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	<id>https://dogcraft.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kingcreeper1</id>
	<title>Dogcraft Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://dogcraft.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kingcreeper1"/>
	<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/Special:Contributions/Kingcreeper1"/>
	<updated>2026-06-03T19:17:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=17662</id>
		<title>User:Kingcreeper1</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=17662"/>
		<updated>2021-04-10T19:26:01Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Just totally wiping my user page. I'll get around to writing it again soon.... probably&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}{{Infobox Player&lt;br /&gt;
|aliases         = Iotados&lt;br /&gt;
|mc_username     = Iotados&lt;br /&gt;
|mc_uuid         = &lt;br /&gt;
|join_date       = 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; October, 2018&lt;br /&gt;
|activity        = semi-active&lt;br /&gt;
|server_rank     = [cyberdog]&lt;br /&gt;
|groups          = &lt;br /&gt;
|builds          = &lt;br /&gt;
|projects        = &lt;br /&gt;
|bases           = &lt;br /&gt;
|accomplishments = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Events&amp;diff=17661</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Events&amp;diff=17661"/>
		<updated>2021-04-10T19:23:58Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Fixing Halloween2020's link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Events.png|thumb|alt=|150x150px]]&lt;br /&gt;
'''Events''' are server-wide celebrations, acting as a celebration of which all players are able to participate in on the [[Dogcraft.net|Dogcraft]] server. The contents of events widely vary, but usually include a memorable build with games and prizes on offer. Numerous events have been held through the course of the server's history. &lt;br /&gt;
&lt;br /&gt;
Historically, public events have been organized by the [[Cyberdog Events Committee]], an official public body similar to the [[Dogcraft Build Team]] with the task of managing and creating events for players. However, Cyberdogs have also taken it upon themselves to host their own events and throughout all three Survival Multiplayer [[worlds]] server wide celebrations have drawn some of the highest player counts at any one time in server history. &lt;br /&gt;
&lt;br /&gt;
==Chronology of Events==&lt;br /&gt;
&lt;br /&gt;
===Events held on Survival 1===&lt;br /&gt;
&lt;br /&gt;
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{{large|Survival 1 Events}}&lt;br /&gt;
&lt;br /&gt;
[[File:Survival1.png|thumb|alt=|150x150px]]''See also: [[Spawn (Survival 1)]]''&lt;br /&gt;
*'''Opening of [[Survival 1]] End Dimension''' (May 21&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2016)&lt;br /&gt;
**At the start of the Survival 1 world, the End Dimension was closed off in anticipation of the [https://minecraft.gamepedia.com/Combat_Update 1.9 Combat Update], which would overhaul the dimension and add the outer islands.&lt;br /&gt;
**Therefore, when the server did update, a large event was held to celebrate the new release.&lt;br /&gt;
**[[File:Festival-of-flight4.png|thumb|The ''Festival of Flight'' banner, which welcomed players into to the event.|alt=]][[File:Festival-of-flight3.png|thumb|An unfortunate death at the elytra course!|alt=]][[File:Beachevent.png|thumb|An overhead view of the ''Something Summer'' event, showcasing the ferris wheel and carnival aesthetic.|alt=]]The event was comprised of the first dragon fight of the world and was attended by [[ReNDoG]]. All players present at the fight were given Elytra wings.&lt;br /&gt;
&lt;br /&gt;
*'''Snow Day '''''(February 2017, [https://www.youtube.com/watch?v=14CxWaMKGhw Video Recap])''&lt;br /&gt;
**Snow Day was a day held in February 2017 celebrating the end of the snowy season of the year.&lt;br /&gt;
**It featured an ice-sculpting contest as well as other snow-related games and affairs, including spleef games for players to participate in and a boat-on-ice race.&lt;br /&gt;
&lt;br /&gt;
*'''Festival of Flight''' (''April 2017, [https://www.youtube.com/watch?v=v0KFCOPbWUk Video Recap]'')&lt;br /&gt;
**The ''Festival of Flight'' was an event about the skies, held on the 22&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; of April, 2017.&lt;br /&gt;
**The event featured an elaborate set of guided elytra flight courses which players had to navigate through a number of rings. This was especially popular, despite the large amount of resulting player deaths which occurred.&lt;br /&gt;
**The event also featured an elytra aerial combat-drome, in which players would have to fight while airborne in a large spherical structure, inspired by the one built by ''MumboJumbo'' on the Hermitcraft server.&lt;br /&gt;
**The event also featured a plane building contest, of which ''ramokhan ''won.&lt;br /&gt;
*'''Not Fooling Around: A PvP Event''' ''(April 2017, [https://www.youtube.com/watch?v=jRFABB0SoLk&amp;amp;t=244s Video Recap]) ''&lt;br /&gt;
**''Not Fooling Around'' was an event revolving around player-vs-player combat that was held on the 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; of April, 2017, hence the name given to it referencing the fact it was held on April Fools' day.&lt;br /&gt;
**The event was held on the Survival 1 world and players were required to enable PvP and enter a number of purpose built arenas and duke it out.&lt;br /&gt;
**The event was with 1.9 combat mechanics.&lt;br /&gt;
**The event was attended by ReNDoG, who participated in the combat.&lt;br /&gt;
&lt;br /&gt;
*'''Something Summer '''(''June 2017, [https://www.youtube.com/watch?v=diF4o7UsjL4&amp;amp;t=109s Video Recap]'')&lt;br /&gt;
**''Something Summer'' was an event that was held on a Beach biome on the 10&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; of June, 2017 and was organised by the Events Commitee.&lt;br /&gt;
**The Event had a carnival theme, featuring mini-games area with a minecart ride trough, a fireworks beach, and a sand castle building competition, not to mention a large ferris wheel.&lt;br /&gt;
**Players could use iron bars bought at the event sight as a currency in the event are for the mini-games.&lt;br /&gt;
**Some games included a lucky dip and a classic &amp;quot;Test your strength!&amp;quot; game.&lt;br /&gt;
**[[File:Pvp-event-no-fooling-around2.png|thumb|Players fighting in an Ocean Monument inspired arena at the ''Not Fooling Around'' event.|alt=]][[File:2017-06-17 23.15.17.png|thumb|The fireworks show at the end of the ''Something Summer ''event, to commemorate the completion of the Sand Castle.|alt=]]The prize for the winner of the Sand-Castle building contest was the &amp;quot;''Diamond Home''&amp;quot; upgrade from the Dogcraft Shop, with a value of 150,000 [[Dogcraft Dollars]].&lt;br /&gt;
&lt;br /&gt;
*'''Spooktober''' (''October 2017'')&lt;br /&gt;
**Spooktober was an event celebrating Halloween of 2017, and was held on the 31&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; of October, 2017 and organised by the Events Committee.&lt;br /&gt;
*'''Elytra Races''' ''(Throughout)''&lt;br /&gt;
**''Main Article: [[Elytra Races]]''&lt;br /&gt;
**Player-organised [[Elytra Races]] grew to become very popular during Survival 1 and a number were held. The most notable series of races was organised by Lackria mayor {{Player|William278}}.&lt;br /&gt;
**These often started at players' bases and would always end at [[Lackria City]], the goal being to arrive at the end point first. Teleportation was not allowed and considered cheating and players must instantly take off again with elytra if they hit the ground; walking was not permitted.&lt;br /&gt;
**At the time, there were no firework rockets to use, so players had to rely on a &amp;quot;bow-boosting&amp;quot; technique to keep themselves airborne.&lt;br /&gt;
**The winner would take home grand prizes including diamonds and beacons.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Events held on Survival 2===&lt;br /&gt;
&lt;br /&gt;
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{{large|Survival 2 Events}}&lt;br /&gt;
&lt;br /&gt;
[[File:Survival2.png|thumb|alt=|150x150px]]''See also: [[Spawn (Survival 2)]]''&lt;br /&gt;
*'''Opening of Survival 2 '''(''September 2017'')&lt;br /&gt;
**''Main Article: [[Survival 2 Launch Event]]''&lt;br /&gt;
**The [[Survival 2]] world was launched via a livestream with ReNDoG, in the form of a roll-playing quest where viewers along with ''ReNDoG ''had to battle the 'dwarves' (played by server moderators and members of the build team).&lt;br /&gt;
**The event concluded with a grand battle with the Ender Dragon, marking the opening of the world for everyone.&lt;br /&gt;
&lt;br /&gt;
*'''Christmas 2017 '''''(December 2017)''&lt;br /&gt;
**Christmas 2017 was celebrated with a large snow globe build featuring a central grand Christmas Tree, a collaboration between the Build Team and Staff Team.&lt;br /&gt;
**Players could ask moderators to place presents with items of their choice which would be accessible on Christmas Day.&lt;br /&gt;
&lt;br /&gt;
*'''New Years 2018 '''''(January 2018)''&lt;br /&gt;
**New Years' in 2018 was celebrated by a build in the end that celebrated the pass of New Year in every country around the world, an organisation of the Staff, Build and Events Teams.&lt;br /&gt;
**Every hour during the day fireworks would be launched commemorating New Years for that country.[[File:AkkaraAnnouncement.png|thumb|Akkara City Opening Event flyer|alt=]][[File:Hydroannouncement.png|thumb|Hydropolis wither fight flyer|alt=]]&lt;br /&gt;
*'''Akkara City Opening Day''' ''(April 2018)&amp;lt;nowiki/&amp;gt;''&lt;br /&gt;
**''Main Article: [[Akkara City Opening Day Event|Akkara City Opening Day]]''&lt;br /&gt;
**The ''Akkara City Opening Day'' was co-organised between the mayors of [[Akkara City]] and the Events Committee and took place on the 28&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; of April, 2018.&lt;br /&gt;
**The event was held to celebrate the official opening of the City of Akkara on the Survival 2 world and was streamed live by [[ReNDoG]].&lt;br /&gt;
&lt;br /&gt;
*'''Colors Event '''''(May 2018)''&lt;br /&gt;
**The ''Colors ''event took place in May of 2018 and was an event celebrating the colors of life, again organised by the Events Committee.&lt;br /&gt;
**It featured a number of color-oriented events, including parkour and a sheep-based version of &amp;quot;Hungry-Hungry Hippos&amp;quot;.&lt;br /&gt;
**It also featured a contest where players had to build large flowers.&lt;br /&gt;
&lt;br /&gt;
*'''Redstone Revelry '''''(September 2018)''&lt;br /&gt;
**The'' Redstone Revelry ''was a redstone oriented event that took place on the 23&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; of September, 2018, organised by the Events Committee.&lt;br /&gt;
**It featured a large mansion with a diverse set of redstone traps and puzzles that could be completed in teams of 4 as well as a huge dynamically changing maze built by ''Mipronk.''&lt;br /&gt;
**It also featured a set of smaller rotating redstone building challenges, including a museum of &amp;quot;[[Rules|server-friendly]]&amp;quot; redstone and a redstone [[wikipedia:Rube Goldberg machine|Rube-Goldberg Machine]], spanning the entire length of the event area.&lt;br /&gt;
*'''[[Hydropolis]] Opening and [[Hydropolis#Wither Fight|Wither Fight]] '''(''October 2018'')&lt;br /&gt;
**Notable as the last series of events to be held before the closure of Survival 2, the Opening of [[Hydropolis]] was coordinated by the mayors of the city.&lt;br /&gt;
**The event drew large crowds to see the spectacle of the finished city and had several guided tours.&lt;br /&gt;
**Due to the large amounts of lag as a result of the high player count, the planned Wither and Dragon Fights were postponed to a later date.&lt;br /&gt;
**However, due to the sudden announcement of the upcoming closure of the world, a 65-wither fight was held in the final hours of the world and is remarkable as not only the largest wither fight to be held on the server but as the final events on Survival 2.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Events held on Survival 3===&lt;br /&gt;
&lt;br /&gt;
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{{large|Survival 3 Events}}&lt;br /&gt;
&lt;br /&gt;
[[File:Survival3.png|thumb|alt=|150x150px]]''See also: [[Spawn (Survival 3)#Seasonal Decor|Spawn (Survival 3) § Seasonal Decor]]''&lt;br /&gt;
&lt;br /&gt;
In the first months of the [[Survival 3]] world, the [[Cyberdog Events Committee (2016-18)|Events Committee]] fell apart, as both ''GentlemanGnu'' and ''Bellababe247'' left the server, leaving ''SummerFlower123'' as the only active leader of the Committee. As a result of this, a new, but temporary system was put in place, where each server mandated event team would be comprised of a couple of hand picked builders, and led by a member of the [[List of Staff Members|Dogcraft Staff Team]].&lt;br /&gt;
&lt;br /&gt;
Later in May of 2019, the [[Events Committee]] was reformed to keep the spirit of events alive, on the server. &lt;br /&gt;
&lt;br /&gt;
*'''Christmas 2018 '''''(December 2018)''&lt;br /&gt;
**The first Christmas on [[Survival 3]] was celebrated with a large terraformed snowy taiga biome featuring a tree by a frozen over lake.&lt;br /&gt;
**The event area featured a large ''Santa's Workshop ''featuring a present head-hunt where players must track down Santa's lost gifts to earn themselves a custom head for display.&lt;br /&gt;
**As usual, players could ask moderators to leave presents for others which were made accessible on Christmas Day.&lt;br /&gt;
**For Christmas 2018, however, players were also able to send in letters to &amp;quot;santa&amp;quot; asking for something for Christmas. Santa would give gifts in chests by the tree in addition to other players on Christmas Day.&lt;br /&gt;
&lt;br /&gt;
*'''New Years Eve 2018''' ''(December 2018)''&lt;br /&gt;
**''New Year's Eve 2018'' was celebrated in the End Dimension, above the void and was organised by the Staff and Build teams. The theme was &amp;quot;party on a barge&amp;quot;, with a large cruise liner built by ''ramokhan'' acting as the centerpiece for the event.&lt;br /&gt;
**Around the boat was a ''Rainbow Road'' track from [[wikipedia:Mario Kart|Mario Kart]] as well as a challenging parkour course for players to complete.&lt;br /&gt;
&lt;br /&gt;
*'''Easter 2019''' ''(April 2019)''[[File:Easter19.png|thumb|A bunny at the ''Easter 2019'' event.|alt=]]&lt;br /&gt;
**''Easter 2019'' was another event led by the mod team and the final one before the formation of the new events team, this time led by players ''OldManLP85 and Gummibear87.''&lt;br /&gt;
**The event featured a large open area with many games to do. It featured a Spleef Arena in-line with [[Dogcraft Spleef League]] standards, a parkour course awarding a special banner for completing it and even a TNT boat maze.&lt;br /&gt;
**As was the case with ''Christmas 2018, ''a special head hunt was held, this time requiring players to find eggs to be awarded with a custom head.&lt;br /&gt;
**ReNDoG would tour the event area after the event had concluded in a series of Base Tours.&lt;br /&gt;
*'''Spawn Head Hunt'''(''June 2019'')&lt;br /&gt;
**To celebrate the selection of a new [[Events Committee]], a head hunt was held throughout the spawn basin.&lt;br /&gt;
*'''Wedding of Navi_Heylisten and Clangedinn '''(''July 2019'')&lt;br /&gt;
**The ''Wedding of Navi_Heylisten and Clangedinn'' was a special event led by the [[Dogcraft Build Team|Build Team]] to put on an in-game wedding between newly-weds Head Moderator Navi_Heylisten and Clangedinn, both players on the server.&lt;br /&gt;
**A special wedding beach was built, complete with wedding facilities and decoration.&lt;br /&gt;
**The wedding itself was hosted by [[ReNDoG]], who &amp;quot;married&amp;quot; the couple in-game.&lt;br /&gt;
*'''Cyberdog Screenshot Contest''' (''August 2019'') [[File:Nergal Station.png|200px|thumb|2019 Screenshot Winner - Mrs Diss]]&lt;br /&gt;
**Players were encouraged to share their favourite screenshots, for a chance to win prizes. The winner was {{Player|Mrs_Diss}} with her postcard inspired screenshot of her base, Nergal Station&lt;br /&gt;
*'''Saturday Nitro Live '''''(August 2019)''&lt;br /&gt;
**''Main Article: [[Saturday Nitro Live]]''&lt;br /&gt;
**Saturday Nitro Live was a Nitro UHC tournament event held on Saturdays during August 2019, organized by the Events Committee and well-known Nitro UHC player ''nossi345''.&lt;br /&gt;
*'''Cyberdog led Base Tours''' (''October 2019''))&lt;br /&gt;
**Cyberdogs had the opportunity to have their base toured by William278, and aired on the [[CDNN|Cyberdog Events YouTube]]&lt;br /&gt;
*'''Halloween 2019'''''(October 2019)''&lt;br /&gt;
**''Main Article: [[Halloween Event 2019]]''&lt;br /&gt;
**A special area was built by the events team to celebrate Halloween 2019.&lt;br /&gt;
**The event featured games, a halloween mansion and extensive decor. It also featured a parkour course awarding a banner to players who complete it and a head hunt. The parkour course also featured a bonus level in which players could win Zombie Horse heads.&lt;br /&gt;
*'''Secret Goodbye Marbou9 Event''' (''November 2019'')&lt;br /&gt;
**To thank them HeadMod Marbou9, dmgdog, in conjunction with the Events Committee put together a special “Thankyou” video, with many players contributing towards. [https://youtu.be/Nywqc4sg5Uo| Click to watch]&lt;br /&gt;
*'''Christmas 2019''' ''(December 2019)''&lt;br /&gt;
**''Main Article: [[Christmas Event 2019]]''&lt;br /&gt;
**An area create by the events team to celebrate both Christmas 2019 and New Years Eve 2019&lt;br /&gt;
**Also hosted the Candy [[Build Battles|Build battle]]&lt;br /&gt;
**Activities included: Head Hunt, Anagaram Hunt, Parkour, Escape Room, PVP arena, Hide'n'Seek Tower, &amp;quot;pet-a-reindeer&amp;quot;&lt;br /&gt;
**Santa Gift giving area&lt;br /&gt;
*St Patrick’s Day, Golden Maze ''(March 2019)''&lt;br /&gt;
**In the days leading up to the end of Survical 3, players were challenged to find all 16 signs, hidden inside a 3D 1x1 crawl space style maze, cleverly hidden inside a Leprechaun’s Pot of Gold.&lt;br /&gt;
*'''Player Initiated Events'''&lt;br /&gt;
**Spawn Build Competition&lt;br /&gt;
***A Competition organised by then Spawn enthusiasts Domino1, to promote players to build up the spawn surroundings.&lt;br /&gt;
**Marbs Shopping Trolley&lt;br /&gt;
***Players raced to fill their board with a set list of shopping items.&lt;br /&gt;
**Tekbots Dig Fo’ Gold&lt;br /&gt;
***In what seemed to be a ruse to dig up a group of chunks, players were pleased to find treasures buried deep within.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Events on Survival 4=== &lt;br /&gt;
&amp;lt;small&amp;gt;(Current iteration)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Camp Husky End Opening''' (''April 2020'')&lt;br /&gt;
**''Main Article: [[Survival 4 End Openings#Husky|Camp Husky End Opening]]''&lt;br /&gt;
**The Event was planned a camp story around the campfire, which ended in much carnage, the ultimate being the Ender Dragon&lt;br /&gt;
*'''Camp Beagle End Opening'''(''April 2020'')&lt;br /&gt;
**''Main Article: [[Survival 4 End Openings#Beagle|Camp Beagle End Opening]]''&lt;br /&gt;
**Hear Ye’ hear ye’... the Camp Beagle End Opening was performed on the 19th of April 2020.  Whilst fighting the dragon, players had to fend of the attacks of Scoob’s Battle Mobs.&lt;br /&gt;
*'''Race Around the World''' (''May 2020'')&lt;br /&gt;
**''Main Article: [[Race around the World|Race around the World]]''&lt;br /&gt;
**A point-to-point race, whilst gathering a list of supplies. Held on the 17th May  2020 at 2pm BST&lt;br /&gt;
*'''May Mayhem PVP Event''' (''May 2020'')&lt;br /&gt;
**''Main article: [[May Mayhem]]''&lt;br /&gt;
**Hosted by {{Player|UnspeakableAl}}, {{Player|ProtuberDC}} , and {{Player|Doblocks}}&lt;br /&gt;
*'''Dogcraft Hunger Games'''(''August 2020'')&lt;br /&gt;
**''Main article: [[Dogcraft Hunger Games]]''&lt;br /&gt;
**A large multiplayer PvP event where players must search for chests and materials in an expansive map with many landmarks&lt;br /&gt;
**Hosted by {{Player|ElliotTheRedd}}, {{Player|LazyNine}}, {{Player|Montenator}}, and {{Player|N1cM4tth3w63}}&lt;br /&gt;
*'''Halloween 2020''' (''October 2020'')&lt;br /&gt;
**''Main article: [[Halloween 2020]] 🎃''&lt;br /&gt;
**Halloween in 2020 was held in the spooky Soul_Sally_Vally on Beagle. It had many attractions including an escape room, a ghast train ride, and some trick or treating... just to name a few. Visit the above link to see all the activities.&lt;br /&gt;
**&amp;lt;nowiki&amp;gt;#DogcraftHalloween2020 Skin Competition&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
***''Main Article: [[Halloween 2020 Skin Competition|#DogcraftHalloween2020]]''&lt;br /&gt;
***A skin competition aimed at encouraging players to get into the Halloween ''Spirit''.&lt;br /&gt;
*'''Christmas Decorating Competition'''(''November-December'')&lt;br /&gt;
**''Main Article: [[Christmas Decorating Competition 2020|Christmas Decorating Competition 2020]]''&lt;br /&gt;
**Players were encouraged to decorate their bases for Christmas, Fighting it out to be Best Base, Best Town, or Best Community Spirit. To go along side the competition, the [[Events Team]] put out a collection of Christmas Heads to assist in Decoration.&lt;br /&gt;
*'''Mall Overhaul''' (‘’November 2020'')''&lt;br /&gt;
**''Main article: [[Mall Overhaul|Mall Overhaul]]''&lt;br /&gt;
**After the cleanup of unused plots, and to also celebrate the opening of Molemart, the only place to shop for ALL you head needs, the [[Events Team]] organised a competition for players to renovate their shop plots, in hopes of gaining some free publicity and advertising in the days leading up to the Christmas Purchasing Rush.&lt;br /&gt;
*'''Christmas Event 2020''' (''December 2020'')&lt;br /&gt;
**''Main article: [[Christmas Event 2020|Christmas Event 2020]]''&lt;br /&gt;
**Honey I blew up Christmas... oh wait... don't worry its just that I shrunk the player.  Players were treated to a magical exeperience as they warped into an ordinary house, but once the walked outside, they were in an ornament on the mantlepiece.  The entire event was created to make the player feel the size of an ant.&lt;br /&gt;
**Activities include: The Head Hunt, An A-maz-ing desk, Ice-boat Race Track, and Presents :D&lt;br /&gt;
*'''Christmas Stream Day 2020''' ('December 2020'')''&lt;br /&gt;
**''Main Article: [[Christmas Stream Day 2020|Christmas Stream Day 2020]]''&lt;br /&gt;
**A stream day held in the lead up to Christmas 2020.&lt;br /&gt;
*'''NYE Event 2020''' ('December 2020'')''&lt;br /&gt;
**''Main Article: [[NYE Event 2020|NYE 2020]]''&lt;br /&gt;
**NYE was held in outer space.  Players were given the opportunity to listen in to the exciting custom 2020 soundtrack, as they were awed with a synchronised firework display&lt;br /&gt;
*'''Armour Stand Competition'''(''January 2021'')&lt;br /&gt;
**Players were tasked with designing their very own “posed” Armour stand. The top 5 would be introduced onto the server for purchasing.&lt;br /&gt;
*'''Race around the World 2.0''' (''January 2021'')&lt;br /&gt;
**Racers lined up to take part in what would be an epic journey. Following maps to take them from one checkpoint to the next, and finally entering the Nether, to follow a lodestone to the finish line.&lt;br /&gt;
**Winners&lt;br /&gt;
***First Place: {{Player|dmgdog}}&lt;br /&gt;
***Second Place: {{Player|Philip98999}}&lt;br /&gt;
***Third Place: {{Player|swamppenguin}}&lt;br /&gt;
*'''Nitro Live 3.0''' (''January/February 2021'')&lt;br /&gt;
**Nitro Live: Season 3 saw players battle it out for points, ending in a 1 v 1 PvP of William278 and ThEquinox.&lt;br /&gt;
**The Winners were:&lt;br /&gt;
***First: {{Player|ThEquinox2}}&lt;br /&gt;
***Second: {{Player|William278}}&lt;br /&gt;
***Third: {{Player|xMakoto}}&lt;br /&gt;
*'''The Day of the Invasion''' (''March 2021'')&lt;br /&gt;
**TreemanForever Brings bak the fan favourite Pillager fight, making players fight mobs, and themselves.&lt;br /&gt;
*'''The Raid on Vernal Manor''' (''March 2021'')&lt;br /&gt;
**ThEquinox2 invited many players to take on her base... Ultimately there was only one team that reigned supreme, gathering the most artefacts, and taking on the VEX herself.&lt;br /&gt;
*'''Easter 2021''' (''April 2021'')&lt;br /&gt;
**Come and check out the easter event at &amp;lt;code&amp;gt;/phome Easter2021&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Upcoming Events===&lt;br /&gt;
&lt;br /&gt;
*Base Tours 2021&lt;br /&gt;
*The OMEGA Tournament Of DOOM™️&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox ServerInfo}}&lt;br /&gt;
[[Category:Server Information]]&lt;br /&gt;
{{Featured Article}}&lt;br /&gt;
&lt;br /&gt;
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__NONEWSECTIONLINK__&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Events&amp;diff=17309</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Events&amp;diff=17309"/>
		<updated>2021-04-04T15:38:27Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Whilst i think that &amp;quot;The Raid on Vernal Manors&amp;quot; players would have enjoyed being invited as the &amp;quot;may players&amp;quot; it seems more fitting that it was for many players&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Events.png|thumb|alt=|150x150px]]&lt;br /&gt;
'''Events''' are server-wide celebrations, acting as a celebration of which all players are able to participate in on the [[Dogcraft.net|Dogcraft]] server. The contents of events widely vary, but usually include a memorable build with games and prizes on offer. Numerous events have been held through the course of the server's history. &lt;br /&gt;
&lt;br /&gt;
Historically, public events have been organized by the [[Cyberdog Events Committee]], an official public body similar to the [[Dogcraft Build Team]] with the task of managing and creating events for players. However, Cyberdogs have also taken it upon themselves to host their own events and throughout all three Survival Multiplayer [[worlds]] server wide celebrations have drawn some of the highest player counts at any one time in server history. &lt;br /&gt;
&lt;br /&gt;
==Chronology of Events==&lt;br /&gt;
&lt;br /&gt;
===Events held on Survival 1===&lt;br /&gt;
&lt;br /&gt;
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{{large|Survival 1 Events}}&lt;br /&gt;
&lt;br /&gt;
[[File:Survival1.png|thumb|alt=|150x150px]]''See also: [[Spawn (Survival 1)]]''&lt;br /&gt;
*'''Opening of [[Survival 1]] End Dimension''' (May 21&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2016)&lt;br /&gt;
**At the start of the Survival 1 world, the End Dimension was closed off in anticipation of the [https://minecraft.gamepedia.com/Combat_Update 1.9 Combat Update], which would overhaul the dimension and add the outer islands.&lt;br /&gt;
**Therefore, when the server did update, a large event was held to celebrate the new release.&lt;br /&gt;
**[[File:Festival-of-flight4.png|thumb|The ''Festival of Flight'' banner, which welcomed players into to the event.|alt=]][[File:Festival-of-flight3.png|thumb|An unfortunate death at the elytra course!|alt=]][[File:Beachevent.png|thumb|An overhead view of the ''Something Summer'' event, showcasing the ferris wheel and carnival aesthetic.|alt=]]The event was comprised of the first dragon fight of the world and was attended by [[ReNDoG]]. All players present at the fight were given Elytra wings.&lt;br /&gt;
&lt;br /&gt;
*'''Snow Day '''''(February 2017, [https://www.youtube.com/watch?v=14CxWaMKGhw Video Recap])''&lt;br /&gt;
**Snow Day was a day held in February 2017 celebrating the end of the snowy season of the year.&lt;br /&gt;
**It featured an ice-sculpting contest as well as other snow-related games and affairs, including spleef games for players to participate in and a boat-on-ice race.&lt;br /&gt;
&lt;br /&gt;
*'''Festival of Flight''' (''April 2017, [https://www.youtube.com/watch?v=v0KFCOPbWUk Video Recap]'')&lt;br /&gt;
**The ''Festival of Flight'' was an event about the skies, held on the 22&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; of April, 2017.&lt;br /&gt;
**The event featured an elaborate set of guided elytra flight courses which players had to navigate through a number of rings. This was especially popular, despite the large amount of resulting player deaths which occurred.&lt;br /&gt;
**The event also featured an elytra aerial combat-drome, in which players would have to fight while airborne in a large spherical structure, inspired by the one built by ''MumboJumbo'' on the Hermitcraft server.&lt;br /&gt;
**The event also featured a plane building contest, of which ''ramokhan ''won.&lt;br /&gt;
*'''Not Fooling Around: A PvP Event''' ''(April 2017, [https://www.youtube.com/watch?v=jRFABB0SoLk&amp;amp;t=244s Video Recap]) ''&lt;br /&gt;
**''Not Fooling Around'' was an event revolving around player-vs-player combat that was held on the 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; of April, 2017, hence the name given to it referencing the fact it was held on April Fools' day.&lt;br /&gt;
**The event was held on the Survival 1 world and players were required to enable PvP and enter a number of purpose built arenas and duke it out.&lt;br /&gt;
**The event was with 1.9 combat mechanics.&lt;br /&gt;
**The event was attended by ReNDoG, who participated in the combat.&lt;br /&gt;
&lt;br /&gt;
*'''Something Summer '''(''June 2017, [https://www.youtube.com/watch?v=diF4o7UsjL4&amp;amp;t=109s Video Recap]'')&lt;br /&gt;
**''Something Summer'' was an event that was held on a Beach biome on the 10&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; of June, 2017 and was organised by the Events Commitee.&lt;br /&gt;
**The Event had a carnival theme, featuring mini-games area with a minecart ride trough, a fireworks beach, and a sand castle building competition, not to mention a large ferris wheel.&lt;br /&gt;
**Players could use iron bars bought at the event sight as a currency in the event are for the mini-games.&lt;br /&gt;
**Some games included a lucky dip and a classic &amp;quot;Test your strength!&amp;quot; game.&lt;br /&gt;
**[[File:Pvp-event-no-fooling-around2.png|thumb|Players fighting in an Ocean Monument inspired arena at the ''Not Fooling Around'' event.|alt=]][[File:2017-06-17 23.15.17.png|thumb|The fireworks show at the end of the ''Something Summer ''event, to commemorate the completion of the Sand Castle.|alt=]]The prize for the winner of the Sand-Castle building contest was the &amp;quot;''Diamond Home''&amp;quot; upgrade from the Dogcraft Shop, with a value of 150,000 [[Dogcraft Dollars]].&lt;br /&gt;
&lt;br /&gt;
*'''Spooktober''' (''October 2017'')&lt;br /&gt;
**[[File:Survival2.png|thumb|alt=|150x150px]]Spooktober was an event celebrating Halloween of 2017, and was held on the 31&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; of October, 2017 and organised by the Events Committee.&lt;br /&gt;
*'''Elytra Races''' ''(Throughout)''&lt;br /&gt;
**''Main Article: [[Elytra Races]]''&lt;br /&gt;
**Player-organised [[Elytra Races]] grew to become very popular during Survival 1 and a number were held. The most notable series of races was organised by Lackria mayor {{Player|William278}}.&lt;br /&gt;
**These often started at players' bases and would always end at [[Lackria City]], the goal being to arrive at the end point first. Teleportation was not allowed and considered cheating and players must instantly take off again with elytra if they hit the ground; walking was not permitted.&lt;br /&gt;
**At the time, there were no firework rockets to use, so players had to rely on a &amp;quot;bow-boosting&amp;quot; technique to keep themselves airborne.&lt;br /&gt;
**The winner would take home grand prizes including diamonds and beacons.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Events held on Survival 2===&lt;br /&gt;
&lt;br /&gt;
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{{large|Survival 2 Events}}&lt;br /&gt;
&lt;br /&gt;
[[File:Survival2.png|thumb|alt=|150x150px]]''See also: [[Spawn (Survival 2)]]''&lt;br /&gt;
*'''Opening of Survival 2 '''(''September 2017'')&lt;br /&gt;
**''Main Article: [[Survival 2 Launch Event]]''&lt;br /&gt;
**The [[Survival 2]] world was launched via a livestream with ReNDoG, in the form of a roll-playing quest where viewers along with ''ReNDoG ''had to battle the 'dwarves' (played by server moderators and members of the build team).&lt;br /&gt;
**The event concluded with a grand battle with the Ender Dragon, marking the opening of the world for everyone.&lt;br /&gt;
&lt;br /&gt;
*'''Christmas 2017 '''''(December 2017)''&lt;br /&gt;
**Christmas 2017 was celebrated with a large snow globe build featuring a central grand Christmas Tree, a collaboration between the Build Team and Staff Team.&lt;br /&gt;
**Players could ask moderators to place presents with items of their choice which would be accessible on Christmas Day.&lt;br /&gt;
&lt;br /&gt;
*'''New Years 2018 '''''(January 2018)''&lt;br /&gt;
**New Years' in 2018 was celebrated by a build in the end that celebrated the pass of New Year in every country around the world, an organisation of the Staff, Build and Events Teams.&lt;br /&gt;
**Every hour during the day fireworks would be launched commemorating New Years for that country.[[File:AkkaraAnnouncement.png|thumb|Akkara City Opening Event flyer|alt=]][[File:Hydroannouncement.png|thumb|Hydropolis wither fight flyer|alt=]]&lt;br /&gt;
*'''Akkara City Opening Day''' ''(April 2018)&amp;lt;nowiki/&amp;gt;''&lt;br /&gt;
**''Main Article: [[Akkara City Opening Day Event|Akkara City Opening Day]]''&lt;br /&gt;
**The ''Akkara City Opening Day'' was co-organised between the mayors of [[Akkara City]] and the Events Committee and took place on the 28&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; of April, 2018.&lt;br /&gt;
**The event was held to celebrate the official opening of the City of Akkara on the Survival 2 world and was streamed live by [[ReNDoG]].&lt;br /&gt;
&lt;br /&gt;
*'''Colors Event '''''(May 2018)''&lt;br /&gt;
**The ''Colors ''event took place in May of 2018 and was an event celebrating the colors of life, again organised by the Events Committee.&lt;br /&gt;
**It featured a number of color-oriented events, including parkour and a sheep-based version of &amp;quot;Hungry-Hungry Hippos&amp;quot;.&lt;br /&gt;
**It also featured a contest where players had to build large flowers.&lt;br /&gt;
&lt;br /&gt;
*'''Redstone Revelry '''''(September 2018)''&lt;br /&gt;
**The'' Redstone Revelry ''was a redstone oriented event that took place on the 23&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; of September, 2018, organised by the Events Committee.&lt;br /&gt;
**It featured a large mansion with a diverse set of redstone traps and puzzles that could be completed in teams of 4 as well as a huge dynamically changing maze built by ''Mipronk.''&lt;br /&gt;
**It also featured a set of smaller rotating redstone building challenges, including a museum of &amp;quot;[[Rules|server-friendly]]&amp;quot; redstone and a redstone [[wikipedia:Rube Goldberg machine|Rube-Goldberg Machine]], spanning the entire length of the event area.&lt;br /&gt;
*'''[[Hydropolis]] Opening and [[Hydropolis#Wither Fight|Wither Fight]] '''(''October 2018'')&lt;br /&gt;
**Notable as the last series of events to be held before the closure of Survival 2, the Opening of [[Hydropolis]] was coordinated by the mayors of the city.&lt;br /&gt;
**The event drew large crowds to see the spectacle of the finished city and had several guided tours.&lt;br /&gt;
**Due to the large amounts of lag as a result of the high player count, the planned Wither and Dragon Fights were postponed to a later date.&lt;br /&gt;
**However, due to the sudden announcement of the upcoming closure of the world, a 65-wither fight was held in the final hours of the world and is remarkable as not only the largest wither fight to be held on the server but as the final events on Survival 2.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Events held on Survival 3===&lt;br /&gt;
&lt;br /&gt;
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{{large|Survival 3 Events}}&lt;br /&gt;
&lt;br /&gt;
[[File:Survival3.png|thumb|alt=|150x150px]]''See also: [[Spawn (Survival 3)#Seasonal Decor|Spawn (Survival 3) § Seasonal Decor]]''&lt;br /&gt;
&lt;br /&gt;
In the first months of the [[Survival 3]] world, the [[Cyberdog Events Committee (2016-18)|Events Committee]] fell apart, as both ''GentlemanGnu'' and ''Bellababe247'' left the server, leaving ''SummerFlower123'' as the only active leader of the Committee. As a result of this, a new, but temporary system was put in place, where each server mandated event team would be comprised of a couple of hand picked builders, and led by a member of the [[List of Staff Members|Dogcraft Staff Team]].&lt;br /&gt;
&lt;br /&gt;
Later in May of 2019, the [[Events Committee]] was reformed to keep the spirit of events alive, on the server. &lt;br /&gt;
&lt;br /&gt;
*'''Christmas 2018 '''''(December 2018)''&lt;br /&gt;
**The first Christmas on [[Survival 3]] was celebrated with a large terraformed snowy taiga biome featuring a tree by a frozen over lake.&lt;br /&gt;
**The event area featured a large ''Santa's Workshop ''featuring a present head-hunt where players must track down Santa's lost gifts to earn themselves a custom head for display.&lt;br /&gt;
**As usual, players could ask moderators to leave presents for others which were made accessible on Christmas Day.&lt;br /&gt;
**For Christmas 2018, however, players were also able to send in letters to &amp;quot;santa&amp;quot; asking for something for Christmas. Santa would give gifts in chests by the tree in addition to other players on Christmas Day.&lt;br /&gt;
&lt;br /&gt;
*'''New Years Eve 2018''' ''(December 2018)''&lt;br /&gt;
**''New Year's Eve 2018'' was celebrated in the End Dimension, above the void and was organised by the Staff and Build teams. The theme was &amp;quot;party on a barge&amp;quot;, with a large cruise liner built by ''ramokhan'' acting as the centerpiece for the event.&lt;br /&gt;
**Around the boat was a ''Rainbow Road'' track from [[wikipedia:Mario Kart|Mario Kart]] as well as a challenging parkour course for players to complete.&lt;br /&gt;
&lt;br /&gt;
*'''Easter 2019''' ''(April 2019)''[[File:Easter19.png|thumb|A bunny at the ''Easter 2019'' event.|alt=]]&lt;br /&gt;
**''Easter 2019'' was another event led by the mod team and the final one before the formation of the new events team, this time led by players ''OldManLP85 and Gummibear87.''&lt;br /&gt;
**The event featured a large open area with many games to do. It featured a Spleef Arena in-line with [[Dogcraft Spleef League]] standards, a parkour course awarding a special banner for completing it and even a TNT boat maze.&lt;br /&gt;
**As was the case with ''Christmas 2018, ''a special head hunt was held, this time requiring players to find eggs to be awarded with a custom head.&lt;br /&gt;
**ReNDoG would tour the event area after the event had concluded in a series of Base Tours.&lt;br /&gt;
*'''Spawn Head Hunt'''(''June 2019'')&lt;br /&gt;
**To celebrate the selection of a new [[Events Committee]], a head hunt was held throughout the spawn basin.&lt;br /&gt;
*'''Wedding of Navi_Heylisten and Clangedinn '''(''July 2019'')&lt;br /&gt;
**The ''Wedding of Navi_Heylisten and Clangedinn'' was a special event led by the [[Dogcraft Build Team|Build Team]] to put on an in-game wedding between newly-weds Head Moderator Navi_Heylisten and Clangedinn, both players on the server.&lt;br /&gt;
**A special wedding beach was built, complete with wedding facilities and decoration.&lt;br /&gt;
**The wedding itself was hosted by [[ReNDoG]], who &amp;quot;married&amp;quot; the couple in-game.&lt;br /&gt;
*'''Cyberdog Screenshot Contest''' (''August 2019'') [[File:Nergal Station.png|200px|thumb|2019 Screenshot Winner - Mrs Diss]]&lt;br /&gt;
**Players were encouraged to share their favourite screenshots, for a chance to win prizes. The winner was {{Player|Mrs_Diss}} with her postcard inspired screenshot of her base, Nergal Station&lt;br /&gt;
*'''Saturday Nitro Live '''''(August 2019)''&lt;br /&gt;
**''Main Article: [[Saturday Nitro Live]]''&lt;br /&gt;
**Saturday Nitro Live was a Nitro UHC tournament event held on Saturdays during August 2019, organized by the Events Committee and well-known Nitro UHC player ''nossi345''.&lt;br /&gt;
*'''Cyberdog led Base Tours''' (''October 2019''))&lt;br /&gt;
**Cyberdogs had the opportunity to have their base toured by William278, and aired on the [[CDNN|Cyberdog Events YouTube]]&lt;br /&gt;
*'''Halloween 2019'''''(October 2019)''&lt;br /&gt;
**''Main Article: [[Halloween Event 2019]]''&lt;br /&gt;
**A special area was built by the events team to celebrate Halloween 2019.&lt;br /&gt;
**The event featured games, a halloween mansion and extensive decor. It also featured a parkour course awarding a banner to players who complete it and a head hunt. The parkour course also featured a bonus level in which players could win Zombie Horse heads.&lt;br /&gt;
*'''Secret Goodbye Marbou9 Event''' (''November 2019'')&lt;br /&gt;
**To thank them HeadMod Marbou9, dmgdog, in conjunction with the Events Committee put together a special “Thankyou” video, with many players contributing towards. [https://youtu.be/Nywqc4sg5Uo| Click to watch]&lt;br /&gt;
*'''Christmas 2019''' ''(December 2019)''&lt;br /&gt;
**''Main Article: [[Christmas Event 2019]]''&lt;br /&gt;
**An area create by the events team to celebrate both Christmas 2019 and New Years Eve 2019&lt;br /&gt;
**Also hosted the Candy [[Build Battles|Build battle]]&lt;br /&gt;
**Activities included: Head Hunt, Anagaram Hunt, Parkour, Escape Room, PVP arena, Hide'n'Seek Tower, &amp;quot;pet-a-reindeer&amp;quot;&lt;br /&gt;
**Santa Gift giving area&lt;br /&gt;
*St Patrick’s Day, Golden Maze ''(March 2019)''&lt;br /&gt;
**In the days leading up to the end of Survical 3, players were challenged to find all 16 signs, hidden inside a 3D 1x1 crawl space style maze, cleverly hidden inside a Leprechaun’s Pot of Gold.&lt;br /&gt;
*'''Player Initiated Events'''&lt;br /&gt;
**Spawn Build Competition&lt;br /&gt;
***A Competition organised by then Spawn enthusiasts Domino1, to promote players to build up the spawn surroundings.&lt;br /&gt;
**Marbs Shopping Trolley&lt;br /&gt;
***Players raced to fill their board with a set list of shopping items.&lt;br /&gt;
**Tekbots Dig Fo’ Gold&lt;br /&gt;
***In what seemed to be a ruse to dig up a group of chunks, players were pleased to find treasures buried deep within.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Events on Survival 4=== &lt;br /&gt;
&amp;lt;small&amp;gt;(Current iteration)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Camp Husky End Opening''' (''April 2020'')&lt;br /&gt;
**''Main Article: [[Survival 4 End Openings#Husky|Camp Husky End Opening]]''&lt;br /&gt;
**The Event was planned a camp story around the campfire, which ended in much carnage, the ultimate being the Ender Dragon&lt;br /&gt;
*'''Camp Beagle End Opening'''(''April 2020'')&lt;br /&gt;
**''Main Article: [[Survival 4 End Openings#Beagle|Camp Beagle End Opening]]''&lt;br /&gt;
**Hear Ye’ hear ye’... the Camp Beagle End Opening was performed on the 19th of April 2020.  Whilst fighting the dragon, players had to fend of the attacks of Scoob’s Battle Mobs.&lt;br /&gt;
*'''Race Around the World''' (''May 2020'')&lt;br /&gt;
**''Main Article: [[Race around the World|Race around the World]]''&lt;br /&gt;
**A point-to-point race, whilst gathering a list of supplies. Held on the 17th May  2020 at 2pm BST&lt;br /&gt;
*'''May Mayhem PVP Event''' (''May 2020'')&lt;br /&gt;
**''Main article: [[May Mayhem]]''&lt;br /&gt;
**Hosted by {{Player|UnspeakableAl}}, {{Player|ProtuberDC}} , and {{Player|Doblocks}}&lt;br /&gt;
*'''Dogcraft Hunger Games'''(''August 2020'')&lt;br /&gt;
**''Main article: [[Dogcraft Hunger Games]]''&lt;br /&gt;
**A large multiplayer PvP event where players must search for chests and materials in an expansive map with many landmarks&lt;br /&gt;
**Hosted by {{Player|ElliotTheRedd}}, {{Player|LazyNine}}, {{Player|Montenator}}, and {{Player|N1cM4tth3w63}}&lt;br /&gt;
*'''Halloween 2020''' (''October 2020'')&lt;br /&gt;
**''Main article: [[Halloween 2020 🎃|Halloween 2020]] 🎃''&lt;br /&gt;
**Halloween in 2020 was held in the spooky Soul_Sally_Vally on Beagle. It had many attractions including an escape room, a ghast train ride, and some trick or treating... just to name a few. Visit the above link to see all the activities.&lt;br /&gt;
**&amp;lt;nowiki&amp;gt;#DogcraftHalloween2020 Skin Competition&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
***''Main Article: [[Halloween 2020 Skin Competition|#DogcraftHalloween2020]]''&lt;br /&gt;
***A skin competition aimed at encouraging players to get into the Halloween ''Spirit''.&lt;br /&gt;
*'''Christmas Decorating Competition'''(''November-December'')&lt;br /&gt;
**''Main Article: [[Christmas Decorating Competition 2020|Christmas Decorating Competition 2020]]''&lt;br /&gt;
**Players were encouraged to decorate their bases for Christmas, Fighting it out to be Best Base, Best Town, or Best Community Spirit. To go along side the competition, the [[Events Team]] put out a collection of Christmas Heads to assist in Decoration.&lt;br /&gt;
*'''Mall Overhaul''' (‘’November 2020'')''&lt;br /&gt;
**''Main article: [[Mall Overhaul|Mall Overhaul]]''&lt;br /&gt;
**After the cleanup of unused plots, and to also celebrate the opening of Molemart, the only place to shop for ALL you head needs, the [[Events Team]] organised a competition for players to renovate their shop plots, in hopes of gaining some free publicity and advertising in the days leading up to the Christmas Purchasing Rush.&lt;br /&gt;
*'''Christmas Event 2020''' (''December 2020'')&lt;br /&gt;
**''Main article: [[Christmas Event 2020|Christmas Event 2020]]''&lt;br /&gt;
**Honey I blew up Christmas... oh wait... don't worry its just that I shrunk the player.  Players were treated to a magical exeperience as they warped into an ordinary house, but once the walked outside, they were in an ornament on the mantlepiece.  The entire event was created to make the player feel the size of an ant.&lt;br /&gt;
**Activities include: The Head Hunt, An A-maz-ing desk, Ice-boat Race Track, and Presents :D&lt;br /&gt;
*'''Christmas Stream Day 2020''' ('December 2020'')''&lt;br /&gt;
**''Main Article: [[Christmas Stream Day 2020|Christmas Stream Day 2020]]''&lt;br /&gt;
**A stream day held in the lead up to Christmas 2020.&lt;br /&gt;
*'''NYE Event 2020''' ('December 2020'')''&lt;br /&gt;
**''Main Article: [[NYE Event 2020|NYE 2020]]''&lt;br /&gt;
**NYE was held in outer space.  Players were given the opportunity to listen in to the exciting custom 2020 soundtrack, as they were awed with a synchronised firework display&lt;br /&gt;
*'''Armour Stand Competition'''(''January 2021'')&lt;br /&gt;
**Players were tasked with designing their very own “posed” Armour stand. The top 5 would be introduced onto the server for purchasing.&lt;br /&gt;
*'''Race around the World 2.0''' (''January 2021'')&lt;br /&gt;
**Racers lined up to take part in what would be an epic journey. Following maps to take them from one checkpoint to the next, and finally entering the Nether, to follow a lodestone to the finish line.&lt;br /&gt;
**Winners&lt;br /&gt;
***First Place: {{Player|dmgdog}}&lt;br /&gt;
***Second Place: {{Player|Philip98999}}&lt;br /&gt;
***Third Place: {{Player|swamppenguin}}&lt;br /&gt;
*'''Nitro Live 3.0''' (''January/February 2021'')&lt;br /&gt;
**Nitro Live: Season 3 saw players battle it out for points, ending in a 1 v 1 PvP of William278 and ThEquinox.&lt;br /&gt;
**The Winners were:&lt;br /&gt;
***First: {{Player|ThEquinox2}}&lt;br /&gt;
***Second: {{Player|William278}}&lt;br /&gt;
***Third: {{Player|xMakoto}}&lt;br /&gt;
*'''The Day of the Invasion''' (''March 2021'')&lt;br /&gt;
**TreemanForever Brings bak the fan favourite Pillager fight, making players fight mobs, and themselves.&lt;br /&gt;
*'''The Raid on Vernal Manor''' (''March 2021'')&lt;br /&gt;
**ThEquinox2 invited many players to take on her base... Ultimately there was only one team that reigned supreme, gathering the most artefacts, and taking on the VEX herself.&lt;br /&gt;
*'''Easter 2021''' (''April 2021'')&lt;br /&gt;
**Come and check out the easter event at &amp;lt;code&amp;gt;/phome Easter2021&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Upcoming Events===&lt;br /&gt;
&lt;br /&gt;
*Base Tours 2021&lt;br /&gt;
*The OMEGA Tournament Of DOOM™️&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox ServerInfo}}&lt;br /&gt;
[[Category:Server Information]]&lt;br /&gt;
{{Featured Article}}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
__NONEWSECTIONLINK__&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=15831</id>
		<title>User:Kingcreeper1</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=15831"/>
		<updated>2021-01-25T17:11:39Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Fixing Invalid Fields for infobox and also fixing some tiny things. Still terrified of the Wiki though.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}{{Infobox Player&lt;br /&gt;
|aliases         = Iotados&lt;br /&gt;
|mc_username     = Iotados&lt;br /&gt;
|mc_uuid         = &lt;br /&gt;
|join_date       = 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; October, 2018&lt;br /&gt;
|activity        = semi-active&lt;br /&gt;
|server_rank     = [cyberdog]&lt;br /&gt;
|groups          = &lt;br /&gt;
|builds          = &lt;br /&gt;
|projects        = &lt;br /&gt;
|bases           = &lt;br /&gt;
|accomplishments = &lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
My name is {{player|Iotados}}, Formally known as Kingcreeper1 and still commonly called King to this day, i have been a player on the Dogcraft server and was a former Discord Moderator for the [[Dogcraft Discord|Cyberdog Nation Discord Server]] for around 2 years as of writing this. I joined during the life span of the Survival 2 world and at the time was a low time user of Discord, through out my time on the server i have grown to know many players in my time a large majority of whom i work with on the current world building the city of [[Gaia|Gaia]].&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
===Early beginnings - Sur2===&lt;br /&gt;
I can only base my exact join date off of the Discord logging when i joined which would be October the 5th 2018, first logging on to the server and then joining the Discord, it was during this time that the world was drawing to a close as on the 20th of October the world became defunct and the new world of Sur3 would open. My earliest memories of this time would have to be the [[Hydropolis|City of Hydropolis]], at which i spent most of my time wondering around and interacting with some of the builders/mayors/contributors there mainly {{player|DragonFire441}}, {{player|cookies58_}} and occasionally {{player|Ry44}}. &lt;br /&gt;
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During this time the City was reading for it's opening which is one of the last events that took place on the survival 2 world. It was open for a grand total of around 6 days with the sharp and sudden switch to Survival 3. The city itself proved a great difficulty for me as i, a individual who didn't notice that there where stairs, repeatedly tried to jump down the 60+ drop that existed in the centre of the cityscape... safe to say i had numerous deaths after every visit to the city.&lt;br /&gt;
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====City of Havana====&lt;br /&gt;
I also visited a few other areas as well, the [[Havana|City of Havana]] was always one to visit and was in fact the first i did visit properly. Having been a bit lost and confused by the Architecture of the Survival 2 spawn i made my way to the SRN network spawn station which had a direct line to the City of Havana. The trip to the city passed numerous buildings of players of whom i sadly don't remember who they were and can't find any record of there build, entering the city for the first time is a splash of colour as the city was a colorful, urban aesthetic with cramped builds that combined well with wide paths. The city had many stories in it and i sadly, being the fool i was, didn't thoroughly explore the city enough to learn more of its history. Though i did meet some of the lead builders of the project those being First citizen of Havana {{player|Marbou9}}, Mayors {{player|darparniox}} and {{player|_edo}} and Builder/Contributor {{player|Skelleton123}}. &lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
===Survival 3 era===&lt;br /&gt;
Undoubtedly i would be mad not to mention that i had and have no intentions to stay a long time player of Dogcraft, whilst i had chosen to continue playing on survival 3 i had no expected to be consumed by the world as much as i did, first up on our tour is my base: CAR island, which still never got the acronym is deserved was a base i had started but never finished due to the fact i spent most of my time building with cities and exploring the servers many, many builds.  It was good for what i used it for and have certain players scared by how many chests it had. The island has no wiki page and i have no intentions to write on for it as i don't remember it so much as i would like to.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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====City of Ouranos====&lt;br /&gt;
Ah the [[Ouranos|City of Ouranos]], the first city i had a direct builders role in and an unfinished house. The city of Ouranos was a project started by players {{player|Misterblue28}} and {{player|William278}}. Both combined created a beautiful urban-colonial city that suited well with the surrounding mountain side. I discovered Ouranos rather early into my Survival 3 adventure and as such i got to know a bit about the cities inner workings and eventually became a builder (though accidentally). This became a distraction from my base as i focused more heavily on helping design the city. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====The Isle of Chronia====&lt;br /&gt;
Many of the building team of Ouranos was composed of the Management team of another city, [[Chronia|The Isle of Chronia]]. This city i wasn't a builder more a regular helper, though my official role in the city is as a builder. Chronia was a medieval city constructed on a fully terraformed mushroom island, the aesthetics of it were more focused not on the city but the exploration side of things, with a fully custom mountain and forest taking up a good portion of the land, in its early days Chronia was founded by the leaders and some of the Builders of the Hydropolis team (H2O), there names can be found on the wiki page linked in the first line of this paragraph. I was a resident of Chronia and owned a floating island near the island that acted as my other escape from my base.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====The City of Erebus====&lt;br /&gt;
[[Erebus|The City of Erebus]] was the first city i had taken part in as a builder from it's very start and as such it's something i love looking back on, being a half modern, half cottage like city placed in the end it grew traction fairly quick as it wasn't something that had been done before, from my personal viewpoint it was something that interested me greatly. The first thing that had to be done was flattening it all down and i don't know if you know this but there is not way to instant mine Endstone in 1.13 or 1.14 so it took a painfully long time but after a while it was finished and construction of the city could take place. I helped (sort of) to design the centre point of the city, town hall. Being primarily built out of quartz and endstone it did take a while to gather all the resources for it but in the end it turned out great. The original concept for Erebus was to have 3 distinct areas, the central city, the the lower half a area that would be covered in mushrooms dubbed &amp;quot;the mushroom meadows&amp;quot; and to the north a mountain that would encompass that entire area. Sadly the mountain never happened and the plans for the mushrooms meadow area drastically changed as further progress happened. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For opening day the idea arrived to have the game &amp;quot;Who Wants To Be A Millionaire&amp;quot; in minecraft to be played as a event, so with help from Mayor of Ouranos, William278 the Erebus Build team put together a studio and built a studio on a nearby island, the studio was later named &amp;quot;278 studios&amp;quot; to reflect William's help and involvement in the project. When all was said and done Erebus became a beautiful area in the end for people to visit.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Other Notable Events of Survival 3====&lt;br /&gt;
Other than my main projects on Survival 3 there were numerous occasions i helped out or just visited some people or places for multiple different reasons, i'm going to attempt to list them in the order i can remember them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
First up is the Halloween 2019 and Christmas 2019 events, i was a helper in both of those and it was great fun, being able to go behind the scenes to see how events are made and structured. Halloween 2019 was a area in the world that featured a haunted castle with a variety of mini-games to the side of it and a central fountain that functioned as the main way to get around. I helped with the odd little thing around there and overall it was extremely enjoyable and proved to be quite an experience.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Christmas 2019 was a bit different, being built in the end and having a huge variety of builders it was bound to be a blast, with both of these events i was brought on to help later into their development but even still i was there for the later half of the Christmas event, i was brought on to help (at first) design the Music for the Ice boat track, after it's completion i asked if there was anything else to help with to which i was told to just see what there is to do and go for it. The event as a whole turned out amazing and those who worked on it should be proud of what they did, i didn't touch much of the massive buildings because i'm not so much of a modern builder myself but it was fun to watch others work on it all.&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
Cool beans... think i'm not allowed to speak of this but well i'll just leave a link to a wiki page [[Antibean HQ]]...&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
[[Trade Hall|The Trade Hall]] was built during a time when the DCD economy wasn't a thing in Survival 3 and as such a few players banded together to build what would be referred to as The Trade Hall (formally the Tickles Trade Hall), there were three &amp;quot;owners&amp;quot; of the project them being: {{player|TickleMeUnicorn}}, {{player|bricksburger}} and {{player|Maverick2008}}. Designed to be based off a trust system the trade hall had 3 levels of which the third was the newest (go figure) it was often referred to as the moderators nightmare as it was stolen from often as there was no claim, it used a item for item economy system and players could ask one of the owners to be assigned a plot. Sadly it suffered from some managerial issues and eventually the place started to fall apart, it also decreasing in use after the DCD economy and mall opened which caused more issues for it. In the End most of the owners became mostly inactive, and i spent a lot of my time fixing the place up and being it's caretaker after it's death. Whilst it lasted it was a brilliant way for the server to interact but due to internal issues it caused its own collapse.&lt;br /&gt;
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I feel it's worth mentioning the Ouranos Metro here, built in Ouranos as a city fast travel it was built over a few days and was designed effectively sadly the worst possible thing could happen and the server suffered a crash that rolled back the server... before it was built, yep, the Ouranos metro was built twice in the end and was the thing that drove the Ouranos Build team up the wall. It's also worth noting that it's opening the server was so laggy that is was more in-efficient to ride it then to walk.&lt;br /&gt;
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===Survival 4 - from then to now===&lt;br /&gt;
With the launch of Survival 4 the server changed, the new two world system was brought forward to reduce lag and a seperate mall world to allow for a lot more lag reduction. The returning egg plugin that is used to capture mobs and now the recent nether update, everything is going well... with the split world system events are a bit odd, meaning that only a portion can experience them at one time and the mall is something that still takes time to get used to but it's going well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I currently &amp;quot;reside&amp;quot; on a far out mooshroom island biome and have decided to construct several buildings there, it currently has no name and is just called &amp;quot;Kingcreeper1's island&amp;quot;.  &lt;br /&gt;
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===The City of Gaia===&lt;br /&gt;
Ah [[Gaia]], the conglomerate efforts of past mayors of towns and cities alike. The management behind several cities of the past building what is being called Havana 2.0, a very colonial bright and urbal city based off of places like Venice, surrounded by a expansive Granite mountain. I am a part of the senate behind the city which is the equivalent to the builder roles of other cities, i have been a part of it since Sur4 began and it has become my primary project.&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=City_of_Gaia&amp;diff=14364</id>
		<title>City of Gaia</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=City_of_Gaia&amp;diff=14364"/>
		<updated>2020-12-23T23:21:05Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Attempted fixing some name issues, will need help to find issue with almightyanna's&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Gaia&lt;br /&gt;
|image        = Gaia Skyline.png&lt;br /&gt;
|caption      = Skyline view of ''Isola Delle Nocci'', Gaia&lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = &amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;Gaia Council&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;font-size:100%&amp;quot;&amp;gt;&lt;br /&gt;
{{Player|Cookies58_}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Player|dmgdog}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Player|DragonFire441}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Player|marbou9}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Player|misterblue28}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Player|RY44}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|contributors = Gaia Senate &amp;amp; Citizens&lt;br /&gt;
|founded      = 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; April, 2020&lt;br /&gt;
|xcoord       = -1780&lt;br /&gt;
|ycoord       = 64&lt;br /&gt;
|zcoord       = -350&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = Served by West Station&lt;br /&gt;
|nether       = [[Guide:Nether Transport Network|Nether Transport Network]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|The aim of this city is to create something which feels alive, and has a tightly-knit community around it.|DragonFire441}}&lt;br /&gt;
The '''City of Gaia''', or simply '''Gaia''', is an under-construction Mediterranean-style city on the [[Survival 4]] Husky world of the [[Dogcraft Server]]. Inspired by Venice, Gaia features twisting canals cutting through a densely packed urban landscape. The city was founded on the launch day of the Survival 4 world; the 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; April 2020, by a council of people comprised of leaders of [[Survival 3]] city projects such as [[Ouranos]], [[Chronia]], and [[Erebus]].&lt;br /&gt;
&lt;br /&gt;
==General Layout==&lt;br /&gt;
The main part of the city is a Venetian-style complex with canals running throughout the city creating another way for players to travel throughout. This area is positioned at the southern bay such that the south end of the city borders the sea. At this border, there is also a commercial harbor connecting the city to the outer world. Surrounding the other three fronts of the city are large granite mountains, terraformed by the Council and Senate members.&lt;br /&gt;
&lt;br /&gt;
===Plots===&lt;br /&gt;
Instead of plots with a specific layout, the Council grants people more flexibility with their building areas. Because of this, people are given larger plots of land to develop within allowing them to be more creative with the shape of their structures. The intent is to create a more interesting and developed area. As always, the leadership encourages builders to stretch themselves and to try more complicated techniques, such as diagonals. Since the style of Gaia is rather specific, and to maintain a level of quality, ''all'' potential citizens (called Applicant Citizens) will be required to build a small sample of their build in creative prior to building it within Gaia in Survival.&lt;br /&gt;
&lt;br /&gt;
===Build Style and Theme===&lt;br /&gt;
The style of buildings within Gaia is, as previously mentioned, Mediterranean. The general era would be Renaissance, and thus would be mostly based on terracotta, stone, sandstone, brick, etc. with less emphasis on wood as would be seen in medieval builds. Numerous reference images and ideas can be found within the #inspiration-images channel on the Gaia Discord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council and Senate members have built several example buildings on ''Isola Delle Nocci'' to help show the desired style and kick-start the building process of Applicant Citizens. &lt;br /&gt;
&lt;br /&gt;
==Name Etymology==&lt;br /&gt;
[[File:Gaia Logo.png|200px|thumb|right|The Gaian Emblem]]'''Gaia''' is the name of the Greek primordial goddess of the earth (being the daughter of Chaos). Naming of the city Gaia follows in the Dogcraftian tradition. The symbolism in our logo is twofold: the sun represents the Mediterranean climate, and the laurel wreath links to both the heritage of this part of the world (being a symbol used by both Romans and Greeks in antiquity), and also being a symbol of plants coming from &amp;quot;Mother Earth&amp;quot;. The Blue and Orange represents the granite mountains reaching up into the blue sky.&lt;br /&gt;
&lt;br /&gt;
==Management==&lt;br /&gt;
The leadership of Gaia manifests as the Council and the Senate. The City Council Members are the main leadership of the project being responsible for Executive Duties and the overall direction of Gaia. Below them are the Senate Members who are responsible for helping manage and plan the city, as well as terraforming and building the infrastructure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Council Members''' are: {{Player|DragonFire441}}, {{Player|Cookies58_}}, and {{Player|RY44}} from [[Chronia]],  {{Player|misterblue28}} from [[Ouranos]], {{Player|dmgdog}} from [[Erebus]], and {{Player|marbou9}}, the first citizen of [[Havana]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Senators''' are: {{Player|almightyanna}}, {{Player|Arkhangellsk}}, {{Player|Domino_1}}, {{Player|ebi_furya}}, {{Player|googly2002}}, {{Player|Iotados}}, {{Player|Skelleton123}} and {{Player|William278}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Former Council Members''':&lt;br /&gt;
{{Player|William278}} from Ouranos and {{Player|nossi_}} from Chronia.&lt;br /&gt;
&lt;br /&gt;
While this is a large group, the culmination of collective experiences leads to the creation of a city which meets the aims outlined above.&lt;br /&gt;
&lt;br /&gt;
==Timeline==&lt;br /&gt;
&lt;br /&gt;
*29 March, 2020 - '''Gaia Direct''' Discord meeting held. This meeting laid out the groundwork for the project moving into the new [[Survival 4]] world.&lt;br /&gt;
*1 April 2020 - [[Survival 4]] world officially launches. The Gaia team quickly locates a suitable area West of Spawn.&lt;br /&gt;
*8 May 2020 - The City of Gaia had a '''soft opening''' where new citizens were allowed to begin claiming areas to build.&lt;br /&gt;
*16 June 2020 - {{Player|William278}} steps down as Council Member to become a Senator.&lt;br /&gt;
*4 November 2020 - Preparations start for the Christmas Event.&lt;br /&gt;
*7 November 2020 - 100 shulker boxes of granite donated by players.&lt;br /&gt;
*20 November 2020 - Launch of GaiaBot onto the City of Gaia Discord server.&lt;br /&gt;
*12 December 2020 - {{Player|nossi_}} steps down as Council Member.&lt;br /&gt;
*17 December 2020 - Gaia are announced the 'Best decorated town' in the Dogcraft Christmas Decorating Competition 2020.&lt;br /&gt;
&lt;br /&gt;
==Progress Maps==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:15th april 2020.png| Map as of 15&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; April 2020&lt;br /&gt;
File:2nd may 2020.png| Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; May 2020&lt;br /&gt;
File:1st june 2020.png|Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; June 2020&lt;br /&gt;
File:July 1st 2020.png|Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; July 2020&lt;br /&gt;
File:Gaia August 1st 2020.png|Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; August 2020&lt;br /&gt;
File:Gaia September 1st 2020.png|Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; September 2020&lt;br /&gt;
File:Gaia October 2020.png|Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; October 2020&lt;br /&gt;
File:Gaia 6th nov 2020.png|Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; November 2020&lt;br /&gt;
File:Gaia December 2020.png|Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; December 2020&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Gaia Street Level.png|Street level view of Gaia.&lt;br /&gt;
File:Gaia West Station.png|West Station; in the center of Gaia&lt;br /&gt;
File:Gaia Overhead.png|Overhead view of Isola Delle Nocci&lt;br /&gt;
File:Gaia West Mountains by blueartistic813.png|Western Mountain Range progress (rendered by ''blueartistic813'')&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 4}}&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12295</id>
		<title>User:Kingcreeper1</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12295"/>
		<updated>2020-08-07T19:58:40Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Activity change.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}{{Infobox Player&lt;br /&gt;
|aliases         = Kingcreeper1&lt;br /&gt;
|mc_username     = Kingcreeper1&lt;br /&gt;
|mc_uuid         = &lt;br /&gt;
|join_date       = 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; October, 2018&lt;br /&gt;
|activity        = Inactive&lt;br /&gt;
|server_rank     = [cyberdog]&lt;br /&gt;
|groups          = &lt;br /&gt;
|builds          = &lt;br /&gt;
|projects        = &lt;br /&gt;
|bases           = &lt;br /&gt;
|accomplishments = &lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
My name is {{player|Kingcreeper1}}, i have been a player on the Dogcraft server and a Discord Moderator for the [[Dogcraft Discord|Cyberdog Nation Discord Server]] for around 2 years as of writing this. I joined during the life span of the Survival 2 world and at the time was a low time user of Discord, through out my time on the server i have grown to know many players in my time a large majority of whom i work with on the current world building the city of [[Gaia|Gaia]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Early beginnings - Sur2 ===&lt;br /&gt;
I can only base my exact join date off of the Discord logging when i joined which would be October the 5th 2018, first logging on to the server and then joining the Discord, it was during this time that the world was drawing to a close as on the 20th of October the world became defunct and the new world of Sur3 would open. My earliest memories of this time would have to be the [[Hydropolis|City of Hydropolis]], at which i spent most of my time wondering around and interacting with some of the builders/mayors/contributors there mainly {{player|DragonFire441}}, {{player|cookies58_}} and occasionally {{player|Ry44}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
During this time the City was reading for it's opening which is one of the last events that took place on the survival 2 world. It was open for a grand total of around 6 days with the sharp and sudden switch to Survival 3. The city itself proved a great difficulty for me as i, a individual who didn't notice that there where stairs, repeatedly tried to jump down the 60+ drop that existed in the centre of the cityscape... safe to say i had numerous deaths after every visit to the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== City of Havana ====&lt;br /&gt;
I also visited a few other areas as well, the [[Havana|City of Havana]] was always one to visit and was in fact the first i did visit properly. Having been a bit lost and confused by the Architecture of the Survival 2 spawn i made my way to the SRN network spawn station which had a direct line to the City of Havana. The trip to the city passed numerous buildings of players of whom i sadly don't remember who they were and can't find any record of there build, entering the city for the first time is a splash of colour as the city was a colorful, urban aesthetic with cramped builds that combined well with wide paths. The city had many stories in it and i sadly, being the fool i was, didn't thoroughly explore the city enough to learn more of its history. Though i did meet some of the lead builders of the project those being First citizen of Havana {{player|Marbou9}}, Mayors {{player|darparniox}} and {{player|_edo}} and Builder/Contributor {{player|Skelleton123}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Survival 3 era ===&lt;br /&gt;
Undoubtedly i would be mad not to mention that i had and have no intentions to stay a long time player of Dogcraft, whilst i had chosen to continue playing on survival 3 i had no expected to be consumed by the world as much as i did, first up on our tour is my base: CAR island, which still never got the acronym is deserved was a base i had started but never finished due to the fact i spent most of my time building with cities and exploring the servers many, many builds.  It was good for what i used it for and have certain players scared by how many chests it had. The island has no wiki page and i have no intentions to write on for it as i don't remember it so much as i would like to.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== City of Ouranos ====&lt;br /&gt;
Ah the [[Ouranos|City of Ouranos]], the first city i had a direct builders role in and an unfinished house. The city of Ouranos was a project started by players {{player|Misterblue08}} and {{player|William278}}. Both combined created a beautiful urban-colonial city that suited well with the surrounding mountain side. I discovered Ouranos rather early into my Survival 3 adventure and as such i got to know a bit about the cities inner workings and eventually became a builder (though accidentally). This became a distraction from my base as i focused more heavily on helping design the city. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== The Isle of Chronia ====&lt;br /&gt;
Many of the building team of Ouranos was composed of the Management team of another city, [[Chronia|The Isle of Chronia]]. This city i wasn't a builder more a regular helper, though my official role in the city is as a builder. Chronia was a medieval city constructed on a fully terraformed mushroom island, the aesthetics of it were more focused not on the city but the exploration side of things, with a fully custom mountain and forest taking up a good portion of the land, in its early days Chronia was founded by the leaders and some of the Builders of the Hydropolis team (H2O), there names can be found on the wiki page linked in the first line of this paragraph. I was a resident of Chronia and owned a floating island near the island that acted as my other escape from my base.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== The City of Erebus ====&lt;br /&gt;
[[Erebus|The City of Erebus]] was the first city i had taken part in as a builder from it's very start and as such it's something i love looking back on, being a half modern, half cottage like city placed in the end it grew traction fairly quick as it wasn't something that had been done before, from my personal viewpoint it was something that interested me greatly. The first thing that had to be done was flattening it all down and i don't know if you know this but there is not way to instant mine Endstone in 1.13 or 1.14 so it took a painfully long time but after a while it was finished and construction of the city could take place. I helped (sort of) to design the centre point of the city, town hall. Being primarily built out of quartz and endstone it did take a while to gather all the resources for it but in the end it turned out great. The original concept for Erebus was to have 3 distinct areas, the central city, the the lower half a area that would be covered in mushrooms dubbed &amp;quot;the mushroom meadows&amp;quot; and to the north a mountain that would encompass that entire area. Sadly the mountain never happened and the plans for the mushrooms meadow area drastically changed as further progress happened. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
For opening day the idea arrived to have the game &amp;quot;Who Wants To Be A Millionaire&amp;quot; in minecraft to be played as a event, so with help from Mayor of Ouranos, William278 the Erebus Build team put together a studio and built a studio on a nearby island, the studio was later named &amp;quot;278 studios&amp;quot; to reflect William's help and involvement in the project. When all was said and done Erebus became a beautiful area in the end for people to visit.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== Other Notable Events of Survival 3 ====&lt;br /&gt;
Other than my main projects on Survival 3 there were numerous occasions i helped out or just visited some people or places for multiple different reasons, i'm going to attempt to list them in the order i can remember them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
First up is the Halloween 2019 and Christmas 2019 events, i was a helper in both of those and it was great fun, being able to go behind the scenes to see how events are made and structured. Halloween 2019 was a area in the world that featured a haunted castle with a variety of mini-games to the side of it and a central fountain that functioned as the main way to get around. I helped with the odd little thing around there and overall it was extremely enjoyable and proved to be quite an experience.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Christmas 2019 was a bit different, being built in the end and having a huge variety of builders it was bound to be a blast, with both of these events i was brought on to help later into their development but even still i was there for the later half of the Christmas event, i was brought on to help (at first) design the Music for the Ice boat track, after it's completion i asked if there was anything else to help with to which i was told to just see what there is to do and go for it. The event as a whole turned out amazing and those who worked on it should be proud of what they did, i didn't touch much of the massive buildings because i'm not so much of a modern builder myself but it was fun to watch others work on it all.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Cool beans... think i'm not allowed to speak of this but well i'll just leave a link to a wiki page [[Antibean HQ]]...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
[[Trade Hall|The Trade Hall]] was built during a time when the DCD economy wasn't a thing in Survival 3 and as such a few players banded together to build what would be referred to as The Trade Hall (formally the Tickles Trade Hall), there were three &amp;quot;owners&amp;quot; of the project them being: {{player|TickleMeUnicorn}}, {{player|bricksburger}} and {{player|Maverick2008}}. Designed to be based off a trust system the trade hall had 3 levels of which the third was the newest (go figure) it was often referred to as the moderators nightmare as it was stolen from often as there was no claim, it used a item for item economy system and players could ask one of the owners to be assigned a plot. Sadly it suffered from some managerial issues and eventually the place started to fall apart, it also decreasing in use after the DCD economy and mall opened which caused more issues for it. In the End most of the owners became mostly inactive, and i spent a lot of my time fixing the place up and being it's caretaker after it's death. Whilst it lasted it was a brilliant way for the server to interact but due to internal issues it caused its own collapse.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
I feel it's worth mentioning the Ouranos Metro here, built in Ouranos as a city fast travel it was built over a few days and was designed effectively sadly the worst possible thing could happen and the server suffered a crash that rolled back the server... before it was built, yep, the Ouranos metro was built twice in the end and was the thing that drove the Ouranos Build team up the wall. It's also worth noting that it's opening the server was so laggy that is was more in-efficient to ride it then to walk.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Survival 4 - from then to now ===&lt;br /&gt;
With the launch of Survival 4 the server changed, the new two world system was brought forward to reduce lag and a seperate mall world to allow for a lot more lag reduction. The returning egg plugin that is used to capture mobs and now the recent nether update, everything is going well... with the split world system events are a bit odd, meaning that only a portion can experience them at one time and the mall is something that still takes time to get used to but it's going well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I currently &amp;quot;reside&amp;quot; on a far out mooshroom island biome and have decided to construct several buildings there, it currently has no name and is just called &amp;quot;Kingcreeper1's island&amp;quot;.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== The City of Gaia ===&lt;br /&gt;
Ah [[Gaia]], the conglomerate efforts of past mayors of towns and cities alike. The management behind several cities of the past building what is being called Havana 2.0, a very colonial bright and urbal city based off of places like Venice, surrounded by a expansive Granite mountain. I am a part of the senate behind the city which is the equivalent to the builder roles of other cities, i have been a part of it since Sur4 began and it has become my primary project.&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12284</id>
		<title>User:Kingcreeper1</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12284"/>
		<updated>2020-08-06T11:55:38Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Activity Change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}{{Infobox Player&lt;br /&gt;
|aliases         = Kingcreeper1&lt;br /&gt;
|mc_username     = Kingcreeper1&lt;br /&gt;
|mc_uuid         = &lt;br /&gt;
|join_date       = 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; October, 2018&lt;br /&gt;
|activity        = Semi-Active&lt;br /&gt;
|server_rank     = [cyberdog]&lt;br /&gt;
|groups          = &lt;br /&gt;
|builds          = &lt;br /&gt;
|projects        = &lt;br /&gt;
|bases           = &lt;br /&gt;
|accomplishments = &lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
My name is {{player|Kingcreeper1}}, i have been a player on the Dogcraft server and a Discord Moderator for the [[Dogcraft Discord|Cyberdog Nation Discord Server]] for around 2 years as of writing this. I joined during the life span of the Survival 2 world and at the time was a low time user of Discord, through out my time on the server i have grown to know many players in my time a large majority of whom i work with on the current world building the city of [[Gaia|Gaia]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Early beginnings - Sur2 ===&lt;br /&gt;
I can only base my exact join date off of the Discord logging when i joined which would be October the 5th 2018, first logging on to the server and then joining the Discord, it was during this time that the world was drawing to a close as on the 20th of October the world became defunct and the new world of Sur3 would open. My earliest memories of this time would have to be the [[Hydropolis|City of Hydropolis]], at which i spent most of my time wondering around and interacting with some of the builders/mayors/contributors there mainly {{player|DragonFire441}}, {{player|cookies58_}} and occasionally {{player|Ry44}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
During this time the City was reading for it's opening which is one of the last events that took place on the survival 2 world. It was open for a grand total of around 6 days with the sharp and sudden switch to Survival 3. The city itself proved a great difficulty for me as i, a individual who didn't notice that there where stairs, repeatedly tried to jump down the 60+ drop that existed in the centre of the cityscape... safe to say i had numerous deaths after every visit to the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== City of Havana ====&lt;br /&gt;
I also visited a few other areas as well, the [[Havana|City of Havana]] was always one to visit and was in fact the first i did visit properly. Having been a bit lost and confused by the Architecture of the Survival 2 spawn i made my way to the SRN network spawn station which had a direct line to the City of Havana. The trip to the city passed numerous buildings of players of whom i sadly don't remember who they were and can't find any record of there build, entering the city for the first time is a splash of colour as the city was a colorful, urban aesthetic with cramped builds that combined well with wide paths. The city had many stories in it and i sadly, being the fool i was, didn't thoroughly explore the city enough to learn more of its history. Though i did meet some of the lead builders of the project those being First citizen of Havana {{player|Marbou9}}, Mayors {{player|darparniox}} and {{player|_edo}} and Builder/Contributor {{player|Skelleton123}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Survival 3 era ===&lt;br /&gt;
Undoubtedly i would be mad not to mention that i had and have no intentions to stay a long time player of Dogcraft, whilst i had chosen to continue playing on survival 3 i had no expected to be consumed by the world as much as i did, first up on our tour is my base: CAR island, which still never got the acronym is deserved was a base i had started but never finished due to the fact i spent most of my time building with cities and exploring the servers many, many builds.  It was good for what i used it for and have certain players scared by how many chests it had. The island has no wiki page and i have no intentions to write on for it as i don't remember it so much as i would like to.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== City of Ouranos ====&lt;br /&gt;
Ah the [[Ouranos|City of Ouranos]], the first city i had a direct builders role in and an unfinished house. The city of Ouranos was a project started by players {{player|Misterblue08}} and {{player|William278}}. Both combined created a beautiful urban-colonial city that suited well with the surrounding mountain side. I discovered Ouranos rather early into my Survival 3 adventure and as such i got to know a bit about the cities inner workings and eventually became a builder (though accidentally). This became a distraction from my base as i focused more heavily on helping design the city. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== The Isle of Chronia ====&lt;br /&gt;
Many of the building team of Ouranos was composed of the Management team of another city, [[Chronia|The Isle of Chronia]]. This city i wasn't a builder more a regular helper, though my official role in the city is as a builder. Chronia was a medieval city constructed on a fully terraformed mushroom island, the aesthetics of it were more focused not on the city but the exploration side of things, with a fully custom mountain and forest taking up a good portion of the land, in its early days Chronia was founded by the leaders and some of the Builders of the Hydropolis team (H2O), there names can be found on the wiki page linked in the first line of this paragraph. I was a resident of Chronia and owned a floating island near the island that acted as my other escape from my base.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== The City of Erebus ====&lt;br /&gt;
[[Erebus|The City of Erebus]] was the first city i had taken part in as a builder from it's very start and as such it's something i love looking back on, being a half modern, half cottage like city placed in the end it grew traction fairly quick as it wasn't something that had been done before, from my personal viewpoint it was something that interested me greatly. The first thing that had to be done was flattening it all down and i don't know if you know this but there is not way to instant mine Endstone in 1.13 or 1.14 so it took a painfully long time but after a while it was finished and construction of the city could take place. I helped (sort of) to design the centre point of the city, town hall. Being primarily built out of quartz and endstone it did take a while to gather all the resources for it but in the end it turned out great. The original concept for Erebus was to have 3 distinct areas, the central city, the the lower half a area that would be covered in mushrooms dubbed &amp;quot;the mushroom meadows&amp;quot; and to the north a mountain that would encompass that entire area. Sadly the mountain never happened and the plans for the mushrooms meadow area drastically changed as further progress happened. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
For opening day the idea arrived to have the game &amp;quot;Who Wants To Be A Millionaire&amp;quot; in minecraft to be played as a event, so with help from Mayor of Ouranos, William278 the Erebus Build team put together a studio and built a studio on a nearby island, the studio was later named &amp;quot;278 studios&amp;quot; to reflect William's help and involvement in the project. When all was said and done Erebus became a beautiful area in the end for people to visit.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== Other Notable Events of Survival 3 ====&lt;br /&gt;
Other than my main projects on Survival 3 there were numerous occasions i helped out or just visited some people or places for multiple different reasons, i'm going to attempt to list them in the order i can remember them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
First up is the Halloween 2019 and Christmas 2019 events, i was a helper in both of those and it was great fun, being able to go behind the scenes to see how events are made and structured. Halloween 2019 was a area in the world that featured a haunted castle with a variety of mini-games to the side of it and a central fountain that functioned as the main way to get around. I helped with the odd little thing around there and overall it was extremely enjoyable and proved to be quite an experience.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Christmas 2019 was a bit different, being built in the end and having a huge variety of builders it was bound to be a blast, with both of these events i was brought on to help later into their development but even still i was there for the later half of the Christmas event, i was brought on to help (at first) design the Music for the Ice boat track, after it's completion i asked if there was anything else to help with to which i was told to just see what there is to do and go for it. The event as a whole turned out amazing and those who worked on it should be proud of what they did, i didn't touch much of the massive buildings because i'm not so much of a modern builder myself but it was fun to watch others work on it all.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Cool beans... think i'm not allowed to speak of this but well i'll just leave a link to a wiki page [[Antibean HQ]]...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
[[Trade Hall|The Trade Hall]] was built during a time when the DCD economy wasn't a thing in Survival 3 and as such a few players banded together to build what would be referred to as The Trade Hall (formally the Tickles Trade Hall), there were three &amp;quot;owners&amp;quot; of the project them being: {{player|TickleMeUnicorn}}, {{player|bricksburger}} and {{player|Maverick2008}}. Designed to be based off a trust system the trade hall had 3 levels of which the third was the newest (go figure) it was often referred to as the moderators nightmare as it was stolen from often as there was no claim, it used a item for item economy system and players could ask one of the owners to be assigned a plot. Sadly it suffered from some managerial issues and eventually the place started to fall apart, it also decreasing in use after the DCD economy and mall opened which caused more issues for it. In the End most of the owners became mostly inactive, and i spent a lot of my time fixing the place up and being it's caretaker after it's death. Whilst it lasted it was a brilliant way for the server to interact but due to internal issues it caused its own collapse.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
I feel it's worth mentioning the Ouranos Metro here, built in Ouranos as a city fast travel it was built over a few days and was designed effectively sadly the worst possible thing could happen and the server suffered a crash that rolled back the server... before it was built, yep, the Ouranos metro was built twice in the end and was the thing that drove the Ouranos Build team up the wall. It's also worth noting that it's opening the server was so laggy that is was more in-efficient to ride it then to walk.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Survival 4 - from then to now ===&lt;br /&gt;
With the launch of Survival 4 the server changed, the new two world system was brought forward to reduce lag and a seperate mall world to allow for a lot more lag reduction. The returning egg plugin that is used to capture mobs and now the recent nether update, everything is going well... with the split world system events are a bit odd, meaning that only a portion can experience them at one time and the mall is something that still takes time to get used to but it's going well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I currently &amp;quot;reside&amp;quot; on a far out mooshroom island biome and have decided to construct several buildings there, it currently has no name and is just called &amp;quot;Kingcreeper1's island&amp;quot;.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== The City of Gaia ===&lt;br /&gt;
Ah [[Gaia]], the conglomerate efforts of past mayors of towns and cities alike. The management behind several cities of the past building what is being called Havana 2.0, a very colonial bright and urbal city based off of places like Venice, surrounded by a expansive Granite mountain. I am a part of the senate behind the city which is the equivalent to the builder roles of other cities, i have been a part of it since Sur4 began and it has become my primary project.&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12283</id>
		<title>User:Kingcreeper1</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12283"/>
		<updated>2020-08-06T11:54:49Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}{{Infobox Player&lt;br /&gt;
|aliases         = Kingcreeper1&lt;br /&gt;
|mc_username     = Kingcreeper1&lt;br /&gt;
|mc_uuid         = &lt;br /&gt;
|join_date       = 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; October, 2018&lt;br /&gt;
|activity        = Active&lt;br /&gt;
|server_rank     = [cyberdog]&lt;br /&gt;
|groups          = &lt;br /&gt;
|builds          = &lt;br /&gt;
|projects        = &lt;br /&gt;
|bases           = &lt;br /&gt;
|accomplishments = &lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
My name is {{player|Kingcreeper1}}, i have been a player on the Dogcraft server and a Discord Moderator for the [[Dogcraft Discord|Cyberdog Nation Discord Server]] for around 2 years as of writing this. I joined during the life span of the Survival 2 world and at the time was a low time user of Discord, through out my time on the server i have grown to know many players in my time a large majority of whom i work with on the current world building the city of [[Gaia|Gaia]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Early beginnings - Sur2 ===&lt;br /&gt;
I can only base my exact join date off of the Discord logging when i joined which would be October the 5th 2018, first logging on to the server and then joining the Discord, it was during this time that the world was drawing to a close as on the 20th of October the world became defunct and the new world of Sur3 would open. My earliest memories of this time would have to be the [[Hydropolis|City of Hydropolis]], at which i spent most of my time wondering around and interacting with some of the builders/mayors/contributors there mainly {{player|DragonFire441}}, {{player|cookies58_}} and occasionally {{player|Ry44}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
During this time the City was reading for it's opening which is one of the last events that took place on the survival 2 world. It was open for a grand total of around 6 days with the sharp and sudden switch to Survival 3. The city itself proved a great difficulty for me as i, a individual who didn't notice that there where stairs, repeatedly tried to jump down the 60+ drop that existed in the centre of the cityscape... safe to say i had numerous deaths after every visit to the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== City of Havana ====&lt;br /&gt;
I also visited a few other areas as well, the [[Havana|City of Havana]] was always one to visit and was in fact the first i did visit properly. Having been a bit lost and confused by the Architecture of the Survival 2 spawn i made my way to the SRN network spawn station which had a direct line to the City of Havana. The trip to the city passed numerous buildings of players of whom i sadly don't remember who they were and can't find any record of there build, entering the city for the first time is a splash of colour as the city was a colorful, urban aesthetic with cramped builds that combined well with wide paths. The city had many stories in it and i sadly, being the fool i was, didn't thoroughly explore the city enough to learn more of its history. Though i did meet some of the lead builders of the project those being First citizen of Havana {{player|Marbou9}}, Mayors {{player|darparniox}} and {{player|_edo}} and Builder/Contributor {{player|Skelleton123}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Survival 3 era ===&lt;br /&gt;
Undoubtedly i would be mad not to mention that i had and have no intentions to stay a long time player of Dogcraft, whilst i had chosen to continue playing on survival 3 i had no expected to be consumed by the world as much as i did, first up on our tour is my base: CAR island, which still never got the acronym is deserved was a base i had started but never finished due to the fact i spent most of my time building with cities and exploring the servers many, many builds.  It was good for what i used it for and have certain players scared by how many chests it had. The island has no wiki page and i have no intentions to write on for it as i don't remember it so much as i would like to.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== City of Ouranos ====&lt;br /&gt;
Ah the [[Ouranos|City of Ouranos]], the first city i had a direct builders role in and an unfinished house. The city of Ouranos was a project started by players {{player|Misterblue08}} and {{player|William278}}. Both combined created a beautiful urban-colonial city that suited well with the surrounding mountain side. I discovered Ouranos rather early into my Survival 3 adventure and as such i got to know a bit about the cities inner workings and eventually became a builder (though accidentally). This became a distraction from my base as i focused more heavily on helping design the city. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== The Isle of Chronia ====&lt;br /&gt;
Many of the building team of Ouranos was composed of the Management team of another city, [[Chronia|The Isle of Chronia]]. This city i wasn't a builder more a regular helper, though my official role in the city is as a builder. Chronia was a medieval city constructed on a fully terraformed mushroom island, the aesthetics of it were more focused not on the city but the exploration side of things, with a fully custom mountain and forest taking up a good portion of the land, in its early days Chronia was founded by the leaders and some of the Builders of the Hydropolis team (H2O), there names can be found on the wiki page linked in the first line of this paragraph. I was a resident of Chronia and owned a floating island near the island that acted as my other escape from my base.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== The City of Erebus ====&lt;br /&gt;
[[Erebus|The City of Erebus]] was the first city i had taken part in as a builder from it's very start and as such it's something i love looking back on, being a half modern, half cottage like city placed in the end it grew traction fairly quick as it wasn't something that had been done before, from my personal viewpoint it was something that interested me greatly. The first thing that had to be done was flattening it all down and i don't know if you know this but there is not way to instant mine Endstone in 1.13 or 1.14 so it took a painfully long time but after a while it was finished and construction of the city could take place. I helped (sort of) to design the centre point of the city, town hall. Being primarily built out of quartz and endstone it did take a while to gather all the resources for it but in the end it turned out great. The original concept for Erebus was to have 3 distinct areas, the central city, the the lower half a area that would be covered in mushrooms dubbed &amp;quot;the mushroom meadows&amp;quot; and to the north a mountain that would encompass that entire area. Sadly the mountain never happened and the plans for the mushrooms meadow area drastically changed as further progress happened. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
For opening day the idea arrived to have the game &amp;quot;Who Wants To Be A Millionaire&amp;quot; in minecraft to be played as a event, so with help from Mayor of Ouranos, William278 the Erebus Build team put together a studio and built a studio on a nearby island, the studio was later named &amp;quot;278 studios&amp;quot; to reflect William's help and involvement in the project. When all was said and done Erebus became a beautiful area in the end for people to visit.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== Other Notable Events of Survival 3 ====&lt;br /&gt;
Other than my main projects on Survival 3 there were numerous occasions i helped out or just visited some people or places for multiple different reasons, i'm going to attempt to list them in the order i can remember them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
First up is the Halloween 2019 and Christmas 2019 events, i was a helper in both of those and it was great fun, being able to go behind the scenes to see how events are made and structured. Halloween 2019 was a area in the world that featured a haunted castle with a variety of mini-games to the side of it and a central fountain that functioned as the main way to get around. I helped with the odd little thing around there and overall it was extremely enjoyable and proved to be quite an experience.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Christmas 2019 was a bit different, being built in the end and having a huge variety of builders it was bound to be a blast, with both of these events i was brought on to help later into their development but even still i was there for the later half of the Christmas event, i was brought on to help (at first) design the Music for the Ice boat track, after it's completion i asked if there was anything else to help with to which i was told to just see what there is to do and go for it. The event as a whole turned out amazing and those who worked on it should be proud of what they did, i didn't touch much of the massive buildings because i'm not so much of a modern builder myself but it was fun to watch others work on it all.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Cool beans... think i'm not allowed to speak of this but well i'll just leave a link to a wiki page [[Antibean HQ]]...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
[[Trade Hall|The Trade Hall]] was built during a time when the DCD economy wasn't a thing in Survival 3 and as such a few players banded together to build what would be referred to as The Trade Hall (formally the Tickles Trade Hall), there were three &amp;quot;owners&amp;quot; of the project them being: {{player|TickleMeUnicorn}}, {{player|bricksburger}} and {{player|Maverick2008}}. Designed to be based off a trust system the trade hall had 3 levels of which the third was the newest (go figure) it was often referred to as the moderators nightmare as it was stolen from often as there was no claim, it used a item for item economy system and players could ask one of the owners to be assigned a plot. Sadly it suffered from some managerial issues and eventually the place started to fall apart, it also decreasing in use after the DCD economy and mall opened which caused more issues for it. In the End most of the owners became mostly inactive, and i spent a lot of my time fixing the place up and being it's caretaker after it's death. Whilst it lasted it was a brilliant way for the server to interact but due to internal issues it caused its own collapse.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
I feel it's worth mentioning the Ouranos Metro here, built in Ouranos as a city fast travel it was built over a few days and was designed effectively sadly the worst possible thing could happen and the server suffered a crash that rolled back the server... before it was built, yep, the Ouranos metro was built twice in the end and was the thing that drove the Ouranos Build team up the wall. It's also worth noting that it's opening the server was so laggy that is was more in-efficient to ride it then to walk.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Survival 4 - from then to now ===&lt;br /&gt;
With the launch of Survival 4 the server changed, the new two world system was brought forward to reduce lag and a seperate mall world to allow for a lot more lag reduction. The returning egg plugin that is used to capture mobs and now the recent nether update, everything is going well... with the split world system events are a bit odd, meaning that only a portion can experience them at one time and the mall is something that still takes time to get used to but it's going well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I currently &amp;quot;reside&amp;quot; on a far out mooshroom island biome and have decided to construct several buildings there, it currently has no name and is just called &amp;quot;Kingcreeper1's island&amp;quot;.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== The City of Gaia ===&lt;br /&gt;
Ah [[Gaia]], the conglomerate efforts of past mayors of towns and cities alike. The management behind several cities of the past building what is being called Havana 2.0, a very colonial bright and urbal city based off of places like Venice, surrounded by a expansive Granite mountain. I am a part of the senate behind the city which is the equivalent to the builder roles of other cities, i have been a part of it since Sur4 began and it has become my primary project.&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12282</id>
		<title>User:Kingcreeper1</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12282"/>
		<updated>2020-08-05T17:11:47Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Infobox stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}{{Infobox Player&lt;br /&gt;
|aliases         = Kingcreeper1&lt;br /&gt;
|mc_username     = Kingcreeper1&lt;br /&gt;
|mc_uuid         = &lt;br /&gt;
|join_date       = 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; October, 2018&lt;br /&gt;
|activity        = Active&lt;br /&gt;
|server_rank     = [cyberdog]&lt;br /&gt;
|groups          = &lt;br /&gt;
|builds          = &lt;br /&gt;
|projects        = &lt;br /&gt;
|bases           = &lt;br /&gt;
|accomplishments = &lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
My name is {{player|Kingcreeper1}}, i have been a player on the Dogcraft server and a Discord Moderator for the [[Dogcraft Discord|Cyberdog Nation Discord Server]] for around 2 years as of writing this. I joined during the life span of the Survival 2 world and at the time was a low time user of Discord, through out my time on the server i have grown to know many players in my time a large majority of whom i work with on the current world building the city of [[Gaia|Gaia]]; these are the people who helped me grow into the player i am today i have to thank them heavily for there full support.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Early beginnings - Sur2 ===&lt;br /&gt;
I can only base my exact join date off of the Discord logging when i joined which would be October the 5th 2018, first logging on to the server and then joining the Discord, it was during this time that the world was drawing to a close as on the 20th of October the world became defunct and the new world of Sur3 would open. My earliest memories of this time would have to be the [[Hydropolis|City of Hydropolis]], at which i spent most of my time wondering around and interacting with some of the builders/mayors/contributors there mainly {{player|DragonFire441}}, {{player|cookies58_}} and occasionally {{player|Ry44}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
During this time the City was reading for it's opening which is one of the last events that took place on the survival 2 world. It was open for a grand total of around 6 days with the sharp and sudden switch to Survival 3. The city itself proved a great difficulty for me as i, a individual who didn't notice that there where stairs, repeatedly tried to jump down the 60+ drop that existed in the centre of the cityscape... safe to say i had numerous deaths after every visit to the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== City of Havana ====&lt;br /&gt;
I also visited a few other areas as well, the [[Havana|City of Havana]] was always one to visit and was in fact the first i did visit properly. Having been a bit lost and confused by the Architecture of the Survival 2 spawn i made my way to the SRN network spawn station which had a direct line to the City of Havana. The trip to the city passed numerous buildings of players of whom i sadly don't remember who they were and can't find any record of there build, entering the city for the first time is a splash of colour as the city was a colorful, urban aesthetic with cramped builds that combined well with wide paths. The city had many stories in it and i sadly, being the fool i was, didn't thoroughly explore the city enough to learn more of its history. Though i did meet some of the lead builders of the project those being First citizen of Havana {{player|Marbou9}}, Mayors {{player|darparniox}} and {{player|_edo}} and Builder/Contributor {{player|Skelleton123}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Survival 3 era ===&lt;br /&gt;
Undoubtedly i would be mad not to mention that i had and have no intentions to stay a long time player of Dogcraft, whilst i had chosen to continue playing on survival 3 i had no expected to be consumed by the world as much as i did, first up on our tour is my base: CAR island, which still never got the acronym is deserved was a base i had started but never finished due to the fact i spent most of my time building with cities and exploring the servers many, many builds.  It was good for what i used it for and have certain players scared by how many chests it had. The island has no wiki page and i have no intentions to write on for it as i don't remember it so much as i would like to.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== City of Ouranos ====&lt;br /&gt;
Ah the [[Ouranos|City of Ouranos]], the first city i had a direct builders role in and an unfinished house. The city of Ouranos was a project started by players {{player|Misterblue08}} and {{player|William278}}. Both combined created a beautiful urban-colonial city that suited well with the surrounding mountain side. I discovered Ouranos rather early into my Survival 3 adventure and as such i got to know a bit about the cities inner workings and eventually became a builder (though accidentally). This became a distraction from my base as i focused more heavily on helping design the city. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== The Isle of Chronia ====&lt;br /&gt;
Many of the building team of Ouranos was composed of the Management team of another city, [[Chronia|The Isle of Chronia]]. This city i wasn't a builder more a regular helper, though my official role in the city is as a builder. Chronia was a medieval city constructed on a fully terraformed mushroom island, the aesthetics of it were more focused not on the city but the exploration side of things, with a fully custom mountain and forest taking up a good portion of the land, in its early days Chronia was founded by the leaders and some of the Builders of the Hydropolis team (H2O), there names can be found on the wiki page linked in the first line of this paragraph. I was a resident of Chronia and owned a floating island near the island that acted as my other escape from my base.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== The City of Erebus ====&lt;br /&gt;
[[Erebus|The City of Erebus]] was the first city i had taken part in as a builder from it's very start and as such it's something i love looking back on, being a half modern, half cottage like city placed in the end it grew traction fairly quick as it wasn't something that had been done before, from my personal viewpoint it was something that interested me greatly. The first thing that had to be done was flattening it all down and i don't know if you know this but there is not way to instant mine Endstone in 1.13 or 1.14 so it took a painfully long time but after a while it was finished and construction of the city could take place. I helped (sort of) to design the centre point of the city, town hall. Being primarily built out of quartz and endstone it did take a while to gather all the resources for it but in the end it turned out great. The original concept for Erebus was to have 3 distinct areas, the central city, the the lower half a area that would be covered in mushrooms dubbed &amp;quot;the mushroom meadows&amp;quot; and to the north a mountain that would encompass that entire area. Sadly the mountain never happened and the plans for the mushrooms meadow area drastically changed as further progress happened. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
For opening day the idea arrived to have the game &amp;quot;Who Wants To Be A Millionaire&amp;quot; in minecraft to be played as a event, so with help from Mayor of Ouranos, William278 the Erebus Build team put together a studio and built a studio on a nearby island, the studio was later named &amp;quot;278 studios&amp;quot; to reflect William's help and involvement in the project. When all was said and done Erebus became a beautiful area in the end for people to visit.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== Other Notable Events of Survival 3 ====&lt;br /&gt;
Other than my main projects on Survival 3 there were numerous occasions i helped out or just visited some people or places for multiple different reasons, i'm going to attempt to list them in the order i can remember them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
First up is the Halloween 2019 and Christmas 2019 events, i was a helper in both of those and it was great fun, being able to go behind the scenes to see how events are made and structured. Halloween 2019 was a area in the world that featured a haunted castle with a variety of mini-games to the side of it and a central fountain that functioned as the main way to get around. I helped with the odd little thing around there and overall it was extremely enjoyable and proved to be quite an experience.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Christmas 2019 was a bit different, being built in the end and having a huge variety of builders it was bound to be a blast, with both of these events i was brought on to help later into their development but even still i was there for the later half of the Christmas event, i was brought on to help (at first) design the Music for the Ice boat track, after it's completion i asked if there was anything else to help with to which i was told to just see what there is to do and go for it. The event as a whole turned out amazing and those who worked on it should be proud of what they did, i didn't touch much of the massive buildings because i'm not so much of a modern builder myself but it was fun to watch others work on it all.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Cool beans... think i'm not allowed to speak of this but well i'll just leave a link to a wiki page [[Antibean HQ]]...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
[[Trade Hall|The Trade Hall]] was built during a time when the DCD economy wasn't a thing in Survival 3 and as such a few players banded together to build what would be referred to as The Trade Hall (formally the Tickles Trade Hall), there were three &amp;quot;owners&amp;quot; of the project them being: {{player|TickleMeUnicorn}}, {{player|bricksburger}} and {{player|Maverick2008}}. Designed to be based off a trust system the trade hall had 3 levels of which the third was the newest (go figure) it was often referred to as the moderators nightmare as it was stolen from often as there was no claim, it used a item for item economy system and players could ask one of the owners to be assigned a plot. Sadly it suffered from some managerial issues and eventually the place started to fall apart, it also decreasing in use after the DCD economy and mall opened which caused more issues for it. In the End most of the owners became mostly inactive, and i spent a lot of my time fixing the place up and being it's caretaker after it's death. Whilst it lasted it was a brilliant way for the server to interact but due to internal issues it caused its own collapse.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
I feel it's worth mentioning the Ouranos Metro here, built in Ouranos as a city fast travel it was built over a few days and was designed effectively sadly the worst possible thing could happen and the server suffered a crash that rolled back the server... before it was built, yep, the Ouranos metro was built twice in the end and was the thing that drove the Ouranos Build team up the wall. It's also worth noting that it's opening the server was so laggy that is was more in-efficient to ride it then to walk.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Survival 4 - from then to now ===&lt;br /&gt;
With the launch of Survival 4 the server changed, the new two world system was brought forward to reduce lag and a seperate mall world to allow for a lot more lag reduction. The returning egg plugin that is used to capture mobs and now the recent nether update, everything is going well... with the split world system events are a bit odd, meaning that only a portion can experience them at one time and the mall is something that still takes time to get used to but it's going well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I currently &amp;quot;reside&amp;quot; on a far out mooshroom island biome and have decided to construct several buildings there, it currently has no name and is just called &amp;quot;Kingcreeper1's island&amp;quot;.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== The City of Gaia ===&lt;br /&gt;
Ah [[Gaia]], the conglomerate efforts of past mayors of towns and cities alike. The management behind several cities of the past building what is being called Havana 2.0, a very colonial bright and urbal city based off of places like Venice, surrounded by a expansive Granite mountain. I am a part of the senate behind the city which is the equivalent to the builder roles of other cities, i have been a part of it since Sur4 began and it has become my primary project.&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12281</id>
		<title>User:Kingcreeper1</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12281"/>
		<updated>2020-08-05T16:47:00Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: I forgot to remove the second me from the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
My name is {{player|Kingcreeper1}}, i have been a player on the Dogcraft server and a Discord Moderator for the [[Dogcraft Discord|Cyberdog Nation Discord Server]] for around 2 years as of writing this. I joined during the life span of the Survival 2 world and at the time was a low time user of Discord, through out my time on the server i have grown to know many players in my time a large majority of whom i work with on the current world building the city of [[Gaia|Gaia]]; these are the people who helped me grow into the player i am today i have to thank them heavily for there full support.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Early beginnings - Sur2 ===&lt;br /&gt;
I can only base my exact join date off of the Discord logging when i joined which would be October the 5th 2018, first logging on to the server and then joining the Discord, it was during this time that the world was drawing to a close as on the 20th of October the world became defunct and the new world of Sur3 would open. My earliest memories of this time would have to be the [[Hydropolis|City of Hydropolis]], at which i spent most of my time wondering around and interacting with some of the builders/mayors/contributors there mainly {{player|DragonFire441}}, {{player|cookies58_}} and occasionally {{player|Ry44}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
During this time the City was reading for it's opening which is one of the last events that took place on the survival 2 world. It was open for a grand total of around 6 days with the sharp and sudden switch to Survival 3. The city itself proved a great difficulty for me as i, a individual who didn't notice that there where stairs, repeatedly tried to jump down the 60+ drop that existed in the centre of the cityscape... safe to say i had numerous deaths after every visit to the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== City of Havana ====&lt;br /&gt;
I also visited a few other areas as well, the [[Havana|City of Havana]] was always one to visit and was in fact the first i did visit properly. Having been a bit lost and confused by the Architecture of the Survival 2 spawn i made my way to the SRN network spawn station which had a direct line to the City of Havana. The trip to the city passed numerous buildings of players of whom i sadly don't remember who they were and can't find any record of there build, entering the city for the first time is a splash of colour as the city was a colorful, urban aesthetic with cramped builds that combined well with wide paths. The city had many stories in it and i sadly, being the fool i was, didn't thoroughly explore the city enough to learn more of its history. Though i did meet some of the lead builders of the project those being First citizen of Havana {{player|Marbou9}}, Mayors {{player|darparniox}} and {{player|_edo}} and Builder/Contributor {{player|Skelleton123}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Survival 3 era ===&lt;br /&gt;
Undoubtedly i would be mad not to mention that i had and have no intentions to stay a long time player of Dogcraft, whilst i had chosen to continue playing on survival 3 i had no expected to be consumed by the world as much as i did, first up on our tour is my base: CAR island, which still never got the acronym is deserved was a base i had started but never finished due to the fact i spent most of my time building with cities and exploring the servers many, many builds.  It was good for what i used it for and have certain players scared by how many chests it had. The island has no wiki page and i have no intentions to write on for it as i don't remember it so much as i would like to.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== City of Ouranos ====&lt;br /&gt;
Ah the [[Ouranos|City of Ouranos]], the first city i had a direct builders role in and an unfinished house. The city of Ouranos was a project started by players {{player|Misterblue08}} and {{player|William278}}. Both combined created a beautiful urban-colonial city that suited well with the surrounding mountain side. I discovered Ouranos rather early into my Survival 3 adventure and as such i got to know a bit about the cities inner workings and eventually became a builder (though accidentally). This became a distraction from my base as i focused more heavily on helping design the city. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== The Isle of Chronia ====&lt;br /&gt;
Many of the building team of Ouranos was composed of the Management team of another city, [[Chronia|The Isle of Chronia]]. This city i wasn't a builder more a regular helper, though my official role in the city is as a builder. Chronia was a medieval city constructed on a fully terraformed mushroom island, the aesthetics of it were more focused not on the city but the exploration side of things, with a fully custom mountain and forest taking up a good portion of the land, in its early days Chronia was founded by the leaders and some of the Builders of the Hydropolis team (H2O), there names can be found on the wiki page linked in the first line of this paragraph. I was a resident of Chronia and owned a floating island near the island that acted as my other escape from my base.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== The City of Erebus ====&lt;br /&gt;
[[Erebus|The City of Erebus]] was the first city i had taken part in as a builder from it's very start and as such it's something i love looking back on, being a half modern, half cottage like city placed in the end it grew traction fairly quick as it wasn't something that had been done before, from my personal viewpoint it was something that interested me greatly. The first thing that had to be done was flattening it all down and i don't know if you know this but there is not way to instant mine Endstone in 1.13 or 1.14 so it took a painfully long time but after a while it was finished and construction of the city could take place. I helped (sort of) to design the centre point of the city, town hall. Being primarily built out of quartz and endstone it did take a while to gather all the resources for it but in the end it turned out great. The original concept for Erebus was to have 3 distinct areas, the central city, the the lower half a area that would be covered in mushrooms dubbed &amp;quot;the mushroom meadows&amp;quot; and to the north a mountain that would encompass that entire area. Sadly the mountain never happened and the plans for the mushrooms meadow area drastically changed as further progress happened. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
For opening day the idea arrived to have the game &amp;quot;Who Wants To Be A Millionaire&amp;quot; in minecraft to be played as a event, so with help from Mayor of Ouranos, William278 the Erebus Build team put together a studio and built a studio on a nearby island, the studio was later named &amp;quot;278 studios&amp;quot; to reflect William's help and involvement in the project. When all was said and done Erebus became a beautiful area in the end for people to visit.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== Other Notable Events of Survival 3 ====&lt;br /&gt;
Other than my main projects on Survival 3 there were numerous occasions i helped out or just visited some people or places for multiple different reasons, i'm going to attempt to list them in the order i can remember them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
First up is the Halloween 2019 and Christmas 2019 events, i was a helper in both of those and it was great fun, being able to go behind the scenes to see how events are made and structured. Halloween 2019 was a area in the world that featured a haunted castle with a variety of mini-games to the side of it and a central fountain that functioned as the main way to get around. I helped with the odd little thing around there and overall it was extremely enjoyable and proved to be quite an experience.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Christmas 2019 was a bit different, being built in the end and having a huge variety of builders it was bound to be a blast, with both of these events i was brought on to help later into their development but even still i was there for the later half of the Christmas event, i was brought on to help (at first) design the Music for the Ice boat track, after it's completion i asked if there was anything else to help with to which i was told to just see what there is to do and go for it. The event as a whole turned out amazing and those who worked on it should be proud of what they did, i didn't touch much of the massive buildings because i'm not so much of a modern builder myself but it was fun to watch others work on it all.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Cool beans... think i'm not allowed to speak of this but well i'll just leave a link to a wiki page [[Antibean HQ]]...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
[[Trade Hall|The Trade Hall]] was built during a time when the DCD economy wasn't a thing in Survival 3 and as such a few players banded together to build what would be referred to as The Trade Hall (formally the Tickles Trade Hall), there were three &amp;quot;owners&amp;quot; of the project them being: {{player|TickleMeUnicorn}}, {{player|bricksburger}} and {{player|Maverick2008}}. Designed to be based off a trust system the trade hall had 3 levels of which the third was the newest (go figure) it was often referred to as the moderators nightmare as it was stolen from often as there was no claim, it used a item for item economy system and players could ask one of the owners to be assigned a plot. Sadly it suffered from some managerial issues and eventually the place started to fall apart, it also decreasing in use after the DCD economy and mall opened which caused more issues for it. In the End most of the owners became mostly inactive, and i spent a lot of my time fixing the place up and being it's caretaker after it's death. Whilst it lasted it was a brilliant way for the server to interact but due to internal issues it caused its own collapse.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
I feel it's worth mentioning the Ouranos Metro here, built in Ouranos as a city fast travel it was built over a few days and was designed effectively sadly the worst possible thing could happen and the server suffered a crash that rolled back the server... before it was built, yep, the Ouranos metro was built twice in the end and was the thing that drove the Ouranos Build team up the wall. It's also worth noting that it's opening the server was so laggy that is was more in-efficient to ride it then to walk.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Survival 4 - from then to now ===&lt;br /&gt;
With the launch of Survival 4 the server changed, the new two world system was brought forward to reduce lag and a seperate mall world to allow for a lot more lag reduction. The returning egg plugin that is used to capture mobs and now the recent nether update, everything is going well... with the split world system events are a bit odd, meaning that only a portion can experience them at one time and the mall is something that still takes time to get used to but it's going well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I currently &amp;quot;reside&amp;quot; on a far out mooshroom island biome and have decided to construct several buildings there, it currently has no name and is just called &amp;quot;Kingcreeper1's island&amp;quot;.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== The City of Gaia ===&lt;br /&gt;
Ah [[Gaia]], the conglomerate efforts of past mayors of towns and cities alike. The management behind several cities of the past building what is being called Havana 2.0, a very colonial bright and urbal city based off of places like Venice, surrounded by a expansive Granite mountain. I am a part of the senate behind the city which is the equivalent to the builder roles of other cities, i have been a part of it since Sur4 began and it has become my primary project.&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12280</id>
		<title>User:Kingcreeper1</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12280"/>
		<updated>2020-08-05T16:45:36Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Rewriting of entire User Page - Basic Details complete&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
My name is Kingcreeper1 {{player|Kingcreeper1}}, i have been a player on the Dogcraft server and a Discord Moderator for the [[Dogcraft Discord|Cyberdog Nation Discord Server]] for around 2 years as of writing this. I joined during the life span of the Survival 2 world and at the time was a low time user of Discord, through out my time on the server i have grown to know many players in my time a large majority of whom i work with on the current world building the city of [[Gaia|Gaia]]; these are the people who helped me grow into the player i am today i have to thank them heavily for there full support.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Early beginnings - Sur2 ===&lt;br /&gt;
I can only base my exact join date off of the Discord logging when i joined which would be October the 5th 2018, first logging on to the server and then joining the Discord, it was during this time that the world was drawing to a close as on the 20th of October the world became defunct and the new world of Sur3 would open. My earliest memories of this time would have to be the [[Hydropolis|City of Hydropolis]], at which i spent most of my time wondering around and interacting with some of the builders/mayors/contributors there mainly {{player|DragonFire441}}, {{player|cookies58_}} and occasionally {{player|Ry44}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
During this time the City was reading for it's opening which is one of the last events that took place on the survival 2 world. It was open for a grand total of around 6 days with the sharp and sudden switch to Survival 3. The city itself proved a great difficulty for me as i, a individual who didn't notice that there where stairs, repeatedly tried to jump down the 60+ drop that existed in the centre of the cityscape... safe to say i had numerous deaths after every visit to the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== City of Havana ====&lt;br /&gt;
I also visited a few other areas as well, the [[Havana|City of Havana]] was always one to visit and was in fact the first i did visit properly. Having been a bit lost and confused by the Architecture of the Survival 2 spawn i made my way to the SRN network spawn station which had a direct line to the City of Havana. The trip to the city passed numerous buildings of players of whom i sadly don't remember who they were and can't find any record of there build, entering the city for the first time is a splash of colour as the city was a colorful, urban aesthetic with cramped builds that combined well with wide paths. The city had many stories in it and i sadly, being the fool i was, didn't thoroughly explore the city enough to learn more of its history. Though i did meet some of the lead builders of the project those being First citizen of Havana {{player|Marbou9}}, Mayors {{player|darparniox}} and {{player|_edo}} and Builder/Contributor {{player|Skelleton123}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Survival 3 era ===&lt;br /&gt;
Undoubtedly i would be mad not to mention that i had and have no intentions to stay a long time player of Dogcraft, whilst i had chosen to continue playing on survival 3 i had no expected to be consumed by the world as much as i did, first up on our tour is my base: CAR island, which still never got the acronym is deserved was a base i had started but never finished due to the fact i spent most of my time building with cities and exploring the servers many, many builds.  It was good for what i used it for and have certain players scared by how many chests it had. The island has no wiki page and i have no intentions to write on for it as i don't remember it so much as i would like to.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== City of Ouranos ====&lt;br /&gt;
Ah the [[Ouranos|City of Ouranos]], the first city i had a direct builders role in and an unfinished house. The city of Ouranos was a project started by players {{player|Misterblue08}} and {{player|William278}}. Both combined created a beautiful urban-colonial city that suited well with the surrounding mountain side. I discovered Ouranos rather early into my Survival 3 adventure and as such i got to know a bit about the cities inner workings and eventually became a builder (though accidentally). This became a distraction from my base as i focused more heavily on helping design the city. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== The Isle of Chronia ====&lt;br /&gt;
Many of the building team of Ouranos was composed of the Management team of another city, [[Chronia|The Isle of Chronia]]. This city i wasn't a builder more a regular helper, though my official role in the city is as a builder. Chronia was a medieval city constructed on a fully terraformed mushroom island, the aesthetics of it were more focused not on the city but the exploration side of things, with a fully custom mountain and forest taking up a good portion of the land, in its early days Chronia was founded by the leaders and some of the Builders of the Hydropolis team (H2O), there names can be found on the wiki page linked in the first line of this paragraph. I was a resident of Chronia and owned a floating island near the island that acted as my other escape from my base.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== The City of Erebus ====&lt;br /&gt;
[[Erebus|The City of Erebus]] was the first city i had taken part in as a builder from it's very start and as such it's something i love looking back on, being a half modern, half cottage like city placed in the end it grew traction fairly quick as it wasn't something that had been done before, from my personal viewpoint it was something that interested me greatly. The first thing that had to be done was flattening it all down and i don't know if you know this but there is not way to instant mine Endstone in 1.13 or 1.14 so it took a painfully long time but after a while it was finished and construction of the city could take place. I helped (sort of) to design the centre point of the city, town hall. Being primarily built out of quartz and endstone it did take a while to gather all the resources for it but in the end it turned out great. The original concept for Erebus was to have 3 distinct areas, the central city, the the lower half a area that would be covered in mushrooms dubbed &amp;quot;the mushroom meadows&amp;quot; and to the north a mountain that would encompass that entire area. Sadly the mountain never happened and the plans for the mushrooms meadow area drastically changed as further progress happened. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
For opening day the idea arrived to have the game &amp;quot;Who Wants To Be A Millionaire&amp;quot; in minecraft to be played as a event, so with help from Mayor of Ouranos, William278 the Erebus Build team put together a studio and built a studio on a nearby island, the studio was later named &amp;quot;278 studios&amp;quot; to reflect William's help and involvement in the project. When all was said and done Erebus became a beautiful area in the end for people to visit.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== Other Notable Events of Survival 3 ====&lt;br /&gt;
Other than my main projects on Survival 3 there were numerous occasions i helped out or just visited some people or places for multiple different reasons, i'm going to attempt to list them in the order i can remember them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
First up is the Halloween 2019 and Christmas 2019 events, i was a helper in both of those and it was great fun, being able to go behind the scenes to see how events are made and structured. Halloween 2019 was a area in the world that featured a haunted castle with a variety of mini-games to the side of it and a central fountain that functioned as the main way to get around. I helped with the odd little thing around there and overall it was extremely enjoyable and proved to be quite an experience.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Christmas 2019 was a bit different, being built in the end and having a huge variety of builders it was bound to be a blast, with both of these events i was brought on to help later into their development but even still i was there for the later half of the Christmas event, i was brought on to help (at first) design the Music for the Ice boat track, after it's completion i asked if there was anything else to help with to which i was told to just see what there is to do and go for it. The event as a whole turned out amazing and those who worked on it should be proud of what they did, i didn't touch much of the massive buildings because i'm not so much of a modern builder myself but it was fun to watch others work on it all.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Cool beans... think i'm not allowed to speak of this but well i'll just leave a link to a wiki page [[Antibean HQ]]...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
[[Trade Hall|The Trade Hall]] was built during a time when the DCD economy wasn't a thing in Survival 3 and as such a few players banded together to build what would be referred to as The Trade Hall (formally the Tickles Trade Hall), there were three &amp;quot;owners&amp;quot; of the project them being: {{player|TickleMeUnicorn}}, {{player|bricksburger}} and {{player|Maverick2008}}. Designed to be based off a trust system the trade hall had 3 levels of which the third was the newest (go figure) it was often referred to as the moderators nightmare as it was stolen from often as there was no claim, it used a item for item economy system and players could ask one of the owners to be assigned a plot. Sadly it suffered from some managerial issues and eventually the place started to fall apart, it also decreasing in use after the DCD economy and mall opened which caused more issues for it. In the End most of the owners became mostly inactive, and i spent a lot of my time fixing the place up and being it's caretaker after it's death. Whilst it lasted it was a brilliant way for the server to interact but due to internal issues it caused its own collapse.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
I feel it's worth mentioning the Ouranos Metro here, built in Ouranos as a city fast travel it was built over a few days and was designed effectively sadly the worst possible thing could happen and the server suffered a crash that rolled back the server... before it was built, yep, the Ouranos metro was built twice in the end and was the thing that drove the Ouranos Build team up the wall. It's also worth noting that it's opening the server was so laggy that is was more in-efficient to ride it then to walk.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Survival 4 - from then to now ===&lt;br /&gt;
With the launch of Survival 4 the server changed, the new two world system was brought forward to reduce lag and a seperate mall world to allow for a lot more lag reduction. The returning egg plugin that is used to capture mobs and now the recent nether update, everything is going well... with the split world system events are a bit odd, meaning that only a portion can experience them at one time and the mall is something that still takes time to get used to but it's going well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I currently &amp;quot;reside&amp;quot; on a far out mooshroom island biome and have decided to construct several buildings there, it currently has no name and is just called &amp;quot;Kingcreeper1's island&amp;quot;.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== The City of Gaia ===&lt;br /&gt;
Ah [[Gaia]], the conglomerate efforts of past mayors of towns and cities alike. The management behind several cities of the past building what is being called Havana 2.0, a very colonial bright and urbal city based off of places like Venice, surrounded by a expansive Granite mountain. I am a part of the senate behind the city which is the equivalent to the builder roles of other cities, i have been a part of it since Sur4 began and it has become my primary project.&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12279</id>
		<title>User:Kingcreeper1</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12279"/>
		<updated>2020-08-05T16:33:43Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Correcting things&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
My name is Kingcreeper1 {{player|Kingcreeper1}}, i have been a player on the Dogcraft server and a Discord Moderator for the [[Dogcraft Discord|Cyberdog Nation Discord Server]] for around 2 years as of writing this. I joined during the life span of the Survival 2 world and at the time was a low time user of Discord, through out my time on the server i have grown to know many players in my time a large majority of whom i work with on the current world building the city of [[Gaia|Gaia]]; these are the people who helped me grow into the player i am today i have to thank them heavily for there full support.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==== Early beginnings - Sur2 ====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I can only base my exact join date off of the Discord logging when i joined which would be October the 5th 2018, first logging on to the server and then joining the Discord, it was during this time that the world was drawing to a close as on the 20th of October the world became defunct and the new world of Sur3 would open. My earliest memories of this time would have to be the [[Hydropolis|City of Hydropolis]], at which i spent most of my time wondering around and interacting with some of the builders/mayors/contributors there mainly {{player|DragonFire441}}, {{player|cookies58_}} and occasionally {{player|Ry44}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
During this time the City was reading for it's opening which is one of the last events that took place on the survival 2 world. It was open for a grand total of around 6 days with the sharp and sudden switch to Survival 3. The city itself proved a great difficulty for me as i, a individual who didn't notice that there where stairs, repeatedly tried to jump down the 60+ drop that existed in the centre of the cityscape... safe to say i had numerous deaths after every visit to the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===== City of Havana =====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I also visited a few other areas as well, the [[Havana|City of Havana]] was always one to visit and was in fact the first i did visit properly. Having been a bit lost and confused by the Architecture of the Survival 2 spawn i made my way to the SRN network spawn station which had a direct line to the City of Havana. The trip to the city passed numerous buildings of players of whom i sadly don't remember who they were and can't find any record of there build, entering the city for the first time is a splash of colour as the city was a colorful, urban aesthetic with cramped builds that combined well with wide paths. The city had many stories in it and i sadly, being the fool i was, didn't thoroughly explore the city enough to learn more of its history. Though i did meet some of the lead builders of the project those being First citizen of Havana {{player|Marbou9}}, Mayors {{player|darparniox}} and {{player|_edo}} and Builder/Contributor {{player|Skelleton123}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Survival 3 beginning/middle era ===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Undoubtedly i would be mad not to mention that i had and have no intentions to stay a long time player of Dogcraft, whilst i had chosen to continue playing on survival 3 i had no expected to be consumed by the world as much as i did, first up on our tour is my base: CAR island, which still never got the acronym is deserved was a base i had started but never finished due to the fact i spent most of my time building with cities and exploring the servers many, many builds.  It was good for what i used it for and have certain players scared by how many chests it had. The island has no wiki page and i have no intentions to write on for it as i don't remember it so much as i would like to.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===== City of Ouranos =====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ah the [[Ouranos|City of Ouranos]], the first city i had a direct builders role in and an unfinished house. The city of Ouranos was a project started by players {{player|Misterblue08}} and {{player|William278}}. Both combined created a beautiful urban-colonial city that suited well with the surrounding mountain side. I discovered Ouranos rather early into my Survival 3 adventure and as such i got to know a bit about the cities inner workings and eventually became a builder (though accidentally). This became a distraction from my base as i focused more heavily on helping design the city. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===== The Isle of Chronia =====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Many of the building team of Ouranos was composed of the Management team of another city, [[Chronia|The Isle of Chronia]]. This city i wasn't a builder more a regular helper, though my official role in the city is as a builder. Chronia was a medieval city constructed on a fully terraformed mushroom island, the aesthetics of it were more focused not on the city but the exploration side of things, with a fully custom mountain and forest taking up a good portion of the land, in its early days Chronia was founded by the leaders and some of the Builders of the Hydropolis team (H2O), there names can be found on the wiki page linked in the first line of this paragraph. I was a resident of Chronia and owned a floating island near the island that acted as my other escape from my base.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===== The City of Erebus =====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Erebus|The City of Erebus]]was the first city i had taken part in as a builder from it's very start and as such it's something i love looking back on, being a half modern, half cottage like city placed in the end it grew traction fairly quick as it wasn't something that had been done before, from my personal viewpoint it was something that interested me greatly. The first thing that had to be done was flattening it all down and i don't know if you know this but there is not way to instant mine Endstone in 1.13 or 1.14 so it took a painfully long time but after a while it was finished and construction of the city could take place. I helped (sort of) to design the centre point of the city, town hall. Being primarily built out of quartz and endstone it did take a while to gather all the resources for it but in the end it turned out great. The original concept for Erebus was to have 3 distinct areas, the central city, the the lower half a area that would be covered in mushrooms dubbed &amp;quot;the mushroom meadows&amp;quot; and to the north a mountain that would encompass that entire area. Sadly the mountain never happened and the plans for the mushrooms meadow area drastically changed as further progress happened. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For opening day the idea arrived to have the game &amp;quot;Who Wants To Be A Millionaire&amp;quot; in minecraft to be played as a event, so with help from Mayor of Ouranos, William278 the Erebus Build team put together a studio and built a studio on a nearby island, the studio was later named &amp;quot;278 studios&amp;quot; to reflect William's help and involvement in the project. When all was said and done Erebus became a beautiful area in the end for people to visit.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===== Other Notable Events of Survival 3 =====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Other than my main projects on Survival 3 there were numerous occasions i helped out or just visited some people or places for multiple different reasons, i'm going to attempt to list them in the order i can remember them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
First up is the Halloween 2019 and Christmas 2019 events, i was a helper in both of those and it was great fun, being able to go behind the scenes to see how events are made and structured. Halloween 2019 was a area in the world that featured a haunted castle with a variety of mini-games to the side of it and a central fountain that functioned as the main way to get around. I helped with the odd little thing around there and overall it was extremely enjoyable and proved to be quite an experience.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Christmas 2019 was a bit different, being built in the end and having a huge variety of builders it was bound to be a blast, with both of these events i was brought on to help later into their development but even still i was there for the later half of the Christmas event, i was brought on to help (at first) design the Music for the Ice boat track, after it's completion i asked if there was anything else to help with to which i was told to just see what there is to do and go for it. The event as a whole turned out amazing and those who worked on it should be proud of what they did, i didn't touch much of the massive buildings because i'm not so much of a modern builder myself but it was fun to watch others work on it all.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cool beans... think i'm not allowed to speak of this but well i'll just leave a link to a wiki page [[Antibean HQ]]...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Trade Hall|The Trade Hall]] was built during a time when the DCD economy wasn't a thing in Survival 3 and as such a few players banded together to build what would be referred to as The Trade Hall (formally the Tickles Trade Hall), there were three &amp;quot;owners&amp;quot; of the project them being: {{player|TickleMeUnicorn}}, {{player|bricksburger}} and {{player|Maverick2008}}. Designed to be based off a trust system the trade hall had 3 levels of which the third was the newest (go figure) it was often referred to as the moderators nightmare as it was stolen from often as there was no claim, it used a item for item economy system and players could ask one of the owners to be assigned a plot. Sadly it suffered from some managerial issues and eventually the place started to fall apart, it also decreasing in use after the DCD economy and mall opened which caused more issues for it. In the End most of the owners became mostly inactive, and i spent a lot of my time fixing the place up and being it's caretaker after it's death. Whilst it lasted it was a brilliant way for the server to interact but due to internal issues it caused its own collapse.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I feel it's worth mentioning the Ouranos Metro here, built in Ouranos as a city fast travel it was built over a few days and was designed effectively sadly the worst possible thing could happen and the server suffered a crash that rolled back the server... before it was built, yep, the Ouranos metro was built twice in the end and was the thing that drove the Ouranos Build team up the wall. It's also worth noting that it's opening the server was so laggy that is was more in-efficient to ride it then to walk.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Survival 4 - from then to now ===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
With the launch of Survival 4 the server changed, the new two world system was brought forward to reduce lag and a seperate mall world to allow for a lot more lag reduction. The returning egg plugin that is used to capture mobs and now the recent nether update, everything is going well... with the split world system events are a bit odd, meaning that only a portion can experience them at one time and the mall is something that still takes time to get used to but it's going well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I currently &amp;quot;reside&amp;quot; on a far out mooshroom island biome and have decided to construct several buildings there, it currently has no name and is just called &amp;quot;Kingcreeper1's island&amp;quot;  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== The City of Gaia =====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ah [[Gaia]], the conglomerate efforts of past mayors of towns and cities alike. The management behind several cities of the past building what is being called Havana 2.0, a very colonial bright and urbal city based off of places like Venice, surrounded by a expansive Granite mountain. I am a part of the senate behind the city which is the equivalent to the builder roles of other cities, i have been a part of it since Sur4 began and it has become my primary project.&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12278</id>
		<title>User:Kingcreeper1</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12278"/>
		<updated>2020-08-05T16:30:25Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: maybe adding the line breaks would be handy dandy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
My name is Kingcreeper1 {{player|Kingcreeper1}}, i have been a player on the Dogcraft server and a Discord Moderator for the [[Dogcraft Discord|Cyberdog Nation Discord Server]] for around 2 years as of writing this. I joined during the life span of the Survival 2 world and at the time was a low time user of Discord, through out my time on the server i have grown to know many players in my time a large majority of whom i work with on the current world building the city of [[Gaia|Gaia]]; these are the people who helped me grow into the player i am today i have to thank them heavily for there full support.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==== Early beginnings - Sur2 ====&lt;br /&gt;
I can only base my exact join date off of the Discord logging when i joined which would be October the 5th 2018, first logging on to the server and then joining the Discord, it was during this time that the world was drawing to a close as on the 20th of October the world became defunct and the new world of Sur3 would open. My earliest memories of this time would have to be the [[Hydropolis|City of Hydropolis]], at which i spent most of my time wondering around and interacting with some of the builders/mayors/contributors there mainly {{player|DragonFire441}}, {{player|cookies58_}} and occasionally {{player|Ry44}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
During this time the City was reading for it's opening which is one of the last events that took place on the survival 2 world. It was open for a grand total of around 6 days with the sharp and sudden switch to Survival 3. The city itself proved a great difficulty for me as i, a individual who didn't notice that there where stairs, repeatedly tried to jump down the 60+ drop that existed in the centre of the cityscape... safe to say i had numerous deaths after every visit to the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===== City of Havana =====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I also visited a few other areas as well, the [[Havana|City of Havana]] was always one to visit and was in fact the first i did visit properly. Having been a bit lost and confused by the Architecture of the Survival 2 spawn i made my way to the SRN network spawn station which had a direct line to the City of Havana. The trip to the city passed numerous buildings of players of whom i sadly don't remember who they were and can't find any record of there build, entering the city for the first time is a splash of colour as the city was a colorful, urban aesthetic with cramped builds that combined well with wide paths. The city had many stories in it and i sadly, being the fool i was, didn't thoroughly explore the city enough to learn more of its history. Though i did meet some of the lead builders of the project those being First citizen of Havana {{player|Marbou9}}, Mayors {{player|darparniox}} and {{player|_edo}} and Builder/Contributor {{player|Skelleton123}}. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Survival 3 beginning/middle era ===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Undoubtedly i would be mad not to mention that i had and have no intentions to stay a long time player of Dogcraft, whilst i had chosen to continue playing on survival 3 i had no expected to be consumed by the world as much as i did, first up on our tour is my base: CAR island, which still never got the acronym is deserved was a base i had started but never finished due to the fact i spent most of my time building with cities and exploring the servers many, many builds.  It was good for what i used it for and have certain players scared by how many chests it had. The island has no wiki page and i have no intentions to write on for it as i don't remember it so much as i would like to.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===== City of Ouranos =====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ah the [[Ouranos|City of Ouranos]], the first city i had a direct builders role in and an unfinished house. The city of Ouranos was a project started by players {{player|Misterblue08}} and {{player|William278}}. Both combined created a beautiful urban-colonial city that suited well with the surrounding mountain side. I discovered Ouranos rather early into my Survival 3 adventure and as such i got to know a bit about the cities inner workings and eventually became a builder (though accidentally). This became a distraction from my base as i focused more heavily on helping design the city. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===== The Isle of Chronia =====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Many of the building team of Ouranos was composed of the Management team of another city, [[Chronia|The Isle of Chronia]]. This city i wasn't a builder more a regular helper, though my official role in the city is as a builder. Chronia was a medieval city constructed on a fully terraformed mushroom island, the aesthetics of it were more focused not on the city but the exploration side of things, with a fully custom mountain and forest taking up a good portion of the land, in its early days Chronia was founded by the leaders and some of the Builders of the Hydropolis team (H2O), there names can be found on the wiki page linked in the first line of this paragraph. I was a resident of Chronia and owned a floating island near the island that acted as my other escape from my base.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===== The City of Erebus =====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Erebus|The City of Erebus]]was the first city i had taken part in as a builder from it's very start and as such it's something i love looking back on, being a half modern, half cottage like city placed in the end it grew traction fairly quick as it wasn't something that had been done before, from my personal viewpoint it was something that interested me greatly. The first thing that had to be done was flattening it all down and i don't know if you know this but there is not way to instant mine Endstone in 1.13 or 1.14 so it took a painfully long time but after a while it was finished and construction of the city could take place. I helped (sort of) to design the centre point of the city, town hall. Being primarily built out of quartz and endstone it did take a while to gather all the resources for it but in the end it turned out great. The original concept for Erebus was to have 3 distinct areas, the central city, the the lower half a area that would be covered in mushrooms dubbed &amp;quot;the mushroom meadows&amp;quot; and to the north a mountain that would encompass that entire area. Sadly the mountain never happened and the plans for the mushrooms meadow area drastically changed as further progress happened. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For opening day the idea arrived to have the game &amp;quot;Who Wants To Be A Millionaire&amp;quot; in minecraft to be played as a event, so with help from Mayor of Ouranos, William278 the Erebus Build team put together a studio and built a studio on a nearby island, the studio was later named &amp;quot;278 studios&amp;quot; to reflect William's help and involvement in the project. When all was said and done Erebus became a beautiful area in the end for people to visit.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===== Other Notable Events of Survival 3 =====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Other than my main projects on Survival 3 there were numerous occasions i helped out or just visited some people or places for multiple different reasons, i'm going to attempt to list them in the order i can remember them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
First up is the Halloween 2019 and Christmas 2019 events, i was a helper in both of those and it was great fun, being able to go behind the scenes to see how events are made and structured. Halloween 2019 was a area in the world that featured a haunted castle with a variety of mini-games to the side of it and a central fountain that functioned as the main way to get around. I helped with the odd little thing around there and overall it was extremely enjoyable and proved to be quite an experience.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Christmas 2019 was a bit different, being built in the end and having a huge variety of builders it was bound to be a blast, with both of these events i was brought on to help later into their development but even still i was there for the later half of the Christmas event, i was brought on to help (at first) design the Music for the Ice boat track, after it's completion i asked if there was anything else to help with to which i was told to just see what there is to do and go for it. The event as a whole turned out amazing and those who worked on it should be proud of what they did, i didn't touch much of the massive buildings because i'm not so much of a modern builder myself but it was fun to watch others work on it all.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Cool beans... think i'm not allowed to speak of this but well i'll just leave a link to a wiki page [[Antibean HQ]]...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Trade Hall|The Trade Hall]] was built during a time when the DCD economy wasn't a thing in Survival 3 and as such a few players banded together to build what would be referred to as The Trade Hall (formally the Tickles Trade Hall), there were three &amp;quot;owners&amp;quot; of the project them being: {{player|TickleMeUnicorn}}, {{player|bricksburger}} and {{player|Maverick2008}}. Designed to be based off a trust system the trade hall had 3 levels of which the third was the newest (go figure) it was often referred to as the moderators nightmare as it was stolen from often as there was no claim, it used a item for item economy system and players could ask one of the owners to be assigned a plot. Sadly it suffered from some managerial issues and eventually the place started to fall apart, it also decreasing in use after the DCD economy and mall opened which caused more issues for it. In the End most of the owners became mostly inactive, and i spent a lot of my time fixing the place up and being it's caretaker after it's death. Whilst it lasted it was a brilliant way for the server to interact but due to internal issues it caused its own collapse.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I feel it's worth mentioning the Ouranos Metro here, built in Ouranos as a city fast travel it was built over a few days and was designed effectively sadly the worst possible thing could happen and the server suffered a crash that rolled back the server... before it was built, yep, the Ouranos metro was built twice in the end and was the thing that drove the Ouranos Build team up the wall. It's also worth noting that it's opening the server was so laggy that is was more in-efficient to ride it then to walk.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Survival 4 - from then to now ===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
With the launch of Survival 4 the server changed, the new two world system was brought forward to reduce lag and a seperate mall world to allow for a lot more lag reduction. The returning egg plugin that is used to capture mobs and now the recent nether update, everything is going well... with the split world system events are a bit odd, meaning that only a portion can experience them at one time and the mall is something that still takes time to get used to but it's going well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I currently &amp;quot;reside&amp;quot; on a far out mooshroom island biome and have decided to construct several buildings there, it currently has no name and is just called &amp;quot;Kingcreeper1's island&amp;quot;  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===== The City of Gaia =====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ah [[Gaia]], the conglomerate efforts of past mayors of towns and cities alike. The management behind several cities of the past building what is being called Havana 2.0, a very colonial bright and urbal city based off of places like Venice, surrounded by a expansive Granite mountain. I am a part of the senate behind the city which is the equivalent to the builder roles of other cities, i have been a part of it since Sur4 began and it has become my primary project.&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12277</id>
		<title>User:Kingcreeper1</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12277"/>
		<updated>2020-08-05T16:27:32Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Nearly finished just doing a safety save&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
My name is Kingcreeper1 {{player|Kingcreeper1}}, i have been a player on the Dogcraft server and a Discord Moderator for the [[Dogcraft Discord|Cyberdog Nation Discord Server]] for around 2 years as of writing this. I joined during the life span of the Survival 2 world and at the time was a low time user of Discord, through out my time on the server i have grown to know many players in my time a large majority of whom i work with on the current world building the city of [[Gaia|Gaia]]; these are the people who helped me grow into the player i am today i have to thank them heavily for there full support.&lt;br /&gt;
&lt;br /&gt;
==== Early beginnings - Sur2 ====&lt;br /&gt;
I can only base my exact join date off of the Discord logging when i joined which would be October the 5th 2018, first logging on to the server and then joining the Discord, it was during this time that the world was drawing to a close as on the 20th of October the world became defunct and the new world of Sur3 would open. My earliest memories of this time would have to be the [[Hydropolis|City of Hydropolis]], at which i spent most of my time wondering around and interacting with some of the builders/mayors/contributors there mainly {{player|DragonFire441}}, {{player|cookies58_}} and occasionally {{player|Ry44}}. &lt;br /&gt;
&lt;br /&gt;
During this time the City was reading for it's opening which is one of the last events that took place on the survival 2 world. It was open for a grand total of around 6 days with the sharp and sudden switch to Survival 3. The city itself proved a great difficulty for me as i, a individual who didn't notice that there where stairs, repeatedly tried to jump down the 60+ drop that existed in the centre of the cityscape... safe to say i had numerous deaths after every visit to the city.&lt;br /&gt;
&lt;br /&gt;
===== City of Havana =====&lt;br /&gt;
&lt;br /&gt;
I also visited a few other areas as well, the [[Havana|City of Havana]] was always one to visit and was in fact the first i did visit properly. Having been a bit lost and confused by the Architecture of the Survival 2 spawn i made my way to the SRN network spawn station which had a direct line to the City of Havana. The trip to the city passed numerous buildings of players of whom i sadly don't remember who they were and can't find any record of there build, entering the city for the first time is a splash of colour as the city was a colorful, urban aesthetic with cramped builds that combined well with wide paths. The city had many stories in it and i sadly, being the fool i was, didn't thoroughly explore the city enough to learn more of its history. Though i did meet some of the lead builders of the project those being First citizen of Havana {{player|Marbou9}}, Mayors {{player|darparniox}} and {{player|_edo}} and Builder/Contributor {{player|Skelleton123}}. &lt;br /&gt;
&lt;br /&gt;
=== Survival 3 beginning/middle era ===&lt;br /&gt;
&lt;br /&gt;
Undoubtedly i would be mad not to mention that i had and have no intentions to stay a long time player of Dogcraft, whilst i had chosen to continue playing on survival 3 i had no expected to be consumed by the world as much as i did, first up on our tour is my base: CAR island, which still never got the acronym is deserved was a base i had started but never finished due to the fact i spent most of my time building with cities and exploring the servers many, many builds.  It was good for what i used it for and have certain players scared by how many chests it had. The island has no wiki page and i have no intentions to write on for it as i don't remember it so much as i would like to.&lt;br /&gt;
&lt;br /&gt;
===== City of Ouranos =====&lt;br /&gt;
&lt;br /&gt;
Ah the [[Ouranos|City of Ouranos]], the first city i had a direct builders role in and an unfinished house. The city of Ouranos was a project started by players {{player|Misterblue08}} and {{player|William278}}. Both combined created a beautiful urban-colonial city that suited well with the surrounding mountain side. I discovered Ouranos rather early into my Survival 3 adventure and as such i got to know a bit about the cities inner workings and eventually became a builder (though accidentally). This became a distraction from my base as i focused more heavily on helping design the city. &lt;br /&gt;
&lt;br /&gt;
===== The Isle of Chronia =====&lt;br /&gt;
&lt;br /&gt;
Many of the building team of Ouranos was composed of the Management team of another city, [[Chronia|The Isle of Chronia]]. This city i wasn't a builder more a regular helper, though my official role in the city is as a builder. Chronia was a medieval city constructed on a fully terraformed mushroom island, the aesthetics of it were more focused not on the city but the exploration side of things, with a fully custom mountain and forest taking up a good portion of the land, in it's early days Chronia was founded by the leaders and some of the Builders of the Hydropolis team (H2O), there names can be found on the wiki page linked in the first line of this paragraph. I was a resident of Chronia and owned a floating island near the island that acted as my other escape from my base.&lt;br /&gt;
&lt;br /&gt;
===== The City of Erebus =====&lt;br /&gt;
&lt;br /&gt;
[[Erebus|The City of Erebus]]was the first city i had taken part in as a builder from it's very start and as such it's something i love looking back on, being a half modern, half cottage like city placed in the end it grew traction fairly quick as it wasn't something that had been done before, from my personal viewpoint it was something that interested me greatly. The first thing that had to be done was flattening it all down and i don't know if you know this but there is not way to instant mine Endstone in 1.13 or 1.14 so it took a painfully long time but after a while it was finished and construction of the city could take place. I helped (sort of) to design the centre point of the city, town hall. Being primarily built out of quartz and endstone it did take a while to gather all the resources for it but in the end it turned out great. The original concept for Erebus was to have 3 distinct areas, the central city, the the lower half a area that would be covered in mushrooms dubbed &amp;quot;the mushroom meadows&amp;quot; and to the north a mountain that would encompass that entire area. Sadly the mountain never happened and the plans for the mushrooms meadow area drastically changed as further progress happened. &lt;br /&gt;
&lt;br /&gt;
For opening day the idea arrived to have the game &amp;quot;Who Wants To Be A Millionaire&amp;quot; in minecraft to be played as a event, so with help from Mayor of Ouranos, William278 the Erebus Build team put together a studio and built a studio on a nearby island, the studio was later named &amp;quot;278 studios&amp;quot; to reflect William's help and involvement in the project. When all was said and done Erebus became a beautiful area in the end for people to visit.&lt;br /&gt;
&lt;br /&gt;
===== Other Notable Events of Survival 3 =====&lt;br /&gt;
&lt;br /&gt;
Other than my main projects on Survival 3 there were numerous occasions i helped out or just visited some people or places for multiple different reasons, i'm going to attempt to list them in the order i can remember them.&lt;br /&gt;
&lt;br /&gt;
First up is the Halloween 2019 and Christmas 2019 events, i was a helper in both of those and it was great fun, being able to go behind the scenes to see how events are made and structured. Halloween 2019 was a area in the world that featured a haunted castle with a variety of mini-games to the side of it and a central fountain that functioned as the main way to get around. I helped with the odd little thing around there and overall it was extremely enjoyable and proved to be quite an experience.&lt;br /&gt;
&lt;br /&gt;
Christmas 2019 was a bit different, being built in the end and having a huge variety of builders it was bound to be a blast, with both of these events i was brought on to help later into their development but even still i was there for the later half of the Christmas event, i was brought on to help (at first) design the Music for the Ice boat track, after it's completion i asked if there was anything else to help with to which i was told to just see what there is to do and go for it. The event as a whole turned out amazing and those who worked on it should be proud of what they did, i didn't touch much of the massive buildings because i'm not so much of a modern builder myself but it was fun to watch others work on it all.&lt;br /&gt;
&lt;br /&gt;
Cool beans... think i'm not allowed to speak of this but well i'll just leave a link to a wiki page [[Antibean HQ]]...&lt;br /&gt;
&lt;br /&gt;
[[Trade Hall|The Trade Hall]] was built during a time when the DCD economy wasn't a thing in Survival 3 and as such a few players banded together to build what would be referred to as The Trade Hall (formally the Tickles Trade Hall), there were three &amp;quot;owners&amp;quot; of the project them being: {{player|TickleMeUnicorn}}, {{player|bricksburger}} and {{player|Maverick2008}}. Designed to be based off a trust system the trade hall had 3 levels of which the third was the newest (go figure) it was often referred to as the moderators nightmare as it was stolen from often as there was no claim, it used a item for item economy system and players could ask one of the owners to be assigned a plot. Sadly it suffered from some managerial issues and eventually the place started to fall apart, it also decreasing in use after the DCD economy and mall opened which caused more issues for it. In the End most of the owners became mostly inactive, and i spent a lot of my time fixing the place up and being it's caretaker after it's death. Whilst it lasted it was a brilliant way for the server to interact but due to internal issues it caused its own collapse.&lt;br /&gt;
&lt;br /&gt;
I feel it's worth mentioning the Ouranos Metro here, built in Ouranos as a city fast travel it was built over a few days and was designed effectively sadly the worst possible thing could happen and the server suffered a crash that rolled back the server... before it was built, yep, the Ouranos metro was built twice in the end and was the thing that drove the Ouranos Build team up the wall. It's also worth noting that it's opening the server was so laggy that is was more in-efficient to ride it then to walk.&lt;br /&gt;
&lt;br /&gt;
=== Survival 4 - from then to now ===&lt;br /&gt;
&lt;br /&gt;
With the launch of Survival 4 the server changed, the new two world system was brought forward to reduce lag and a seperate mall world to allow for a lot more lag reduction. The returning egg plugin that is used to capture mobs and now the recent nether update, everything is going well... with the split world system events are a bit odd, meaning that only a portion can experience them at one time and the mall is something that still takes time to get used to but it's going well.&lt;br /&gt;
&lt;br /&gt;
I currently &amp;quot;reside&amp;quot; on a far out mooshroom island biome and have decided to construct several buildings there, it currently has no name and is just called &amp;quot;Kingcreeper1's island&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
===== The City of Gaia =====&lt;br /&gt;
&lt;br /&gt;
Ah [[Gaia]], the conglomerate efforts of past mayors of towns and cities alike. The management behind several cities of the past building what is being called Havana 2.0, a very colonial bright and urbal city based off of places like Venice, surrounded by a expansive Granite mountain. I am a part of the senate behind the city which is the equivalent to the builder roles of other cities, i have been a part of it since Sur4 began and it has become my primary project.&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12276</id>
		<title>User:Kingcreeper1</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12276"/>
		<updated>2020-08-05T13:59:27Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Fixing PlayerFace entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
My name is Kingcreeper1 {{player|Kingcreeper1}}, i have been a player on the Dogcraft server and a Discord Moderator for the [[Dogcraft Discord|Cyberdog Nation Discord Server]] for around 2 years as of writing this. I joined during the life span of the Survival 2 world and at the time was a low time user of Discord, through out my time on the server i have grown to know many players in my time a large majority of whom i work with on the current world building the city of [[Gaia|Gaia]]; these are the people who helped me grow into the player i am today i have to thank them heavily for there full support.&lt;br /&gt;
&lt;br /&gt;
==== Early beginnings - Sur2 ====&lt;br /&gt;
I can only base my exact join date off of the Discord logging when i joined which would be October the 5th 2018, first logging on to the server and then joining the Discord, it was during this time that the world was drawing to a close as on the 20th of October the world became defunct and the new world of Sur3 would open. My earliest memories of this time would have to be the [[Hydropolis|City of Hydropolis]], at which i spent most of my time wondering around and interacting with some of the builders/mayors/contributors there mainly {{player|DragonFire441}}, {{player|cookies58_}} and occasionally {{player|Ry44}}. &lt;br /&gt;
&lt;br /&gt;
During this time the City was reading for it's opening which is one of the last events that took place on the survival 2 world. It was open for a grand total of around 6 days with the sharp and sudden switch to Survival 3. The city itself proved a great difficulty for me as i, a individual who didn't notice that there where stairs, repeatedly tried to jump down the 60+ drop that existed in the centre of the cityscape... safe to say i had numerous deaths after every visit to the city.&lt;br /&gt;
&lt;br /&gt;
I also visited a few other areas as well, the [[Havana|City of Havana]] was always one to visit and was in fact the first i did visit properly. Having been a bit lost and confused by the Architecture of the Survival 2 spawn i made my way to the SRN network spawn station which had a direct line to the City of Havana. The trip to the city passed numerous buildings of players of whom i sadly don't remember who they were and can't find any record of there build, entering the city for the first time is a splash of colour as the city was a colorful, urban aesthetic with cramped builds that combined well with wide paths. The city had many stories in it and i sadly, being the fool i was, didn't thoroughly explore the city enough to learn more of its history. Though i did meet some of the lead builders of the project those being First citizen of Havana {{player|Marbou9}}, Mayors {{player|darparniox}} and {{player|_edo}} and Builder/Contributor {{player|Skelleton123}}. &lt;br /&gt;
&lt;br /&gt;
=== Survival 3 beginning/middle era ===&lt;br /&gt;
&lt;br /&gt;
Undoubtedly i would be mad not to mention that i had and have no intentions to stay a long time player of Dogcraft, whilst i had chosen to continue playing on survival 3 i had no expected to be consumed by the world as much as i did, first up on our tour is my base: CAR island, which still never got the acronym is deserved was a base i had started but never finished due to the fact i spent most of my time building with cities and exploring the servers many, many builds.  It was good for what i used it for and have certain players scared by how many chests it had. The island has no wiki page and i have no intentions to write on for it as i don't remember it so much as i would like to.&lt;br /&gt;
&lt;br /&gt;
===== City of Ouranos=====&lt;br /&gt;
&lt;br /&gt;
Ah the [[Ouranos|City of Ouranos]], the first city i had a direct builders role in and an unfinished house. The city of Ouranos was a project started by players {{player|Misterblue08}} and {{player|William278}}. Both combined created a beautiful urban-colonial city that suited well with the surrounding mountain side. I discovered Ouranos rather early into my Survival 3 adventure and as such i got to know a bit about the cities inner workings and eventually became a builder (though accidentally). This became a distraction from my base as i focused more heavily on helping design the city. &lt;br /&gt;
&lt;br /&gt;
===== The Isle of Chronia =====&lt;br /&gt;
&lt;br /&gt;
Many of the building team of Ouranos was composed of the Management team of another city, [[Chronia|The Isle of Chronia]]. This city i wasn't a builder more a regular helper, though my official role in the city is as a builder. Chronia was a medieval city constructed on a fully terraformed mushroom island, the aesthetics of it were more focused not on the city but the exploration side of things, with a fully custom mountain and forest taking up a good portion of the land, in it's early days Chronia was founded by the leaders and some of the Builders of the Hydropolis team (H2O), there names can be found on the wiki page linked in the first line of this paragraph. I was a resident of Chronia and owned a floating island near the island that acted as my other escape from my base.&lt;br /&gt;
&lt;br /&gt;
===== Other Notable Events of Survival 3 =====&lt;br /&gt;
&lt;br /&gt;
Still to come - Kingcreeper1 needs a break&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12275</id>
		<title>User:Kingcreeper1</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12275"/>
		<updated>2020-08-05T13:57:21Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Half the page done, if i don't erase it all later that is&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
My name is Kingcreeper1 {{player|Kingcreeper1}}, i have been a player on the Dogcraft server and a Discord Moderator for the [[Dogcraft Discord|Cyberdog Nation Discord Server]] for around 2 years as of writing this. I joined during the life span of the Survival 2 world and at the time was a low time user of Discord, through out my time on the server i have grown to know many players in my time a large majority of whom i work with on the current world building the city of [[Gaia|Gaia]]; these are the people who helped me grow into the player i am today i have to thank them heavily for there full support.&lt;br /&gt;
&lt;br /&gt;
==== Early beginnings - Sur2 ====&lt;br /&gt;
I can only base my exact join date off of the Discord logging when i joined which would be October the 5th 2018, first logging on to the server and then joining the Discord, it was during this time that the world was drawing to a close as on the 20th of October the world became defunct and the new world of Sur3 would open. My earliest memories of this time would have to be the [[Hydropolis|City of Hydropolis]], at which i spent most of my time wondering around and interacting with some of the builders/mayors/contributors there mainly {{player|DragonFire441}}, {{player|cookies58_}} and occasionally {{player|Ry44}}. &lt;br /&gt;
&lt;br /&gt;
During this time the City was reading for it's opening which is one of the last events that took place on the survival 2 world. It was open for a grand total of around 6 days with the sharp and sudden switch to Survival 3. The city itself proved a great difficulty for me as i, a individual who didn't notice that there where stairs, repeatedly tried to jump down the 60+ drop that existed in the centre of the cityscape... safe to say i had numerous deaths after every visit to the city.&lt;br /&gt;
&lt;br /&gt;
I also visited a few other areas as well, the [[Havana|City of Havana]] was always one to visit and was in fact the first i did visit properly. Having been a bit lost and confused by the Architecture of the Survival 2 spawn i made my way to the SRN network spawn station which had a direct line to the City of Havana. The trip to the city passed numerous buildings of players of whom i sadly don't remember who they were and can't find any record of there build, entering the city for the first time is a splash of colour as the city was a colorful, urban aesthetic with cramped builds that combined well with wide paths. The city had many stories in it and i sadly, being the fool i was, didn't thoroughly explore the city enough to learn more of its history. Though i did meet some of the lead builders of the project those being First citizen of Havana {{player|Marbou9}}, Mayors {{player|Darpiniox}} and {{player|_edo}} and Builder/Contributor {{player|Skelleton123}}. &lt;br /&gt;
&lt;br /&gt;
=== Survival 3 beginning/middle era ===&lt;br /&gt;
&lt;br /&gt;
Undoubtedly i would be mad not to mention that i had and have no intentions to stay a long time player of Dogcraft, whilst i had chosen to continue playing on survival 3 i had no expected to be consumed by the world as much as i did, first up on our tour is my base: CAR island, which still never got the acronym is deserved was a base i had started but never finished due to the fact i spent most of my time building with cities and exploring the servers many, many builds.  It was good for what i used it for and have certain players scared by how many chests it had. The island has no wiki page and i have no intentions to write on for it as i don't remember it so much as i would like to.&lt;br /&gt;
&lt;br /&gt;
===== City of Ouranos=====&lt;br /&gt;
&lt;br /&gt;
Ah the [[Ouranos|City of Ouranos]], the first city i had a direct builders role in and an unfinished house. The city of Ouranos was a project started by players {{player|Misterblue08}} and {{player|William278}}. Both combined created a beautiful urban-colonial city that suited well with the surrounding mountain side. I discovered Ouranos rather early into my Survival 3 adventure and as such i got to know a bit about the cities inner workings and eventually became a builder (though accidentally). This became a distraction from my base as i focused more heavily on helping design the city. &lt;br /&gt;
&lt;br /&gt;
===== The Isle of Chronia =====&lt;br /&gt;
&lt;br /&gt;
Many of the building team of Ouranos was composed of the Management team of another city, [[Chronia|The Isle of Chronia]]. This city i wasn't a builder more a regular helper, though my official role in the city is as a builder. Chronia was a medieval city constructed on a fully terraformed mushroom island, the aesthetics of it were more focused not on the city but the exploration side of things, with a fully custom mountain and forest taking up a good portion of the land, in it's early days Chronia was founded by the leaders and some of the Builders of the Hydropolis team (H2O), there names can be found on the wiki page linked in the first line of this paragraph. I was a resident of Chronia and owned a floating island near the island that acted as my other escape from my base.&lt;br /&gt;
&lt;br /&gt;
===== Other Notable Events of Survival 3 =====&lt;br /&gt;
&lt;br /&gt;
Still to come - Kingcreeper1 needs a break&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12274</id>
		<title>User:Kingcreeper1</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Kingcreeper1&amp;diff=12274"/>
		<updated>2020-08-05T13:18:48Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: I took an eraser and went mental, rewriting the whole thing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
My name is Kingcreeper1 {{player|Kingcreeper1}}, i have been a player on the Dogcraft server and a Discord Moderator for the [[Dogcraft Discord|Cyberdog Nation Discord Server]] for around 2 years as of writing this. I joined during the life span of the Survival 2 world and at the time was a low time user of Discord, through out my time on the server i have grown to know many players in my time a large majority of whom i work with on the current world building the city of [[Gaia|Gaia|]]; these are the people who helped me grow into the player i am today i have to thank them heavily for there full support.&lt;br /&gt;
&lt;br /&gt;
==== Early beginnings - Sur2 ====&lt;br /&gt;
I can only base my exact join date off of the Discord logging when i joined which would be October the 5th 2018, first logging on to the server and then joining the Discord, it was during this time that the world was drawing to a close as on the 20th of October the world became defunct and the new world of Sur3 would open. My earliest memories of this time would have to be the [[Hydropolis|City of Hydropolis]], at which i spent most of my time wondering around and interacting with some of the builders there mainly {{player|DragonFire441}}&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Grand_Central_Station_(Survival_3)&amp;diff=11001</id>
		<title>Grand Central Station (Survival 3)</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Grand_Central_Station_(Survival_3)&amp;diff=11001"/>
		<updated>2020-05-19T10:26:00Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Fixing tenses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Station&lt;br /&gt;
|title        = &lt;br /&gt;
|image        = Sur3 Grand Central Station.png&lt;br /&gt;
|caption      = A view of Grand Central from spawn&lt;br /&gt;
|world        = Survival 3&lt;br /&gt;
|line         = West Line&lt;br /&gt;
|builders     = {{Player|Skelleton123}}&lt;br /&gt;
|opened       = 20th October, 2018&lt;br /&gt;
|xcoord       = -4422&lt;br /&gt;
|ycoord       = 80&lt;br /&gt;
|zcoord       = 12&lt;br /&gt;
|mainlines    = 4&lt;br /&gt;
|sur3_branchlines      = 0&lt;br /&gt;
|sur1-2_secondarylines      = &lt;br /&gt;
}}&lt;br /&gt;
'''Grand Central Station '''('''GCS'''), much like the [[Grand Central Station (Survival 2)|Grand Central Station on Survival 2]], served as the center of the [[Survival Railway Network (Survival 3)|Survival Railway Network on Survival 3]]. It had four cardinal terminals from which four cardinal lines terminate. The station also featured a Nether portal which takes you to the NTN Hub; the center of the Nether Transport Network.&lt;br /&gt;
==Design &amp;amp; Location==&lt;br /&gt;
Grand Central Station was located at the center of the world, next to the spawn point of the world at (0, 0). It, alongside the [[Spawn (Survival 3)|Spawn Basin of Survival 3]], were built in Creative Mode prior to the release of the [[Survival 3]] world at the request of [[ReNDoG]] himself.&lt;br /&gt;
&lt;br /&gt;
The station's design was based on an aquatic theme to coincide with the new Update Aquatic. As a result, the station was positioned underwater in a drained basin alongside the rest of spawn. GCS featured a large, spiraling roof which was the highest structure in Spawn. In an adjacent building, the portal to the NTN Hub as well as the server end portal were located.&lt;br /&gt;
&lt;br /&gt;
===Main SRN Lines===&lt;br /&gt;
To begin your journey down each of the four main lines of the Survival 3 world, click through to the article on their first station:&lt;br /&gt;
&lt;br /&gt;
[[North Station (Survival 3)|North Line]] | [[East Station (Survival 3)|East Line]] | [[South Line (Survival 3)|South Line]] | [[West Station (Survival 3)|West Line]]&lt;br /&gt;
&lt;br /&gt;
==NTN Hub==&lt;br /&gt;
The [[Nether Transport Network|NTN Hub]], located on the nether side of Grand Central Station likewise had four cardinal terminals for the Nether Transport Network's boat-on-ice track design.[[File:Sur3 NTN Hub.png|thumb|220x220px|The NTN Hub]]The design of the hub was based on nature, with a large artificial canopy covering the roof of the nether as logs cover the walls. A Cyberdog cog mural could be found as the floor of the hub, complete with a pickaxe and a bone, backlit by sea lanterns. Information and an exit to the nether could be found at the four corners of the room.&lt;br /&gt;
&lt;br /&gt;
[[Category:Builds]]&lt;br /&gt;
[[Category:Survival 3]]&lt;br /&gt;
[[Category:Stations]]&lt;br /&gt;
[[Category:SRN]]&lt;br /&gt;
[[Category:NTN]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Balaton_Station&amp;diff=10999</id>
		<title>Balaton Station</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Balaton_Station&amp;diff=10999"/>
		<updated>2020-05-19T10:20:07Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Taking the h away.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Station&lt;br /&gt;
|title        = &lt;br /&gt;
|image        = 2019-04-07 15.53.05.png&lt;br /&gt;
|caption      = &lt;br /&gt;
|world        = Survival 3&lt;br /&gt;
|line         = West Line&lt;br /&gt;
|builders     = {{Player|Skelleton123}}&lt;br /&gt;
|opened       = 21st January, 2019&lt;br /&gt;
|xcoord       = -2725&lt;br /&gt;
|ycoord       = 65&lt;br /&gt;
|zcoord       = 0&lt;br /&gt;
|mainlines    = 2&lt;br /&gt;
|sur3_branchlines      = 0&lt;br /&gt;
|sur1-2_secondarylines      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Balaton Station''' is the third station on the [[SRN|SRN]] West Line for the [[Survival 3]] world. The inspiration for the name came from the eponymous lake in Hungary and the [https://en.wikipedia.org/wiki/Balaton_Sound festival] that is held there every year. &lt;br /&gt;
&lt;br /&gt;
==Design==&lt;br /&gt;
The festival that takes place every year at Lake Balaton was the main inspiration for the station. It lays at the Eastern edge of an in land ocean biome, more or less a medium large lake. The lake was named 'Lake Balaton' after it's [https://en.wikipedia.org/wiki/Lake_Balaton real life counterpart]. The station was designed to look like a massive party tent and so it's two main building blocks are oak and wool. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The station was originally planned to be at the edge of the ocean that connects this part of the map to spawn. But that was only a 2 minute drive from [[Mall Station (Survival 3)|Mall Station]], which was very close to [[West Station (Survival 3)|West Station]] as well. There for it was decided to go a little bit further West to place the station. &lt;br /&gt;
&lt;br /&gt;
The station and it's line were completed in only a couple of weeks. The start on the line began early March and the station was opened April 7th of 2019.&lt;br /&gt;
&lt;br /&gt;
==Station Facilities==&lt;br /&gt;
Like every [[SRN3|SRN]] Station, Balaton was also connected to the [[NTN]]. The station houses an enderchest, crafting table, map and a small dock from where players can launch their boats and sail onto Lake Balaton.&lt;br /&gt;
&lt;br /&gt;
==West Line==&lt;br /&gt;
&lt;br /&gt;
*[[West Station (Survival 3)|West Station]]&lt;br /&gt;
*[[Mall Station (Survival 3)|Mall Station]]&lt;br /&gt;
*'''Balaton Station →''''' You are here!''&lt;br /&gt;
*[[Bastion Glace Station|Bastion Glace]]&lt;br /&gt;
*[[Relleka Station]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Survival 3]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Builds]]&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Dragon_City_(Ark_City)&amp;diff=10998</id>
		<title>Dragon City (Ark City)</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Dragon_City_(Ark_City)&amp;diff=10998"/>
		<updated>2020-05-19T10:11:34Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Fixing tenses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Build&lt;br /&gt;
|title        = {{ROOTPAGENAME}}&lt;br /&gt;
|image        = Dragoncityprofile.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|world        = [[Survival 3]]&lt;br /&gt;
|builders     = {{REVISIONUSER}}&lt;br /&gt;
|contributors = &lt;br /&gt;
|status       = {{Defunct}}&lt;br /&gt;
|completed    = &lt;br /&gt;
|xcoord       = &lt;br /&gt;
|ycoord       = &lt;br /&gt;
|zcoord       = &lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dragon City was a district of [[Ark City]] on the [[Survival 3]] world of the [[Dogcraft Server]].&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
Named after Dragonfire441, Dragon City was a large Asian styled district east of Downtown Ark City.&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dragon Palace'''&lt;br /&gt;
&lt;br /&gt;
Built as an Xmas 2019 present for Dragonfire441, this is his current Ark City residence and office.  The build itself is based off the Civilization 6 model of the world wonder, Forbidden Palace (China).&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dragonpalace1.png|Dragon Palace, Dragon City, Ark City&lt;br /&gt;
File:Dragon palace 2.png|Dragon Palace Inner Sanctum, Dragon City, Ark City&lt;br /&gt;
File:Dragon palace 3.png|Dragon Palace Gate looking out towards Dragon City, Ark City&lt;br /&gt;
File:Dragon palace 4.png|Dragon Palace at night, Dragon City, Ark City&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The SanFransokyo TransAmerica Pyramid'''&lt;br /&gt;
&lt;br /&gt;
Built in December 2019. Modelled after the real world TransAmerica Building in San Francisco with the added Asian architectural flair found on the buildings in San Fransokyo (Big Hero 6)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Transamerica pyramid.png|TransAmerica Pyramid, Dragon City, Ark City&lt;br /&gt;
File:Transamerica pyramid 2.png|TransAmerica Pyramid in the fog, Dragon City, Ark City&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=DC_Courtroom&amp;diff=10997</id>
		<title>DC Courtroom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=DC_Courtroom&amp;diff=10997"/>
		<updated>2020-05-19T10:10:16Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Fixing tenses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Build&lt;br /&gt;
|title        = DC Courtroom&lt;br /&gt;
|image        = DC Courthouse Logo.png&lt;br /&gt;
|caption      = The logo of the DC courtroom, depicting a bar within a dogcraft cog wheel.&lt;br /&gt;
|world        = [[Survival 3]]&lt;br /&gt;
|builders     = {{Player|Domino_1}}&amp;lt;br&amp;gt;{{Player|DragonFire441}}&lt;br /&gt;
|contributors = &lt;br /&gt;
|status       = {{Defunct}}&lt;br /&gt;
|completed    = &lt;br /&gt;
|xcoord       = &lt;br /&gt;
|ycoord       = &lt;br /&gt;
|zcoord       = &lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''DC Courtroom''' was a build on the [[Survival 3]] world of the [[Dogcraft Server]], as well as a Discord server. It hosted mock trials in the case of playful disputes. Serious cases of dispute do not belong in this courtroom, but should have been presented to a [[Staff Members|Staff Member]]. The physical courtroom for Survival 3 was located under [[Chronia]]. Cases could take place there or in the Discord.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The DC Courtroom discord was first created by {{Player|misterblue28}} on 20 February 2019, with {{Player|Domino_1}} serving as Bailiff &amp;amp; Clerk, and {{Player|Dutchsoccer}} as judge. It was created because of the Anti Bean dispute between {{Player|William278}} on the Pro Bean side, {{Player|marbou9}} and {{Player|darparniox}} on the Anti Bean side, and several other people spread across the two sides. After this dispute was resolved, the selection of judges and bailiffs was put to a democratic vote. Elected judges were marbou9, Dutchsoccer and {{Player|Broga_}}. Elected as Bailiff &amp;amp; Clerk were William278 and Domino_1, of which the latter passed this role to {{Player|SummerFlower1234}} when he became Plaintiff himself. Jurors, Plaintiffs and Defendants could change from case to case.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Physical Courtroom==&lt;br /&gt;
[[File:CourtroomChronia.png|thumb|Chronia Town Hall, under which the Courtroom is located]]&lt;br /&gt;
The physical courtroom affiliated with the DC Courtroom discord during [[Survival 3]] was located in Chronia and was built by {{Player|DragonFire441}} and {{Player|Domino_1}}. Not all cases took place there due to some people not being able to log onto the server during the cases.&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
&lt;br /&gt;
===The Bean Wars===&lt;br /&gt;
''See also: [[Antibean HQ]]''&lt;br /&gt;
&lt;br /&gt;
The Bean Wars were a long running dispute, with the main players being William278 on the Pro Bean side, and marbou9 and darparniox on the Anti Bean side. Many others were involved on the side too, as pranks back and forth affected others. The conflict started due to William278 overusing the phrase &amp;quot;Cool Beans&amp;quot;, to the annoyance of others. Marbou9 and darparniox responded to this by constructing [[Antibean HQ|Anti Bean HQ]] in [[Ouranos]]. The pranks escalated from there, involving 3 map arts back and forth, several pranks on the Anti Bean HQ and Ouranos and eventually even pranks that weren't related to beans anymore. This conflict spread to some of the playerrun Dogcraft discords, which prompted the creation of the DC Courtroom discord. The case did not have a very clear cut conclusion, as the conflict continued after the case, but judge Broga_ did rule that William278 should not overuse the phrase.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Iron Cat Records===&lt;br /&gt;
The second &amp;quot;trial&amp;quot; of the DC Courtroom wasn't as much a trial as it was an investigation, as there was no Defendant or Plaintiff. Members of the Courtroom looked into the strange appearance of {{Player|Renthecat}}, an account dressing up as server owner {{Player|Renthedog}}, which was the second account to hold the Endergod rank. After some slight digging, it turned out that {{Player|Ironboundred}} was behind the account, who is the only person on Dogcraft who is allowed to have an alt for testing purposes.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chase Case===&lt;br /&gt;
[[File:Anvil.png|thumb|Still from a clip of the second Chase.]]&lt;br /&gt;
The case surrounding the Chase mainly refers to the second iteration of [[The Chase]], a game show event held in Ouranos by William278. During the first iteration (which was during the Bean Wars), William278 had prepared a trap that killed the Chaser, marbou9, with an anvil. During the second iteration, marbou9 plotted revenge. He rigged the ceiling of the Chase studio with 6 anvil traps, designed to kill host William278, the four contestants of the show, and cameraman {{Player|nossi345}}, all with the flick of one lever. The trap was activated successfully, prompting the court case looking into these events. After a long discussion, all charges were dropped, &amp;quot;because it was funny&amp;quot;.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===William Light Mode Case===&lt;br /&gt;
This case followed almost directly after the Chase Case, in which William had used a screenshot of a Discord conversation while using Discord's Light Mode. The Plaintiffs in this case stated that William's use of Light Mode had a blinding effect on Dark Mode users. The case did not have a clear ending, but it was generally agreed upon that William could do what he wanted.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===William Anvil Case===&lt;br /&gt;
The next case presented months later in October, and was the first case to get an official summary and sentence, copied below: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Court Case: William278 vs. _edo/Thralc/Domi_2''&lt;br /&gt;
&lt;br /&gt;
''Charge: Triple Murder''&lt;br /&gt;
&lt;br /&gt;
''Additional charges (evidenced during court case): Double Attempted Murder, Bribery''&lt;br /&gt;
&lt;br /&gt;
''Date: August 5th, 2019''&lt;br /&gt;
&lt;br /&gt;
''Judges residing: Dutchsoccer (first half), marbou9''&lt;br /&gt;
&lt;br /&gt;
''Bailiff: SummerFlower1234''&lt;br /&gt;
&lt;br /&gt;
''District Attorney for plaintiffs: darparniox''&lt;br /&gt;
&lt;br /&gt;
''Lawyer for defendant: Spear994''&lt;br /&gt;
&lt;br /&gt;
''Jury Members: almightyanna, 43Badgers, DragonFire441''&lt;br /&gt;
&lt;br /&gt;
''Summary:'' &lt;br /&gt;
&lt;br /&gt;
''- Defendant pleads 'not guilty'. Lawyer tries to declare William mentally insane to avoid trial, but fails.''&lt;br /&gt;
&lt;br /&gt;
''- DA makes an argument for the plaintiffs. Victim _edo testifies.''&lt;br /&gt;
&lt;br /&gt;
''- Detective Mrs_Diss testifies with evidence of the defendant having placed the anvils that killed the plaintiffs.''&lt;br /&gt;
&lt;br /&gt;
''- New charges of double attempted murder on Bailiff Summer and Judge Marbou, by William278 during trial.''&lt;br /&gt;
&lt;br /&gt;
''- Closing arguments by DA (&amp;quot;nothing to add&amp;quot;) and Lawyer (&amp;quot;I give up, please give minimal sentence&amp;quot;).''&lt;br /&gt;
&lt;br /&gt;
''- Jury is asked to confer and present their decision of &amp;quot;Guilty/Not Guilty&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
''- Jury member Anna presents evidence of William278 trying to bribe her.''&lt;br /&gt;
&lt;br /&gt;
''- Jury presents unanimous decision: &amp;quot;Guilty on all charges&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
''- Judge Marbou sentences William278 to the following:''&lt;br /&gt;
&lt;br /&gt;
''     - For 3x Murder: 5,000 DCD, refunded loss of items and well-meant apology to each victim.''&lt;br /&gt;
&lt;br /&gt;
''     - For 2x Attempted Murder: 1,000 DCD and well-meant apology to each victim.''&lt;br /&gt;
&lt;br /&gt;
''     - For Bribery: Death by anvil. Sentence successfully executed by Marbou9.''&lt;br /&gt;
&lt;br /&gt;
''- Case closed, court adjourned.''&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Legowar Murder===&lt;br /&gt;
The Legoward Murder case took place in October, and was once again closed with a summary and sentence:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Court Case: dmgdog (p) vs. legowar (d)'' &lt;br /&gt;
&lt;br /&gt;
''Charge: 11 x Murder'' &lt;br /&gt;
&lt;br /&gt;
''Date: October 14th, 2019'' &lt;br /&gt;
&lt;br /&gt;
''Judges residing: Brogaman, Dutchsoccer'' &lt;br /&gt;
&lt;br /&gt;
''Bailiff: DragonFire441'' &lt;br /&gt;
&lt;br /&gt;
''District Attorney for plaintiffs: William278'' &lt;br /&gt;
&lt;br /&gt;
''Lawyer for defendant: (none; self represented)'' &lt;br /&gt;
&lt;br /&gt;
''Summary: - Defendant pleads 'not guilty'.'' &lt;br /&gt;
&lt;br /&gt;
''- Plantiff's lawyer testifies an argument for the plaintiffs, citing a lack of safety and a violation of DC constitution part 20 - claiming the arena is a death trap.'' &lt;br /&gt;
&lt;br /&gt;
''- Defendant testifies that no codes were broken and that he is not responsible for other players' mistakes. He closes that philosophically nobody can be responsible for another's actions in real life, so it shall not be so in Minecraft.'' &lt;br /&gt;
&lt;br /&gt;
''- Plantiff's lawyer argues that &amp;quot;this is Minecraft, lol&amp;quot;; philosophical reasoning grounded in life does not apply.'' &lt;br /&gt;
&lt;br /&gt;
''- Defendant fires back, citing the end poem of Minecraft states &amp;quot;And the game was over and the player woke up from the dream. And the player began a new dream. And the player dreamed again, dreamed better. And the player was the universe. And the player was love.&amp;quot;, implying that the game represents a parallel to life and thus it is fair to make the connotation.'' &lt;br /&gt;
&lt;br /&gt;
''- Judge Brogaman calls jurors for deliberation'' &lt;br /&gt;
&lt;br /&gt;
''- Jury is asked to confer and present their decision of &amp;quot;Guilty/Not Guilty&amp;quot;.'' &lt;br /&gt;
&lt;br /&gt;
''- Jury presents decision: &amp;quot;Innocent of all charges&amp;quot;. - Judge Brogaman exonerates legowar on all crimes.'' &lt;br /&gt;
&lt;br /&gt;
''- Case closed, court adjourned.''&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Stone_Exchange&amp;diff=10996</id>
		<title>Stone Exchange</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Stone_Exchange&amp;diff=10996"/>
		<updated>2020-05-19T10:04:19Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Fixing tenses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Build&lt;br /&gt;
|title        = {{ROOTPAGENAME}}&lt;br /&gt;
|image        = DC sur3 stone ex 1.png&lt;br /&gt;
|caption      = Aerial view of the exchange&lt;br /&gt;
|world        = [[Survival 3]]&lt;br /&gt;
|builders     = {{Player|Aiyn84}}&lt;br /&gt;
|contributors = &lt;br /&gt;
|status       = {{Defunct}}&lt;br /&gt;
|completed    =February 2019 &lt;br /&gt;
|xcoord       =-6828 &lt;br /&gt;
|ycoord       =70 &lt;br /&gt;
|zcoord       =18374 &lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{ROOTPAGENAME}}''' was a build on the [[Survival 3]] world of the [[Dogcraft Server]].&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
The stone exchange was founded at the start of Sur3 as a way for players to exchange different types of stone. For example, if you dislike diorite but don't want to see it go to waste, and you needed some andesite or granite, you could go to the stone exchange. All players have to do is put their stone into a chest, and take their desired stone out of another chest.&lt;br /&gt;
&lt;br /&gt;
Alongside the stone variants, the exchange also accepted sandstone, grass, dirt, netherrack, nether brick, quartz, soul sand, magma blocks, and glowstone.&lt;br /&gt;
&lt;br /&gt;
The exchange also housed the crypt. At the crypt, players could exchange NBT heads. Zombie, skeleton, creeper, enderman, drowned, blaze, pigman, pig, cow, mooshroom, sheep, and chicken heads were accepted.&lt;br /&gt;
==History==&lt;br /&gt;
The stone exchange was built by {{Player|Aiyn84}} in February of 2019 and got an NTN connection in the middle of that same year.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DC sur3 stone ex 2.png&lt;br /&gt;
File:DC sur3 stone ex 5.png|Inside of the head crypt&lt;br /&gt;
File:DC sur3 stone ex 3.png&lt;br /&gt;
File:DC sur3 stone ex 4.png|Outside of the head crypt&lt;br /&gt;
File:DC sur3 stone ex 6.png&lt;br /&gt;
File:DC sur3 stone ex 7.png|Tunnel to NTN portal&lt;br /&gt;
File:DC sur3 stone ex 8.png|Entrance from NTN&lt;br /&gt;
File:DC sur3 stone ex 9.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Trade_Hall&amp;diff=10994</id>
		<title>Trade Hall</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Trade_Hall&amp;diff=10994"/>
		<updated>2020-05-19T10:01:40Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: I forgot the Infobox again... i fixed it now. I hope. Don't blame me if the wiki crashes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Build&lt;br /&gt;
|title1   = &lt;br /&gt;
|image    = Trade Hall.png&lt;br /&gt;
|builders = {{Player|TickleMeUnicorn}}&amp;lt;br&amp;gt;{{Player|bricksburger}}&amp;lt;br&amp;gt;{{Player|Maverick2008}}&lt;br /&gt;
|world    = Survival 3&lt;br /&gt;
|status   = {{Defunct}}&lt;br /&gt;
}}&lt;br /&gt;
The '''Trade Hall''' was a commercially focused build on the [[Survival 3]] world which operated independently off the well-used and known [[Dogcraft Dollars|Dogcraft Dollar]] currency system. The hall used a trust system where sellers place the items in regular chests, and buyers take the items and replace them with diamonds.&lt;br /&gt;
&lt;br /&gt;
The builds was initially founded as a player-run substitute for the [[Mall|Mall,]] which was not present at the start of the world along with the server [https://www.spigotmc.org/resources/quickshop.18676/ quickshop plugin] that facilitated it. Firstly known as the Tickles Trade Hall, it became very popular due to the high demand for a shopping area on the server. However, it was plagued with stealing and managerial issues.&lt;br /&gt;
&lt;br /&gt;
Upon the launch of the Mall, the Trade Hall declined instantly in popularity. Although the building still sees some minor activity, the Trade Hall faded from the public conscious within a few months.  {{Navbox Survival 3}}&lt;br /&gt;
[[Category:Builds]]&lt;br /&gt;
[[Category:Survival 3]]&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Trade_Hall&amp;diff=10991</id>
		<title>Trade Hall</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Trade_Hall&amp;diff=10991"/>
		<updated>2020-05-19T09:59:08Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Fixing tenses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Build&lt;br /&gt;
|title1   = &lt;br /&gt;
|image    = Trade Hall.png&lt;br /&gt;
|builders = {{Player|TickleMeUnicorn}}&amp;lt;br&amp;gt;{{Player|bricksburger}}&amp;lt;br&amp;gt;{{Player|Maverick2008}}&lt;br /&gt;
|world    = Survival 3&lt;br /&gt;
|status   = {{Open}}&lt;br /&gt;
}}&lt;br /&gt;
The '''Trade Hall''' was a commercially focused build on the [[Survival 3]] world which operated independently off the well-used and known [[Dogcraft Dollars|Dogcraft Dollar]] currency system. The hall used a trust system where sellers place the items in regular chests, and buyers take the items and replace them with diamonds.&lt;br /&gt;
&lt;br /&gt;
The builds was initially founded as a player-run substitute for the [[Mall|Mall,]] which was not present at the start of the world along with the server [https://www.spigotmc.org/resources/quickshop.18676/ quickshop plugin] that facilitated it. Firstly known as the Tickles Trade Hall, it became very popular due to the high demand for a shopping area on the server. However, it was plagued with stealing and managerial issues.&lt;br /&gt;
&lt;br /&gt;
Upon the launch of the Mall, the Trade Hall declined instantly in popularity. Although the building still sees some minor activity, the Trade Hall faded from the public conscious within a few months.  {{Navbox Survival 3}}&lt;br /&gt;
[[Category:Builds]]&lt;br /&gt;
[[Category:Survival 3]]&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Antibean_HQ&amp;diff=10990</id>
		<title>Antibean HQ</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Antibean_HQ&amp;diff=10990"/>
		<updated>2020-05-19T09:57:45Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Fixing tenses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Build&lt;br /&gt;
|title = &lt;br /&gt;
|image =Antibean HQ.png &lt;br /&gt;
|builders = {{Player|marbou9}}, {{Player|darparniox}}&lt;br /&gt;
|world = Survival 3&lt;br /&gt;
}}'''Antibean HQ''' was a prominent building in the [[Survival 3]] settlement of [[Ouranos]]. It was well known for its somewhat infamous and publically played out backstory and had been one of the most pranked locations around of the server.&lt;br /&gt;
&lt;br /&gt;
==Origins==&lt;br /&gt;
The plot of land Antibean HQ sat upon was one of the first set out during Ouranos' development, and the building was clearly within sight of the [[Ouranos City Hall|city hall]] and station in Lackria Plaza. The plot was purchased by ''marbou9'' in January 2019.&lt;br /&gt;
&lt;br /&gt;
Around this time, in social circles of the [[Survival Railway Network|SRN]], ''William278'', a SRN line manager and a mayor of Ouranos, had begun to make highly regular use of the phrase 'Cool Beans'. The revival of the phrase from an earlier introduction in 2018 by ''ChrisTheWalrus'' drew divided but primarily negative reaction.&lt;br /&gt;
&lt;br /&gt;
During February, ''William278'' continued to propagate the phrase, culminating in building a map art containing an image of three so-called 'Cool Beans'. This drew much ire, and two other players well entrenched in SRN social circles, ''darparniox'' and ''marbou9'' decided to act, thus forming the 'Antibean' movement.&lt;br /&gt;
&lt;br /&gt;
Over the course of three days, the duo created Antibean banners and a graffiti style map art that depicted the cancelling of a 'Cool Bean', both of which they copied hundreds of times. In addition, an existing design for the aforementioned Ouranos plot of ''marbou9''&amp;lt;nowiki/&amp;gt;'s was modified to become the new 'Antibean HQ'. They acquired permissions for the main Ouranos claim from another mayor of Ouranos, ''misterblue28'', in final preparation.&lt;br /&gt;
&lt;br /&gt;
Once prepared, the duo built the Antibean HQ design in Survival over a few hours whilst William278 was offline, and placed Antibean signage and graffiti around the city. ''William278'' later logged in, discovered the actions taken, and admitted defeat on behalf of Cool Beans in reaction. This sequence of events was sometimes known as the 'First Bean War'.&lt;br /&gt;
&lt;br /&gt;
The town was later cleaned up and the decision made that Antibean HQ could remain as a permanent fixture in Ouranos. Since, it has been the subject of numerous friendly pranks, including being filled with anvils, diorite, and having crafting tables placed as its facade.&lt;br /&gt;
[[File:AB decoder.png|thumb|''Antibean HQ attic space'']]&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
Anitbean HQ had five floors:&lt;br /&gt;
&lt;br /&gt;
*Basement - Cool beans prison&lt;br /&gt;
*Ground level - reception&lt;br /&gt;
*1st floor - waiting room&lt;br /&gt;
*2nd floor - offices for &amp;quot;Antibean officials&amp;quot;&lt;br /&gt;
*Attic - Antibean situation room, including decoder and filing space&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*The HQ contained multiple signs with beanified versions of famous quotes.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 3}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Category:Survival 3]]&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Raid_Point&amp;diff=10987</id>
		<title>Raid Point</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Raid_Point&amp;diff=10987"/>
		<updated>2020-05-19T09:48:14Z</updated>

		<summary type="html">&lt;p&gt;Kingcreeper1: Fixing tenses&lt;/p&gt;
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&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = {{ROOTPAGENAME}}&lt;br /&gt;
|image        =Raid Point.png &lt;br /&gt;
|caption      = &lt;br /&gt;
|world        = [[Survival 3]]&lt;br /&gt;
|mayors       = {{player|Excaliber_FC}}&lt;br /&gt;
|contributors =Build Team:&lt;br /&gt;
{{player|Ragecage295}},&lt;br /&gt;
{{Player|skyhook2415}} &lt;br /&gt;
|founded      =October 2019 &lt;br /&gt;
|xcoord       =-16500 &lt;br /&gt;
|ycoord       = &lt;br /&gt;
|zcoord       =-14250 &lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Defunct}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       =NTN Side-door, West 16000 &lt;br /&gt;
}}&lt;br /&gt;
'''{{ROOTPAGENAME}}''' was a settlement on the [[Survival 3]] world of the [[Dogcraft Server]]. The premise of the town was to provide a safe area for players to perform Pillager Raids, away from their own bases. &lt;br /&gt;
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==About &amp;amp; History==&lt;br /&gt;
[[File:Raid Point palette.png|left|thumb|''Raid Point building palette, with the first battle hut in the background'']]&lt;br /&gt;
The town was built around the first battle hut, found near it's center. This battle hut was used during the first raid in the fledgling town during October 2019. It is inscribed with the names of the players who completed the raid: {{player|Excaliber_FC}}, {{player|TrainerMoon}}, {{player|Princess223}}, and {{player|JustEnt}}. The town used a plot based system, in which the plots ranged between around six blocks wide to around ten which give each build a unique feel. Each plot was a personal dwelling and must adhere to the build palette which could also be found in the center of the town. Overall, the town's main objective and stylistic features are profoundly influenced by the recent advent of an update to Minecraft 1.14 on the server a few weeks beforehand, which had brought both pillager raids and many of the blocks used in the palette. After the first raid, plots filled up steadily until the end of the year, and other major features were built, including the tower in southwest, and Wandering Trader statue in the east. &lt;br /&gt;
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{{Navbox Survival 3}}&lt;/div&gt;</summary>
		<author><name>Kingcreeper1</name></author>
	</entry>
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