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		<id>https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=41533</id>
		<title>Canine Kingdom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=41533"/>
		<updated>2026-03-24T11:15:01Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: small addition adding in that dogged out is located in canine kingdom with link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InteractiveTimeline|year=2024|month=4|heading=April 2024: First official Canine Kingdom event}}&lt;br /&gt;
{{Infobox project&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Dogcraft Red Cog Logo.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|type         = Public minigame area&lt;br /&gt;
|leader       = {{Player|Xambaka}} {{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|contributors = {{Player|Andrew_Mirror}} {{Player|NeoFiore}} {{Player|Artic_2446}} {{Player|vibeeng}} {{Player|bucherwurm31}} {{Player|Elednor89}} {{Player|ItsDaCreeper}} {{Player|Itsnars}} {{Player|Pintopia}} {{Player|I_AM_AURUM}} {{Player|Cactusbrother}} {{Player|TigerNL}} {{Player|SamH3X}}&lt;br /&gt;
|world        = [[Survival 6]]&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
}}&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a public minigame project on the [[Survival 6]] world of the [[Dogcraft Server]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After the resounding succes of [[Puppy Park]] in [[survival 5]] the parkmanagers: {{Player|Xambaka}}, {{Player|XPModder}} and {{Player|H_Di_Chemici}} decided to make a minigame area again on survival 6 learning from their mistakes to make it even better than last server. The parkmanagers intrested in a larges swath of flat plains or moushroom land had their dreams come true when the [[dynmap]] came online before the launch of survival 6. This meant they could spot potential areas before even stepping a foot on the server. Quickly the location was decided, a plains biome in the southeast of the [[Sheltie]] subserver. This was perfect for them because ''XPModder'' and '' H_Di_Chemici'' are part of the [[Survival Railway Network|SRN]] linemanagers team for the East-and Southlines respectively.&lt;br /&gt;
&lt;br /&gt;
In less than an hour after launch ''Xambaka'' together with basemate {{Player|CactusBrother}} got to the wanted location and started claiming the massive area quickly. Soon after ''Chemi'' and ''XP'' completed their day 1 SRN duties they followed swiftly to the location and secured the border to make sure nobody else could call it theirs.&lt;br /&gt;
On day 2 after launch ''Chemi'' decided to work on some roads from his base [[Cape Di Chemici]] towards Canine Kingdom. He wanted to make sure he could always get there quickly from his base whenever he needed the transport materials (at this point the /sethome command had a bug and was unusable). In the following days afterwards the roads where laid out for the northwestern most distriction together with the 16 plots that could be filled by games. These plots ,generally bigger than the ones in Puppy Park are far less limiting in size and can be adjusted if a game is smaller or bigger.&lt;br /&gt;
&lt;br /&gt;
==Events in Canine Kingdom==&lt;br /&gt;
The Canine Kingdom crew (''Xam, XP, Chemi'') have hosted a variety of events throughout the time Canine Kingdom has been managed by them. The first ones were sporadic minigame nights that came from a gamebuilder wanting to test their game and people just sticking around to hang out further.&lt;br /&gt;
&lt;br /&gt;
An official event was held on the 5th of april 2024 by ''Chemi'' to fight dragons to get dragon eggs for his game ''Scrambled eggs'' a rebuild from Puppy Park&lt;br /&gt;
&lt;br /&gt;
The first proper organised one was held on the 16th of june 2024. It was held in a VC in the main discord so others who are not in the ''cyberdog games'' discord could also attent the event. I massive amount of people ended up showing up, mostly those who were online at the, but also some big fans of Puppy Park who knew what to expect of it.&lt;br /&gt;
&lt;br /&gt;
Duo day was the next proper event (held on the 24th of august), with an unanounced one inbetween that ended up following the scuba scaveger test. This was Duo Day, an event all about being in a team with one other player. Players were randomly assigned to another player and wore matching leather armour. In the event area a scoreboard was put up, every time your team one a game one point was added. The eventual winners were {{Player|Montenator}} and {{Player|XPModder}} being dressed in red.&lt;br /&gt;
&lt;br /&gt;
An impromptu gaming night happened on the 22nd of semptember, the participants ended up playing {{Player|vibeeng}}'s new game ''[[Cyberball]]'' a armadillo less version of scootball.&lt;br /&gt;
&lt;br /&gt;
A second duo day ended up being by {{Player|I_AM_AURUM}} on the 26th of october with a completly diffrent list of games available, it was an equal succes albeit with a change singles day due to low turnout. These event ended up introducing Bullrush to the general public.&lt;br /&gt;
&lt;br /&gt;
===Into the second year of the project===&lt;br /&gt;
When 2025 was barely started and a group of players had just watched the public firework show organised by the [[DCT]] they want to canine kingdom to play some games. The group with the presence of ''bee'', the maker of cyberball decided to play some more cyberball that day allowing for bee to adjust the rules and make sure the redstone is working. &lt;br /&gt;
&lt;br /&gt;
On the 8th of january 2025 an important announcement was posted in the cyberdog games discord. Periodic minigame nigths were going to be held on the second friday of the month, starting at UTC: 19.00 and ending when players were leaving. This minigame night has the highest amount of players showing up to a canine kingdom event to date, with at one point more then 20 people activly playing games.&lt;br /&gt;
&lt;br /&gt;
The Nether Chaos event was hosted on the 8th of february. With Canine Kingdom having alot of finished games at this point the nether hub had to be dug out and built. In true canine kingdom fashion this was done in a less serious manner, the digging was not done with pickaxes but with bed using the ''intended behaviour'' of beds in the nether dimension. About 15 people showed and and the 100 by 120 hub was dug out in less then 2 hours. A ''bedwars'' game was held in wich the players had to infiltrate the other teams obsidian box and disable their respauwn chamber, alot of loose PvP happened witht beds. And additionally a witherfight happened in the end. First a singular wither named ''Canine Kingdom Security'' and then 3. Due to a misunderstanding more withers ended up beeing spawned and one fell trough the floor in the lava lake bellow. After a small hunt and numorous people pereshing to the wither it was deafeted mid air. Afterwards the smaller bits left were dug out by hand.&lt;br /&gt;
&lt;br /&gt;
==List of games==&lt;br /&gt;
The list of games is made to see how many amazing (mini)games have been built in the park by various people. Later down the line this will be split into the seperate districts.&lt;br /&gt;
&lt;br /&gt;
''The games with a * are meant to indicate that they were already seen in puppy park but have been built again due to succes. Usually improvements on either the game's quality or the decor have been made.''&lt;br /&gt;
&lt;br /&gt;
===Castle District===&lt;br /&gt;
This district housing the Canine Kingdom north station is home to some of the first constructed games in canine kingdom including some fan favorites. The land, named after the castle on its Western  border is home to 17 games. The netherportal in this district is a medieval castle tower with a twist, it is wearing a sombrero and has a face. This tower also houses the canine kingdom phome: ''/H_Di_Chemici.Canine_Kingdom'' and a small stable on the side where visitors can leave their trusty steed, or untrustworthy llama.&lt;br /&gt;
&lt;br /&gt;
The station is on the border with ''Lake District'', the second district in Canine Kingdom and the biggest to date. Across the stations central gate, we can find the ''Duo Day event area''. This bit of land was used twice for such an event, once organised by ''Chemi'' who wanted some change after the irregular minigame nights and wanted to have it themed. The second time ''Aurum'' organised it, with a completely different list of games available, it was an equal succes albeit with a change to singles day due to low turnout.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuelTank.png|thumb|Duel Tank (image from Xambaka)]]&lt;br /&gt;
|Duel Tank&lt;br /&gt;
|2&lt;br /&gt;
|Dunk Tank&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MLG.png|thumb|MLG (image from Andrew_Mirror)]]&lt;br /&gt;
|Massive los of gear (MLG)&lt;br /&gt;
|1&lt;br /&gt;
|Water bucket clutch&lt;br /&gt;
|{{Player|Andrew_Mirror}},{{Player|Xambaka}} and {{Player|NeoFiore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatBattle.png|thumb|Boat Battle (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Battle*&lt;br /&gt;
|2&lt;br /&gt;
|Strategy game&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumo CK.png|thumb|Sumo (image from Xambaka)]]&lt;br /&gt;
|Sumo*&lt;br /&gt;
|2&lt;br /&gt;
|PvP&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloverArenaLeafSpleef.png|thumb|Clover Arena Leaf Spleef (image from Xambaka)]]&lt;br /&gt;
|Clover arena Leaf Spleef&lt;br /&gt;
|2-8 more than 8 also viable&lt;br /&gt;
|Leaf Spleef&lt;br /&gt;
|{{Player|Xambaka}} with help from:&lt;br /&gt;
{{Player|CactusBrother}}&lt;br /&gt;
{{Player|Elednor89}}{{Player|SamH3X}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BarbieDreamhouseConnect4.png|thumb|Barbie Dreamhouse Connect 4 (image from H_Di_Chemici)]]&lt;br /&gt;
|Barbie's Dreamhouse: connect 4&lt;br /&gt;
|2&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}} and {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatPong.png|thumb|Boat Pong (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Pong&lt;br /&gt;
|2,3 or 4&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Uno.png|thumb|UNO (image from H_Di_Chemici)]]&lt;br /&gt;
|UNO&lt;br /&gt;
|2-8&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ClubJeb.png|thumb|Club Jeb (image from Xambaka)]]&lt;br /&gt;
|Club Jub*&lt;br /&gt;
|Press Your Luck/ Strategy&lt;br /&gt;
|2-16&lt;br /&gt;
|{{Player|Xambaka}} with help from {{Player|Cosm1c_Moonl1ght}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dodgeball.png|thumb|Dodgeball (image from ItsDaCreeper)]]&lt;br /&gt;
|Dodgeball*&lt;br /&gt;
|PVP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|ItsDaCreeper}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scrabble.png|thumb|Scrabble (image from Elednor89)]]&lt;br /&gt;
|Scrabble*&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GuessWhat.png|thumb|Guess What (image from Xambaka)]]&lt;br /&gt;
|Guess What&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2 or more in teams&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepShuffle.png|thumb|Sheep Shuffle (image from XPModder)]]&lt;br /&gt;
|Sheep shuffle&lt;br /&gt;
|Sheep sorting&lt;br /&gt;
|2 or morein max 4 teams&lt;br /&gt;
|{{Player|XPModder}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RockPaperScissors.png|thumb|Rock Paper Scissors (image from XPModder)]]&lt;br /&gt;
|Rock Paper Scissors&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PingusNachoria.png|thumb|Pingu's Nachoria (image from H_Di_Chemici)]]&lt;br /&gt;
|Pingu's Nachoria&lt;br /&gt;
|Survival / Luck&lt;br /&gt;
|2-10+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DesertRangers.png|thumb|Desert Rangers (image from H_Di_Chemici)]]&lt;br /&gt;
|Desert Rangers&lt;br /&gt;
|Target game&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MiniGolf.png|thumb|Mini Golf (image from Xambaka)]]&lt;br /&gt;
|Mini Golf*&lt;br /&gt;
|Mini Golf&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|TigerNL}} {{Player|Xambaka}} {{Player|Elednor89}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lake District===&lt;br /&gt;
Lake district is the second district started construction at the park. There is no overall theme and is named after the 3 lakes surrounding the district. Lake district is by far the biggest out the district in both size and number of games built in the area (18). It houses popular games such as: ''Pufferfish Fight Club'' and ''Scaffold Stackers''. In the background you can usually see the ''Spleef Volcano'' towering over the district.&lt;br /&gt;
&lt;br /&gt;
This district is home to a group of IRL games all grouped together in a small area such as: 9 Men's Morris, Ludo and Connect 4. There is also an alleway that was completly built by ''Aurum'' that is stacked with amazing games on either side.&lt;br /&gt;
&lt;br /&gt;
Not all plots in Lake District are currently filled or completed, with an additional 4 under construction and 11 empty spots.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ScrambledEggs.png|thumb|Scrambled Eggs (image by H_Di_Chemici)]]&lt;br /&gt;
|Scrambled Eggs*&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2 to 8, but only even&lt;br /&gt;
|{{Player|H_Di_Chemici}}, help with dragon eggs from {{Player|Elednor89}} {{Player|Dudelmaster}} {{Player|Julyousy}} {{Player|Kill_Dolores}} {{Player|Xambak}} {{Player|5MileSmile}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|MapleQuest&lt;br /&gt;
|Escape room&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|Pintopia}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UfoEscape.png|thumb|Ufo Escape (image by H_Di_Chemici)]]&lt;br /&gt;
|UFO escape*&lt;br /&gt;
|King of the hill&lt;br /&gt;
|4+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PerlsOfEnderParcour.png|thumb|Perls Of Ender Parcour (image by Elednor89)]]&lt;br /&gt;
|Perls of ender parcor&lt;br /&gt;
|Parcour&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PlayerDarts.png|thumb|Player Darts (image by Elednor89)]]&lt;br /&gt;
|Player Darts&lt;br /&gt;
|Target&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PufferfishFightClub.png|thumb|Pufferfish Fight Club (image by H_Di_Chemici)]]&lt;br /&gt;
|Pufferfish fight club&lt;br /&gt;
|PvP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|Xambaka}} {{Player|Elednor89}} {{Player|XPModder}} {{Player|Artic_2446}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ScubaScavengers.png|thumb|Scuba Scavegers (image by H_Di_Chemici)]]&lt;br /&gt;
|Scuba Scavegers&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2-4-8-12&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|Elasmotherium1}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrackAndTarget.png|thumb|Track and Target (image by H_Di_Chemici)]]&lt;br /&gt;
|Track and Target&lt;br /&gt;
|Target, CHAOS&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PaperScissorsRock.png|thumb|The Last Stand: Paper-Scissors-Rock (image by I_AM_AURUM)]]&lt;br /&gt;
|The Last Stand: Paper-Scissors-Rock&lt;br /&gt;
|Chance, IRL classic&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BullRush.png|thumb|Bull Rush (image by I_AM_AURUM)]]&lt;br /&gt;
|Bullrush&lt;br /&gt;
|Surival, PvE&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapleHuntersWood.png|thumb|Maple Hunter's Wood (image by I_AM_AURUM)]]&lt;br /&gt;
|Maple Hunter's Wood&lt;br /&gt;
|Surival, PvP &lt;br /&gt;
|2+, more is better&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeachBowling.png|thumb|Beach Bowling (image by XPModder)]]&lt;br /&gt;
|Beach Bowling&lt;br /&gt;
|Bowling&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ScaffoldStacker.png|thumb|Scaffold Stacker (image by H_Di_Chemici)]]&lt;br /&gt;
|Scaffold Stacker &lt;br /&gt;
|Button Masher&lt;br /&gt;
|1-6&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HedgeMaze.png|thumb|Hedge Maze (image by Elednor89)]]&lt;br /&gt;
|Hedge Maze&lt;br /&gt;
|Maze&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ludo.png|thumb|Ludo (image by Elednor89)]]&lt;br /&gt;
|Ludo&lt;br /&gt;
|Board game, IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Qango.png|thumb|Qango (image by Elednor89)]]&lt;br /&gt;
|Qango&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NineMensMorris.png|thumb|Nine Men's Morris (image by bucherwurm31)]]&lt;br /&gt;
|Nine Men's Morris&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spleef.png|thumb|Spleef (image by H_Di_Chemici)]]&lt;br /&gt;
|Spleef&lt;br /&gt;
|Spleef&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|ItsDaCreeper}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===GIGACORP™ District===&lt;br /&gt;
&lt;br /&gt;
GIGACORP™ District, a brainchild of {{Player|vibeeng}} is home to a themed land based of {{Player|ReNDoG}}'s Hermitcraft season 10 base. Central in the district you can find the Cyberball Arena, the game based of ''Rendogs'' Scootball. This proper arena outdoor with seats for spectators was built up over multiple months and looks spectacular. Sulfur lakes can be found all around the arena together with squirtapods. Inside of the sulfur lakes some easter eggs can be found and even some of their shapes are ones.&lt;br /&gt;
The district is walled on the Southern edge, this means that the abandoned mountain is not in its premises.&lt;br /&gt;
&lt;br /&gt;
What is in the district is GIGACORP™ port, a [[CSC]] port that is built in ''Rens'' HC S10 starter base. The place where you can drop of your boats is built in a storagecontainer that can also be found in his diorite/granite shop in the shopping district.&lt;br /&gt;
&lt;br /&gt;
===Cherry District===&lt;br /&gt;
The newest district to canine kingdom, text coming soon&lt;br /&gt;
&lt;br /&gt;
===Dogged Out===&lt;br /&gt;
An intricate deck building game inspired by TangoTek's: Decked Out. Built by {{Player|XPModder}}, {{Player|vibeeng}} and {{Player|its_nars}}.&lt;br /&gt;
More info on the [[DoggedOut|dogged out page]].&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Amenities&lt;br /&gt;
!Type&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CKphome.png|thumb|Tower Containing the Phome for Canine Kingdom]]&lt;br /&gt;
|/phome H_Di_Chemici.Canine_Kingdom&lt;br /&gt;
|Phome&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CKstables.png|thumb|Stables near the Phome]]&lt;br /&gt;
|Temporary stables&lt;br /&gt;
|Stable&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some pictures of the project!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your projects needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Template:TransportDiagram_South_Line_(Sheltie)&amp;diff=40731</id>
		<title>Template:TransportDiagram South Line (Sheltie)</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Template:TransportDiagram_South_Line_(Sheltie)&amp;diff=40731"/>
		<updated>2026-01-08T20:07:01Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: BOOM, finished&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{TransportDiagram|name=Template:TransportDiagram South Line (Sheltie)|&lt;br /&gt;
diagram-title: South Line (Sheltie), diagram-tracks: 4&lt;br /&gt;
track: ITC S, station: [[Grand Central Station (Sheltie)|Grand Central Station]]&lt;br /&gt;
track: STN NS, station: Thisonepanda&lt;br /&gt;
track: ITC NS EC, station: [[Canal Station]], track2-type: SRB, track2: ITC S WC&lt;br /&gt;
track: TRK NS, station: Brickshire, track2-type: SRB, track2: ITC NS&lt;br /&gt;
track: TRK NS, station: Forge, track2-type: SRB, track2: ITC NS EC, track3: ITC S WC, track4:CNT N, station2: East Line&lt;br /&gt;
track: ITC NS EC, station: [[Banner Station]], track2-type: SRB, track2: ITC NS WC, track3: TRK NS, track4: ITC NS, station2: Map-Art&lt;br /&gt;
track: TRK NS, station: Bowtie ,track2-type: SRB, track2: ITC N, track3: TRK NS, track4: ITC NS, station2: [[Canine Kingdom|Canine Kingdom North]]&lt;br /&gt;
track: TRK NS, track3: ITC NS EC, track4: ITC NS WC, station2: [[Canine Kingdom|Canine Kingdom South]]&lt;br /&gt;
track: TRK NS, track3: ITC NS, station: ''Ice-Track'', track4: ITC NS, station2: [[Cape Di Chemici]]&lt;br /&gt;
track: TRK NS, track3: ITC NS, station: ''Scarlett'', track4: ITC NS, station2: Operation Point&lt;br /&gt;
track: ITC NS EC, station: [[Dusk Station]], track2: ITC EWC, track3: ITC N WC, track4: ITC NS, station2: Suntosa&lt;br /&gt;
track: ITC NS, station: [[Orchard Station]], track4: ITC NS, station2: Emerald Farms&lt;br /&gt;
track: ITC NS, station: [[Industry Station]], track4: ITC NS, station2: River Docks&lt;br /&gt;
track: ITC NS, station: South 6, track4: ITC NS, station2: Sunshine Harbour&lt;br /&gt;
track: ITC N, station: Eos, track4:CNT S, station2: to be continued&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Template:TransportDiagram_South_Line_(Sheltie)&amp;diff=40728</id>
		<title>Template:TransportDiagram South Line (Sheltie)</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Template:TransportDiagram_South_Line_(Sheltie)&amp;diff=40728"/>
		<updated>2026-01-08T19:15:06Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: i'll finish this after a small break :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{TransportDiagram|name=Template:TransportDiagram South Line (Sheltie)|&lt;br /&gt;
diagram-title: South Line (Sheltie), diagram-tracks: 4&lt;br /&gt;
track: ITC S, station: [[Grand Central Station (Sheltie)|Grand Central Station]]&lt;br /&gt;
track: STN NS, station: Thisonepanda&lt;br /&gt;
track: ITC NS EC, station: [[Canal Station]], track2-type: SRB, track2: ITC S WC&lt;br /&gt;
track: TRK NS, station: Brickshire, track2-type: SRB, track2: ITC NS&lt;br /&gt;
track: TRK NS, station: Forge, track2-type: SRB, track2: ITC NS EC, track3: ITC S WC&lt;br /&gt;
track: ITC NS EC, station: [[Banner Station]], track2-type: SRB, track2: ITC NS WC, track3: TRK NS, track4: ITC NS, station2: Map-Art&lt;br /&gt;
track: TRK NS, station: Bowtie ,track2-type: SRB, track2: ITC N, track3: TRK NS, track4: ITC NS, station2: [[Canine Kingdom|Canine Kingdom North]]&lt;br /&gt;
track: TRK NS, track3: ITC NS EC, track4: ITC NS WC, station2: [[Canine Kingdom|Canine Kingdom South]]&lt;br /&gt;
track: TRK NS, track3: ITC NS, station: ''Ice-Track''&lt;br /&gt;
track: TRK NS, track3: ITC NS, station: ''Scarlett''&lt;br /&gt;
track: ITC NS EC, station: [[Dusk Station]], track2: ITC EWC, track3: ITC N WC&lt;br /&gt;
track: ITC NS, station: [[Orchard Station]]&lt;br /&gt;
track: ITC NS, station: [[Industry Station]]&lt;br /&gt;
track: ITC NS, station: South 6&lt;br /&gt;
track: ITC N, station: Eos&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Template:TransportDiagram_South_Line_(Sheltie)&amp;diff=40726</id>
		<title>Template:TransportDiagram South Line (Sheltie)</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Template:TransportDiagram_South_Line_(Sheltie)&amp;diff=40726"/>
		<updated>2026-01-08T19:13:32Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: quicksave&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{TransportDiagram|name=Template:TransportDiagram South Line (Sheltie)|&lt;br /&gt;
diagram-title: South Line (Sheltie), diagram-tracks: 4&lt;br /&gt;
track: ITC S, station: [[Grand Central Station (Sheltie)|Grand Central Station]]&lt;br /&gt;
track: STN NS, station: Thisonepanda&lt;br /&gt;
track: ITC NS EC, station: [[Canal Station]], track2-type: SRB, track2: ITC S WC&lt;br /&gt;
track: TRK NS, station: Brickshire, track2-type: SRB, track2: ITC NS&lt;br /&gt;
track: TRK NS, station: Forge, track2-type: SRB, track2: ITC NS EC, track3: ITC S WC&lt;br /&gt;
track: ITC NS EC, station: [[Banner Station]], track2-type: SRB, track2: ITC NS WC, track3: TRK NS&lt;br /&gt;
track: TRK NS, station: Bowtie ,track2-type: SRB, track2: ITC N, track3: TRK NS&lt;br /&gt;
track: TRK NS, track3: ITC NS EC, track4: ITC NS WC, station: [[Canine Kingdom|Canine Kingdom South]]&lt;br /&gt;
track: TRK NS, track3: ITC NS, station: ''Ice-Track''&lt;br /&gt;
track: TRK NS, track3: ITC NS, station: ''Scarlett''&lt;br /&gt;
track: ITC NS EC, station: [[Dusk Station]], track2: ITC EWC, track3: ITC N WC&lt;br /&gt;
track: ITC NS, station: [[Orchard Station]]&lt;br /&gt;
track: ITC NS, station: [[Industry Station]]&lt;br /&gt;
track: ITC NS, station: South 6&lt;br /&gt;
track: ITC N, station: Eos&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Template:TransportDiagram_South_Line_(Sheltie)&amp;diff=40725</id>
		<title>Template:TransportDiagram South Line (Sheltie)</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Template:TransportDiagram_South_Line_(Sheltie)&amp;diff=40725"/>
		<updated>2026-01-08T18:57:36Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: preperations to add in canine kingdom and further&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{TransportDiagram|name=Template:TransportDiagram South Line (Sheltie)|&lt;br /&gt;
diagram-title: South Line (Sheltie), diagram-tracks: 2&lt;br /&gt;
track: ITC S, station: [[Grand Central Station (Sheltie)|Grand Central Station]]&lt;br /&gt;
track: STN NS, station: Thisonepanda&lt;br /&gt;
track: ITC NS EC, station: [[Canal Station]], track2-type: SRB, track2: ITC S WC&lt;br /&gt;
track: TRK NS, track2-type: SRB, track2: ITC NS, station2: Brickshire&lt;br /&gt;
track: TRK NS, track2-type: SRB, track2: ITC NS, station2: Forge&lt;br /&gt;
track: ITC NS EC, station: [[Banner Station]], track2-type: SRB, track2: ITC NS WC&lt;br /&gt;
track: TRK NS, track2-type: SRB, track2: ITC N, station2: Bowtie&lt;br /&gt;
track: ITC NS EC, station: [[Dusk Station]], track2-type: SRB, track2: ITC S WC &lt;br /&gt;
track: ITC NS, station: [[Orchard Station]]&lt;br /&gt;
track: ITC NS, station: [[Industry Station]]&lt;br /&gt;
track: ITC NS, station: South 6&lt;br /&gt;
track: ITC N, station: Eos&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Template:TransportDiagram_South_Line_(Sheltie)&amp;diff=40724</id>
		<title>Template:TransportDiagram South Line (Sheltie)</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Template:TransportDiagram_South_Line_(Sheltie)&amp;diff=40724"/>
		<updated>2026-01-08T18:49:46Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: quicksave so the tables don't get lost&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{TransportDiagram|name=Template:TransportDiagram South Line (Sheltie)|&lt;br /&gt;
diagram-title: South Line (Sheltie), diagram-tracks: 2&lt;br /&gt;
track: ITC S, station: [[Grand Central Station (Sheltie)|Grand Central Station]]&lt;br /&gt;
track: STN NS, station: Thisonepanda&lt;br /&gt;
track: ITC NS EC, station: [[Canal Station]], track2-type: SRB, track2: ITC S WC&lt;br /&gt;
track: TRK NS, track2-type: SRB, track2: ITC NS, station2: Brickshire&lt;br /&gt;
track: TRK NS, track2-type: SRB, track2: ITC NS, station2: Forge&lt;br /&gt;
track: ITC NS EC, station: [[Banner Station]], track2-type: SRB, track2: ITC N WC&lt;br /&gt;
track: ITC NS, station: [[Dusk Station]]&lt;br /&gt;
track: ITC NS, station: [[Orchard Station]]&lt;br /&gt;
track: ITC NS, station: [[Industry Station]]&lt;br /&gt;
track: ITC NS, station: South 6&lt;br /&gt;
track: ITC N, station: Eos&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Is_it_possible_to_get_the_advancement_%22Adventuring_Time%22_using_only_the_SRN%3F&amp;diff=40702</id>
		<title>Is it possible to get the advancement &quot;Adventuring Time&quot; using only the SRN?</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Is_it_possible_to_get_the_advancement_%22Adventuring_Time%22_using_only_the_SRN%3F&amp;diff=40702"/>
		<updated>2026-01-05T18:42:40Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Introduction ===&lt;br /&gt;
Minecraft is filled with a bunch of advancements you get in the game for completing challanges and doing progression in the game. They give you a guideline as to how you can explore the game more in its sandbox context. However, I play on dogcraft and would like to see the survival worlds while getting one of the more annoying/time heavy advancements there is: Adventuring Time.&lt;br /&gt;
&lt;br /&gt;
In this article I, {{Player|H_Di_Chemici}} will be discussing the possibilty of getting said advancement by only using the survival 6 SRN (Survival Railway Network), enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Main ===&lt;br /&gt;
&lt;br /&gt;
==== The challenge ====&lt;br /&gt;
To get the advancement; Adventuring Time you need to visit all diffrent overworld biomes in a minecraft world. I could sum them all up but I won't because I am lazy. &lt;br /&gt;
&lt;br /&gt;
The fact that this advancement is challenging to begin with are the rare biomes and the fact that there is no proper way to see what biomes you are missing in the advancement screen. To see if it is even possible it is best to check if these rare ones are even possible to be reached.&lt;br /&gt;
&lt;br /&gt;
A list with what I think these rare biomes are:&lt;br /&gt;
&lt;br /&gt;
* Bamboo Jungle&lt;br /&gt;
* Eroded Badlands&lt;br /&gt;
* Frozen Peaks&lt;br /&gt;
* Grove&lt;br /&gt;
* Ice Spikes&lt;br /&gt;
* Jagged Peaks&lt;br /&gt;
* Mushroom fields&lt;br /&gt;
* Pale Garden&lt;br /&gt;
* Sparse jungle&lt;br /&gt;
* All the variants of windswept biomes: Windswept Gravelly Hills, Windswept Hills, Windswept Savanna&lt;br /&gt;
&lt;br /&gt;
It should also be noted that the cave biomes are not commonly seen in a network that tends to build above y=64. Thats why they should also be included in this list.&lt;br /&gt;
&lt;br /&gt;
* Deep Dark&lt;br /&gt;
* Dripstone Cave&lt;br /&gt;
* Lush Cave&lt;br /&gt;
&lt;br /&gt;
==== The checklist ====&lt;br /&gt;
To make sure that a biome can be reached using the SRN we will be following this set of criteria in order:&lt;br /&gt;
&lt;br /&gt;
# Can you be inside of this biome while at a station?&lt;br /&gt;
# Can you be inside of this biome while riding a railline?&lt;br /&gt;
# Can you be inside of this biome while in the base/close surrounding area of said station?&lt;br /&gt;
&lt;br /&gt;
It would be prefered if it the biome condition gets met with criteria 1 or 2, 3 only gets used as a last resort. This is to keep the challenge somewhat defined.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Biome&lt;br /&gt;
!Location it can be found on the SRN&lt;br /&gt;
|-&lt;br /&gt;
|Bamboo Jungle&lt;br /&gt;
|Panda Cove station {{Player|tigerNL}}'s base on retriever&lt;br /&gt;
|-&lt;br /&gt;
|Eroded Badlands&lt;br /&gt;
|Mesici station {{Player|H_Di_Chemici}}'s base on retriever&lt;br /&gt;
|-&lt;br /&gt;
|Frozen Peaks&lt;br /&gt;
|Frosthold race track&lt;br /&gt;
|-&lt;br /&gt;
|Grove&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ice Spikes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jagged Peaks&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mushroom fields&lt;br /&gt;
|Base next to Operation Point {{Player|Xambaka}}'s base on retriever&lt;br /&gt;
|-&lt;br /&gt;
|Pale Garden&lt;br /&gt;
|no location&lt;br /&gt;
|-&lt;br /&gt;
|Sparse jungle&lt;br /&gt;
|Panda Cove station, Banner Station&lt;br /&gt;
|-&lt;br /&gt;
|Windswept Gravelly Hills&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Windswept Hills&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Windswept Savanna&lt;br /&gt;
|{{Player|Tirius}}'s base on sheltie, ''currently not connected to the SRN due to missing link at sunshine harbour''&lt;br /&gt;
|-&lt;br /&gt;
!Cave Biomes&lt;br /&gt;
!Location it can be found on the SRN&lt;br /&gt;
|-&lt;br /&gt;
|Deep Dark&lt;br /&gt;
|Stone exchange (sheltie) and {{Player|ItsDaCreeper}}'s base on retriever: deepsculk city&lt;br /&gt;
|-&lt;br /&gt;
|Dripstone Cave&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lush Cave&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== A potential route ====&lt;br /&gt;
Hopefully there is a route in which it can happen.&lt;br /&gt;
&lt;br /&gt;
=== Conclusion ===&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Is_it_possible_to_get_the_advancement_%22Adventuring_Time%22_using_only_the_SRN%3F&amp;diff=40693</id>
		<title>Is it possible to get the advancement &quot;Adventuring Time&quot; using only the SRN?</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Is_it_possible_to_get_the_advancement_%22Adventuring_Time%22_using_only_the_SRN%3F&amp;diff=40693"/>
		<updated>2026-01-04T17:11:15Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: progress&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Introduction ===&lt;br /&gt;
Minecraft is filled with a bunch of advancements you get in the game for completing challanges and doing progression in the game. They give you a guideline as to how you can explore the game more in its sandbox context. However, I play on dogcraft and would like to see the survival worlds while getting one of the more annoying/time heavy advancements there is: Adventuring Time.&lt;br /&gt;
&lt;br /&gt;
In this article I (H_Di_Chemici) will be discussing the possibilty of getting said advancement by only using the survival 6 SRN (Survival Railway Network), enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Main ===&lt;br /&gt;
&lt;br /&gt;
==== The challenge ====&lt;br /&gt;
To get the advancement; Adventuring Time you need to visit all diffrent overworld biomes in a minecraft world. I could sum them all up but I won't because I am lazy. &lt;br /&gt;
&lt;br /&gt;
The fact that this advancement is challenging to begin with are the rare biomes and the fact that there is no proper way to see what biomes you are missing in the advancement screen. To see if it is even possible it is best to check if these rare ones are even possible to be reached.&lt;br /&gt;
&lt;br /&gt;
A list with what I think these rare biomes are:&lt;br /&gt;
&lt;br /&gt;
* Bamboo Jungle&lt;br /&gt;
* Eroded Badlands&lt;br /&gt;
* Frozen Peaks&lt;br /&gt;
* Grove&lt;br /&gt;
* Ice Spikes&lt;br /&gt;
* Jagged Peaks&lt;br /&gt;
* Mushroom fields&lt;br /&gt;
* Pale Garden&lt;br /&gt;
* Sparse jungle&lt;br /&gt;
* All the variants of windswept biomes: Windswept Gravelly Hills, Windswept Hills, Windswept Savanna&lt;br /&gt;
&lt;br /&gt;
It should also be noted that the cave biomes are not commonly seen in a network that tends to build above y=64. Thats why they should also be included in this list.&lt;br /&gt;
&lt;br /&gt;
* Deep Dark&lt;br /&gt;
* Dripstone Cave&lt;br /&gt;
* Lush Cave&lt;br /&gt;
&lt;br /&gt;
==== The checklist ====&lt;br /&gt;
To make sure that a biome can be reached using the SRN we will be following this set of criteria in order:&lt;br /&gt;
&lt;br /&gt;
# Can you be inside of this biome while at a station?&lt;br /&gt;
# Can you be inside of this biome while riding a railline?&lt;br /&gt;
# Can you be inside of this biome while in the base/close surrounding area of said station?&lt;br /&gt;
&lt;br /&gt;
It would be prefered if it the biome condition gets met with criteria 1 or 2, 3 only gets used as a last resort. This is to keep the challenge somewhat defined.&lt;br /&gt;
&lt;br /&gt;
==== A potential route ====&lt;br /&gt;
Hopefully there is a route in which it can happen.&lt;br /&gt;
&lt;br /&gt;
=== Conclusion ===&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Is_it_possible_to_get_the_advancement_%22Adventuring_Time%22_using_only_the_SRN%3F&amp;diff=40692</id>
		<title>Is it possible to get the advancement &quot;Adventuring Time&quot; using only the SRN?</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Is_it_possible_to_get_the_advancement_%22Adventuring_Time%22_using_only_the_SRN%3F&amp;diff=40692"/>
		<updated>2026-01-04T16:48:08Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: basic introduction, will be completing this further later&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Introduction ===&lt;br /&gt;
Minecraft is filled with a bunch of advancements you get in the game for completing challanges and doing progression in the game. They give you a guideline as to how you can explore the game more in its sandbox context. However, I play on dogcraft and would like to see the survival worlds while getting one of the more annoying/time heavy advancements there is: Adventuring Time.&lt;br /&gt;
&lt;br /&gt;
In this article I (H_Di_Chemi) will be discussing the possibilty of getting said advancement by only using the SRN (Survival Railway Network), enjoy!&lt;br /&gt;
&lt;br /&gt;
=== Main ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Conclusion ===&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Cape_Di_Chemici&amp;diff=39461</id>
		<title>Cape Di Chemici</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Cape_Di_Chemici&amp;diff=39461"/>
		<updated>2025-05-03T15:36:02Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: note and insane spelling mistake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox base&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = CapeDC13.png&lt;br /&gt;
|caption      = Cape Di Chemici at night&lt;br /&gt;
|world        = Survival 6&lt;br /&gt;
|subworld = Sheltie&lt;br /&gt;
|builders     = {{Player|H_Di_Chemici}}&lt;br /&gt;
|founded      = 16 December 2023&lt;br /&gt;
|xcoord       = 3858&lt;br /&gt;
|ycoord       = 60-100&lt;br /&gt;
|zcoord       = 2134&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = NTN,RHN,CSC,SRN&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is the base of {{Player|H_Di_Chemici}} on the [[Survival 6]] world of the [[Dogcraft Server]].&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
Cape Di Chemici is located in the Nort-West corner of the Threebridge sea. This tropical island surrounded by a cliff on both the East and Southside of the island give it much needed cover for the harsh winds blowing through the valley opening it is located in. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC1.png|left|thumb|The bridge connecting Cape Di Chemici with the mainland]]&lt;br /&gt;
&lt;br /&gt;
The sandy beach, home to the sheep people who enjoy their vacation away from the busy Capetown (not started yet). Surfing and hanging out in the sun is one of the major activity's on the island. There is also a tikki bar located on the beach overlooking the west side of the bay it is located in. On the beach near the cliff is a campervan located which {{Player|H_Di_Chemici}} calls his home. This van is equipped with absolutly nothing, but has a barbeque in the front always grilling fresh fish. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC23.png|right|thumb|H_Di_Chemici in front of his van]]&lt;br /&gt;
&lt;br /&gt;
The massive bonfire in the centre of the island is one of the favorite locations were the sheep people tend to hang out often. This beacon of light gives of the warmth and satisfaction that their busy lives in the city cannot give them.&lt;br /&gt;
Scattered around the island you can additionally find as well: 2 boats, a life sized sand castle, a campfire with 4 chairs around it, a washed up boey and a beach umbrella giving shade.&lt;br /&gt;
&lt;br /&gt;
For convience the Cape is also connected to the outside via various roads and soon a port and shelter as well. The road on the Northern side of the island is Kingdom road and connectes to both [[Canine Kingdom]] and {{Player|TheChrisKratter}} kingdom. The currently unfinished road on the southern cliff is planned to go to Capetown and {{Player|SparxTH}}'s oriental themed base.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===Early beginnings===&lt;br /&gt;
Cape Di Chemici was founded on the 16th of December only 2 hours of the start of survival 6 during the launch event. The island with a village on it was split down the  middle, one side being plains, the other being a beach biome. {{Player|Xambaka}} and {{Player|CactusBrother}} had found the island on their way towards their moushroom island 800 blocks South East of the cape and were willing to give it up as long as they could keep some villagers for themselves. ''H_Di_Chemici'' agreed, not having a base location nor plan yet for a base this was perfect. Being both close to ''Canine Kingdom'', A minigame area he leads together with ''Xambaka'' and  {{Player|XPModder}} and to the base of ''Xam'' and ''Cactus'', 2 people ''Chemi'' already knew.&lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC9.png|left|thumb|The island during the decorating progress]]&lt;br /&gt;
&lt;br /&gt;
After a decent start on day one ''Chemi'' started on a road towards ''Canine Kingdom'' with a basic diamond shovel on day two. He wanted to get there quickly incase the home command not working wouldn't be resolved in the upcoming weeks. Then a few days after this and having completed [[Canal Station]] on the Sheltie South-line Chemi decided to continue working on the island instead of leaving it empty. The idea arose of making it a tropical beach island with handmade cliffs, something he had already done in his [[Survival 5|survival 5]] base [[Cliff Garden]]. &lt;br /&gt;
===A continuing project===&lt;br /&gt;
Over the upcoming weeks ''Chemi'' would work on the island in bits left and right: making a part of the cliff, building a grass top and turning the plains into a sand beach. Now that the basic canvas was completed he could start painting with detail and refine some of the previous build things. All this detailing included: 18 custom made big palmtrees, a bunch of boulders, a custom pathway going north to south on the island and a Campervan that he had designed months prior to the launch. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC14.png|right|thumb|The sandcastle]]&lt;br /&gt;
&lt;br /&gt;
After this a harder fase started, trying to remove all the torches on the beach and cliffs. The ones on the cliffs were swiftly taken care off by placing a moss carpet on a froglight in the ground. For the beach ''Chemi'' had to be a bit more inventive. Using carpets as beach towels with hiden lighting, tikki torches near the road and lights hidden in the rocks spawnproofed the majority of the island. For the rest, bigger details were added in: such as boats, a tikki bar and a sandcastle.&lt;br /&gt;
&lt;br /&gt;
===Terraforming galore===&lt;br /&gt;
With the main area of the base now complete only the surrounding terraforming was left to be continued. The cliffs got a make-over with berrybushes being planted on top in small circular patches while oak leaves would sporadically line them. Boulders were placed in major dead spots giving a feeling of complexity to the already existing biome. A minor stream was added on the Southern cliff that flows only a bit more then a 100 blocks before it splits of in to 2 streams and then pummels down the cliff into the ocean.&lt;br /&gt;
&lt;br /&gt;
An idea arose of adding in a statue on the rocky island that was located inbetween Cape Di chemici and Operation point. This statue, grand and imposing would mark the point were the oceans were not safe anymore for sailers and surfers. After sketching out the rough boxy shape, giving the statue mossy hair that flowed into the wind, and a dress progress stagnated to a standstill at Cape Di Chemici.&lt;br /&gt;
&lt;br /&gt;
===Finishing the base===&lt;br /&gt;
After a few months Chemi came back to working on his base revitelised after working on the Canine Kingdom North station. Witht the branchline now reaching his base the potential of visitors sparked a new inntrest in working at his base. The cliffs got make-over with bonemeal adding in (tall) grass, some much needed texture, the poppy's were left to add in some colour in the green dominated land. In the main area armourstands were added creating litle scenes from people spending their time at the beach.&lt;br /&gt;
&lt;br /&gt;
The statue was torn down, being stuck on the shape it didn't seem like such a good idea anymore. The surface of the island was turned into tuff and big seals were added as this is a coming thing you find in shallow coastal areas. It also allowed a use for the spots of random islands that were left infront of the waterfalls. With now the Eastside complete and the station opening lureing in the background Chemi went to the Western end and made an aditional cliff there were the railline goes around a small peninsula that was looking rather ugly. &lt;br /&gt;
&lt;br /&gt;
Around the RHN-shelter sand and additional palm trees were added into in the otherwise looking out of place looking forest. The base is done, or so Chemi thought, the main cliff with the storage inside was in need of dire attention. A main tunnel was added connecting the main Southern entrance to the more practically located entrance right infront of the storage. This tunnel houses: Butcher and Cartagropher villagers for emerald production, a efficient berry farm that was originally ment for planting the cliffs, an egg farm, a potion brewing area and a hidden wheat farm plus villager based bread farm that {{Player|XPModder}} had made on the first day of the server that was never moved. The storage got reorganised into a better layout and a small indent was made for costum maps and a bed to rest in. The map of the area is visible on the back of the storage.&lt;br /&gt;
&lt;br /&gt;
===Cape Di Cactici===&lt;br /&gt;
A short lived addation to the tropical paradise, turned Cape Di Chemici into a cacti paradise. A phenomenal prank by {{Player|Xambaka}} ended up filling all the sandy areas of the base with cactusses. This prikly endeavour was retaliation by a prank  {{Player|H_Di_Chemici}}, {{Player|Ze_Tais}} and {{Player|Bucherwurm}} pulled in ''Xambaka's'' storage area placing a whopping 16 shulkers of beds. Both ze and Bucher received minor pranks in return as well. [[File:CapeDiCactici08.png|thumb|The base after the prank]]&lt;br /&gt;
&lt;br /&gt;
The placing of the prank took Xambaka only about an hours worth of time, but the cleanup was much more annoying. Taking 2 hours plus, more than 4 shulkers of cacti collected (and lots being lost as well on still standing cacti) and still being amazed by the fact that all possible spots where covered. The prank stood from the 24th of april to the 27th of april. ''A retaliation prank is still a a work in progress but that will follow soon.''&lt;br /&gt;
&lt;br /&gt;
''Note for the reader: Xam and Chemi agreed beforehand that only additive pranks would be allowed and if asked they area willing to help with the clean-up''&lt;br /&gt;
&lt;br /&gt;
==Transport buildings and connections==&lt;br /&gt;
===Road Connections (RHN) ===&lt;br /&gt;
As mentioned earlier Cape Di Chemici has a road running through the northernmost part of the cape. This road called: ''Kingdom Road'' And connects the Eastern entrance to canine kingdom with the cape and {{Player|TheChrisKratter}}'s base which is also a kingdom. Right across the bridge to the island is also an RHN shelter located. This build feautures a mud brick roof, but doesn't have any walls, those aren't needed due to the hot climate in CDC. In the pediment on the roof is a gemstone embedded ''Capeium''. Capeium, native to the region feautures the colours of a sunset over the ocean. Blue at the bottom, than in order red, orange and then yellow for the sun.&lt;br /&gt;
&lt;br /&gt;
On the southern Cliff there are a few roads currently in place:&lt;br /&gt;
&lt;br /&gt;
* Capetown road going West towards {{Player|SparxTH}}'s base with plans to also link up to kingdom road via a bridge over the ... river .&lt;br /&gt;
* A road going south from the previously mentioned road and [[Nether Transport Network|NTN]] portal crossing. This road goes al the way to {{Player|W0bb3lb0b}}'s dome base.&lt;br /&gt;
* A road going from Capetown road to the southern road via the massive mountain towering over the area.&lt;br /&gt;
&lt;br /&gt;
===Water Connections (CSC) ===&lt;br /&gt;
&lt;br /&gt;
Cape Di Chemici has its own port that is built quite simular to the RHN shelter across the road. With only one roof instead of 2 and also feauturing the remarkable beauty of the Capeium stones. The port is simply in design, with a sleeping area covered from the rain and ''skyrats'' but also a small dock where people can come and leave as they wish.&lt;br /&gt;
&lt;br /&gt;
Current destinations from Cape Di Chemici Port:&lt;br /&gt;
* Operation Point (Going east)&lt;br /&gt;
* Canine Kingdom (Going west)&lt;br /&gt;
* Port GigaCorp™ (Going west)&lt;br /&gt;
&lt;br /&gt;
The last two are part of the canine kingdom island itself and serve the minigame area.&lt;br /&gt;
===Rail Connections (SRN) ===&lt;br /&gt;
&lt;br /&gt;
With {{Player|H_Di_Chemici}} being a linemanager for the [[Survival Railway Network (Survival 6)|Survival Railway Network]] it is only logical that the base also has a station to call its own. The Station embedded in a cave on the southern rock is part of the old Capeium mine. This lush cave that was left empty after Capetown started to prosper in other industry's was left with everything in it. Wooden trapdoors around a stalagmite hold up a set of beds where travellers can sleep for the night. The minecart still works but has now been repurposed for another destination: player transport.&lt;br /&gt;
&lt;br /&gt;
Destinations from the Cape Di Chemici Station:&lt;br /&gt;
* Operation Point&lt;br /&gt;
* Canine Kingdom South&lt;br /&gt;
&lt;br /&gt;
With the station being part of the beach and business mega branchline it ended up taking multiple months to connect the station up to the main network end opening it to the public. This opening ended up taking place on the 15th of december in which 8 other stations were also openend starting from [[Waters Edge Station]] and ending up at [[Sunshine Harbour|Sunshine Harbour]], the headquarter of the infamous dogcraft company Y21.&lt;br /&gt;
==Gallery==&lt;br /&gt;
All pictures taken with shaders are taken by Xambaka&lt;br /&gt;
&lt;br /&gt;
===Surise Progression===&lt;br /&gt;
The sunrise, one of the most beautifull things that can be seen from the island was beautifully caputerd by {{Player|Xambaka}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
 CapeDC13.png&lt;br /&gt;
 CapeDC16.png&lt;br /&gt;
 CapeDC17.png&lt;br /&gt;
 CapeDC18.png&lt;br /&gt;
 CapeDC19.png&lt;br /&gt;
 CapeDC20.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cape Di Cactici===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
CapeDiCactici01.png|When Chemi intilaly discovered the prank&lt;br /&gt;
CapeDiCactici02.png|Night view of the prank&lt;br /&gt;
CapeDiCactici03.png|Even inside the storage&lt;br /&gt;
CapeDiCactici04.png|The culprit next to the proof&lt;br /&gt;
CapeDiCactici05.png|another night shot&lt;br /&gt;
CapeDiCactici06.png|Beach ball is ruined&lt;br /&gt;
CapeDiCactici07.png|The central cacti at night&lt;br /&gt;
CapeDiCactici09.png|day view of the north beach&lt;br /&gt;
CapeDiCactici10.png|glitch during clean-up&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other pictures===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
CapeDC3.png|Elednor hiding inside the cliffs&lt;br /&gt;
CapeDC5.png|Chemi's campervan design&lt;br /&gt;
CapeDC6.png|backside of the van&lt;br /&gt;
CapeDC7.png|A progress picture&lt;br /&gt;
CapeDC10.png|The Southcliff fully terraformed&lt;br /&gt;
CapeDC11.png|H_Di_Chemi on a horse on the not finished Southcliff&lt;br /&gt;
CapeDC15.png|The Campervan at night&lt;br /&gt;
CapeDC21.png|The Tikki bar&lt;br /&gt;
CapeDC24.png|The island taken from the entrance bridge&lt;br /&gt;
CapeDC25.png|H_Di_Chemici and jeb_ enjoying the sunset from a boat&lt;br /&gt;
CapeDC27.png|Xambaka and jeb_ enjoying the sunset from a boat&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Cape_Di_Chemici&amp;diff=39460</id>
		<title>Cape Di Chemici</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Cape_Di_Chemici&amp;diff=39460"/>
		<updated>2025-05-03T15:33:38Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: Added images of Cape Di Cactici&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox base&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = CapeDC13.png&lt;br /&gt;
|caption      = Cape Di Chemici at night&lt;br /&gt;
|world        = Survival 6&lt;br /&gt;
|subworld = Sheltie&lt;br /&gt;
|builders     = {{Player|H_Di_Chemici}}&lt;br /&gt;
|founded      = 16 December 2023&lt;br /&gt;
|xcoord       = 3858&lt;br /&gt;
|ycoord       = 60-100&lt;br /&gt;
|zcoord       = 2134&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = NTN,RHN,CSC,SRN&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is the base of {{Player|H_Di_Chemici}} on the [[Survival 6]] world of the [[Dogcraft Server]].&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
Cape Di Chemici is located in the Nort-West corner of the Threebridge sea. This tropical island surrounded by a cliff on both the East and Southside of the island give it much needed cover for the harsh winds blowing through the valley opening it is located in. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC1.png|left|thumb|The bridge connecting Cape Di Chemici with the mainland]]&lt;br /&gt;
&lt;br /&gt;
The sandy beach, home to the sheep people who enjoy their vacation away from the busy Capetown (not started yet). Surfing and hanging out in the sun is one of the major activity's on the island. There is also a tikki bar located on the beach overlooking the west side of the bay it is located in. On the beach near the cliff is a campervan located which {{Player|H_Di_Chemici}} calls his home. This van is equipped with absolutly nothing, but has a barbeque in the front always grilling fresh fish. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC23.png|right|thumb|H_Di_Chemici in front of his van]]&lt;br /&gt;
&lt;br /&gt;
The massive bonfire in the centre of the island is one of the favorite locations were the sheep people tend to hang out often. This beacon of light gives of the warmth and satisfaction that their busy lives in the city cannot give them.&lt;br /&gt;
Scattered around the island you can additionally find as well: 2 boats, a life sized sand castle, a campfire with 4 chairs around it, a washed up boey and a beach umbrella giving shade.&lt;br /&gt;
&lt;br /&gt;
For convience the Cape is also connected to the outside via various roads and soon a port and shelter as well. The road on the Northern side of the island is Kingdom road and connectes to both [[Canine Kingdom]] and {{Player|TheChrisKratter}} kingdom. The currently unfinished road on the southern cliff is planned to go to Capetown and {{Player|SparxTH}}'s oriental themed base.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===Early beginnings===&lt;br /&gt;
Cape Di Chemici was founded on the 16th of December only 2 hours of the start of survival 6 during the launch event. The island with a village on it was split down the  middle, one side being plains, the other being a beach biome. {{Player|Xambaka}} and {{Player|CactusBrother}} had found the island on their way towards their moushroom island 800 blocks South East of the cape and were willing to give it up as long as they could keep some villagers for themselves. ''H_Di_Chemici'' agreed, not having a base location nor plan yet for a base this was perfect. Being both close to ''Canine Kingdom'', A minigame area he leads together with ''Xambaka'' and  {{Player|XPModder}} and to the base of ''Xam'' and ''Cactus'', 2 people ''Chemi'' already knew.&lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC9.png|left|thumb|The island during the decorating progress]]&lt;br /&gt;
&lt;br /&gt;
After a decent start on day one ''Chemi'' started on a road towards ''Canine Kingdom'' with a basic diamond shovel on day two. He wanted to get there quickly incase the home command not working wouldn't be resolved in the upcoming weeks. Then a few days after this and having completed [[Canal Station]] on the Sheltie South-line Chemi decided to continue working on the island instead of leaving it empty. The idea arose of making it a tropical beach island with handmade cliffs, something he had already done in his [[Survival 5|survival 5]] base [[Cliff Garden]]. &lt;br /&gt;
===A continuing project===&lt;br /&gt;
Over the upcoming weeks ''Chemi'' would work on the island in bits left and right: making a part of the cliff, building a grass top and turning the plains into a sand beach. Now that the basic canvas was completed he could start painting with detail and refine some of the previous build things. All this detailing included: 18 custom made big palmtrees, a bunch of boulders, a custom pathway going north to south on the island and a Campervan that he had designed months prior to the launch. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC14.png|right|thumb|The sandcastle]]&lt;br /&gt;
&lt;br /&gt;
After this a harder fase started, trying to remove all the torches on the beach and cliffs. The ones on the cliffs were swiftly taken care off by placing a moss carpet on a froglight in the ground. For the beach ''Chemi'' had to be a bit more inventive. Using carpets as beach towels with hiden lighting, tikki torches near the road and lights hidden in the rocks spawnproofed the majority of the island. For the rest, bigger details were added in: such as boats, a tikki bar and a sandcastle.&lt;br /&gt;
&lt;br /&gt;
===Terraforming galore===&lt;br /&gt;
With the main area of the base now complete only the surrounding terraforming was left to be continued. The cliffs got a make-over with berrybushes being planted on top in small circular patches while oak leaves would sporadically line them. Boulders were placed in major dead spots giving a feeling of complexity to the already existing biome. A minor stream was added on the Southern cliff that flows only a bit more then a 100 blocks before it splits of in to 2 streams and then pummels down the cliff into the ocean.&lt;br /&gt;
&lt;br /&gt;
An idea arose of adding in a statue on the rocky island that was located inbetween Cape Di chemici and Operation point. This statue, grand and imposing would mark the point were the oceans were not safe anymore for sailers and surfers. After sketching out the rough boxy shape, giving the statue mossy hair that flowed into the wind, and a dress progress stagnated to a standstill at Cape Di Chemici.&lt;br /&gt;
&lt;br /&gt;
===Finishing the base===&lt;br /&gt;
After a few months Chemi came back to working on his base revitelised after working on the Canine Kingdom North station. Witht the branchline now reaching his base the potential of visitors sparked a new inntrest in working at his base. The cliffs got make-over with bonemeal adding in (tall) grass, some much needed texture, the poppy's were left to add in some colour in the green dominated land. In the main area armourstands were added creating litle scenes from people spending their time at the beach.&lt;br /&gt;
&lt;br /&gt;
The statue was torn down, being stuck on the shape it didn't seem like such a good idea anymore. The surface of the island was turned into tuff and big seals were added as this is a coming thing you find in shallow coastal areas. It also allowed a use for the spots of random islands that were left infront of the waterfalls. With now the Eastside complete and the station opening lureing in the background Chemi went to the Western end and made an aditional cliff there were the railline goes around a small peninsula that was looking rather ugly. &lt;br /&gt;
&lt;br /&gt;
Around the RHN-shelter sand and additional palm trees were added into in the otherwise looking out of place looking forest. The base is done, or so Chemi thought, the main cliff with the storage inside was in need of dire attention. A main tunnel was added connecting the main Southern entrance to the more practically located entrance right infront of the storage. This tunnel houses: Butcher and Cartagropher villagers for emerald production, a efficient berry farm that was originally ment for planting the cliffs, an egg farm, a potion brewing area and a hidden wheat farm plus villager based bread farm that {{Player|XPModder}} had made on the first day of the server that was never moved. The storage got reorganised into a better layout and a small indent was made for costum maps and a bed to rest in. The map of the area is visible on the back of the storage.&lt;br /&gt;
&lt;br /&gt;
===Cape Di Cactici===&lt;br /&gt;
A short lived addation to the tropical paradise, turned Cape Di Chemici into a cacti paradise. A phenomenal prank by {{Player|Xambaka}} ended up filling all the sandy areas of the base with cactusses. This prikly endeavour was retaliation by a prank  {{Player|H_Di_Chemici}}, {{Player|Ze_Tais}} and {{Player|Bucherwurm}} pulled in ''Xambaka's'' storage area placing a whopping 16 shulkers of beds. Both ze and Bucher received minor pranks in return as well. [[File:CapeDiCactici08.png|thumb|The base after the prank]]&lt;br /&gt;
&lt;br /&gt;
The placing of the prank took Xambaka only about an hours worth of time, but the cleanup was much more annoying. Taking 2 hours plus, more than 4 shulkers of cacti collected (and lots being lost as well on still standing cacti) and still being amazed by the fact that all possible spots where covered. The prank stood from the 24th of april to the 27th of april. ''A retaliation prank is still a a work in progress but that will follow soon.''&lt;br /&gt;
&lt;br /&gt;
==Transport buildings and connections==&lt;br /&gt;
===Road Connections (RHN) ===&lt;br /&gt;
As mentioned earlier Cape Di Chemici has a road running through the northernmost part of the cape. This road called: ''Kingdom Road'' And connects the Eastern entrance to canine kingdom with the cape and {{Player|TheChrisKratter}}'s base which is also a kingdom. Right across the bridge to the island is also an RHN shelter located. This build feautures a mud brick roof, but doesn't have any walls, those aren't needed due to the hot climate in CDC. In the pediment on the roof is a gemstone embedded ''Capeium''. Capeium, native to the region feautures the colours of a sunset over the ocean. Blue at the bottom, than in order red, orange and then yellow for the sun.&lt;br /&gt;
&lt;br /&gt;
On the southern Cliff there are a few roads currently in place:&lt;br /&gt;
&lt;br /&gt;
* Capetown road going West towards {{Player|SparxTH}}'s base with plans to also link up to kingdom road via a bridge over the ... river .&lt;br /&gt;
* A road going south from the previously mentioned road and [[Nether Transport Network|NTN]] portal crossing. This road goes al the way to {{Player|W0bb3lb0b}}'s dome base.&lt;br /&gt;
* A road going from Capetown road to the southern road via the massive mountain towering over the area.&lt;br /&gt;
&lt;br /&gt;
===Water Connections (CSC) ===&lt;br /&gt;
&lt;br /&gt;
Cape Di Chemici has its own port that is built quite simular to the RHN shelter across the road. With only one roof instead of 2 and also feauturing the remarkable beauty of the Capeium stones. The port is simply in design, with a sleeping area covered from the rain and ''skyrats'' but also a small dock where people can come and leave as they wish.&lt;br /&gt;
&lt;br /&gt;
Current destinations from Cape Di Chemici Port:&lt;br /&gt;
* Operation Point (Going east)&lt;br /&gt;
* Canine Kingdom (Going west)&lt;br /&gt;
* Port GigaCorp™ (Going west)&lt;br /&gt;
&lt;br /&gt;
The last two are part of the canine kingdom island itself and serve the minigame area.&lt;br /&gt;
===Rail Connections (SRN) ===&lt;br /&gt;
&lt;br /&gt;
With {{Player|H_Di_Chemici}} being a linemanager for the [[Survival Railway Network (Survival 6)|Survival Railway Network]] it is only logical that the base also has a station to call its own. The Station embedded in a cave on the southern rock is part of the old Capeium mine. This lush cave that was left empty after Capetown started to prosper in other industry's was left with everything in it. Wooden trapdoors around a stalagmite hold up a set of beds where travellers can sleep for the night. The minecart still works but has now been repurposed for another destination: player transport.&lt;br /&gt;
&lt;br /&gt;
Destinations from the Cape Di Chemici Station:&lt;br /&gt;
* Operation Point&lt;br /&gt;
* Canine Kingdom South&lt;br /&gt;
&lt;br /&gt;
With the station being part of the beach and business mega branchline it ended up taking multiple months to connect the station up to the main network end opening it to the public. This opening ended up taking place on the 15th of december in which 8 other stations were also openend starting from [[Waters Edge Station]] and ending up at [[Sunshine Harbour|Sunshine Harbour]], the headquarter of the infamous dogcraft company Y21.&lt;br /&gt;
==Gallery==&lt;br /&gt;
All pictures taken with shaders are taken by Xambaka&lt;br /&gt;
&lt;br /&gt;
===Surise Progression===&lt;br /&gt;
The sunrise, one of the most beautifull things that can be soon from the island was beautifully caputerd by {{Player|Xambaka}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
 CapeDC13.png&lt;br /&gt;
 CapeDC16.png&lt;br /&gt;
 CapeDC17.png&lt;br /&gt;
 CapeDC18.png&lt;br /&gt;
 CapeDC19.png&lt;br /&gt;
 CapeDC20.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cape Di Cactici===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
CapeDiCactici01.png|When Chemi intilaly discovered the prank&lt;br /&gt;
CapeDiCactici02.png|Night view of the prank&lt;br /&gt;
CapeDiCactici03.png|Even inside the storage&lt;br /&gt;
CapeDiCactici04.png|The culprit next to the proof&lt;br /&gt;
CapeDiCactici05.png|another night shot&lt;br /&gt;
CapeDiCactici06.png|Beach ball is ruined&lt;br /&gt;
CapeDiCactici07.png|The central cacti at night&lt;br /&gt;
CapeDiCactici09.png|day view of the north beach&lt;br /&gt;
CapeDiCactici10.png|glitch during clean-up&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other pictures===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
CapeDC3.png|Elednor hiding inside the cliffs&lt;br /&gt;
CapeDC5.png|Chemi's campervan design&lt;br /&gt;
CapeDC6.png|backside of the van&lt;br /&gt;
CapeDC7.png|A progress picture&lt;br /&gt;
CapeDC10.png|The Southcliff fully terraformed&lt;br /&gt;
CapeDC11.png|H_Di_Chemi on a horse on the not finished Southcliff&lt;br /&gt;
CapeDC15.png|The Campervan at night&lt;br /&gt;
CapeDC21.png|The Tikki bar&lt;br /&gt;
CapeDC24.png|The island taken from the entrance bridge&lt;br /&gt;
CapeDC25.png|H_Di_Chemici and jeb_ enjoying the sunset from a boat&lt;br /&gt;
CapeDC27.png|Xambaka and jeb_ enjoying the sunset from a boat&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici09.png&amp;diff=39459</id>
		<title>File:CapeDiCactici09.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici09.png&amp;diff=39459"/>
		<updated>2025-05-03T15:25:08Z</updated>

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		<id>https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici10.png&amp;diff=39458</id>
		<title>File:CapeDiCactici10.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici10.png&amp;diff=39458"/>
		<updated>2025-05-03T15:25:07Z</updated>

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		<id>https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici08.png&amp;diff=39457</id>
		<title>File:CapeDiCactici08.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici08.png&amp;diff=39457"/>
		<updated>2025-05-03T15:25:07Z</updated>

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		<id>https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici07.png&amp;diff=39456</id>
		<title>File:CapeDiCactici07.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici07.png&amp;diff=39456"/>
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		<id>https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici06.png&amp;diff=39455</id>
		<title>File:CapeDiCactici06.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici06.png&amp;diff=39455"/>
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		<id>https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici05.png&amp;diff=39454</id>
		<title>File:CapeDiCactici05.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici05.png&amp;diff=39454"/>
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		<id>https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici04.png&amp;diff=39453</id>
		<title>File:CapeDiCactici04.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici04.png&amp;diff=39453"/>
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		<id>https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici01.png&amp;diff=39452</id>
		<title>File:CapeDiCactici01.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici01.png&amp;diff=39452"/>
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		<id>https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici03.png&amp;diff=39451</id>
		<title>File:CapeDiCactici03.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici03.png&amp;diff=39451"/>
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		<id>https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici02.png&amp;diff=39450</id>
		<title>File:CapeDiCactici02.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:CapeDiCactici02.png&amp;diff=39450"/>
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		<id>https://dogcraft.net/wiki/index.php?title=File:Cape_Di_Cactici_09.png&amp;diff=39449</id>
		<title>File:Cape Di Cactici 09.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Cape_Di_Cactici_09.png&amp;diff=39449"/>
		<updated>2025-05-03T15:03:09Z</updated>

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		<id>https://dogcraft.net/wiki/index.php?title=File:Cape_Di_Cactici_08.png&amp;diff=39448</id>
		<title>File:Cape Di Cactici 08.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Cape_Di_Cactici_08.png&amp;diff=39448"/>
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		<id>https://dogcraft.net/wiki/index.php?title=File:Cape_Di_Cactici_10.png&amp;diff=39447</id>
		<title>File:Cape Di Cactici 10.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Cape_Di_Cactici_10.png&amp;diff=39447"/>
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		<id>https://dogcraft.net/wiki/index.php?title=File:Cape_Di_Cactici_07.png&amp;diff=39446</id>
		<title>File:Cape Di Cactici 07.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Cape_Di_Cactici_07.png&amp;diff=39446"/>
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		<id>https://dogcraft.net/wiki/index.php?title=File:Cape_Di_Cactici_06.png&amp;diff=39445</id>
		<title>File:Cape Di Cactici 06.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Cape_Di_Cactici_06.png&amp;diff=39445"/>
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		<title>File:Cape Di Cactici 05.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Cape_Di_Cactici_05.png&amp;diff=39444"/>
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		<title>File:Cape Di Cactici 02.png</title>
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		<title>File:Cape Di Cactici 04.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Cape_Di_Cactici_04.png&amp;diff=39442"/>
		<updated>2025-05-03T15:03:01Z</updated>

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		<id>https://dogcraft.net/wiki/index.php?title=File:Cape_Di_Cactici_01.png&amp;diff=39441</id>
		<title>File:Cape Di Cactici 01.png</title>
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		<id>https://dogcraft.net/wiki/index.php?title=File:Cape_Di_Cactici_03.png&amp;diff=39440</id>
		<title>File:Cape Di Cactici 03.png</title>
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	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Cape_Di_Chemici&amp;diff=39439</id>
		<title>Cape Di Chemici</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Cape_Di_Chemici&amp;diff=39439"/>
		<updated>2025-05-03T14:56:49Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: Cape di cactici&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox base&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = CapeDC13.png&lt;br /&gt;
|caption      = Cape Di Chemici at night&lt;br /&gt;
|world        = Survival 6&lt;br /&gt;
|subworld = Sheltie&lt;br /&gt;
|builders     = {{Player|H_Di_Chemici}}&lt;br /&gt;
|founded      = 16 December 2023&lt;br /&gt;
|xcoord       = 3858&lt;br /&gt;
|ycoord       = 60-100&lt;br /&gt;
|zcoord       = 2134&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = NTN,RHN,CSC,SRN&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is the base of {{Player|H_Di_Chemici}} on the [[Survival 6]] world of the [[Dogcraft Server]].&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
Cape Di Chemici is located in the Nort-West corner of the Threebridge sea. This tropical island surrounded by a cliff on both the East and Southside of the island give it much needed cover for the harsh winds blowing through the valley opening it is located in. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC1.png|left|thumb|The bridge connecting Cape Di Chemici with the mainland]]&lt;br /&gt;
&lt;br /&gt;
The sandy beach, home to the sheep people who enjoy their vacation away from the busy Capetown (not started yet). Surfing and hanging out in the sun is one of the major activity's on the island. There is also a tikki bar located on the beach overlooking the west side of the bay it is located in. On the beach near the cliff is a campervan located which {{Player|H_Di_Chemici}} calls his home. This van is equipped with absolutly nothing, but has a barbeque in the front always grilling fresh fish. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC23.png|right|thumb|H_Di_Chemici in front of his van]]&lt;br /&gt;
&lt;br /&gt;
The massive bonfire in the centre of the island is one of the favorite locations were the sheep people tend to hang out often. This beacon of light gives of the warmth and satisfaction that their busy lives in the city cannot give them.&lt;br /&gt;
Scattered around the island you can additionally find as well: 2 boats, a life sized sand castle, a campfire with 4 chairs around it, a washed up boey and a beach umbrella giving shade.&lt;br /&gt;
&lt;br /&gt;
For convience the Cape is also connected to the outside via various roads and soon a port and shelter as well. The road on the Northern side of the island is Kingdom road and connectes to both [[Canine Kingdom]] and {{Player|TheChrisKratter}} kingdom. The currently unfinished road on the southern cliff is planned to go to Capetown and {{Player|SparxTH}}'s oriental themed base.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===Early beginnings===&lt;br /&gt;
Cape Di Chemici was founded on the 16th of December only 2 hours of the start of survival 6 during the launch event. The island with a village on it was split down the  middle, one side being plains, the other being a beach biome. {{Player|Xambaka}} and {{Player|CactusBrother}} had found the island on their way towards their moushroom island 800 blocks South East of the cape and were willing to give it up as long as they could keep some villagers for themselves. ''H_Di_Chemici'' agreed, not having a base location nor plan yet for a base this was perfect. Being both close to ''Canine Kingdom'', A minigame area he leads together with ''Xambaka'' and  {{Player|XPModder}} and to the base of ''Xam'' and ''Cactus'', 2 people ''Chemi'' already knew.&lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC9.png|left|thumb|The island during the decorating progress]]&lt;br /&gt;
&lt;br /&gt;
After a decent start on day one ''Chemi'' started on a road towards ''Canine Kingdom'' with a basic diamond shovel on day two. He wanted to get there quickly incase the home command not working wouldn't be resolved in the upcoming weeks. Then a few days after this and having completed [[Canal Station]] on the Sheltie South-line Chemi decided to continue working on the island instead of leaving it empty. The idea arose of making it a tropical beach island with handmade cliffs, something he had already done in his [[Survival 5|survival 5]] base [[Cliff Garden]]. &lt;br /&gt;
===A continuing project===&lt;br /&gt;
Over the upcoming weeks ''Chemi'' would work on the island in bits left and right: making a part of the cliff, building a grass top and turning the plains into a sand beach. Now that the basic canvas was completed he could start painting with detail and refine some of the previous build things. All this detailing included: 18 custom made big palmtrees, a bunch of boulders, a custom pathway going north to south on the island and a Campervan that he had designed months prior to the launch. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC14.png|right|thumb|The sandcastle]]&lt;br /&gt;
&lt;br /&gt;
After this a harder fase started, trying to remove all the torches on the beach and cliffs. The ones on the cliffs were swiftly taken care off by placing a moss carpet on a froglight in the ground. For the beach ''Chemi'' had to be a bit more inventive. Using carpets as beach towels with hiden lighting, tikki torches near the road and lights hidden in the rocks spawnproofed the majority of the island. For the rest, bigger details were added in: such as boats, a tikki bar and a sandcastle.&lt;br /&gt;
&lt;br /&gt;
===Terraforming galore===&lt;br /&gt;
With the main area of the base now complete only the surrounding terraforming was left to be continued. The cliffs got a make-over with berrybushes being planted on top in small circular patches while oak leaves would sporadically line them. Boulders were placed in major dead spots giving a feeling of complexity to the already existing biome. A minor stream was added on the Southern cliff that flows only a bit more then a 100 blocks before it splits of in to 2 streams and then pummels down the cliff into the ocean.&lt;br /&gt;
&lt;br /&gt;
An idea arose of adding in a statue on the rocky island that was located inbetween Cape Di chemici and Operation point. This statue, grand and imposing would mark the point were the oceans were not safe anymore for sailers and surfers. After sketching out the rough boxy shape, giving the statue mossy hair that flowed into the wind, and a dress progress stagnated to a standstill at Cape Di Chemici.&lt;br /&gt;
&lt;br /&gt;
===Finishing the base===&lt;br /&gt;
After a few months Chemi came back to working on his base revitelised after working on the Canine Kingdom North station. Witht the branchline now reaching his base the potential of visitors sparked a new inntrest in working at his base. The cliffs got make-over with bonemeal adding in (tall) grass, some much needed texture, the poppy's were left to add in some colour in the green dominated land. In the main area armourstands were added creating litle scenes from people spending their time at the beach.&lt;br /&gt;
&lt;br /&gt;
The statue was torn down, being stuck on the shape it didn't seem like such a good idea anymore. The surface of the island was turned into tuff and big seals were added as this is a coming thing you find in shallow coastal areas. It also allowed a use for the spots of random islands that were left infront of the waterfalls. With now the Eastside complete and the station opening lureing in the background Chemi went to the Western end and made an aditional cliff there were the railline goes around a small peninsula that was looking rather ugly. &lt;br /&gt;
&lt;br /&gt;
Around the RHN-shelter sand and additional palm trees were added into in the otherwise looking out of place looking forest. The base is done, or so Chemi thought, the main cliff with the storage inside was in need of dire attention. A main tunnel was added connecting the main Southern entrance to the more practically located entrance right infront of the storage. This tunnel houses: Butcher and Cartagropher villagers for emerald production, a efficient berry farm that was originally ment for planting the cliffs, an egg farm, a potion brewing area and a hidden wheat farm plus villager based bread farm that {{Player|XPModder}} had made on the first day of the server that was never moved. The storage got reorganised into a better layout and a small indent was made for costum maps and a bed to rest in. The map of the area is visible on the back of the storage.&lt;br /&gt;
&lt;br /&gt;
===Cape Di Cactici===&lt;br /&gt;
A short lived addation to the tropical paradise, turned Cape Di Chemici into a cacti paradise. A phenomenal prank by {{Player|Xambaka}} ended up filling all the sandy areas of the base with cactusses. This prikly endeavour was retaliation by a prank  {{Player|H_Di_Chemici}}, {{Player|Ze_Tais}} and {{Player|Bucherwurm}} pulled in ''Xambaka's'' storage area placing a whopping 16 shulkers of beds. Both ze and Bucher received minor pranks in return as well.&lt;br /&gt;
&lt;br /&gt;
The placing of the prank took Xambaka only about an hours worth of time, but the cleanup was much more annoying. Taking 2 hours plus, more than 4 shulkers of cacti collected (and lots being lost as well on still standing cacti) and still being amazed by the fact that all possible spots where covered. The prank stood from the 24th of april to the 27th of april. ''A retaliation prank is still a a work in progress but that will follow soon.''&lt;br /&gt;
&lt;br /&gt;
==Transport buildings and connections==&lt;br /&gt;
===Road Connections (RHN) ===&lt;br /&gt;
As mentioned earlier Cape Di Chemici has a road running through the northernmost part of the cape. This road called: ''Kingdom Road'' And connects the Eastern entrance to canine kingdom with the cape and {{Player|TheChrisKratter}}'s base which is also a kingdom. Right across the bridge to the island is also an RHN shelter located. This build feautures a mud brick roof, but doesn't have any walls, those aren't needed due to the hot climate in CDC. In the pediment on the roof is a gemstone embedded ''Capeium''. Capeium, native to the region feautures the colours of a sunset over the ocean. Blue at the bottom, than in order red, orange and then yellow for the sun.&lt;br /&gt;
&lt;br /&gt;
On the southern Cliff there are a few roads currently in place:&lt;br /&gt;
&lt;br /&gt;
* Capetown road going West towards {{Player|SparxTH}}'s base with plans to also link up to kingdom road via a bridge over the ... river .&lt;br /&gt;
* A road going south from the previously mentioned road and [[Nether Transport Network|NTN]] portal crossing. This road goes al the way to {{Player|W0bb3lb0b}}'s dome base.&lt;br /&gt;
* A road going from Capetown road to the southern road via the massive mountain towering over the area.&lt;br /&gt;
&lt;br /&gt;
===Water Connections (CSC) ===&lt;br /&gt;
&lt;br /&gt;
Cape Di Chemici has its own port that is built quite simular to the RHN shelter across the road. With only one roof instead of 2 and also feauturing the remarkable beauty of the Capeium stones. The port is simply in design, with a sleeping area covered from the rain and ''skyrats'' but also a small dock where people can come and leave as they wish.&lt;br /&gt;
&lt;br /&gt;
Current destinations from Cape Di Chemici Port:&lt;br /&gt;
* Operation Point (Going east)&lt;br /&gt;
* Canine Kingdom (Going west)&lt;br /&gt;
* Port GigaCorp™ (Going west)&lt;br /&gt;
&lt;br /&gt;
The last two are part of the canine kingdom island itself and serve the minigame area.&lt;br /&gt;
===Rail Connections (SRN) ===&lt;br /&gt;
&lt;br /&gt;
With {{Player|H_Di_Chemici}} being a linemanager for the [[Survival Railway Network (Survival 6)|Survival Railway Network]] it is only logical that the base also has a station to call its own. The Station embedded in a cave on the southern rock is part of the old Capeium mine. This lush cave that was left empty after Capetown started to prosper in other industry's was left with everything in it. Wooden trapdoors around a stalagmite hold up a set of beds where travellers can sleep for the night. The minecart still works but has now been repurposed for another destination: player transport.&lt;br /&gt;
&lt;br /&gt;
Destinations from the Cape Di Chemici Station:&lt;br /&gt;
* Operation Point&lt;br /&gt;
* Canine Kingdom South&lt;br /&gt;
&lt;br /&gt;
With the station being part of the beach and business mega branchline it ended up taking multiple months to connect the station up to the main network end opening it to the public. This opening ended up taking place on the 15th of december in which 8 other stations were also openend starting from [[Waters Edge Station]] and ending up at [[Sunshine Harbour|Sunshine Harbour]], the headquarter of the infamous dogcraft company Y21.&lt;br /&gt;
==Gallery==&lt;br /&gt;
All pictures taken with shaders are taken by Xambaka&lt;br /&gt;
&lt;br /&gt;
===Surise Progression===&lt;br /&gt;
The sunrise, one of the most beautifull things that can be soon from the island was beautifully caputerd by {{Player|Xambaka}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
 CapeDC13.png&lt;br /&gt;
 CapeDC16.png&lt;br /&gt;
 CapeDC17.png&lt;br /&gt;
 CapeDC18.png&lt;br /&gt;
 CapeDC19.png&lt;br /&gt;
 CapeDC20.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other pictures===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
CapeDC3.png|Elednor hiding inside the cliffs&lt;br /&gt;
CapeDC5.png|Chemi's campervan design&lt;br /&gt;
CapeDC6.png|backside of the van&lt;br /&gt;
CapeDC7.png|A progress picture&lt;br /&gt;
CapeDC10.png|The Southcliff fully terraformed&lt;br /&gt;
CapeDC11.png|H_Di_Chemi on a horse on the not finished Southcliff&lt;br /&gt;
CapeDC15.png|The Campervan at night&lt;br /&gt;
CapeDC21.png|The Tikki bar&lt;br /&gt;
CapeDC24.png|The island taken from the entrance bridge&lt;br /&gt;
CapeDC25.png|H_Di_Chemici and jeb_ enjoying the sunset from a boat&lt;br /&gt;
CapeDC27.png|Xambaka and jeb_ enjoying the sunset from a boat&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38709</id>
		<title>Canine Kingdom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38709"/>
		<updated>2025-02-15T20:39:49Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox project&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Dogcraft Red Cog Logo.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|type         = Public minigame area&lt;br /&gt;
|leader       = {{Player|Xambaka}} {{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|contributors = {{Player|Andrew_Mirror}} {{Player|NeoFiore}} {{Player|Artic_2446}} {{Player|vibeeng}} {{Player|bucherwurm31}} {{Player|Elednor89}} {{Player|ItsDaCreeper}} {{Player|Itsnars}} {{Player|Pintopia}} {{Player|I_AM_AURUM}} {{Player|Cactusbrother}} {{Player|TigerNL}} {{Player|SamH3X}}&lt;br /&gt;
|world        = [[Survival 6]]&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
}}&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a public minigame project on the [[Survival 6]] world of the [[Dogcraft Server]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After the resounding succes of [[Puppy Park]] in [[survival 5]] the parkmanagers: {{Player|Xambaka}}, {{Player|XPModder}} and {{Player|H_Di_Chemici}} decided to make a minigame area again on survival 6 learning from their mistakes to make it even better than last server. The parkmanagers intrested in a larges swath of flat plains or moushroom land had their dreams come true when the [[dynmap]] came online before the launch of survival 6. This meant they could spot potential areas before even stepping a foot on the server. Quickly the location was decided, a plains biome in the southeast of the [[Sheltie]] subserver. This was perfect for them because ''XPModder'' and '' H_Di_Chemici'' are part of the [[Survival Railway Network|SRN]] linemanagers team for the East-and Southlines respectively.&lt;br /&gt;
&lt;br /&gt;
In less than an hour after launch ''Xambaka'' together with basemate {{Player|CactusBrother}} got to the wanted location and started claiming the massive area quickly. Soon after ''Chemi'' and ''XP'' completed their day 1 SRN duties they followed swiftly to the location and secured the border to make sure nobody else could call it theirs.&lt;br /&gt;
On day 2 after launch ''Chemi'' decided to work on some roads from his base [[Cape Di Chemici]] towards Canine Kingdom. He wanted to make sure he could always get there quickly from his base whenever he needed the transport materials (at this point the /sethome command had a bug and was unusable). In the following days afterwards the roads where laid out for the northwestern most distriction together with the 16 plots that could be filled by games. These plots ,generally bigger than the ones in Puppy Park are far less limiting in size and can be adjusted if a game is smaller or bigger.&lt;br /&gt;
&lt;br /&gt;
==Events in Canine Kingdom==&lt;br /&gt;
The Canine Kingdom crew (''Xam, XP, Chemi'') have hosted a variety of events throughout the time Canine Kingdom has been managed by them. The first ones were sporadic minigame nights that came from a gamebuilder wanting to test their game and people just sticking around to hang out further.&lt;br /&gt;
&lt;br /&gt;
An official event was held on the 5th of april 2024 by ''Chemi'' to foght dragons to get dragon eggs for his game ''Scrambled eggs'' a rebuild from Puppy Park&lt;br /&gt;
&lt;br /&gt;
The first proper organised one was held on the 16th of june 2024. It was held in a VC in the main discord so others who are not in the ''cyberdog games'' discord could also attent the event. I massive amount of people ended up showing up, mostly those who were online at the, but also some big fans of Puppy Park who knew what to expect of it.&lt;br /&gt;
&lt;br /&gt;
Duo day was the next proper event (held on the 24th of august), with an unanounced one inbetween that ended up following the scuba scaveger test. This was Duo Day, an event all about being in a team with one other player. Players were randomly assigned to another player and wore matching leather armour. In the event area a scoreboard was put up, every time your team one a game one point was added. The eventual winners were {{Player|Montenator}} and {{Player|XPModder}} being dressed in red.&lt;br /&gt;
&lt;br /&gt;
An impromptu gaming night happened on the 22nd of semptember, the participants ended up playing {{Player|vibeeng}}'s new game ''[[Cyberball]]'' a armadillo less version of scootball.&lt;br /&gt;
&lt;br /&gt;
A second duo day ended up being by {{Player|I_AM_AURUM}} on the 26th of october with a completly diffrent list of games available, it was an equal succes albeit with a change singles day due to low turnout. These event ended up introducing Bullrush to the general public.&lt;br /&gt;
&lt;br /&gt;
===Into the second year of the project===&lt;br /&gt;
When 2025 was barely started and a group of players had just watched the public firework show organised by the [[DCT]] they want to canine kingdom to play some games. The group with the presence of ''bee'', the maker of cyberball decided to play some more cyberball that day allowing for bee to adjust the rules and make sure the redstone is working. &lt;br /&gt;
&lt;br /&gt;
On the 8th of january 2025 an important announcement was posted in the cyberdog games discord. Periodic minigame nigths were going to be held on the second friday of the month, starting at UTC: 19.00 and ending when players were leaving. This minigame night has the highest amount of players showing up to a canine kingdom event to date, with at one point more then 20 people activly playing games.&lt;br /&gt;
&lt;br /&gt;
The Nether Chaos event was hosted on the 8th of february. With Canine Kingdom having alot of finished games at this point the nether hub had to be dug out and built. In true canine kingdom fashion this was done in a less serious manner, the digging was not done with pickaxes but with bed using the ''intended behaviour'' of beds in the nether dimension. About 15 people showed and and the 100 by 120 hub was dug out in less then 2 hours. A ''bedwars'' game was held in wich the players had to infiltrate the other teams obsidian box and disable their respauwn chamber, alot of loose PvP happened witht beds. And additionally a witherfight happened in the end. First a singular wither named ''Canine Kingdom Security'' and then 3. Due to a misunderstanding more withers ended up beeing spawned and one fell trough the floor in the lava lake bellow. After a small hunt and numorous people pereshing to the wither it was deafeted mid air. Afterwards the smaller bits left were dug out by hand.&lt;br /&gt;
&lt;br /&gt;
==List of games==&lt;br /&gt;
The list of games is made to see how many amazing (mini)games have been built in the park by various people. Later down the line this will be split into the seperate districts.&lt;br /&gt;
&lt;br /&gt;
''The games with a * are meant to indicate that they were already seen in puppy park but have been built again due to succes. Usually improvements on either the game's quality or the decor have been made.''&lt;br /&gt;
&lt;br /&gt;
===Castle District===&lt;br /&gt;
This district housing the Canine Kingdom north station is home to some of the first constructed games in canine kingdom including some fan favorites. The land, named after the castle on its Western  border is home to 17 games. The netherportal in this district is a medieval castle tower with a twist, it is wearing a sombrero and has a face. This tower also houses the canine kingdom phome: ''/H_Di_Chemici.Canine_Kingdom'' and a small stable on the side where visitors can leave their trusty steed, or untrustworthy llama.&lt;br /&gt;
&lt;br /&gt;
The station is on the border with ''Lake District'', the second district in Canine Kingdom and the biggest to date. Across the stations central gate, we can find the ''Duo Day event area''. This bit of land was used twice for such an event, once organised by ''Chemi'' who wanted some change after the irregular minigame nights and wanted to have it themed. The second time ''Aurum'' organised it, with a completely different list of games available, it was an equal succes albeit with a change to singles day due to low turnout.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuelTank.png|thumb|Duel Tank (image from Xambaka)]]&lt;br /&gt;
|Duel Tank&lt;br /&gt;
|2&lt;br /&gt;
|Dunk Tank&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MLG.png|thumb|MLG (image from Andrew_Mirror)]]&lt;br /&gt;
|Massive los of gear (MLG)&lt;br /&gt;
|1&lt;br /&gt;
|Water bucket clutch&lt;br /&gt;
|{{Player|Andrew_Mirror}},{{Player|Xambaka}} and {{Player|NeoFiore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatBattle.png|thumb|Boat Battle (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Battle*&lt;br /&gt;
|2&lt;br /&gt;
|Strategy game&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumo CK.png|thumb|Sumo (image from Xambaka)]]&lt;br /&gt;
|Sumo*&lt;br /&gt;
|2&lt;br /&gt;
|PvP&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloverArenaLeafSpleef.png|thumb|Clover Arena Leaf Spleef (image from Xambaka)]]&lt;br /&gt;
|Clover arena Leaf Spleef&lt;br /&gt;
|2-8 more than 8 also viable&lt;br /&gt;
|Leaf Spleef&lt;br /&gt;
|{{Player|Xambaka}} with help from:&lt;br /&gt;
{{Player|CactusBrother}}&lt;br /&gt;
{{Player|Elednor89}}{{Player|SamH3X}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BarbieDreamhouseConnect4.png|thumb|Barbie Dreamhouse Connect 4 (image from H_Di_Chemici)]]&lt;br /&gt;
|Barbie's Dreamhouse: connect 4&lt;br /&gt;
|2&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}} and {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatPong.png|thumb|Boat Pong (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Pong&lt;br /&gt;
|2,3 or 4&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Uno.png|thumb|UNO (image from H_Di_Chemici)]]&lt;br /&gt;
|UNO&lt;br /&gt;
|2-8&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ClubJeb.png|thumb|Club Jeb (image from Xambaka)]]&lt;br /&gt;
|Club Jub*&lt;br /&gt;
|Press Your Luck/ Strategy&lt;br /&gt;
|2-16&lt;br /&gt;
|{{Player|Xambaka}} with help from {{Player|Cosm1c_Moonl1ght}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dodgeball.png|thumb|Dodgeball (image from ItsDaCreeper)]]&lt;br /&gt;
|Dodgeball*&lt;br /&gt;
|PVP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|ItsDaCreeper}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scrabble.png|thumb|Scrabble (image from Elednor89)]]&lt;br /&gt;
|Scrabble*&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GuessWhat.png|thumb|Guess What (image from Xambaka)]]&lt;br /&gt;
|Guess What&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2 or more in teams&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepShuffle.png|thumb|Sheep Shuffle (image from XPModder)]]&lt;br /&gt;
|Sheep shuffle&lt;br /&gt;
|Sheep sorting&lt;br /&gt;
|2 or morein max 4 teams&lt;br /&gt;
|{{Player|XPModder}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RockPaperScissors.png|thumb|Rock Paper Scissors (image from XPModder)]]&lt;br /&gt;
|Rock Paper Scissors&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PingusNachoria.png|thumb|Pingu's Nachoria (image from H_Di_Chemici)]]&lt;br /&gt;
|Pingu's Nachoria&lt;br /&gt;
|Survival / Luck&lt;br /&gt;
|2-10+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DesertRangers.png|thumb|Desert Rangers (image from H_Di_Chemici)]]&lt;br /&gt;
|Desert Rangers&lt;br /&gt;
|Target game&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MiniGolf.png|thumb|Mini Golf (image from Xambaka)]]&lt;br /&gt;
|Mini Golf*&lt;br /&gt;
|Mini Golf&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|TigerNL}} {{Player|Xambaka}} {{Player|Elednor89}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lake District===&lt;br /&gt;
Lake district is the second district started construction at the park. There is no overall theme and is named after the 3 lakes surrounding the district. Lake district is by far the biggest out the district in both size and number of games built in the area (18). It houses popular games such as: ''Pufferfish Fight Club'' and ''Scaffold Stackers''. In the background you can usually see the ''Spleef Volcano'' towering over the district.&lt;br /&gt;
&lt;br /&gt;
This district is home to a group of IRL games all grouped together in a small area such as: 9 Men's Morris, Ludo and Connect 4. There is also an alleway that was completly built by ''Aurum'' that is stacked with amazing games on either side.&lt;br /&gt;
&lt;br /&gt;
Not all plots in Lake District are currently filled or completed, with an additional 4 under construction and 11 empty spots.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ScrambledEggs.png|thumb|Scrambled Eggs (image by H_Di_Chemici)]]&lt;br /&gt;
|Scrambled Eggs*&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2 to 8, but only even&lt;br /&gt;
|{{Player|H_Di_Chemici}}, help with dragon eggs from {{Player|Elednor89}} {{Player|Dudelmaster}} {{Player|Julyousy}} {{Player|Kill_Dolores}} {{Player|Xambak}} {{Player|5MileSmile}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|MapleQuest&lt;br /&gt;
|Escape room&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|Pintopia}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UfoEscape.png|thumb|Ufo Escape (image by H_Di_Chemici)]]&lt;br /&gt;
|UFO escape*&lt;br /&gt;
|King of the hill&lt;br /&gt;
|4+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PerlsOfEnderParcour.png|thumb|Perls Of Ender Parcour (image by Elednor89)]]&lt;br /&gt;
|Perls of ender parcor&lt;br /&gt;
|Parcour&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PlayerDarts.png|thumb|Player Darts (image by Elednor89)]]&lt;br /&gt;
|Player Darts&lt;br /&gt;
|Target&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PufferfishFightClub.png|thumb|Pufferfish Fight Club (image by H_Di_Chemici)]]&lt;br /&gt;
|Pufferfish fight club&lt;br /&gt;
|PvP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|Xambaka}} {{Player|Elednor89}} {{Player|XPModder}} {{Player|Artic_2446}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ScubaScavengers.png|thumb|Scuba Scavegers (image by H_Di_Chemici)]]&lt;br /&gt;
|Scuba Scavegers&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2-4-8-12&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|Elasmotherium1}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrackAndTarget.png|thumb|Track and Target (image by H_Di_Chemici)]]&lt;br /&gt;
|Track and Target&lt;br /&gt;
|Target, CHAOS&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PaperScissorsRock.png|thumb|The Last Stand: Paper-Scissors-Rock (image by I_AM_AURUM)]]&lt;br /&gt;
|The Last Stand: Paper-Scissors-Rock&lt;br /&gt;
|Chance, IRL classic&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BullRush.png|thumb|Bull Rush (image by I_AM_AURUM)]]&lt;br /&gt;
|Bullrush&lt;br /&gt;
|Surival, PvE&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapleHuntersWood.png|thumb|Maple Hunter's Wood (image by I_AM_AURUM)]]&lt;br /&gt;
|Maple Hunter's Wood&lt;br /&gt;
|Surival, PvP &lt;br /&gt;
|2+, more is better&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeachBowling.png|thumb|Beach Bowling (image by XPModder)]]&lt;br /&gt;
|Beach Bowling&lt;br /&gt;
|Bowling&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ScaffoldStacker.png|thumb|Scaffold Stacker (image by H_Di_Chemici)]]&lt;br /&gt;
|Scaffold Stacker &lt;br /&gt;
|Button Masher&lt;br /&gt;
|1-6&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HedgeMaze.png|thumb|Hedge Maze (image by Elednor89)]]&lt;br /&gt;
|Hedge Maze&lt;br /&gt;
|Maze&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ludo.png|thumb|Ludo (image by Elednor89)]]&lt;br /&gt;
|Ludo&lt;br /&gt;
|Board game, IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Qango.png|thumb|Qango (image by Elednor89)]]&lt;br /&gt;
|Qango&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NineMensMorris.png|thumb|Nine Men's Morris (image by bucherwurm31)]]&lt;br /&gt;
|Nine Men's Morris&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spleef.png|thumb|Spleef (image by H_Di_Chemici)]]&lt;br /&gt;
|Spleef&lt;br /&gt;
|Spleef&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|ItsDaCreeper}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===GIGACORP™ District===&lt;br /&gt;
&lt;br /&gt;
GIGACORP™ District, a brainchild of {{Player|vibeeng}} is home to a themed land based of {{Player|ReNDoG}}'s Hermitcraft season 10 base. Central in the district you can find the Cyberball Arena, the game based of ''Rendogs'' Scootball. This proper arena outdoor with seats for spectators was built up over multiple months and looks spectacular. Sulfur lakes can be found all around the arena together with squirtapods. Inside of the sulfur lakes some easter eggs can be found and even some of their shapes are ones.&lt;br /&gt;
The district is walled on the Southern edge, this means that the abandoned mountain is not in its premises.&lt;br /&gt;
&lt;br /&gt;
What is in the district is GIGACORP™ port, a [[CSC]] port that is built in ''Rens'' HC S10 starter base. The place where you can drop of your boats is built in a storagecontainer that can also be found in his diorite/granite shop in the shopping district.&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Amenities&lt;br /&gt;
!Type&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CKphome.png|thumb|Tower Containing the Phome for Canine Kingdom]]&lt;br /&gt;
|/phome H_Di_Chemici.Canine_Kingdom&lt;br /&gt;
|Phome&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CKstables.png|thumb|Stables near the Phome]]&lt;br /&gt;
|Temporary stables&lt;br /&gt;
|Stable&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some pictures of the project!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your projects needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38701</id>
		<title>Canine Kingdom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38701"/>
		<updated>2025-02-15T20:36:00Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: GIGACORP™ district&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox project&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Dogcraft Red Cog Logo.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|type         = Public minigame area&lt;br /&gt;
|leader       = {{Player|Xambaka}} {{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|contributors = {{Player|Andrew_Mirror}} {{Player|NeoFiore}} {{Player|Artic_2446}} {{Player|vibeeng}} {{Player|bucherwurm31}} {{Player|Elednor89}} {{Player|ItsDaCreeper}} {{Player|Itsnars}} {{Player|Pintopia}} {{Player|I_AM_AURUM}} {{Player|Cactusbrother}} {{Player|TigerNL}} {{Player|SamH3X}}&lt;br /&gt;
|world        = [[Survival 6]]&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
}}&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a public minigame project on the [[Survival 6]] world of the [[Dogcraft Server]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After the resounding succes of [[Puppy Park]] in [[survival 5]] the parkmanagers: {{Player|Xambaka}}, {{Player|XPModder}} and {{Player|H_Di_Chemici}} decided to make a minigame area again on survival 6 learning from their mistakes to make it even better than last server. The parkmanagers intrested in a larges swath of flat plains or moushroom land had their dreams come true when the [[dynmap]] came online before the launch of survival 6. This meant they could spot potential areas before even stepping a foot on the server. Quickly the location was decided, a plains biome in the southeast of the [[Sheltie]] subserver. This was perfect for them because ''XPModder'' and '' H_Di_Chemici'' are part of the [[Survival Railway Network|SRN]] linemanagers team for the East-and Southlines respectively.&lt;br /&gt;
&lt;br /&gt;
In less than an hour after launch ''Xambaka'' together with basemate {{Player|CactusBrother}} got to the wanted location and started claiming the massive area quickly. Soon after ''Chemi'' and ''XP'' completed their day 1 SRN duties they followed swiftly to the location and secured the border to make sure nobody else could call it theirs.&lt;br /&gt;
On day 2 after launch ''Chemi'' decided to work on some roads from his base [[Cape Di Chemici]] towards Canine Kingdom. He wanted to make sure he could always get there quickly from his base whenever he needed the transport materials (at this point the /sethome command had a bug and was unusable). In the following days afterwards the roads where laid out for the northwestern most distriction together with the 16 plots that could be filled by games. These plots ,generally bigger than the ones in Puppy Park are far less limiting in size and can be adjusted if a game is smaller or bigger.&lt;br /&gt;
&lt;br /&gt;
==Events in Canine Kingdom==&lt;br /&gt;
The Canine Kingdom crew (''Xam, XP, Chemi'') have hosted a variety of events throughout the time Canine Kingdom has been managed by them. The first ones were sporadic minigame nights that came from a gamebuilder wanting to test their game and people just sticking around to hang out further.&lt;br /&gt;
&lt;br /&gt;
An official event was held on the 5th of april 2024 by ''Chemi'' to foght dragons to get dragon eggs for his game ''Scrambled eggs'' a rebuild from Puppy Park&lt;br /&gt;
&lt;br /&gt;
The first proper organised one was held on the 16th of june 2024. It was held in a VC in the main discord so others who are not in the ''cyberdog games'' discord could also attent the event. I massive amount of people ended up showing up, mostly those who were online at the, but also some big fans of Puppy Park who knew what to expect of it.&lt;br /&gt;
&lt;br /&gt;
Duo day was the next proper event (held on the 24th of august), with an unanounced one inbetween that ended up following the scuba scaveger test. This was Duo Day, an event all about being in a team with one other player. Players were randomly assigned to another player and wore matching leather armour. In the event area a scoreboard was put up, every time your team one a game one point was added. The eventual winners were {{Player|Montenator}} and {{Player|XPModder}} being dressed in red.&lt;br /&gt;
&lt;br /&gt;
An impromptu gaming night happened on the 22nd of semptember, the participants ended up playing {{Player|vibeeng}}'s new game ''[[Cyberball]]'' a armadillo less version of scootball.&lt;br /&gt;
&lt;br /&gt;
A second duo day ended up being by {{Player|I_AM_AURUM}} on the 26th of october with a completly diffrent list of games available, it was an equal succes albeit with a change singles day due to low turnout. These event ended up introducing Bullrush to the general public.&lt;br /&gt;
&lt;br /&gt;
On the 8th of january 2025 an important announcement was posted in the cyberdog games discord. Periodic minigame nigths were going to be held on the second friday of the month, starting at UTC: 19.00 and ending when players were leaving. This minigame night has the highest amount of players showing up to a canine kingdom event to date, with at one point more then 20 people activly playing games.&lt;br /&gt;
&lt;br /&gt;
The Nether Chaos event was hosted on the 8th of february. With Canine Kingdom having alot of finished games at this point the nether hub had to be dug out and built. In true canine kingdom fashion this was done in a less serious manner, the digging was not done with pickaxes but with bed using the ''intended behaviour'' of beds in the nether dimension. About 15 people showed and and the 100 by 120 hub was dug out in less then 2 hours. A ''bedwars'' game was held in wich the players had to infiltrate the other teams obsidian box and disable their respauwn chamber, alot of loose PvP happened witht beds. And additionally a witherfight happened in the end. First a singular wither named ''Canine Kingdom Security'' and then 3. Due to a misunderstanding more withers ended up beeing spawned and one fell trough the floor in the lava lake bellow. After a small hunt and numorous people pereshing to the wither it was deafeted mid air. Afterwards the smaller bits left were dug out by hand.&lt;br /&gt;
&lt;br /&gt;
==List of games==&lt;br /&gt;
The list of games is made to see how many amazing (mini)games have been built in the park by various people. Later down the line this will be split into the seperate districts.&lt;br /&gt;
&lt;br /&gt;
''The games with a * are meant to indicate that they were already seen in puppy park but have been built again due to succes. Usually improvements on either the game's quality or the decor have been made.''&lt;br /&gt;
&lt;br /&gt;
===Castle District===&lt;br /&gt;
This district housing the Canine Kingdom north station is home to some of the first constructed games in canine kingdom including some fan favorites. The land, named after the castle on its Western  border is home to 17 games. The netherportal in this district is a medieval castle tower with a twist, it is wearing a sombrero and has a face. This tower also houses the canine kingdom phome: ''/H_Di_Chemici.Canine_Kingdom'' and a small stable on the side where visitors can leave their trusty steed, or untrustworthy llama.&lt;br /&gt;
&lt;br /&gt;
The station is on the border with ''Lake District'', the second district in Canine Kingdom and the biggest to date. Across the stations central gate, we can find the ''Duo Day event area''. This bit of land was used twice for such an event, once organised by ''Chemi'' who wanted some change after the irregular minigame nights and wanted to have it themed. The second time ''Aurum'' organised it, with a completely different list of games available, it was an equal succes albeit with a change to singles day due to low turnout.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuelTank.png|thumb|Duel Tank (image from Xambaka)]]&lt;br /&gt;
|Duel Tank&lt;br /&gt;
|2&lt;br /&gt;
|Dunk Tank&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MLG.png|thumb|MLG (image from Andrew_Mirror)]]&lt;br /&gt;
|Massive los of gear (MLG)&lt;br /&gt;
|1&lt;br /&gt;
|Water bucket clutch&lt;br /&gt;
|{{Player|Andrew_Mirror}},{{Player|Xambaka}} and {{Player|NeoFiore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatBattle.png|thumb|Boat Battle (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Battle*&lt;br /&gt;
|2&lt;br /&gt;
|Strategy game&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumo CK.png|thumb|Sumo (image from Xambaka)]]&lt;br /&gt;
|Sumo*&lt;br /&gt;
|2&lt;br /&gt;
|PvP&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloverArenaLeafSpleef.png|thumb|Clover Arena Leaf Spleef (image from Xambaka)]]&lt;br /&gt;
|Clover arena Leaf Spleef&lt;br /&gt;
|2-8 more than 8 also viable&lt;br /&gt;
|Leaf Spleef&lt;br /&gt;
|{{Player|Xambaka}} with help from:&lt;br /&gt;
{{Player|CactusBrother}}&lt;br /&gt;
{{Player|Elednor89}}{{Player|SamH3X}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BarbieDreamhouseConnect4.png|thumb|Barbie Dreamhouse Connect 4 (image from H_Di_Chemici)]]&lt;br /&gt;
|Barbie's Dreamhouse: connect 4&lt;br /&gt;
|2&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}} and {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatPong.png|thumb|Boat Pong (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Pong&lt;br /&gt;
|2,3 or 4&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Uno.png|thumb|UNO (image from H_Di_Chemici)]]&lt;br /&gt;
|UNO&lt;br /&gt;
|2-8&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ClubJeb.png|thumb|Club Jeb (image from Xambaka)]]&lt;br /&gt;
|Club Jub*&lt;br /&gt;
|Press Your Luck/ Strategy&lt;br /&gt;
|2-16&lt;br /&gt;
|{{Player|Xambaka}} with help from {{Player|Cosm1c_Moonl1ght}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dodgeball.png|thumb|Dodgeball (image from ItsDaCreeper)]]&lt;br /&gt;
|Dodgeball*&lt;br /&gt;
|PVP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|ItsDaCreeper}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scrabble.png|thumb|Scrabble (image from Elednor89)]]&lt;br /&gt;
|Scrabble*&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GuessWhat.png|thumb|Guess What (image from Xambaka)]]&lt;br /&gt;
|Guess What&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2 or more in teams&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepShuffle.png|thumb|Sheep Shuffle (image from XPModder)]]&lt;br /&gt;
|Sheep shuffle&lt;br /&gt;
|Sheep sorting&lt;br /&gt;
|2 or morein max 4 teams&lt;br /&gt;
|{{Player|XPModder}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RockPaperScissors.png|thumb|Rock Paper Scissors (image from XPModder)]]&lt;br /&gt;
|Rock Paper Scissors&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PingusNachoria.png|thumb|Pingu's Nachoria (image from H_Di_Chemici)]]&lt;br /&gt;
|Pingu's Nachoria&lt;br /&gt;
|Survival / Luck&lt;br /&gt;
|2-10+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DesertRangers.png|thumb|Desert Rangers (image from H_Di_Chemici)]]&lt;br /&gt;
|Desert Rangers&lt;br /&gt;
|Target game&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MiniGolf.png|thumb|Mini Golf (image from Xambaka)]]&lt;br /&gt;
|Mini Golf*&lt;br /&gt;
|Mini Golf&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|TigerNL}} {{Player|Xambaka}} {{Player|Elednor89}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lake District===&lt;br /&gt;
Lake district is the second district started construction at the park. There is no overall theme and is named after the 3 lakes surrounding the district. Lake district is by far the biggest out the district in both size and number of games built in the area (18). It houses popular games such as: ''Pufferfish Fight Club'' and ''Scaffold Stackers''. In the background you can usually see the ''Spleef Volcano'' towering over the district.&lt;br /&gt;
&lt;br /&gt;
This district is home to a group of IRL games all grouped together in a small area such as: 9 Men's Morris, Ludo and Connect 4. There is also an alleway that was completly built by ''Aurum'' that is stacked with amazing games on either side.&lt;br /&gt;
&lt;br /&gt;
Not all plots in Lake District are currently filled or completed, with an additional 4 under construction and 11 empty spots.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ScrambledEggs.png|thumb|Scrambled Eggs (image by H_Di_Chemici)]]&lt;br /&gt;
|Scrambled Eggs*&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2 to 8, but only even&lt;br /&gt;
|{{Player|H_Di_Chemici}}, help with dragon eggs from {{Player|Elednor89}} {{Player|Dudelmaster}} {{Player|Julyousy}} {{Player|Kill_Dolores}} {{Player|Xambak}} {{Player|5MileSmile}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|MapleQuest&lt;br /&gt;
|Escape room&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|Pintopia}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UfoEscape.png|thumb|Ufo Escape (image by H_Di_Chemici)]]&lt;br /&gt;
|UFO escape*&lt;br /&gt;
|King of the hill&lt;br /&gt;
|4+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PerlsOfEnderParcour.png|thumb|Perls Of Ender Parcour (image by Elednor89)]]&lt;br /&gt;
|Perls of ender parcor&lt;br /&gt;
|Parcour&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PlayerDarts.png|thumb|Player Darts (image by Elednor89)]]&lt;br /&gt;
|Player Darts&lt;br /&gt;
|Target&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PufferfishFightClub.png|thumb|Pufferfish Fight Club (image by H_Di_Chemici)]]&lt;br /&gt;
|Pufferfish fight club&lt;br /&gt;
|PvP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|Xambaka}} {{Player|Elednor89}} {{Player|XPModder}} {{Player|Artic_2446}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ScubaScavengers.png|thumb|Scuba Scavegers (image by H_Di_Chemici)]]&lt;br /&gt;
|Scuba Scavegers&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2-4-8-12&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|Elasmotherium1}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrackAndTarget.png|thumb|Track and Target (image by H_Di_Chemici)]]&lt;br /&gt;
|Track and Target&lt;br /&gt;
|Target, CHAOS&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PaperScissorsRock.png|thumb|The Last Stand: Paper-Scissors-Rock (image by I_AM_AURUM)]]&lt;br /&gt;
|The Last Stand: Paper-Scissors-Rock&lt;br /&gt;
|Chance, IRL classic&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BullRush.png|thumb|Bull Rush (image by I_AM_AURUM)]]&lt;br /&gt;
|Bullrush&lt;br /&gt;
|Surival, PvE&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapleHuntersWood.png|thumb|Maple Hunter's Wood (image by I_AM_AURUM)]]&lt;br /&gt;
|Maple Hunter's Wood&lt;br /&gt;
|Surival, PvP &lt;br /&gt;
|2+, more is better&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeachBowling.png|thumb|Beach Bowling (image by XPModder)]]&lt;br /&gt;
|Beach Bowling&lt;br /&gt;
|Bowling&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ScaffoldStacker.png|thumb|Scaffold Stacker (image by H_Di_Chemici)]]&lt;br /&gt;
|Scaffold Stacker &lt;br /&gt;
|Button Masher&lt;br /&gt;
|1-6&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HedgeMaze.png|thumb|Hedge Maze (image by Elednor89)]]&lt;br /&gt;
|Hedge Maze&lt;br /&gt;
|Maze&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ludo.png|thumb|Ludo (image by Elednor89)]]&lt;br /&gt;
|Ludo&lt;br /&gt;
|Board game, IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Qango.png|thumb|Qango (image by Elednor89)]]&lt;br /&gt;
|Qango&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NineMensMorris.png|thumb|Nine Men's Morris (image by bucherwurm31)]]&lt;br /&gt;
|Nine Men's Morris&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spleef.png|thumb|Spleef (image by H_Di_Chemici)]]&lt;br /&gt;
|Spleef&lt;br /&gt;
|Spleef&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|ItsDaCreeper}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===GIGACORP™ District===&lt;br /&gt;
&lt;br /&gt;
GIGACORP™ District, a brainchild of {{Player|vibeeng}} is home to a themed land based of {{Player|ReNDoG}}'s Hermitcraft season 10 base. Central in the district you can find the Cyberball Arena, the game based of ''Rendogs'' Scootball. This proper arena outdoor with seats for spectators was built up over multiple months and looks spectacular. Sulfur lakes can be found all around the arena together with squirtapods. Inside of the sulfur lakes some easter eggs can be found and even some of their shapes are ones.&lt;br /&gt;
The district is walled on the Southern edge, this means that the abandoned mountain is not in its premises.&lt;br /&gt;
&lt;br /&gt;
What is in the district is GIGACORP™ port, a [[CSC]] port that is built in ''Rens'' HC S10 starter base. The place where you can drop of your boats is built in a storagecontainer that can also be found in his diorite/granite shop in the shopping district.&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Amenities&lt;br /&gt;
!Type&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CKphome.png|thumb|Tower Containing the Phome for Canine Kingdom]]&lt;br /&gt;
|/phome H_Di_Chemici.Canine_Kingdom&lt;br /&gt;
|Phome&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CKstables.png|thumb|Stables near the Phome]]&lt;br /&gt;
|Temporary stables&lt;br /&gt;
|Stable&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some pictures of the project!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your projects needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38696</id>
		<title>Canine Kingdom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38696"/>
		<updated>2025-02-15T20:25:15Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: lake district text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox project&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Dogcraft Red Cog Logo.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|type         = Public minigame area&lt;br /&gt;
|leader       = {{Player|Xambaka}} {{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|contributors = {{Player|Andrew_Mirror}} {{Player|NeoFiore}} {{Player|Artic_2446}} {{Player|vibeeng}} {{Player|bucherwurm31}} {{Player|Elednor89}} {{Player|ItsDaCreeper}} {{Player|Itsnars}} {{Player|Pintopia}} {{Player|I_AM_AURUM}} {{Player|Cactusbrother}} {{Player|TigerNL}} {{Player|SamH3X}}&lt;br /&gt;
|world        = [[Survival 6]]&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
}}&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a public minigame project on the [[Survival 6]] world of the [[Dogcraft Server]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After the resounding succes of [[Puppy Park]] in [[survival 5]] the parkmanagers: {{Player|Xambaka}}, {{Player|XPModder}} and {{Player|H_Di_Chemici}} decided to make a minigame area again on survival 6 learning from their mistakes to make it even better than last server. The parkmanagers intrested in a larges swath of flat plains or moushroom land had their dreams come true when the [[dynmap]] came online before the launch of survival 6. This meant they could spot potential areas before even stepping a foot on the server. Quickly the location was decided, a plains biome in the southeast of the [[Sheltie]] subserver. This was perfect for them because ''XPModder'' and '' H_Di_Chemici'' are part of the [[Survival Railway Network|SRN]] linemanagers team for the East-and Southlines respectively.&lt;br /&gt;
&lt;br /&gt;
In less than an hour after launch ''Xambaka'' together with basemate {{Player|CactusBrother}} got to the wanted location and started claiming the massive area quickly. Soon after ''Chemi'' and ''XP'' completed their day 1 SRN duties they followed swiftly to the location and secured the border to make sure nobody else could call it theirs.&lt;br /&gt;
On day 2 after launch ''Chemi'' decided to work on some roads from his base [[Cape Di Chemici]] towards Canine Kingdom. He wanted to make sure he could always get there quickly from his base whenever he needed the transport materials (at this point the /sethome command had a bug and was unusable). In the following days afterwards the roads where laid out for the northwestern most distriction together with the 16 plots that could be filled by games. These plots ,generally bigger than the ones in Puppy Park are far less limiting in size and can be adjusted if a game is smaller or bigger.&lt;br /&gt;
&lt;br /&gt;
==Events in Canine Kingdom==&lt;br /&gt;
The Canine Kingdom crew (''Xam, XP, Chemi'') have hosted a variety of events throughout the time Canine Kingdom has been managed by them. The first ones were sporadic minigame nights that came from a gamebuilder wanting to test their game and people just sticking around to hang out further.&lt;br /&gt;
&lt;br /&gt;
An official event was held on the 5th of april 2024 by ''Chemi'' to foght dragons to get dragon eggs for his game ''Scrambled eggs'' a rebuild from Puppy Park&lt;br /&gt;
&lt;br /&gt;
The first proper organised one was held on the 16th of june 2024. It was held in a VC in the main discord so others who are not in the ''cyberdog games'' discord could also attent the event. I massive amount of people ended up showing up, mostly those who were online at the, but also some big fans of Puppy Park who knew what to expect of it.&lt;br /&gt;
&lt;br /&gt;
Duo day was the next proper event (held on the 24th of august), with an unanounced one inbetween that ended up following the scuba scaveger test. This was Duo Day, an event all about being in a team with one other player. Players were randomly assigned to another player and wore matching leather armour. In the event area a scoreboard was put up, every time your team one a game one point was added. The eventual winners were {{Player|Montenator}} and {{Player|XPModder}} being dressed in red.&lt;br /&gt;
&lt;br /&gt;
An impromptu gaming night happened on the 22nd of semptember, the participants ended up playing {{Player|vibeeng}}'s new game ''[[Cyberball]]'' a armadillo less version of scootball.&lt;br /&gt;
&lt;br /&gt;
A second duo day ended up being by {{Player|I_AM_AURUM}} on the 26th of october with a completly diffrent list of games available, it was an equal succes albeit with a change singles day due to low turnout. These event ended up introducing Bullrush to the general public.&lt;br /&gt;
&lt;br /&gt;
On the 8th of january 2025 an important announcement was posted in the cyberdog games discord. Periodic minigame nigths were going to be held on the second friday of the month, starting at UTC: 19.00 and ending when players were leaving. This minigame night has the highest amount of players showing up to a canine kingdom event to date, with at one point more then 20 people activly playing games.&lt;br /&gt;
&lt;br /&gt;
The Nether Chaos event was hosted on the 8th of february. With Canine Kingdom having alot of finished games at this point the nether hub had to be dug out and built. In true canine kingdom fashion this was done in a less serious manner, the digging was not done with pickaxes but with bed using the ''intended behaviour'' of beds in the nether dimension. About 15 people showed and and the 100 by 120 hub was dug out in less then 2 hours. A ''bedwars'' game was held in wich the players had to infiltrate the other teams obsidian box and disable their respauwn chamber, alot of loose PvP happened witht beds. And additionally a witherfight happened in the end. First a singular wither named ''Canine Kingdom Security'' and then 3. Due to a misunderstanding more withers ended up beeing spawned and one fell trough the floor in the lava lake bellow. After a small hunt and numorous people pereshing to the wither it was deafeted mid air. Afterwards the smaller bits left were dug out by hand.&lt;br /&gt;
&lt;br /&gt;
==List of games==&lt;br /&gt;
The list of games is made to see how many amazing (mini)games have been built in the park by various people. Later down the line this will be split into the seperate districts.&lt;br /&gt;
&lt;br /&gt;
''The games with a * are meant to indicate that they were already seen in puppy park but have been built again due to succes. Usually improvements on either the game's quality or the decor have been made.''&lt;br /&gt;
&lt;br /&gt;
===Castle District===&lt;br /&gt;
This district housing the Canine Kingdom north station is home to some of the first constructed games in canine kingdom including some fan favorites. The land, named after the castle on its Western  border is home to 17 games. The netherportal in this district is a medieval castle tower with a twist, it is wearing a sombrero and has a face. This tower also houses the canine kingdom phome: ''/H_Di_Chemici.Canine_Kingdom'' and a small stable on the side where visitors can leave their trusty steed, or untrustworthy llama.&lt;br /&gt;
&lt;br /&gt;
The station is on the border with ''Lake District'', the second district in Canine Kingdom and the biggest to date. Across the stations central gate, we can find the ''Duo Day event area''. This bit of land was used twice for such an event, once organised by ''Chemi'' who wanted some change after the irregular minigame nights and wanted to have it themed. The second time ''Aurum'' organised it, with a completely different list of games available, it was an equal succes albeit with a change to singles day due to low turnout.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuelTank.png|thumb|Duel Tank (image from Xambaka)]]&lt;br /&gt;
|Duel Tank&lt;br /&gt;
|2&lt;br /&gt;
|Dunk Tank&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MLG.png|thumb|MLG (image from Andrew_Mirror)]]&lt;br /&gt;
|Massive los of gear (MLG)&lt;br /&gt;
|1&lt;br /&gt;
|Water bucket clutch&lt;br /&gt;
|{{Player|Andrew_Mirror}},{{Player|Xambaka}} and {{Player|NeoFiore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatBattle.png|thumb|Boat Battle (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Battle*&lt;br /&gt;
|2&lt;br /&gt;
|Strategy game&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumo CK.png|thumb|Sumo (image from Xambaka)]]&lt;br /&gt;
|Sumo*&lt;br /&gt;
|2&lt;br /&gt;
|PvP&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloverArenaLeafSpleef.png|thumb|Clover Arena Leaf Spleef (image from Xambaka)]]&lt;br /&gt;
|Clover arena Leaf Spleef&lt;br /&gt;
|2-8 more than 8 also viable&lt;br /&gt;
|Leaf Spleef&lt;br /&gt;
|{{Player|Xambaka}} with help from:&lt;br /&gt;
{{Player|CactusBrother}}&lt;br /&gt;
{{Player|Elednor89}}{{Player|SamH3X}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BarbieDreamhouseConnect4.png|thumb|Barbie Dreamhouse Connect 4 (image from H_Di_Chemici)]]&lt;br /&gt;
|Barbie's Dreamhouse: connect 4&lt;br /&gt;
|2&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}} and {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatPong.png|thumb|Boat Pong (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Pong&lt;br /&gt;
|2,3 or 4&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Uno.png|thumb|UNO (image from H_Di_Chemici)]]&lt;br /&gt;
|UNO&lt;br /&gt;
|2-8&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ClubJeb.png|thumb|Club Jeb (image from Xambaka)]]&lt;br /&gt;
|Club Jub*&lt;br /&gt;
|Press Your Luck/ Strategy&lt;br /&gt;
|2-16&lt;br /&gt;
|{{Player|Xambaka}} with help from {{Player|Cosm1c_Moonl1ght}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dodgeball.png|thumb|Dodgeball (image from ItsDaCreeper)]]&lt;br /&gt;
|Dodgeball*&lt;br /&gt;
|PVP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|ItsDaCreeper}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scrabble.png|thumb|Scrabble (image from Elednor89)]]&lt;br /&gt;
|Scrabble*&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GuessWhat.png|thumb|Guess What (image from Xambaka)]]&lt;br /&gt;
|Guess What&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2 or more in teams&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SheepShuffle.png|thumb|Sheep Shuffle (image from XPModder)]]&lt;br /&gt;
|Sheep shuffle&lt;br /&gt;
|Sheep sorting&lt;br /&gt;
|2 or morein max 4 teams&lt;br /&gt;
|{{Player|XPModder}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RockPaperScissors.png|thumb|Rock Paper Scissors (image from XPModder)]]&lt;br /&gt;
|Rock Paper Scissors&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PingusNachoria.png|thumb|Pingu's Nachoria (image from H_Di_Chemici)]]&lt;br /&gt;
|Pingu's Nachoria&lt;br /&gt;
|Survival / Luck&lt;br /&gt;
|2-10+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DesertRangers.png|thumb|Desert Rangers (image from H_Di_Chemici)]]&lt;br /&gt;
|Desert Rangers&lt;br /&gt;
|Target game&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MiniGolf.png|thumb|Mini Golf (image from Xambaka)]]&lt;br /&gt;
|Mini Golf*&lt;br /&gt;
|Mini Golf&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|TigerNL}} {{Player|Xambaka}} {{Player|Elednor89}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lake District===&lt;br /&gt;
Lake district is the second district started construction at the park. There is no overall theme and is named after the 3 lakes surrounding the district. Lake district is by far the biggest out the district in both size and number of games built in the area (18). It houses popular games such as: ''Pufferfish Fight Club'' and ''Scaffold Stackers''. In the background you can usually see the ''Spleef Volcano'' towering over the district.&lt;br /&gt;
&lt;br /&gt;
This district is home to a group of IRL games all grouped together in a small area such as: 9 Men's Morris, Ludo and Connect 4. There is also an alleway that was completly built by ''Aurum'' that is stacked with amazing games on either side.&lt;br /&gt;
&lt;br /&gt;
Not all plots in Lake District are currently filled or completed, with an additional 4 under construction and 11 empty spots.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ScrambledEggs.png|thumb|Scrambled Eggs (image by H_Di_Chemici)]]&lt;br /&gt;
|Scrambled Eggs*&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2 to 8, but only even&lt;br /&gt;
|{{Player|H_Di_Chemici}}, help with dragon eggs from {{Player|Elednor89}} {{Player|Dudelmaster}} {{Player|Julyousy}} {{Player|Kill_Dolores}} {{Player|Xambak}} {{Player|5MileSmile}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|MapleQuest&lt;br /&gt;
|Escape room&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|Pintopia}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:UfoEscape.png|thumb|Ufo Escape (image by H_Di_Chemici)]]&lt;br /&gt;
|UFO escape*&lt;br /&gt;
|King of the hill&lt;br /&gt;
|4+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PerlsOfEnderParcour.png|thumb|Perls Of Ender Parcour (image by Elednor89)]]&lt;br /&gt;
|Perls of ender parcor&lt;br /&gt;
|Parcour&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PlayerDarts.png|thumb|Player Darts (image by Elednor89)]]&lt;br /&gt;
|Player Darts&lt;br /&gt;
|Target&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PufferfishFightClub.png|thumb|Pufferfish Fight Club (image by H_Di_Chemici)]]&lt;br /&gt;
|Pufferfish fight club&lt;br /&gt;
|PvP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|Xambaka}} {{Player|Elednor89}} {{Player|XPModder}} {{Player|Artic_2446}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ScubaScavengers.png|thumb|Scuba Scavegers (image by H_Di_Chemici)]]&lt;br /&gt;
|Scuba Scavegers&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2-4-8-12&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|Elasmotherium1}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TrackAndTarget.png|thumb|Track and Target (image by H_Di_Chemici)]]&lt;br /&gt;
|Track and Target&lt;br /&gt;
|Target, CHAOS&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PaperScissorsRock.png|thumb|The Last Stand: Paper-Scissors-Rock (image by I_AM_AURUM)]]&lt;br /&gt;
|The Last Stand: Paper-Scissors-Rock&lt;br /&gt;
|Chance, IRL classic&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BullRush.png|thumb|Bull Rush (image by I_AM_AURUM)]]&lt;br /&gt;
|Bullrush&lt;br /&gt;
|Surival, PvE&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapleHuntersWood.png|thumb|Maple Hunter's Wood (image by I_AM_AURUM)]]&lt;br /&gt;
|Maple Hunter's Wood&lt;br /&gt;
|Surival, PvP &lt;br /&gt;
|2+, more is better&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeachBowling.png|thumb|Beach Bowling (image by XPModder)]]&lt;br /&gt;
|Beach Bowling&lt;br /&gt;
|Bowling&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ScaffoldStacker.png|thumb|Scaffold Stacker (image by H_Di_Chemici)]]&lt;br /&gt;
|Scaffold Stacker &lt;br /&gt;
|Button Masher&lt;br /&gt;
|1-6&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HedgeMaze.png|thumb|Hedge Maze (image by Elednor89)]]&lt;br /&gt;
|Hedge Maze&lt;br /&gt;
|Maze&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ludo.png|thumb|Ludo (image by Elednor89)]]&lt;br /&gt;
|Ludo&lt;br /&gt;
|Board game, IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Qango.png|thumb|Qango (image by Elednor89)]]&lt;br /&gt;
|Qango&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NineMensMorris.png|thumb|Nine Men's Morris (image by bucherwurm31)]]&lt;br /&gt;
|Nine Men's Morris&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spleef.png|thumb|Spleef (image by H_Di_Chemici)]]&lt;br /&gt;
|Spleef&lt;br /&gt;
|Spleef&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|ItsDaCreeper}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Amenities&lt;br /&gt;
!Type&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CKphome.png|thumb|Tower Containing the Phome for Canine Kingdom]]&lt;br /&gt;
|/phome H_Di_Chemici.Canine_Kingdom&lt;br /&gt;
|Phome&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CKstables.png|thumb|Stables near the Phome]]&lt;br /&gt;
|Temporary stables&lt;br /&gt;
|Stable&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some pictures of the project!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your projects needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38623</id>
		<title>Canine Kingdom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38623"/>
		<updated>2025-02-13T22:44:25Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox project&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Dogcraft Red Cog Logo.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|type         = Public minigame area&lt;br /&gt;
|leader       = {{Player|Xambaka}} {{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|contributors = {{Player|Andrew_Mirror}} {{Player|NeoFiore}} {{Player|Artic_2446}} {{Player|vibeeng}} {{Player|bucherwurm31}} {{Player|Elednor89}} {{Player|ItsDaCreeper}} {{Player|Itsnars}} {{Player|Pintopia}} {{Player|I_AM_AURUM}} {{Player|Cactusbrother}} {{Player|TigerNL}} {{Player|SamH3X}}&lt;br /&gt;
|world        = [[Survival 6]]&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
}}&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a public minigame project on the [[Survival 6]] world of the [[Dogcraft Server]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After the resounding succes of [[Puppy Park]] in [[survival 5]] the parkmanagers: {{Player|Xambaka}}, {{Player|XPModder}} and {{Player|H_Di_Chemici}} decided to make a minigame area again on survival 6 learning from their mistakes to make it even better than last server. The parkmanagers intrested in a larges swath of flat plains or moushroom land had their dreams come true when the [[dynmap]] came online before the launch of survival 6. This meant they could spot potential areas before even stepping a foot on the server. Quickly the location was decided, a plains biome in the southeast of the [[Sheltie]] subserver. This was perfect for them because ''XPModder'' and '' H_Di_Chemici'' are part of the [[Survival Railway Network|SRN]] linemanagers team for the East-and Southlines respectively.&lt;br /&gt;
&lt;br /&gt;
In less than an hour after launch ''Xambaka'' together with basemate {{Player|CactusBrother}} got to the wanted location and started claiming the massive area quickly. Soon after ''Chemi'' and ''XP'' completed their day 1 SRN duties they followed swiftly to the location and secured the border to make sure nobody else could call it theirs.&lt;br /&gt;
On day 2 after launch ''Chemi'' decided to work on some roads from his base [[Cape Di Chemici]] towards Canine Kingdom. He wanted to make sure he could always get there quickly from his base whenever he needed the transport materials (at this point the /sethome command had a bug and was unusable). In the following days afterwards the roads where laid out for the northwestern most distriction together with the 16 plots that could be filled by games. These plots ,generally bigger than the ones in Puppy Park are far less limiting in size and can be adjusted if a game is smaller or bigger.&lt;br /&gt;
&lt;br /&gt;
==Events in Canine Kingdom==&lt;br /&gt;
The Canine Kingdom crew (''Xam, XP, Chemi'') have hosted a variety of events throughout the time Canine Kingdom has been managed by them. The first ones were sporadic minigame nights that came from a gamebuilder wanting to test their game and people just sticking around to hang out further.&lt;br /&gt;
&lt;br /&gt;
An official event was held on the 5th of april 2024 by ''Chemi'' to foght dragons to get dragon eggs for his game ''Scrambled eggs'' a rebuild from Puppy Park&lt;br /&gt;
&lt;br /&gt;
The first proper organised one was held on the 16th of june 2024. It was held in a VC in the main discord so others who are not in the ''cyberdog games'' discord could also attent the event. I massive amount of people ended up showing up, mostly those who were online at the, but also some big fans of Puppy Park who knew what to expect of it.&lt;br /&gt;
&lt;br /&gt;
Duo day was the next proper event (held on the 24th of august), with an unanounced one inbetween that ended up following the scuba scaveger test. This was Duo Day, an event all about being in a team with one other player. Players were randomly assigned to another player and wore matching leather armour. In the event area a scoreboard was put up, every time your team one a game one point was added. The eventual winners were {{Player|Montenator}} and {{Player|XPModder}} being dressed in red.&lt;br /&gt;
&lt;br /&gt;
An impromptu gaming night happened on the 22nd of semptember, the participants ended up playing {{Player|vibeeng}}'s new game ''Cyberball'' a armadillo less version of scootball.&lt;br /&gt;
&lt;br /&gt;
A second duo day ended up being by {{Player|I_AM_AURUM}} on the 26th of october with a completly diffrent list of games available, it was an equal succes albeit with a change singles day due to low turnout. These event ended up introducing Bullrush to the general public.&lt;br /&gt;
&lt;br /&gt;
On the 8th of january 2025 an important announcement was posted in the cyberdog games discord. Periodic minigame nigths were going to be held on the second friday of the month, starting at UTC: 19.00 and ending when players were leaving. This minigame night has the highest amount of players showing up to a canine kingdom event to date, with at one point more then 20 people activly playing games.&lt;br /&gt;
&lt;br /&gt;
The Nether Chaos event was hosted on the 8th of february. With Canine Kingdom having alot of finished games at this point the nether hub had to be dug out and built. In true canine kingdom fashion this was done in a less serious manner, the digging was not done with pickaxes but with bed using the ''intended behaviour'' of beds in the nether dimension. About 15 people showed and and the 100 by 120 hub was dug out in less then 2 hours. A ''bedwars'' game was held in wich the players had to infiltrate the other teams obsidian box and disable their respauwn chamber, alot of loose PvP happened witht beds. And additionally a witherfight happened in the end. First a singular wither named ''Canine Kingdom Security'' and then 3. Due to a misunderstanding more withers ended up beeing spawned and one fell trough the floor in the lava lake bellow. After a small hunt and numorous people pereshing to the wither it was deafeted mid air. Afterwards the smaller bits left were dug out by hand.&lt;br /&gt;
&lt;br /&gt;
==List of games==&lt;br /&gt;
The list of games is made to see how many amazing (mini)games have been built in the park by various people. Later down the line this will be split into the seperate districts.&lt;br /&gt;
&lt;br /&gt;
''The games with a * are meant to indicate that they were already seen in puppy park but have been built again due to succes. Usually improvements on either the game's quality or the decor have been made.''&lt;br /&gt;
&lt;br /&gt;
===Castle Dsitrict===&lt;br /&gt;
This district housing the Canine Kingdom north station is home to some of the first constructed games in canine kingdom inlucding some fan favorites. The land, named after the castle on its Western  border is home to 17 games. The netherportal in this district is a medieval castle tower with a twist, it is wearing a sombrero and has a face. This tower also houses the canine kingdom phome: ''/H_Di_Chemici.Canine_Kingdom'' and a small stable on the side where visitors can leave their trusty steed, or untrustworthy llama.&lt;br /&gt;
&lt;br /&gt;
The station is on the border with ''Lake District'', the second district in Canine Kingdom and the biggest to date. Across the stations central gate, we can find the ''Duo Day event area''. This bit of land was used twice for such an event, once organised by ''Chemi'' who wanted some change after the irregular minigame nights and wanted to have it themed. The second time ''Aurum'' organised it, with a completly diffrent list of games available, it was an equal succes albeit with a chnaged for to singles day due to low turnout.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuelTank.png|thumb|Duel Tank (image from Xambaka)]]&lt;br /&gt;
|Duel Tank&lt;br /&gt;
|2&lt;br /&gt;
|Dunk Tank&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MLG.png|thumb|MLG (image from Andrew_Mirror)]]&lt;br /&gt;
|Massive los of gear (MLG)&lt;br /&gt;
|1&lt;br /&gt;
|Water bucket clutch&lt;br /&gt;
|{{Player|Andrew_Mirror}},{{Player|Xambaka}} and {{Player|NeoFiore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatBattle.png|thumb|Boat Battle (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Battle*&lt;br /&gt;
|2&lt;br /&gt;
|Strategy game&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumo CK.png|thumb|Sumo (image from Xambaka)]]&lt;br /&gt;
|Sumo*&lt;br /&gt;
|2&lt;br /&gt;
|PvP&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloverArenaLeafSpleef.png|thumb|Clover Arena Leaf Spleef (image from Xambaka)]]&lt;br /&gt;
|Clover arena Leaf Spleef&lt;br /&gt;
|2-8&lt;br /&gt;
more than 8 also viable&lt;br /&gt;
|Leaf Spleef&lt;br /&gt;
|{{Player|Xambaka}} with help from:&lt;br /&gt;
{{Player|CactusBrother}}&lt;br /&gt;
{{Player|Elednor89}}{{Player|SamH3X}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BarbieDreamhouseConnect4.png|thumb|Barbie Dreamhouse Connect 4 (image from H_Di_Chemici)]]&lt;br /&gt;
|Barbie's Dreamhouse: connect 4&lt;br /&gt;
|2&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}} and {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Boat Pong&lt;br /&gt;
|2,3 or 4&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|UNO&lt;br /&gt;
|2-8&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Club Jub*&lt;br /&gt;
|Press Your Luck/ Strategy&lt;br /&gt;
|2-16&lt;br /&gt;
|{{Player|Xambaka}} with help from {{Player|Cosm1c_Moonl1ght}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Dodgeball*&lt;br /&gt;
|PVP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|ItsDaCreeper}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Scrabble*&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Guess What&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2 or more in teams&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Sheep shuffle&lt;br /&gt;
|Sheep sorting&lt;br /&gt;
|2 or morein max 4 teams&lt;br /&gt;
|{{Player|XPModder}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Rock Paper Scissors&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Pingu's Nachoria&lt;br /&gt;
|Survival / Luck&lt;br /&gt;
|2-10+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Desert Rangers&lt;br /&gt;
|Target game&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Mini Golf*&lt;br /&gt;
|Mini Golf&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|TigerNL}} {{Player|Xambaka}} {{Player|Elednor89}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lake District===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scrambled Eggs*&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2 to 8, but only even&lt;br /&gt;
|{{Player|H_Di_Chemici}}, help with dragon eggs from {{Player|Elednor89}} {{Player|Dudelmaster}} {{Player|Julyousy}} {{Player|Kill_Dolores}} {{Player|Xambak}} {{Player|5MileSmile}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|MapleQuest&lt;br /&gt;
|Escape room&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|Pintopia}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|UFO escape*&lt;br /&gt;
|King of the hill&lt;br /&gt;
|4+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Perls of ender parcor&lt;br /&gt;
|Parcour&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Player Darts&lt;br /&gt;
|Target&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Pufferfish fight club&lt;br /&gt;
|PvP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|Xambaka}} {{Player|Elednor89}} {{Player|XPModder}} {{Player|Artic_2446}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scuba Scavegers&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2-4-8-12&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|Elasmotherium1}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Track and Target&lt;br /&gt;
|Target, CHAOS&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|The Last Stand: Paper-Scissors-Rock&lt;br /&gt;
|Chance, IRL classic&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Bullrush&lt;br /&gt;
|Surival, PvE&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Maple Hunter's Wood&lt;br /&gt;
|Surival, PvP &lt;br /&gt;
|2+, more is better&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Beach Bowling&lt;br /&gt;
|Bowling&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scaffold Stacker &lt;br /&gt;
|Button Masher&lt;br /&gt;
|1-6&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Hedge Maze&lt;br /&gt;
|Maze&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Ludo&lt;br /&gt;
|Board game, IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Qango&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Nine Men's Morris&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Spleef&lt;br /&gt;
|Spleef&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|ItsDaCreeper}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Amenities&lt;br /&gt;
!Type&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|/phome H_Di_Chemici.Canine_Kingdom&lt;br /&gt;
|Phome&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Temporary stables&lt;br /&gt;
|Stable&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some pictures of the project!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your projects needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38622</id>
		<title>Canine Kingdom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38622"/>
		<updated>2025-02-13T22:43:57Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: events thing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox project&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Dogcraft Red Cog Logo.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|type         = Public minigame area&lt;br /&gt;
|leader       = {{Player|Xambaka}} {{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|contributors = {{Player|Andrew_Mirror}} {{Player|NeoFiore}} {{Player|Artic_2446}} {{Player|vibeeng}} {{Player|bucherwurm31}} {{Player|Elednor89}} {{Player|ItsDaCreeper}} {{Player|Itsnars}} {{Player|Pintopia}} {{Player|I_AM_AURUM}} {{Player|Cactusbrother}} {{Player|TigerNL}} {{Player|SamH3X}}&lt;br /&gt;
|world        = [[Survival 6]]&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
}}&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a public minigame project on the [[Survival 6]] world of the [[Dogcraft Server]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After the resounding succes of [[Puppy Park]] in [[survival 5]] the parkmanagers: {{Player|Xambaka}}, {{Player|XPModder}} and {{Player|H_Di_Chemici}} decided to make a minigame area again on survival 6 learning from their mistakes to make it even better than last server. The parkmanagers intrested in a larges swath of flat plains or moushroom land had their dreams come true when the [[dynmap]] came online before the launch of survival 6. This meant they could spot potential areas before even stepping a foot on the server. Quickly the location was decided, a plains biome in the southeast of the [[Sheltie]] subserver. This was perfect for them because ''XPModder'' and '' H_Di_Chemici'' are part of the [[Survival Railway Network|SRN]] linemanagers team for the East-and Southlines respectively.&lt;br /&gt;
&lt;br /&gt;
In less than an hour after launch ''Xambaka'' together with basemate {{Player|CactusBrother}} got to the wanted location and started claiming the massive area quickly. Soon after ''Chemi'' and ''XP'' completed their day 1 SRN duties they followed swiftly to the location and secured the border to make sure nobody else could call it theirs.&lt;br /&gt;
On day 2 after launch ''Chemi'' decided to work on some roads from his base [[Cape Di Chemici]] towards Canine Kingdom. He wanted to make sure he could always get there quickly from his base whenever he needed the transport materials (at this point the /sethome command had a bug and was unusable). In the following days afterwards the roads where laid out for the northwestern most distriction together with the 16 plots that could be filled by games. These plots ,generally bigger than the ones in Puppy Park are far less limiting in size and can be adjusted if a game is smaller or bigger.&lt;br /&gt;
&lt;br /&gt;
==Events in Canine Kingdom==&lt;br /&gt;
The Canine Kingdom crew (''Xam, XP, Chemi'') have hosted a variety of events throughout the time Canine Kingdom has been managed by them. The first ones were sporadic minigame nights that came from a gamebuilder wanting to test their game and people just sticking around to hang out further.&lt;br /&gt;
&lt;br /&gt;
An official event was held on the 5th of april 2024 by ''Chemi'' to foght dragons to get dragon eggs for his game ''Scrambled eggs'' a rebuild from Puppy Park&lt;br /&gt;
&lt;br /&gt;
The first proper organised one was held on the 16th of june 2024. It was held in a VC in the main discord so others who are not in the ''cyberdog games'' discord could also attent the event. I massive amount of people ended up showing up, mostly those who were online at the, but also some big fans of Puppy Park who knew what to expect of it.&lt;br /&gt;
&lt;br /&gt;
Duo day was the next proper event (held on the 24th of august), with an unanounced one inbetween that ended up following the scuba scaveger test. This was Duo Day, an event all about being in a team with one other player. Players were randomly assigned to another player and wore matching leather armour. In the event area a scoreboard was put up, every time your team one a game one point was added. The eventual winners were {{Player|Montenator}} and {{Player|XPModder}} being dressed in red.&lt;br /&gt;
&lt;br /&gt;
An impromptu gaming night happened on the 22nd of semptember, the participants ended up playing {{Player|vibeeing}}'s new game ''Cyberball'' a armadillo less version of scootball.&lt;br /&gt;
&lt;br /&gt;
A second duo day ended up being by {{Player|I_AM_AURUM}} on the 26th of october with a completly diffrent list of games available, it was an equal succes albeit with a change singles day due to low turnout. These event ended up introducing Bullrush to the general public.&lt;br /&gt;
&lt;br /&gt;
On the 8th of january 2025 an important announcement was posted in the cyberdog games discord. Periodic minigame nigths were going to be held on the second friday of the month, starting at UTC: 19.00 and ending when players were leaving. This minigame night has the highest amount of players showing up to a canine kingdom event to date, with at one point more then 20 people activly playing games.&lt;br /&gt;
&lt;br /&gt;
The Nether Chaos event was hosted on the 8th of february. With Canine Kingdom having alot of finished games at this point the nether hub had to be dug out and built. In true canine kingdom fashion this was done in a less serious manner, the digging was not done with pickaxes but with bed using the ''intended behaviour'' of beds in the nether dimension. About 15 people showed and and the 100 by 120 hub was dug out in less then 2 hours. A ''bedwars'' game was held in wich the players had to infiltrate the other teams obsidian box and disable their respauwn chamber, alot of loose PvP happened witht beds. And additionally a witherfight happened in the end. First a singular wither named ''Canine Kingdom Security'' and then 3. Due to a misunderstanding more withers ended up beeing spawned and one fell trough the floor in the lava lake bellow. After a small hunt and numorous people pereshing to the wither it was deafeted mid air. Afterwards the smaller bits left were dug out by hand.&lt;br /&gt;
&lt;br /&gt;
==List of games==&lt;br /&gt;
The list of games is made to see how many amazing (mini)games have been built in the park by various people. Later down the line this will be split into the seperate districts.&lt;br /&gt;
&lt;br /&gt;
''The games with a * are meant to indicate that they were already seen in puppy park but have been built again due to succes. Usually improvements on either the game's quality or the decor have been made.''&lt;br /&gt;
&lt;br /&gt;
===Castle Dsitrict===&lt;br /&gt;
This district housing the Canine Kingdom north station is home to some of the first constructed games in canine kingdom inlucding some fan favorites. The land, named after the castle on its Western  border is home to 17 games. The netherportal in this district is a medieval castle tower with a twist, it is wearing a sombrero and has a face. This tower also houses the canine kingdom phome: ''/H_Di_Chemici.Canine_Kingdom'' and a small stable on the side where visitors can leave their trusty steed, or untrustworthy llama.&lt;br /&gt;
&lt;br /&gt;
The station is on the border with ''Lake District'', the second district in Canine Kingdom and the biggest to date. Across the stations central gate, we can find the ''Duo Day event area''. This bit of land was used twice for such an event, once organised by ''Chemi'' who wanted some change after the irregular minigame nights and wanted to have it themed. The second time ''Aurum'' organised it, with a completly diffrent list of games available, it was an equal succes albeit with a chnaged for to singles day due to low turnout.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuelTank.png|thumb|Duel Tank (image from Xambaka)]]&lt;br /&gt;
|Duel Tank&lt;br /&gt;
|2&lt;br /&gt;
|Dunk Tank&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MLG.png|thumb|MLG (image from Andrew_Mirror)]]&lt;br /&gt;
|Massive los of gear (MLG)&lt;br /&gt;
|1&lt;br /&gt;
|Water bucket clutch&lt;br /&gt;
|{{Player|Andrew_Mirror}},{{Player|Xambaka}} and {{Player|NeoFiore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatBattle.png|thumb|Boat Battle (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Battle*&lt;br /&gt;
|2&lt;br /&gt;
|Strategy game&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumo CK.png|thumb|Sumo (image from Xambaka)]]&lt;br /&gt;
|Sumo*&lt;br /&gt;
|2&lt;br /&gt;
|PvP&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloverArenaLeafSpleef.png|thumb|Clover Arena Leaf Spleef (image from Xambaka)]]&lt;br /&gt;
|Clover arena Leaf Spleef&lt;br /&gt;
|2-8&lt;br /&gt;
more than 8 also viable&lt;br /&gt;
|Leaf Spleef&lt;br /&gt;
|{{Player|Xambaka}} with help from:&lt;br /&gt;
{{Player|CactusBrother}}&lt;br /&gt;
{{Player|Elednor89}}{{Player|SamH3X}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BarbieDreamhouseConnect4.png|thumb|Barbie Dreamhouse Connect 4 (image from H_Di_Chemici)]]&lt;br /&gt;
|Barbie's Dreamhouse: connect 4&lt;br /&gt;
|2&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}} and {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Boat Pong&lt;br /&gt;
|2,3 or 4&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|UNO&lt;br /&gt;
|2-8&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Club Jub*&lt;br /&gt;
|Press Your Luck/ Strategy&lt;br /&gt;
|2-16&lt;br /&gt;
|{{Player|Xambaka}} with help from {{Player|Cosm1c_Moonl1ght}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Dodgeball*&lt;br /&gt;
|PVP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|ItsDaCreeper}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Scrabble*&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Guess What&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2 or more in teams&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Sheep shuffle&lt;br /&gt;
|Sheep sorting&lt;br /&gt;
|2 or morein max 4 teams&lt;br /&gt;
|{{Player|XPModder}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Rock Paper Scissors&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Pingu's Nachoria&lt;br /&gt;
|Survival / Luck&lt;br /&gt;
|2-10+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Desert Rangers&lt;br /&gt;
|Target game&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Mini Golf*&lt;br /&gt;
|Mini Golf&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|TigerNL}} {{Player|Xambaka}} {{Player|Elednor89}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lake District===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scrambled Eggs*&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2 to 8, but only even&lt;br /&gt;
|{{Player|H_Di_Chemici}}, help with dragon eggs from {{Player|Elednor89}} {{Player|Dudelmaster}} {{Player|Julyousy}} {{Player|Kill_Dolores}} {{Player|Xambak}} {{Player|5MileSmile}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|MapleQuest&lt;br /&gt;
|Escape room&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|Pintopia}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|UFO escape*&lt;br /&gt;
|King of the hill&lt;br /&gt;
|4+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Perls of ender parcor&lt;br /&gt;
|Parcour&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Player Darts&lt;br /&gt;
|Target&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Pufferfish fight club&lt;br /&gt;
|PvP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|Xambaka}} {{Player|Elednor89}} {{Player|XPModder}} {{Player|Artic_2446}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scuba Scavegers&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2-4-8-12&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|Elasmotherium1}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Track and Target&lt;br /&gt;
|Target, CHAOS&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|The Last Stand: Paper-Scissors-Rock&lt;br /&gt;
|Chance, IRL classic&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Bullrush&lt;br /&gt;
|Surival, PvE&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Maple Hunter's Wood&lt;br /&gt;
|Surival, PvP &lt;br /&gt;
|2+, more is better&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Beach Bowling&lt;br /&gt;
|Bowling&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scaffold Stacker &lt;br /&gt;
|Button Masher&lt;br /&gt;
|1-6&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Hedge Maze&lt;br /&gt;
|Maze&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Ludo&lt;br /&gt;
|Board game, IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Qango&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Nine Men's Morris&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Spleef&lt;br /&gt;
|Spleef&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|ItsDaCreeper}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Amenities&lt;br /&gt;
!Type&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|/phome H_Di_Chemici.Canine_Kingdom&lt;br /&gt;
|Phome&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Temporary stables&lt;br /&gt;
|Stable&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some pictures of the project!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your projects needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38594</id>
		<title>Canine Kingdom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38594"/>
		<updated>2025-02-13T22:19:15Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox project&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Dogcraft Red Cog Logo.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|type         = Public minigame area&lt;br /&gt;
|leader       = {{Player|Xambaka}} {{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|contributors = {{Player|Andrew_Mirror}} {{Player|NeoFiore}} {{Player|Artic_2446}} {{Player|vibeeng}} {{Player|bucherwurm31}} {{Player|Elednor89}} {{Player|ItsDaCreeper}} {{Player|Itsnars}} {{Player|Pintopia}} {{Player|I_AM_AURUM}} {{Player|Cactusbrother}} {{Player|TigerNL}} {{Player|SamH3X}}&lt;br /&gt;
|world        = [[Survival 6]]&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
}}&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a public minigame project on the [[Survival 6]] world of the [[Dogcraft Server]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After the resounding succes of [[Puppy Park]] in [[survival 5]] the parkmanagers: {{Player|Xambaka}}, {{Player|XPModder}} and {{Player|H_Di_Chemici}} decided to make a minigame area again on survival 6 learning from their mistakes to make it even better than last server. The parkmanagers intrested in a larges swath of flat plains or moushroom land had their dreams come true when the [[dynmap]] came online before the launch of survival 6. This meant they could spot potential areas before even stepping a foot on the server. Quickly the location was decided, a plains biome in the southeast of the [[Sheltie]] subserver. This was perfect for them because ''XPModder'' and '' H_Di_Chemici'' are part of the [[Survival Railway Network|SRN]] linemanagers team for the East-and Southlines respectively.&lt;br /&gt;
&lt;br /&gt;
In less than an hour after launch ''Xambaka'' together with basemate {{Player|CactusBrother}} got to the wanted location and started claiming the massive area quickly. Soon after ''Chemi'' and ''XP'' completed their day 1 SRN duties they followed swiftly to the location and secured the border to make sure nobody else could call it theirs.&lt;br /&gt;
On day 2 after launch ''Chemi'' decided to work on some roads from his base [[Cape Di Chemici]] towards Canine Kingdom. He wanted to make sure he could always get there quickly from his base whenever he needed the transport materials (at this point the /sethome command had a bug and was unusable). In the following days afterwards the roads where laid out for the northwestern most distriction together with the 16 plots that could be filled by games. These plots ,generally bigger than the ones in Puppy Park are far less limiting in size and can be adjusted if a game is smaller or bigger.&lt;br /&gt;
&lt;br /&gt;
==List of games==&lt;br /&gt;
The list of games is made to see how many amazing (mini)games have been built in the park by various people. Later down the line this will be split into the seperate districts.&lt;br /&gt;
&lt;br /&gt;
''The games with a * are meant to indicate that they were already seen in puppy park but have been built again due to succes. Usually improvements on either the game's quality or the decor have been made.''&lt;br /&gt;
&lt;br /&gt;
===Castle Dsitrict===&lt;br /&gt;
This district housing the Canine Kingdom north station is home to some of the first constructed games in canine kingdom inlucding some fan favorites. The land, named after the castle on its Western  border is home to 17 games. The netherportal in this district is a medieval castle tower with a twist, it is wearing a sombrero and has a face. This tower also houses the canine kingdom phome: ''/H_Di_Chemici.Canine_Kingdom'' and a small stable on the side where visitors can leave their trusty steed, or untrustworthy llama.&lt;br /&gt;
&lt;br /&gt;
The station is on the border with ''Lake District'', the second district in Canine Kingdom and the biggest to date. Across the stations central gate, we can find the ''Duo Day event area''. This bit of land was used twice for such an event, once organised by ''Chemi'' who wanted some change after the irregular minigame nights and wanted to have it themed. The second time ''Aurum'' organised it, with a completly diffrent list of games available, it was an equal succes albeit with a chnaged for to singles day due to low turnout.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuelTank.png|thumb|Duel Tank (image from Xambaka)]]&lt;br /&gt;
|Duel Tank&lt;br /&gt;
|2&lt;br /&gt;
|Dunk Tank&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MLG.png|thumb|MLG (image from Andrew_Mirror)]]&lt;br /&gt;
|Massive los of gear (MLG)&lt;br /&gt;
|1&lt;br /&gt;
|Water bucket clutch&lt;br /&gt;
|{{Player|Andrew_Mirror}},{{Player|Xambaka}} and {{Player|NeoFiore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatBattle.png|thumb|Boat Battle (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Battle*&lt;br /&gt;
|2&lt;br /&gt;
|Strategy game&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumo CK.png|thumb|Sumo (image from Xambaka)]]&lt;br /&gt;
|Sumo*&lt;br /&gt;
|2&lt;br /&gt;
|PvP&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloverArenaLeafSpleef.png|thumb|Clover Arena Leaf Spleef (image from Xambaka)]]&lt;br /&gt;
|Clover arena Leaf Spleef&lt;br /&gt;
|2-8&lt;br /&gt;
more than 8 also viable&lt;br /&gt;
|Leaf Spleef&lt;br /&gt;
|{{Player|Xambaka}} with help from:&lt;br /&gt;
{{Player|CactusBrother}}&lt;br /&gt;
{{Player|Elednor89}}{{Player|SamH3X}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BarbieDreamhouseConnect4.png|thumb|Barbie Dreamhouse Connect 4 (image from H_Di_Chemici)]]&lt;br /&gt;
|Barbie's Dreamhouse: connect 4&lt;br /&gt;
|2&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}} and {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Boat Pong&lt;br /&gt;
|2,3 or 4&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|UNO&lt;br /&gt;
|2-8&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Club Jub*&lt;br /&gt;
|Press Your Luck/ Strategy&lt;br /&gt;
|2-16&lt;br /&gt;
|{{Player|Xambaka}} with help from {{Player|Cosm1c_Moonl1ght}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Dodgeball*&lt;br /&gt;
|PVP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|ItsDaCreeper}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Scrabble*&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Guess What&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2 or more in teams&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Sheep shuffle&lt;br /&gt;
|Sheep sorting&lt;br /&gt;
|2 or morein max 4 teams&lt;br /&gt;
|{{Player|XPModder}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Rock Paper Scissors&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Pingu's Nachoria&lt;br /&gt;
|Survival / Luck&lt;br /&gt;
|2-10+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Desert Rangers&lt;br /&gt;
|Target game&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Mini Golf*&lt;br /&gt;
|Mini Golf&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|TigerNL}} {{Player|Xambaka}} {{Player|Elednor89}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lake District===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scrambled Eggs*&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2 to 8, but only even&lt;br /&gt;
|{{Player|H_Di_Chemici}}, help with dragon eggs from {{Player|Elednor89}} {{Player|Dudelmaster}} {{Player|Julyousy}} {{Player|Kill_Dolores}} {{Player|Xambak}} {{Player|5MileSmile}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|MapleQuest&lt;br /&gt;
|Escape room&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|Pintopia}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|UFO escape*&lt;br /&gt;
|King of the hill&lt;br /&gt;
|4+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Perls of ender parcor&lt;br /&gt;
|Parcour&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Player Darts&lt;br /&gt;
|Target&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Pufferfish fight club&lt;br /&gt;
|PvP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|Xambaka}} {{Player|Elednor89}} {{Player|XPModder}} {{Player|Artic_2446}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scuba Scavegers&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2-4-8-12&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|Elasmotherium1}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Track and Target&lt;br /&gt;
|Target, CHAOS&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|The Last Stand: Paper-Scissors-Rock&lt;br /&gt;
|Chance, IRL classic&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Bullrush&lt;br /&gt;
|Surival, PvE&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Maple Hunter's Wood&lt;br /&gt;
|Surival, PvP &lt;br /&gt;
|2+, more is better&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Beach Bowling&lt;br /&gt;
|Bowling&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scaffold Stacker &lt;br /&gt;
|Button Masher&lt;br /&gt;
|1-6&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Hedge Maze&lt;br /&gt;
|Maze&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Ludo&lt;br /&gt;
|Board game, IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Qango&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Nine Men's Morris&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Spleef&lt;br /&gt;
|Spleef&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|ItsDaCreeper}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Amenities&lt;br /&gt;
!Type&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|/phome H_Di_Chemici.Canine_Kingdom&lt;br /&gt;
|Phome&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Temporary stables&lt;br /&gt;
|Stable&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some pictures of the project!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your projects needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38593</id>
		<title>Canine Kingdom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38593"/>
		<updated>2025-02-13T22:15:16Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox project&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Dogcraft Red Cog Logo.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|type         = Public minigame area&lt;br /&gt;
|leader       = {{Player|Xambaka}} {{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|contributors = {{Player|Andrew_Mirror}} {{Player|NeoFiore}} {{Player|Artic_2446}} {{Player|vibeeng}} {{Player|bucherwurm31}} {{Player|Elednor89}} {{Player|ItsDaCreeper}} {{Player|Itsnars}} {{Player|Pintopia}} {{Player|I_AM_AURUM}} {{Player|Cactusbrother}} {{Player|TigerNL}} {{Player|SamH3X}}&lt;br /&gt;
|world        = [[Survival 6]]&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
}}&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a public minigame project on the [[Survival 6]] world of the [[Dogcraft Server]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After the resounding succes of [[Puppy Park]] in [[survival 5]] the parkmanagers: {{Player|Xambaka}}, {{Player|XPModder}} and {{Player|H_Di_Chemici}} decided to make a minigame area again on survival 6 learning from their mistakes to make it even better than last server. The parkmanagers intrested in a larges swath of flat plains or moushroom land had their dreams come true when the [[dynmap]] came online before the launch of survival 6. This meant they could spot potential areas before even stepping a foot on the server. Quickly the location was decided, a plains biome in the southeast of the [[Sheltie]] subserver. This was perfect for them because ''XPModder'' and '' H_Di_Chemici'' are part of the [[Survival Railway Network|SRN]] linemanagers team for the East-and Southlines respectively.&lt;br /&gt;
&lt;br /&gt;
In less than an hour after launch ''Xambaka'' together with basemate {{Player|CactusBrother}} got to the wanted location and started claiming the massive area quickly. Soon after ''Chemi'' and ''XP'' completed their day 1 SRN duties they followed swiftly to the location and secured the border to make sure nobody else could call it theirs.&lt;br /&gt;
On day 2 after launch ''Chemi'' decided to work on some roads from his base [[Cape Di Chemici]] towards Canine Kingdom. He wanted to make sure he could always get there quickly from his base whenever he needed the transport materials (at this point the /sethome command had a bug and was unusable). In the following days afterwards the roads where laid out for the northwestern most distriction together with the 16 plots that could be filled by games. These plots ,generally bigger than the ones in Puppy Park are far less limiting in size and can be adjusted if a game is smaller or bigger.&lt;br /&gt;
&lt;br /&gt;
==List of games==&lt;br /&gt;
The list of games is made to see how many amazing (mini)games have been built in the park by various people. Later down the line this will be split into the seperate districts.&lt;br /&gt;
&lt;br /&gt;
''The games with a * are meant to indicate that they were already seen in puppy park but have been built again due to succes. Usually improvements on either the game's quality or the decor have been made.''&lt;br /&gt;
&lt;br /&gt;
===Castle Dsitrict===&lt;br /&gt;
This district housing the Canine Kingdom north station is home to some of the first constructed games in canine kingdom inlucding some fan favorites. The land, named after the castle on its Western  border is home to 17 games. The netherportal in this district is a medieval castle tower with a twist, it is wearing a sombrero and has a face. This tower also houses the canine kingdom phome: ''/H_Di_Chemici.Canine_Kingdom'' and a small stable on the side where visitors can leave their trusty steed, or untrustworthy llama.&lt;br /&gt;
&lt;br /&gt;
The station is on the border with ''Lake District'', the second district in Canine Kingdom and the biggest to date. Across the stations central gate, we can find the ''Duo Day event area''. This bit of land was used twice for such an event, once organised by ''Chemi'' who wanted some change after the irregular minigame nights and wanted to have it themed. The second time ''Aurum'' organised it, with a completly diffrent list of games available, it was an equal succes albeit with a chnaged for to singles day due to low turnout.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuelTank.png|thumb|Duel Tank (image from Xambaka)]]&lt;br /&gt;
|Duel Tank&lt;br /&gt;
|2&lt;br /&gt;
|Dunk Tank&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MLG.png|thumb|MLG (image from Andrew_Mirror)]]&lt;br /&gt;
|Massive los of gear (MLG)&lt;br /&gt;
|1&lt;br /&gt;
|Water bucket clutch&lt;br /&gt;
|{{Player|Andrew_Mirror}},{{Player|Xambaka}} and {{Player|NeoFiore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatBattle.png|thumb|Boat Battle (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Battle*&lt;br /&gt;
|2&lt;br /&gt;
|Strategy game&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumo CK.png|thumb|Sumo (image from Xambaka)]]&lt;br /&gt;
|Sumo*&lt;br /&gt;
|2&lt;br /&gt;
|PvP&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloverArenaLeafSpleef.png|thumb|Clover Arena Leaf Spleef (image from Xambaka)]]&lt;br /&gt;
|Clover arena Leaf Spleef&lt;br /&gt;
|2-8&lt;br /&gt;
more than 8 also viable&lt;br /&gt;
|Leaf Spleef&lt;br /&gt;
|{{Player|Xambaka}} with help from:&lt;br /&gt;
{{Player|CactusBrother}}&lt;br /&gt;
{{Player|Elednor89}}{{Player|SamH3X}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BarbieDreamhouseConnect4.png|thumb|Barbie Dreamhouse Connect 4 (image from H_Di_Chemici)]]&lt;br /&gt;
|Barbie's Dreamhouse: connect 4&lt;br /&gt;
|2&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}} and {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Boat Pong&lt;br /&gt;
|2,3 or 4&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|UNO&lt;br /&gt;
|2-8&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Club Jub*&lt;br /&gt;
|Press Your Luck/ Strategy&lt;br /&gt;
|2-16&lt;br /&gt;
|{{Player|Xambaka}} with help from {{Player|Cosm1c_Moonl1ght}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Dodgeball*&lt;br /&gt;
|PVP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|ItsDaCreeper}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Scrabble*&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Guess What&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2 or more in teams&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Sheep shuffle&lt;br /&gt;
|Sheep sorting&lt;br /&gt;
|2 or morein max 4 teams&lt;br /&gt;
|{{Player|XPModder}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Rock Paper Scissors&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Pingu's Nachoria&lt;br /&gt;
|Survival / Luck&lt;br /&gt;
|2-10+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Desert Rangers&lt;br /&gt;
|Target game&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Mini Golf*&lt;br /&gt;
|Mini Golf&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|TigerNL}} {{Player|Xambaka}} {{Player|Elednor89}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lake District===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scrambled Eggs*&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2 to 8, but only even&lt;br /&gt;
|{{Player|H_Di_Chemici}}, help with dragon eggs from {{Player|Elednor89}} {{Player|Dudelmaster}} {{Player|Julyousy}} {{Player|Kill_Dolores}} {{Player|Xambak}} {{Player|5MileSmile}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|MapleQuest&lt;br /&gt;
|Escape room&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|Pintopia}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|UFO escape*&lt;br /&gt;
|King of the hill&lt;br /&gt;
|4+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Perls of ender parcor&lt;br /&gt;
|Parcour&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Player Darts&lt;br /&gt;
|Target&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Pufferfish fight club&lt;br /&gt;
|PvP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|Xambaka}} {{Player|Elednor89}} {{Player|XPModder}} {{Player|Artic_2446}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scuba Scavegers&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2-4-8-12&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|Elasmotherium1}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Track and Target&lt;br /&gt;
|Target, CHAOS&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|The Last Stand: Paper-Scissors-Rock&lt;br /&gt;
|Chance, IRL classic&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Bullrush&lt;br /&gt;
|Surival, PvE&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Maple Hunter's Wood&lt;br /&gt;
|Surival, PvP &lt;br /&gt;
|2+, more is better&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Beach Bowling&lt;br /&gt;
|Bowling&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scaffold Stacker &lt;br /&gt;
|Button Masher&lt;br /&gt;
|1-6&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Hedge Maze&lt;br /&gt;
|Maze&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Ludo&lt;br /&gt;
|Board game, IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Qango&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Nine Men's Morris&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Spleef&lt;br /&gt;
|Spleef&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|ItsDaCreeper}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Amenities&lt;br /&gt;
!Type&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|/phome H_Di_Chemici.Canine_Kingdom&lt;br /&gt;
|Phome&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Temporary stables&lt;br /&gt;
|Stable&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some pictures of the project!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your projects needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38592</id>
		<title>Canine Kingdom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38592"/>
		<updated>2025-02-13T22:12:48Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: lake district games added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox project&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Dogcraft Red Cog Logo.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|type         = Public minigame area&lt;br /&gt;
|leader       = {{Player|Xambaka}} {{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|contributors = {{Player|Andrew_Mirror}} {{Player|NeoFiore}} {{Player|Artic_2446}} {{Player|vibeeng}} {{Player|bucherwurm31}} {{Player|Elednor89}} {{Player|ItsDaCreeper}} {{Player|Itsnars}} {{Player|Pintopia}} {{Player|I_AM_AURUM}} {{Player|Cactusbrother}} {{Player|TigerNL}} {{Player|SamH3X}}&lt;br /&gt;
|world        = [[Survival 6]]&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
}}&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a public minigame project on the [[Survival 6]] world of the [[Dogcraft Server]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After the resounding succes of [[Puppy Park]] in [[survival 5]] the parkmanagers: {{Player|Xambaka}}, {{Player|XPModder}} and {{Player|H_Di_Chemici}} decided to make a minigame area again on survival 6 learning from their mistakes to make it even better than last server. The parkmanagers intrested in a larges swath of flat plains or moushroom land had their dreams come true when the [[dynmap]] came online before the launch of survival 6. This meant they could spot potential areas before even stepping a foot on the server. Quickly the location was decided, a plains biome in the southeast of the [[Sheltie]] subserver. This was perfect for them because ''XPModder'' and '' H_Di_Chemici'' are part of the [[Survival Railway Network|SRN]] linemanagers team for the East-and Southlines respectively.&lt;br /&gt;
&lt;br /&gt;
In less than an hour after launch ''Xambaka'' together with basemate {{Player|CactusBrother}} got to the wanted location and started claiming the massive area quickly. Soon after ''Chemi'' and ''XP'' completed their day 1 SRN duties they followed swiftly to the location and secured the border to make sure nobody else could call it theirs.&lt;br /&gt;
On day 2 after launch ''Chemi'' decided to work on some roads from his base [[Cape Di Chemici]] towards Canine Kingdom. He wanted to make sure he could always get there quickly from his base whenever he needed the transport materials (at this point the /sethome command had a bug and was unusable). In the following days afterwards the roads where laid out for the northwestern most distriction together with the 16 plots that could be filled by games. These plots ,generally bigger than the ones in Puppy Park are far less limiting in size and can be adjusted if a game is smaller or bigger.&lt;br /&gt;
&lt;br /&gt;
==List of games==&lt;br /&gt;
The list of games is made to see how many amazing (mini)games have been built in the park by various people. Later down the line this will be split into the seperate districts.&lt;br /&gt;
&lt;br /&gt;
''The games with a * are meant to indicate that they were already seen in puppy park but have been built again due to succes. Usually improvements on either the game's quality or the decor have been made.''&lt;br /&gt;
&lt;br /&gt;
===Castle Dsitrict===&lt;br /&gt;
This district housing the Canine Kingdom north station is home to some of the first constructed games in canine kingdom inlucding some fan favorites. The land, named after the castle on its Western  border is home to 17 games. The netherportal in this district is a medieval castle tower with a twist, it is wearing a sombrero and has a face. This tower also houses the canine kingdom phome: ''/H_Di_Chemici.Canine_Kingdom'' and a small stable on the side where visitors can leave their trusty steed, or untrustworthy llama.&lt;br /&gt;
&lt;br /&gt;
The station is on the border with ''Lake District'', the second district in Canine Kingdom and the biggest to date. Across the stations central gate, we can find the ''Duo Day event area''. This bit of land was used twice for such an event, once organised by ''Chemi'' who wanted some change after the irregular minigame nights and wanted to have it themed. The second time ''Aurum'' organised it, with a completly diffrent list of games available, it was an equal succes albeit with a chnaged for to singles day due to low turnout.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuelTank.png|thumb|Duel Tank (image from Xambaka)]]&lt;br /&gt;
|Duel Tank&lt;br /&gt;
|2&lt;br /&gt;
|Dunk Tank&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MLG.png|thumb|MLG (image from Andrew_Mirror)]]&lt;br /&gt;
|Massive los of gear (MLG)&lt;br /&gt;
|1&lt;br /&gt;
|Water bucket clutch&lt;br /&gt;
|{{Player|Andrew_Mirror}},{{Player|Xambaka}} and {{Player|NeoFiore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatBattle.png|thumb|Boat Battle (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Battle*&lt;br /&gt;
|2&lt;br /&gt;
|Strategy game&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumo CK.png|thumb|Sumo (image from Xambaka)]]&lt;br /&gt;
|Sumo*&lt;br /&gt;
|2&lt;br /&gt;
|PvP&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloverArenaLeafSpleef.png|thumb|Clover Arena Leaf Spleef (image from Xambaka)]]&lt;br /&gt;
|Clover arena Leaf Spleef&lt;br /&gt;
|2-8&lt;br /&gt;
more than 8 also viable&lt;br /&gt;
|Leaf Spleef&lt;br /&gt;
|{{Player|Xambaka}} with help from:&lt;br /&gt;
{{Player|CactusBrother}}&lt;br /&gt;
{{Player|Elednor89}}{{Player|SamH3X}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BarbieDreamhouseConnect4.png|thumb|Barbie Dreamhouse Connect 4 (image from H_Di_Chemici)]]&lt;br /&gt;
|Barbie's Dreamhouse: connect 4&lt;br /&gt;
|2&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}} and {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Boat Pong&lt;br /&gt;
|2,3 or 4&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|UNO&lt;br /&gt;
|2-8&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Club Jub*&lt;br /&gt;
|Press Your Luck/ Strategy&lt;br /&gt;
|2-16&lt;br /&gt;
|{{Player|Xambaka}} with help from {{Player|Cosm1c_Moonl1ght}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Dodgeball*&lt;br /&gt;
|PVP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|ItsDaCreeper}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Scrabble*&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Guess What&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2 or more in teams&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Sheep shuffle&lt;br /&gt;
|Sheep sorting&lt;br /&gt;
|2 or morein max 4 teams&lt;br /&gt;
|{{Player|XPModder}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Rock Paper Scissors&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Pingu's Nachoria&lt;br /&gt;
|Survival / Luck&lt;br /&gt;
|2-10+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Desert Rangers&lt;br /&gt;
|Target game&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Mini Golf*&lt;br /&gt;
|Mini Golf&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|TigerNL}} {{Player|Xambaka}} {{Player|Elednor89}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Amenities&lt;br /&gt;
!Type&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|/phome H_Di_Chemici.Canine_Kingdom&lt;br /&gt;
|Phome&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Temporary stables&lt;br /&gt;
|Stable&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lake District===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scrambled Eggs*&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2 to 8, but only even&lt;br /&gt;
|{{Player|H_Di_Chemici}}, help with dragon eggs from {{Player|Elednor89}} {{Player|Dudelmaster}} {{Player|Julyousy}} {{Player|Kill_Dolores}} {{Player|Xambak}} {{Player|5MileSmile}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|MapleQuest&lt;br /&gt;
|Escape room&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|Pintopia}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|UFO escape*&lt;br /&gt;
|King of the hill&lt;br /&gt;
|4+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Perls of ender parcor&lt;br /&gt;
|Parcour&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Player Darts&lt;br /&gt;
|Target&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Pufferfish fight club&lt;br /&gt;
|PvP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|Xambaka}} {{Player|Elednor89}} {{Player|XPModder}} {{Player|Artic_2446}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scuba Scavegers&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2-4-8-12&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|Elasmotherium1}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Track and Target&lt;br /&gt;
|Target, CHAOS&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|The Last Stand: Paper-Scissors-Rock&lt;br /&gt;
|Chance, IRL classic&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Bullrush&lt;br /&gt;
|Surival, PvE&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Maple Hunter's Wood&lt;br /&gt;
|Surival, PvP &lt;br /&gt;
|2+, more is better&lt;br /&gt;
|{{Player|I_AM_AURUM}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Beach Bowling&lt;br /&gt;
|Bowling&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scaffold Stacker &lt;br /&gt;
|Button Masher&lt;br /&gt;
|1-6&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Hedge Maze&lt;br /&gt;
|Maze&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Ludo&lt;br /&gt;
|Board game, IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Qango&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|H_Di_Chemici}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Nine Men's Morris&lt;br /&gt;
|Board game&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Spleef&lt;br /&gt;
|Spleef&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|bucherwurm31}} {{Player|XPModder}} {{Player|Xambaka}} {{Player|ItsDaCreeper}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some pictures of the project!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your projects needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38591</id>
		<title>Canine Kingdom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38591"/>
		<updated>2025-02-13T22:00:07Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: quicksave so the tables don't get lost&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox project&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Dogcraft Red Cog Logo.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|type         = Public minigame area&lt;br /&gt;
|leader       = {{Player|Xambaka}} {{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|contributors = {{Player|Andrew_Mirror}} {{Player|NeoFiore}} {{Player|Artic_2446}} {{Player|vibeeng}} {{Player|bucherwurm31}} {{Player|Elednor89}} {{Player|ItsDaCreeper}} {{Player|Itsnars}} {{Player|Pintopia}} {{Player|I_AM_AURUM}} {{Player|Cactusbrother}} {{Player|TigerNL}} {{Player|SamH3X}}&lt;br /&gt;
|world        = [[Survival 6]]&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
}}&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a public minigame project on the [[Survival 6]] world of the [[Dogcraft Server]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After the resounding succes of [[Puppy Park]] in [[survival 5]] the parkmanagers: {{Player|Xambaka}}, {{Player|XPModder}} and {{Player|H_Di_Chemici}} decided to make a minigame area again on survival 6 learning from their mistakes to make it even better than last server. The parkmanagers intrested in a larges swath of flat plains or moushroom land had their dreams come true when the [[dynmap]] came online before the launch of survival 6. This meant they could spot potential areas before even stepping a foot on the server. Quickly the location was decided, a plains biome in the southeast of the [[Sheltie]] subserver. This was perfect for them because ''XPModder'' and '' H_Di_Chemici'' are part of the [[Survival Railway Network|SRN]] linemanagers team for the East-and Southlines respectively.&lt;br /&gt;
&lt;br /&gt;
In less than an hour after launch ''Xambaka'' together with basemate {{Player|CactusBrother}} got to the wanted location and started claiming the massive area quickly. Soon after ''Chemi'' and ''XP'' completed their day 1 SRN duties they followed swiftly to the location and secured the border to make sure nobody else could call it theirs.&lt;br /&gt;
On day 2 after launch ''Chemi'' decided to work on some roads from his base [[Cape Di Chemici]] towards Canine Kingdom. He wanted to make sure he could always get there quickly from his base whenever he needed the transport materials (at this point the /sethome command had a bug and was unusable). In the following days afterwards the roads where laid out for the northwestern most distriction together with the 16 plots that could be filled by games. These plots ,generally bigger than the ones in Puppy Park are far less limiting in size and can be adjusted if a game is smaller or bigger.&lt;br /&gt;
&lt;br /&gt;
==List of games==&lt;br /&gt;
The list of games is made to see how many amazing (mini)games have been built in the park by various people. Later down the line this will be split into the seperate districts.&lt;br /&gt;
&lt;br /&gt;
''The games with a * are meant to indicate that they were already seen in puppy park but have been built again due to succes. Usually improvements on either the game's quality or the decor have been made.''&lt;br /&gt;
&lt;br /&gt;
===Castle Dsitrict===&lt;br /&gt;
This district housing the Canine Kingdom north station is home to some of the first constructed games in canine kingdom inlucding some fan favorites. The land, named after the castle on its Western  border is home to 17 games. The netherportal in this district is a medieval castle tower with a twist, it is wearing a sombrero and has a face. This tower also houses the canine kingdom phome: ''/H_Di_Chemici.Canine_Kingdom'' and a small stable on the side where visitors can leave their trusty steed, or untrustworthy llama.&lt;br /&gt;
&lt;br /&gt;
The station is on the border with ''Lake District'', the second district in Canine Kingdom and the biggest to date. Across the stations central gate, we can find the ''Duo Day event area''. This bit of land was used twice for such an event, once organised by ''Chemi'' who wanted some change after the irregular minigame nights and wanted to have it themed. The second time ''Aurum'' organised it, with a completly diffrent list of games available, it was an equal succes albeit with a chnaged for to singles day due to low turnout.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuelTank.png|thumb|Duel Tank (image from Xambaka)]]&lt;br /&gt;
|Duel Tank&lt;br /&gt;
|2&lt;br /&gt;
|Dunk Tank&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MLG.png|thumb|MLG (image from Andrew_Mirror)]]&lt;br /&gt;
|Massive los of gear (MLG)&lt;br /&gt;
|1&lt;br /&gt;
|Water bucket clutch&lt;br /&gt;
|{{Player|Andrew_Mirror}},{{Player|Xambaka}} and {{Player|NeoFiore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatBattle.png|thumb|Boat Battle (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Battle*&lt;br /&gt;
|2&lt;br /&gt;
|Strategy game&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumo CK.png|thumb|Sumo (image from Xambaka)]]&lt;br /&gt;
|Sumo*&lt;br /&gt;
|2&lt;br /&gt;
|PvP&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloverArenaLeafSpleef.png|thumb|Clover Arena Leaf Spleef (image from Xambaka)]]&lt;br /&gt;
|Clover arena Leaf Spleef&lt;br /&gt;
|2-8&lt;br /&gt;
more than 8 also viable&lt;br /&gt;
|Leaf Spleef&lt;br /&gt;
|{{Player|Xambaka}} with help from:&lt;br /&gt;
{{Player|CactusBrother}}&lt;br /&gt;
{{Player|Elednor89}}{{Player|SamH3X}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BarbieDreamhouseConnect4.png|thumb|Barbie Dreamhouse Connect 4 (image from H_Di_Chemici)]]&lt;br /&gt;
|Barbie's Dreamhouse: connect 4&lt;br /&gt;
|2&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}} and {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Boat Pong&lt;br /&gt;
|2,3 or 4&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|UNO&lt;br /&gt;
|2-8&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Club Jub*&lt;br /&gt;
|Press Your Luck/ Strategy&lt;br /&gt;
|2-16&lt;br /&gt;
|{{Player|Xambaka}} with help from {{Player|Cosm1c_Moonl1ght}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Dodgeball*&lt;br /&gt;
|PVP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|ItsDaCreeper}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Scrabble*&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Guess What&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2 or more in teams&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Sheep shuffle&lt;br /&gt;
|Sheep sorting&lt;br /&gt;
|2 or morein max 4 teams&lt;br /&gt;
|{{Player|XPModder}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Rock Paper Scissors&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Pingu's Nachoria&lt;br /&gt;
|Survival / Luck&lt;br /&gt;
|2-10+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Desert Rangers&lt;br /&gt;
|Target game&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Mini Golf*&lt;br /&gt;
|Mini Golf&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|TigerNL}} {{Player|Xambaka}} {{Player|Elednor89}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Amenities&lt;br /&gt;
!Type&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|/phome H_Di_Chemici.Canine_Kingdom&lt;br /&gt;
|Phome&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Temporary stables&lt;br /&gt;
|Stable&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lake District===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scrambled Eggs*&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2 to 8, but only even&lt;br /&gt;
|{{Player|H_Di_Chemici}}, help with dragon eggs from {{Player|Elednor89}} {{Player|Dudelmaster}} {{Player|Julyousy}} {{Player|Kill_Dolores}} {{Player|Xambaka|}} {{Player|5MileSmile}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|MapleQuest&lt;br /&gt;
|Escape room&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|Pintopia}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|UFO escape*&lt;br /&gt;
|King of the hill&lt;br /&gt;
|4+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Perls of ender parcor&lt;br /&gt;
|Parcour&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|Elednor89}} {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Player Darts&lt;br /&gt;
|Target&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Pufferfish fight club&lt;br /&gt;
|PvP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|Xambaka}} {{Player|Elednor89}} {{Player|XPModder}} {{Player|Artic_2446}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Scuba Scavegers&lt;br /&gt;
|CHAOS&lt;br /&gt;
|2-4-8-12&lt;br /&gt;
|{{Player|H_Di_Chemici}} {{Player|Elasmotherium1}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some pictures of the project!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your projects needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38590</id>
		<title>Canine Kingdom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38590"/>
		<updated>2025-02-13T21:48:40Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox project&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Dogcraft Red Cog Logo.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|type         = Public minigame area&lt;br /&gt;
|leader       = {{Player|Xambaka}} {{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|contributors = {{Player|Andrew_Mirror}} {{Player|NeoFiore}} {{Player|Artic_2446}} {{Player|vibeeng}} {{Player|bucherwurm31}} {{Player|Elednor89}} {{Player|ItsDaCreeper}} {{Player|Itsnars}} {{Player|Pintopia}} {{Player|I_AM_AURUM}} {{Player|Cactusbrother}} {{Player|TigerNL}} {{Player|SamH3X}}&lt;br /&gt;
|world        = [[Survival 6]]&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
}}&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a public minigame project on the [[Survival 6]] world of the [[Dogcraft Server]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After the resounding succes of [[Puppy Park]] in [[survival 5]] the parkmanagers: {{Player|Xambaka}}, {{Player|XPModder}} and {{Player|H_Di_Chemici}} decided to make a minigame area again on survival 6 learning from their mistakes to make it even better than last server. The parkmanagers intrested in a larges swath of flat plains or moushroom land had their dreams come true when the [[dynmap]] came online before the launch of survival 6. This meant they could spot potential areas before even stepping a foot on the server. Quickly the location was decided, a plains biome in the southeast of the [[Sheltie]] subserver. This was perfect for them because ''XPModder'' and '' H_Di_Chemici'' are part of the [[Survival Railway Network|SRN]] linemanagers team for the East-and Southlines respectively.&lt;br /&gt;
&lt;br /&gt;
In less than an hour after launch ''Xambaka'' together with basemate {{Player|CactusBrother}} got to the wanted location and started claiming the massive area quickly. Soon after ''Chemi'' and ''XP'' completed their day 1 SRN duties they followed swiftly to the location and secured the border to make sure nobody else could call it theirs.&lt;br /&gt;
On day 2 after launch ''Chemi'' decided to work on some roads from his base [[Cape Di Chemici]] towards Canine Kingdom. He wanted to make sure he could always get there quickly from his base whenever he needed the transport materials (at this point the /sethome command had a bug and was unusable). In the following days afterwards the roads where laid out for the northwestern most distriction together with the 16 plots that could be filled by games. These plots ,generally bigger than the ones in Puppy Park are far less limiting in size and can be adjusted if a game is smaller or bigger.&lt;br /&gt;
&lt;br /&gt;
==List of games==&lt;br /&gt;
The list of games is made to see how many amazing (mini)games have been built in the park by various people. Later down the line this will be split into the seperate districts.&lt;br /&gt;
&lt;br /&gt;
''The games with a * are meant to indicate that they were already seen in puppy park but have been built again due to succes. Usually improvements on either the game's quality or the decor have been made.''&lt;br /&gt;
&lt;br /&gt;
===Castle Dsitrict===&lt;br /&gt;
This district housing the Canine Kingdom north station is home to some of the first constructed games in canine kingdom inlucding some fan favorites. The land, named after the castle on its Western  border is home to 17 games. The netherportal in this district is a medieval castle tower with a twist, it is wearing a sombrero and has a face. This tower also houses the canine kingdom phome: ''/H_Di_Chemici.Canine_Kingdom'' and a small stable on the side where visitors can leave their trusty steed, or untrustworthy llama.&lt;br /&gt;
&lt;br /&gt;
The station is on the border with ''Lake District'', the second district in Canine Kingdom and the biggest to date. Across the stations central gate, we can find the ''Duo Day event area''. This bit of land was used twice for such an event, once organised by ''Chemi'' who wanted some change after the irregular minigame nights and wanted to have it themed. The second time ''Aurum'' organised it, with a completly diffrent list of games available, it was an equal succes albeit with a chnaged for to singles day due to low turnout.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuelTank.png|thumb|Duel Tank (image from Xambaka)]]&lt;br /&gt;
|Duel Tank&lt;br /&gt;
|2&lt;br /&gt;
|Dunk Tank&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MLG.png|thumb|MLG (image from Andrew_Mirror)]]&lt;br /&gt;
|Massive los of gear (MLG)&lt;br /&gt;
|1&lt;br /&gt;
|Water bucket clutch&lt;br /&gt;
|{{Player|Andrew_Mirror}},{{Player|Xambaka}} and {{Player|NeoFiore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatBattle.png|thumb|Boat Battle (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Battle*&lt;br /&gt;
|2&lt;br /&gt;
|Strategy game&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumo CK.png|thumb|Sumo (image from Xambaka)]]&lt;br /&gt;
|Sumo*&lt;br /&gt;
|2&lt;br /&gt;
|PvP&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloverArenaLeafSpleef.png|thumb|Clover Arena Leaf Spleef (image from Xambaka)]]&lt;br /&gt;
|Clover arena Leaf Spleef&lt;br /&gt;
|2-8&lt;br /&gt;
more than 8 also viable&lt;br /&gt;
|Leaf Spleef&lt;br /&gt;
|{{Player|Xambaka}} with help from:&lt;br /&gt;
{{Player|CactusBrother}}&lt;br /&gt;
{{Player|Elednor89}}{{Player|SamH3X}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BarbieDreamhouseConnect4.png|thumb|Barbie Dreamhouse Connect 4 (image from H_Di_Chemici)]]&lt;br /&gt;
|Barbie's Dreamhouse: connect 4&lt;br /&gt;
|2&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}} and {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Boat Pong&lt;br /&gt;
|2,3 or 4&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|UNO&lt;br /&gt;
|2-8&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Club Jub*&lt;br /&gt;
|Press Your Luck/ Strategy&lt;br /&gt;
|2-16&lt;br /&gt;
|{{Player|Xambaka}} with help from {{Player|Cosm1c_Moonl1ght}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Dodgeball*&lt;br /&gt;
|PVP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|ItsDaCreeper}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Scrabble*&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Guess What&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2 or more in teams&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Sheep shuffle&lt;br /&gt;
|Sheep sorting&lt;br /&gt;
|2 or morein max 4 teams&lt;br /&gt;
|{{Player|XPModder}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Rock Paper Scissors&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Pingu's Nachoria&lt;br /&gt;
|Survival / Luck&lt;br /&gt;
|2-10+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Desert Rangers&lt;br /&gt;
|Target game&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Mini Golf*&lt;br /&gt;
|Mini Golf&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|TigerNL}} {{Player|Xambaka}} {{Player|Elednor89}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Amenities&lt;br /&gt;
!Type&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|/phome H_Di_Chemici.Canine_Kingdom&lt;br /&gt;
|Phome&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Temporary stables&lt;br /&gt;
|Stable&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some pictures of the project!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your projects needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38589</id>
		<title>Canine Kingdom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38589"/>
		<updated>2025-02-13T21:43:29Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox project&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Dogcraft Red Cog Logo.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|type         = Public minigame area&lt;br /&gt;
|leader       = {{Player|Xambaka}} {{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|contributors = {{Player|Andrew_Mirror}} {{Player|NeoFiore}} {{Player|Artic_2446}} {{Player|vibeeng}} {{Player|bucherwurm31}} {{Player|Elednor89}} {{Player|ItsDaCreeper}} {{Player|Itsnars}} {{Player|Pintopia}} {{Player|I_AM_AURUM}} {{Player|Cactusbrother}} {{Player|TigerNL}} {{Player|SamH3X}}&lt;br /&gt;
|world        = [[Survival 6]]&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
}}&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a public minigame project on the [[Survival 6]] world of the [[Dogcraft Server]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After the resounding succes of [[Puppy Park]] in [[survival 5]] the parkmanagers: {{Player|Xambaka}}, {{Player|XPModder}} and {{Player|H_Di_Chemici}} decided to make a minigame area again on survival 6 learning from their mistakes to make it even better than last server. The parkmanagers intrested in a larges swath of flat plains or moushroom land had their dreams come true when the [[dynmap]] came online before the launch of survival 6. This meant they could spot potential areas before even stepping a foot on the server. Quickly the location was decided, a plains biome in the southeast of the [[Sheltie]] subserver. This was perfect for them because ''XPModder'' and '' H_Di_Chemici'' are part of the [[Survival Railway Network|SRN]] linemanagers team for the East-and Southlines respectively.&lt;br /&gt;
&lt;br /&gt;
In less than an hour after launch ''Xambaka'' together with basemate {{Player|CactusBrother}} got to the wanted location and started claiming the massive area quickly. Soon after ''Chemi'' and ''XP'' completed their day 1 SRN duties they followed swiftly to the location and secured the border to make sure nobody else could call it theirs.&lt;br /&gt;
On day 2 after launch ''Chemi'' decided to work on some roads from his base [[Cape Di Chemici]] towards Canine Kingdom. He wanted to make sure he could always get there quickly from his base whenever he needed the transport materials (at this point the /sethome command had a bug and was unusable). In the following days afterwards the roads where laid out for the northwestern most distriction together with the 16 plots that could be filled by games. These plots ,generally bigger than the ones in Puppy Park are far less limiting in size and can be adjusted if a game is smaller or bigger.&lt;br /&gt;
&lt;br /&gt;
==List of games==&lt;br /&gt;
The list of games is made to see how many amazing (mini)games have been built in the park by various people. Later down the line this will be split into the seperate districts.&lt;br /&gt;
&lt;br /&gt;
''The games with a * are meant to indicate that they were already seen in puppy park but have been built again due to succes. Usually improvements on either the game's quality or the decor have been made.''&lt;br /&gt;
&lt;br /&gt;
===Castle Dsitrict===&lt;br /&gt;
This district housing the Canine Kingdom north station is home to some of the first constructed games in canine kingdom inlucding some fan favorites. The land, named after the castle on its Western  border is home to ... games. The netherportal in this district is a medieval castle tower with a twist, it is wearing a sombrero and has a face. This tower also houses the canine kingdom phome: ''/H_Di_Chemici.Canine_Kingdom'' and a small stable on the side where visitors can leave their trusty steed, or untrustworthy llama. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuelTank.png|thumb|Duel Tank (image from Xambaka)]]&lt;br /&gt;
|Duel Tank&lt;br /&gt;
|2&lt;br /&gt;
|Dunk Tank&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MLG.png|thumb|MLG (image from Andrew_Mirror)]]&lt;br /&gt;
|Massive los of gear (MLG)&lt;br /&gt;
|1&lt;br /&gt;
|Water bucket clutch&lt;br /&gt;
|{{Player|Andrew_Mirror}},{{Player|Xambaka}} and {{Player|NeoFiore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatBattle.png|thumb|Boat Battle (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Battle*&lt;br /&gt;
|2&lt;br /&gt;
|Strategy game&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumo CK.png|thumb|Sumo (image from Xambaka)]]&lt;br /&gt;
|Sumo*&lt;br /&gt;
|2&lt;br /&gt;
|PvP&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloverArenaLeafSpleef.png|thumb|Clover Arena Leaf Spleef (image from Xambaka)]]&lt;br /&gt;
|Clover arena Leaf Spleef&lt;br /&gt;
|2-8&lt;br /&gt;
more than 8 also viable&lt;br /&gt;
|Leaf Spleef&lt;br /&gt;
|{{Player|Xambaka}} with help from:&lt;br /&gt;
{{Player|CactusBrother}}&lt;br /&gt;
{{Player|Elednor89}}{{Player|SamH3X}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BarbieDreamhouseConnect4.png|thumb|Barbie Dreamhouse Connect 4 (image from H_Di_Chemici)]]&lt;br /&gt;
|Barbie's Dreamhouse: connect 4&lt;br /&gt;
|2&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}} and {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Boat Pong&lt;br /&gt;
|2,3 or 4&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|UNO&lt;br /&gt;
|2-8&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Club Jub*&lt;br /&gt;
|Press Your Luck/ Strategy&lt;br /&gt;
|2-16&lt;br /&gt;
|{{Player|Xambaka}} with help from {{Player|Cosm1c_Moonl1ght}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Dodgeball*&lt;br /&gt;
|PVP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|ItsDaCreeper}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Scrabble*&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Guess What&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2 or more in teams&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Sheep shuffle&lt;br /&gt;
|Sheep sorting&lt;br /&gt;
|2 or morein max 4 teams&lt;br /&gt;
|{{Player|XPModder}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Rock Paper Scissors&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Pingu's Nachoria&lt;br /&gt;
|Survival / Luck&lt;br /&gt;
|2-10+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Desert Rangers&lt;br /&gt;
|Target game&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Mini Golf*&lt;br /&gt;
|Mini Golf&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|TigerNL}} {{Player|Xambaka}} {{Player|Elednor89}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Amenities&lt;br /&gt;
!Type&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|/phome H_Di_Chemici.Canine_Kingdom&lt;br /&gt;
|Phome&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Temporary stables&lt;br /&gt;
|Stable&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some pictures of the project!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your projects needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38588</id>
		<title>Canine Kingdom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38588"/>
		<updated>2025-02-13T21:42:49Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: castle district list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox project&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Dogcraft Red Cog Logo.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|type         = Public minigame area&lt;br /&gt;
|leader       = {{Player|Xambaka}} {{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|contributors = {{Player|Andrew_Mirror}} {{Player|NeoFiore}} {{Player|Artic_2446}} {{Player|vibeeng}} {{Player|bucherwurm31}} {{Player|Elednor89}} {{Player|ItsDaCreeper}} {{Player|Itsnars}} {{Player|Pintopia}} {{Player|I_AM_AURUM}} {{Player|Cactusbrother}} {{Player|TigerNL}} {{Player|SamH3X}}&lt;br /&gt;
|world        = [[Survival 6]]&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
}}&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a public minigame project on the [[Survival 6]] world of the [[Dogcraft Server]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After the resounding succes of [[Puppy Park]] in [[survival 5]] the parkmanagers: {{Player|Xambaka}}, {{Player|XPModder}} and {{Player|H_Di_Chemici}} decided to make a minigame area again on survival 6 learning from their mistakes to make it even better than last server. The parkmanagers intrested in a larges swath of flat plains or moushroom land had their dreams come true when the [[dynmap]] came online before the launch of survival 6. This meant they could spot potential areas before even stepping a foot on the server. Quickly the location was decided, a plains biome in the southeast of the [[Sheltie]] subserver. This was perfect for them because ''XPModder'' and '' H_Di_Chemici'' are part of the [[Survival Railway Network|SRN]] linemanagers team for the East-and Southlines respectively.&lt;br /&gt;
&lt;br /&gt;
In less than an hour after launch ''Xambaka'' together with basemate {{Player|CactusBrother}} got to the wanted location and started claiming the massive area quickly. Soon after ''Chemi'' and ''XP'' completed their day 1 SRN duties they followed swiftly to the location and secured the border to make sure nobody else could call it theirs.&lt;br /&gt;
On day 2 after launch ''Chemi'' decided to work on some roads from his base [[Cape Di Chemici]] towards Canine Kingdom. He wanted to make sure he could always get there quickly from his base whenever he needed the transport materials (at this point the /sethome command had a bug and was unusable). In the following days afterwards the roads where laid out for the northwestern most distriction together with the 16 plots that could be filled by games. These plots ,generally bigger than the ones in Puppy Park are far less limiting in size and can be adjusted if a game is smaller or bigger.&lt;br /&gt;
&lt;br /&gt;
==List of games==&lt;br /&gt;
The list of games is made to see how many amazing (mini)games have been built in the park by various people. Later down the line this will be split into the seperate districts.&lt;br /&gt;
&lt;br /&gt;
''The games with a * are meant to indicate that they were already seen in puppy park but have been built again due to succes. Usually improvements on either the game's quality or the decor have been made.''&lt;br /&gt;
&lt;br /&gt;
===Castle Dsitrict===&lt;br /&gt;
This district housing the Canine Kingdom north station is home to some of the first constructed games in canine kingdom inlucding some fan favorites. The land, named after the castle on its Western  border is home to ... games. The netherportal in this district is a medieval castle tower with a twist, it is wearing a sombrero and has a face. This tower also houses the canine kingdom phome: ''/H_Di_Chemici.Canine_Kingdom'' and a small stable on the side where visitors can leave their trusty steed, or untrustworthy llama. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuelTank.png|thumb|Duel Tank (image from Xambaka)]]&lt;br /&gt;
|Duel Tank&lt;br /&gt;
|2&lt;br /&gt;
|Dunk Tank&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MLG.png|thumb|MLG (image from Andrew_Mirror)]]&lt;br /&gt;
|Massive los of gear (MLG)&lt;br /&gt;
|1&lt;br /&gt;
|Water bucket clutch&lt;br /&gt;
|{{Player|Andrew_Mirror}},{{Player|Xambaka}} and {{Player|NeoFiore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatBattle.png|thumb|Boat Battle (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Battle*&lt;br /&gt;
|2&lt;br /&gt;
|Strategy game&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumo CK.png|thumb|Sumo (image from Xambaka)]]&lt;br /&gt;
|Sumo*&lt;br /&gt;
|2&lt;br /&gt;
|PvP&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloverArenaLeafSpleef.png|thumb|Clover Arena Leaf Spleef (image from Xambaka)]]&lt;br /&gt;
|Clover arena Leaf Spleef&lt;br /&gt;
|2-8&lt;br /&gt;
more than 8 also viable&lt;br /&gt;
|Leaf Spleef&lt;br /&gt;
|{{Player|Xambaka}} with help from:&lt;br /&gt;
{{Player|CactusBrother}}&lt;br /&gt;
{{Player|Elednor89}}{{Player|SamH3X}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BarbieDreamhouseConnect4.png|thumb|Barbie Dreamhouse Connect 4 (image from H_Di_Chemici)]]&lt;br /&gt;
|Barbie's Dreamhouse: connect 4&lt;br /&gt;
|2&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}} and {{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Boat Pong&lt;br /&gt;
|2,3 or 4&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|UNO&lt;br /&gt;
|2-8&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Club Jub*&lt;br /&gt;
|Press Your Luck/ Strategy&lt;br /&gt;
|2-16&lt;br /&gt;
|{{Player|Xambaka}} with help from {{Player|Cosm1c_Moonl1ght}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Dodgeball*&lt;br /&gt;
|PVP&lt;br /&gt;
|2+&lt;br /&gt;
|{{Player|ItsDaCreeper}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Scrabble*&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2-4&lt;br /&gt;
|{{Player|Elednor89}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Guess What&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2 or more in teams&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Sheep shuffle&lt;br /&gt;
|Sheep sorting&lt;br /&gt;
|2 or morein max 4 teams&lt;br /&gt;
|{{Player|XPModder}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Rock Paper Scissors&lt;br /&gt;
|IRL classic&lt;br /&gt;
|2&lt;br /&gt;
|{{Player|XPModder}} {{Player|Xambaka}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Pingu's Nachoria&lt;br /&gt;
|Survival / Luck&lt;br /&gt;
|2-10+&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Desert Rangers&lt;br /&gt;
|Target game&lt;br /&gt;
|1&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''image will follow soon''&lt;br /&gt;
|Mini Golf&lt;br /&gt;
|Mini Golf&lt;br /&gt;
|1+&lt;br /&gt;
|{{Player|XPModder}} {{Player|TigerNL}} {{Player|Xambaka}} {{Player|Elednor89}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Amenities&lt;br /&gt;
!Type&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|/phome H_Di_Chemici.Canine_Kingdom&lt;br /&gt;
|Phome&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Temporary stables&lt;br /&gt;
|Stable&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some pictures of the project!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your projects needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38587</id>
		<title>Canine Kingdom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38587"/>
		<updated>2025-02-13T21:28:05Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: Update to the contributor list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox project&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Dogcraft Red Cog Logo.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|type         = Public minigame area&lt;br /&gt;
|leader       = {{Player|Xambaka}} {{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|contributors = {{Player|Andrew_Mirror}} {{Player|NeoFiore}} {{Player|Artic_2446}} {{Player|vibeeng}} {{Player|bucherwurm31}} {{Player|Eldenor89}} {{Player|ItsDaCreeper}} {{Player|Itsnars}} {{Player|Pintopia}} {{Player|I_AM_AURUM}} {{Player|Cactusbrother}} {{Player|TigerNL}}&lt;br /&gt;
|world        = [[Survival 6]]&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
}}&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a public minigame project on the [[Survival 6]] world of the [[Dogcraft Server]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After the resounding succes of [[Puppy Park]] in [[survival 5]] the parkmanagers: {{Player|Xambaka}}, {{Player|XPModder}} and {{Player|H_Di_Chemici}} decided to make a minigame area again on survival 6 learning from their mistakes to make it even better than last server. The parkmanagers intrested in a larges swath of flat plains or moushroom land had their dreams come true when the [[dynmap]] came online before the launch of survival 6. This meant they could spot potential areas before even stepping a foot on the server. Quickly the location was decided, a plains biome in the southeast of the [[Sheltie]] subserver. This was perfect for them because ''XPModder'' and '' H_Di_Chemici'' are part of the [[Survival Railway Network|SRN]] linemanagers team for the East-and Southlines respectively.&lt;br /&gt;
&lt;br /&gt;
In less than an hour after launch ''Xambaka'' together with basemate {{Player|CactusBrother}} got to the wanted location and started claiming the massive area quickly. Soon after ''Chemi'' and ''XP'' completed their day 1 SRN duties they followed swiftly to the location and secured the border to make sure nobody else could call it theirs.&lt;br /&gt;
On day 2 after launch ''Chemi'' decided to work on some roads from his base [[Cape Di Chemici]] towards Canine Kingdom. He wanted to make sure he could always get there quickly from his base whenever he needed the transport materials (at this point the /sethome command had a bug and was unusable). In the following days afterwards the roads where laid out for the northwestern most distriction together with the 16 plots that could be filled by games. These plots ,generally bigger than the ones in Puppy Park are far less limiting in size and can be adjusted if a game is smaller or bigger.&lt;br /&gt;
&lt;br /&gt;
==List of games==&lt;br /&gt;
The list of games is made to see how many amazing (mini)games have been built in the park by various people. Later down the line this will be split into the seperate districts.&lt;br /&gt;
===Castle Dsitrict===&lt;br /&gt;
This district housing the Canine Kingdom north station is home to some of the first constructed games in canine kingdom inlucding some fan favorites. The land, named after the castle on its Western  border is home to ... games. The netherportal in this district is a medieval castle tower with a twist, it is wearing a sombrero and has a face. This tower also houses the canine kingdom phome: ''/H_Di_Chemici.Canine_Kingdom'' and a small stable on the side where visitors can leave their trusty steed, or untrustworthy llama. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuelTank.png|thumb|Duel Tank (image from Xambaka)]]&lt;br /&gt;
|Duel Tank&lt;br /&gt;
|2&lt;br /&gt;
|Dunk Tank&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MLG.png|thumb|MLG (image from Andrew_Mirror)]]&lt;br /&gt;
|Massive los of gear (MLG)&lt;br /&gt;
|1&lt;br /&gt;
|Water bucket clutch&lt;br /&gt;
|{{Player|Andrew_Mirror}},{{Player|Xambaka}} and {{Player|NeoFiore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatBattle.png|thumb|Boat Battle (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Battle*&lt;br /&gt;
|2&lt;br /&gt;
|Strategy game&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumo CK.png|thumb|Sumo (image from Xambaka)]]&lt;br /&gt;
|Sumo*&lt;br /&gt;
|2&lt;br /&gt;
|PvP&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloverArenaLeafSpleef.png|thumb|Clover Arena Leaf Spleef (image from Xambaka)]]&lt;br /&gt;
|Clover arena Leaf Spleef&lt;br /&gt;
|2-8&lt;br /&gt;
more than 8 also viable&lt;br /&gt;
|Leaf Spleef&lt;br /&gt;
|{{Player|Xambaka}} with help from:&lt;br /&gt;
{{Player|CactusBrother}}&lt;br /&gt;
{{Player|Elednor89}}{{Player|SamH3X}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BarbieDreamhouseConnect4.png|thumb|Barbie Dreamhouse Connect 4 (image from H_Di_Chemici)]]&lt;br /&gt;
|Barbie's Dreamhouse: connect 4&lt;br /&gt;
|2&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}} and {{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The games with a * are meant to indicate that they were already seen in puppy park but have been built again due to succes. Usually improvements on either the game's quality or the decor have been made.''&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Amenities&lt;br /&gt;
!Type&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|/phome H_Di_Chemici.Canine_Kingdom&lt;br /&gt;
|Phome&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Temporary stables&lt;br /&gt;
|Stable&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some pictures of the project!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your projects needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38586</id>
		<title>Canine Kingdom</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Canine_Kingdom&amp;diff=38586"/>
		<updated>2025-02-13T21:23:30Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: quicksave, not done yet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox project&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Dogcraft Red Cog Logo.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|type         = Public minigame area&lt;br /&gt;
|leader       = {{Player|Xambaka}} {{Player|XPModder}} {{Player|H_Di_Chemici}}&lt;br /&gt;
|contributors = {{Player|Andrew_Mirror}} {{Player|NeoFiore}}&lt;br /&gt;
|world        = [[Survival 6]]&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
}}&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a public minigame project on the [[Survival 6]] world of the [[Dogcraft Server]]. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After the resounding succes of [[Puppy Park]] in [[survival 5]] the parkmanagers: {{Player|Xambaka}}, {{Player|XPModder}} and {{Player|H_Di_Chemici}} decided to make a minigame area again on survival 6 learning from their mistakes to make it even better than last server. The parkmanagers intrested in a larges swath of flat plains or moushroom land had their dreams come true when the [[dynmap]] came online before the launch of survival 6. This meant they could spot potential areas before even stepping a foot on the server. Quickly the location was decided, a plains biome in the southeast of the [[Sheltie]] subserver. This was perfect for them because ''XPModder'' and '' H_Di_Chemici'' are part of the [[Survival Railway Network|SRN]] linemanagers team for the East-and Southlines respectively.&lt;br /&gt;
&lt;br /&gt;
In less than an hour after launch ''Xambaka'' together with basemate {{Player|CactusBrother}} got to the wanted location and started claiming the massive area quickly. Soon after ''Chemi'' and ''XP'' completed their day 1 SRN duties they followed swiftly to the location and secured the border to make sure nobody else could call it theirs.&lt;br /&gt;
On day 2 after launch ''Chemi'' decided to work on some roads from his base [[Cape Di Chemici]] towards Canine Kingdom. He wanted to make sure he could always get there quickly from his base whenever he needed the transport materials (at this point the /sethome command had a bug and was unusable). In the following days afterwards the roads where laid out for the northwestern most distriction together with the 16 plots that could be filled by games. These plots ,generally bigger than the ones in Puppy Park are far less limiting in size and can be adjusted if a game is smaller or bigger.&lt;br /&gt;
&lt;br /&gt;
==List of games==&lt;br /&gt;
The list of games is made to see how many amazing (mini)games have been built in the park by various people. Later down the line this will be split into the seperate districts.&lt;br /&gt;
===Castle Dsitrict===&lt;br /&gt;
This district housing the Canine Kingdom north station is home to some of the first constructed games in canine kingdom inlucding some fan favorites. The land, named after the castle on its Western  border is home to ... games. The netherportal in this district is a medieval castle tower with a twist, it is wearing a sombrero and has a face. This tower also houses the canine kingdom phome: ''/H_Di_Chemici.Canine_Kingdom'' and a small stable on the side where visitors can leave their trusty steed, or untrustworthy llama. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of game&lt;br /&gt;
!Amount of players&lt;br /&gt;
!Type of game&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DuelTank.png|thumb|Duel Tank (image from Xambaka)]]&lt;br /&gt;
|Duel Tank&lt;br /&gt;
|2&lt;br /&gt;
|Dunk Tank&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MLG.png|thumb|MLG (image from Andrew_Mirror)]]&lt;br /&gt;
|Massive los of gear (MLG)&lt;br /&gt;
|1&lt;br /&gt;
|Water bucket clutch&lt;br /&gt;
|{{Player|Andrew_Mirror}},{{Player|Xambaka}} and {{Player|NeoFiore}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoatBattle.png|thumb|Boat Battle (image from H_Di_Chemici)]]&lt;br /&gt;
|Boat Battle*&lt;br /&gt;
|2&lt;br /&gt;
|Strategy game&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumo CK.png|thumb|Sumo (image from Xambaka)]]&lt;br /&gt;
|Sumo*&lt;br /&gt;
|2&lt;br /&gt;
|PvP&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CloverArenaLeafSpleef.png|thumb|Clover Arena Leaf Spleef (image from Xambaka)]]&lt;br /&gt;
|Clover arena Leaf Spleef&lt;br /&gt;
|2-8&lt;br /&gt;
more than 8 also viable&lt;br /&gt;
|Leaf Spleef&lt;br /&gt;
|{{Player|Xambaka}} with help from:&lt;br /&gt;
{{Player|CactusBrother}}&lt;br /&gt;
{{Player|Elednor89}}{{Player|SamH3X}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BarbieDreamhouseConnect4.png|thumb|Barbie Dreamhouse Connect 4 (image from H_Di_Chemici)]]&lt;br /&gt;
|Barbie's Dreamhouse: connect 4&lt;br /&gt;
|2&lt;br /&gt;
|IRL classic&lt;br /&gt;
|{{Player|H_Di_Chemici}} and {{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''The games with a * are meant to indicate that they were already seen in puppy park but have been built again due to succes. Usually improvements on either the game's quality or the decor have been made.''&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Amenities&lt;br /&gt;
!Type&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|/phome H_Di_Chemici.Canine_Kingdom&lt;br /&gt;
|Phome&lt;br /&gt;
|{{Player|H_Di_Chemici}}&lt;br /&gt;
|-&lt;br /&gt;
|''picture not provided yet''&lt;br /&gt;
|Temporary stables&lt;br /&gt;
|Stable&lt;br /&gt;
|{{Player|Xambaka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some pictures of the project!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your projects needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Template:Navbox_Survival_6&amp;diff=38082</id>
		<title>Template:Navbox Survival 6</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Template:Navbox_Survival_6&amp;diff=38082"/>
		<updated>2025-01-21T16:43:37Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: inserting retriever spawn city in the navbox for settlements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  = Navbox Survival 6&lt;br /&gt;
| title = [[File:Survival6.png‎|35px|35px|link=Survival 6]] [[Survival 6|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;'''Survival 6'''&amp;lt;/font&amp;gt;]]&lt;br /&gt;
| basestyle = background:#FFD000&lt;br /&gt;
&lt;br /&gt;
| group1 = &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;'''Worlds'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| list1  = [[Sheltie]] {{·}} [[Retriever]]&lt;br /&gt;
&lt;br /&gt;
| group2 = &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;'''Settlements'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| list2  = [[Stream Town (Survival 6)|Stream Town]]  {{·}}  [[Squish Bay]]  {{·}}  [[Shuone]] {{·}} [[City of Tattington]] {{·}} [[Waldeen Isles]] {{·}} [[Retriever Spawn City]]&lt;br /&gt;
&lt;br /&gt;
| group3 = &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;'''Projects'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| list3  = [[Survival Railway Network (Survival 6)|Survival Railway Network]] {{·}} [[Nether Transport Network]] {{·}} [[Road and Horse Network]] ''([[List of RHN Roads and Paths (Survival 6)|Paths]]{{·}} [[List of RHN Shelters (Survival 6)|Shelters]])''{{·}} [[Connected Seas Coalition]] {{·}} [[Canine Kingdom]]&lt;br /&gt;
&lt;br /&gt;
| group4 = &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;'''Events'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| list4  = [[Survival 6 Launch Event|Launch Event]] {{·}} [[Christmas 2023]]&lt;br /&gt;
&lt;br /&gt;
| group5 = &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;'''Features'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| list5  = [[Rencoin]] {{·}} [[Plushies]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Interface template}} [[Category:Navboxes|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Survival 6]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Cape_Di_Chemici&amp;diff=38000</id>
		<title>Cape Di Chemici</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Cape_Di_Chemici&amp;diff=38000"/>
		<updated>2024-12-27T15:29:43Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: history update 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox base&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = CapeDC13.png&lt;br /&gt;
|caption      = Cape Di Chemici at night&lt;br /&gt;
|world        = Survival 6&lt;br /&gt;
|subworld = Sheltie&lt;br /&gt;
|builders     = {{Player|H_Di_Chemici}}&lt;br /&gt;
|founded      = 16 December 2023&lt;br /&gt;
|xcoord       = 3858&lt;br /&gt;
|ycoord       = 60-100&lt;br /&gt;
|zcoord       = 2134&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = NTN,RHN,CSC,SRN&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is the base of {{Player|H_Di_Chemici}} on the [[Survival 6]] world of the [[Dogcraft Server]].&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
Cape Di Chemici is located in the Nort-West corner of the Threebridge sea. This tropical island surrounded by a cliff on both the East and Southside of the island give it much needed cover for the harsh winds blowing through the valley opening it is located in. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC1.png|left|thumb|The bridge connecting Cape Di Chemici with the mainland]]&lt;br /&gt;
&lt;br /&gt;
The sandy beach, home to the sheep people who enjoy their vacation away from the busy Capetown (not started yet). Surfing and hanging out in the sun is one of the major activity's on the island. There is also a tikki bar located on the beach overlooking the west side of the bay it is located in. On the beach near the cliff is a campervan located which {{Player|H_Di_Chemici}} calls his home. This van is equipped with absolutly nothing, but has a barbeque in the front always grilling fresh fish. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC23.png|right|thumb|H_Di_Chemici in front of his van]]&lt;br /&gt;
&lt;br /&gt;
The massive bonfire in the centre of the island is one of the favorite locations were the sheep people tend to hang out often. This beacon of light gives of the warmth and satisfaction that their busy lives in the city cannot give them.&lt;br /&gt;
Scattered around the island you can additionally find as well: 2 boats, a life sized sand castle, a campfire with 4 chairs around it, a washed up boey and a beach umbrella giving shade.&lt;br /&gt;
&lt;br /&gt;
For convience the Cape is also connected to the outside via various roads and soon a port and shelter as well. The road on the Northern side of the island is Kingdom road and connectes to both [[Canine Kingdom]] and {{Player|TheChrisKratter}} kingdom. The currently unfinished road on the southern cliff is planned to go to Capetown and {{Player|SparxTH}}'s oriental themed base.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===Early beginnings===&lt;br /&gt;
Cape Di Chemici was founded on the 16th of December only 2 hours of the start of survival 6 during the launch event. The island with a village on it was split down the  middle, one side being plains, the other being a beach biome. {{Player|Xambaka}} and {{Player|CactusBrother}} had found the island on their way towards their moushroom island 800 blocks South East of the cape and were willing to give it up as long as they could keep some villagers for themselves. ''H_Di_Chemici'' agreed, not having a base location nor plan yet for a base this was perfect. Being both close to ''Canine Kingdom'', A minigame area he leads together with ''Xambaka'' and  {{Player|XPModder}} and to the base of ''Xam'' and ''Cactus'', 2 people ''Chemi'' already knew.&lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC9.png|left|thumb|The island during the decorating progress]]&lt;br /&gt;
&lt;br /&gt;
After a decent start on day one ''Chemi'' started on a road towards ''Canine Kingdom'' with a basic diamond shovel on day two. He wanted to get there quickly incase the home command not working wouldn't be resolved in the upcoming weeks. Then a few days after this and having completed [[Canal Station]] on the Sheltie South-line Chemi decided to continue working on the island instead of leaving it empty. The idea arose of making it a tropical beach island with handmade cliffs, something he had already done in his [[Survival 5|survival 5]] base [[Cliff Garden]]. &lt;br /&gt;
===A continuing project===&lt;br /&gt;
Over the upcoming weeks ''Chemi'' would work on the island in bits left and right: making a part of the cliff, building a grass top and turning the plains into a sand beach. Now that the basic canvas was completed he could start painting with detail and refine some of the previous build things. All this detailing included: 18 custom made big palmtrees, a bunch of boulders, a custom pathway going north to south on the island and a Campervan that he had designed months prior to the launch. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC14.png|right|thumb|The sandcastle]]&lt;br /&gt;
&lt;br /&gt;
After this a harder fase started, trying to remove all the torches on the beach and cliffs. The ones on the cliffs were swiftly taken care off by placing a moss carpet on a froglight in the ground. For the beach ''Chemi'' had to be a bit more inventive. Using carpets as beach towels with hiden lighting, tikki torches near the road and lights hidden in the rocks spawnproofed the majority of the island. For the rest, bigger details were added in: such as boats, a tikki bar and a sandcastle.&lt;br /&gt;
&lt;br /&gt;
===Terraforming galore===&lt;br /&gt;
With the main area of the base now complete only the surrounding terraforming was left to be continued. The cliffs got a make-over with berrybushes being planted on top in small circular patches while oak leaves would sporadically line them. Boulders were placed in major dead spots giving a feeling of complexity to the already existing biome. A minor stream was added on the Southern cliff that flows only a bit more then a 100 blocks before it splits of in to 2 streams and then pummels down the cliff into the ocean.&lt;br /&gt;
&lt;br /&gt;
An idea arose of adding in a statue on the rocky island that was located inbetween Cape Di chemici and Operation point. This statue, grand and imposing would mark the point were the oceans were not safe anymore for sailers and surfers. After sketching out the rough boxy shape, giving the statue mossy hair that flowed into the wind, and a dress progress stagnated to a standstill at Cape Di Chemici.&lt;br /&gt;
&lt;br /&gt;
===Finishing the base===&lt;br /&gt;
After a few months Chemi came back to working on his base revitelised after working on the Canine Kingdom North station. Witht the branchline now reaching his base the potential of visitors sparked a new inntrest in working at his base. The cliffs got make-over with bonemeal adding in (tall) grass, some much needed texture, the poppy's were left to add in some colour in the green dominated land. In the main area armourstands were added creating litle scenes from people spending their time at the beach.&lt;br /&gt;
&lt;br /&gt;
The statue was torn down, being stuck on the shape it didn't seem like such a good idea anymore. The surface of the island was turned into tuff and big seals were added as this is a coming thing you find in shallow coastal areas. It also allowed a use for the spots of random islands that were left infront of the waterfalls. With now the Eastside complete and the station opening lureing in the background Chemi went to the Western end and made an aditional cliff there were the railline goes around a small peninsula that was looking rather ugly. &lt;br /&gt;
&lt;br /&gt;
Around the RHN-shelter sand and additional palm trees were added into in the otherwise looking out of place looking forest. The base is done, or so Chemi thought, the main cliff with the storage inside was in need of dire attention. A main tunnel was added connecting the main Southern entrance to the more practically located entrance right infront of the storage. This tunnel houses: Butcher and Cartagropher villagers for emerald production, a efficient berry farm that was originally ment for planting the cliffs, an egg farm, a potion brewing area and a hidden wheat farm plus villager based bread farm that {{Player|XPModder}} had made on the first day of the server that was never moved. The storage got reorganised into a better layout and a small indent was made for costum maps and a bed to rest in. The map of the area is visible on the back of the storage.&lt;br /&gt;
&lt;br /&gt;
==Transport buildings and connections==&lt;br /&gt;
===Road Connections (RHN) ===&lt;br /&gt;
As mentioned earlier Cape Di Chemici has a road running through the northernmost part of the cape. This road called: ''Kingdom Road'' And connects the Eastern entrance to canine kingdom with the cape and {{Player|TheChrisKratter}}'s base which is also a kingdom. Right across the bridge to the island is also an RHN shelter located. This build feautures a mud brick roof, but doesn't have any walls, those aren't needed due to the hot climate in CDC. In the pediment on the roof is a gemstone embedded ''Capeium''. Capeium, native to the region feautures the colours of a sunset over the ocean. Blue at the bottom, than in order red, orange and then yellow for the sun.&lt;br /&gt;
&lt;br /&gt;
On the southern Cliff there are a few roads currently in place:&lt;br /&gt;
&lt;br /&gt;
* Capetown road going West towards {{Player|SparxTH}}'s base with plans to also link up to kingdom road via a bridge over the ... river .&lt;br /&gt;
* A road going south from the previously mentioned road and [[Nether Transport Network|NTN]] portal crossing. This road goes al the way to {{Player|W0bb3lb0b}}'s dome base.&lt;br /&gt;
* A road going from Capetown road to the southern road via the massive mountain towering over the area.&lt;br /&gt;
&lt;br /&gt;
===Water Connections (CSC) ===&lt;br /&gt;
&lt;br /&gt;
Cape Di Chemici has its own port that is built quite simular to the RHN shelter across the road. With only one roof instead of 2 and also feauturing the remarkable beauty of the Capeium stones. The port is simply in design, with a sleeping area covered from the rain and ''skyrats'' but also a small dock where people can come and leave as they wish.&lt;br /&gt;
&lt;br /&gt;
Current destinations from Cape Di Chemici Port:&lt;br /&gt;
* Operation Point (Going east)&lt;br /&gt;
* Canine Kingdom (Going west)&lt;br /&gt;
* Port GigaCorp™ (Going west)&lt;br /&gt;
&lt;br /&gt;
The last two are part of the canine kingdom island itself and serve the minigame area.&lt;br /&gt;
===Rail Connections (SRN) ===&lt;br /&gt;
&lt;br /&gt;
With {{Player|H_Di_Chemici}} being a linemanager for the [[Survival Railway Network (Survival 6)|Survival Railway Network]] it is only logical that the base also has a station to call its own. The Station embedded in a cave on the southern rock is part of the old Capeium mine. This lush cave that was left empty after Capetown started to prosper in other industry's was left with everything in it. Wooden trapdoors around a stalagmite hold up a set of beds where travellers can sleep for the night. The minecart still works but has now been repurposed for another destination: player transport.&lt;br /&gt;
&lt;br /&gt;
Destinations from the Cape Di Chemici Station:&lt;br /&gt;
* Operation Point&lt;br /&gt;
* Canine Kingdom South&lt;br /&gt;
&lt;br /&gt;
With the station being part of the beach and business mega branchline it ended up taking multiple months to connect the station up to the main network end opening it to the public. This opening ended up taking place on the 15th of december in which 8 other stations were also openend starting from [[Waters Edge Station]] and ending up at [[Sunshine Harbour|Sunshine Harbour]], the headquarter of the infamous dogcraft company Y21.&lt;br /&gt;
==Gallery==&lt;br /&gt;
All pictures taken with shaders are taken by Xambaka&lt;br /&gt;
&lt;br /&gt;
===Surise Progression===&lt;br /&gt;
The sunrise, one of the most beautifull things that can be soon from the island was beautifully caputerd by {{Player|Xambaka}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
 CapeDC13.png&lt;br /&gt;
 CapeDC16.png&lt;br /&gt;
 CapeDC17.png&lt;br /&gt;
 CapeDC18.png&lt;br /&gt;
 CapeDC19.png&lt;br /&gt;
 CapeDC20.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other pictures===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
CapeDC3.png|Elednor hiding inside the cliffs&lt;br /&gt;
CapeDC5.png|Chemi's campervan design&lt;br /&gt;
CapeDC6.png|backside of the van&lt;br /&gt;
CapeDC7.png|A progress picture&lt;br /&gt;
CapeDC10.png|The Southcliff fully terraformed&lt;br /&gt;
CapeDC11.png|H_Di_Chemi on a horse on the not finished Southcliff&lt;br /&gt;
CapeDC15.png|The Campervan at night&lt;br /&gt;
CapeDC21.png|The Tikki bar&lt;br /&gt;
CapeDC24.png|The island taken from the entrance bridge&lt;br /&gt;
CapeDC25.png|H_Di_Chemici and jeb_ enjoying the sunset from a boat&lt;br /&gt;
CapeDC27.png|Xambaka and jeb_ enjoying the sunset from a boat&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Cape_Di_Chemici&amp;diff=37999</id>
		<title>Cape Di Chemici</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Cape_Di_Chemici&amp;diff=37999"/>
		<updated>2024-12-27T15:21:22Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: history update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox base&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = CapeDC13.png&lt;br /&gt;
|caption      = Cape Di Chemici at night&lt;br /&gt;
|world        = Survival 6&lt;br /&gt;
|subworld = Sheltie&lt;br /&gt;
|builders     = {{Player|H_Di_Chemici}}&lt;br /&gt;
|founded      = 16 December 2023&lt;br /&gt;
|xcoord       = 3858&lt;br /&gt;
|ycoord       = 60-100&lt;br /&gt;
|zcoord       = 2134&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = NTN,RHN,CSC,SRN&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is the base of {{Player|H_Di_Chemici}} on the [[Survival 6]] world of the [[Dogcraft Server]].&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
Cape Di Chemici is located in the Nort-West corner of the Threebridge sea. This tropical island surrounded by a cliff on both the East and Southside of the island give it much needed cover for the harsh winds blowing through the valley opening it is located in. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC1.png|left|thumb|The bridge connecting Cape Di Chemici with the mainland]]&lt;br /&gt;
&lt;br /&gt;
The sandy beach, home to the sheep people who enjoy their vacation away from the busy Capetown (not started yet). Surfing and hanging out in the sun is one of the major activity's on the island. There is also a tikki bar located on the beach overlooking the west side of the bay it is located in. On the beach near the cliff is a campervan located which {{Player|H_Di_Chemici}} calls his home. This van is equipped with absolutly nothing, but has a barbeque in the front always grilling fresh fish. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC23.png|right|thumb|H_Di_Chemici in front of his van]]&lt;br /&gt;
&lt;br /&gt;
The massive bonfire in the centre of the island is one of the favorite locations were the sheep people tend to hang out often. This beacon of light gives of the warmth and satisfaction that their busy lives in the city cannot give them.&lt;br /&gt;
Scattered around the island you can additionally find as well: 2 boats, a life sized sand castle, a campfire with 4 chairs around it, a washed up boey and a beach umbrella giving shade.&lt;br /&gt;
&lt;br /&gt;
For convience the Cape is also connected to the outside via various roads and soon a port and shelter as well. The road on the Northern side of the island is Kingdom road and connectes to both [[Canine Kingdom]] and {{Player|TheChrisKratter}} kingdom. The currently unfinished road on the southern cliff is planned to go to Capetown and {{Player|SparxTH}}'s oriental themed base.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===Early beginnings===&lt;br /&gt;
Cape Di Chemici was founded on the 16th of December only 2 hours of the start of survival 6 during the launch event. The island with a village on it was split down the  middle, one side being plains, the other being a beach biome. {{Player|Xambaka}} and {{Player|CactusBrother}} had found the island on their way towards their moushroom island 800 blocks South East of the cape and were willing to give it up as long as they could keep some villagers for themselves. ''H_Di_Chemici'' agreed, not having a base location nor plan yet for a base this was perfect. Being both close to ''Canine Kingdom'', A minigame area he leads together with ''Xambaka'' and  {{Player|XPModder}} and to the base of ''Xam'' and ''Cactus'', 2 people ''Chemi'' already knew.&lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC9.png|left|thumb|The island during the decorating progress]]&lt;br /&gt;
&lt;br /&gt;
After a decent start on day one ''Chemi'' started on a road towards ''Canine Kingdom'' with a basic diamond shovel on day two. He wanted to get there quickly incase the home command not working wouldn't be resolved in the upcoming weeks. Then a few days after this and having completed [[Canal Station]] on the Sheltie South-line Chemi decided to continue working on the island instead of leaving it empty. The idea arose of making it a tropical beach island with handmade cliffs, something he had already done in his [[Survival 5|survival 5]] base [[Cliff Garden]]. &lt;br /&gt;
===A continuing project===&lt;br /&gt;
Over the upcoming weeks ''Chemi'' would work on the island in bits left and right: making a part of the cliff, building a grass top and turning the plains into a sand beach. Now that the basic canvas was completed he could start painting with detail and refine some of the previous build things. All this detailing included: 18 custom made big palmtrees, a bunch of boulders, a custom pathway going north to south on the island and a Campervan that he had designed months prior to the launch. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC14.png|right|thumb|The sandcastle]]&lt;br /&gt;
&lt;br /&gt;
After this a harder fase started, trying to remove all the torches on the beach and cliffs. The ones on the cliffs were swiftly taken care off by placing a moss carpet on a froglight in the ground. For the beach ''Chemi'' had to be a bit more inventive. Using carpets as beach towels with hiden lighting, tikki torches near the road and lights hidden in the rocks spawnproofed the majority of the island. For the rest, bigger details were added in: such as boats, a tikki bar and a sandcastle.&lt;br /&gt;
&lt;br /&gt;
===Terraforming galore===&lt;br /&gt;
With the main area of the base now complete only the surrounding terraforming was left to be continued. The cliffs got a make-over with berrybushes being planted on top in small circular patches while oak leaves would sporadically line them. Boulders were placed in major dead spots giving a feeling of complexity to the already existing biome. A minor stream was added on the Southern cliff that flows only a bit more then a 100 blocks before it splits of in to 2 streams and then pummels down the cliff into the ocean.&lt;br /&gt;
&lt;br /&gt;
An idea arose of adding in a statue on the rocky island that was located inbetween Cape Di chemici and Operation point. This statue, grand and imposing would mark the point were the oceans were not safe anymore for sailers and surfers. After sketching out the rough boxy shape, giving the statue mossy hair that flowed into the wind, and a dress progress stagnated to a standstill at Cape Di Chemici.&lt;br /&gt;
&lt;br /&gt;
===Finishing the base===&lt;br /&gt;
After a few months Chemi came back to working on his base revitelised after working on the Canine Kingdom North station. Witht the branchline now reaching his base the potential of visitors sparked a new inntrest in working at his base. The cliffs got make-over with bonemeal adding in (tall) grass, some much needed texture, the poppy's were left to add in some colour in the green dominated land. In the main area armourstands were added creating litle scenes from people spending their time at the beach.&lt;br /&gt;
&lt;br /&gt;
The statue was torn down, being stuck on the shape it didn't seem like such a good idea anymore. The surface of the island was turned into tuff and big seals were added as this is a coming thing you find in shallow coastal areas. It also allowed a use for the spots of random islands that were left infront of the waterfalls. With now the Eastside complete adn the station opening lureing in the background Chemi went to the Western end and made an aditional cliff there were the railline goes around a small peninsula that was looking rather ugly.&lt;br /&gt;
&lt;br /&gt;
==Transport buildings and connections==&lt;br /&gt;
===Road Connections (RHN) ===&lt;br /&gt;
As mentioned earlier Cape Di Chemici has a road running through the northernmost part of the cape. This road called: ''Kingdom Road'' And connects the Eastern entrance to canine kingdom with the cape and {{Player|TheChrisKratter}}'s base which is also a kingdom. Right across the bridge to the island is also an RHN shelter located. This build feautures a mud brick roof, but doesn't have any walls, those aren't needed due to the hot climate in CDC. In the pediment on the roof is a gemstone embedded ''Capeium''. Capeium, native to the region feautures the colours of a sunset over the ocean. Blue at the bottom, than in order red, orange and then yellow for the sun.&lt;br /&gt;
&lt;br /&gt;
On the southern Cliff there are a few roads currently in place:&lt;br /&gt;
&lt;br /&gt;
* Capetown road going West towards {{Player|SparxTH}}'s base with plans to also link up to kingdom road via a bridge over the ... river .&lt;br /&gt;
* A road going south from the previously mentioned road and [[Nether Transport Network|NTN]] portal crossing. This road goes al the way to {{Player|W0bb3lb0b}}'s dome base.&lt;br /&gt;
* A road going from Capetown road to the southern road via the massive mountain towering over the area.&lt;br /&gt;
&lt;br /&gt;
===Water Connections (CSC) ===&lt;br /&gt;
&lt;br /&gt;
Cape Di Chemici has its own port that is built quite simular to the RHN shelter across the road. With only one roof instead of 2 and also feauturing the remarkable beauty of the Capeium stones. The port is simply in design, with a sleeping area covered from the rain and ''skyrats'' but also a small dock where people can come and leave as they wish.&lt;br /&gt;
&lt;br /&gt;
Current destinations from Cape Di Chemici Port:&lt;br /&gt;
* Operation Point (Going east)&lt;br /&gt;
* Canine Kingdom (Going west)&lt;br /&gt;
* Port GigaCorp™ (Going west)&lt;br /&gt;
&lt;br /&gt;
The last two are part of the canine kingdom island itself and serve the minigame area.&lt;br /&gt;
===Rail Connections (SRN) ===&lt;br /&gt;
&lt;br /&gt;
With {{Player|H_Di_Chemici}} being a linemanager for the [[Survival Railway Network (Survival 6)|Survival Railway Network]] it is only logical that the base also has a station to call its own. The Station embedded in a cave on the southern rock is part of the old Capeium mine. This lush cave that was left empty after Capetown started to prosper in other industry's was left with everything in it. Wooden trapdoors around a stalagmite hold up a set of beds where travellers can sleep for the night. The minecart still works but has now been repurposed for another destination: player transport.&lt;br /&gt;
&lt;br /&gt;
Destinations from the Cape Di Chemici Station:&lt;br /&gt;
* Operation Point&lt;br /&gt;
* Canine Kingdom South&lt;br /&gt;
&lt;br /&gt;
With the station being part of the beach and business mega branchline it ended up taking multiple months to connect the station up to the main network end opening it to the public. This opening ended up taking place on the 15th of december in which 8 other stations were also openend starting from [[Waters Edge Station]] and ending up at [[Sunshine Harbour|Sunshine Harbour]], the headquarter of the infamous dogcraft company Y21.&lt;br /&gt;
==Gallery==&lt;br /&gt;
All pictures taken with shaders are taken by Xambaka&lt;br /&gt;
&lt;br /&gt;
===Surise Progression===&lt;br /&gt;
The sunrise, one of the most beautifull things that can be soon from the island was beautifully caputerd by {{Player|Xambaka}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
 CapeDC13.png&lt;br /&gt;
 CapeDC16.png&lt;br /&gt;
 CapeDC17.png&lt;br /&gt;
 CapeDC18.png&lt;br /&gt;
 CapeDC19.png&lt;br /&gt;
 CapeDC20.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other pictures===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
CapeDC3.png|Elednor hiding inside the cliffs&lt;br /&gt;
CapeDC5.png|Chemi's campervan design&lt;br /&gt;
CapeDC6.png|backside of the van&lt;br /&gt;
CapeDC7.png|A progress picture&lt;br /&gt;
CapeDC10.png|The Southcliff fully terraformed&lt;br /&gt;
CapeDC11.png|H_Di_Chemi on a horse on the not finished Southcliff&lt;br /&gt;
CapeDC15.png|The Campervan at night&lt;br /&gt;
CapeDC21.png|The Tikki bar&lt;br /&gt;
CapeDC24.png|The island taken from the entrance bridge&lt;br /&gt;
CapeDC25.png|H_Di_Chemici and jeb_ enjoying the sunset from a boat&lt;br /&gt;
CapeDC27.png|Xambaka and jeb_ enjoying the sunset from a boat&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Cape_Di_Chemici&amp;diff=37998</id>
		<title>Cape Di Chemici</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Cape_Di_Chemici&amp;diff=37998"/>
		<updated>2024-12-27T15:00:44Z</updated>

		<summary type="html">&lt;p&gt;H Di Chemici: transport update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox base&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = CapeDC13.png&lt;br /&gt;
|caption      = Cape Di Chemici at night&lt;br /&gt;
|world        = Survival 6&lt;br /&gt;
|subworld = Sheltie&lt;br /&gt;
|builders     = {{Player|H_Di_Chemici}}&lt;br /&gt;
|founded      = 16 December 2023&lt;br /&gt;
|xcoord       = 3858&lt;br /&gt;
|ycoord       = 60-100&lt;br /&gt;
|zcoord       = 2134&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = NTN,RHN,CSC,SRN&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is the base of {{Player|H_Di_Chemici}} on the [[Survival 6]] world of the [[Dogcraft Server]].&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
Cape Di Chemici is located in the Nort-West corner of the Threebridge sea. This tropical island surrounded by a cliff on both the East and Southside of the island give it much needed cover for the harsh winds blowing through the valley opening it is located in. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC1.png|left|thumb|The bridge connecting Cape Di Chemici with the mainland]]&lt;br /&gt;
&lt;br /&gt;
The sandy beach, home to the sheep people who enjoy their vacation away from the busy Capetown (not started yet). Surfing and hanging out in the sun is one of the major activity's on the island. There is also a tikki bar located on the beach overlooking the west side of the bay it is located in. On the beach near the cliff is a campervan located which {{Player|H_Di_Chemici}} calls his home. This van is equipped with absolutly nothing, but has a barbeque in the front always grilling fresh fish. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC23.png|right|thumb|H_Di_Chemici in front of his van]]&lt;br /&gt;
&lt;br /&gt;
The massive bonfire in the centre of the island is one of the favorite locations were the sheep people tend to hang out often. This beacon of light gives of the warmth and satisfaction that their busy lives in the city cannot give them.&lt;br /&gt;
Scattered around the island you can additionally find as well: 2 boats, a life sized sand castle, a campfire with 4 chairs around it, a washed up boey and a beach umbrella giving shade.&lt;br /&gt;
&lt;br /&gt;
For convience the Cape is also connected to the outside via various roads and soon a port and shelter as well. The road on the Northern side of the island is Kingdom road and connectes to both [[Canine Kingdom]] and {{Player|TheChrisKratter}} kingdom. The currently unfinished road on the southern cliff is planned to go to Capetown and {{Player|SparxTH}}'s oriental themed base.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Cape Di Chemici was founded on the 16th of December only 2 hours of the start of survival 6 during the launch event. The island with a village on it was split down the  middle, one side being plains, the other being a beach biome. {{Player|Xambaka}} and {{Player|CactusBrother}} had found the island on their way towards their moushroom island 800 blocks South East of the cape and were willing to give it up as long as they could keep some villagers for themselves. ''H_Di_Chemici'' agreed, not having a base location nor plan yet for a base this was perfect. Being both close to ''Canine Kingdom'', A minigame area he leads together with ''Xambaka'' and  {{Player|XPModder}} and to the base of ''Xam'' and ''Cactus'', 2 people ''Chemi'' already knew.&lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC9.png|left|thumb|The island during the decorating progress]]&lt;br /&gt;
&lt;br /&gt;
After a decent start on day one ''Chemi'' started on a road towards ''Canine Kingdom'' with a basic diamond shovel on day two. He wanted to get there quickly incase the home command not working wouldn't be resolved in the upcoming weeks. Then a few days after this and having completed [[Canal Station]] on the Sheltie South-line Chemi decided to continue working on the island instead of leaving it empty. The idea arose of making it a tropical beach island with handmade cliffs, something he had already done in his [[Survival 5|survival 5]] base [[Cliff Garden]]. &lt;br /&gt;
&lt;br /&gt;
Over the upcoming weeks ''Chemi'' would work on the island in bits left and right: making a part of the cliff, building a grass top and turning the plains into a sand beach. Now that the basic canvas was completed he could start painting with detail and refine some of the previous build things. All this detailing included: 18 custom made big palmtrees, a bunch of boulders, a custom pathway going north to south on the island and a Campervan that he had designed months prior to the launch. &lt;br /&gt;
&lt;br /&gt;
[[File:CapeDC14.png|right|thumb|The sandcastle]]&lt;br /&gt;
&lt;br /&gt;
After this a harder fase started, trying to remove all the torches on the beach and cliffs. The ones on the cliffs were swiftly taken care off by placing a moss carpet on a froglight in the ground. For the beach ''Chemi'' had to be a bit more inventive. Using carpets as beach towels with hiden lighting, tikki torches near the road and lights hidden in the rocks spawnproofed the majority of the island. For the rest, bigger details were added in: such as boats, a tikki bar and a sandcastle.&lt;br /&gt;
&lt;br /&gt;
==Transport buildings and connections==&lt;br /&gt;
===Road Connections (RHN) ===&lt;br /&gt;
As mentioned earlier Cape Di Chemici has a road running through the northernmost part of the cape. This road called: ''Kingdom Road'' And connects the Eastern entrance to canine kingdom with the cape and {{Player|TheChrisKratter}}'s base which is also a kingdom. Right across the bridge to the island is also an RHN shelter located. This build feautures a mud brick roof, but doesn't have any walls, those aren't needed due to the hot climate in CDC. In the pediment on the roof is a gemstone embedded ''Capeium''. Capeium, native to the region feautures the colours of a sunset over the ocean. Blue at the bottom, than in order red, orange and then yellow for the sun.&lt;br /&gt;
&lt;br /&gt;
On the southern Cliff there are a few roads currently in place:&lt;br /&gt;
&lt;br /&gt;
* Capetown road going West towards {{Player|SparxTH}}'s base with plans to also link up to kingdom road via a bridge over the ... river .&lt;br /&gt;
* A road going south from the previously mentioned road and [[Nether Transport Network|NTN]] portal crossing. This road goes al the way to {{Player|W0bb3lb0b}}'s dome base.&lt;br /&gt;
* A road going from Capetown road to the southern road via the massive mountain towering over the area.&lt;br /&gt;
&lt;br /&gt;
===Water Connections (CSC) ===&lt;br /&gt;
&lt;br /&gt;
Cape Di Chemici has its own port that is built quite simular to the RHN shelter across the road. With only one roof instead of 2 and also feauturing the remarkable beauty of the Capeium stones. The port is simply in design, with a sleeping area covered from the rain and ''skyrats'' but also a small dock where people can come and leave as they wish.&lt;br /&gt;
&lt;br /&gt;
Current destinations from Cape Di Chemici Port:&lt;br /&gt;
* Operation Point (Going east)&lt;br /&gt;
* Canine Kingdom (Going west)&lt;br /&gt;
* Port GigaCorp™ (Going west)&lt;br /&gt;
&lt;br /&gt;
The last two are part of the canine kingdom island itself and serve the minigame area.&lt;br /&gt;
===Rail Connections (SRN) ===&lt;br /&gt;
&lt;br /&gt;
With {{Player|H_Di_Chemici}} being a linemanager for the [[Survival Railway Network (Survival 6)|Survival Railway Network]] it is only logical that the base also has a station to call its own. The Station embedded in a cave on the southern rock is part of the old Capeium mine. This lush cave that was left empty after Capetown started to prosper in other industry's was left with everything in it. Wooden trapdoors around a stalagmite hold up a set of beds where travellers can sleep for the night. The minecart still works but has now been repurposed for another destination: player transport.&lt;br /&gt;
&lt;br /&gt;
Destinations from the Cape Di Chemici Station:&lt;br /&gt;
* Operation Point&lt;br /&gt;
* Canine Kingdom South&lt;br /&gt;
&lt;br /&gt;
With the station being part of the beach and business mega branchline it ended up taking multiple months to connect the station up to the main network end opening it to the public. This opening ended up taking place on the 15th of december in which 8 other stations were also openend starting from [[Waters Edge Station]] and ending up at [[Sunshine Harbour|Sunshine Harbour]], the headquarter of the infamous dogcraft company Y21.&lt;br /&gt;
==Gallery==&lt;br /&gt;
All pictures taken with shaders are taken by Xambaka&lt;br /&gt;
&lt;br /&gt;
===Surise Progression===&lt;br /&gt;
The sunrise, one of the most beautifull things that can be soon from the island was beautifully caputerd by {{Player|Xambaka}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
 CapeDC13.png&lt;br /&gt;
 CapeDC16.png&lt;br /&gt;
 CapeDC17.png&lt;br /&gt;
 CapeDC18.png&lt;br /&gt;
 CapeDC19.png&lt;br /&gt;
 CapeDC20.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other pictures===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
CapeDC3.png|Elednor hiding inside the cliffs&lt;br /&gt;
CapeDC5.png|Chemi's campervan design&lt;br /&gt;
CapeDC6.png|backside of the van&lt;br /&gt;
CapeDC7.png|A progress picture&lt;br /&gt;
CapeDC10.png|The Southcliff fully terraformed&lt;br /&gt;
CapeDC11.png|H_Di_Chemi on a horse on the not finished Southcliff&lt;br /&gt;
CapeDC15.png|The Campervan at night&lt;br /&gt;
CapeDC21.png|The Tikki bar&lt;br /&gt;
CapeDC24.png|The island taken from the entrance bridge&lt;br /&gt;
CapeDC25.png|H_Di_Chemici and jeb_ enjoying the sunset from a boat&lt;br /&gt;
CapeDC27.png|Xambaka and jeb_ enjoying the sunset from a boat&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>H Di Chemici</name></author>
	</entry>
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