchor|1}}'''Like Rendog’s channel, our community is family-friendly and PG13. This means swearing and ‘adult content’ are largely prohibited.'''&lt;br /&gt;
#*Keep your language PG13. If you wouldn’t say it in front of your grandmother, don’t say it here. This applies to acronyms, abbreviations &amp;amp; symbols to represent swears&lt;br /&gt;
#*By ‘adult content’,  we mean anything involving topics such as pornography, sex, flirting/courting, physical intimacy, violence, weapons, racism, homophobia, politics, religion, gambling, alcohol, drugs, and piracy.&lt;br /&gt;
#*The following subjects ARE appropriate for chat, however, do bear in mind you may be asked to move to a private chat for extended discussion to keep chat open for others who need assistance.&lt;br /&gt;
#**How one identifies and preferred pronoun&lt;br /&gt;
#**Declaration of one's sexual orientation, religious and/or cultural ideology&lt;br /&gt;
#**Expressing personal questions about the previous two points&lt;br /&gt;
#{{Anchor|2}}'''English is the only language allowed in public, to not exclude anyone and to enable moderation of chat.'''&lt;br /&gt;
#*&amp;lt;em&amp;gt;Other languages are allowed to be spoken in private messages if the receiving party consents to this.&amp;lt;/em&amp;gt;&lt;br /&gt;
#'''No spamming or trolling'''.{{Anchor|3}}&lt;br /&gt;
#*Generally speaking, the line we draw for spamming in text is “maximum 3 of the same character in a row”. Going over the limit will usually first get a moderator to tell you to stop doing it. Repeat offense may result in an official warning.&lt;br /&gt;
#*Repeating the same thing over and over again is also seen as spam.&lt;br /&gt;
#*Spam includes: Letters/numbers, excessive caps, color abuse, font abuse and excessive line breaks.&lt;br /&gt;
#'''No advertising in public.'''{{Anchor|4}}&lt;br /&gt;
#*Advertising servers, websites and products is not allowed in public chat.&lt;br /&gt;
#*If someone asks you for a website link or Discord invite, you may do so in a private message.&lt;br /&gt;
#*Advertising shops/sales of services on the server in public chat is not allowed. If you are looking to buy from a shop/service, you may ask about it in chat. If asked about a product/shop in game, you may respond to the question.&lt;br /&gt;
#'''You consent to being 13 years or older.'''{{Anchor|5}}&lt;br /&gt;
#*Due to complications of international law, our policy is to not allow anyone under the age of 13.&lt;br /&gt;
#*This goes for Discord as well, in compliance with their Terms of Service (see: https://discordapp.com/terms).&lt;br /&gt;
#*When asked about your date of birth by a staff member, you are obligated to answer truthfully.&lt;br /&gt;
#*As our servers are located in Europe, our full Privacy Notice, written in compliance with the European GDPR laws, can be found here: https://dogcraft.net/terms.&lt;br /&gt;
#'''One account per player, one player per account.'''{{Anchor|6}}&lt;br /&gt;
#*You are not allowed to have multiple accounts (‘alts’) on the website, server or Discord. If you are caught using multiple, one of them will be banned. If you are using a second account to circumvent a ban, you will be banned for this.&lt;br /&gt;
#*You are not allowed to share your account with others. Everything that happens on your account, is your own responsibility. “I was hacked” or “my little sister did it” are not acceptable reasons when rules were broken by your account.&lt;br /&gt;
#'''Respect all other players.'''{{Anchor|7}}&lt;br /&gt;
#*Treat everyone with respect, in public chat and private messages, no matter what the reason. If you feel you are being bullied, please contact a staff member and provide detailed records of the bullying in question.&lt;br /&gt;
#*Do not disclose other people’s personal information (name, age, location, etc.) without their explicit consent, nor ask players for information like that.&lt;br /&gt;
#*If someone asks you to leave them alone, honor their request. Do not harass players in private messages, whether it’s on the server, website or Discord.&lt;br /&gt;
#*We have a ‘zero tolerance’ policy against (cyber-)bullying.&lt;br /&gt;
#'''Treat staff members respectfully and follow their directions. Do not backseat moderate.'''{{Anchor|8}}&lt;br /&gt;
#*All staff members fulfill their function on a voluntary basis. They have been given authority and means to moderate chat and the server, and to act when necessary. They can be recognized by their purple, green, red, orange and blue names.&lt;br /&gt;
#*Decisions by staff members are final. If you do not agree with a warning, ban or other measures that was taken against you, private message a Headmod on Discord to file an appeal.&lt;br /&gt;
#*Backseat moderating is not allowed. Moderators are capable of performing their task by themselves, do not try to imitate them or interfere. If you see a rule violation that goes unnoticed by staff, private message them with a screenshot instead of acting upon it yourself.&lt;br /&gt;
#*On the Dogcraft server, don’t abuse the command /helpop. It’s meant only for situations where a staff member is required, but not responding to you.&lt;br /&gt;
#'''Be respectful of RenDog and his involvement in the community.'''{{Anchor|9}}&lt;br /&gt;
#*RenDog does occasionally pay a visit to the server. If and when he does, be respectful towards him.&lt;br /&gt;
#*Please refrain from asking when RenDog will be online or releases a new episode. We do not know.&lt;br /&gt;
#*If and when RenDog streams from the server, do not disrupt this. This includes jumping in his face, crowding him, trying to get his attention in chat, and watching the stream while playing a competitive game against him (‘stream-sniping’).&lt;br /&gt;
#'''You are not allowed to be drunk or otherwise intoxicated by substances while using the server, website and Discord.'''{{Anchor|10}}&lt;br /&gt;
#*It makes you more prone to breaking rules, it’s for your own protection.&lt;br /&gt;
#*The rule applies to players and staff members alike.&lt;br /&gt;
&lt;br /&gt;
==Server-specific Rules==&lt;br /&gt;
All General Rules apply to the Dogcraft server.&lt;br /&gt;
&lt;br /&gt;
'''11. Protect your builds, and build respectfully.'''{{Anchor|11}}&lt;br /&gt;
&lt;br /&gt;
*While griefing/stealing is prohibited, it’s always better to prevent it. Claim your builds with the tools provided by the server.&lt;br /&gt;
&lt;br /&gt;
*You can buy a golden shovel and golden hoe in Spawn for 1 DCD each. The golden shovel is used to claim land, the golden hoe to lock containers (chests, furnaces, etc.). For a guide, please check the [[Guide to Claiming]].&lt;br /&gt;
*Do not build within 100 blocks of any other builds or claims without the owner’s explicit permission. It’s advised to take even more distance, to also offer room for expansion for yourself and others. - This also goes for mining resources in for example a mesa or desert.&lt;br /&gt;
*Do not build offensive, obscene or otherwise inappropriate structures. Keep Rule 1 in mind when building.&lt;br /&gt;
*You are allowed to build closer to each other in the immediate surroundings of Spawn (500 blocks). Claims may only be a maximum size of about 25x25. Do not build large pillars near Spawn that only exist to activate your elytra from. Do not build (mob)farms near Spawn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''12. Do not grief or steal.'''{{Anchor|12}}&lt;br /&gt;
&lt;br /&gt;
*Do not change, remove or alter builds that aren’t yours without the owner’s explicit permission.&lt;br /&gt;
&lt;br /&gt;
*Unclaimed builds and chests are no exception to this. If it’s not yours, don’t touch it.&lt;br /&gt;
&lt;br /&gt;
*This extends to purposely damaging the area near someone’s claim, or in public areas.&lt;br /&gt;
&lt;br /&gt;
*You are only allowed to remove obsidian from the main End island if you respawn and kill the dragon immediately after. Do not remove endstone or build on the main island without undoing it (e.g. pillars to destroy crystals).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''13. Do not use bugs, glitches or anything of the kind'''.{{Anchor|13}}&lt;br /&gt;
&lt;br /&gt;
*Item duplication is not allowed.&lt;br /&gt;
&lt;br /&gt;
*You are not allowed to break bedrock or get on top of the Nether.&lt;br /&gt;
&lt;br /&gt;
*Anything that adds items or changes their properties in a way that is not confirmed as a Minecraft feature, is not allowed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''14. Do not use mods or cracked clients.'''{{Anchor|14}}&lt;br /&gt;
&lt;br /&gt;
*The only mod allowed is Optifine. Texturepacks (excluding x-ray) and shaders are also allowed. These are the only exceptions, to enable easier moderation and provide clarity to players. Asking “can this mod be an exception?” will always be answered with “no”.&lt;br /&gt;
&lt;br /&gt;
*X-raying results in a permanent ban, as well as fly mods and similar modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''15. Cheating the AFK kicker is not allowed.'''{{Anchor|15}}&lt;br /&gt;
&lt;br /&gt;
*After 7 minutes, you will be automatically moved to the Hub, where you will not earn DCD or claimblocks. This is to prevent AFK’ing by people to farm resources.&lt;br /&gt;
&lt;br /&gt;
*Bypassing this kicker in any way, for example with an AFK pool, flying machine, autoclicker or a rejoin script, is not allowed.&lt;br /&gt;
&lt;br /&gt;
*AFK fishers are also bypassing the AFK kicker. You can only use these machines if you are able to respond in chat when asked by a staff member.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''16. Use public areas thoughtfully.'''{{Anchor|16}}&lt;br /&gt;
&lt;br /&gt;
*Don’t leave flying machines just out in the wild. They might be snatched by predators.&lt;br /&gt;
&lt;br /&gt;
*Do not build farms or redstone contraptions in the Mall&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''17. You may not cause large amounts of lag to the server with your farms.'''{{Anchor|18}}&lt;br /&gt;
&lt;br /&gt;
*You may only have a total of 6 ironfarm platforms/cells per base, defined as 3 villagers capable of spawning iron golems.&lt;br /&gt;
&lt;br /&gt;
*Pigman farms cannot be larger than a 25x25 square with a max of 2 spawning platforms.&lt;br /&gt;
&lt;br /&gt;
*Please adhere to a limit of 100 mobs of the same kind in the same area. Exceeding this amount will result in a staff member telling you to cull the herd. Variants of mobs (coloured sheep, coloured llamas, etc.) do not count as separate kinds. Ironfarm villagers count towards your 100 max villagers.&lt;br /&gt;
&lt;br /&gt;
*You are not allowed to use withers in farms. If spawning it for witherroses, you must kill the wither immediately after.&lt;br /&gt;
*You may not build raidfarms. Please fight raids the normal way.&lt;br /&gt;
*Don’t complain about lag, it’s not going to fix the problem.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''18. Only engage in PVP with consent from all parties involved.'''{{Anchor|19}}&lt;br /&gt;
&lt;br /&gt;
*Playertraps with things such as lava, TNT or anvils are also covered by this rule.&lt;br /&gt;
&lt;br /&gt;
*You can toggle PVP on or off with &amp;lt;code&amp;gt;/pvp&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''The server will not reimburse items or currencies that were lost in glitches, lag or crashes. If the website is down, DCDs will not work properly, as they’re linked to the website.'''''&lt;br /&gt;
&lt;br /&gt;
==Discord-specific Rules==&lt;br /&gt;
All General Rules apply to the Dogcraft Discord server.&lt;br /&gt;
&lt;br /&gt;
The General Rules also apply to voice channels on the Dogcraft Discord.&lt;br /&gt;
&lt;br /&gt;
'''19. Place messages in the appropriate channels. For example, images should go to #pics2show and not #chat'''.{{Anchor|25}}&lt;br /&gt;
&lt;br /&gt;
*Links that do not directly involve Dogcraft are not allowed to be posted anywhere without a staff member’s explicit permission, with the exceptions named explicitly in Rule 28.&lt;br /&gt;
&lt;br /&gt;
'''20. You are allowed to share (or ‘plug’) your videos, streams, content channels or other created content in #shameless_plugs only.'''{{Anchor|26}}&lt;br /&gt;
&lt;br /&gt;
*Discord servers/invites are not allowed to be posted anywhere.&lt;br /&gt;
&lt;br /&gt;
*The &amp;lt;code&amp;gt;@Content&amp;lt;/code&amp;gt; tag '''IS''' allowed to be used in this channel, &amp;lt;code&amp;gt;@everyone&amp;lt;/code&amp;gt; is NOT. This was requested by RenDog himself, knowing how difficult it can be to get your channel up and running. Do not complain when people use &amp;lt;code&amp;gt;@Content&amp;lt;/code&amp;gt;, you are able to turn it off in #pick-roles by pressing the &amp;lt;code&amp;gt;@Content Pings&amp;lt;/code&amp;gt; button.&lt;br /&gt;
&lt;br /&gt;
'''21. You are not allowed to tag the Hermits.'''{{Anchor|27}}&lt;br /&gt;
&lt;br /&gt;
*They are here as a courtesy to Ren, not to answer your specific questions. If you would like to get in touch with them, Twitter is your best bet.&lt;br /&gt;
&lt;br /&gt;
==Website and Wiki-specific Rules==&lt;br /&gt;
All General Rules apply to the Dogcraft website.&lt;br /&gt;
&lt;br /&gt;
'''22. Do not abuse the suggestion and reporting feeds on the website.'''{{Anchor|28}}&lt;br /&gt;
&lt;br /&gt;
*We accept suggestions, feedback, ban appeals and bug reports through forms on the website. Do not abuse these feeds, such as by spamming them or using inappropriate language or conduct.&lt;br /&gt;
*When reporting bugs, give a detailed description of the problem and how it can be reproduced. When giving feedback or suggestions, be descriptive and specific.&lt;br /&gt;
&lt;br /&gt;
'''23. Do not vandalise the Dogcraft Wiki.'''{{Anchor|29}}&lt;br /&gt;
&lt;br /&gt;
*Vandalism is the act of editing the Dogcraft Wiki maliciously. This could be by deleting or overwriting existing pages and content or repeatedly and purposefully adding misleading or incorrect information to the site.&lt;br /&gt;
*As per general rules, content of the wiki must be suitable for a PG-13 audience. Please refer to the Wiki Guidelines available from the bottom of the main page for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Navbox ServerInfo|body1 = [[Cyberdog_Nation_Rules|Rules]], [[Ranks]], [[Staff Members]], [[Commands Guide|Commands]], [[Dogcraft Dollars]], [[Dogcraft.net|Website]]|body2 = [[Guide to Linking]]}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Server Information]]&lt;br /&gt;
[[Category:Site Content]]&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Headmod_Mansion&amp;diff=23673</id>
		<title>Headmod Mansion</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Headmod_Mansion&amp;diff=23673"/>
		<updated>2022-03-16T05:54:29Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Created page with &amp;quot;{{Infobox Build |title        = {{ROOTPAGENAME}} |image        = HMManorFront.png |caption      = Front of the Headmod Mansion |world        = Survival 4 |sur4subworld =Beagle...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Build&lt;br /&gt;
|title        = {{ROOTPAGENAME}}&lt;br /&gt;
|image        = HMManorFront.png&lt;br /&gt;
|caption      = Front of the Headmod Mansion&lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld =Beagle&lt;br /&gt;
|builders     =Scooberson&lt;br /&gt;
Princess&lt;br /&gt;
&lt;br /&gt;
simply_simon_&lt;br /&gt;
&lt;br /&gt;
briggsmech &lt;br /&gt;
|contributors = &lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|completed    = &lt;br /&gt;
|xcoord       = &lt;br /&gt;
|ycoord       = &lt;br /&gt;
|zcoord       = &lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{ROOTPAGENAME}}''' is a build on the [[Survival 4]] world of the [[Dogcraft Server]].&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
The Headmod mansion is a woodland mansion on the [[Beagle]] world of [[Survival 4]] that was taken over by the Headmods to serve as a storehouse for the various heads, armorstands and other mystical items that are used for events, projects or mischief. Later on, the builds purpose was expanded to include serving as a HQ for Dogcraft leadership.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Originally the mansion was found by Headmod simply_simon_, who offered the mansion to the other Heads for the cause. The first rooms to be implemented were the miniblock storage room, followed by the armorstand gallery behind the staircase. During the constructions of these rooms, the idea was proposed to convert the rest of the mansion into a HM HQ. Construction was largely done by Headmod Scooberson, with help from the other Headmods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eventually, the idea was had between Princess223 and Scooberson to invite staff to build around the mansion, creating a village outside. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mansion Decoration ==&lt;br /&gt;
&lt;br /&gt;
===== Mansion Exterior =====&lt;br /&gt;
The exterior remained relatively unchanged from the original mansion. The only noticeable changes consist of a front porch and a backyard. The yard was constructed around a large doghouse containing Ironboundred's pet, a giant zombie, and also has a pergola, fire ring and horseshoe pit.&lt;br /&gt;
&lt;br /&gt;
===== Mansion Interior =====&lt;br /&gt;
The interior of the mansion is where most of the work took place. It consists of three floors, the first two dedicated to offices for the various staff teams, while the top floor serves as a living quarters for the server Headmods. The offices are constructed by their respective residents, while the rest of the build is done by server headmods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''First Floor Rooms'''&lt;br /&gt;
&lt;br /&gt;
The rooms of the first floor consist of the following:&lt;br /&gt;
&lt;br /&gt;
* Foyer&lt;br /&gt;
* Head Collections&lt;br /&gt;
* Armorstand Gallery&lt;br /&gt;
* Copier Room&lt;br /&gt;
* Break Room&lt;br /&gt;
* Restroom&lt;br /&gt;
* Scooberson's Office&lt;br /&gt;
* simply_simon_'s Office&lt;br /&gt;
* Admin Office&lt;br /&gt;
* Googly2002's Office&lt;br /&gt;
* William278's Office&lt;br /&gt;
* Princess223's Office&lt;br /&gt;
* briggsmech's Office&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Second Floor Rooms'''&lt;br /&gt;
&lt;br /&gt;
The second floor was relatively unfinished, but were planned for the following:&lt;br /&gt;
&lt;br /&gt;
* Web Admin's Office&lt;br /&gt;
* Event's Office&lt;br /&gt;
* Buildteam Office&lt;br /&gt;
* Patreon HM's Office&lt;br /&gt;
* Boxing Room&lt;br /&gt;
* Arcade&lt;br /&gt;
* Headmod Meeting Room&lt;br /&gt;
* Secret Room&lt;br /&gt;
* Bathroom&lt;br /&gt;
* Break Room&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Third Floor Rooms'''&lt;br /&gt;
&lt;br /&gt;
The third floor rooms consist of the following:&lt;br /&gt;
&lt;br /&gt;
* Kitchen&lt;br /&gt;
* Dining Room&lt;br /&gt;
* Princess223's Bedroom&lt;br /&gt;
* Scooberson's Bedroom&lt;br /&gt;
* simply_simon_'s Bedroom&lt;br /&gt;
* briggsmech's Bedroom&lt;br /&gt;
* Greenhouse&lt;br /&gt;
* Covered Porch&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:HMManorFoyer.png|Headmod Mansion Foyer&lt;br /&gt;
File:HMManorYard.png|Headmod Mansion Backyard&lt;br /&gt;
File:HMManorDR.png|Headmod Mansion Dining Room&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* The mansion is full of hidden paths and rooms!&lt;br /&gt;
* The gravel outside the mansion spells Headmod&lt;br /&gt;
* briggsmech never even started his room, as a result it developed its own ecosystem.&lt;br /&gt;
* The copier in the Copy Room actually works.&lt;br /&gt;
* The Admin office jukebox is timed to shoot fireworks to the beat drop in Pigstep&lt;br /&gt;
* The lectern in the kitchen had a real recipe for fudge.&lt;br /&gt;
* The clocks on the ground floor all ring throughout the day, which annoyed Simon greatly.&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:HMManorYard.png&amp;diff=23672</id>
		<title>File:HMManorYard.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:HMManorYard.png&amp;diff=23672"/>
		<updated>2022-03-16T05:40:03Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:HMManorFront.png&amp;diff=23671</id>
		<title>File:HMManorFront.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:HMManorFront.png&amp;diff=23671"/>
		<updated>2022-03-16T05:40:02Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:HMManorFoyer.png&amp;diff=23670</id>
		<title>File:HMManorFoyer.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:HMManorFoyer.png&amp;diff=23670"/>
		<updated>2022-03-16T05:40:00Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:HMManorDR.png&amp;diff=23669</id>
		<title>File:HMManorDR.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:HMManorDR.png&amp;diff=23669"/>
		<updated>2022-03-16T05:39:58Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=The_Enderwatcher_Stage&amp;diff=23488</id>
		<title>The Enderwatcher Stage</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=The_Enderwatcher_Stage&amp;diff=23488"/>
		<updated>2022-03-09T21:50:27Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: :parrot: :parrot: :parrot:&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Build&lt;br /&gt;
|title        = {{ROOTPAGENAME}}&lt;br /&gt;
|image        = Enderwatchers.png&lt;br /&gt;
|caption      = The Enderwatchers live performance.&lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld =Beagle&lt;br /&gt;
|builders     = &lt;br /&gt;
|contributors = &lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|completed    = &lt;br /&gt;
|xcoord       = &lt;br /&gt;
|ycoord       = &lt;br /&gt;
|zcoord       = &lt;br /&gt;
|dimension    = End&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{ROOTPAGENAME}}''' is a build on the [[Survival 4]] world of the [[Dogcraft Server]].&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
The Enderwatcher Stage is a quartz structure with dark oak trapdoors and a jukebox constructed just outside the Beagle End obsidian platform. When a music disc is inserted into the jukebox, the trapdoors open to reveal 5 dancing parrots inside. The center parrot is named Enderwatcher, the remaining 4 are simply named &amp;quot;Backup Dancers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Enderwatcher originated during the course of [[Survival 3]] and was originally owned by player Domino_1. At some point later on, a stage was built into the wall next to the obsidian platform by player Scooberson. Enderwatcher, as well as a few backup dancers, were shoved inside where they remained until the closure of Survival 3. When the stage was built a brief party was held to watch the show and was attended by several players who were online at the time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shortly after the opening of Beagle, the stage on Survival 4 was constructed by Scooberson purely because of his amusement for the dancing parrots. Enderwatcher and his dancers remained on the stage until the end of Survival 4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Enderwatchers.png&amp;diff=23487</id>
		<title>File:Enderwatchers.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Enderwatchers.png&amp;diff=23487"/>
		<updated>2022-03-09T21:47:25Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;5 Dancing Parrots on the Sur4 Beagle End&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Scooberson&amp;diff=23486</id>
		<title>User:Scooberson</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Scooberson&amp;diff=23486"/>
		<updated>2022-03-09T21:29:08Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Minor update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}{{Infobox Player&lt;br /&gt;
| mc_username = Scooberson&lt;br /&gt;
| join_date = Joined Community Sept 23rd 2013&lt;br /&gt;
Joined Server on public launch.&lt;br /&gt;
| server_rank = Head Mod&lt;br /&gt;
| activity = Active&lt;br /&gt;
| groups = Staff Team&lt;br /&gt;
Build Team&lt;br /&gt;
| builds = Scooberson Hidey Holes&lt;br /&gt;
Area 52&lt;br /&gt;
Scoobchester Manor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hello all! My name is Scooberson, mostly go by Scoobs/Scoob. I'm a headmod of DC, joined DC back in Sept 2013. I became staff on the server March 2016 and have enjoyed my time serving the community ever since. I am also a master builder for the build team. I'm most notably known for my Hidey Holes, which are found around the server.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That's it, short and sweet. XD[[File:Profile Image.jpg|alt=|thumb|100x100px|center|Discord Profile Image]]&lt;br /&gt;
==My favorite pages==&lt;br /&gt;
&lt;br /&gt;
*[[Area 52]]&lt;br /&gt;
*[[Scooberson Hidey Holes]]&lt;br /&gt;
*[[Scoobchester Manor]]&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Scoobchester_Manor&amp;diff=23443</id>
		<title>Scoobchester Manor</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Scoobchester_Manor&amp;diff=23443"/>
		<updated>2022-03-07T20:53:52Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Is it a change when it's just been created? :thinking:&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox base&lt;br /&gt;
|title        = {{ROOTPAGENAME}}&lt;br /&gt;
|image        = 2022-03-07_13.38.49.png&lt;br /&gt;
|caption      = Front entrance of The Scoobchester Manor&lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld =Beagle &lt;br /&gt;
|builders     =Scooberson &lt;br /&gt;
|founded      =April 11th 2019 &lt;br /&gt;
|xcoord       =-91 &lt;br /&gt;
|ycoord       =69 &lt;br /&gt;
|zcoord       =-7764 &lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{ROOTPAGENAME}}''' is the base of [Scooberson] on the [[Survival 4]] world of the [[Dogcraft Server]].&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
The Scoobchester Manor is based on the real life Winchester House in San Jose, California. The base itself is a cluster of buildings of various sizes and shapes constructed out of a stone brick ground level and a quartz upper level. Each build has a stone brick roof with an organic slope built to the shape of each building. In numerous places these roofs overlap or connect to each other.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construction on the base follows a specific set of rules. They are the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Each building focuses on one particular aspect of survival (Smelting, Storage etc.)&lt;br /&gt;
* Basements can only be made to serve the upper buildings needs functionally/aesthetically.&lt;br /&gt;
* Each building must connect to another directly, no ground paths to other places.&lt;br /&gt;
* One building at a time, build must be completed before moving to the next.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Buildings =====&lt;br /&gt;
Progress on the base was very slow. As a result by the close of Survival 4 only five buildings were able to be constructed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Main House'''&lt;br /&gt;
&lt;br /&gt;
The main house is the first constructed and serves as the main entrance to the base. This building serves as a foyer on the lower level and houses bedrooms upstairs. The rules were a bit relaxed on this build as it had to serve as the starter home until more was built. As a result it does have a basement to house animals and a potion corner upstairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Storage'''&lt;br /&gt;
&lt;br /&gt;
The storage building was the second building and is the most used of the five. The downstairs was for bulk storage as well as a workbench for Scooberson's Hidey Hole shulker kits. Upstairs was the main storage area, designed similar to a warehouse with chests on shelves and a rack in the middle of the room. The rack is where the base log was kept. Additionally, off to the side is a workspace for crafting and valuables storage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Smeltery'''&lt;br /&gt;
&lt;br /&gt;
The smeltery building comes third, it's purpose is tied to the furnace. The lower level houses the smelter array itself, as well as a decorative forge area to represent the blast furnace. Upstairs is decorated to fit the smoker as a kitchen and dining room. The kitchen stores food and serves as the smelter controls. Since the kitchen is a decorative room, the controls are disguised in the decoration. The input cart is in a cabinet, the fuel cart switch is toggled with a cauldron by adding or removing &amp;quot;Soapy water&amp;quot; and the smelter output is in the fridge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Library'''&lt;br /&gt;
&lt;br /&gt;
The library was fourth and serves to house the enchanting table. This building is Scooberson's favorite of the five. The enchanting table is up a spiral staircase lined with bookshelves. The room also features a sitting area on a raised platform in the middle of the tower. In the library you can also find lecterns containing various books Scooberson had picked up over the course of Survival 4.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Villager House'''&lt;br /&gt;
&lt;br /&gt;
The villager house is the final building constructed. It's purpose is geared towards serving both as a trade hall and an iron farm. However, due to Scooberson's lack of planning, the tower housing the iron farm was too close to the other buildings so golems kept spawning on the roof nearby. It's since been decommissioned and remains in place to reflect the purpose of the build.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Originally, foundations for the first building were laid on Husky. However, with the opening of the Beagle world the foundations were torn down and moved to the other world to escape the Throughout the course of Survival 4, a base log was kept in the storage building for logging any additions or changes to the base, however, in early Survival 4 a few logs were forgotten so a few gaps exist. Below is a list of key developments in the build. Any further logs can be found in the world download of the base.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Date&lt;br /&gt;
!Log Entry (Paraphrased)&lt;br /&gt;
|-&lt;br /&gt;
|April 11th 2020&lt;br /&gt;
|Moved from Husky to Beagle, began construction of main house.&lt;br /&gt;
|-&lt;br /&gt;
|May 26th 2020&lt;br /&gt;
|Storage building finished. First ever cat gift received, it was rotten flesh...&lt;br /&gt;
|-&lt;br /&gt;
|June 2nd 2020&lt;br /&gt;
|Began construction of smeltery building,&lt;br /&gt;
|-&lt;br /&gt;
|February 23rd 2021&lt;br /&gt;
|Smeltery building completed, main building got a few decorative tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|March 29th 2021&lt;br /&gt;
|Library construction begins.&lt;br /&gt;
|-&lt;br /&gt;
|November 23rd 2021&lt;br /&gt;
|Library finished. Villager hall foundations laid.&lt;br /&gt;
|-&lt;br /&gt;
|March 1st 2022&lt;br /&gt;
|Save made of base. Log marked as ended. Updates post save to be added to wiki article&lt;br /&gt;
|-&lt;br /&gt;
|March 6th 2022&lt;br /&gt;
|Villager house finished. Iron farm decommissioned due to builder incompetence.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some photos of your base!&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:2022-03-07 13.40.04.png|Storage Room&lt;br /&gt;
File:2022-03-07 13.40.52.png|Dining Room&lt;br /&gt;
File:2022-03-07 13.39.36.png|Library&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* The base features several secrets within. Some are not as easy to find as others.&lt;br /&gt;
* The base largely lacks doors, this was intentional to allow players to explore a little if they find the base.&lt;br /&gt;
* A few staff members have made a secret room within the base.&lt;br /&gt;
* The base log was meant to be moved to the library, but Scooberson didn't trust himself to remember it, so it remained in the storage room.&lt;br /&gt;
* There was a direct path from the storage house to the dining room, but was removed when the villager house was added.&lt;br /&gt;
* The main house basement used to be the villager dungeon. But they were freed when the villager house came to be.&lt;br /&gt;
* The armorstand with bbrain's head was placed by Iron to look after the server when both Iron and Scooberson got off the server.&lt;br /&gt;
* The pile of chests in the corner of the storage room holds confiscated goods from rule-breaking players. Scooberson keeps them for reasons unknown.&lt;br /&gt;
* The cow in the dining room comes from a tradition of Scooberson's started all the way back in the fan owned servers. Every world, somehow a cow wanders into his base, entirely without any action by Scooberson. When it is found it is named according to the location found and incorporated into the room. This world's cow is Waiter Cow: Server of Meals&lt;br /&gt;
* A villager trapped in a surface cave to the west of the base has been there since the first month of beagle. He was meant to be moved to the villager hall, but was forgotten.&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:2022-03-07_13.40.52.png&amp;diff=23441</id>
		<title>File:2022-03-07 13.40.52.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:2022-03-07_13.40.52.png&amp;diff=23441"/>
		<updated>2022-03-07T20:33:36Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:2022-03-07_13.38.49.png&amp;diff=23440</id>
		<title>File:2022-03-07 13.38.49.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:2022-03-07_13.38.49.png&amp;diff=23440"/>
		<updated>2022-03-07T20:33:35Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:2022-03-07_13.40.04.png&amp;diff=23439</id>
		<title>File:2022-03-07 13.40.04.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:2022-03-07_13.40.04.png&amp;diff=23439"/>
		<updated>2022-03-07T20:33:34Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:2022-03-07_13.39.36.png&amp;diff=23438</id>
		<title>File:2022-03-07 13.39.36.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:2022-03-07_13.39.36.png&amp;diff=23438"/>
		<updated>2022-03-07T20:33:33Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Scooberson_Hidey_Holes&amp;diff=21091</id>
		<title>Scooberson Hidey Holes</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Scooberson_Hidey_Holes&amp;diff=21091"/>
		<updated>2021-10-04T03:37:00Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Updated some info on the Hidey Holes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|title=Hidey Holes|message=Please do not ask Scooberson about the location of ''Hidey Holes''; they are a secret.}}'''Scooberson Hidey Holes''' are hidden caves which consist of an inner and an outer chamber. The outer chamber usually takes on the form of a lush cave. The inner chamber is always a luxurious home carved into the stone. Constructed by ''Scooberson'', Hidey holes can be distinguished by a sign over that door that &amp;quot;Certifies&amp;quot; the secret hole and numbers it.&lt;br /&gt;
[[File:Hidey Hole plaque.png|thumb|220x220px|First 1.13 hidey hole required special acknowledgement on the plaque. Photo Creds: Xandermuis]]&lt;br /&gt;
&lt;br /&gt;
Hidey Holes are most commonly found in public server locations, however they are known to appear at player's builds and cities. Most times they are built to match the theme of its location. Currently, there are 72 hidey holes. However, when the original [[Survival]] and subsequently [[Survival 2]] closed, many of them were lost. At the end of [[Survival 3]] the total number was at 69. As of October 2021, the count now lies at 75. Only a small handful of hidey holes exist currently, however some can be found in some of the world downloads available here on the wiki.{{Quote|quote = One of the reasons I make these Hidey-Holes, is because I love the reactions people have when they make a discovery. I want to encourage people to explore and give them the ability to experience that sense of discovery for themselves.|speaker = Scooberson}}&lt;br /&gt;
&lt;br /&gt;
==Hidey Hole Standards==&lt;br /&gt;
Hidey Holes are constructed with a standard method in mind. This is intentional to maintain a distinct style to allow easy recognition. However, it's worth noting that the Hidey Holes &amp;quot;evolve&amp;quot; over time. Some elements you may find inside may not be the same as older ones. These &amp;quot;evolutions&amp;quot; have historically taken place at the start of new worlds, or when new versions introduce something useful to the design.&lt;br /&gt;
&lt;br /&gt;
===The Outer Chamber===&lt;br /&gt;
[[File:2019-04-21 13.43.51.png|thumb|220x220px|Outer chamber of a standard Hidey Hole]]&lt;br /&gt;
The outer chamber is constructed in the form of a lush cave. The size of this cave will vary by locations and ''Scooberson''&amp;lt;nowiki/&amp;gt;'s time dedicated to the project. This chamber is usually the same with minor variations made to the palette.&lt;br /&gt;
&lt;br /&gt;
The walls are always constructed using a palette of the following blocks and their stair, slab and wall variants if applicable:&lt;br /&gt;
&lt;br /&gt;
*Gravel&lt;br /&gt;
*Andesite&lt;br /&gt;
*Stone&lt;br /&gt;
*Moss Stone&lt;br /&gt;
*Cobble Stone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The floors of the chamber usually have grass covered with tall grass, blue orchids, alliums, rose bushes and lilacs among other flora. A path from the entrance leads to the door to the Inner chamber.&lt;br /&gt;
&lt;br /&gt;
The outer chamber also always includes water in some form, whether it's a pool or a stream. The water generally has sugarcane and lily pads. As of 1.13 the water pools became more intricate and included waterlogged walls, stairs and slabs, as well as sea pickles. These pools can also come in a lava variant for nether hidey holes.&lt;br /&gt;
&lt;br /&gt;
===The Inner Chamber===&lt;br /&gt;
[[File:2019-04-21 13.44.07.png|thumb|220x220px|An image of a typical inner chamber, this one takes on an elongated shape and has multiple levels.]]&lt;br /&gt;
The inner chamber is constructed in the form of, as some have put it, a luxurious or cozy cave home. This chamber is incredibly diverse in the form it takes as the chamber is normally themed to the location that the hidey hole is built.&lt;br /&gt;
&lt;br /&gt;
The inner chamber usually features a secondary &amp;quot;room&amp;quot; for a bed and the entryway also usually has a small platform with stairs into the main room. Stairs typically have a organic curved slope.&lt;br /&gt;
&lt;br /&gt;
The standard wall palette of the inner chamber is the following:&lt;br /&gt;
&lt;br /&gt;
*Stone Brick and all its variants&lt;br /&gt;
*Stone Brick slabs and stairs&lt;br /&gt;
*Polished Andesite&lt;br /&gt;
*Stone&lt;br /&gt;
*Stone slabs&lt;br /&gt;
*Smooth stone blocks (Some public Hidey Holes only)&lt;br /&gt;
&lt;br /&gt;
[[File:2019-04-21 13.44.17.png|thumb|220x220px]]&lt;br /&gt;
&lt;br /&gt;
Other standards of the inner chamber include:&lt;br /&gt;
&lt;br /&gt;
*Bed&lt;br /&gt;
*Dark oak door&lt;br /&gt;
*Dark oak floor&lt;br /&gt;
*At least one chest&lt;br /&gt;
*At least one furnace&lt;br /&gt;
*Crafting Table&lt;br /&gt;
*Anvil&lt;br /&gt;
*Ender Chest&lt;br /&gt;
*Jukebox&lt;br /&gt;
*Paintings&lt;br /&gt;
*Brick Fireplace&lt;br /&gt;
*Bookshelves&lt;br /&gt;
*Red Carpet&lt;br /&gt;
*Flower Pots with various plants (Except Orange Tulips)&lt;br /&gt;
*Lanterns for Lighting (Originally End Rods)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other common features, but not required in hidey holes, usually include a table with chairs, player/mob heads and armor stands featuring cheap to craft armor. At the start of Sur4, a workstation has been introduced as a common feature, which is usually composed of a small section of wooden wall with a counter, barrels and a crafting table.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:2019-04-21 14.25.27.png|thumb|220x220px|The first Hidey Hole, A simple room hidden under a storm drain in Sur1 spawn city. Very few found it and left a sign.]]&lt;br /&gt;
The original hidey hole was constructed in [[Spawn (Survival 1)|Survival 1's Spawn]] and is still accessible by the [[World Downloads|world download]] that is available through this wiki. &lt;br /&gt;
&lt;br /&gt;
However, this hidey hole looks nothing like they do today as at the time, ''Scooberson'' had not even created the idea. This hidey hole was hardly ever found and up until Survival's last days, its creator rarely spoke about it, primarily because he didn't want to spoil the fun of finding the original.&lt;br /&gt;
&lt;br /&gt;
Hidey Holes didn't officially become a process until the 41st, which was located at ''Wildfirev's'' and ''MuuMuuFace's'' Beacon Project, at the time the hidey hole consisted of one chamber, merging both types of chambers together with a outer chamber wall and an inner chamber decor. It is the only one of its kind.&lt;br /&gt;
&lt;br /&gt;
Since #41 the standards listed above came into effect and have guided the construction of them. As of the closing of Sur1 and 2, Quasi's district (#54) was the last hidey hole of those worlds.&lt;br /&gt;
&lt;br /&gt;
==List of lost Hidey Holes==&lt;br /&gt;
&lt;br /&gt;
===Survival 1===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!No.&lt;br /&gt;
!Location&lt;br /&gt;
!Coordinates&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Spawn (Survival 1)|Spawn]]&lt;br /&gt;
|(841, 66, 545)&lt;br /&gt;
|Hidden under a storm drain near the dark oak forest.&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Spawn (Survival 1)|Spawn]]&lt;br /&gt;
|(879, 63, 545)&lt;br /&gt;
|Secret little room behind jayISDIAMOND's hot tub, shared with him.&lt;br /&gt;
|-&lt;br /&gt;
|3-&lt;br /&gt;
&lt;br /&gt;
38&lt;br /&gt;
|Various places&lt;br /&gt;
|N/A&lt;br /&gt;
|Various rooms and locations that were not offically built. They were either marked out, or a simple room with little decor.&lt;br /&gt;
|-&lt;br /&gt;
|39&lt;br /&gt;
|''SummerFlower1234's base''&lt;br /&gt;
|(122379, 65, -275647)&lt;br /&gt;
|A dog house on Summer's base.&lt;br /&gt;
|-&lt;br /&gt;
|41&lt;br /&gt;
|''Wildfirev's base''&lt;br /&gt;
|(3699, 61, 29202)&lt;br /&gt;
|Hidden under a bridge at wild's and muu's beacon project.&lt;br /&gt;
|-&lt;br /&gt;
|44&lt;br /&gt;
|''Simply_Simon's base''&lt;br /&gt;
|(1838, 70, -1490)&lt;br /&gt;
|Hidden in the forest behind Simon's base.&lt;br /&gt;
|-&lt;br /&gt;
|47&lt;br /&gt;
|Spooktober [[Events|Event]]&lt;br /&gt;
|(129912, 75, -446679)&lt;br /&gt;
|Atop the hill near the front door. Built for the Spooktober event.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Survival 2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!No.&lt;br /&gt;
!Location&lt;br /&gt;
!Coordinates&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|[[Spawn (Survival 2)|Spawn]]&lt;br /&gt;
|(-1709, 52, 2484)&lt;br /&gt;
|Located in the thieves den. Accessalble by a beam higher up. Has the largest outer chamber (the den itself) of any hidey hole.&lt;br /&gt;
|-&lt;br /&gt;
|46&lt;br /&gt;
|''Wildfirev and SimplySimon's base.                     ''&lt;br /&gt;
|(22510, 63, 27145)&lt;br /&gt;
|Near jumpy's grave, not very well hidden.&lt;br /&gt;
|-&lt;br /&gt;
|48&lt;br /&gt;
|''Rustbite's base''&lt;br /&gt;
|N/A&lt;br /&gt;
|Never built, but planned.&lt;br /&gt;
|-&lt;br /&gt;
|49&lt;br /&gt;
|[[Survival 2]] Mall&lt;br /&gt;
|(-2205, 55, 8994)&lt;br /&gt;
|Hidden in the yellow minimall hub, Enter mound in the middle, on the left. Contains Moo Blart, Mall cow. &lt;br /&gt;
|-&lt;br /&gt;
|51&lt;br /&gt;
|RTAcubed's Base&lt;br /&gt;
|(-13732, 12, 14113)&lt;br /&gt;
|RTA's Base, tucked in the corner of the big room downstairs, Features a jail, per RT's Police officer roleplay on the server&lt;br /&gt;
|-&lt;br /&gt;
|52&lt;br /&gt;
|Colours Event&lt;br /&gt;
|(-15803, 61, 10063)&lt;br /&gt;
|Set up in the colors event area, entrance is in the flower forest.&lt;br /&gt;
|-&lt;br /&gt;
|53&lt;br /&gt;
|End Build&lt;br /&gt;
|(-14, 31, 64)&lt;br /&gt;
|The Ghost Hidey Hole, the last of its kind in build team projects, sealed behind a wall on the end island, inaccessable without mod powers.&lt;br /&gt;
|-&lt;br /&gt;
|54&lt;br /&gt;
|[[Quasi's District]]&lt;br /&gt;
|(-2233, 58, 2413)&lt;br /&gt;
|Under a bridge, living space features diorite patches. first ever dual entrance cave.&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Survival 3 ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!No.&lt;br /&gt;
!Location&lt;br /&gt;
!Coordinates&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|55&lt;br /&gt;
|2nd Hub&lt;br /&gt;
|(-97, 99, -6)&lt;br /&gt;
|Entrance under nether fort. Same hub as 42, but made during the 1.13 update. First Hidey hole with watervators.&lt;br /&gt;
|-&lt;br /&gt;
|56&lt;br /&gt;
|Spawn&lt;br /&gt;
|(17, 35, 40)&lt;br /&gt;
|Entrance on tunnel support, underwater theme. Found using new swimming mechanics&lt;br /&gt;
|-&lt;br /&gt;
|57&lt;br /&gt;
|2018 Xmas Area&lt;br /&gt;
|(-17335, 63, 19680)&lt;br /&gt;
|Entrance in frozen waterfall, Snow themeed with special ornament heads&lt;br /&gt;
|-&lt;br /&gt;
|58&lt;br /&gt;
|Mall&lt;br /&gt;
|(-1541, 31, 44)&lt;br /&gt;
|Located at the Sur3 mall, hidden in the ravine between the orange and green districts&lt;br /&gt;
|-&lt;br /&gt;
|59&lt;br /&gt;
|2018 New Years Area&lt;br /&gt;
|(-52473, 140, 15924)&lt;br /&gt;
|Hidden in a smokestack in the back of the titanic&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|End Farm&lt;br /&gt;
|(526, 54, 45)&lt;br /&gt;
|Hidden behind the painting in the gallery, must shift to enter&lt;br /&gt;
|-&lt;br /&gt;
|61&lt;br /&gt;
|Pigman Farm&lt;br /&gt;
|( N/A )&lt;br /&gt;
|Barrier Path from a glowstone arrow. Features a netherbrick floor and a view into the end's void&lt;br /&gt;
|-&lt;br /&gt;
|64&lt;br /&gt;
|Home Tree&lt;br /&gt;
|(517, 72, -4497)&lt;br /&gt;
|In the back of the interior of the home tree. Through the gate, all the way back&lt;br /&gt;
|-&lt;br /&gt;
|65&lt;br /&gt;
|Ouranos&lt;br /&gt;
|(5436, 76, 2138)&lt;br /&gt;
|Hidden in the corner of the town hall, requires 2 buttons to open.&lt;br /&gt;
|-&lt;br /&gt;
|66&lt;br /&gt;
|2019 Easter Area&lt;br /&gt;
|(-839, 64, 11184)&lt;br /&gt;
|Hidden behind the waterfall at the 2019 easter event.&lt;br /&gt;
|-&lt;br /&gt;
|67&lt;br /&gt;
|Chronia&lt;br /&gt;
|(4653, 62, -11744)&lt;br /&gt;
|Edge of wheat field, near the rosebushes&lt;br /&gt;
|-&lt;br /&gt;
|68&lt;br /&gt;
|2019 Halloween Area&lt;br /&gt;
|(-14283, 64, 5155)&lt;br /&gt;
|Base of the hill under the manor kitchen.&lt;br /&gt;
|-&lt;br /&gt;
|69&lt;br /&gt;
|2019 Xmas Area&lt;br /&gt;
|(-538684, 51, 208032)&lt;br /&gt;
|Hidden near the construction tower. Outside the park.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Areas===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!No.&lt;br /&gt;
!Location&lt;br /&gt;
!Coordinates&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|First iteration of [[Server Hub]]&lt;br /&gt;
|N/A&lt;br /&gt;
|Lies outside worldborder, Hidey hole lost in the big hack of 2016. Cannot Rebuild.&lt;br /&gt;
|-&lt;br /&gt;
|43&lt;br /&gt;
|[[Nitro UHC]] original deathmatch arena.&lt;br /&gt;
|N/A&lt;br /&gt;
|Hidden under a lava pool in iskalls side of the arena. Hidey Hole is incorrectly named as it was built before I started numbering them, wasn't able to edit sign once I did&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|Patreon Server&lt;br /&gt;
|(123, 60, 39)&lt;br /&gt;
|Hidden in a retaining wall near the spawnpoint, is also a build team breakroom with rooms for all who participated.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
[[File:2019-04-21 13.50.05.png|thumb|236x236px|A &amp;quot;''Marbou was here''&amp;quot; orange tulip. Each hidey hole will feature one in an item frame and one in a flowerpot.]]&lt;br /&gt;
&lt;br /&gt;
=== Hidey Hole Outposts ===&lt;br /&gt;
Sometimes Scooberson is asked by others to build a hidey hole outside of DC for a special purpose. These Hidey Holes will usually be constructed in the normal style at the time it was built. As of October 2019, there are only two of these special Hidey Holes. One was built for ''GentlemanGnu'' to use as a special generated structure in her modpack, ZooKeepr. The other was built for ''kimandjax'' for an adventure map she was building.&lt;br /&gt;
&lt;br /&gt;
===Tulip Traditions===&lt;br /&gt;
As of [[Survival 3]], ''marbou9''  begun leaving a tulip in each hidey hole as an indication of his visitations. As a result, ''Scooberson'' now leaves an empty flowerpot for him to place a second orange tulip in. This is why orange tulips will be exempted from use in flowerpots and planted during construction.&lt;br /&gt;
&lt;br /&gt;
===Trinkets of Discovery===&lt;br /&gt;
Similar to ''marbou9''&amp;lt;nowiki/&amp;gt;'s tulip tradition, players have begun leaving trinkets in the chests of the hidey holes to indicate their visitations as well. This tradition began in the first 1.13 hidey hole and has continued since.&lt;br /&gt;
&amp;lt;nowiki/&amp;gt;{{Quote|quote = I really enjoy the trinkets people leave behind, it tells me that someone has made a discovery that day.|speaker = Scooberson}}&lt;br /&gt;
[[Category:Projects]]&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Survival 1]]&lt;br /&gt;
[[Category:Survival 2]]&lt;br /&gt;
[[Category:Survival 3]]&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Help_Resources&amp;diff=16137</id>
		<title>Help Resources</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Help_Resources&amp;diff=16137"/>
		<updated>2021-02-02T01:43:11Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Many Resources for american portion of page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice&lt;br /&gt;
|icon=fa-exclamation-circle&lt;br /&gt;
|customiconpadding=12px 12px 8px 12px&lt;br /&gt;
|title=If you are in immediate danger, please contact your local emergency services&lt;br /&gt;
|message=&amp;lt;br&amp;gt;&lt;br /&gt;
Australia: 000 / 112&amp;lt;br&amp;gt;&lt;br /&gt;
Canada: 911&amp;lt;br&amp;gt;&lt;br /&gt;
Netherlands: 112 &amp;lt;br&amp;gt;&lt;br /&gt;
New Zealand: 111&amp;lt;br&amp;gt;&lt;br /&gt;
UK: 999 / 112&amp;lt;br&amp;gt;&lt;br /&gt;
US: 911}}&lt;br /&gt;
This page contains a list of '''help resources''' from across the world.  These resources are designed to assist people in all walks of life and are sorted by country. This document has important help links on the following topics: depression, suicide, LBGTQIA+ and religion. If you would like a resource added for your region, Please contact the Wiki Admin Team.&lt;br /&gt;
&lt;br /&gt;
==America==&lt;br /&gt;
&lt;br /&gt;
=== Teens ===&lt;br /&gt;
&lt;br /&gt;
*The mission of the [https://www.1800runaway.org/ National Runaway Safeline] (NRS) is to keep America’s runaway, homeless and at-risk youth safe and off the streets.&lt;br /&gt;
*[https://www.feast-ed.org/ F.E.A.S.T.’s] Mission is to support caregivers by providing information and mutual support, promoting evidence-based treatment, and advocating for research and education to reduce the suffering associated with eating disorders.&lt;br /&gt;
*[https://www.stopbullying.gov/resources/get-help-now StopBullying.gov] provides information from various government agencies on what bullying is, what cyberbullying is, who is at risk, and how you can prevent and respond to bullying. &lt;br /&gt;
*[https://www.thetrevorproject.org/ The Trevor Project] is the place if you are a young person in crisis, feeling suicidal, or in need of a safe and judgment-free place to talk, call the TrevorLifeline now at '''1-866-488-7386'''.&lt;br /&gt;
&lt;br /&gt;
=== Adults ===&lt;br /&gt;
&lt;br /&gt;
* We can all help prevent suicide. [https://suicidepreventionlifeline.org/ The Lifeline] ('''1-800-273-8255)''' provides 24/7, free and confidential support for people in distress, prevention and crisis resources for you or your loved ones, and best practices for professionals.&lt;br /&gt;
** [http://www.suicide.org/international-suicide-hotlines.html International Hotlines]&lt;br /&gt;
** [http://www.suicide.org/suicide-hotlines.html Independent State Hotlines]&lt;br /&gt;
* [https://www.poison.org/ The Poison Control Center]’s mission is to prevent poisonings, save lives, and limit injury from poisoning by providing free, expert guidance online or by phone, 24/7 '''1-800-222-1222'''&lt;br /&gt;
* [https://www.verywellmind.com/mental-health-a-z-4797402 Verywell Mind] is a trusted and compassionate online resource that provides the guidance you need to improve your mental health and find balance.&lt;br /&gt;
* [https://www.thehotline.org/ The National Domestic Violence Hotline] provides essential tools and support to help survivors of domestic violence so they can live their lives free of abuse.&lt;br /&gt;
* [https://www.rainn.org/ RAINN] is the nation's largest anti-sexual violence organization. RAINN created and operates the National Sexual Assault Hotline in partnership with more than 1,000 local sexual assault service providers across the country and operates the DoD Safe Helpline for the Department of Defense.&lt;br /&gt;
** [https://www.rainn.org/about-national-sexual-assault-telephone-hotline RAINN’s National Sexual Assault Hotline] &lt;br /&gt;
* [https://malesurvivor.org/ MaleSurvivor] is a non-profit, public benefit organization committed to preventing, healing, and eliminating all forms of sexual victimization of boys and men through support, treatment, research, education, advocacy, and activism.&lt;br /&gt;
* [https://www.samhsa.gov/find-help/national-helpline The Substance Abuse and Mental Health Services Administration] (SAMHSA) is the agency within the U.S. Department of Health and Human Services that leads public health efforts to advance the behavioral health of the nation.&lt;br /&gt;
* [https://americanaddictioncenters.org/rehab-guide/alcohol-drug-hotline The American Addiction Centers] hotlines can point you towards affordable treatment options, walk you through the process of entering treatment, and provide you with other resources to point you in the right direction.&lt;br /&gt;
* [https://www.cancer.org/ The American Cancer Society] is on a mission to free the world from cancer, funding and conducting research, sharing expert information, supporting patients, and spreading the word about prevention.&lt;br /&gt;
* [https://endhomelessness.org/ The National Alliance to End Homelessness] is a nonpartisan, nonprofit organization committed to preventing and ending homelessness in the United States.&lt;br /&gt;
*[https://translifeline.org/ Trans Lifeline] provides trans peer support for our community that’s been divested from police since day one. We’re run by and for trans people.&lt;br /&gt;
*[http://www.ptsdalliance.org/ PTSD Alliance] is comprised of five national and international organizations representing a full spectrum of healthcare. These organizations are here to serve individuals with Posttraumatic Stress Disorder.&lt;br /&gt;
*Nationally, [https://www.hopeforthewarriors.org/ Hope For The Warriors] provides comprehensive support programs for service members, veterans, and military families that are focused on transition, health and wellness, peer engagement, and connections to community resources.&lt;br /&gt;
&lt;br /&gt;
==Australia==&lt;br /&gt;
===Teens===&lt;br /&gt;
&lt;br /&gt;
*[https://www.youthbeyondblue.com/ Youth Beyond Blue] is the organisation’s site dedicated to young people. You can find information to help you learn more about mental health, tools to help you look after your mental health, and resources to help you support other people. [https://www.youthbeyondblue.com/]&lt;br /&gt;
*[https://www.biteback.org.au/ BITE BACK] is run by the Black Dog Institute. This website is designed to help you amplify the good stuff in life. They run Mental Fitness Challenges, have personality and mental fitness quizzes to help you learn more about your own wellbeing, and have videos and fact sheets about improving your mental health fitness. [https://www.biteback.org.au/]&lt;br /&gt;
*[https://kidshelpline.com.au/teens/get-help/webchat-counselling/ Kids Helpline] is a free and confidential counselling service for young people aged 5 to 25 years. You can talk to a counsellor via phone 1800 551 800 (24 hours) [https://kidshelpline.com.au/teens/get-help/webchat-counselling/]&lt;br /&gt;
*[https://au.reachout.com/ ReachOut] is an online mental health organisation for young people and their parents. They offer practical support, tools and tips through their website and apps. As well as specific services for LGBTQIA+  [https://au.reachout.com/]&lt;br /&gt;
&lt;br /&gt;
===Adults===&lt;br /&gt;
&lt;br /&gt;
*[https://headspace.org.au/ Headspace] is the National Youth Mental Health Foundation in Australia. Headspace runs [https://headspace.org.au/headspace-centres centres you can visit in-person] across the state to talk to mental health professionals, and also has [https://eheadspace.org.au/ eHeadspace], where you can chat with professionals about your mental health online. If in-person or online doesn’t suit, you can also call Headspace on 1800 650 890.  [https://headspace.org.au/]&lt;br /&gt;
*[https://www.lifeline.org.au/get-help/online-services/crisis-chat Lifeline] operates a crisis support hotline that you can call on 13 11 14, available 24/7. You can also access crisis support through their online chat from 7pm – midnight every day of the week.  [https://www.lifeline.org.au/get-help/online-services/crisis-chat]&lt;br /&gt;
*[https://www.beyondblue.org.au/get-support/get-immediate-support Beyondblue] runs a 24/7 phone hotline which you can call to talk to a trained mental health professional on 1300 22 4636. They also have an online chat service that runs from 3pm-12am 7 days a week, and forums where you can chat with other members of the beyondblue community. [https://www.beyondblue.org.au/get-support/get-immediate-support]&lt;br /&gt;
*[http://www.dvconnect.org/domestic-violence/lgbtiq/ DVConnect] - LGBTIQ domestic, family and sexual violence&lt;br /&gt;
&lt;br /&gt;
==Netherlands==&lt;br /&gt;
&lt;br /&gt;
*[https://www.ggz-wijzer.nl/ GGZonline] is for help about depression and other mental problems you might have to go to this website, or call 085-8882592.&lt;br /&gt;
*[https://www.113.nl/ik-denk-aan-zelfmoord 113 Suicide Prevention] is a place if you feel suicidal or know someone who is, call 0800-0113 immediately or visit this website.&lt;br /&gt;
&lt;br /&gt;
==Germany==&lt;br /&gt;
===Teens===&lt;br /&gt;
&lt;br /&gt;
*[Kinder- und Jugendtelefon 116111 Nummer gegen Kummer anonym und kostenfrei from Handy und Festnetz 14 - 20 Uhr.&lt;br /&gt;
*[http://comingout.de/ comingout.de] Seit 1995 bieten junge lesbische, schwule, bi, plansexuelle, asexuelle, inter*, trans* und nichtbinäre Personen fur Jugendliche und junge Erwachsene ehrenamtlich Beratung an.&lt;br /&gt;
&lt;br /&gt;
===Adults===&lt;br /&gt;
&lt;br /&gt;
*[https://www.nummergegenkummer.de/ Nummer gegen Kummer] Deutschlands größtes telefonisches Beratungsangebot fur Kinder, Jugendliche, Erwachsene seit über 40 Jahren.&lt;br /&gt;
*[https://www.enough-is-enough.eu/beratungsstellen---linkliste Enough is Enough EU] Deutschland größte Initiative zur Unterstützung der weltweiten LGBTI* Community bietet viele Informationen zum Thema und eine ausführliche Link Liste mit Beratungsstellen deutschlandweit für weitere Unterstützung und Hilfe.&lt;br /&gt;
&lt;br /&gt;
==New Zealand==&lt;br /&gt;
===Teens===&lt;br /&gt;
&lt;br /&gt;
*[https://www.youthline.co.nz/get-help.html Youthline] Free call 0800 376 633, free text 234, email [mailto:talk@youthline.co.nz talk@youthline.co.nz] or [https://www.youthline.co.nz/web-chat-counselling.html Web chat] from 7pm–10pm&lt;br /&gt;
*[http://www.thelowdown.co.nz/ thelowdown.co.nz] or email team@thelowdown.co.nz or free text 5626&lt;br /&gt;
*[http://www.whatsup.co.nz/ What's Up] 0800 942 8787 (for 5–18 year olds). Phone counselling is available Monday to Friday, 12noon–11pm and weekends, 3pm–11pm. Online chat is available Monday to Friday from 1pm–10pm and Saturday and Sunday from 3pm–10pm.&lt;br /&gt;
*[http://www.kidsline.org.nz/ Kidsline] – 0800 54 37 54 (0800 KIDSLINE) for young people up to 18 years of age. Open 24/7.&lt;br /&gt;
*[https://ry.org.nz/ RainbowYOUTH] RainbowYOUTH is a charitable organisation that was established in 1989. RainbowYOUTH is here to work with queer, gender diverse, takatāpui &amp;amp; intersex youth, their friends, whānau and wider communities in order to ensure that New Zealand is a place where all young people can thrive&lt;br /&gt;
&lt;br /&gt;
===Adults===&lt;br /&gt;
&lt;br /&gt;
*Need to talk? - Free call or text 1737 any time for support from a trained counselor.&lt;br /&gt;
*[https://www.lifeline.org.nz/ Lifeline] 0800 543 354 (0800 LIFELINE) or free text 4357 (HELP)&lt;br /&gt;
*[http://www.outline.org.nz/ OUTLine NZ] 0800 688 5463 (OUTLINE) provides confidential telephone support, available evenings from 6pm–9pm.&lt;br /&gt;
*[http://www.depression.org.nz/ www.depression.org.nz] includes The Journal online support tool&lt;br /&gt;
&lt;br /&gt;
&amp;lt;indicator name=&amp;quot;blank&amp;quot;&amp;gt; &amp;lt;/indicator&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Scooberson_Hidey_Holes&amp;diff=15495</id>
		<title>Scooberson Hidey Holes</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Scooberson_Hidey_Holes&amp;diff=15495"/>
		<updated>2021-01-15T20:46:21Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Minor update on info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|message=Please do not ask Scooberson about the location of ''Hidey Holes''; they are a secret.}}'''Scooberson Hidey Holes''' are hidden caves which consist of an inner and an outer chamber. The outer chamber usually takes on the form of a lush cave. The inner chamber is always a luxurious home carved into the stone. Constructed by ''Scooberson'', Hidey holes can be distinguished by a sign over that door that &amp;quot;Certifies&amp;quot; the secret hole and numbers it.&lt;br /&gt;
[[File:Hidey Hole plaque.png|thumb|220x220px|First 1.13 hidey hole required special acknowledgement on the plaque. Photo Creds: Xandermuis]]&lt;br /&gt;
&lt;br /&gt;
Hidey Holes are most commonly found in public server locations, however they are known to appear at player's builds and cities. Most times they are built to match the theme of its location. Currently, there are 72 hidey holes. However, when the original [[Survival]] and subsequently [[Survival 2]] closed, many of them were lost. At the end of [[Survival 3]] the total number was at 69. As of 10 months after the opening of Husky, the count now lies at 72. Only a small handful of hidey holes exist currently, however some can be found in some of the world downloads available here on the wiki.{{Quote|quote = One of the reasons I make these Hidey-Holes, is because I love the reactions people have when they make a discovery. I want to encourage people to explore and give them the ability to experience that sense of discovery for themselves.|speaker = Scooberson}}&lt;br /&gt;
&lt;br /&gt;
==Hidey Hole Standards==&lt;br /&gt;
Hidey Holes are constructed with a standard method in mind. This is intentional to maintain a distinct style to allow easy recognition.&lt;br /&gt;
&lt;br /&gt;
===The Outer Chamber===&lt;br /&gt;
[[File:2019-04-21 13.43.51.png|thumb|220x220px|Outer chamber of a standard Hidey Hole]]&lt;br /&gt;
The outer chamber is constructed in the form of a lush cave. The size of this cave will vary by locations and ''Scooberson''&amp;lt;nowiki/&amp;gt;'s time dedicated to the project. This chamber is usually the same with minor variations made to the palette.&lt;br /&gt;
&lt;br /&gt;
The walls are always constructed using a palette of the following blocks and their stair, slab and wall variants if applicable:&lt;br /&gt;
&lt;br /&gt;
*Gravel&lt;br /&gt;
*Andesite&lt;br /&gt;
*Stone&lt;br /&gt;
*Moss Stone&lt;br /&gt;
*Cobble Stone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The floors of the chamber usually have grass covered with tall grass, blue orchids, alliums, rose bushes and lilacs among other flora. A path from the entrance leads to the door to the Inner chamber.&lt;br /&gt;
&lt;br /&gt;
The outer chamber also always includes water in some form, whether it's a pool or a stream. The water generally has sugarcane and lily pads. As of 1.13 the water pools became more intricate and included waterlogged walls, stairs and slabs, as well as sea pickles. These pools can also come in a lava variant for nether hidey holes.&lt;br /&gt;
&lt;br /&gt;
===The Inner Chamber===&lt;br /&gt;
[[File:2019-04-21 13.44.07.png|thumb|220x220px|An image of a typical inner chamber, this one takes on an elongated shape and has multiple levels.]]&lt;br /&gt;
The inner chamber is constructed in the form of, as some have put it, a luxurious or cozy cave home. This chamber is incredibly diverse in the form it takes as the chamber is normally themed to the location that the hidey hole is built.&lt;br /&gt;
&lt;br /&gt;
The inner chamber usually features a secondary &amp;quot;room&amp;quot; for a bed and the entryway also usually has a small platform with stairs into the main room. Stairs typically have a organic curved slope.&lt;br /&gt;
&lt;br /&gt;
The standard wall palette of the inner chamber is the following:&lt;br /&gt;
&lt;br /&gt;
*Stone Brick and all its variants&lt;br /&gt;
*Stone Brick slabs and stairs&lt;br /&gt;
*Polished Andesite&lt;br /&gt;
*Stone&lt;br /&gt;
*Stone slabs&lt;br /&gt;
*Smooth stone blocks (Some public Hidey Holes only)&lt;br /&gt;
&lt;br /&gt;
[[File:2019-04-21 13.44.17.png|thumb|220x220px]]&lt;br /&gt;
&lt;br /&gt;
Other standards of the inner chamber include:&lt;br /&gt;
&lt;br /&gt;
*Bed&lt;br /&gt;
*Dark oak door&lt;br /&gt;
*Dark oak floor&lt;br /&gt;
*At least one chest&lt;br /&gt;
*At least one furnace&lt;br /&gt;
*Crafting Table&lt;br /&gt;
*Anvil&lt;br /&gt;
*Ender Chest&lt;br /&gt;
*Jukebox&lt;br /&gt;
*Paintings&lt;br /&gt;
*Brick Fireplace&lt;br /&gt;
*Bookshelves&lt;br /&gt;
*Red Carpet&lt;br /&gt;
*Flower Pots with various plants (Except Orange Tulips)&lt;br /&gt;
*Lanterns for Lighting (Originally End Rods)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other common features, but not required in hidey holes, usually include a table with chairs, player/mob heads and armor stands featuring cheap to craft armor. At the start of Sur4, a workstation has been introduced as a common feature, which is usually composed of a small section of wooden wall with a counter, barrels and a crafting table.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:2019-04-21 14.25.27.png|thumb|220x220px|The first Hidey Hole, A simple room hidden under a storm drain in Sur1 spawn city. Very few found it and left a sign.]]&lt;br /&gt;
The original hidey hole was constructed in [[Spawn (Survival 1)|Survival 1's Spawn]] and is still accessible by the [[World Downloads|world download]] that is available through this wiki. &lt;br /&gt;
&lt;br /&gt;
However, this hidey hole looks nothing like they do today as at the time, ''Scooberson'' had not even created the idea. This hidey hole was hardly ever found and up until Survival's last days, its creator rarely spoke about it, primarily because he didn't want to spoil the fun of finding the original.&lt;br /&gt;
&lt;br /&gt;
Hidey Holes didn't officially become a process until the 41st, which was located at ''Wildfirev's'' and ''MuuMuuFace's'' Beacon Project, at the time the hidey hole consisted of one chamber, merging both types of chambers together with a outer chamber wall and an inner chamber decor. It is the only one of its kind.&lt;br /&gt;
&lt;br /&gt;
Since #41 the standards listed above came into effect and have guided the construction of them. As of the closing of Sur1 and 2, Quasi's district (#54) was the last hidey hole of those worlds.&lt;br /&gt;
&lt;br /&gt;
==List of lost Hidey Holes==&lt;br /&gt;
&lt;br /&gt;
===Survival 1===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!No.&lt;br /&gt;
!Location&lt;br /&gt;
!Coordinates&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Spawn (Survival 1)|Spawn]]&lt;br /&gt;
|(841, 66, 545)&lt;br /&gt;
|Hidden under a storm drain near the dark oak forest.&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Spawn (Survival 1)|Spawn]]&lt;br /&gt;
|(879, 63, 545)&lt;br /&gt;
|Secret little room behind jayISDIAMOND's hot tub, shared with him.&lt;br /&gt;
|-&lt;br /&gt;
|3-&lt;br /&gt;
&lt;br /&gt;
38&lt;br /&gt;
|Various places&lt;br /&gt;
|N/A&lt;br /&gt;
|Various rooms and locations that were not offically built. They were either marked out, or a simple room with little decor.&lt;br /&gt;
|-&lt;br /&gt;
|39&lt;br /&gt;
|''SummerFlower1234's base''&lt;br /&gt;
|(122379, 65, -275647)&lt;br /&gt;
|A dog house on Summer's base.&lt;br /&gt;
|-&lt;br /&gt;
|41&lt;br /&gt;
|''Wildfirev's base''&lt;br /&gt;
|(3699, 61, 29202)&lt;br /&gt;
|Hidden under a bridge at wild's and muu's beacon project.&lt;br /&gt;
|-&lt;br /&gt;
|44&lt;br /&gt;
|''Simply_Simon's base''&lt;br /&gt;
|(1838, 70, -1490)&lt;br /&gt;
|Hidden in the forest behind Simon's base.&lt;br /&gt;
|-&lt;br /&gt;
|47&lt;br /&gt;
|Spooktober [[Events|Event]]&lt;br /&gt;
|(129912, 75, -446679)&lt;br /&gt;
|Atop the hill near the front door. Built for the Spooktober event.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Survival 2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!No.&lt;br /&gt;
!Location&lt;br /&gt;
!Coordinates&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|[[Spawn (Survival 2)|Spawn]]&lt;br /&gt;
|(-1709, 52, 2484)&lt;br /&gt;
|Located in the thieves den. Accessalble by a beam higher up. Has the largest outer chamber (the den itself) of any hidey hole.&lt;br /&gt;
|-&lt;br /&gt;
|46&lt;br /&gt;
|''Wildfirev and SimplySimon's base.                     ''&lt;br /&gt;
|(22510, 63, 27145)&lt;br /&gt;
|Near jumpy's grave, not very well hidden.&lt;br /&gt;
|-&lt;br /&gt;
|48&lt;br /&gt;
|''Rustbite's base''&lt;br /&gt;
|N/A&lt;br /&gt;
|Never built, but planned.&lt;br /&gt;
|-&lt;br /&gt;
|49&lt;br /&gt;
|[[Survival 2]] Mall&lt;br /&gt;
|(-2205, 55, 8994)&lt;br /&gt;
|Hidden in the yellow minimall hub, Enter mound in the middle, on the left. Contains Moo Blart, Mall cow. &lt;br /&gt;
|-&lt;br /&gt;
|51&lt;br /&gt;
|La Patel&lt;br /&gt;
|(-13732, 12, 14113)&lt;br /&gt;
|RTA's Base, tucked in the corner of the big room downstairs, Features a jail, per RT's Police officer roleplay on the server&lt;br /&gt;
|-&lt;br /&gt;
|52&lt;br /&gt;
|Colours Event&lt;br /&gt;
|(-15803, 61, 10063)&lt;br /&gt;
|Set up in the colors event area, entrance is in the flower forest.&lt;br /&gt;
|-&lt;br /&gt;
|53&lt;br /&gt;
|End Build&lt;br /&gt;
|(-14, 31, 64)&lt;br /&gt;
|The Ghost Hidey Hole, the last of its kind in build team projects, sealed behind a wall on the end island, inaccessable without mod powers.&lt;br /&gt;
|-&lt;br /&gt;
|54&lt;br /&gt;
|[[Quasi's District]]&lt;br /&gt;
|(-2233, 58, 2413)&lt;br /&gt;
|Under a bridge, living space features diorite patches. first ever dual entrance cave.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Areas===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!No.&lt;br /&gt;
!Location&lt;br /&gt;
!Coordinates&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|First iteration of [[Server Hub]]&lt;br /&gt;
|N/A&lt;br /&gt;
|Lies outside worldborder, Hidey hole lost in the big hack of 2016. Cannot Rebuild.&lt;br /&gt;
|-&lt;br /&gt;
|43&lt;br /&gt;
|[[Nitro UHC]] original deathmatch arena.&lt;br /&gt;
|N/A&lt;br /&gt;
|Hidden under a lava pool in iskalls side of the arena. Hidey Hole is incorrectly named as it was built before I started numbering them, wasn't able to edit sign once I did&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|Patreon Server&lt;br /&gt;
|(123, 60, 39)&lt;br /&gt;
|Hidden in a retaining wall near the spawnpoint, is also a build team breakroom with rooms for all who participated.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
[[File:2019-04-21 13.50.05.png|thumb|236x236px|A &amp;quot;''Marbou was here''&amp;quot; orange tulip. Each hidey hole will feature one in an item frame and one in a flowerpot.]]&lt;br /&gt;
&lt;br /&gt;
===Tulip Traditions===&lt;br /&gt;
As of [[Survival 3]], ''marbou9''  begun leaving a tulip in each hidey hole as an indication of his visitations. As a result, ''Scooberson'' now leaves an empty flowerpot for him to place a second orange tulip in. This is why orange tulips will be exempted from use in flowerpots and planted during construction.&lt;br /&gt;
&lt;br /&gt;
===Trinkets of Discovery===&lt;br /&gt;
Similar to ''marbou9''&amp;lt;nowiki/&amp;gt;'s tulip tradition, players have begun leaving trinkets in the chests of the hidey holes to indicate their visitations as well. This tradition began in the first 1.13 hidey hole and has continued since.&lt;br /&gt;
&amp;lt;nowiki/&amp;gt;{{Quote|quote = I really enjoy the trinkets people leave behind, it tells me that someone has made a discovery that day.|speaker = Scooberson}}&lt;br /&gt;
[[Category:Projects]]&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Survival 1]]&lt;br /&gt;
[[Category:Survival 2]]&lt;br /&gt;
[[Category:Survival 3]]&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Scooberson&amp;diff=13009</id>
		<title>User:Scooberson</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Scooberson&amp;diff=13009"/>
		<updated>2020-11-09T20:31:35Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Added the fancy player infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}{{Infobox Player&lt;br /&gt;
| mc_username = Scooberson&lt;br /&gt;
| join_date = Joined Community Sept 23rd 2013&lt;br /&gt;
Joined Server on public launch.&lt;br /&gt;
| server_rank = Head Mod&lt;br /&gt;
| activity = Active&lt;br /&gt;
| groups = Staff Team&lt;br /&gt;
Build Team&lt;br /&gt;
| builds = Scooberson Hidey Holes&lt;br /&gt;
Area 52&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hello all! My name is Scooberson, mostly go by Scoobs/Scoob. I'm a headmod of DC, joined DC back in Sept 2013. I became staff on the server March 2016 and have enjoyed my time serving the community ever since. I am also a master builder for the build team. I'm most notably known for my Hidey Holes, which are found around the server.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That's it, short and sweet. XD[[File:Profile Image.jpg|alt=|thumb|100x100px|center|Discord Profile Image]]&lt;br /&gt;
==My favorite pages==&lt;br /&gt;
&lt;br /&gt;
*[[Area 52]]&lt;br /&gt;
*[[Scooberson Hidey Holes]]&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Spawn_(Survival_1)&amp;diff=12733</id>
		<title>Spawn (Survival 1)</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Spawn_(Survival_1)&amp;diff=12733"/>
		<updated>2020-10-19T17:23:08Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: yay grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Spawn City&lt;br /&gt;
|image        = 2019-01-27 20.05.49.png&lt;br /&gt;
|caption      = A wide shot of Spawn City&lt;br /&gt;
|world        = Survival 1&lt;br /&gt;
|mayors       = None&lt;br /&gt;
|contributors = Dogcraft Community&lt;br /&gt;
|founded      = 28&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Septhember, 2015&lt;br /&gt;
|xcoord       = 950&lt;br /&gt;
|ycoord       = 64&lt;br /&gt;
|zcoord       = 450&lt;br /&gt;
|dimension    = &lt;br /&gt;
|status       = {{Defunct}}&lt;br /&gt;
|railway      = [[Survival Railway Network (Survival 3)|SRN]] Branch Line&lt;br /&gt;
|nether       = [[Nether Transport Network#Survival 3|NTN]] Approved Branch&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Survival|'''Survival 1''']]''' Spawn''' (frequently mentioned with the suffix 'City' or 'Town') was the starting point for all [[Dogcraft.net|Dogcraft]] Survival worlds and features many of the earliest builds in the server's history. It features arguably the largest city on any of the [[Worlds|Survival worlds]].&lt;br /&gt;
&lt;br /&gt;
==Player Spawn==&lt;br /&gt;
The spawn point of the world is located in a replica of Silkworm Gang Island, a major feature of [[ReNDoG]]'s Season 3 of Survival posted to YouTube which occurred in a similar era to the opening of the Dogcraft server.&lt;br /&gt;
&lt;br /&gt;
Upon dropping from the Island's fort, players must walk through the adjoining underwater tunnel, also built by ReNDoG, before reaching a rules room. Players may then enter the city component of Spawn.&lt;br /&gt;
&lt;br /&gt;
==Spawn Area==&lt;br /&gt;
Early in the the history of Survival 1, [[Ranks#HeadMod|headmods]] ruled that the 'spawn area' was a 1000 block radius from the spawnpoint. This area was subject to special rules.&lt;br /&gt;
&lt;br /&gt;
*Builds may be destroyed on the basis of being clearly incomplete and/or unsightly, if the owner has been inactive for over 6 months.&lt;br /&gt;
*The 100 block property rule is void.&lt;br /&gt;
*Unnecessarily very large towers intended for elytra take-off may not be built.&lt;br /&gt;
*No iron farms may be built.&lt;br /&gt;
&lt;br /&gt;
==City History==&lt;br /&gt;
''See Also: [[Dogcraft.net#Early Server Era|History of Dogcraft.net § Early Server Era]]''&lt;br /&gt;
&lt;br /&gt;
===Pioneer Roots===&lt;br /&gt;
[[File:Early spawn map.png|thumb|220x220px|''A sideways map of spawn, circa November 2015'']]Server [[Ranks|Pioneer]]s created the first buildings and road in October 2015. Most builds were made along this central street, however before launch, the [[MoleMart]] was the only build that was constructed in the soon to be spawn city, making it the oldest building in spawn. At the end of the street, perhaps most significantly, ''NBStuart'' built the beginnings of the public vegetable farms along a branching road heading west.&lt;br /&gt;
===Public Expansion===&lt;br /&gt;
Upon public launch of Dogcraft in the second half of November 2015, Spawn City developed very quickly. Buildings and houses of players appeared daily and roads were extended to match as needed. Many major buildings in the city today started here. Along the main road in the northern direction, an unfinished welcome centre with accompanying shop built by ''MasterMind_DC'' , a recyling center built by {{Player|vikmans}} and enchanting facility and nether portal were built. {{Player|_edo}} constructed a public tree farm alongside his distinctive sandstone builds on the central waterfront. ''Drakfluga'' created a large castle near the western shoreline. ''Mr_Dawgie ''built a newbie town in the western desert. Further in a similar direction, ''asgogg'' created a large town build that eventually met the city outskirts. The public food farms were expanded and ''Scooberson''&amp;lt;nowiki/&amp;gt;'s [[Cyberdog Banner Gallery|Banner Gallery]] was built next to them. ''EwanWatson ''and ''Lord_Faldin'' were among the more prominent early builders in the east of the city. ''jjminedogs'' and ''Venturian77's'' base was the main feature in the south of the city. The distinctive prismarine topped towers on the desert edge were built around this time. Demand for a shopping district was fulfilled when a river near the centre of the city was filled to create new land, but was unregulated (and eventually replaced by the mall in the months following).&lt;br /&gt;
[[File:2019-02-04 23.07.56.png|thumb|220x220px|''Public farms just west of the central city'']]&lt;br /&gt;
&lt;br /&gt;
===Early 2016===&lt;br /&gt;
The new year continued the run of high activity at Spawn. A short lived discussion on naming the city ensued, with no particular title gaining any traction, with the exception of the name 'Hoofstad', the dutch word for capital. Some relics of this name still remained in the city upon closure. ''Blued0g ''expanded significantly during this time, building a large castle and molehill, in addition to a mini-town called The Oasis in the southwest of the city. A proposal to fit the city with walls was pushed by ''_edo, ''but was not especially supported, and only one small exemplar section completed. ''jjminedogs ''gradually acquired a very large amount of the land and builds in the southern area of spawn, on the east side of player spawnpoint. ''darparniox ''expanded to have a majority share of the smaller northern area of the city. &lt;br /&gt;
[[File:2019-02-12 22.04.25.png|thumb|220x220px|''Southwestern coast of the city'']]&lt;br /&gt;
In March of the year, ''LAK3RS ''and ''Mr_Dawgie ''were given parcel of land in the central city and set about building a 2:1 scale replica of the Grannydog Monument, from the same ReNDoG survival series as Silkworm Gang Island. In the same period, ''_edo ''had theorized the beginning of a railway network, and approached ''Mr_Dawgie ''about using the monument as a central station, resulting in the newly formed [[Survival Railway Network|SRN]]'s [[Spawn Station (Survival 1)|Spawn Station]]. Increasingly, small and quickly abandoned builds and shops were more regular than the slowing activity from established players. By this time, uncomplicated and medium or larger spaces of land were almost impossible to find without travelling to the outskirts of the city.&lt;br /&gt;
&lt;br /&gt;
===Post-Stream Town===&lt;br /&gt;
The establishment of [[Stream Town]] in early May 2016 had a major impact on Spawn. Attention shifted to the newer town almost overnight and continued for the following weeks of the Stream Town 'boom'.&lt;br /&gt;
[[File:2019-02-12 20.29.41.png|thumb|220x220px|''The skyline of northern Spawn City was littered with large towers'']]&lt;br /&gt;
General activity in Spawn City was limited from then on, with few exceptions. In mid 2016, efforts were made to plan and build roads in the previously underdeveloped northern areas of the city. This successfully stimulated moderate building activity over the next months, headed by tall builds of ''Bestfreestylist, Zhul, ''and ''FreakSound. ''Other notable builds from around this era include ''Y3Y3'''s build and adjacent headquarters for the Junk'n Scrap company in the West and the large 'Denia Manor' in the northeast swamp.&lt;br /&gt;
&lt;br /&gt;
Some staff endorsed activity in the city also occurred in this time frame. A ship with NPCs of current and previous moderators was created right next to the spawn island. The awkward immediate road from the rules room was expanded into a full plaza in around September, the center of which hosted various monuments, usually based on the nearest holiday. In November, the words 'mart', 'trains', and 'farms' were built at build limit height, with the purpose of showing on maps of the city.&lt;br /&gt;
&lt;br /&gt;
===2017 - Closure===&lt;br /&gt;
Activity in Spawn City was very sparse in the year 2017. Some extra houses and builds in the north and west, and additional player-built ships in the water surrounding spawn island are the only activity that can be pinpointed from this era. The most notable of these was a large castle/tower crossover near the edge of the desert northwest.&lt;br /&gt;
[[File:2019-01-28 20.09.34.png|thumb|220x220px|''Silkworm Gang Island, the spawn point for Survival 1 (shown in the original JSL server textures)'']]&lt;br /&gt;
Upon the opening of [[Survival 2]] in September 2017, any remaining interest and activity essentially ceased in the city.&lt;br /&gt;
&lt;br /&gt;
Spawn City was lost with the closure of Survival 1 and 2 in October 2018. A file of the city can be found in the [[World Downloads|downloads]] article.&lt;br /&gt;
&lt;br /&gt;
==City Management==&lt;br /&gt;
Spawn City was never managed by any one or more appointed people, rather by 'staff' as an entity, but with various individuals making decisions. The few management decisions made were sporadic and reactionary to situations that arose. The leading theory for this approach is the tight-knit nature of the early community and how peaceful players could be, reducing the need for leadership and structure.&lt;br /&gt;
[[File:2019-02-12 21.58.00.png|thumb|220x220px|''A typically awkward use of space in the city - this example in the northwest'']]&lt;br /&gt;
Therefore, the city grew in a wholeheartedly organic fashion throughout its existence. This had several implications and was the defining characteristic of the city, especially when compared to other towns and cities in later worlds.&lt;br /&gt;
&lt;br /&gt;
*The rise and fall of activity in the city was swift when considering its long lifespan and size. With almost no barriers to entry when building, the city expanded very quickly. Likewise, once the city expanded significantly to feel 'full' to many new players, the lack of stimulation that management provides meant that the city expanded very slowly.&lt;br /&gt;
*The city became very messy and disjointed in layout. Without management, any infrastructure in the city was made by individuals at various times, usually and justifiably, to suit themselves. This divided opinion on the city, some found it endearing, others wanted to stay away and advised new players to do so as well. What is agreeable is that eventually, there was very little easily workable space to build because of the city's layout.&lt;br /&gt;
&lt;br /&gt;
[[File:2019-02-12 20.15.38.png|centre|thumb|579x579px|''A re-created map of the final Spawn City. The original map was displayed in the same spot at Spawn Station.'']]&lt;br /&gt;
{{Navbox Survival 1}}&lt;br /&gt;
[[Category:Settlements]]&lt;br /&gt;
[[Category:Survival 1]]&lt;br /&gt;
{{Featured Article}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Spawn_(Survival_1)&amp;diff=12732</id>
		<title>Spawn (Survival 1)</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Spawn_(Survival_1)&amp;diff=12732"/>
		<updated>2020-10-19T17:19:41Z</updated>

		<summary type="html">&lt;p&gt;Scooberson: Fixed some historical inaccuracies, (Really just shimmied some info around)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Spawn City&lt;br /&gt;
|image        = 2019-01-27 20.05.49.png&lt;br /&gt;
|caption      = A wide shot of Spawn City&lt;br /&gt;
|world        = Survival 1&lt;br /&gt;
|mayors       = None&lt;br /&gt;
|contributors = Dogcraft Community&lt;br /&gt;
|founded      = 28&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Septhember, 2015&lt;br /&gt;
|xcoord       = 950&lt;br /&gt;
|ycoord       = 64&lt;br /&gt;
|zcoord       = 450&lt;br /&gt;
|dimension    = &lt;br /&gt;
|status       = {{Defunct}}&lt;br /&gt;
|railway      = [[Survival Railway Network (Survival 3)|SRN]] Branch Line&lt;br /&gt;
|nether       = [[Nether Transport Network#Survival 3|NTN]] Approved Branch&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Survival|'''Survival 1''']]''' Spawn''' (frequently mentioned with the suffix 'City' or 'Town') was the starting point for all [[Dogcraft.net|Dogcraft]] Survival worlds and features many of the earliest builds in the server's history. It features arguably the largest city on any of the [[Worlds|Survival worlds]].&lt;br /&gt;
&lt;br /&gt;
==Player Spawn==&lt;br /&gt;
The spawn point of the world is located in a replica of Silkworm Gang Island, a major feature of [[ReNDoG]]'s Season 3 of Survival posted to YouTube which occurred in a similar era to the opening of the Dogcraft server.&lt;br /&gt;
&lt;br /&gt;
Upon dropping from the Island's fort, players must walk through the adjoining underwater tunnel, also built by ReNDoG, before reaching a rules room. Players may then enter the city component of Spawn.&lt;br /&gt;
&lt;br /&gt;
==Spawn Area==&lt;br /&gt;
Early in the the history of Survival 1, [[Ranks#HeadMod|headmods]] ruled that the 'spawn area' was a 1000 block radius from the spawnpoint. This area was subject to special rules.&lt;br /&gt;
&lt;br /&gt;
*Builds may be destroyed on the basis of being clearly incomplete and/or unsightly, if the owner has been inactive for over 6 months.&lt;br /&gt;
*The 100 block property rule is void.&lt;br /&gt;
*Unnecessarily very large towers intended for elytra take-off may not be built.&lt;br /&gt;
*No iron farms may be built.&lt;br /&gt;
&lt;br /&gt;
==City History==&lt;br /&gt;
''See Also: [[Dogcraft.net#Early Server Era|History of Dogcraft.net § Early Server Era]]''&lt;br /&gt;
&lt;br /&gt;
===Pioneer Roots===&lt;br /&gt;
[[File:Early spawn map.png|thumb|220x220px|''A sideways map of spawn, circa November 2015'']]Server [[Ranks|Pioneer]]s created the first buildings and road in October 2015. Most builds were made along this central street, however before launch, the [[MoleMart]] was the only build that was constructed in the soon to be spawn city, making it the oldest building in spawn. At the end of the street, perhaps most significantly, ''NBStuart'' built the beginnings of the public vegetable farms along a branching road heading west.&lt;br /&gt;
===Public Expansion===&lt;br /&gt;
Upon public launch of Dogcraft in the second half of November 2015, Spawn City developed very quickly. Buildings and houses of players appeared daily and roads were extended to match as needed. Many major buildings in the city today started here. Along the main road in the southern direction, an unfinished welcome centre with accompanying shop built by ''MasterMind_DC'' , a recyling center built by {{Player|vikmans}} and enchanting facility and nether portal were built.{{Player|_edo}} constructed a public tree farm alongside his distinctive sandstone builds on the central waterfront. ''Drakfluga'' created a large castle near the western shoreline. ''Mr_Dawgie ''built a newbie town in the western desert. Further in a similar direction, ''asgogg'' created a large town build that eventually met the city outskirts. The public food farms were expanded and ''Scooberson''&amp;lt;nowiki/&amp;gt;'s [[Cyberdog Banner Gallery|Banner Gallery]] was built next to them. ''EwanWatson ''and ''Lord_Faldin'' were among the more prominent early builders in the east of the city. ''jjminedogs'' and ''Venturian77's'' base was the main feature in the south of the city. The distinctive prismarine topped towers on the desert edge were built around this time. Demand for a shopping district was fulfilled when a river near the centre of the city was filled to create new land, but was unregulated (and eventually replaced by the mall in the months following).&lt;br /&gt;
[[File:2019-02-04 23.07.56.png|thumb|220x220px|''Public farms just west of the central city'']]&lt;br /&gt;
&lt;br /&gt;
===Early 2016===&lt;br /&gt;
The new year continued the run of high activity at Spawn. A short lived discussion on naming the city ensued, with no particular title gaining any traction, with the exception of the name 'Hoofstad', the dutch word for capital. Some relics of this name still remained in the city upon closure. ''Blued0g ''expanded significantly during this time, building a large castle and molehill, in addition to a mini-town called The Oasis in the southwest of the city. A proposal to fit the city with walls was pushed by ''_edo, ''but was not especially supported, and only one small exemplar section completed. ''jjminedogs ''gradually acquired a very large amount of the land and builds in the southern area of spawn, on the east side of player spawnpoint. ''darparniox ''expanded to have a majority share of the smaller northern area of the city. &lt;br /&gt;
[[File:2019-02-12 22.04.25.png|thumb|220x220px|''Southwestern coast of the city'']]&lt;br /&gt;
In March of the year, ''LAK3RS ''and ''Mr_Dawgie ''were given parcel of land in the central city and set about building a 2:1 scale replica of the Grannydog Monument, from the same ReNDoG survival series as Silkworm Gang Island. In the same period, ''_edo ''had theorized the beginning of a railway network, and approached ''Mr_Dawgie ''about using the monument as a central station, resulting in the newly formed [[Survival Railway Network|SRN]]'s [[Spawn Station (Survival 1)|Spawn Station]]. Increasingly, small and quickly abandoned builds and shops were more regular than the slowing activity from established players. By this time, uncomplicated and medium or larger spaces of land were almost impossible to find without travelling to the outskirts of the city.&lt;br /&gt;
&lt;br /&gt;
===Post-Stream Town===&lt;br /&gt;
The establishment of [[Stream Town]] in early May 2016 had a major impact on Spawn. Attention shifted to the newer town almost overnight and continued for the following weeks of the Stream Town 'boom'.&lt;br /&gt;
[[File:2019-02-12 20.29.41.png|thumb|220x220px|''The skyline of northern Spawn City was littered with large towers'']]&lt;br /&gt;
General activity in Spawn City was limited from then on, with few exceptions. In mid 2016, efforts were made to plan and build roads in the previously underdeveloped northern areas of the city. This successfully stimulated moderate building activity over the next months, headed by tall builds of ''Bestfreestylist, Zhul, ''and ''FreakSound. ''Other notable builds from around this era include ''Y3Y3'''s build and adjacent headquarters for the Junk'n Scrap company in the West and the large 'Denia Manor' in the northeast swamp.&lt;br /&gt;
&lt;br /&gt;
Some staff endorsed activity in the city also occurred in this time frame. A ship with NPCs of current and previous moderators was created right next to the spawn island. The awkward immediate road from the rules room was expanded into a full plaza in around September, the center of which hosted various monuments, usually based on the nearest holiday. In November, the words 'mart', 'trains', and 'farms' were built at build limit height, with the purpose of showing on maps of the city.&lt;br /&gt;
&lt;br /&gt;
===2017 - Closure===&lt;br /&gt;
Activity in Spawn City was very sparse in the year 2017. Some extra houses and builds in the north and west, and additional player-built ships in the water surrounding spawn island are the only activity that can be pinpointed from this era. The most notable of these was a large castle/tower crossover near the edge of the desert northwest.&lt;br /&gt;
[[File:2019-01-28 20.09.34.png|thumb|220x220px|''Silkworm Gang Island, the spawn point for Survival 1 (shown in the original JSL server textures)'']]&lt;br /&gt;
Upon the opening of [[Survival 2]] in September 2017, any remaining interest and activity essentially ceased in the city.&lt;br /&gt;
&lt;br /&gt;
Spawn City was lost with the closure of Survival 1 and 2 in October 2018. A file of the city can be found in the [[World Downloads|downloads]] article.&lt;br /&gt;
&lt;br /&gt;
==City Management==&lt;br /&gt;
Spawn City was never managed by any one or more appointed people, rather by 'staff' as an entity, but with various individuals making decisions. The few management decisions made were sporadic and reactionary to situations that arose. The leading theory for this approach is the tight-knit nature of the early community and how peaceful players could be, reducing the need for leadership and structure.&lt;br /&gt;
[[File:2019-02-12 21.58.00.png|thumb|220x220px|''A typically awkward use of space in the city - this example in the northwest'']]&lt;br /&gt;
Therefore, the city grew in a wholeheartedly organic fashion throughout its existence. This had several implications and was the defining characteristic of the city, especially when compared to other towns and cities in later worlds.&lt;br /&gt;
&lt;br /&gt;
*The rise and fall of activity in the city was swift when considering its long lifespan and size. With almost no barriers to entry when building, the city expanded very quickly. Likewise, once the city expanded significantly to feel 'full' to many new players, the lack of stimulation that management provides meant that the city expanded very slowly.&lt;br /&gt;
*The city became very messy and disjointed in layout. Without management, any infrastructure in the city was made by individuals at various times, usually and justifiably, to suit themselves. This divided opinion on the city, some found it endearing, others wanted to stay away and advised new players to do so as well. What is agreeable is that eventually, there was very little easily workable space to build because of the city's layout.&lt;br /&gt;
&lt;br /&gt;
[[File:2019-02-12 20.15.38.png|centre|thumb|579x579px|''A re-created map of the final Spawn City. The original map was displayed in the same spot at Spawn Station.'']]&lt;br /&gt;
{{Navbox Survival 1}}&lt;br /&gt;
[[Category:Settlements]]&lt;br /&gt;
[[Category:Survival 1]]&lt;br /&gt;
{{Featured Article}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Scooberson</name></author>
	</entry>
</feed>