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	<updated>2026-04-10T19:31:32Z</updated>
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	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23086</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23086"/>
		<updated>2022-02-17T00:40:30Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi Nov29 2021 03.png&lt;br /&gt;
|caption      = as of November 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the eastern side of the city. This eastern district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shops and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
[[File:Takeshi map Jan6 2021 1536x1536.png|thumb|Map of Takeshi, Jan 2022]]&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower.   &lt;br /&gt;
 &lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi Nov29 2021 03.png|November 2021&lt;br /&gt;
File:Takeshi Dec1 2021 01.jpg|November 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Builds===&lt;br /&gt;
Approximately in order of build date.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Build&lt;br /&gt;
!Image&lt;br /&gt;
!Creator(s)&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|City Hall&lt;br /&gt;
|&lt;br /&gt;
|{{Player|Aeghu}}, {{Player|darparniox}} (interior), {{Player|_edo}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SRN Station&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|includes a nether portal to the [[Nether Transport Network|NTN]]&lt;br /&gt;
|-&lt;br /&gt;
|Cafe Fushi Nashi&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tranquility Park&lt;br /&gt;
|&lt;br /&gt;
|{{Player|SamanthaArgos}}, darparniox(expansion)&lt;br /&gt;
|one of the oldest projects in Takeshi, but completed as one of the last.&lt;br /&gt;
|-&lt;br /&gt;
|Associated Executive Services&lt;br /&gt;
|&lt;br /&gt;
|{{Player|expedtadam}}&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Fraser's  building&lt;br /&gt;
|&lt;br /&gt;
|{{Player|FRAS3R_}}, darparniox (expansion&amp;amp; interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phony's/Edo Vuitton building&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), eybwam (interior), darparniox (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GFC Tower&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Lavender Towers&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|RHN Shelter&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bathhouse&lt;br /&gt;
|&lt;br /&gt;
|{{Player|snuginthesun}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Continental&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), darparniox (build), {{Player|eybwam}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Northold Holdings-Takeshi&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Crumb Hostel&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|AE Tower&lt;br /&gt;
|&lt;br /&gt;
|expedtadam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3-Lives&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Gaia Embassy&lt;br /&gt;
|&lt;br /&gt;
|{{Player|DragonFire441}}&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Srijawaputra Groceries&lt;br /&gt;
|&lt;br /&gt;
|Aeghu (design&amp;amp;build), eybwam (interior)&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Takeup building&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|TC Tower&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), Aeghu (design), darparniox (build), eybwam (build)&lt;br /&gt;
|Includes the blimp in the sky, which was originally designed for [[City of Havana|Havana]] (sur2) but never built then.&lt;br /&gt;
part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Forum&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|Start location for the [[T-G Treasure Run]]&lt;br /&gt;
|-&lt;br /&gt;
|Pier&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ice cream truck&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TFC (Takeshi Fried Chicken) building&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ferris wheel&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Yves Darp Lauren building&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mr Miyazaki's house&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Green apartments&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bayside Laundromat&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|nFT Building&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Harbour crane, ship and truck&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Harbour Offices&lt;br /&gt;
|&lt;br /&gt;
|eybwam, darparniox&lt;br /&gt;
|(brick building)&lt;br /&gt;
|-&lt;br /&gt;
|Sailor's Hotel&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Garage Spark&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23085</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23085"/>
		<updated>2022-02-17T00:37:31Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi Nov29 2021 03.png&lt;br /&gt;
|caption      = as of November 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the eastern side of the city. This eastern district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shops and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
[[File:Takeshi map Jan6 2021 1536x1536.png|thumb|Map of Takeshi, Jan 2022]]&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower.   &lt;br /&gt;
 &lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi Nov29 2021 03.png|November 2021&lt;br /&gt;
File:Takeshi Dec1 2021 01.jpg|November 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Builds===&lt;br /&gt;
Approximately in order of build date.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Build&lt;br /&gt;
!Image&lt;br /&gt;
!Creator(s)&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|City Hall&lt;br /&gt;
|&lt;br /&gt;
|{{Player|Aeghu}}, {{Player|darparniox}} (interior), {{Player|_edo}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SRN Station&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|includes a nether portal to the [[Nether Transport Network|NTN]]&lt;br /&gt;
|-&lt;br /&gt;
|Cafe Fushi Nashi&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tranquility Park&lt;br /&gt;
|&lt;br /&gt;
|{{Player|SamanthaArgos}}, darparniox(expansion)&lt;br /&gt;
|one of the oldest projects in Takeshi, but completed as one of the last.&lt;br /&gt;
|-&lt;br /&gt;
|Associated Executive Services&lt;br /&gt;
|&lt;br /&gt;
|{{Player|expedtadam}}&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Fraser's  building&lt;br /&gt;
|&lt;br /&gt;
|{{Player|FRAS3R_}}, darparniox (expansion&amp;amp; interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phony's/Edo Vuitton building&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), eybwam (interior), darparniox (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GFC Tower&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Lavender Towers&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|RHN Shelter&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bathhouse&lt;br /&gt;
|&lt;br /&gt;
|{{Player|snuginthesun}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Continental&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), darparniox (build), {{Player|eybwam}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Northold Holdings-Takeshi&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Crumb Hostel&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|AE Tower&lt;br /&gt;
|&lt;br /&gt;
|expedtadam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3-Lives&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Gaia Embassy&lt;br /&gt;
|&lt;br /&gt;
|{{Player|DragonFire441}}&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Srijawaputra Groceries&lt;br /&gt;
|&lt;br /&gt;
|Aeghu (design&amp;amp;build), eybwam (interior)&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Takeup building&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TC Tower&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), Aeghu (design), darparniox (build), eybwam (build)&lt;br /&gt;
|Includes the blimp in the sky, which was originally designed for [[City of Havana|Havana]] (sur2) but never built then.&lt;br /&gt;
part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Forum&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|Start location for the [[T-G Treasure Run]]&lt;br /&gt;
|-&lt;br /&gt;
|Pier&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ice cream truck&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TFC (Takeshi Fried Chicken) building&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ferris wheel&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Yves Darp Lauren building&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mr Miyazaki's house&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Green apartments&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bayside Laundromat&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|nFT Building&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|part of the connected Skyways&lt;br /&gt;
|-&lt;br /&gt;
|Harbour crane, ship and truck&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Harbour Offices&lt;br /&gt;
|&lt;br /&gt;
|eybwam, darparniox&lt;br /&gt;
|(brick building)&lt;br /&gt;
|-&lt;br /&gt;
|Sailor's Hotel&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Garage Spark&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23084</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23084"/>
		<updated>2022-02-17T00:27:18Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi Nov29 2021 03.png&lt;br /&gt;
|caption      = as of November 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the eastern side of the city. This eastern district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shops and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
[[File:Takeshi map Jan6 2021 1536x1536.png|thumb|Map of Takeshi, Jan 2022]]&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower.   &lt;br /&gt;
 &lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi Nov29 2021 03.png|November 2021&lt;br /&gt;
File:Takeshi Dec1 2021 01.jpg|November 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Builds===&lt;br /&gt;
Approximately in order of build date.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Build&lt;br /&gt;
!Image&lt;br /&gt;
!Creator(s)&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|City Hall&lt;br /&gt;
|&lt;br /&gt;
|{{Player|Aeghu}}, {{Player|darparniox}} (interior), {{Player|_edo}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SRN Station&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cafe Fushi Nashi&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tranquility Park&lt;br /&gt;
|&lt;br /&gt;
|{{Player|SamanthaArgos}}, darparniox(expansion)&lt;br /&gt;
|one of the oldest projects in Takeshi, but completed as one of the last.&lt;br /&gt;
|-&lt;br /&gt;
|Associated Executive Services&lt;br /&gt;
|&lt;br /&gt;
|{{Player|expedtadam}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fraser's  building&lt;br /&gt;
|&lt;br /&gt;
|{{Player|FRAS3R_}}, darparniox (expansion&amp;amp; interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phony's/Edo Vuitton building&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), eybwam (interior), darparniox (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GFC Tower&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lavender Towers&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|RHN Shelter&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bathhouse&lt;br /&gt;
|&lt;br /&gt;
|{{Player|snuginthesun}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Continental&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), darparniox (build), {{Player|eybwam}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Northold Holdings-Takeshi&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crumb Hostel&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AE Tower&lt;br /&gt;
|&lt;br /&gt;
|expedtadam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3-Lives&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gaia Embassy&lt;br /&gt;
|&lt;br /&gt;
|{{Player|DragonFire441}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Srijawaputra Groceries&lt;br /&gt;
|&lt;br /&gt;
|Aeghu (design&amp;amp;build), eybwam (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Takeup building&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TC Tower&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), Aeghu (design), darparniox (build), eybwam (build)&lt;br /&gt;
|includes the blimp in the sky, which was originally designed for [[City of Havana|Havana]] (sur2) but never built then.&lt;br /&gt;
|-&lt;br /&gt;
|Forum&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|Start location for the [[T-G Treasure Run]]&lt;br /&gt;
|-&lt;br /&gt;
|Pier&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ice cream truck&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TFC (Takeshi Fried Chicken) building&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ferris wheel&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Yves Darp Lauren building&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mr Miyazaki's house&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Green apartments&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bayside Laundromat&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|nFT Building&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Harbour crane, ship and truck&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Harbour Offices&lt;br /&gt;
|&lt;br /&gt;
|eybwam, darparniox&lt;br /&gt;
|(brick building)&lt;br /&gt;
|-&lt;br /&gt;
|Sailor's Hotel&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Garage Spark&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23083</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23083"/>
		<updated>2022-02-17T00:13:51Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi Nov29 2021 03.png&lt;br /&gt;
|caption      = as of November 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the eastern side of the city. This eastern district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shops and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
[[File:Takeshi map Jan6 2021 1536x1536.png|thumb|Map of Takeshi, Jan 2022]]&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower.   &lt;br /&gt;
 &lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi Nov29 2021 03.png|November 2021&lt;br /&gt;
File:Takeshi Dec1 2021 01.jpg|November 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Builds===&lt;br /&gt;
Approximately in order of build date.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Build&lt;br /&gt;
!Image&lt;br /&gt;
!Creator(s)&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|City Hall&lt;br /&gt;
|&lt;br /&gt;
|{{Player|Aeghu}}, {{Player|darparniox}} (interior), {{Player|_edo}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SRN Station&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cafe Fushi Nashi&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tranquility Park&lt;br /&gt;
|&lt;br /&gt;
|{{Player|SamanthaArgos}}, darparniox(expansion)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Associated Executive Services&lt;br /&gt;
|&lt;br /&gt;
|{{Player|expedtadam}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fraser's  building&lt;br /&gt;
|&lt;br /&gt;
|{{Player|FRAS3R_}}, darparniox (expansion&amp;amp; interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phony's/Edo Vuitton building&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), eybwam (interior), darparniox (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GFC Tower&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lavender Towers&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|RHN Shelter&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bathhouse&lt;br /&gt;
|&lt;br /&gt;
|{{Player|snuginthesun}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Continental&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), darparniox (build), {{Player|eybwam}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Northold Holdings-Takeshi&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crumb Hostel&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AE Tower&lt;br /&gt;
|&lt;br /&gt;
|expedtadam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3-Lives&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gaia Embassy&lt;br /&gt;
|&lt;br /&gt;
|{{Player|DragonFire441}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Srijawaputra Groceries&lt;br /&gt;
|&lt;br /&gt;
|Aeghu (design&amp;amp;build), eybwam (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Takeup building&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TC Tower&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), Aeghu (design), darparniox (build), eybwam (build)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Forum&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pier&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ice cream truck&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TFC (Takeshi Fried Chicken) building&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ferris wheel&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Yves Darp Lauren building&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mr Miyazaki's house&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Green apartments&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bayside Laundromat&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|nFT Building&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Harbour crane, ship and truck&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Harbour Offices (brick building)&lt;br /&gt;
|&lt;br /&gt;
|eybwam, darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sailor's Hotel&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Garage Spark&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23082</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23082"/>
		<updated>2022-02-16T23:48:21Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi Nov29 2021 03.png&lt;br /&gt;
|caption      = as of November 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the western side of the city. This western district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shop and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
[[File:Takeshi map Jan6 2021 1536x1536.png|thumb|Map of Takeshi, Jan 2022]]&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower.   &lt;br /&gt;
 &lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi Nov29 2021 03.png|November 2021&lt;br /&gt;
File:Takeshi Dec1 2021 01.jpg|November 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Builds===&lt;br /&gt;
Approximately in order of build date.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Build&lt;br /&gt;
!Image&lt;br /&gt;
!Creator(s)&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|City Hall&lt;br /&gt;
|&lt;br /&gt;
|{{Player|Aeghu}}, {{Player|darparniox}} (interior), {{Player|_edo}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cafe Fushi Nashi&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SRN Station&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tranquility Park&lt;br /&gt;
|&lt;br /&gt;
|{{Player|SamanthaArgos}}, darparniox(expansion)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phony's/Edo Vuitton building&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), eybwam (interior), darparniox (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GFC Tower&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lavender Towers&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Associated Executive Services&lt;br /&gt;
|&lt;br /&gt;
|{{Player|expedtadam}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fraser's  building&lt;br /&gt;
|&lt;br /&gt;
|{{Player|FRAS3R_}}, darparniox (expansion&amp;amp; interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|RHN Shelter&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bathhouse&lt;br /&gt;
|&lt;br /&gt;
|{{Player|snuginthesun}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Continental&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), darparniox (build), {{Player|eybwam}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Northold-Takeshi&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AE Tower&lt;br /&gt;
|&lt;br /&gt;
|expedtadam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3-Lives&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gaia Embassy&lt;br /&gt;
|&lt;br /&gt;
|{{Player|DragonFire441}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Srijawaputra Groceries&lt;br /&gt;
|&lt;br /&gt;
|Aeghu (design&amp;amp;build), eybwam (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Takeup building&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TC Tower&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), Aeghu (design), darparniox (build), eybwam (build)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Forum&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pier&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ice cream truck&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TFC (Takeshi Fried Chicken) building&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ferris wheel&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Yves Darp Lauren building&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mr Miyazaki's house&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Green apartments&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bayside Laundromat&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|nFT Building&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Harbour crane, ship and truck&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Harbour Offices (brick building)&lt;br /&gt;
|&lt;br /&gt;
|eybwam, darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sailor's Hotel&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Garage Spark&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Loan Shark&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23080</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23080"/>
		<updated>2022-02-16T23:43:22Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi Nov29 2021 03.png&lt;br /&gt;
|caption      = as of November 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the western side of the city. This western district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shop and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
[[File:Takeshi map Jan6 2021 1536x1536.png|thumb|Map of Takeshi, Jan 2022]]&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower.   &lt;br /&gt;
 &lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi Nov29 2021 03.png|November 2021&lt;br /&gt;
File:Takeshi Dec1 2021 01.jpg|November 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Builds===&lt;br /&gt;
Approximately in order of build date.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Build&lt;br /&gt;
!Image&lt;br /&gt;
!Creator(s)&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|City Hall&lt;br /&gt;
|&lt;br /&gt;
|{{Player|Aeghu}}, {{Player|darparniox}} (interior), {{Player|_edo}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cafe Fushi Nashi&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SRN Station&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tranquility Park&lt;br /&gt;
|&lt;br /&gt;
|{{Player|SamanthaArgos}}, darparniox(expansion)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phony's/Edo Vuitton building&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), eybwam (interior), darparniox (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GFC Tower&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lavender Towers&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Associated Executive Services&lt;br /&gt;
|&lt;br /&gt;
|{{Player|expedtadam}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fraser's  building&lt;br /&gt;
|&lt;br /&gt;
|{{Player|FRAS3R_}}, darparniox (expansion&amp;amp; interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bathhouse&lt;br /&gt;
|&lt;br /&gt;
|{{Player|snuginthesun}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|RHN Shelter&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Continental&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), darparniox (build), {{Player|eybwam}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Northold-Takeshi&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AE Tower&lt;br /&gt;
|&lt;br /&gt;
|expedtadam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3-Lives&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gaia Embassy&lt;br /&gt;
|&lt;br /&gt;
|{{Player|DragonFire441}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Srijawaputra Groceries&lt;br /&gt;
|&lt;br /&gt;
|Aeghu (design&amp;amp;build), eybwam (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Takeup building&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TC Tower&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), Aeghu (design), darparniox (build), eybwam (build)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Forum&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pier&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ice cream truck&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TFC (Takeshi Fried Chicken) building&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ferris wheel&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Yves Darp Lauren building&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mr Miyazaki's house&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Green apartments&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bayside Laundromat&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|nFT Building&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Harbour crane, ship and truck&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Harbour Offices (brick building)&lt;br /&gt;
|&lt;br /&gt;
|eybwam, darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sailor's Hotel&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23079</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23079"/>
		<updated>2022-02-16T23:41:55Z</updated>

		<summary type="html">&lt;p&gt;Edo: List of all builds in Takeshi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi Nov29 2021 03.png&lt;br /&gt;
|caption      = as of November 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the western side of the city. This western district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shop and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
[[File:Takeshi map Jan6 2021 1536x1536.png|thumb|Map of Takeshi, Jan 2022]]&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower.   &lt;br /&gt;
 &lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi Nov29 2021 03.png|November 2021&lt;br /&gt;
File:Takeshi Dec1 2021 01.jpg|November 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Builds===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Build&lt;br /&gt;
!Image&lt;br /&gt;
!Creator(s)&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|City Hall&lt;br /&gt;
|&lt;br /&gt;
|{{Player|Aeghu}}, {{Player|darparniox}} (interior), {{Player|_edo}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cafe Fushi Nashi&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SRN Station&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tranquility Park&lt;br /&gt;
|&lt;br /&gt;
|{{Player|SamanthaArgos}}, darparniox(expansion)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phony's/Edo Vuitton building&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), eybwam (interior), darparniox (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GFC Tower&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lavender Towers&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Associated Executive Services&lt;br /&gt;
|&lt;br /&gt;
|{{Player|expedtadam}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fraser's  building&lt;br /&gt;
|&lt;br /&gt;
|{{Player|FRAS3R_}}, darparniox (expansion&amp;amp; interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bathhouse&lt;br /&gt;
|&lt;br /&gt;
|{{Player|snuginthesun}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|RHN Shelter&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Continental&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), darparniox (build), {{Player|eybwam}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Northold-Takeshi&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AE Tower&lt;br /&gt;
|&lt;br /&gt;
|expedtadam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3-Lives&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gaia Embassy&lt;br /&gt;
|&lt;br /&gt;
|{{Player|DragonFire441}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Srijawaputra Groceries&lt;br /&gt;
|&lt;br /&gt;
|Aeghu (design&amp;amp;build), eybwam (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Takeup building&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TC Tower&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), Aeghu (design), darparniox (build), eybwam (build)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Forum&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pier&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ice cream truck&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TFC (Takeshi Fried Chicken) building&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ferris wheel&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Yves Darp Lauren building&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mr Miyazaki's house&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Green apartments&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bayside Laundromat&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|nFT Building&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Harbour crane, ship and truck&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Harbour Offices (brick building)&lt;br /&gt;
|&lt;br /&gt;
|eybwam, darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sailor's Hotel&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23077</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23077"/>
		<updated>2022-02-16T23:24:38Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi Nov29 2021 03.png&lt;br /&gt;
|caption      = as of November 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the western side of the city. This western district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shop and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
[[File:Takeshi map Jan6 2021 1536x1536.png|thumb|Map of Takeshi, Jan 2022]]&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower.   &lt;br /&gt;
 &lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi Nov29 2021 03.png|November 2021&lt;br /&gt;
File:Takeshi Dec1 2021 01.jpg|November 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Builds===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Build&lt;br /&gt;
!Image&lt;br /&gt;
!Creator(s)&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|City Hall&lt;br /&gt;
|&lt;br /&gt;
|{{Player|Aeghu}}, {{Player|darparniox}} (interior), {{Player|_edo}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cafe Fushi Nashi&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SRN Station&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phony's/Edo Vuitton building&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), eybwam (interior), darparniox (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GFC Tower&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lavender Towers&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Associated Executive Services&lt;br /&gt;
|&lt;br /&gt;
|{{Player|expedtadam}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fraser's  building&lt;br /&gt;
|&lt;br /&gt;
|{{Player|FRAS3R_}}, darparniox (expansion&amp;amp; interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|RHN Shelter&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Continental&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), darparniox (build), {{Player|eybwam}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Northold-Takeshi&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AE Tower&lt;br /&gt;
|&lt;br /&gt;
|expedtadam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3-Lives&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gaia Embassy&lt;br /&gt;
|&lt;br /&gt;
|{{Player|DragonFire441}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Takeup building&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TC Tower&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), Aeghu (design), darparniox (build), eybwam (build)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Forum&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pier&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TFC (Takeshi Fried Chicken) building&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ferris wheel&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Srijawaputra Groceries&lt;br /&gt;
|&lt;br /&gt;
|Aeghu (design&amp;amp;build), eybwam (interior)&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23074</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=23074"/>
		<updated>2022-02-16T22:54:38Z</updated>

		<summary type="html">&lt;p&gt;Edo: List of Builds&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi Nov29 2021 03.png&lt;br /&gt;
|caption      = as of November 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the western side of the city. This western district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shop and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
[[File:Takeshi map Jan6 2021 1536x1536.png|thumb|Map of Takeshi, Jan 2022]]&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower.   &lt;br /&gt;
 &lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi Nov29 2021 03.png|November 2021&lt;br /&gt;
File:Takeshi Dec1 2021 01.jpg|November 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of Builds ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Build&lt;br /&gt;
!Image&lt;br /&gt;
!Creator(s)&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|City Hall&lt;br /&gt;
|&lt;br /&gt;
|{{Player|Aeghu}}, {{Player|darparniox}} (interior), {{Player|_edo}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SRN Station&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GFC Building&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lavender Towers&lt;br /&gt;
|&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|RHN Shelter&lt;br /&gt;
|&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Continental&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), darparniox (build), {{Player|eybwam}} (interior)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Northold-Takeshi&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AE Tower&lt;br /&gt;
|&lt;br /&gt;
|{{Player|expedtadam}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3-Lives&lt;br /&gt;
|&lt;br /&gt;
|eybwam&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gaia Embassy&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TC Tower&lt;br /&gt;
|&lt;br /&gt;
|_edo (design&amp;amp;build), Aeghu (design), darparniox (build), eybwam (build) &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Srijawaputra Groceries&lt;br /&gt;
|&lt;br /&gt;
|Aeghu (design&amp;amp;build), eybwam (interior)&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=City_of_Gaia&amp;diff=22678</id>
		<title>City of Gaia</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=City_of_Gaia&amp;diff=22678"/>
		<updated>2022-01-27T02:11:51Z</updated>

		<summary type="html">&lt;p&gt;Edo: added link to T-G treasure Run event page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Gaia&lt;br /&gt;
|gallery      = &lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
Gaia Skyline.png|Skyline view of ''Isola Delle Nocci'', Gaia&lt;br /&gt;
Gaia Skyline 2022.png|Skyline view of ''Isola Delle Nocci'', Gaia, as of January 2022&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|caption      = &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = &amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;Gaia Council&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;font-size:100%&amp;quot;&amp;gt;&lt;br /&gt;
{{Player|Cookies58_}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Player|dmgdog}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Player|DragonFire441}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Player|marbou9}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Player|misterblue28}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Player|RY44}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|contributors = Gaia Senate &amp;amp; Citizens&lt;br /&gt;
|founded      = 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; April, 2020&lt;br /&gt;
|xcoord       = -1780&lt;br /&gt;
|ycoord       = 64&lt;br /&gt;
|zcoord       = -350&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = Served by West Station&lt;br /&gt;
|nether       = [[Guide:Nether Transport Network|Nether Transport Network]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|The aim of this city is to create something which feels alive, and has a tightly-knit community around it.|DragonFire441}}&lt;br /&gt;
The '''City of Gaia''', or simply '''Gaia''', is an under-construction Mediterranean-style city on the [[Survival 4]] Husky world of the [[Dogcraft Server]]. Inspired by Venice, Gaia features twisting canals cutting through a densely packed urban landscape. The city was founded on the launch day of the Survival 4 world; the 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; April 2020, by a council of people comprised of leaders of [[Survival 3]] city projects such as [[Ouranos]], [[Chronia]], and [[Erebus]].&lt;br /&gt;
&lt;br /&gt;
==General Layout==&lt;br /&gt;
The main part of the city is a Venetian-style complex with canals running throughout the city creating another way for players to travel throughout. This area is positioned at the southern bay such that the south end of the city borders the sea. At this border, there is also a commercial harbor connecting the city to the outer world. Surrounding the other three fronts of the city are large granite mountains, terraformed by the Council and Senate members.&lt;br /&gt;
&lt;br /&gt;
===Plots===&lt;br /&gt;
Instead of plots with a specific layout, the Council grants people more flexibility with their building areas. Because of this, people are given larger plots of land to develop within allowing them to be more creative with the shape of their structures. The intent is to create a more interesting and developed area. As always, the leadership encourages builders to stretch themselves and to try more complicated techniques, such as diagonals. Since the style of Gaia is rather specific, and to maintain a level of quality, ''all'' potential citizens (called Applicant Citizens) will be required to build a small sample of their build in creative prior to building it within Gaia in Survival.&lt;br /&gt;
&lt;br /&gt;
===Build Style and Theme===&lt;br /&gt;
The style of buildings within Gaia is, as previously mentioned, Mediterranean. The general era would be Renaissance, and thus would be mostly based on terracotta, stone, sandstone, brick, etc. with less emphasis on wood as would be seen in medieval builds. Numerous reference images and ideas can be found within the #inspiration-images channel on the Gaia Discord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council and Senate members have built several example buildings on ''Isola Delle Nocci'' to help show the desired style and kick-start the building process of Applicant Citizens. &lt;br /&gt;
&lt;br /&gt;
==Name Etymology==&lt;br /&gt;
[[File:Gaia Logo.png|200px|thumb|right|The Gaian Emblem]]'''Gaia''' is the name of the Greek primordial goddess of the earth (being the daughter of Chaos). Naming of the city Gaia follows in the Dogcraftian tradition. The symbolism in our logo is twofold: the sun represents the Mediterranean climate, and the laurel wreath links to both the heritage of this part of the world (being a symbol used by both Romans and Greeks in antiquity), and also being a symbol of plants coming from &amp;quot;Mother Earth&amp;quot;. The Blue and Orange represents the granite mountains reaching up into the blue sky.&lt;br /&gt;
&lt;br /&gt;
==Management==&lt;br /&gt;
The leadership of Gaia manifests as the Council and the Senate. The City Council Members are the main leadership of the project being responsible for Executive Duties and the overall direction of Gaia. Below them are the Senate Members who are responsible for helping manage and plan the city, as well as terraforming and building the infrastructure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Council Members''' are: {{Player|DragonFire441}}, {{Player|Cookies58_}}, and {{Player|RY44}} from [[Chronia]],  {{Player|misterblue28}} from [[Ouranos]], {{Player|dmgdog}} from [[Erebus]], and {{Player|marbou9}}, the first citizen of [[Havana]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Senators''' are: https://minotar.net/helm/almightyanna/19.png &amp;lt;i&amp;gt;almightyanna&amp;lt;/i&amp;gt; , {{Player|Arkhangellsk}}, {{Player|blueartistic813_}}, {{Editor|Domino}}, {{Player|ebi_furya}}, {{Player|googly2002}}, {{Player|Iotados}}, {{Player|Skelleton123}}, {{Player|Txp_}} and {{Editor|William}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Former Council Members''':&lt;br /&gt;
{{Player|William278}} from Ouranos and {{Player|nossi_}} from Chronia.&lt;br /&gt;
&lt;br /&gt;
While this is a large group, the culmination of collective experiences leads to the creation of a city which meets the aims outlined above.&lt;br /&gt;
&lt;br /&gt;
==Timeline==&lt;br /&gt;
&lt;br /&gt;
*29 March, 2020 - '''Gaia Direct''' Discord meeting held. This meeting laid out the groundwork for the project moving into the new [[Survival 4]] world.&lt;br /&gt;
*1 April 2020 - [[Survival 4]] world officially launches. The Gaia team quickly locates a suitable area West of Spawn.&lt;br /&gt;
*8 May 2020 - The City of Gaia had a '''soft opening''' where new citizens were allowed to begin claiming areas to build.&lt;br /&gt;
*16 June 2020 - {{Player|William278}} steps down as Council Member to become a Senator.&lt;br /&gt;
*4 November 2020 - Preparations start for the Christmas Event.&lt;br /&gt;
*7 November 2020 - 100 shulker boxes of granite donated by players.&lt;br /&gt;
*20 November 2020 - Launch of Gaia Bot onto the City of Gaia Discord server.&lt;br /&gt;
*12 December 2020 - {{Player|nossi_}} steps down as Council Member.&lt;br /&gt;
*17 December 2020 - Gaia are announced the 'Best decorated town' in the Dogcraft Christmas Decorating Competition 2020.&lt;br /&gt;
*19 December 2020 - Gaia hosts their ice boat racing event, on the frozen canals.&lt;br /&gt;
*6 January 2021 - {{Player|blueartistic813_}} joins as a Senator.&lt;br /&gt;
*21 March 2021 - The ''Gaia Choir'' releases their hit rendition of ''[https://youtu.be/OvI4zVv-YNw Lobachevsky]'' from the Gaia Theatre.&lt;br /&gt;
*4 April 2021 - {{Player|Txp_}} joins as a Senator.&lt;br /&gt;
*25 April 2021 - [[The Chase]] held in the Gaia Theatre.&lt;br /&gt;
*31 July 2021 - The Granite Mountains surrounding the city are structurally complete!&lt;br /&gt;
*22 January 2022 - Hosted the second half of the [[T-G Treasure Run]] event in collaboration with [[Takeshi]]&lt;br /&gt;
&lt;br /&gt;
==Progress Maps==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:15th april 2020.png|Map as of 15&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; April 2020&lt;br /&gt;
File:2nd may 2020.png|Map as of 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; May 2020&lt;br /&gt;
File:1st june 2020.png|Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; June 2020&lt;br /&gt;
File:July 1st 2020.png|Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; July 2020&lt;br /&gt;
File:Gaia August 1st 2020.png|Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; August 2020&lt;br /&gt;
File:Gaia September 1st 2020.png|Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; September 2020&lt;br /&gt;
File:Gaia October 2020.png|Map as of 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; October 2020&lt;br /&gt;
File:Gaia 6th nov 2020.png|Map as of 6&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; November 2020&lt;br /&gt;
File:Gaia December 2020.png|Map as of 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; December 2020&lt;br /&gt;
File:Gaia 3rd of January 2021.png|alt=Gaia January map update. Image taken by dmg_dog|Map as of 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; January 2021&lt;br /&gt;
File:Gaia feb 2021.png|Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; February 2021&lt;br /&gt;
File:Gaia march 2021.png|Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; March 2021 (1 Year Anniversary!)&lt;br /&gt;
File:Gaia april 2021.png|Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; April 2021&lt;br /&gt;
File:City of Gaia Map May 2021.png|Map as of 8&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; May 2021&lt;br /&gt;
File:City of Gaia Map June 2021.png|Map as of 6&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; June 2021&lt;br /&gt;
File:City of Gaia Map July 2021.png|Map as of 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; July 2021&lt;br /&gt;
File:City of Gaia Map August 2021.png|Map as of 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; August 2021&lt;br /&gt;
File:City of Gaia Map September 2021.png|Map as of 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; September 2021&lt;br /&gt;
File:City of Gaia Map October 2021.png|Map as of 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; October 2021&lt;br /&gt;
File:December 2021.png|Map as of 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; December 2021&lt;br /&gt;
File:January 2022.png|Map as of 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; January 2022&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Gaia Street Level.png|Street level view of Gaia.&lt;br /&gt;
File:Gaia West Station.png|West Station; in the center of Gaia&lt;br /&gt;
File:Gaia Overhead.png|Overhead view of Isola Delle Nocci&lt;br /&gt;
File:Gaia West Mountains by blueartistic813.png|Western Mountain Range progress (rendered by ''blueartistic813'')&lt;br /&gt;
File:Gaia 2020-05-21 SRN Opening.png|Opening of the SRN [[West Station (Survival 4/Husky)|West Station]]&lt;br /&gt;
File:Gaia 2020-07-26 City Progress.png|City Progress (26 July 2020)&lt;br /&gt;
File:City of Gaia The Chase 2021-04-25 (domino).png|The Chase Gameshow held in Gaia on 25 April 2021 (by ''domino'')&lt;br /&gt;
File:City of Gaia SRN-CSC Tunnel (blueartistic).png|SRN / CSC Tunnel leading West out of Gaia (by ''blueartistic813'')&lt;br /&gt;
File:City of Gaia Old Town (DragonFire).png|Old Town (by ''DragonFire'')&lt;br /&gt;
File:City of Gaia 2021-07-23 1 (Lakers).png|City of Gaia (23 July 2021 by ''Lakers'')&lt;br /&gt;
File:City of Gaia 2021-07-23 2 (Lakers).png|City of Gaia (23 July 2021 by ''Lakers'')&lt;br /&gt;
File:City of Gaia 2021-07-23 3 (Lakers).png|City of Gaia (23 July 2021 by ''Lakers'')&lt;br /&gt;
File:City of Gaia 2021-07-23 4 (Lakers).png|City of Gaia (23 July 2021 by ''Lakers'')&lt;br /&gt;
File:City of Gaia 2021-07-23 5 (Lakers).png|City of Gaia (23 July 2021 by ''Lakers'')&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 4}}&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=T-G_Treasure_Run&amp;diff=22677</id>
		<title>T-G Treasure Run</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=T-G_Treasure_Run&amp;diff=22677"/>
		<updated>2022-01-27T02:02:28Z</updated>

		<summary type="html">&lt;p&gt;Edo: added two images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Event&lt;br /&gt;
|title        = {{ROOTPAGENAME}}&lt;br /&gt;
|image        = T-G Treasure Run group photo.png&lt;br /&gt;
|caption      = Attendees and organisers, at the event podium&lt;br /&gt;
|type         = &lt;br /&gt;
|date         = 22&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; January 2022&lt;br /&gt;
|time         = 8pm UTC&lt;br /&gt;
|attendance   = 10 - 15 players&lt;br /&gt;
|organizers = [[Takeshi]] and [[Gaia]] management teams&lt;br /&gt;
|activities   = &lt;br /&gt;
|world        = [[Survival 4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{ROOTPAGENAME}}''' was an event on the Husky world of [[Survival 4]], organised and held jointly between the cities of [[Takeshi]] and [[City of Gaia|Gaia]]. The event was conceptualised as a way of having players explore the city in a fun way while also celebrating the cities' in the face of the oncoming closure of the Survival 4 world.&lt;br /&gt;
&lt;br /&gt;
==Event Course==&lt;br /&gt;
To complete the T-G Treasure Run course, players had to travel between cities to complete two treasure hunts. Lining up at the start line at Takeshi's forum amphitheatre, players raced to find five of the 10 lime shulker boxes hidden around the city and retrieve a signed book token from each. Once they had acquired five tokens, they ran back to the start line booth to verify and receive their Takeshi completion token. Completion token in hand, players hopped on their nearby (optionally skeleton) horse and navigated to Gaia via the [[Road and Horse Network]]. Upon arriving at the horse stables on Ark Island in Gaia, players once again scurried to find five of the 10 hidden token boxes. When they had, they headed back to Ark Island to hand over their tokens and complete the event. &lt;br /&gt;
&lt;br /&gt;
[[File:T-G Treasure box.png|thumb|''Example of the treasure boxes to be found'']]&lt;br /&gt;
&lt;br /&gt;
==Event Day==&lt;br /&gt;
Between 10 and 15 players gathered before the event in Takeshi, with a handful bringing their own horse to compete with. Fireworks were set off and players began the race, heading in all directions. {{player|almightyanna}} took an early lead, completing the Takeshi hunt in a slick five minute time, closely followed by {{player|eybwam}} at the six minute mark and {{player|Montenator}} at nine minutes. The journey to Gaia proved challenging for some, unfamiliar with the roads. After around 15 minutes of hunting in Gaia, {{player|eybwam}} emerged victorious, returning all five Gaia tokens and a Takeshi completion token at around the 30 minute mark. In second was {{player|almightyanna}}, followed by {{player|Minda905}} in third place. {{player|strawberrysham}} had the distinction of being the first (and only) player to complete the event while riding a pig.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The top three finishers won various memorabilia items from [[Takeshi]] and [[Gaia]], such as: a murderous anvil from a Gaia [[DC Courtroom|courtcase]], a block from Gaia Castle, custom Takeshian swords and calender map art. Various city or horse themed spots prizes were given to all participants.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:T-G Fireworks.png|''Fireworks in Gaia and Takeshi colours mark the beginning of the event''&lt;br /&gt;
File:2022-01-22 21.11.18.png|''Participants searching for treasure around Takeshi''&lt;br /&gt;
File:Riding to Gaia.png|''almightyanna leaves Takeshi for Gaia in first place''&lt;br /&gt;
File:Takeshi completion.png|''Montenator receiving his completion token''&lt;br /&gt;
File:Sham in Gaia.png|''strawberrysham arrives in Gaia on a pig''&lt;br /&gt;
File:2022-01-22 21.43.46.png|''Participants searching for treasure around Gaia''&lt;br /&gt;
File:Gaia completion.png|''N1cM4tth3w63 completes the event in Gaia''&lt;br /&gt;
File:T-G podium.png|''Treasure Run winners stand atop the podium''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 4}}&lt;br /&gt;
[[Category:Survival 4]]&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:2022-01-22_21.11.18.png&amp;diff=22676</id>
		<title>File:2022-01-22 21.11.18.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:2022-01-22_21.11.18.png&amp;diff=22676"/>
		<updated>2022-01-27T01:58:53Z</updated>

		<summary type="html">&lt;p&gt;Edo: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:2022-01-22_21.43.46.png&amp;diff=22675</id>
		<title>File:2022-01-22 21.43.46.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:2022-01-22_21.43.46.png&amp;diff=22675"/>
		<updated>2022-01-27T01:58:07Z</updated>

		<summary type="html">&lt;p&gt;Edo: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=22146</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=22146"/>
		<updated>2022-01-06T23:33:17Z</updated>

		<summary type="html">&lt;p&gt;Edo: map image added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi Nov29 2021 03.png&lt;br /&gt;
|caption      = as of November 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the western side of the city. This western district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shop and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
[[File:Takeshi map Jan6 2021 1536x1536.png|thumb|Map of Takeshi, Jan 2022]]&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower.   &lt;br /&gt;
 &lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi Nov29 2021 03.png|November 2021&lt;br /&gt;
File:Takeshi Dec1 2021 01.jpg|November 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Takeshi_map_Jan6_2021_1536x1536.png&amp;diff=22145</id>
		<title>File:Takeshi map Jan6 2021 1536x1536.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Takeshi_map_Jan6_2021_1536x1536.png&amp;diff=22145"/>
		<updated>2022-01-06T23:28:11Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Havana_Library&amp;diff=21865</id>
		<title>Havana Library</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Havana_Library&amp;diff=21865"/>
		<updated>2021-12-03T13:46:22Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Build&lt;br /&gt;
|title        = Havana Library&lt;br /&gt;
|image        = Library.png&lt;br /&gt;
|caption      = &lt;br /&gt;
|world        = Survival 2&lt;br /&gt;
|builders     = {{Player|Sam_Argos}}&lt;br /&gt;
|contributors ={{Player|_edo}} &lt;br /&gt;
|status       = {{Defunct}}&lt;br /&gt;
|completed    = Completed&lt;br /&gt;
|xcoord       = &lt;br /&gt;
|ycoord       = &lt;br /&gt;
|zcoord       = &lt;br /&gt;
|dimension    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Havana Library''' was a major cultural building, located in the [[City of Havana]]. It was built to house all player written books in the [[Survival 2]] world and allow public access to them. The library was run by librarians ''_edo'', ''marbou9'', and ''Sam_Argos''.&lt;br /&gt;
&lt;br /&gt;
==Building==&lt;br /&gt;
A library had been thought of during the initial conceptualization of Havana. In January 2018, {{Player|Sam_Argos}} created a building design based loosely on the Amsterdam Library for the space allotted at the end of Havana's promenade. Their concept was built in Survival 2 by the end of the that same month by {{Player|_edo}}. It featured three stories plus a basement for book processing and fit snugly into the surrounding builds.&lt;br /&gt;
&lt;br /&gt;
==Literature==&lt;br /&gt;
Books were sorted into categories and displayed in various parts of the building.&lt;br /&gt;
&lt;br /&gt;
===='''1ˢᵗ Floor '''- Server History &amp;amp; Havana====&lt;br /&gt;
&lt;br /&gt;
*[[Cyberdog Newsletter|''Cyberdog Newsletter'']]'' Vol. 1 (Joschija) &amp;amp; Vol. 2-5 (William278) -'' Current and previous issues of the player-run community newsletter.&lt;br /&gt;
*''MicroMesa Guide (Mrs_Diss) ''- Description and brief history of the [[MicroMesa]]&lt;br /&gt;
*[[Tour Guide|''City Tour Guide'']]'' (Domino_1) ''- Brief descriptions of the towns of the world, circa August 2018&lt;br /&gt;
*''A Tale of Two Riddies (William278) ''- Two players called Rid cause havoc in the [[Survival Railway Network|SRN]]&lt;br /&gt;
*''Burnt Cookies (Sam_Argos) ''- Workers revolt before the situation is remedied by the kindness of the Havana Cookie Co. (This book sponsored by the Havana Cookie Co.)&lt;br /&gt;
*''Havana Ooh (Sam_Argos) ''- Parody of the 2017 pop song ''&amp;lt;nowiki/&amp;gt;'Havana'''&lt;br /&gt;
*''Havana (Jake_Fabulous) ''- A player finds themselves confusing reality with living in Havana&lt;br /&gt;
&lt;br /&gt;
===='''2ⁿᵈ Floor''' - Fiction &amp;amp; Non-Fiction====&lt;br /&gt;
&lt;br /&gt;
*''Guide to City Banners (misterblue28) ''- Instructional guide to copying banners of major settlements of Survival 2&lt;br /&gt;
*''Book of Dogcraft Links (Brianetta) ''- List of clickable links to important server resources&lt;br /&gt;
*''Mayan Heritage (William278) ''- The city of Uxtrakala falls and a new one, [[Akkara City|Akkara]], takes its place&lt;br /&gt;
*''The Helnight (BraynCel) ''- Citizens of an unknown town face an apocalyptic event called The Helnight&lt;br /&gt;
*''Plastic Energy (gamerluuk) - ''A tale of [[ReNDoG]], Iskall and radioactivity&lt;br /&gt;
&lt;br /&gt;
===='''3ʳᵈ Floor'''- Poetry====&lt;br /&gt;
&lt;br /&gt;
*''Yoda Tales (SithMeow) ''- Humorous piece based around Yoda's choice of underwear&lt;br /&gt;
*''Smile (Jake_Fabulous) ''- Uplifting poem in which a child defeats all evil with a smile&lt;br /&gt;
*''Sorry (ironboundred) ''- An apology letter from the server admin, who turned someone into a creeper[[File:Library interior.png|thumb|220x220px|''Second floor of the library'']]&lt;br /&gt;
&lt;br /&gt;
==Writing Competition==&lt;br /&gt;
In May 2018, the 'Pen is mightier than the sword' writing competition was announced by ''Sam_Argos.'' The competition ran for the length of the month, and any book submitted during that time would be eligible. The winners were ''SithMeow ''(for ''Yoda Tales''), ''BraynCel ''(for ''The Helnight''), and ''Jake_Fabulous ''(for ''Havana'').&lt;br /&gt;
[[Category:Builds]]&lt;br /&gt;
[[Category:Survival 2]]&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
{{Navbox Survival 2}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Havana_Library&amp;diff=21864</id>
		<title>Havana Library</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Havana_Library&amp;diff=21864"/>
		<updated>2021-12-03T13:45:51Z</updated>

		<summary type="html">&lt;p&gt;Edo: added my own contribution ;-)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Build&lt;br /&gt;
|title        = Havana Library&lt;br /&gt;
|image        = Library.png&lt;br /&gt;
|caption      = &lt;br /&gt;
|world        = Survival 2&lt;br /&gt;
|builders     = {{Player|Sam_Argos}}&lt;br /&gt;
|contributors ={{Player|_edo}} &lt;br /&gt;
|status       = {{Defunct}}&lt;br /&gt;
|completed    = Completed&lt;br /&gt;
|xcoord       = &lt;br /&gt;
|ycoord       = &lt;br /&gt;
|zcoord       = &lt;br /&gt;
|dimension    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Havana Library''' was a major cultural building, located in the [[City of Havana]]. It was built to house all player written books in the [[Survival 2]] world and allow public access to them. The library was run by librarians ''_edo'', ''marbou9'', and ''Sam_Argos''.&lt;br /&gt;
&lt;br /&gt;
==Building==&lt;br /&gt;
A library had been thought of during the initial conceptualization of Havana. In January 2018, ''Sam_Argos'' created a building design based loosely on the Amsterdam Library for the space allotted at the end of Havana's promenade. Their concept was built in Survival 2 by the end of the that same month by {{Player|_edo}}. It featured three stories plus a basement for book processing and fit snugly into the surrounding builds.&lt;br /&gt;
&lt;br /&gt;
==Literature==&lt;br /&gt;
Books were sorted into categories and displayed in various parts of the building.&lt;br /&gt;
&lt;br /&gt;
===='''1ˢᵗ Floor '''- Server History &amp;amp; Havana====&lt;br /&gt;
&lt;br /&gt;
*[[Cyberdog Newsletter|''Cyberdog Newsletter'']]'' Vol. 1 (Joschija) &amp;amp; Vol. 2-5 (William278) -'' Current and previous issues of the player-run community newsletter.&lt;br /&gt;
*''MicroMesa Guide (Mrs_Diss) ''- Description and brief history of the [[MicroMesa]]&lt;br /&gt;
*[[Tour Guide|''City Tour Guide'']]'' (Domino_1) ''- Brief descriptions of the towns of the world, circa August 2018&lt;br /&gt;
*''A Tale of Two Riddies (William278) ''- Two players called Rid cause havoc in the [[Survival Railway Network|SRN]]&lt;br /&gt;
*''Burnt Cookies (Sam_Argos) ''- Workers revolt before the situation is remedied by the kindness of the Havana Cookie Co. (This book sponsored by the Havana Cookie Co.)&lt;br /&gt;
*''Havana Ooh (Sam_Argos) ''- Parody of the 2017 pop song ''&amp;lt;nowiki/&amp;gt;'Havana'''&lt;br /&gt;
*''Havana (Jake_Fabulous) ''- A player finds themselves confusing reality with living in Havana&lt;br /&gt;
&lt;br /&gt;
===='''2ⁿᵈ Floor''' - Fiction &amp;amp; Non-Fiction====&lt;br /&gt;
&lt;br /&gt;
*''Guide to City Banners (misterblue28) ''- Instructional guide to copying banners of major settlements of Survival 2&lt;br /&gt;
*''Book of Dogcraft Links (Brianetta) ''- List of clickable links to important server resources&lt;br /&gt;
*''Mayan Heritage (William278) ''- The city of Uxtrakala falls and a new one, [[Akkara City|Akkara]], takes its place&lt;br /&gt;
*''The Helnight (BraynCel) ''- Citizens of an unknown town face an apocalyptic event called The Helnight&lt;br /&gt;
*''Plastic Energy (gamerluuk) - ''A tale of [[ReNDoG]], Iskall and radioactivity&lt;br /&gt;
&lt;br /&gt;
===='''3ʳᵈ Floor'''- Poetry====&lt;br /&gt;
&lt;br /&gt;
*''Yoda Tales (SithMeow) ''- Humorous piece based around Yoda's choice of underwear&lt;br /&gt;
*''Smile (Jake_Fabulous) ''- Uplifting poem in which a child defeats all evil with a smile&lt;br /&gt;
*''Sorry (ironboundred) ''- An apology letter from the server admin, who turned someone into a creeper[[File:Library interior.png|thumb|220x220px|''Second floor of the library'']]&lt;br /&gt;
&lt;br /&gt;
==Writing Competition==&lt;br /&gt;
In May 2018, the 'Pen is mightier than the sword' writing competition was announced by ''Sam_Argos.'' The competition ran for the length of the month, and any book submitted during that time would be eligible. The winners were ''SithMeow ''(for ''Yoda Tales''), ''BraynCel ''(for ''The Helnight''), and ''Jake_Fabulous ''(for ''Havana'').&lt;br /&gt;
[[Category:Builds]]&lt;br /&gt;
[[Category:Survival 2]]&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
{{Navbox Survival 2}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Takeshi_Dec1_2021_01_1920p.png&amp;diff=21843</id>
		<title>File:Takeshi Dec1 2021 01 1920p.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Takeshi_Dec1_2021_01_1920p.png&amp;diff=21843"/>
		<updated>2021-12-01T12:52:26Z</updated>

		<summary type="html">&lt;p&gt;Edo: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
This image was submitted by [[User:Edo|Edo]] for the [[Screenshot Competition|2021 Screenshot Competition]] in the 'Without Shaders' category.&lt;br /&gt;
[[Category:Screenshot Competition 2021]][[Category:Screenshot Competition 2021/No Shaders]]&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21842</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21842"/>
		<updated>2021-12-01T12:38:46Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi Nov29 2021 03.png&lt;br /&gt;
|caption      = as of November 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the western side of the city. This western district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shop and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower.   &lt;br /&gt;
 &lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi Nov29 2021 03.png|November 2021&lt;br /&gt;
File:Takeshi Dec1 2021 01.jpg|November 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21841</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21841"/>
		<updated>2021-12-01T12:36:53Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi Nov29 2021 03.png&lt;br /&gt;
|caption      = as of November 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the western side of the city. This western district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shop and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower.   &lt;br /&gt;
 &lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi Nov29 2021 03.png|November 2021&lt;br /&gt;
File:Takeshi Dec1 2021 01.jpg|December 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21840</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21840"/>
		<updated>2021-12-01T12:32:10Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi Nov29 2021 03.png&lt;br /&gt;
|caption      = as of November 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the western side of the city. This western district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shop and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower.   &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi Nov29 2021 03.png|November 2021&lt;br /&gt;
File:Takeshi Dec1 2021 01.jpg|December 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Takeshi_Dec1_2021_01.jpg&amp;diff=21839</id>
		<title>File:Takeshi Dec1 2021 01.jpg</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Takeshi_Dec1_2021_01.jpg&amp;diff=21839"/>
		<updated>2021-12-01T12:27:34Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Takeshi Dec 1st, 2021&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21813</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21813"/>
		<updated>2021-11-30T00:45:25Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi July21.png&lt;br /&gt;
|caption      =as of July 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the western side of the city. This western district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shop and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
[[File:Takeshi Nov29 2021 03.png|thumb|November 2021]]&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower.   &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi July24 2021.png|November 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Takeshi_Nov29_2021_03.png&amp;diff=21812</id>
		<title>File:Takeshi Nov29 2021 03.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Takeshi_Nov29_2021_03.png&amp;diff=21812"/>
		<updated>2021-11-30T00:43:44Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Takeshi November 29th, 2021&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Takeshi_Nov29_2021_03_1920x1080.png&amp;diff=21810</id>
		<title>File:Takeshi Nov29 2021 03 1920x1080.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Takeshi_Nov29_2021_03_1920x1080.png&amp;diff=21810"/>
		<updated>2021-11-30T00:35:16Z</updated>

		<summary type="html">&lt;p&gt;Edo: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
This image was submitted by [[User:Edo|Edo]] for the [[Screenshot Competition|2021 Screenshot Competition]] in the 'Without Shaders' category.&lt;br /&gt;
[[Category:Screenshot Competition 2021]][[Category:Screenshot Competition 2021/No Shaders]]&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21708</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21708"/>
		<updated>2021-11-24T21:50:26Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi July21.png&lt;br /&gt;
|caption      =as of July 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the western side of the city. This western district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shop and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower.   &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi July24 2021.png|July 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21707</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21707"/>
		<updated>2021-11-24T21:47:49Z</updated>

		<summary type="html">&lt;p&gt;Edo: added image gallery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi July21.png&lt;br /&gt;
|caption      =as of July 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the western side of the city. This western district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shop and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower. &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Takeshi panoramic 2021-04-25 11.54.05 edit.jpg|April 2021&lt;br /&gt;
File:Takeshi July21.png|July 2021&lt;br /&gt;
File:Takeshi July24 2021.png|July 2021&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21706</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21706"/>
		<updated>2021-11-24T21:42:36Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi July21.png&lt;br /&gt;
|caption      =as of July 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the western side of the city. This western district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shop and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Takeshi July24 2021.png|thumb|in July 2021]]&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21705</id>
		<title>Takeshi</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Takeshi&amp;diff=21705"/>
		<updated>2021-11-24T21:39:19Z</updated>

		<summary type="html">&lt;p&gt;Edo: 1 image added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Takeshi&lt;br /&gt;
|image        = Takeshi July21.png&lt;br /&gt;
|caption      =as of July 2021 &lt;br /&gt;
|world        = Survival 4&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|mayors       = {{player|darparniox}}, {{player|Aeghu}}, {{player|_edo}} {{player|SamanthaArgos}} (inactive)&lt;br /&gt;
|contributors = &lt;br /&gt;
|founded      = 1st April 2020&lt;br /&gt;
|xcoord       = -450&lt;br /&gt;
|ycoord       = 68&lt;br /&gt;
|zcoord       = -1500&lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|railway      = &lt;br /&gt;
|nether       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Takeshi''' is a settlement on the Husky world of [[Survival 4]] and is named after the popular Japanese gameshow Takeshi's Castle. It is a public space focused on creating a cohesive cityscape, using a modern Asian style to give guidance in this pursuit. The city can be found around 1500 blocks North-northwest of [[Camp Husky|Spawn]], near [[North Station (survival 4)|North Station]] and [[Prosperity]]. It is connected to the [[Road and Horse Network]] (RHN) via Takeshi Road and the [[Survival Railway Network]] (SRN) via the a loop line from North Station via Prosperity and continuing to [[M-Bay]] and West Station in [[City of Gaia|Gaia]].&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
Takeshi land is split into multiple areas. The Takeshi Canal runs through the center of the landscape and along it are the most important parts of the city. Visitors arrive via rail at station square which features the Takeshi railway station and RHN shelter opposite. A dock is also in place, to allow access to the canal and sewer system. The main bridge out of the square leads to the Takeshi town hall.&lt;br /&gt;
&lt;br /&gt;
The town hall is a large brick building with city information, and the main road runs through it, leading to a central plaza for the western side of the city. This western district is zoned for commercial purposes and is comprised of high-rise buildings. Across the Takeshi Canal to the north and east is the northern beaches area, a more relaxed area with smaller multi-story shop and apartment areas. Further south across the road entrance bridge is a storage shed and a small set of farms, across the river from the urban area. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
Takeshi was founded by a handful of ex-[[City of Havana|Havana]] councilors as a more casual endeavor than their previous collaborative work. Some brainstorming was made before Survival 4 launch and a preferred coastal area close to spawn was successfully scouted an hour or so after Survival 4 opening on April 1st 2020. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Construction progress was gradual throughout the year, first by creating a starter area, and then moving that to the current storage space when construction of the Takeshi Canal began in mid April. Landscaping in some areas was completed by {{player|SamanthaArgos}} throughout the same month, in preparation for the creation of the town hall ({{player|Aeghu}}) and several roads. {{player|_edo}}'s construction of the Gaia-Takeshi Road (later renamed to simply Gaia Road) and subsequently, of Takeshi Road to [[Camp Husky|Spawn]] led to the founding of the RHN. The ensuing months saw the construction of a smattering of urban builds, such as Cafe Fushi Nashi ({{player|darparniox}}) and Associated Executive Services ({{player|expedtadam}}) before a period of inactivity after September. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In 2021, progress resumed with the planning and building of station square on the eastern side of Takeshi Canal and the town hall in January, soon after followed by the completion of the railways from either end of the city in February, both by ''darparniox''. Soon after, significant expansion to the city's canal network took place and the first high-rise buildings appeared, as well the first expansion into the northern beaches area by April. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In June, activity in the city increased markedly and infrastructure expanded. Many high-rise buildings were planned and several created, including the distinctive The Continental (''_edo''), as well as Northold Holdings-Takeshi ({{player|eybwam}}) and Crumb (''darparniox'') and renovations to the existing Andesite Tower. &lt;br /&gt;
 [[File:Takeshi July24 2021.png|thumb|in July 2021]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 4}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Oxbow_Station_Opening_Aug21_2021.png&amp;diff=21704</id>
		<title>File:Oxbow Station Opening Aug21 2021.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Oxbow_Station_Opening_Aug21_2021.png&amp;diff=21704"/>
		<updated>2021-11-24T20:26:13Z</updated>

		<summary type="html">&lt;p&gt;Edo: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
This image was submitted by [[User:Edo|Edo]] for the [[Screenshot Competition|2021 Screenshot Competition]] in the 'Community Spirit' category.&lt;br /&gt;
[[Category:Screenshot Competition 2021]][[Category:Screenshot Competition 2021/Community Spirit]]&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=City_of_Havana&amp;diff=20893</id>
		<title>City of Havana</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=City_of_Havana&amp;diff=20893"/>
		<updated>2021-09-16T11:04:28Z</updated>

		<summary type="html">&lt;p&gt;Edo: added video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = City of Havana&lt;br /&gt;
|image        = 2018-10-18 21.39.39-edit3-cropped.jpg&lt;br /&gt;
|caption      = &lt;br /&gt;
|world        = Survival 2&lt;br /&gt;
|mayors       = {{Player|_edo}},&amp;lt;br&amp;gt;{{Player|Brianetta}},&amp;lt;br&amp;gt;{{Player|darparniox}}&lt;br /&gt;
|contributors = Council:&amp;lt;br&amp;gt; {{Player|Aeghu}},&amp;lt;br&amp;gt; {{Player|FredRaket}},&amp;lt;br&amp;gt; {{Player|marbou9}},&amp;lt;br&amp;gt; {{Player|Sam_Argos}},&amp;lt;br&amp;gt; {{Player|Skelleton123}}&lt;br /&gt;
|founded      = 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; September, 2017&lt;br /&gt;
|xcoord       = -1850&lt;br /&gt;
|ycoord       = 64&lt;br /&gt;
|zcoord       = 4200&lt;br /&gt;
|dimension    = &lt;br /&gt;
|status       = {{Defunct}}&lt;br /&gt;
|railway      = [[Survival Railway Network (Survival 2)|SRN]] Grand Central Station&lt;br /&gt;
|nether       = [[Nether Transport Network#Survival 2|NTN]] Hub&lt;br /&gt;
|sur4subworld=}}&lt;br /&gt;
&lt;br /&gt;
'''Havana''' was a prominent city in the [[Survival 2]] world. It was founded on September 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; 2017, the same day the Survival 2 world was launched. It is located ~1500 blocks south of [[Spawn (disambiguation)|Spawn]] and can be easily reached via the railway track departing from [[Spawn Station (Survival 2)|Spawn Station]]. In Havana players would arrive at [[Grand Central Station (Survival 2)|Grand Central Station]] which was the centre of the [[Survival Railway Network (Survival 2)|SRN]] and the NTN. Havana also provided the basic needs for the starting player: food, wood, stone, maps ([[Great Survival Map]] project), enchanting, etc.&lt;br /&gt;
==Style==&lt;br /&gt;
The stylistic objective of Havana was to create a urban, dense and 'lived-in' city with a summery and welcoming atmosphere. There was no intention to replicate real life Havana, but several aspects have been used as inspiration.&lt;br /&gt;
&lt;br /&gt;
Building topography regulations are in place to achieve this: &lt;br /&gt;
&lt;br /&gt;
*Buildings must be built without gaps between them, unless otherwise discussed. Frequently, blind walls are required.&lt;br /&gt;
*Buildings must consider their surroundings before themselves.&lt;br /&gt;
*Multi-story buildings are recommended.&lt;br /&gt;
*Green-space should be limited and deliberate - 'spare' space should be occupied by urban features.&lt;br /&gt;
&lt;br /&gt;
Aesthetic ideas are suggested to achieve this:&lt;br /&gt;
&lt;br /&gt;
*Modern era - 19&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; and 20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; century architecture.&lt;br /&gt;
*21&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; century, Art Deco, or Neo-Gothic elements may fit.&lt;br /&gt;
*Bright colours! Usually, through terracotta or concrete.&lt;br /&gt;
*Warm and summery palette/elements. Eg. Sandstone, parrots, palm trees, etc..&lt;br /&gt;
&lt;br /&gt;
==City Management==&lt;br /&gt;
[[File:Havana-map-17-final.png|thumb|220x220px|link=Special:FilePath/Havana-map-17-final.png]][[File:Ren Statue.png|thumb|220x220px|''Famous ReNDoG statue on the savanna hill of Havana ''|left]]Havana had a unique management style and citizenship process. The city was founded on being holistic and inclusive. These principles manifested in many ways. &lt;br /&gt;
&lt;br /&gt;
Decisions were made considering as many opinions as possible, which meant that discussions were usually long and extensive. This ensured that the city was created cohesively, but discussion often became exhaustive and left members temporarily demotivated. Havana was occasionally criticized for being too slow to react or too bureaucratic.&lt;br /&gt;
&lt;br /&gt;
The citizenship process involved creating a public build and making sure it fit the city. This often involved discussion on the build itself, then a design process in creative, before the build was made in Survival 2. The process was a heavy ask for new citizens compared to the processes of other cities. No fee was in place to start building, which meant that there was a low barrier to entry to start an application, but a high barrier to finish that application. The result was many unfinished or slightly unsatisfactory builds throughout the city, which would take extra effort from the council to fix retrospectively.&lt;br /&gt;
&lt;br /&gt;
Ultimately, the management practices of the city meant a lot of extra work for citizens and council/mayors, but it is unlikely that the unique feel of the city would be present without them.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:First Havana drawing.jpg|thumb|220x220px|''Very first sketch of Havana layout, by _edo, in June 2017'']]&lt;br /&gt;
&lt;br /&gt;
====Conception====&lt;br /&gt;
Havana was conceptualized in June 2017 primarily by ''_edo'', with ''Brianetta'' and ''darparniox''. The city was born as a response to the wider [[Spawn (Survival 2)|Spawn]] area, after the trio held frustrations during the building of [[Spawn Station (Survival 2)|Spawn Station]] as a [[Survival Railway Network|SRN]] delegation. Havana was intended to be a much more practical and cohesive settlement than Spawn.&lt;br /&gt;
&lt;br /&gt;
Plans for the city centre were refined and building styles experimented with in the following month. ''Skelleton123 ''and then ''Aeghu ''were recruited during this process and the city centre was almost entirely finalized by mid-August and ready for Survival 2 launch.&lt;br /&gt;
&lt;br /&gt;
====Early Days and the New Year====&lt;br /&gt;
[[File:Havana builders.png|thumb|220x220px|''The initial Havana builders team'']]&lt;br /&gt;
Survival 2 launched on the 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; of September 2017 and construction of the city began immediately. The central plaza, Noob Square, and a temporary base underneath were the first to be built. The iconic 'Ren Mountain' statue, Grand Central Station, and Havana City Hall were all complete or close to it nearing the end of September. Activity had begun in the desert industrial area of the city. Two iron farms were built by ''marbou9'', who became the first citizen of the city and would join the city council soon after.&lt;br /&gt;
&lt;br /&gt;
Before the end of the year, the recognizable Havana Promenade was built, as well as the beginnings of the city block alongside it, with many urban builds, such the El Floridita cafe. Three brothers, ''herocreep221, heroblaze224 ''and ''ScaryMJDiamcreep ''built an awkward cookie factory in the north which was later remedied somewhat by a design overhaul. A zoo further west had been laid out with some inhabitants, bathhouses were built in the east, and the first [[Embassies|embassy]] of another city was built by the [[Akkara City|Akkara]]n mayors.&lt;br /&gt;
&lt;br /&gt;
Building activity was steady but slowly declined in the following four months. Large builds included botanical gardens that were built next to the zoo, the SRN's Headquarters in the city centre, [[Havana Library]] opened, as well as the Art Museum with all Minecraft paintings.&lt;br /&gt;
&lt;br /&gt;
===Post Base-tour Rush===&lt;br /&gt;
[[File:Westgate road.png|thumb|220x220px|''Westgate road buildings, during the base-tour rush'']]&lt;br /&gt;
The first server base tours for Survival 2 with [[ReNDoG]] were recorded on the 21ˢᵗ of April, with ''Skelleton123'', ''darparniox'' and ''marbou9'' as tour guides. The [https://www.youtube.com/watch?v=JvI97e8Pc9A&amp;amp;feature=youtu.be Havana base tour] was the first video to be released onto Youtube on the 24ᵗʰ and created one of the biggest new player rushes in server history. Much of the attention of was on Havana itself and the city became a hive of activity from new and existing players, and buildings under construction at any one time exceeded five for weeks. The resulting months builds included significant expansion to the western roadside and police, hospital and fire buildings, the addition of the [[Havana Slums|slums]], two Roman builds in the east, the [[Great Survival Map]] building, a large hotel at the northern end of the city, the Havana map art gallery, phantom shelter (believed the be the first on the server), and water treatment facility, among other builds. During this time, a writing competition was also run through the Havana Library, by ''Sam_Argos.''&lt;br /&gt;
&lt;br /&gt;
Through June, July and August, activity steadied but was still constant, as newer citizens grew into the city community. During this period, much of city activity was catch-up work and tying up loose ends from the previous busy period.&lt;br /&gt;
&lt;br /&gt;
===Later Stages and Survival 3===&lt;br /&gt;
[[File:Postoffice.png|thumb|220x220px|''View of the completed 'post-office' block''|left]]&lt;br /&gt;
[[File:Havana end photo.png|thumb|220x220px|''A small handful of citizens at the end of Survival 2''|alt=]]The later stages of the Survival 2 world saw a revival of activity from the older members of the city, adding to and generally finishing up old projects. The Havana Castle was expanded and walls were starting to be built, and the Department Store was finally furnished. A long-planned Post Office was built, and several city blocks received buildings with the intention of completing them. The large Minecraft version museum building was constructed as well as most of the cathedral, west the fortress. A long time after the other two had been banned, the final Cookie Company brother resurfaced and caused angst among the city council, which was partially resolved with trust arrangements. A [[Havana Treasure Hunt|treasure hunt]] was held to mark the 1ˢᵗ anniversary of the city, with good attendance and reception. &lt;br /&gt;
Activity in the city continued until the final day of Survival 2. The [[Hydropolis|Hydropolian]] embassy was completed only 12 hours before the closure of the world. Final goodbyes were sent and citizen pictures were made on impromptu seating in the final week.&lt;br /&gt;
&lt;br /&gt;
==List of Builds==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!'''Build'''&lt;br /&gt;
!'''Location'''&lt;br /&gt;
!'''Creator(s)'''&lt;br /&gt;
!'''Notes'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Grand Central Station (Survival 2)|Grand Central Station]]&lt;br /&gt;
|Downtown Havana&lt;br /&gt;
|{{Player|_edo}}&lt;br /&gt;
|Center of Survival 2's [[Survival Railway Network (Survival 2)|SRN]]&lt;br /&gt;
|-&lt;br /&gt;
|City Hall&lt;br /&gt;
|Downtown Havana&lt;br /&gt;
|{{Player|Aeghu}}_edo&lt;br /&gt;
|Information hub for Havana&lt;br /&gt;
|-&lt;br /&gt;
|Starter Farms + Tree Farm&lt;br /&gt;
|Downtown Havana (stretching North)&lt;br /&gt;
|_edo&lt;br /&gt;
{{Player|FredRaket}}&lt;br /&gt;
|Free-to-use starter farms, including cobblestone, wood, food (wheat) and enchantments. The wood farm was designed by _edo, built in sur2 by Fredraket.&lt;br /&gt;
|-&lt;br /&gt;
|Harbour&lt;br /&gt;
|Downtown Havana&lt;br /&gt;
|{{Player|Skelleton123}}&lt;br /&gt;
_edo&lt;br /&gt;
|Unfinished, planned for 1.13.2&lt;br /&gt;
|-&lt;br /&gt;
|Lighthouse&lt;br /&gt;
|Ocean&lt;br /&gt;
|{{Player|Mr_Quasi}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SRN HQ&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|{{Player|darparniox}}&lt;br /&gt;
|Information hub, donation center and&lt;br /&gt;
storage for the SRN&lt;br /&gt;
|-&lt;br /&gt;
|SRN Secondary Line Offices&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Grand Survival Map Building&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|Grand Map positioned vertical,&lt;br /&gt;
planned to be horizontal in 1.13.2&lt;br /&gt;
|-&lt;br /&gt;
|Quasi's Embassy&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|Mr_Quasi&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Akkara Embassy&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|{{Player|LAK3RS}}&lt;br /&gt;
{{Player|William278}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LilMonster's Hell Shop&lt;br /&gt;
|Main Road (Northern half)&lt;br /&gt;
|{{Player|LilMonsterGaming}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Cookie Company (HCC) Shop&lt;br /&gt;
|Main Road (Northern half)&lt;br /&gt;
|{{Player|herocreep221}}&lt;br /&gt;
{{Player|heroblaze221}}&lt;br /&gt;
&lt;br /&gt;
{{Player|ScaryMJDiamCreep}}{{Player|Aeghu}}&lt;br /&gt;
|Original build by the first two,&lt;br /&gt;
renovations by the other two&lt;br /&gt;
|-&lt;br /&gt;
|Havana Cookie Company Factory&lt;br /&gt;
|East of HCC Shop&lt;br /&gt;
|herocreep221&lt;br /&gt;
heroblaze221&lt;br /&gt;
&lt;br /&gt;
ScaryMJDiamCreep&lt;br /&gt;
&lt;br /&gt;
Aeghu&lt;br /&gt;
|Original build by the first two,&lt;br /&gt;
&lt;br /&gt;
renovations by the other two&lt;br /&gt;
|-&lt;br /&gt;
|Havana Water&lt;br /&gt;
|North of HCC Factory&lt;br /&gt;
|{{Player|Xman404}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Shelter&lt;br /&gt;
|Between Akkara Embassy and Slums&lt;br /&gt;
|{{Player|Bubblewingss}}&lt;br /&gt;
|Never used for actually Phantom protection since the Survival 2 world never upgraded to Minceraft version 1.13&lt;br /&gt;
|-&lt;br /&gt;
|[[Havana Slums]]&lt;br /&gt;
|Between Tree Farm and HCC Factory&lt;br /&gt;
|{{Player|SamanthaArgos}}&lt;br /&gt;
|Group of buildings. Has its own Wiki page.&lt;br /&gt;
|-&lt;br /&gt;
|Havana Castle&lt;br /&gt;
|North Entrance of Havana&lt;br /&gt;
|Skelleton123&lt;br /&gt;
{{Player|marbou9}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|North Gate&lt;br /&gt;
|West of Havana Castle&lt;br /&gt;
|Skelleton123&lt;br /&gt;
marbou9&lt;br /&gt;
&lt;br /&gt;
darparniox&lt;br /&gt;
|Features flags representing all Havana citizens&lt;br /&gt;
|-&lt;br /&gt;
|Cathedral&lt;br /&gt;
|Between North Gate and Spawn Road Gate&lt;br /&gt;
|Aeghu&lt;br /&gt;
|Unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Spawn Road Gate&lt;br /&gt;
|West of the Cathedral&lt;br /&gt;
|Skelleton123&lt;br /&gt;
marbou9&lt;br /&gt;
|Gate to the road to Survival 2 Spawn&lt;br /&gt;
|-&lt;br /&gt;
|_gewoon_iemand_'s village&lt;br /&gt;
|North of Spawn Road Gate&lt;br /&gt;
|{{Player|_gewoon_iemand_}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Graveyard&lt;br /&gt;
|North of City Walls&lt;br /&gt;
|{{Player|Meetmycat}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MC Versions Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
|{{Player|Arkhangellsk}}&lt;br /&gt;
|Exterior finished, interior unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Mob Head Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
|marbou9&lt;br /&gt;
|Houses one of the two largest &lt;br /&gt;
[[Heads Guide|Mob Head]] collections on Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Hydropolis Embassy&lt;br /&gt;
|Museum Road&lt;br /&gt;
|{{Player|DragonFire441}}&lt;br /&gt;
|Not part of all world downloads, built on &lt;br /&gt;
the last few days of Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|MC Art Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
Library Square&lt;br /&gt;
|{{Player|RY44}}&lt;br /&gt;
|Houses all Minecraft paintings&lt;br /&gt;
|-&lt;br /&gt;
|Map Art Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
Library Square&lt;br /&gt;
&lt;br /&gt;
Havana Promenade&lt;br /&gt;
|{{Player|heatjr}}&lt;br /&gt;
|Houses map arts made by players&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of the Endergod&lt;br /&gt;
|Library Square&lt;br /&gt;
|{{Player|Dragonranger35}}&lt;br /&gt;
Skelleton123&lt;br /&gt;
&lt;br /&gt;
marbou9&lt;br /&gt;
|Building(s) by Dragonranger35, terraforming &lt;br /&gt;
by Skelleton123 &amp;amp; marbou9&lt;br /&gt;
|-&lt;br /&gt;
|Havana Hotel&lt;br /&gt;
|North of Art Museum&lt;br /&gt;
|{{Player|RetroSquirrel}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cookies' Clothing Boutique&lt;br /&gt;
|East of Hotel&lt;br /&gt;
|{{Player|Cookies58_}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Space Bar&lt;br /&gt;
|East of Cookies' Clothing Boutique&lt;br /&gt;
|{{Player|Taqukaq77}}&lt;br /&gt;
|Eatery and club&lt;br /&gt;
|-&lt;br /&gt;
|Northern NTN Portal&lt;br /&gt;
|Between Cathedral and Hotel&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Street connecting Library Square&lt;br /&gt;
to Grand Central Station&lt;br /&gt;
|Aeghu&lt;br /&gt;
|Inspired by [[wikipedia:Paseo_del_Prado,_Havana|Paseo del Prado]] in real life Havana&lt;br /&gt;
|-&lt;br /&gt;
|[[Havana Library]]&lt;br /&gt;
|Library Square&lt;br /&gt;
Havana Promenade&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
_edo&lt;br /&gt;
|Houses many books written by players. Designed by SamanthaArgos, built in sur2 by _edo.&lt;br /&gt;
|-&lt;br /&gt;
|Havana Clothing Store&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Aeghu&lt;br /&gt;
marbou9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Flower Shop&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Aeghu&lt;br /&gt;
SamanthaArgos&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Gift Shop&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Aeghu&lt;br /&gt;
marbou9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|El Floridita Café&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
Westgate Road&lt;br /&gt;
|Aeghu&lt;br /&gt;
_edo&lt;br /&gt;
|Restaurante &amp;amp; Bar, considered to be the&lt;br /&gt;
heart of Havana. A total of 16,384 netherrack&lt;br /&gt;
&lt;br /&gt;
was placed to give it a nice red counter&lt;br /&gt;
|-&lt;br /&gt;
|Havana Department Store&lt;br /&gt;
|West of Grand Central Station&lt;br /&gt;
Westgate Road&lt;br /&gt;
|Aeghu&lt;br /&gt;
marbou9&lt;br /&gt;
|Place for citizens to create chest shops or &lt;br /&gt;
exchange cheap building blocks&lt;br /&gt;
|-&lt;br /&gt;
|Construction Site&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|_edo&lt;br /&gt;
|Meant to represent a potential expansion&lt;br /&gt;
for the Havana Department Store&lt;br /&gt;
|-&lt;br /&gt;
|Quasi's Discs&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Mr_Quasi&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tienda de Pintura Extraordinaire&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|Dye shop&lt;br /&gt;
|-&lt;br /&gt;
|Chesire Cat Office Supplies&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|Paper/book shop&lt;br /&gt;
|-&lt;br /&gt;
|Redstone Shop &amp;amp; Consulting&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Jarb0ss}}&lt;br /&gt;
{{Player|Jake_Fabulous}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Botanical Gardens&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Jake_Fabulous&lt;br /&gt;
|Gardens featuring various Minecraft flora&lt;br /&gt;
|-&lt;br /&gt;
|Pet Shop&lt;br /&gt;
|East of Botanical Gardens&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cyberdog Newsletter&lt;br /&gt;
|East of Botanical Gardens&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|Newsletters written by William278&lt;br /&gt;
|-&lt;br /&gt;
|Boxing &amp;amp; Fitness Gym&lt;br /&gt;
|East of Botanical Gardens&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard + Food Trucks&lt;br /&gt;
|Enclosed by buildings on:&lt;br /&gt;
Havana Promenade&lt;br /&gt;
&lt;br /&gt;
Westgate Road&lt;br /&gt;
&lt;br /&gt;
Road running East of Botanical Gardens&lt;br /&gt;
|Jarb0ss&lt;br /&gt;
darparniox&lt;br /&gt;
|Includes statue of &amp;quot;The Havanian&amp;quot;&lt;br /&gt;
and graffiti from diorite gangs&lt;br /&gt;
|-&lt;br /&gt;
|Havana Zoo&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Dinosaur_Rider}}&lt;br /&gt;
marbou9&lt;br /&gt;
&lt;br /&gt;
Aeghu&lt;br /&gt;
|Started by Dinosaur_Rider, renovated partially&lt;br /&gt;
by marbou9 &amp;amp; Aeghu. Remained unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Dino's Minor Goods&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Dinosaur_Rider&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Hospital&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Taqukaq77&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chicken Restaurant&lt;br /&gt;
|North of Havana Hospital&lt;br /&gt;
|{{Player|WaterCreeper500}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Carnival&lt;br /&gt;
|North of Havana Hospital&lt;br /&gt;
|{{Player|EllenNL}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Antiquities&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Landscape Company&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Pilotcrafted42}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Vet Services &amp;amp; Supplies&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|JohJanCal}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mexican Restaurant&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|zsmate2014}}&lt;br /&gt;
{{Player|ArrowsTheHunter}}&lt;br /&gt;
|Started by zsmate2014, finished by ArrowsTheHunter&lt;br /&gt;
|-&lt;br /&gt;
|Micromesa Tourism Bureau&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Mrs_Diss}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BLP's Chicken &amp;amp; Melon&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|badlittlepig}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Arrows' Havana Home&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|ArrowsTheHunter&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Books Galore&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|DogLover_Rose&lt;br /&gt;
|Incomplete&lt;br /&gt;
|-&lt;br /&gt;
|Havana Police Department&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Sergeant_Sparta}}&lt;br /&gt;
Cookies58_&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Fire Department&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|minu_06}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DrobotBeast's Hotel&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|BrainSmasher_}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stationary Shop&lt;br /&gt;
|North of Fire Department&lt;br /&gt;
|{{Player|endorwitch}}&lt;br /&gt;
|Built in the last few days of Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Archbucks Coffee&lt;br /&gt;
|South of Havana Antiquities&lt;br /&gt;
West of Construction Site&lt;br /&gt;
|Arkhangellsk&lt;br /&gt;
|Based on [[wikipedia:Starbucks|Starbucks]]&lt;br /&gt;
|-&lt;br /&gt;
|Havana Post Office&amp;lt;span id=&amp;quot;Post_Office&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|Riverview Road&lt;br /&gt;
South of Havana Department Store&lt;br /&gt;
&lt;br /&gt;
South of Construction Site&lt;br /&gt;
|_edo&lt;br /&gt;
marbou9&lt;br /&gt;
|Serverwide Post Office to leave other people items. &lt;br /&gt;
[[Survival 3 Post Office|Survival 3's Post Office]], also built by _edo, features a similar build pallette.&lt;br /&gt;
|-&lt;br /&gt;
|Yellow House&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|xX_DaddyUnicorn_Xx&lt;br /&gt;
|Oldest house along Riverview Road&lt;br /&gt;
|-&lt;br /&gt;
|Green House&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|DivineIngenuity&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Burger Bar &amp;amp; BBQ&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|{{Player|bricksburger}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Xander's Biological Juices&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|{{Player|xandermuis}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fresh Fish Shop&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|{{Player|Ma1war3}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Slime Farm&lt;br /&gt;
|Door in Harbour (South of GCS)&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sewer System&lt;br /&gt;
|Under most roads in Havana&lt;br /&gt;
|_edo &amp;amp; many others&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Brianetta's House&lt;br /&gt;
|East of Tree Farm&lt;br /&gt;
|{{Player|Brianetta}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Grinder&lt;br /&gt;
|North of Brianetta's House&lt;br /&gt;
|Brianetta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Beach Resort&lt;br /&gt;
|East of Brianetta's House&lt;br /&gt;
|{{Player|Taeolas}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wither Temple&lt;br /&gt;
|Roman District&lt;br /&gt;
|Brianetta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Domus Brianettae&lt;br /&gt;
|Roman District&lt;br /&gt;
|Brianetta&lt;br /&gt;
|Features a realistic Roman floorplan of a domus. Inspired by Brianetta's real life vacation to Rome.&lt;br /&gt;
|-&lt;br /&gt;
|Temple/Church/Shrine&lt;br /&gt;
|Roman District&lt;br /&gt;
|{{Player|Domino_1}}&lt;br /&gt;
|Interior unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Havana Bath House &amp;amp; Spa&lt;br /&gt;
|Roman District&lt;br /&gt;
|{{Player|AtollaBell}}&lt;br /&gt;
|Several levels underground, featuring pools, &lt;br /&gt;
saunas and a bar&lt;br /&gt;
|-&lt;br /&gt;
|Rendog Statue&lt;br /&gt;
|Ren Mountain&lt;br /&gt;
Between Downtown Havana &amp;amp;&lt;br /&gt;
&lt;br /&gt;
Industrial District&lt;br /&gt;
|Skelleton123&lt;br /&gt;
marbou9&lt;br /&gt;
|Designed &amp;amp; built by Skelleton123, three stacks of&lt;br /&gt;
diamond blocks delivered by marbou9&lt;br /&gt;
|-&lt;br /&gt;
|Villager Breeder &amp;amp; Trading Hall&lt;br /&gt;
|Industrial District (South of Havana)&lt;br /&gt;
|marbou9&lt;br /&gt;
Aeghu&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Melon/Pumpkin Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Farming Tower + Citizen Storage&lt;br /&gt;
|Industrial District&lt;br /&gt;
|marbou9&lt;br /&gt;
_edo&lt;br /&gt;
|Automatic farms for melons, pumpkins, &lt;br /&gt;
carrots, potatoes, wheat, seeds and sugarcane&lt;br /&gt;
|-&lt;br /&gt;
|Iron Farms&lt;br /&gt;
|Industrial District&lt;br /&gt;
|marbou9&lt;br /&gt;
_gewoon_iemand_&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chorus Fruit Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|ChrisTheWalrus}}&lt;br /&gt;
darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old General Mob Farm&lt;br /&gt;
|Industrial District (before removed)&lt;br /&gt;
|{{Player|OPwrecker}}&lt;br /&gt;
|Broken mobfarm that was removed. &lt;br /&gt;
Used to be between Trading Hall &amp;amp; Chorus Farm&lt;br /&gt;
|-&lt;br /&gt;
|Havana Stables&lt;br /&gt;
|Industrial District&lt;br /&gt;
|marbou9&lt;br /&gt;
{{Player|briggsmech}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Builder's Storage&lt;br /&gt;
|Industrial District&lt;br /&gt;
|Mayors/Builders&lt;br /&gt;
|Main storage for Havana Builders/Mayors, featuring various minifarms&lt;br /&gt;
|-&lt;br /&gt;
|Cave Spider + Skeleton Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|AtollaBell&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sapling Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|KilluaChoun}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Slime Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|Kevinstop}}&lt;br /&gt;
AtollaBell&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cow Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|Camjacko321}}&lt;br /&gt;
_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jake_Fabulous' House&lt;br /&gt;
Salty Dog Pub&lt;br /&gt;
|Citizen District&lt;br /&gt;
(Between Downtown Havana &amp;amp;&lt;br /&gt;
&lt;br /&gt;
Industrial District)&lt;br /&gt;
|Jake_Fabulous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Quasi's Bed &amp;amp; Breakfast&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Mr_Quasi&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cyber Dog Arcade&lt;br /&gt;
|Citizen District&lt;br /&gt;
|ArrowsTheHunter&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Marbou9's House&lt;br /&gt;
Pub&lt;br /&gt;
|Citizen District&lt;br /&gt;
|marbou9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Heatjr's House&lt;br /&gt;
Ice Cream Shop&lt;br /&gt;
|Citizen District&lt;br /&gt;
|heatjr&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dark Grey House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Jarb0ss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pilotcrafted42's Home&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Pilotcrafted42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kevinstop's House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Kevinstop&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Skelly's General Goods&lt;br /&gt;
Skelly's Residence&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|One of multiple Skelly's General Goods &lt;br /&gt;
stores across Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Dionysus Dance Pad&lt;br /&gt;
Darparniox's House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Club Wreckastow&lt;br /&gt;
_edo's and Anthony's House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bear Bakery 1F&lt;br /&gt;
|Citizen District&lt;br /&gt;
|???&lt;br /&gt;
|[Please add owner if known]&lt;br /&gt;
|-&lt;br /&gt;
|Cookies' Residence&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Cookies58_&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aeghu's Tea &amp;amp; Gifts&lt;br /&gt;
Aeghu's Residence&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Aeghu&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Riverside Seating Area&lt;br /&gt;
|Riverside Road&lt;br /&gt;
|Pilotcrafted42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Paddle Steamer&lt;br /&gt;
|Water at Citizen District&lt;br /&gt;
|WaterCreeper500&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|South of Noob Square&lt;br /&gt;
|Aeghu&lt;br /&gt;
darparniox&lt;br /&gt;
|Designed by Aeghu in creative. Placed, modified and built by darparniox in Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|Between Post Office and Citizen District&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|South of Riverview Road&lt;br /&gt;
|Bricksburger&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|Between slums and Bath House&lt;br /&gt;
|{{Player|Glowlee}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==Videos==&lt;br /&gt;
[[File:Rendog Tours Havana youtube video.jpg|left|thumb|[https://www.youtube.com/watch?v=JvI97e8Pc9A Rendog tours Havana (youtube, 33 min.)]]]&lt;br /&gt;
[[File:Marbou tours Havana.jpg|left|thumb|[https://www.twitch.tv/videos/675874798 Marbou9 &amp;amp; Didyma tour Havana (twitch.tv, 2h52m)]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;{{Navbox Survival 2}}&lt;br /&gt;
[[Category:Settlements]]&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Survival 2]]&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Marbou_tours_Havana.jpg&amp;diff=20892</id>
		<title>File:Marbou tours Havana.jpg</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Marbou_tours_Havana.jpg&amp;diff=20892"/>
		<updated>2021-09-16T11:01:48Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Marbou tours Havana&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=City_of_Havana&amp;diff=20891</id>
		<title>City of Havana</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=City_of_Havana&amp;diff=20891"/>
		<updated>2021-09-16T10:47:49Z</updated>

		<summary type="html">&lt;p&gt;Edo: video added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = City of Havana&lt;br /&gt;
|image        = 2018-10-18 21.39.39-edit3-cropped.jpg&lt;br /&gt;
|caption      = &lt;br /&gt;
|world        = Survival 2&lt;br /&gt;
|mayors       = {{Player|_edo}},&amp;lt;br&amp;gt;{{Player|Brianetta}},&amp;lt;br&amp;gt;{{Player|darparniox}}&lt;br /&gt;
|contributors = Council:&amp;lt;br&amp;gt; {{Player|Aeghu}},&amp;lt;br&amp;gt; {{Player|FredRaket}},&amp;lt;br&amp;gt; {{Player|marbou9}},&amp;lt;br&amp;gt; {{Player|Sam_Argos}},&amp;lt;br&amp;gt; {{Player|Skelleton123}}&lt;br /&gt;
|founded      = 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; September, 2017&lt;br /&gt;
|xcoord       = -1850&lt;br /&gt;
|ycoord       = 64&lt;br /&gt;
|zcoord       = 4200&lt;br /&gt;
|dimension    = &lt;br /&gt;
|status       = {{Defunct}}&lt;br /&gt;
|railway      = [[Survival Railway Network (Survival 2)|SRN]] Grand Central Station&lt;br /&gt;
|nether       = [[Nether Transport Network#Survival 2|NTN]] Hub&lt;br /&gt;
|sur4subworld=}}&lt;br /&gt;
&lt;br /&gt;
'''Havana''' was a prominent city in the [[Survival 2]] world. It was founded on September 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; 2017, the same day the Survival 2 world was launched. It is located ~1500 blocks south of [[Spawn (disambiguation)|Spawn]] and can be easily reached via the railway track departing from [[Spawn Station (Survival 2)|Spawn Station]]. In Havana players would arrive at [[Grand Central Station (Survival 2)|Grand Central Station]] which was the centre of the [[Survival Railway Network (Survival 2)|SRN]] and the NTN. Havana also provided the basic needs for the starting player: food, wood, stone, maps ([[Great Survival Map]] project), enchanting, etc.&lt;br /&gt;
==Style==&lt;br /&gt;
The stylistic objective of Havana was to create a urban, dense and 'lived-in' city with a summery and welcoming atmosphere. There was no intention to replicate real life Havana, but several aspects have been used as inspiration.&lt;br /&gt;
&lt;br /&gt;
Building topography regulations are in place to achieve this: &lt;br /&gt;
&lt;br /&gt;
*Buildings must be built without gaps between them, unless otherwise discussed. Frequently, blind walls are required.&lt;br /&gt;
*Buildings must consider their surroundings before themselves.&lt;br /&gt;
*Multi-story buildings are recommended.&lt;br /&gt;
*Green-space should be limited and deliberate - 'spare' space should be occupied by urban features.&lt;br /&gt;
&lt;br /&gt;
Aesthetic ideas are suggested to achieve this:&lt;br /&gt;
&lt;br /&gt;
*Modern era - 19&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; and 20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; century architecture.&lt;br /&gt;
*21&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; century, Art Deco, or Neo-Gothic elements may fit.&lt;br /&gt;
*Bright colours! Usually, through terracotta or concrete.&lt;br /&gt;
*Warm and summery palette/elements. Eg. Sandstone, parrots, palm trees, etc..&lt;br /&gt;
&lt;br /&gt;
==City Management==&lt;br /&gt;
[[File:Havana-map-17-final.png|thumb|220x220px|link=Special:FilePath/Havana-map-17-final.png]][[File:Ren Statue.png|thumb|220x220px|''Famous ReNDoG statue on the savanna hill of Havana ''|left]]Havana had a unique management style and citizenship process. The city was founded on being holistic and inclusive. These principles manifested in many ways. &lt;br /&gt;
&lt;br /&gt;
Decisions were made considering as many opinions as possible, which meant that discussions were usually long and extensive. This ensured that the city was created cohesively, but discussion often became exhaustive and left members temporarily demotivated. Havana was occasionally criticized for being too slow to react or too bureaucratic.&lt;br /&gt;
&lt;br /&gt;
The citizenship process involved creating a public build and making sure it fit the city. This often involved discussion on the build itself, then a design process in creative, before the build was made in Survival 2. The process was a heavy ask for new citizens compared to the processes of other cities. No fee was in place to start building, which meant that there was a low barrier to entry to start an application, but a high barrier to finish that application. The result was many unfinished or slightly unsatisfactory builds throughout the city, which would take extra effort from the council to fix retrospectively.&lt;br /&gt;
&lt;br /&gt;
Ultimately, the management practices of the city meant a lot of extra work for citizens and council/mayors, but it is unlikely that the unique feel of the city would be present without them.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:First Havana drawing.jpg|thumb|220x220px|''Very first sketch of Havana layout, by _edo, in June 2017'']]&lt;br /&gt;
&lt;br /&gt;
====Conception====&lt;br /&gt;
Havana was conceptualized in June 2017 primarily by ''_edo'', with ''Brianetta'' and ''darparniox''. The city was born as a response to the wider [[Spawn (Survival 2)|Spawn]] area, after the trio held frustrations during the building of [[Spawn Station (Survival 2)|Spawn Station]] as a [[Survival Railway Network|SRN]] delegation. Havana was intended to be a much more practical and cohesive settlement than Spawn.&lt;br /&gt;
&lt;br /&gt;
Plans for the city centre were refined and building styles experimented with in the following month. ''Skelleton123 ''and then ''Aeghu ''were recruited during this process and the city centre was almost entirely finalized by mid-August and ready for Survival 2 launch.&lt;br /&gt;
&lt;br /&gt;
====Early Days and the New Year====&lt;br /&gt;
[[File:Havana builders.png|thumb|220x220px|''The initial Havana builders team'']]&lt;br /&gt;
Survival 2 launched on the 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; of September 2017 and construction of the city began immediately. The central plaza, Noob Square, and a temporary base underneath were the first to be built. The iconic 'Ren Mountain' statue, Grand Central Station, and Havana City Hall were all complete or close to it nearing the end of September. Activity had begun in the desert industrial area of the city. Two iron farms were built by ''marbou9'', who became the first citizen of the city and would join the city council soon after.&lt;br /&gt;
&lt;br /&gt;
Before the end of the year, the recognizable Havana Promenade was built, as well as the beginnings of the city block alongside it, with many urban builds, such the El Floridita cafe. Three brothers, ''herocreep221, heroblaze224 ''and ''ScaryMJDiamcreep ''built an awkward cookie factory in the north which was later remedied somewhat by a design overhaul. A zoo further west had been laid out with some inhabitants, bathhouses were built in the east, and the first [[Embassies|embassy]] of another city was built by the [[Akkara City|Akkara]]n mayors.&lt;br /&gt;
&lt;br /&gt;
Building activity was steady but slowly declined in the following four months. Large builds included botanical gardens that were built next to the zoo, the SRN's Headquarters in the city centre, [[Havana Library]] opened, as well as the Art Museum with all Minecraft paintings.&lt;br /&gt;
&lt;br /&gt;
===Post Base-tour Rush===&lt;br /&gt;
[[File:Westgate road.png|thumb|220x220px|''Westgate road buildings, during the base-tour rush'']]&lt;br /&gt;
The first server base tours for Survival 2 with [[ReNDoG]] were recorded on the 21ˢᵗ of April, with ''Skelleton123'', ''darparniox'' and ''marbou9'' as tour guides. The [https://www.youtube.com/watch?v=JvI97e8Pc9A&amp;amp;feature=youtu.be Havana base tour] was the first video to be released onto Youtube on the 24ᵗʰ and created one of the biggest new player rushes in server history. Much of the attention of was on Havana itself and the city became a hive of activity from new and existing players, and buildings under construction at any one time exceeded five for weeks. The resulting months builds included significant expansion to the western roadside and police, hospital and fire buildings, the addition of the [[Havana Slums|slums]], two Roman builds in the east, the [[Great Survival Map]] building, a large hotel at the northern end of the city, the Havana map art gallery, phantom shelter (believed the be the first on the server), and water treatment facility, among other builds. During this time, a writing competition was also run through the Havana Library, by ''Sam_Argos.''&lt;br /&gt;
&lt;br /&gt;
Through June, July and August, activity steadied but was still constant, as newer citizens grew into the city community. During this period, much of city activity was catch-up work and tying up loose ends from the previous busy period.&lt;br /&gt;
&lt;br /&gt;
===Later Stages and Survival 3===&lt;br /&gt;
[[File:Postoffice.png|thumb|220x220px|''View of the completed 'post-office' block''|left]]&lt;br /&gt;
[[File:Havana end photo.png|thumb|220x220px|''A small handful of citizens at the end of Survival 2''|alt=]]The later stages of the Survival 2 world saw a revival of activity from the older members of the city, adding to and generally finishing up old projects. The Havana Castle was expanded and walls were starting to be built, and the Department Store was finally furnished. A long-planned Post Office was built, and several city blocks received buildings with the intention of completing them. The large Minecraft version museum building was constructed as well as most of the cathedral, west the fortress. A long time after the other two had been banned, the final Cookie Company brother resurfaced and caused angst among the city council, which was partially resolved with trust arrangements. A [[Havana Treasure Hunt|treasure hunt]] was held to mark the 1ˢᵗ anniversary of the city, with good attendance and reception. &lt;br /&gt;
Activity in the city continued until the final day of Survival 2. The [[Hydropolis|Hydropolian]] embassy was completed only 12 hours before the closure of the world. Final goodbyes were sent and citizen pictures were made on impromptu seating in the final week.&lt;br /&gt;
&lt;br /&gt;
==List of Builds==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!'''Build'''&lt;br /&gt;
!'''Location'''&lt;br /&gt;
!'''Creator(s)'''&lt;br /&gt;
!'''Notes'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Grand Central Station (Survival 2)|Grand Central Station]]&lt;br /&gt;
|Downtown Havana&lt;br /&gt;
|{{Player|_edo}}&lt;br /&gt;
|Center of Survival 2's [[Survival Railway Network (Survival 2)|SRN]]&lt;br /&gt;
|-&lt;br /&gt;
|City Hall&lt;br /&gt;
|Downtown Havana&lt;br /&gt;
|{{Player|Aeghu}}_edo&lt;br /&gt;
|Information hub for Havana&lt;br /&gt;
|-&lt;br /&gt;
|Starter Farms + Tree Farm&lt;br /&gt;
|Downtown Havana (stretching North)&lt;br /&gt;
|_edo&lt;br /&gt;
{{Player|FredRaket}}&lt;br /&gt;
|Free-to-use starter farms, including cobblestone, wood, food (wheat) and enchantments. The wood farm was designed by _edo, built in sur2 by Fredraket.&lt;br /&gt;
|-&lt;br /&gt;
|Harbour&lt;br /&gt;
|Downtown Havana&lt;br /&gt;
|{{Player|Skelleton123}}&lt;br /&gt;
_edo&lt;br /&gt;
|Unfinished, planned for 1.13.2&lt;br /&gt;
|-&lt;br /&gt;
|Lighthouse&lt;br /&gt;
|Ocean&lt;br /&gt;
|{{Player|Mr_Quasi}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SRN HQ&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|{{Player|darparniox}}&lt;br /&gt;
|Information hub, donation center and&lt;br /&gt;
storage for the SRN&lt;br /&gt;
|-&lt;br /&gt;
|SRN Secondary Line Offices&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Grand Survival Map Building&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|Grand Map positioned vertical,&lt;br /&gt;
planned to be horizontal in 1.13.2&lt;br /&gt;
|-&lt;br /&gt;
|Quasi's Embassy&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|Mr_Quasi&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Akkara Embassy&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|{{Player|LAK3RS}}&lt;br /&gt;
{{Player|William278}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LilMonster's Hell Shop&lt;br /&gt;
|Main Road (Northern half)&lt;br /&gt;
|{{Player|LilMonsterGaming}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Cookie Company (HCC) Shop&lt;br /&gt;
|Main Road (Northern half)&lt;br /&gt;
|{{Player|herocreep221}}&lt;br /&gt;
{{Player|heroblaze221}}&lt;br /&gt;
&lt;br /&gt;
{{Player|ScaryMJDiamCreep}}{{Player|Aeghu}}&lt;br /&gt;
|Original build by the first two,&lt;br /&gt;
renovations by the other two&lt;br /&gt;
|-&lt;br /&gt;
|Havana Cookie Company Factory&lt;br /&gt;
|East of HCC Shop&lt;br /&gt;
|herocreep221&lt;br /&gt;
heroblaze221&lt;br /&gt;
&lt;br /&gt;
ScaryMJDiamCreep&lt;br /&gt;
&lt;br /&gt;
Aeghu&lt;br /&gt;
|Original build by the first two,&lt;br /&gt;
&lt;br /&gt;
renovations by the other two&lt;br /&gt;
|-&lt;br /&gt;
|Havana Water&lt;br /&gt;
|North of HCC Factory&lt;br /&gt;
|{{Player|Xman404}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Shelter&lt;br /&gt;
|Between Akkara Embassy and Slums&lt;br /&gt;
|{{Player|Bubblewingss}}&lt;br /&gt;
|Never used for actually Phantom protection since the Survival 2 world never upgraded to Minceraft version 1.13&lt;br /&gt;
|-&lt;br /&gt;
|[[Havana Slums]]&lt;br /&gt;
|Between Tree Farm and HCC Factory&lt;br /&gt;
|{{Player|SamanthaArgos}}&lt;br /&gt;
|Group of buildings. Has its own Wiki page.&lt;br /&gt;
|-&lt;br /&gt;
|Havana Castle&lt;br /&gt;
|North Entrance of Havana&lt;br /&gt;
|Skelleton123&lt;br /&gt;
{{Player|marbou9}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|North Gate&lt;br /&gt;
|West of Havana Castle&lt;br /&gt;
|Skelleton123&lt;br /&gt;
marbou9&lt;br /&gt;
&lt;br /&gt;
darparniox&lt;br /&gt;
|Features flags representing all Havana citizens&lt;br /&gt;
|-&lt;br /&gt;
|Cathedral&lt;br /&gt;
|Between North Gate and Spawn Road Gate&lt;br /&gt;
|Aeghu&lt;br /&gt;
|Unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Spawn Road Gate&lt;br /&gt;
|West of the Cathedral&lt;br /&gt;
|Skelleton123&lt;br /&gt;
marbou9&lt;br /&gt;
|Gate to the road to Survival 2 Spawn&lt;br /&gt;
|-&lt;br /&gt;
|_gewoon_iemand_'s village&lt;br /&gt;
|North of Spawn Road Gate&lt;br /&gt;
|{{Player|_gewoon_iemand_}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Graveyard&lt;br /&gt;
|North of City Walls&lt;br /&gt;
|{{Player|Meetmycat}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MC Versions Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
|{{Player|Arkhangellsk}}&lt;br /&gt;
|Exterior finished, interior unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Mob Head Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
|marbou9&lt;br /&gt;
|Houses one of the two largest &lt;br /&gt;
[[Heads Guide|Mob Head]] collections on Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Hydropolis Embassy&lt;br /&gt;
|Museum Road&lt;br /&gt;
|{{Player|DragonFire441}}&lt;br /&gt;
|Not part of all world downloads, built on &lt;br /&gt;
the last few days of Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|MC Art Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
Library Square&lt;br /&gt;
|{{Player|RY44}}&lt;br /&gt;
|Houses all Minecraft paintings&lt;br /&gt;
|-&lt;br /&gt;
|Map Art Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
Library Square&lt;br /&gt;
&lt;br /&gt;
Havana Promenade&lt;br /&gt;
|{{Player|heatjr}}&lt;br /&gt;
|Houses map arts made by players&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of the Endergod&lt;br /&gt;
|Library Square&lt;br /&gt;
|{{Player|Dragonranger35}}&lt;br /&gt;
Skelleton123&lt;br /&gt;
&lt;br /&gt;
marbou9&lt;br /&gt;
|Building(s) by Dragonranger35, terraforming &lt;br /&gt;
by Skelleton123 &amp;amp; marbou9&lt;br /&gt;
|-&lt;br /&gt;
|Havana Hotel&lt;br /&gt;
|North of Art Museum&lt;br /&gt;
|{{Player|RetroSquirrel}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cookies' Clothing Boutique&lt;br /&gt;
|East of Hotel&lt;br /&gt;
|{{Player|Cookies58_}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Space Bar&lt;br /&gt;
|East of Cookies' Clothing Boutique&lt;br /&gt;
|{{Player|Taqukaq77}}&lt;br /&gt;
|Eatery and club&lt;br /&gt;
|-&lt;br /&gt;
|Northern NTN Portal&lt;br /&gt;
|Between Cathedral and Hotel&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Street connecting Library Square&lt;br /&gt;
to Grand Central Station&lt;br /&gt;
|Aeghu&lt;br /&gt;
|Inspired by [[wikipedia:Paseo_del_Prado,_Havana|Paseo del Prado]] in real life Havana&lt;br /&gt;
|-&lt;br /&gt;
|[[Havana Library]]&lt;br /&gt;
|Library Square&lt;br /&gt;
Havana Promenade&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
_edo&lt;br /&gt;
|Houses many books written by players. Designed by SamanthaArgos, built in sur2 by _edo.&lt;br /&gt;
|-&lt;br /&gt;
|Havana Clothing Store&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Aeghu&lt;br /&gt;
marbou9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Flower Shop&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Aeghu&lt;br /&gt;
SamanthaArgos&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Gift Shop&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Aeghu&lt;br /&gt;
marbou9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|El Floridita Café&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
Westgate Road&lt;br /&gt;
|Aeghu&lt;br /&gt;
_edo&lt;br /&gt;
|Restaurante &amp;amp; Bar, considered to be the&lt;br /&gt;
heart of Havana. A total of 16,384 netherrack&lt;br /&gt;
&lt;br /&gt;
was placed to give it a nice red counter&lt;br /&gt;
|-&lt;br /&gt;
|Havana Department Store&lt;br /&gt;
|West of Grand Central Station&lt;br /&gt;
Westgate Road&lt;br /&gt;
|Aeghu&lt;br /&gt;
marbou9&lt;br /&gt;
|Place for citizens to create chest shops or &lt;br /&gt;
exchange cheap building blocks&lt;br /&gt;
|-&lt;br /&gt;
|Construction Site&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|_edo&lt;br /&gt;
|Meant to represent a potential expansion&lt;br /&gt;
for the Havana Department Store&lt;br /&gt;
|-&lt;br /&gt;
|Quasi's Discs&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Mr_Quasi&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tienda de Pintura Extraordinaire&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|Dye shop&lt;br /&gt;
|-&lt;br /&gt;
|Chesire Cat Office Supplies&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|Paper/book shop&lt;br /&gt;
|-&lt;br /&gt;
|Redstone Shop &amp;amp; Consulting&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Jarb0ss}}&lt;br /&gt;
{{Player|Jake_Fabulous}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Botanical Gardens&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Jake_Fabulous&lt;br /&gt;
|Gardens featuring various Minecraft flora&lt;br /&gt;
|-&lt;br /&gt;
|Pet Shop&lt;br /&gt;
|East of Botanical Gardens&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cyberdog Newsletter&lt;br /&gt;
|East of Botanical Gardens&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|Newsletters written by William278&lt;br /&gt;
|-&lt;br /&gt;
|Boxing &amp;amp; Fitness Gym&lt;br /&gt;
|East of Botanical Gardens&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard + Food Trucks&lt;br /&gt;
|Enclosed by buildings on:&lt;br /&gt;
Havana Promenade&lt;br /&gt;
&lt;br /&gt;
Westgate Road&lt;br /&gt;
&lt;br /&gt;
Road running East of Botanical Gardens&lt;br /&gt;
|Jarb0ss&lt;br /&gt;
darparniox&lt;br /&gt;
|Includes statue of &amp;quot;The Havanian&amp;quot;&lt;br /&gt;
and graffiti from diorite gangs&lt;br /&gt;
|-&lt;br /&gt;
|Havana Zoo&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Dinosaur_Rider}}&lt;br /&gt;
marbou9&lt;br /&gt;
&lt;br /&gt;
Aeghu&lt;br /&gt;
|Started by Dinosaur_Rider, renovated partially&lt;br /&gt;
by marbou9 &amp;amp; Aeghu. Remained unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Dino's Minor Goods&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Dinosaur_Rider&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Hospital&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Taqukaq77&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chicken Restaurant&lt;br /&gt;
|North of Havana Hospital&lt;br /&gt;
|{{Player|WaterCreeper500}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Carnival&lt;br /&gt;
|North of Havana Hospital&lt;br /&gt;
|{{Player|EllenNL}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Antiquities&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Landscape Company&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Pilotcrafted42}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Vet Services &amp;amp; Supplies&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|JohJanCal}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mexican Restaurant&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|zsmate2014}}&lt;br /&gt;
{{Player|ArrowsTheHunter}}&lt;br /&gt;
|Started by zsmate2014, finished by ArrowsTheHunter&lt;br /&gt;
|-&lt;br /&gt;
|Micromesa Tourism Bureau&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Mrs_Diss}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BLP's Chicken &amp;amp; Melon&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|badlittlepig}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Arrows' Havana Home&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|ArrowsTheHunter&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Books Galore&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|DogLover_Rose&lt;br /&gt;
|Incomplete&lt;br /&gt;
|-&lt;br /&gt;
|Havana Police Department&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Sergeant_Sparta}}&lt;br /&gt;
Cookies58_&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Fire Department&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|minu_06}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DrobotBeast's Hotel&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|BrainSmasher_}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stationary Shop&lt;br /&gt;
|North of Fire Department&lt;br /&gt;
|{{Player|endorwitch}}&lt;br /&gt;
|Built in the last few days of Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Archbucks Coffee&lt;br /&gt;
|South of Havana Antiquities&lt;br /&gt;
West of Construction Site&lt;br /&gt;
|Arkhangellsk&lt;br /&gt;
|Based on [[wikipedia:Starbucks|Starbucks]]&lt;br /&gt;
|-&lt;br /&gt;
|Havana Post Office&amp;lt;span id=&amp;quot;Post_Office&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|Riverview Road&lt;br /&gt;
South of Havana Department Store&lt;br /&gt;
&lt;br /&gt;
South of Construction Site&lt;br /&gt;
|_edo&lt;br /&gt;
marbou9&lt;br /&gt;
|Serverwide Post Office to leave other people items. &lt;br /&gt;
[[Survival 3 Post Office|Survival 3's Post Office]], also built by _edo, features a similar build pallette.&lt;br /&gt;
|-&lt;br /&gt;
|Yellow House&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|xX_DaddyUnicorn_Xx&lt;br /&gt;
|Oldest house along Riverview Road&lt;br /&gt;
|-&lt;br /&gt;
|Green House&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|DivineIngenuity&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Burger Bar &amp;amp; BBQ&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|{{Player|bricksburger}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Xander's Biological Juices&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|{{Player|xandermuis}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fresh Fish Shop&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|{{Player|Ma1war3}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Slime Farm&lt;br /&gt;
|Door in Harbour (South of GCS)&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sewer System&lt;br /&gt;
|Under most roads in Havana&lt;br /&gt;
|_edo &amp;amp; many others&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Brianetta's House&lt;br /&gt;
|East of Tree Farm&lt;br /&gt;
|{{Player|Brianetta}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Grinder&lt;br /&gt;
|North of Brianetta's House&lt;br /&gt;
|Brianetta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Beach Resort&lt;br /&gt;
|East of Brianetta's House&lt;br /&gt;
|{{Player|Taeolas}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wither Temple&lt;br /&gt;
|Roman District&lt;br /&gt;
|Brianetta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Domus Brianettae&lt;br /&gt;
|Roman District&lt;br /&gt;
|Brianetta&lt;br /&gt;
|Features a realistic Roman floorplan of a domus. Inspired by Brianetta's real life vacation to Rome.&lt;br /&gt;
|-&lt;br /&gt;
|Temple/Church/Shrine&lt;br /&gt;
|Roman District&lt;br /&gt;
|{{Player|Domino_1}}&lt;br /&gt;
|Interior unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Havana Bath House &amp;amp; Spa&lt;br /&gt;
|Roman District&lt;br /&gt;
|{{Player|AtollaBell}}&lt;br /&gt;
|Several levels underground, featuring pools, &lt;br /&gt;
saunas and a bar&lt;br /&gt;
|-&lt;br /&gt;
|Rendog Statue&lt;br /&gt;
|Ren Mountain&lt;br /&gt;
Between Downtown Havana &amp;amp;&lt;br /&gt;
&lt;br /&gt;
Industrial District&lt;br /&gt;
|Skelleton123&lt;br /&gt;
marbou9&lt;br /&gt;
|Designed &amp;amp; built by Skelleton123, three stacks of&lt;br /&gt;
diamond blocks delivered by marbou9&lt;br /&gt;
|-&lt;br /&gt;
|Villager Breeder &amp;amp; Trading Hall&lt;br /&gt;
|Industrial District (South of Havana)&lt;br /&gt;
|marbou9&lt;br /&gt;
Aeghu&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Melon/Pumpkin Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Farming Tower + Citizen Storage&lt;br /&gt;
|Industrial District&lt;br /&gt;
|marbou9&lt;br /&gt;
_edo&lt;br /&gt;
|Automatic farms for melons, pumpkins, &lt;br /&gt;
carrots, potatoes, wheat, seeds and sugarcane&lt;br /&gt;
|-&lt;br /&gt;
|Iron Farms&lt;br /&gt;
|Industrial District&lt;br /&gt;
|marbou9&lt;br /&gt;
_gewoon_iemand_&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chorus Fruit Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|ChrisTheWalrus}}&lt;br /&gt;
darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old General Mob Farm&lt;br /&gt;
|Industrial District (before removed)&lt;br /&gt;
|{{Player|OPwrecker}}&lt;br /&gt;
|Broken mobfarm that was removed. &lt;br /&gt;
Used to be between Trading Hall &amp;amp; Chorus Farm&lt;br /&gt;
|-&lt;br /&gt;
|Havana Stables&lt;br /&gt;
|Industrial District&lt;br /&gt;
|marbou9&lt;br /&gt;
{{Player|briggsmech}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Builder's Storage&lt;br /&gt;
|Industrial District&lt;br /&gt;
|Mayors/Builders&lt;br /&gt;
|Main storage for Havana Builders/Mayors, featuring various minifarms&lt;br /&gt;
|-&lt;br /&gt;
|Cave Spider + Skeleton Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|AtollaBell&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sapling Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|KilluaChoun}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Slime Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|Kevinstop}}&lt;br /&gt;
AtollaBell&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cow Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|Camjacko321}}&lt;br /&gt;
_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jake_Fabulous' House&lt;br /&gt;
Salty Dog Pub&lt;br /&gt;
|Citizen District&lt;br /&gt;
(Between Downtown Havana &amp;amp;&lt;br /&gt;
&lt;br /&gt;
Industrial District)&lt;br /&gt;
|Jake_Fabulous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Quasi's Bed &amp;amp; Breakfast&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Mr_Quasi&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cyber Dog Arcade&lt;br /&gt;
|Citizen District&lt;br /&gt;
|ArrowsTheHunter&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Marbou9's House&lt;br /&gt;
Pub&lt;br /&gt;
|Citizen District&lt;br /&gt;
|marbou9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Heatjr's House&lt;br /&gt;
Ice Cream Shop&lt;br /&gt;
|Citizen District&lt;br /&gt;
|heatjr&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dark Grey House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Jarb0ss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pilotcrafted42's Home&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Pilotcrafted42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kevinstop's House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Kevinstop&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Skelly's General Goods&lt;br /&gt;
Skelly's Residence&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|One of multiple Skelly's General Goods &lt;br /&gt;
stores across Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Dionysus Dance Pad&lt;br /&gt;
Darparniox's House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Club Wreckastow&lt;br /&gt;
_edo's and Anthony's House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bear Bakery 1F&lt;br /&gt;
|Citizen District&lt;br /&gt;
|???&lt;br /&gt;
|[Please add owner if known]&lt;br /&gt;
|-&lt;br /&gt;
|Cookies' Residence&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Cookies58_&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aeghu's Tea &amp;amp; Gifts&lt;br /&gt;
Aeghu's Residence&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Aeghu&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Riverside Seating Area&lt;br /&gt;
|Riverside Road&lt;br /&gt;
|Pilotcrafted42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Paddle Steamer&lt;br /&gt;
|Water at Citizen District&lt;br /&gt;
|WaterCreeper500&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|South of Noob Square&lt;br /&gt;
|Aeghu&lt;br /&gt;
darparniox&lt;br /&gt;
|Designed by Aeghu in creative. Placed, modified and built by darparniox in Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|Between Post Office and Citizen District&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|South of Riverview Road&lt;br /&gt;
|Bricksburger&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|Between slums and Bath House&lt;br /&gt;
|{{Player|Glowlee}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==Videos==&lt;br /&gt;
[[File:Rendog Tours Havana youtube video.jpg|left|thumb|[https://www.youtube.com/watch?v=JvI97e8Pc9A Rendog tours Havana (youtube, 33 min.)]]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=JvI97e8Pc9A Rendog tours Havana (youtube, 33 min.)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://www.twitch.tv/videos/675874798 Marbou9 and Didyma tour Havana (twitch.tv, 2h52)]&lt;br /&gt;
&amp;lt;br /&amp;gt;{{Navbox Survival 2}}&lt;br /&gt;
[[Category:Settlements]]&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Survival 2]]&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Rendog_Tours_Havana_youtube_video.jpg&amp;diff=20890</id>
		<title>File:Rendog Tours Havana youtube video.jpg</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Rendog_Tours_Havana_youtube_video.jpg&amp;diff=20890"/>
		<updated>2021-09-16T10:45:50Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rendog Tours Havana youtube video&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=City_of_Havana&amp;diff=20889</id>
		<title>City of Havana</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=City_of_Havana&amp;diff=20889"/>
		<updated>2021-09-16T10:32:20Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = City of Havana&lt;br /&gt;
|image        = 2018-10-18 21.39.39-edit3-cropped.jpg&lt;br /&gt;
|caption      = &lt;br /&gt;
|world        = Survival 2&lt;br /&gt;
|mayors       = {{Player|_edo}},&amp;lt;br&amp;gt;{{Player|Brianetta}},&amp;lt;br&amp;gt;{{Player|darparniox}}&lt;br /&gt;
|contributors = Council:&amp;lt;br&amp;gt; {{Player|Aeghu}},&amp;lt;br&amp;gt; {{Player|FredRaket}},&amp;lt;br&amp;gt; {{Player|marbou9}},&amp;lt;br&amp;gt; {{Player|Sam_Argos}},&amp;lt;br&amp;gt; {{Player|Skelleton123}}&lt;br /&gt;
|founded      = 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; September, 2017&lt;br /&gt;
|xcoord       = -1850&lt;br /&gt;
|ycoord       = 64&lt;br /&gt;
|zcoord       = 4200&lt;br /&gt;
|dimension    = &lt;br /&gt;
|status       = {{Defunct}}&lt;br /&gt;
|railway      = [[Survival Railway Network (Survival 2)|SRN]] Grand Central Station&lt;br /&gt;
|nether       = [[Nether Transport Network#Survival 2|NTN]] Hub&lt;br /&gt;
|sur4subworld=}}&lt;br /&gt;
&lt;br /&gt;
'''Havana''' was a prominent city in the [[Survival 2]] world. It was founded on September 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; 2017, the same day the Survival 2 world was launched. It is located ~1500 blocks south of [[Spawn (disambiguation)|Spawn]] and can be easily reached via the railway track departing from [[Spawn Station (Survival 2)|Spawn Station]]. In Havana players would arrive at [[Grand Central Station (Survival 2)|Grand Central Station]] which was the centre of the [[Survival Railway Network (Survival 2)|SRN]] and the NTN. Havana also provided the basic needs for the starting player: food, wood, stone, maps ([[Great Survival Map]] project), enchanting, etc.&lt;br /&gt;
==Style==&lt;br /&gt;
The stylistic objective of Havana was to create a urban, dense and 'lived-in' city with a summery and welcoming atmosphere. There was no intention to replicate real life Havana, but several aspects have been used as inspiration.&lt;br /&gt;
&lt;br /&gt;
Building topography regulations are in place to achieve this: &lt;br /&gt;
&lt;br /&gt;
*Buildings must be built without gaps between them, unless otherwise discussed. Frequently, blind walls are required.&lt;br /&gt;
*Buildings must consider their surroundings before themselves.&lt;br /&gt;
*Multi-story buildings are recommended.&lt;br /&gt;
*Green-space should be limited and deliberate - 'spare' space should be occupied by urban features.&lt;br /&gt;
&lt;br /&gt;
Aesthetic ideas are suggested to achieve this:&lt;br /&gt;
&lt;br /&gt;
*Modern era - 19&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; and 20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; century architecture.&lt;br /&gt;
*21&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; century, Art Deco, or Neo-Gothic elements may fit.&lt;br /&gt;
*Bright colours! Usually, through terracotta or concrete.&lt;br /&gt;
*Warm and summery palette/elements. Eg. Sandstone, parrots, palm trees, etc..&lt;br /&gt;
&lt;br /&gt;
==City Management==&lt;br /&gt;
[[File:Havana-map-17-final.png|thumb|220x220px|link=Special:FilePath/Havana-map-17-final.png]][[File:Ren Statue.png|thumb|220x220px|''Famous ReNDoG statue on the savanna hill of Havana ''|left]]Havana had a unique management style and citizenship process. The city was founded on being holistic and inclusive. These principles manifested in many ways. &lt;br /&gt;
&lt;br /&gt;
Decisions were made considering as many opinions as possible, which meant that discussions were usually long and extensive. This ensured that the city was created cohesively, but discussion often became exhaustive and left members temporarily demotivated. Havana was occasionally criticized for being too slow to react or too bureaucratic.&lt;br /&gt;
&lt;br /&gt;
The citizenship process involved creating a public build and making sure it fit the city. This often involved discussion on the build itself, then a design process in creative, before the build was made in Survival 2. The process was a heavy ask for new citizens compared to the processes of other cities. No fee was in place to start building, which meant that there was a low barrier to entry to start an application, but a high barrier to finish that application. The result was many unfinished or slightly unsatisfactory builds throughout the city, which would take extra effort from the council to fix retrospectively.&lt;br /&gt;
&lt;br /&gt;
Ultimately, the management practices of the city meant a lot of extra work for citizens and council/mayors, but it is unlikely that the unique feel of the city would be present without them.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:First Havana drawing.jpg|thumb|220x220px|''Very first sketch of Havana layout, by _edo, in June 2017'']]&lt;br /&gt;
&lt;br /&gt;
====Conception====&lt;br /&gt;
Havana was conceptualized in June 2017 primarily by ''_edo'', with ''Brianetta'' and ''darparniox''. The city was born as a response to the wider [[Spawn (Survival 2)|Spawn]] area, after the trio held frustrations during the building of [[Spawn Station (Survival 2)|Spawn Station]] as a [[Survival Railway Network|SRN]] delegation. Havana was intended to be a much more practical and cohesive settlement than Spawn.&lt;br /&gt;
&lt;br /&gt;
Plans for the city centre were refined and building styles experimented with in the following month. ''Skelleton123 ''and then ''Aeghu ''were recruited during this process and the city centre was almost entirely finalized by mid-August and ready for Survival 2 launch.&lt;br /&gt;
&lt;br /&gt;
====Early Days and the New Year====&lt;br /&gt;
[[File:Havana builders.png|thumb|220x220px|''The initial Havana builders team'']]&lt;br /&gt;
Survival 2 launched on the 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; of September 2017 and construction of the city began immediately. The central plaza, Noob Square, and a temporary base underneath were the first to be built. The iconic 'Ren Mountain' statue, Grand Central Station, and Havana City Hall were all complete or close to it nearing the end of September. Activity had begun in the desert industrial area of the city. Two iron farms were built by ''marbou9'', who became the first citizen of the city and would join the city council soon after.&lt;br /&gt;
&lt;br /&gt;
Before the end of the year, the recognizable Havana Promenade was built, as well as the beginnings of the city block alongside it, with many urban builds, such the El Floridita cafe. Three brothers, ''herocreep221, heroblaze224 ''and ''ScaryMJDiamcreep ''built an awkward cookie factory in the north which was later remedied somewhat by a design overhaul. A zoo further west had been laid out with some inhabitants, bathhouses were built in the east, and the first [[Embassies|embassy]] of another city was built by the [[Akkara City|Akkara]]n mayors.&lt;br /&gt;
&lt;br /&gt;
Building activity was steady but slowly declined in the following four months. Large builds included botanical gardens that were built next to the zoo, the SRN's Headquarters in the city centre, [[Havana Library]] opened, as well as the Art Museum with all Minecraft paintings.&lt;br /&gt;
&lt;br /&gt;
===Post Base-tour Rush===&lt;br /&gt;
[[File:Westgate road.png|thumb|220x220px|''Westgate road buildings, during the base-tour rush'']]&lt;br /&gt;
The first server base tours for Survival 2 with [[ReNDoG]] were recorded on the 21ˢᵗ of April, with ''Skelleton123'', ''darparniox'' and ''marbou9'' as tour guides. The [https://www.youtube.com/watch?v=JvI97e8Pc9A&amp;amp;feature=youtu.be Havana base tour] was the first video to be released onto Youtube on the 24ᵗʰ and created one of the biggest new player rushes in server history. Much of the attention of was on Havana itself and the city became a hive of activity from new and existing players, and buildings under construction at any one time exceeded five for weeks. The resulting months builds included significant expansion to the western roadside and police, hospital and fire buildings, the addition of the [[Havana Slums|slums]], two Roman builds in the east, the [[Great Survival Map]] building, a large hotel at the northern end of the city, the Havana map art gallery, phantom shelter (believed the be the first on the server), and water treatment facility, among other builds. During this time, a writing competition was also run through the Havana Library, by ''Sam_Argos.''&lt;br /&gt;
&lt;br /&gt;
Through June, July and August, activity steadied but was still constant, as newer citizens grew into the city community. During this period, much of city activity was catch-up work and tying up loose ends from the previous busy period.&lt;br /&gt;
&lt;br /&gt;
===Later Stages and Survival 3===&lt;br /&gt;
[[File:Postoffice.png|thumb|220x220px|''View of the completed 'post-office' block''|left]]&lt;br /&gt;
[[File:Havana end photo.png|thumb|220x220px|''A small handful of citizens at the end of Survival 2''|alt=]]The later stages of the Survival 2 world saw a revival of activity from the older members of the city, adding to and generally finishing up old projects. The Havana Castle was expanded and walls were starting to be built, and the Department Store was finally furnished. A long-planned Post Office was built, and several city blocks received buildings with the intention of completing them. The large Minecraft version museum building was constructed as well as most of the cathedral, west the fortress. A long time after the other two had been banned, the final Cookie Company brother resurfaced and caused angst among the city council, which was partially resolved with trust arrangements. A [[Havana Treasure Hunt|treasure hunt]] was held to mark the 1ˢᵗ anniversary of the city, with good attendance and reception. &lt;br /&gt;
Activity in the city continued until the final day of Survival 2. The [[Hydropolis|Hydropolian]] embassy was completed only 12 hours before the closure of the world. Final goodbyes were sent and citizen pictures were made on impromptu seating in the final week.&lt;br /&gt;
&lt;br /&gt;
==List of Builds==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!'''Build'''&lt;br /&gt;
!'''Location'''&lt;br /&gt;
!'''Creator(s)'''&lt;br /&gt;
!'''Notes'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Grand Central Station (Survival 2)|Grand Central Station]]&lt;br /&gt;
|Downtown Havana&lt;br /&gt;
|{{Player|_edo}}&lt;br /&gt;
|Center of Survival 2's [[Survival Railway Network (Survival 2)|SRN]]&lt;br /&gt;
|-&lt;br /&gt;
|City Hall&lt;br /&gt;
|Downtown Havana&lt;br /&gt;
|{{Player|Aeghu}}_edo&lt;br /&gt;
|Information hub for Havana&lt;br /&gt;
|-&lt;br /&gt;
|Starter Farms + Tree Farm&lt;br /&gt;
|Downtown Havana (stretching North)&lt;br /&gt;
|_edo&lt;br /&gt;
{{Player|FredRaket}}&lt;br /&gt;
|Free-to-use starter farms, including cobblestone, wood, food (wheat) and enchantments. The wood farm was designed by _edo, built in sur2 by Fredraket.&lt;br /&gt;
|-&lt;br /&gt;
|Harbour&lt;br /&gt;
|Downtown Havana&lt;br /&gt;
|{{Player|Skelleton123}}&lt;br /&gt;
_edo&lt;br /&gt;
|Unfinished, planned for 1.13.2&lt;br /&gt;
|-&lt;br /&gt;
|Lighthouse&lt;br /&gt;
|Ocean&lt;br /&gt;
|{{Player|Mr_Quasi}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SRN HQ&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|{{Player|darparniox}}&lt;br /&gt;
|Information hub, donation center and&lt;br /&gt;
storage for the SRN&lt;br /&gt;
|-&lt;br /&gt;
|SRN Secondary Line Offices&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Grand Survival Map Building&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|Grand Map positioned vertical,&lt;br /&gt;
planned to be horizontal in 1.13.2&lt;br /&gt;
|-&lt;br /&gt;
|Quasi's Embassy&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|Mr_Quasi&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Akkara Embassy&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|{{Player|LAK3RS}}&lt;br /&gt;
{{Player|William278}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LilMonster's Hell Shop&lt;br /&gt;
|Main Road (Northern half)&lt;br /&gt;
|{{Player|LilMonsterGaming}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Cookie Company (HCC) Shop&lt;br /&gt;
|Main Road (Northern half)&lt;br /&gt;
|{{Player|herocreep221}}&lt;br /&gt;
{{Player|heroblaze221}}&lt;br /&gt;
&lt;br /&gt;
{{Player|ScaryMJDiamCreep}}{{Player|Aeghu}}&lt;br /&gt;
|Original build by the first two,&lt;br /&gt;
renovations by the other two&lt;br /&gt;
|-&lt;br /&gt;
|Havana Cookie Company Factory&lt;br /&gt;
|East of HCC Shop&lt;br /&gt;
|herocreep221&lt;br /&gt;
heroblaze221&lt;br /&gt;
&lt;br /&gt;
ScaryMJDiamCreep&lt;br /&gt;
&lt;br /&gt;
Aeghu&lt;br /&gt;
|Original build by the first two,&lt;br /&gt;
&lt;br /&gt;
renovations by the other two&lt;br /&gt;
|-&lt;br /&gt;
|Havana Water&lt;br /&gt;
|North of HCC Factory&lt;br /&gt;
|{{Player|Xman404}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Shelter&lt;br /&gt;
|Between Akkara Embassy and Slums&lt;br /&gt;
|{{Player|Bubblewingss}}&lt;br /&gt;
|Never used for actually Phantom protection since the Survival 2 world never upgraded to Minceraft version 1.13&lt;br /&gt;
|-&lt;br /&gt;
|[[Havana Slums]]&lt;br /&gt;
|Between Tree Farm and HCC Factory&lt;br /&gt;
|{{Player|SamanthaArgos}}&lt;br /&gt;
|Group of buildings. Has its own Wiki page.&lt;br /&gt;
|-&lt;br /&gt;
|Havana Castle&lt;br /&gt;
|North Entrance of Havana&lt;br /&gt;
|Skelleton123&lt;br /&gt;
{{Player|marbou9}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|North Gate&lt;br /&gt;
|West of Havana Castle&lt;br /&gt;
|Skelleton123&lt;br /&gt;
marbou9&lt;br /&gt;
&lt;br /&gt;
darparniox&lt;br /&gt;
|Features flags representing all Havana citizens&lt;br /&gt;
|-&lt;br /&gt;
|Cathedral&lt;br /&gt;
|Between North Gate and Spawn Road Gate&lt;br /&gt;
|Aeghu&lt;br /&gt;
|Unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Spawn Road Gate&lt;br /&gt;
|West of the Cathedral&lt;br /&gt;
|Skelleton123&lt;br /&gt;
marbou9&lt;br /&gt;
|Gate to the road to Survival 2 Spawn&lt;br /&gt;
|-&lt;br /&gt;
|_gewoon_iemand_'s village&lt;br /&gt;
|North of Spawn Road Gate&lt;br /&gt;
|{{Player|_gewoon_iemand_}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Graveyard&lt;br /&gt;
|North of City Walls&lt;br /&gt;
|{{Player|Meetmycat}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MC Versions Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
|{{Player|Arkhangellsk}}&lt;br /&gt;
|Exterior finished, interior unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Mob Head Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
|marbou9&lt;br /&gt;
|Houses one of the two largest &lt;br /&gt;
[[Heads Guide|Mob Head]] collections on Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Hydropolis Embassy&lt;br /&gt;
|Museum Road&lt;br /&gt;
|{{Player|DragonFire441}}&lt;br /&gt;
|Not part of all world downloads, built on &lt;br /&gt;
the last few days of Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|MC Art Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
Library Square&lt;br /&gt;
|{{Player|RY44}}&lt;br /&gt;
|Houses all Minecraft paintings&lt;br /&gt;
|-&lt;br /&gt;
|Map Art Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
Library Square&lt;br /&gt;
&lt;br /&gt;
Havana Promenade&lt;br /&gt;
|{{Player|heatjr}}&lt;br /&gt;
|Houses map arts made by players&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of the Endergod&lt;br /&gt;
|Library Square&lt;br /&gt;
|{{Player|Dragonranger35}}&lt;br /&gt;
Skelleton123&lt;br /&gt;
&lt;br /&gt;
marbou9&lt;br /&gt;
|Building(s) by Dragonranger35, terraforming &lt;br /&gt;
by Skelleton123 &amp;amp; marbou9&lt;br /&gt;
|-&lt;br /&gt;
|Havana Hotel&lt;br /&gt;
|North of Art Museum&lt;br /&gt;
|{{Player|RetroSquirrel}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cookies' Clothing Boutique&lt;br /&gt;
|East of Hotel&lt;br /&gt;
|{{Player|Cookies58_}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Space Bar&lt;br /&gt;
|East of Cookies' Clothing Boutique&lt;br /&gt;
|{{Player|Taqukaq77}}&lt;br /&gt;
|Eatery and club&lt;br /&gt;
|-&lt;br /&gt;
|Northern NTN Portal&lt;br /&gt;
|Between Cathedral and Hotel&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Street connecting Library Square&lt;br /&gt;
to Grand Central Station&lt;br /&gt;
|Aeghu&lt;br /&gt;
|Inspired by [[wikipedia:Paseo_del_Prado,_Havana|Paseo del Prado]] in real life Havana&lt;br /&gt;
|-&lt;br /&gt;
|[[Havana Library]]&lt;br /&gt;
|Library Square&lt;br /&gt;
Havana Promenade&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
_edo&lt;br /&gt;
|Houses many books written by players. Designed by SamanthaArgos, built in sur2 by _edo.&lt;br /&gt;
|-&lt;br /&gt;
|Havana Clothing Store&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Aeghu&lt;br /&gt;
marbou9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Flower Shop&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Aeghu&lt;br /&gt;
SamanthaArgos&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Gift Shop&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Aeghu&lt;br /&gt;
marbou9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|El Floridita Café&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
Westgate Road&lt;br /&gt;
|Aeghu&lt;br /&gt;
_edo&lt;br /&gt;
|Restaurante &amp;amp; Bar, considered to be the&lt;br /&gt;
heart of Havana. A total of 16,384 netherrack&lt;br /&gt;
&lt;br /&gt;
was placed to give it a nice red counter&lt;br /&gt;
|-&lt;br /&gt;
|Havana Department Store&lt;br /&gt;
|West of Grand Central Station&lt;br /&gt;
Westgate Road&lt;br /&gt;
|Aeghu&lt;br /&gt;
marbou9&lt;br /&gt;
|Place for citizens to create chest shops or &lt;br /&gt;
exchange cheap building blocks&lt;br /&gt;
|-&lt;br /&gt;
|Construction Site&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|_edo&lt;br /&gt;
|Meant to represent a potential expansion&lt;br /&gt;
for the Havana Department Store&lt;br /&gt;
|-&lt;br /&gt;
|Quasi's Discs&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Mr_Quasi&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tienda de Pintura Extraordinaire&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|Dye shop&lt;br /&gt;
|-&lt;br /&gt;
|Chesire Cat Office Supplies&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|Paper/book shop&lt;br /&gt;
|-&lt;br /&gt;
|Redstone Shop &amp;amp; Consulting&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Jarb0ss}}&lt;br /&gt;
{{Player|Jake_Fabulous}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Botanical Gardens&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Jake_Fabulous&lt;br /&gt;
|Gardens featuring various Minecraft flora&lt;br /&gt;
|-&lt;br /&gt;
|Pet Shop&lt;br /&gt;
|East of Botanical Gardens&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cyberdog Newsletter&lt;br /&gt;
|East of Botanical Gardens&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|Newsletters written by William278&lt;br /&gt;
|-&lt;br /&gt;
|Boxing &amp;amp; Fitness Gym&lt;br /&gt;
|East of Botanical Gardens&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard + Food Trucks&lt;br /&gt;
|Enclosed by buildings on:&lt;br /&gt;
Havana Promenade&lt;br /&gt;
&lt;br /&gt;
Westgate Road&lt;br /&gt;
&lt;br /&gt;
Road running East of Botanical Gardens&lt;br /&gt;
|Jarb0ss&lt;br /&gt;
darparniox&lt;br /&gt;
|Includes statue of &amp;quot;The Havanian&amp;quot;&lt;br /&gt;
and graffiti from diorite gangs&lt;br /&gt;
|-&lt;br /&gt;
|Havana Zoo&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Dinosaur_Rider}}&lt;br /&gt;
marbou9&lt;br /&gt;
&lt;br /&gt;
Aeghu&lt;br /&gt;
|Started by Dinosaur_Rider, renovated partially&lt;br /&gt;
by marbou9 &amp;amp; Aeghu. Remained unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Dino's Minor Goods&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Dinosaur_Rider&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Hospital&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Taqukaq77&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chicken Restaurant&lt;br /&gt;
|North of Havana Hospital&lt;br /&gt;
|{{Player|WaterCreeper500}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Carnival&lt;br /&gt;
|North of Havana Hospital&lt;br /&gt;
|{{Player|EllenNL}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Antiquities&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Landscape Company&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Pilotcrafted42}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Vet Services &amp;amp; Supplies&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|JohJanCal}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mexican Restaurant&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|zsmate2014}}&lt;br /&gt;
{{Player|ArrowsTheHunter}}&lt;br /&gt;
|Started by zsmate2014, finished by ArrowsTheHunter&lt;br /&gt;
|-&lt;br /&gt;
|Micromesa Tourism Bureau&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Mrs_Diss}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BLP's Chicken &amp;amp; Melon&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|badlittlepig}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Arrows' Havana Home&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|ArrowsTheHunter&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Books Galore&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|DogLover_Rose&lt;br /&gt;
|Incomplete&lt;br /&gt;
|-&lt;br /&gt;
|Havana Police Department&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Sergeant_Sparta}}&lt;br /&gt;
Cookies58_&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Fire Department&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|minu_06}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DrobotBeast's Hotel&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|BrainSmasher_}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stationary Shop&lt;br /&gt;
|North of Fire Department&lt;br /&gt;
|{{Player|endorwitch}}&lt;br /&gt;
|Built in the last few days of Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Archbucks Coffee&lt;br /&gt;
|South of Havana Antiquities&lt;br /&gt;
West of Construction Site&lt;br /&gt;
|Arkhangellsk&lt;br /&gt;
|Based on [[wikipedia:Starbucks|Starbucks]]&lt;br /&gt;
|-&lt;br /&gt;
|Havana Post Office&amp;lt;span id=&amp;quot;Post_Office&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|Riverview Road&lt;br /&gt;
South of Havana Department Store&lt;br /&gt;
&lt;br /&gt;
South of Construction Site&lt;br /&gt;
|_edo&lt;br /&gt;
marbou9&lt;br /&gt;
|Serverwide Post Office to leave other people items. &lt;br /&gt;
[[Survival 3 Post Office|Survival 3's Post Office]], also built by _edo, features a similar build pallette.&lt;br /&gt;
|-&lt;br /&gt;
|Yellow House&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|xX_DaddyUnicorn_Xx&lt;br /&gt;
|Oldest house along Riverview Road&lt;br /&gt;
|-&lt;br /&gt;
|Green House&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|DivineIngenuity&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Burger Bar &amp;amp; BBQ&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|{{Player|bricksburger}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Xander's Biological Juices&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|{{Player|xandermuis}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fresh Fish Shop&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|{{Player|Ma1war3}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Slime Farm&lt;br /&gt;
|Door in Harbour (South of GCS)&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sewer System&lt;br /&gt;
|Under most roads in Havana&lt;br /&gt;
|_edo &amp;amp; many others&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Brianetta's House&lt;br /&gt;
|East of Tree Farm&lt;br /&gt;
|{{Player|Brianetta}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Grinder&lt;br /&gt;
|North of Brianetta's House&lt;br /&gt;
|Brianetta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Beach Resort&lt;br /&gt;
|East of Brianetta's House&lt;br /&gt;
|{{Player|Taeolas}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wither Temple&lt;br /&gt;
|Roman District&lt;br /&gt;
|Brianetta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Domus Brianettae&lt;br /&gt;
|Roman District&lt;br /&gt;
|Brianetta&lt;br /&gt;
|Features a realistic Roman floorplan of a domus. Inspired by Brianetta's real life vacation to Rome.&lt;br /&gt;
|-&lt;br /&gt;
|Temple/Church/Shrine&lt;br /&gt;
|Roman District&lt;br /&gt;
|{{Player|Domino_1}}&lt;br /&gt;
|Interior unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Havana Bath House &amp;amp; Spa&lt;br /&gt;
|Roman District&lt;br /&gt;
|{{Player|AtollaBell}}&lt;br /&gt;
|Several levels underground, featuring pools, &lt;br /&gt;
saunas and a bar&lt;br /&gt;
|-&lt;br /&gt;
|Rendog Statue&lt;br /&gt;
|Ren Mountain&lt;br /&gt;
Between Downtown Havana &amp;amp;&lt;br /&gt;
&lt;br /&gt;
Industrial District&lt;br /&gt;
|Skelleton123&lt;br /&gt;
marbou9&lt;br /&gt;
|Designed &amp;amp; built by Skelleton123, three stacks of&lt;br /&gt;
diamond blocks delivered by marbou9&lt;br /&gt;
|-&lt;br /&gt;
|Villager Breeder &amp;amp; Trading Hall&lt;br /&gt;
|Industrial District (South of Havana)&lt;br /&gt;
|marbou9&lt;br /&gt;
Aeghu&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Melon/Pumpkin Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Farming Tower + Citizen Storage&lt;br /&gt;
|Industrial District&lt;br /&gt;
|marbou9&lt;br /&gt;
_edo&lt;br /&gt;
|Automatic farms for melons, pumpkins, &lt;br /&gt;
carrots, potatoes, wheat, seeds and sugarcane&lt;br /&gt;
|-&lt;br /&gt;
|Iron Farms&lt;br /&gt;
|Industrial District&lt;br /&gt;
|marbou9&lt;br /&gt;
_gewoon_iemand_&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chorus Fruit Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|ChrisTheWalrus}}&lt;br /&gt;
darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old General Mob Farm&lt;br /&gt;
|Industrial District (before removed)&lt;br /&gt;
|{{Player|OPwrecker}}&lt;br /&gt;
|Broken mobfarm that was removed. &lt;br /&gt;
Used to be between Trading Hall &amp;amp; Chorus Farm&lt;br /&gt;
|-&lt;br /&gt;
|Havana Stables&lt;br /&gt;
|Industrial District&lt;br /&gt;
|marbou9&lt;br /&gt;
{{Player|briggsmech}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Builder's Storage&lt;br /&gt;
|Industrial District&lt;br /&gt;
|Mayors/Builders&lt;br /&gt;
|Main storage for Havana Builders/Mayors, featuring various minifarms&lt;br /&gt;
|-&lt;br /&gt;
|Cave Spider + Skeleton Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|AtollaBell&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sapling Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|KilluaChoun}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Slime Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|Kevinstop}}&lt;br /&gt;
AtollaBell&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cow Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|Camjacko321}}&lt;br /&gt;
_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jake_Fabulous' House&lt;br /&gt;
Salty Dog Pub&lt;br /&gt;
|Citizen District&lt;br /&gt;
(Between Downtown Havana &amp;amp;&lt;br /&gt;
&lt;br /&gt;
Industrial District)&lt;br /&gt;
|Jake_Fabulous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Quasi's Bed &amp;amp; Breakfast&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Mr_Quasi&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cyber Dog Arcade&lt;br /&gt;
|Citizen District&lt;br /&gt;
|ArrowsTheHunter&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Marbou9's House&lt;br /&gt;
Pub&lt;br /&gt;
|Citizen District&lt;br /&gt;
|marbou9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Heatjr's House&lt;br /&gt;
Ice Cream Shop&lt;br /&gt;
|Citizen District&lt;br /&gt;
|heatjr&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dark Grey House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Jarb0ss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pilotcrafted42's Home&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Pilotcrafted42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kevinstop's House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Kevinstop&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Skelly's General Goods&lt;br /&gt;
Skelly's Residence&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|One of multiple Skelly's General Goods &lt;br /&gt;
stores across Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Dionysus Dance Pad&lt;br /&gt;
Darparniox's House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Club Wreckastow&lt;br /&gt;
_edo's and Anthony's House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bear Bakery 1F&lt;br /&gt;
|Citizen District&lt;br /&gt;
|???&lt;br /&gt;
|[Please add owner if known]&lt;br /&gt;
|-&lt;br /&gt;
|Cookies' Residence&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Cookies58_&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aeghu's Tea &amp;amp; Gifts&lt;br /&gt;
Aeghu's Residence&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Aeghu&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Riverside Seating Area&lt;br /&gt;
|Riverside Road&lt;br /&gt;
|Pilotcrafted42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Paddle Steamer&lt;br /&gt;
|Water at Citizen District&lt;br /&gt;
|WaterCreeper500&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|South of Noob Square&lt;br /&gt;
|Aeghu&lt;br /&gt;
darparniox&lt;br /&gt;
|Designed by Aeghu in creative. Placed, modified and built by darparniox in Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|Between Post Office and Citizen District&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|South of Riverview Road&lt;br /&gt;
|Bricksburger&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|Between slums and Bath House&lt;br /&gt;
|{{Player|Glowlee}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==Videos==&lt;br /&gt;
https://www.youtube.com/watch?v=JvI97e8Pc9A&lt;br /&gt;
&lt;br /&gt;
https://www.twitch.tv/videos/675874798&lt;br /&gt;
{{Navbox Survival 2}}&lt;br /&gt;
[[Category:Settlements]]&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Survival 2]]&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=List_of_Settlements&amp;diff=20425</id>
		<title>List of Settlements</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=List_of_Settlements&amp;diff=20425"/>
		<updated>2021-08-14T22:16:24Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2018-10-18 21.39.39-edit3-cropped.jpg|thumb|Havana, a prominent settlement on the [[Survival 2]] world.]]&lt;br /&gt;
This is a '''list of settlements''' that exist or existed at one point on the various worlds of the [[Dogcraft Server]]. Settlements are builds which range from small player villages to large public city projects.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
==List of Settlements==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Picture&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Founded&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Mayor(s)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Survival 4 (2020-present) {{Anchor|Survival 4}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gaia Skyline.png|250px]]&lt;br /&gt;
|[[City of Gaia]]&lt;br /&gt;
|1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; April, 2020&lt;br /&gt;
|{{Player|Cookies58_}}, {{Player|dmgdog}}, {{Player|DragonFire441}}, {{Player|marbou9}}, {{Player|misterblue28}}, &amp;amp; {{Player|RY44}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lotus_Images6.png|250px]]&lt;br /&gt;
|[[Lotus]]&lt;br /&gt;
|1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; April, 2020&lt;br /&gt;
|{{Player|FangsofAmber}}, {{Player|_Skyhook}} &amp;amp; {{Player|SummerFlower1234}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alina logo test 3 1.png|150px|centre]]&lt;br /&gt;
|[[Alina]]&lt;br /&gt;
|15&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; March, 2020&lt;br /&gt;
|{{Player|TrainerMoon}}, {{Player|expedtadam}} &amp;amp; {{Player|Txp_}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Takeshi July21.png|250x250px]]&lt;br /&gt;
|[[Takeshi]]&lt;br /&gt;
|1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; April, 2020&lt;br /&gt;
|{{Player|darparniox}}, {{Player|Aeghu}}, {{Player|SamanthaArgos}} &amp;amp; {{Player|_edo}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Opportunity Station.png|250px]]&lt;br /&gt;
|[[Prosperity]]&lt;br /&gt;
|June 2020&lt;br /&gt;
|{{Player|Vectron1811}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oasis City (Birdeye view).png|250px]]&lt;br /&gt;
|[[Oasis City]]&lt;br /&gt;
|1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; April, 2020&lt;br /&gt;
|{{Player|StenLLuk}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sethrum View.png]]&lt;br /&gt;
|[[Sethrum]]&lt;br /&gt;
|26&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; September, 2020&lt;br /&gt;
|{{Player|herocreep224}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Umaru Central Park.png|250px]]&lt;br /&gt;
|[[Umaru]]&lt;br /&gt;
|26&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; July, 2020&lt;br /&gt;
|{{Player|William278}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Calafort Úr]]&lt;br /&gt;
|1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; April, 2020&lt;br /&gt;
|{{Player|Warhorse221}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Survival 3 (2018-20) {{Anchor|Survival 3}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aeon6.png|250px]]&lt;br /&gt;
|[[Aeon City]]&lt;br /&gt;
|&lt;br /&gt;
|{{Player|yddraiggoch}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Barkenstein9.png|250px]]&lt;br /&gt;
|[[Barkenstein]]&lt;br /&gt;
|24&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; October, 2018&lt;br /&gt;
|{{Player|Hiulgrin}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2019-08-07_20.01.56.png|250px]]&lt;br /&gt;
|[[Calafort]]&lt;br /&gt;
|July 2019&lt;br /&gt;
|{{Player|Warhorse221}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chronia4.png|250px]]&lt;br /&gt;
|[[Chronia]]&lt;br /&gt;
|20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; October, 2018&lt;br /&gt;
|{{Player|DragonFire441}}, {{Player|nossi_}}, {{Player|RY44}}, {{Player|Cookies58_}}, {{Player|_gewoon_iemand_}} &amp;amp; {{Player|Arkhangellsk}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Deliverance Nether.jpeg|250px]]&lt;br /&gt;
|[[Deliverance]]&lt;br /&gt;
|20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; October, 2018&lt;br /&gt;
|{{Player|LAK3RS}} &amp;amp; {{Player|Rhyvin}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Survival 3 Spawn City Overhead.jpg|alt=|249x249px]]&lt;br /&gt;
|[[Spawn City (Survival 3)|Spawn City]]&lt;br /&gt;
|20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; October, 2018&lt;br /&gt;
|(none)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sur3-Dragon-Valley.png|250px]]&lt;br /&gt;
|[[Dragon Valley]]&lt;br /&gt;
|Late 2018&lt;br /&gt;
|{{Player|Broga_}}, {{Player|wiki_1000}} &amp;amp; {{Player|_skyhook}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Main island.png|250px]]&lt;br /&gt;
|[[Erebus]]&lt;br /&gt;
|10&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; December, 2019&lt;br /&gt;
|{{Player|dmgdog}}, {{Player|TrainerMoon}} &amp;amp; {{Player|Txp_}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ouranos Skyline.png|250px]]&lt;br /&gt;
|[[Ouranos]]&lt;br /&gt;
|7&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; January, 2019&lt;br /&gt;
|{{Player|William278}} &amp;amp; {{Player|misterblue28}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Survival 2 (2017-18) {{Anchor|Survival 2}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Akkara temples.png|250px]]&lt;br /&gt;
|[[Akkara City]]&lt;br /&gt;
|2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; September, 2017&lt;br /&gt;
|{{Player|William278}}, {{Player|LAK3RS}}, {{Player|Rhyvin}}, {{Player|TraktorMC}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2018-10-18 21.39.39-edit3-cropped.jpg|250px]]&lt;br /&gt;
|[[City of Havana]]&lt;br /&gt;
|2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; September, 2017&lt;br /&gt;
|{{Player|_edo}}, {{Player|Brianetta}} &amp;amp; {{Player|darparniox}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hydropolis Grand.png|250px]]&lt;br /&gt;
|[[Hydropolis]]&lt;br /&gt;
|7&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; October, 2018 (opened)&lt;br /&gt;
|{{Player|RY44}}, {{Player|DragonFire441}}, {{Player|_gewoon_iemand_}} &amp;amp; {{Player|Kevinstop}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Littlecliff.png|250px]]&lt;br /&gt;
|[[Littlecliff]]&lt;br /&gt;
|&lt;br /&gt;
|{{Player|Penguinium}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:City of seven-0.png|250px]]&lt;br /&gt;
|[[City of Seven (Survival 2)|City of Seven]]&lt;br /&gt;
|&lt;br /&gt;
|{{Player|Alwaysin7}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kholinar.png|250px]]&lt;br /&gt;
|[[Kholinar]]&lt;br /&gt;
|11&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; December, 2017&lt;br /&gt;
|{{Player|Gawin_Grimm}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MicroMesa.png|250px]]&lt;br /&gt;
|[[MicroMesa (Survival 2)|MicroMesa]]&lt;br /&gt;
|April 2018 (opened)&lt;br /&gt;
|{{Player|Mrs_Diss}} &amp;amp; {{Player|leetz1lla}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2019-01-27_19.33.35.png|250px]]&lt;br /&gt;
|[[Nepolis]]&lt;br /&gt;
|October 2017&lt;br /&gt;
|{{Player|Joschija}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PMO.png|250px]]&lt;br /&gt;
|[[Pineapple's Mountain Outpost]]&lt;br /&gt;
|Mid-2018&lt;br /&gt;
|{{Player|Pineappleman83}} &amp;amp; {{Player|Pineappleguy83}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saharia4.png|250px]]&lt;br /&gt;
|[[Saharia]]&lt;br /&gt;
|May 2018&lt;br /&gt;
|{{Player|TEX5000}} &amp;amp; {{Player|Wil0wLily}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Town of Wanigoora at night.png|250px]]&lt;br /&gt;
|[[Wanigoora (Survival 2)|Wanigoora 2.0]]&lt;br /&gt;
|28&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; September, 2017&lt;br /&gt;
|{{Player|OPwrecker}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2018-01-12_17.39.46.png|250px]]&lt;br /&gt;
|[[Tetley]]&lt;br /&gt;
|Mid-2018&lt;br /&gt;
|{{Player|TiniestTea}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Randopolis2.png|250px]]&lt;br /&gt;
|[[Randopolis]]&lt;br /&gt;
|July 2018&lt;br /&gt;
|{{Player|bricksburger}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Futuria&lt;br /&gt;
|2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Nickadia&lt;br /&gt;
|2018&lt;br /&gt;
|{{Player|Nickmobile}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Nerg Village&lt;br /&gt;
|2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Turtle Cove&lt;br /&gt;
|2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Tyrantia&lt;br /&gt;
|2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Survival 1 (2015-17) {{Anchor|Survival 1}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2019-01-27_20.05.49.png|250px]]&lt;br /&gt;
|[[Spawn (Survival 1)|Spawn City]]&lt;br /&gt;
|28&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; September, 2015&lt;br /&gt;
|(none)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stream_Town_panorama.png|250px]]&lt;br /&gt;
|[[Stream Town]]&lt;br /&gt;
|4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; May, 2016&lt;br /&gt;
|{{Player|Renthedog}}, {{Player|StaircaseClimber}} &amp;amp; {{Player|victix11}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lackria Overhead 2.png|250px]]&lt;br /&gt;
|[[Lackria]]&lt;br /&gt;
|2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; June, 2016&lt;br /&gt;
|{{Player|William278}}, {{Player|TraktorMC}}, {{Player|MrAnonymous25}} &amp;amp; {{Player|SENsationals02}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wanigoora Station.png|250px]]&lt;br /&gt;
|[[Wanigoora (Survival 1)|Wanigoora]]&lt;br /&gt;
|June 2017&lt;br /&gt;
|{{Player|OPwrecker}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dressrosa Town.png|250px]]&lt;br /&gt;
|[[Dressrosa]]&lt;br /&gt;
|Late 2015&lt;br /&gt;
|{{Player|FilipinoTurtle}} (primary builder)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soms.png|250px]]&lt;br /&gt;
|[[Soms]]&lt;br /&gt;
|Late 2016&lt;br /&gt;
|{{Player|_edo}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Spirit Town&lt;br /&gt;
|Late 2016&lt;br /&gt;
|Thebes_Bivan / Tyrage&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Valhalla&lt;br /&gt;
|2016&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Majorca&lt;br /&gt;
|2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Radeon&lt;br /&gt;
|2017&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
{{Navbox Worlds}}&lt;br /&gt;
[[Category:Settlements]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Cyberdog_Safaris&amp;diff=20424</id>
		<title>Cyberdog Safaris</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Cyberdog_Safaris&amp;diff=20424"/>
		<updated>2021-08-14T14:54:05Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Event&lt;br /&gt;
|title        = Cyberdog Safaris&lt;br /&gt;
|image        = Cyberdog-safaris-logo.png&lt;br /&gt;
|caption      = Cyberdog Safaris discord logo&lt;br /&gt;
|world        = Various; including non-Dogcraft&lt;br /&gt;
|type         = Recurring, ±2-4 hours&lt;br /&gt;
|date         = Various; ''see below''&lt;br /&gt;
|attendance   = 6 - 14 players&lt;br /&gt;
|organizers   = {{Player|_edo}}&lt;br /&gt;
|activities   = exploration, survival&lt;br /&gt;
}}&lt;br /&gt;
'''Cyberdog Safaris''' (and '''Camping Trips''') are events in which a bunch of Cyberdogs go on a Survival trip; exploring a minecraft world starting with an empty inventory. On the [[Dogcraft Server|dogcraft.net]] server, they are called a Camping Trip; on another Minecraft server, they are called a Safari.&lt;br /&gt;
[[File:2018-02-10 camping trip 2.png|thumb|During Camping Trip #2, Febr. 10th, 2018|none]]&lt;br /&gt;
==Rules==&lt;br /&gt;
&lt;br /&gt;
*Start with nothing. No gear, no inventory.&lt;br /&gt;
*Keep moving. Take along only stuff you can carry.&lt;br /&gt;
*No teleporting. Except…&lt;br /&gt;
*When you die, don’t pick up the items you lost, so don’t use /back. Instead, /tpa to another camping trip member and start with an empty inventory again.&lt;br /&gt;
*At the end of the trip, leave all your acquired stuff at the end location.&lt;br /&gt;
&lt;br /&gt;
[[File:2018-01-27 camping trip 1.png|thumb|Traveling with dogs during camping trip #1, Jan. 27th, 2018]]&lt;br /&gt;
==Intention==&lt;br /&gt;
The trips are intended to have an as fresh as possible newbie, vanilla experience. When playing on a building-focused server as dogcraft.net it is sometimes refreshing to drop everything and play the game as if you're starting all over again - and it's fun to do it together, with a bunch of other cyberdogs.&lt;br /&gt;
A trip usually lasts for a couple of hours. While traveling, the group often sets up makeshift camps, to survive the night, sleep, regroup, acquire some food or do a bit of mining. Signs are often placed at such locations, to inform any possible future traveler. At the end of the trip it has become common place to make a modest cabin or house. The travelers leave their acquired belongings there and mark the built with some signs (trip number, date, participants, etc). After the trip the event is usually documented with a forum or discord post, including pictures.&lt;br /&gt;
&lt;br /&gt;
Although most trips so far have been initiated by ''_edo'', anyone can do such trips. They can be planned in advance or just done in an ad-hoc fashion.&lt;br /&gt;
[[File:2018-02-25 safari 3.png|thumb|Final camp of trip #3 on constantiam.net, Febr. 25th, 2018]]&lt;br /&gt;
&lt;br /&gt;
==Past trips==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#1 January 27th, 2018, a Camping Trip on dogcraft.net Survival 2 world&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#2 February 10th, 2018, a Camping Trip on dogcraft.net Survival 2 world&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#3 February 25th, 2018, a Safari to constantiam.net&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#4 February 28th, 2018, a Safari to 2b2t.org&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#5 January 17th, 2019, a Camping Trip on dogcraft.net Survival 3 world&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#6 March 24th - April 4th, 2020, a Safari to Iskall's 2020 Server&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#7 August 14th, 2021, a Camping Trip on dogcraft.net Survival 4 Husky world&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
Past Trips &amp;amp; Safaris&lt;br /&gt;
|-&lt;br /&gt;
!No.&lt;br /&gt;
!Date&lt;br /&gt;
!Type&lt;br /&gt;
!Destination&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|January 27th, 2018&lt;br /&gt;
|Camping Trip&lt;br /&gt;
|Survival 2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Trip members: zap_plays, marbou9, FastShift078, Gumby1, heatjr, Aeghu and _edo. &amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:397 - I5kasJm.png| We started in Havana. From there we took the NTN track south as far as it went. &lt;br /&gt;
File:398 - hT7Nymn.png| In the overworld we traveled further south, setting up camp for a couple of nights. &lt;br /&gt;
File:399 - ckfHVm7.png| We found some dawgs that joined us&amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:) &lt;br /&gt;
File:400 - BEe5hWa.png| We dug for diamonds... and played some music! &lt;br /&gt;
File:401 - gpmiA7l.png| Traveled further with the dawgs... &lt;br /&gt;
File:402 - EQ2B1xL.png| And set up our final base. &lt;br /&gt;
File:403 - 8yYRP5Z.png| Logged for posterity... a fine trip. Thanks! &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|February 10th, 2018&lt;br /&gt;
|Camping Trip&lt;br /&gt;
|Survival 2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Camping Trip #2 was such fun!&lt;br /&gt;
We were with a substantially bigger group than the first trip. In random order: Quasi_1987, SummerFlower123, dragnrider70, Brianetta, heatjr, badlittlepig, AtollaBell, cutekitten43, ramokhan, Tinker_Bob, _edo, Aeghu, _gewoon_iemand_, ectobeast (and zap_plays, didn't I see you running along too at some point? &amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P ).&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:404 - aUWNDXq.png|Like the first trip, we departed from Havana.&lt;br /&gt;
File:405 - RbS0Ymu.png|We took the NTN (Nether Transport Network) east track to AttolaBell's base. From there we continued straight east in the overworld.&lt;br /&gt;
File:406 - N9JRBTj.png|Along the way we made a bunch of temporary camping sites.&lt;br /&gt;
File:407 - A3uixL7.png|group photo!&lt;br /&gt;
File:408 - KLAz4Wu.png|We found a jungle,&lt;br /&gt;
File:409 - jTLv217.png|with a jungle temple!&lt;br /&gt;
File:410 - oLk0MpC.png|leaving some modest markers along the way...&lt;br /&gt;
File:411 - GOz7zYD.png|pondering the feasibility of parkouring over the lava...&lt;br /&gt;
File:412 - dUp0Nad.png|boating over an ocean, continuing east...&lt;br /&gt;
File:414 - ya4FGwg.png|and making a lil' cabin at our final camping site,&lt;br /&gt;
File:416 - 8WAnlPk.png|with a cramped but cosy interior.&lt;br /&gt;
File:415 - MuOmitp.png|Last players standing &amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P&lt;br /&gt;
File:413 - 5yKDJ5k.png|And again, the full camping trip gang logged for posterity.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|February 25th, 2018&lt;br /&gt;
|Safari&lt;br /&gt;
|constantiam.net&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |We visited another server and did something similar to two previous camping trips that we did on dogcraft's survival 2 world. With this safari we went to an anarchy server (constantiam.net) where there's no moderating, griefing is allowed, pvp is on. It gives a very rough, vanilla experience. The spawn area looks something like this:&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Constantiam.net 02.png&lt;br /&gt;
File:Constantiam.net.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
The partaking cyberdogs: badlittlepig, dragonranger35, marbou9, quasi1987, _gewoon_iemand_, Aeghu, Brianetta, CuteKitten43, Gumby1, OPwrecker, ramokhan, Skelleton123, zap_plays, _edo.&lt;br /&gt;
&lt;br /&gt;
Our goal was to survive, get away from spawn and set up a base somewhere relatively safe.&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:418 - UwVH8rs.png|At spawn, it was all about finding portals, sharing coordinates and trying to meet up.&lt;br /&gt;
File:419 - nlRCluO.png|We set up our first camp just* outside spawn, where we could get some basics (food, wood, basic tools). Luckily, we had no hostile encounters with other players.&lt;br /&gt;
File:420 - 2Yic2Ak.png|During the night we had to hide from the mobs on our tiny house, all crammed together.&lt;br /&gt;
File:421 - mYG8kZ2.png|We did some wheat farming and some fishing.&lt;br /&gt;
File:422 - 9c5Tmke.png|Then we packed up our stuff and went for a longer trip through the nether. Many a brave cyberdog gave its life fighting off the agroed zombie pigmen attacking us in the hard-to-traverse nether spawn area. Only a few of us managed to make it out of there and run down one of the long nether highways, away from spawn...&lt;br /&gt;
File:423 - bOyWq9k.png|Relatively further away from spawn we set up our final camp where we could settle and regroup.&lt;br /&gt;
File:424 - pel3va9.png|One by one cyberdogs arrived at the Dogcraft outpost.&lt;br /&gt;
File:425 - nAKOEMq.png|Quasi 'beautified' the camp with his signature block...&lt;br /&gt;
File:426 - UKXZ0pl.png|... and another cyberdawgie arriving...&lt;br /&gt;
File:427 - 7oxLAlv.png|'home' sweet home...&lt;br /&gt;
File:428 - cO92pmC.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|February 28th, 2018&lt;br /&gt;
|Safari&lt;br /&gt;
|2b2t.org&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Yet another safari. This time an adhoc visit to 2b2t.org, the second oldest minecraft server. It's an anarchy server with no rules, no moderating, lots of pvp and griefing. Also, the world hasn't been reset since 2010. It's known as the world's worst minecraft server. &lt;br /&gt;
This is what spawn looks like:&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:2b2t spawnjpg.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Participants: darparniox, Quasi1987, Dinosaur_Rider, zap_plays, skelleton123, _edo.&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:429 - FMdfoUF.png|Spawn in fpv (first person view).&lt;br /&gt;
File:431 - jsYFWvk.png|sure...one of many deaths.&lt;br /&gt;
File:430 - MfSo43J.png|Spawn in the nether.&lt;br /&gt;
File:436 - 5wF5D1d.png|In the nether I (_edo) ran into another seemingly new player. Instant bonding!&amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P&lt;br /&gt;
File:437 - GGTutF0.png|We found a veteran player minding his own business and we thought it wise to creep up on him.&lt;br /&gt;
File:438 - 4WissZO.png|He, however, did not agree...&lt;br /&gt;
File:432 - 1Ez2cwi.png|I lost sight of my new found friend but finally found my way onto a highway in the nether: the best possibility to escape spawn.&lt;br /&gt;
File:433 - F4eHFXD.png|There I was able to meet up with fellow cyberdog darparniox. Two cyberdogs on a roll!&lt;br /&gt;
File:434 - jaqfSF7.png|We travelled a substantial distance and succeeded in setting up camp, meet up with more cyberdogs, get some basics, create a bed...&lt;br /&gt;
File:435 - p4d4eC4.png|and make our tiny mark!&amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|January 17th, 2019&lt;br /&gt;
|Camping Trip&lt;br /&gt;
|Survival 3&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Impromptu camping trip with: AcroBoyGaming, Bricky_Stix22, minelikecrazy10, OPwrecker, TBNRGalaxy1, _edo &amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:2019-01-17 22.12.41.png| Departing from spawn with boats &lt;br /&gt;
File:2019-01-17 22.59.10.png&lt;br /&gt;
File:2019-01-17 23.02.09.png&lt;br /&gt;
File:2019-01-18 10.01.28.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|March 24th - April 4th, 2020&lt;br /&gt;
|Safari&lt;br /&gt;
|to Iskallia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |[[Iskallia Safari (March 2020)|info]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Category:Survival 2]]&lt;br /&gt;
[[Category:Survival 3]]&lt;br /&gt;
[[Category:Projects]]&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Cyberdog_Safaris&amp;diff=20423</id>
		<title>Cyberdog Safaris</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Cyberdog_Safaris&amp;diff=20423"/>
		<updated>2021-08-14T14:53:33Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Event&lt;br /&gt;
|title        = Cyberdog Safaris&lt;br /&gt;
|image        = Cyberdog-safaris-logo.png&lt;br /&gt;
|caption      = Cyberdog Safaris discord logo&lt;br /&gt;
|world        = Various; including non-Dogcraft&lt;br /&gt;
|type         = Recurring, ±2-4 hours&lt;br /&gt;
|date         = Various; ''see below''&lt;br /&gt;
|attendance   = 6 - 14 players&lt;br /&gt;
|organizers   = {{Player|_edo}}&lt;br /&gt;
|activities   = exploration, survival&lt;br /&gt;
}}&lt;br /&gt;
'''Cyberdog Safaris''' (and '''Camping Trips''') are events in which a bunch of Cyberdogs go on a Survival trip; exploring a minecraft world starting with an empty inventory. On the [[Dogcraft Server|dogcraft.net]] server, they are called a Camping Trip; on another Minecraft server, they are called a Safari.&lt;br /&gt;
[[File:2018-02-10 camping trip 2.png|thumb|During Camping Trip #2, Febr. 10th, 2018|none]]&lt;br /&gt;
==Rules==&lt;br /&gt;
&lt;br /&gt;
*Start with nothing. No gear, no inventory.&lt;br /&gt;
*Keep moving. Take along only stuff you can carry.&lt;br /&gt;
*No teleporting. Except…&lt;br /&gt;
*When you die, don’t pick up the items you lost, so don’t use /back. Instead, /tpa to another camping trip member and start with an empty inventory again.&lt;br /&gt;
*At the end of the trip, leave all your acquired stuff at the end location.&lt;br /&gt;
&lt;br /&gt;
[[File:2018-01-27 camping trip 1.png|thumb|Traveling with dogs during camping trip #1, Jan. 27th, 2018]]&lt;br /&gt;
==Intention==&lt;br /&gt;
The trips are intended to have an as fresh as possible newbie, vanilla experience. When playing on a building-focused server as dogcraft.net it is sometimes refreshing to drop everything and play the game as if you're starting all over again - and it's fun to do it together, with a bunch of other cyberdogs.&lt;br /&gt;
A trip usually lasts for a couple of hours. While traveling, the group often sets up makeshift camps, to survive the night, sleep, regroup, acquire some food or do a bit of mining. Signs are often placed at such locations, to inform any possible future traveler. At the end of the trip it has become common place to make a modest cabin or house. The travelers leave their acquired belongings there and mark the built with some signs (trip number, date, participants, etc). After the trip the event is usually documented with a forum or discord post, including pictures.&lt;br /&gt;
&lt;br /&gt;
Although most trips so far have been initiated by ''_edo'', anyone can do such trips. They can be planned in advance or just done in an ad-hoc fashion.&lt;br /&gt;
[[File:2018-02-25 safari 3.png|thumb|Final camp of trip #3 on constantiam.net, Febr. 25th, 2018]]&lt;br /&gt;
&lt;br /&gt;
==Past trips==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#1 January 27th, 2018, a Camping Trip on dogcraft.net Survival 2 world&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#2 February 10th, 2018, a Camping Trip on dogcraft.net Survival 2 world&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#3 February 25th, 2018, a Safari to constantiam.net&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#4 February 28th, 2018, a Safari to 2b2t.org&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#5 January 17th, 2019, a Camping Trip on dogcraft.net Survival 3 world&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#6 March 24th - April 4th, 2020, a Safari to Iskall's 2020 Serve&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#7 August 14th, 2021, a Camping Trip on dogcraft.net Survival 4 Husky world&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
Past Trips &amp;amp; Safaris&lt;br /&gt;
|-&lt;br /&gt;
!No.&lt;br /&gt;
!Date&lt;br /&gt;
!Type&lt;br /&gt;
!Destination&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|January 27th, 2018&lt;br /&gt;
|Camping Trip&lt;br /&gt;
|Survival 2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Trip members: zap_plays, marbou9, FastShift078, Gumby1, heatjr, Aeghu and _edo. &amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:397 - I5kasJm.png| We started in Havana. From there we took the NTN track south as far as it went. &lt;br /&gt;
File:398 - hT7Nymn.png| In the overworld we traveled further south, setting up camp for a couple of nights. &lt;br /&gt;
File:399 - ckfHVm7.png| We found some dawgs that joined us&amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:) &lt;br /&gt;
File:400 - BEe5hWa.png| We dug for diamonds... and played some music! &lt;br /&gt;
File:401 - gpmiA7l.png| Traveled further with the dawgs... &lt;br /&gt;
File:402 - EQ2B1xL.png| And set up our final base. &lt;br /&gt;
File:403 - 8yYRP5Z.png| Logged for posterity... a fine trip. Thanks! &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|February 10th, 2018&lt;br /&gt;
|Camping Trip&lt;br /&gt;
|Survival 2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Camping Trip #2 was such fun!&lt;br /&gt;
We were with a substantially bigger group than the first trip. In random order: Quasi_1987, SummerFlower123, dragnrider70, Brianetta, heatjr, badlittlepig, AtollaBell, cutekitten43, ramokhan, Tinker_Bob, _edo, Aeghu, _gewoon_iemand_, ectobeast (and zap_plays, didn't I see you running along too at some point? &amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P ).&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:404 - aUWNDXq.png|Like the first trip, we departed from Havana.&lt;br /&gt;
File:405 - RbS0Ymu.png|We took the NTN (Nether Transport Network) east track to AttolaBell's base. From there we continued straight east in the overworld.&lt;br /&gt;
File:406 - N9JRBTj.png|Along the way we made a bunch of temporary camping sites.&lt;br /&gt;
File:407 - A3uixL7.png|group photo!&lt;br /&gt;
File:408 - KLAz4Wu.png|We found a jungle,&lt;br /&gt;
File:409 - jTLv217.png|with a jungle temple!&lt;br /&gt;
File:410 - oLk0MpC.png|leaving some modest markers along the way...&lt;br /&gt;
File:411 - GOz7zYD.png|pondering the feasibility of parkouring over the lava...&lt;br /&gt;
File:412 - dUp0Nad.png|boating over an ocean, continuing east...&lt;br /&gt;
File:414 - ya4FGwg.png|and making a lil' cabin at our final camping site,&lt;br /&gt;
File:416 - 8WAnlPk.png|with a cramped but cosy interior.&lt;br /&gt;
File:415 - MuOmitp.png|Last players standing &amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P&lt;br /&gt;
File:413 - 5yKDJ5k.png|And again, the full camping trip gang logged for posterity.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|February 25th, 2018&lt;br /&gt;
|Safari&lt;br /&gt;
|constantiam.net&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |We visited another server and did something similar to two previous camping trips that we did on dogcraft's survival 2 world. With this safari we went to an anarchy server (constantiam.net) where there's no moderating, griefing is allowed, pvp is on. It gives a very rough, vanilla experience. The spawn area looks something like this:&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Constantiam.net 02.png&lt;br /&gt;
File:Constantiam.net.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
The partaking cyberdogs: badlittlepig, dragonranger35, marbou9, quasi1987, _gewoon_iemand_, Aeghu, Brianetta, CuteKitten43, Gumby1, OPwrecker, ramokhan, Skelleton123, zap_plays, _edo.&lt;br /&gt;
&lt;br /&gt;
Our goal was to survive, get away from spawn and set up a base somewhere relatively safe.&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:418 - UwVH8rs.png|At spawn, it was all about finding portals, sharing coordinates and trying to meet up.&lt;br /&gt;
File:419 - nlRCluO.png|We set up our first camp just* outside spawn, where we could get some basics (food, wood, basic tools). Luckily, we had no hostile encounters with other players.&lt;br /&gt;
File:420 - 2Yic2Ak.png|During the night we had to hide from the mobs on our tiny house, all crammed together.&lt;br /&gt;
File:421 - mYG8kZ2.png|We did some wheat farming and some fishing.&lt;br /&gt;
File:422 - 9c5Tmke.png|Then we packed up our stuff and went for a longer trip through the nether. Many a brave cyberdog gave its life fighting off the agroed zombie pigmen attacking us in the hard-to-traverse nether spawn area. Only a few of us managed to make it out of there and run down one of the long nether highways, away from spawn...&lt;br /&gt;
File:423 - bOyWq9k.png|Relatively further away from spawn we set up our final camp where we could settle and regroup.&lt;br /&gt;
File:424 - pel3va9.png|One by one cyberdogs arrived at the Dogcraft outpost.&lt;br /&gt;
File:425 - nAKOEMq.png|Quasi 'beautified' the camp with his signature block...&lt;br /&gt;
File:426 - UKXZ0pl.png|... and another cyberdawgie arriving...&lt;br /&gt;
File:427 - 7oxLAlv.png|'home' sweet home...&lt;br /&gt;
File:428 - cO92pmC.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|February 28th, 2018&lt;br /&gt;
|Safari&lt;br /&gt;
|2b2t.org&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Yet another safari. This time an adhoc visit to 2b2t.org, the second oldest minecraft server. It's an anarchy server with no rules, no moderating, lots of pvp and griefing. Also, the world hasn't been reset since 2010. It's known as the world's worst minecraft server. &lt;br /&gt;
This is what spawn looks like:&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:2b2t spawnjpg.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Participants: darparniox, Quasi1987, Dinosaur_Rider, zap_plays, skelleton123, _edo.&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:429 - FMdfoUF.png|Spawn in fpv (first person view).&lt;br /&gt;
File:431 - jsYFWvk.png|sure...one of many deaths.&lt;br /&gt;
File:430 - MfSo43J.png|Spawn in the nether.&lt;br /&gt;
File:436 - 5wF5D1d.png|In the nether I (_edo) ran into another seemingly new player. Instant bonding!&amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P&lt;br /&gt;
File:437 - GGTutF0.png|We found a veteran player minding his own business and we thought it wise to creep up on him.&lt;br /&gt;
File:438 - 4WissZO.png|He, however, did not agree...&lt;br /&gt;
File:432 - 1Ez2cwi.png|I lost sight of my new found friend but finally found my way onto a highway in the nether: the best possibility to escape spawn.&lt;br /&gt;
File:433 - F4eHFXD.png|There I was able to meet up with fellow cyberdog darparniox. Two cyberdogs on a roll!&lt;br /&gt;
File:434 - jaqfSF7.png|We travelled a substantial distance and succeeded in setting up camp, meet up with more cyberdogs, get some basics, create a bed...&lt;br /&gt;
File:435 - p4d4eC4.png|and make our tiny mark!&amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|January 17th, 2019&lt;br /&gt;
|Camping Trip&lt;br /&gt;
|Survival 3&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Impromptu camping trip with: AcroBoyGaming, Bricky_Stix22, minelikecrazy10, OPwrecker, TBNRGalaxy1, _edo &amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:2019-01-17 22.12.41.png| Departing from spawn with boats &lt;br /&gt;
File:2019-01-17 22.59.10.png&lt;br /&gt;
File:2019-01-17 23.02.09.png&lt;br /&gt;
File:2019-01-18 10.01.28.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|March 24th - April 4th, 2020&lt;br /&gt;
|Safari&lt;br /&gt;
|to Iskallia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |[[Iskallia Safari (March 2020)|info]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Category:Survival 2]]&lt;br /&gt;
[[Category:Survival 3]]&lt;br /&gt;
[[Category:Projects]]&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Cyberdog_Safaris&amp;diff=20422</id>
		<title>Cyberdog Safaris</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Cyberdog_Safaris&amp;diff=20422"/>
		<updated>2021-08-14T14:53:09Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Event&lt;br /&gt;
|title        = Cyberdog Safaris&lt;br /&gt;
|image        = Cyberdog-safaris-logo.png&lt;br /&gt;
|caption      = Cyberdog Safaris discord logo&lt;br /&gt;
|world        = Various; including non-Dogcraft&lt;br /&gt;
|type         = Recurring, ±2-4 hours&lt;br /&gt;
|date         = Various; ''see below''&lt;br /&gt;
|attendance   = 6 - 14 players&lt;br /&gt;
|organizers   = {{Player|_edo}}&lt;br /&gt;
|activities   = exploration, survival&lt;br /&gt;
}}&lt;br /&gt;
'''Cyberdog Safaris''' (and '''Camping Trips''') are events in which a bunch of Cyberdogs go on a Survival trip; exploring a minecraft world starting with an empty inventory. On the [[Dogcraft Server|dogcraft.net]] server, they are called a Camping Trip; on another Minecraft server, they are called a Safari.&lt;br /&gt;
[[File:2018-02-10 camping trip 2.png|thumb|During Camping Trip #2, Febr. 10th, 2018|none]]&lt;br /&gt;
==Rules==&lt;br /&gt;
&lt;br /&gt;
*Start with nothing. No gear, no inventory.&lt;br /&gt;
*Keep moving. Take along only stuff you can carry.&lt;br /&gt;
*No teleporting. Except…&lt;br /&gt;
*When you die, don’t pick up the items you lost, so don’t use /back. Instead, /tpa to another camping trip member and start with an empty inventory again.&lt;br /&gt;
*At the end of the trip, leave all your acquired stuff at the end location.&lt;br /&gt;
&lt;br /&gt;
[[File:2018-01-27 camping trip 1.png|thumb|Traveling with dogs during camping trip #1, Jan. 27th, 2018]]&lt;br /&gt;
==Intention==&lt;br /&gt;
The trips are intended to have an as fresh as possible newbie, vanilla experience. When playing on a building-focused server as dogcraft.net it is sometimes refreshing to drop everything and play the game as if you're starting all over again - and it's fun to do it together, with a bunch of other cyberdogs.&lt;br /&gt;
A trip usually lasts for a couple of hours. While traveling, the group often sets up makeshift camps, to survive the night, sleep, regroup, acquire some food or do a bit of mining. Signs are often placed at such locations, to inform any possible future traveler. At the end of the trip it has become common place to make a modest cabin or house. The travelers leave their acquired belongings there and mark the built with some signs (trip number, date, participants, etc). After the trip the event is usually documented with a forum or discord post, including pictures.&lt;br /&gt;
&lt;br /&gt;
Although most trips so far have been initiated by ''_edo'', anyone can do such trips. They can be planned in advance or just done in an ad-hoc fashion.&lt;br /&gt;
[[File:2018-02-25 safari 3.png|thumb|Final camp of trip #3 on constantiam.net, Febr. 25th, 2018]]&lt;br /&gt;
&lt;br /&gt;
==Past trips==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#1 January 27th, 2018, a Camping Trip on dogcraft.net Survival 2 world&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#2 February 10th, 2018, a Camping Trip on dogcraft.net Survival 2 world&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#3 February 25th, 2018, a Safari to constantiam.net&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#4 February 28th, 2018, a Safari to 2b2t.org&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#5 January 17th, 2019, a Camping Trip on dogcraft.net Survival 3 world&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#6 March 24th - April 4th, 2020, a Safari to Iskall's 2020 Serve&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*#7 August 14th, 2021, a Camping Trip on dogcraft.net Survival 4 Husky world&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
Past Trips &amp;amp; Safaris&lt;br /&gt;
|-&lt;br /&gt;
!No.&lt;br /&gt;
!Date&lt;br /&gt;
!Type&lt;br /&gt;
!Destination&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|January 27th, 2018&lt;br /&gt;
|Camping Trip&lt;br /&gt;
|Survival 2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Trip members: zap_plays, marbou9, FastShift078, Gumby1, heatjr, Aeghu and _edo. &amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:397 - I5kasJm.png| We started in Havana. From there we took the NTN track south as far as it went. &lt;br /&gt;
File:398 - hT7Nymn.png| In the overworld we traveled further south, setting up camp for a couple of nights. &lt;br /&gt;
File:399 - ckfHVm7.png| We found some dawgs that joined us&amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:) &lt;br /&gt;
File:400 - BEe5hWa.png| We dug for diamonds... and played some music! &lt;br /&gt;
File:401 - gpmiA7l.png| Traveled further with the dawgs... &lt;br /&gt;
File:402 - EQ2B1xL.png| And set up our final base. &lt;br /&gt;
File:403 - 8yYRP5Z.png| Logged for posterity... a fine trip. Thanks! &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|February 10th, 2018&lt;br /&gt;
|Camping Trip&lt;br /&gt;
|Survival 2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Camping Trip #2 was such fun!&lt;br /&gt;
We were with a substantially bigger group than the first trip. In random order: Quasi_1987, SummerFlower123, dragnrider70, Brianetta, heatjr, badlittlepig, AtollaBell, cutekitten43, ramokhan, Tinker_Bob, _edo, Aeghu, _gewoon_iemand_, ectobeast (and zap_plays, didn't I see you running along too at some point? &amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P ).&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:404 - aUWNDXq.png|Like the first trip, we departed from Havana.&lt;br /&gt;
File:405 - RbS0Ymu.png|We took the NTN (Nether Transport Network) east track to AttolaBell's base. From there we continued straight east in the overworld.&lt;br /&gt;
File:406 - N9JRBTj.png|Along the way we made a bunch of temporary camping sites.&lt;br /&gt;
File:407 - A3uixL7.png|group photo!&lt;br /&gt;
File:408 - KLAz4Wu.png|We found a jungle,&lt;br /&gt;
File:409 - jTLv217.png|with a jungle temple!&lt;br /&gt;
File:410 - oLk0MpC.png|leaving some modest markers along the way...&lt;br /&gt;
File:411 - GOz7zYD.png|pondering the feasibility of parkouring over the lava...&lt;br /&gt;
File:412 - dUp0Nad.png|boating over an ocean, continuing east...&lt;br /&gt;
File:414 - ya4FGwg.png|and making a lil' cabin at our final camping site,&lt;br /&gt;
File:416 - 8WAnlPk.png|with a cramped but cosy interior.&lt;br /&gt;
File:415 - MuOmitp.png|Last players standing &amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P&lt;br /&gt;
File:413 - 5yKDJ5k.png|And again, the full camping trip gang logged for posterity.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|February 25th, 2018&lt;br /&gt;
|Safari&lt;br /&gt;
|constantiam.net&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |We visited another server and did something similar to two previous camping trips that we did on dogcraft's survival 2 world. With this safari we went to an anarchy server (constantiam.net) where there's no moderating, griefing is allowed, pvp is on. It gives a very rough, vanilla experience. The spawn area looks something like this:&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Constantiam.net 02.png&lt;br /&gt;
File:Constantiam.net.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
The partaking cyberdogs: badlittlepig, dragonranger35, marbou9, quasi1987, _gewoon_iemand_, Aeghu, Brianetta, CuteKitten43, Gumby1, OPwrecker, ramokhan, Skelleton123, zap_plays, _edo.&lt;br /&gt;
&lt;br /&gt;
Our goal was to survive, get away from spawn and set up a base somewhere relatively safe.&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:418 - UwVH8rs.png|At spawn, it was all about finding portals, sharing coordinates and trying to meet up.&lt;br /&gt;
File:419 - nlRCluO.png|We set up our first camp just* outside spawn, where we could get some basics (food, wood, basic tools). Luckily, we had no hostile encounters with other players.&lt;br /&gt;
File:420 - 2Yic2Ak.png|During the night we had to hide from the mobs on our tiny house, all crammed together.&lt;br /&gt;
File:421 - mYG8kZ2.png|We did some wheat farming and some fishing.&lt;br /&gt;
File:422 - 9c5Tmke.png|Then we packed up our stuff and went for a longer trip through the nether. Many a brave cyberdog gave its life fighting off the agroed zombie pigmen attacking us in the hard-to-traverse nether spawn area. Only a few of us managed to make it out of there and run down one of the long nether highways, away from spawn...&lt;br /&gt;
File:423 - bOyWq9k.png|Relatively further away from spawn we set up our final camp where we could settle and regroup.&lt;br /&gt;
File:424 - pel3va9.png|One by one cyberdogs arrived at the Dogcraft outpost.&lt;br /&gt;
File:425 - nAKOEMq.png|Quasi 'beautified' the camp with his signature block...&lt;br /&gt;
File:426 - UKXZ0pl.png|... and another cyberdawgie arriving...&lt;br /&gt;
File:427 - 7oxLAlv.png|'home' sweet home...&lt;br /&gt;
File:428 - cO92pmC.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|February 28th, 2018&lt;br /&gt;
|Safari&lt;br /&gt;
|2b2t.org&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Yet another safari. This time an adhoc visit to 2b2t.org, the second oldest minecraft server. It's an anarchy server with no rules, no moderating, lots of pvp and griefing. Also, the world hasn't been reset since 2010. It's known as the world's worst minecraft server. &lt;br /&gt;
This is what spawn looks like:&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:2b2t spawnjpg.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Participants: darparniox, Quasi1987, Dinosaur_Rider, zap_plays, skelleton123, _edo.&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:429 - FMdfoUF.png|Spawn in fpv (first person view).&lt;br /&gt;
File:431 - jsYFWvk.png|sure...one of many deaths.&lt;br /&gt;
File:430 - MfSo43J.png|Spawn in the nether.&lt;br /&gt;
File:436 - 5wF5D1d.png|In the nether I (_edo) ran into another seemingly new player. Instant bonding!&amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P&lt;br /&gt;
File:437 - GGTutF0.png|We found a veteran player minding his own business and we thought it wise to creep up on him.&lt;br /&gt;
File:438 - 4WissZO.png|He, however, did not agree...&lt;br /&gt;
File:432 - 1Ez2cwi.png|I lost sight of my new found friend but finally found my way onto a highway in the nether: the best possibility to escape spawn.&lt;br /&gt;
File:433 - F4eHFXD.png|There I was able to meet up with fellow cyberdog darparniox. Two cyberdogs on a roll!&lt;br /&gt;
File:434 - jaqfSF7.png|We travelled a substantial distance and succeeded in setting up camp, meet up with more cyberdogs, get some basics, create a bed...&lt;br /&gt;
File:435 - p4d4eC4.png|and make our tiny mark!&amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|January 17th, 2019&lt;br /&gt;
|Camping Trip&lt;br /&gt;
|Survival 3&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Impromptu camping trip with: AcroBoyGaming, Bricky_Stix22, minelikecrazy10, OPwrecker, TBNRGalaxy1, _edo &amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:2019-01-17 22.12.41.png| Departing from spawn with boats &lt;br /&gt;
File:2019-01-17 22.59.10.png&lt;br /&gt;
File:2019-01-17 23.02.09.png&lt;br /&gt;
File:2019-01-18 10.01.28.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|March 24th - April 4th, 2020&lt;br /&gt;
|Safari&lt;br /&gt;
|to Iskallia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |[[Iskallia Safari (March 2020)|info]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Category:Survival 2]]&lt;br /&gt;
[[Category:Survival 3]]&lt;br /&gt;
[[Category:Projects]]&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Cyberdog_Safaris&amp;diff=20421</id>
		<title>Cyberdog Safaris</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Cyberdog_Safaris&amp;diff=20421"/>
		<updated>2021-08-14T14:52:34Z</updated>

		<summary type="html">&lt;p&gt;Edo: trip added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Event&lt;br /&gt;
|title        = Cyberdog Safaris&lt;br /&gt;
|image        = Cyberdog-safaris-logo.png&lt;br /&gt;
|caption      = Cyberdog Safaris discord logo&lt;br /&gt;
|world        = Various; including non-Dogcraft&lt;br /&gt;
|type         = Recurring, ±2-4 hours&lt;br /&gt;
|date         = Various; ''see below''&lt;br /&gt;
|attendance   = 6 - 14 players&lt;br /&gt;
|organizers   = {{Player|_edo}}&lt;br /&gt;
|activities   = exploration, survival&lt;br /&gt;
}}&lt;br /&gt;
'''Cyberdog Safaris''' (and '''Camping Trips''') are events in which a bunch of Cyberdogs go on a Survival trip; exploring a minecraft world starting with an empty inventory. On the [[Dogcraft Server|dogcraft.net]] server, they are called a Camping Trip; on another Minecraft server, they are called a Safari.&lt;br /&gt;
[[File:2018-02-10 camping trip 2.png|thumb|During Camping Trip #2, Febr. 10th, 2018|none]]&lt;br /&gt;
==Rules==&lt;br /&gt;
&lt;br /&gt;
*Start with nothing. No gear, no inventory.&lt;br /&gt;
*Keep moving. Take along only stuff you can carry.&lt;br /&gt;
*No teleporting. Except…&lt;br /&gt;
*When you die, don’t pick up the items you lost, so don’t use /back. Instead, /tpa to another camping trip member and start with an empty inventory again.&lt;br /&gt;
*At the end of the trip, leave all your acquired stuff at the end location.&lt;br /&gt;
&lt;br /&gt;
[[File:2018-01-27 camping trip 1.png|thumb|Traveling with dogs during camping trip #1, Jan. 27th, 2018]]&lt;br /&gt;
==Intention==&lt;br /&gt;
The trips are intended to have an as fresh as possible newbie, vanilla experience. When playing on a building-focused server as dogcraft.net it is sometimes refreshing to drop everything and play the game as if you're starting all over again - and it's fun to do it together, with a bunch of other cyberdogs.&lt;br /&gt;
A trip usually lasts for a couple of hours. While traveling, the group often sets up makeshift camps, to survive the night, sleep, regroup, acquire some food or do a bit of mining. Signs are often placed at such locations, to inform any possible future traveler. At the end of the trip it has become common place to make a modest cabin or house. The travelers leave their acquired belongings there and mark the built with some signs (trip number, date, participants, etc). After the trip the event is usually documented with a forum or discord post, including pictures.&lt;br /&gt;
&lt;br /&gt;
Although most trips so far have been initiated by ''_edo'', anyone can do such trips. They can be planned in advance or just done in an ad-hoc fashion.&lt;br /&gt;
[[File:2018-02-25 safari 3.png|thumb|Final camp of trip #3 on constantiam.net, Febr. 25th, 2018]]&lt;br /&gt;
&lt;br /&gt;
==Past trips==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#1 January 27th, 2018, a Camping Trip on dogcraft.net Survival 2 world&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#2 February 10th, 2018, a Camping Trip on dogcraft.net Survival 2 world&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#3 February 25th, 2018, a Safari to constantiam.net&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#4 February 28th, 2018, a Safari to 2b2t.org&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#5 January 17th, 2019, a Camping Trip on dogcraft.net Survival 3 world&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;#6 March 24th - April 4th, 2020, a Safari to Iskall's 2020 Server&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*#7 August 14th, 2021, a Camping Trip on dogcraft.net Survival 4 Husky world&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
Past Trips &amp;amp; Safaris&lt;br /&gt;
|-&lt;br /&gt;
!No.&lt;br /&gt;
!Date&lt;br /&gt;
!Type&lt;br /&gt;
!Destination&lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
|January 27th, 2018&lt;br /&gt;
|Camping Trip&lt;br /&gt;
|Survival 2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Trip members: zap_plays, marbou9, FastShift078, Gumby1, heatjr, Aeghu and _edo. &amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:397 - I5kasJm.png| We started in Havana. From there we took the NTN track south as far as it went. &lt;br /&gt;
File:398 - hT7Nymn.png| In the overworld we traveled further south, setting up camp for a couple of nights. &lt;br /&gt;
File:399 - ckfHVm7.png| We found some dawgs that joined us&amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:) &lt;br /&gt;
File:400 - BEe5hWa.png| We dug for diamonds... and played some music! &lt;br /&gt;
File:401 - gpmiA7l.png| Traveled further with the dawgs... &lt;br /&gt;
File:402 - EQ2B1xL.png| And set up our final base. &lt;br /&gt;
File:403 - 8yYRP5Z.png| Logged for posterity... a fine trip. Thanks! &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
|February 10th, 2018&lt;br /&gt;
|Camping Trip&lt;br /&gt;
|Survival 2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Camping Trip #2 was such fun!&lt;br /&gt;
We were with a substantially bigger group than the first trip. In random order: Quasi_1987, SummerFlower123, dragnrider70, Brianetta, heatjr, badlittlepig, AtollaBell, cutekitten43, ramokhan, Tinker_Bob, _edo, Aeghu, _gewoon_iemand_, ectobeast (and zap_plays, didn't I see you running along too at some point? &amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P ).&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:404 - aUWNDXq.png|Like the first trip, we departed from Havana.&lt;br /&gt;
File:405 - RbS0Ymu.png|We took the NTN (Nether Transport Network) east track to AttolaBell's base. From there we continued straight east in the overworld.&lt;br /&gt;
File:406 - N9JRBTj.png|Along the way we made a bunch of temporary camping sites.&lt;br /&gt;
File:407 - A3uixL7.png|group photo!&lt;br /&gt;
File:408 - KLAz4Wu.png|We found a jungle,&lt;br /&gt;
File:409 - jTLv217.png|with a jungle temple!&lt;br /&gt;
File:410 - oLk0MpC.png|leaving some modest markers along the way...&lt;br /&gt;
File:411 - GOz7zYD.png|pondering the feasibility of parkouring over the lava...&lt;br /&gt;
File:412 - dUp0Nad.png|boating over an ocean, continuing east...&lt;br /&gt;
File:414 - ya4FGwg.png|and making a lil' cabin at our final camping site,&lt;br /&gt;
File:416 - 8WAnlPk.png|with a cramped but cosy interior.&lt;br /&gt;
File:415 - MuOmitp.png|Last players standing &amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P&lt;br /&gt;
File:413 - 5yKDJ5k.png|And again, the full camping trip gang logged for posterity.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
|February 25th, 2018&lt;br /&gt;
|Safari&lt;br /&gt;
|constantiam.net&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |We visited another server and did something similar to two previous camping trips that we did on dogcraft's survival 2 world. With this safari we went to an anarchy server (constantiam.net) where there's no moderating, griefing is allowed, pvp is on. It gives a very rough, vanilla experience. The spawn area looks something like this:&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Constantiam.net 02.png&lt;br /&gt;
File:Constantiam.net.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
The partaking cyberdogs: badlittlepig, dragonranger35, marbou9, quasi1987, _gewoon_iemand_, Aeghu, Brianetta, CuteKitten43, Gumby1, OPwrecker, ramokhan, Skelleton123, zap_plays, _edo.&lt;br /&gt;
&lt;br /&gt;
Our goal was to survive, get away from spawn and set up a base somewhere relatively safe.&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:418 - UwVH8rs.png|At spawn, it was all about finding portals, sharing coordinates and trying to meet up.&lt;br /&gt;
File:419 - nlRCluO.png|We set up our first camp just* outside spawn, where we could get some basics (food, wood, basic tools). Luckily, we had no hostile encounters with other players.&lt;br /&gt;
File:420 - 2Yic2Ak.png|During the night we had to hide from the mobs on our tiny house, all crammed together.&lt;br /&gt;
File:421 - mYG8kZ2.png|We did some wheat farming and some fishing.&lt;br /&gt;
File:422 - 9c5Tmke.png|Then we packed up our stuff and went for a longer trip through the nether. Many a brave cyberdog gave its life fighting off the agroed zombie pigmen attacking us in the hard-to-traverse nether spawn area. Only a few of us managed to make it out of there and run down one of the long nether highways, away from spawn...&lt;br /&gt;
File:423 - bOyWq9k.png|Relatively further away from spawn we set up our final camp where we could settle and regroup.&lt;br /&gt;
File:424 - pel3va9.png|One by one cyberdogs arrived at the Dogcraft outpost.&lt;br /&gt;
File:425 - nAKOEMq.png|Quasi 'beautified' the camp with his signature block...&lt;br /&gt;
File:426 - UKXZ0pl.png|... and another cyberdawgie arriving...&lt;br /&gt;
File:427 - 7oxLAlv.png|'home' sweet home...&lt;br /&gt;
File:428 - cO92pmC.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
|February 28th, 2018&lt;br /&gt;
|Safari&lt;br /&gt;
|2b2t.org&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Yet another safari. This time an adhoc visit to 2b2t.org, the second oldest minecraft server. It's an anarchy server with no rules, no moderating, lots of pvp and griefing. Also, the world hasn't been reset since 2010. It's known as the world's worst minecraft server. &lt;br /&gt;
This is what spawn looks like:&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:2b2t spawnjpg.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Participants: darparniox, Quasi1987, Dinosaur_Rider, zap_plays, skelleton123, _edo.&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:429 - FMdfoUF.png|Spawn in fpv (first person view).&lt;br /&gt;
File:431 - jsYFWvk.png|sure...one of many deaths.&lt;br /&gt;
File:430 - MfSo43J.png|Spawn in the nether.&lt;br /&gt;
File:436 - 5wF5D1d.png|In the nether I (_edo) ran into another seemingly new player. Instant bonding!&amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P&lt;br /&gt;
File:437 - GGTutF0.png|We found a veteran player minding his own business and we thought it wise to creep up on him.&lt;br /&gt;
File:438 - 4WissZO.png|He, however, did not agree...&lt;br /&gt;
File:432 - 1Ez2cwi.png|I lost sight of my new found friend but finally found my way onto a highway in the nether: the best possibility to escape spawn.&lt;br /&gt;
File:433 - F4eHFXD.png|There I was able to meet up with fellow cyberdog darparniox. Two cyberdogs on a roll!&lt;br /&gt;
File:434 - jaqfSF7.png|We travelled a substantial distance and succeeded in setting up camp, meet up with more cyberdogs, get some basics, create a bed...&lt;br /&gt;
File:435 - p4d4eC4.png|and make our tiny mark!&amp;lt;span&amp;gt; &amp;lt;/span&amp;gt;:P&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
|January 17th, 2019&lt;br /&gt;
|Camping Trip&lt;br /&gt;
|Survival 3&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Impromptu camping trip with: AcroBoyGaming, Bricky_Stix22, minelikecrazy10, OPwrecker, TBNRGalaxy1, _edo &amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:2019-01-17 22.12.41.png| Departing from spawn with boats &lt;br /&gt;
File:2019-01-17 22.59.10.png&lt;br /&gt;
File:2019-01-17 23.02.09.png&lt;br /&gt;
File:2019-01-18 10.01.28.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
|March 24th - April 4th, 2020&lt;br /&gt;
|Safari&lt;br /&gt;
|to Iskallia&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |[[Iskallia Safari (March 2020)|info]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Category:Survival 2]]&lt;br /&gt;
[[Category:Survival 3]]&lt;br /&gt;
[[Category:Projects]]&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=City_of_Havana&amp;diff=20410</id>
		<title>City of Havana</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=City_of_Havana&amp;diff=20410"/>
		<updated>2021-08-12T09:38:22Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = City of Havana&lt;br /&gt;
|image        = 2018-10-18 21.39.39-edit3-cropped.jpg&lt;br /&gt;
|caption      = &lt;br /&gt;
|world        = Survival 2&lt;br /&gt;
|mayors       = {{Player|_edo}},&amp;lt;br&amp;gt;{{Player|Brianetta}},&amp;lt;br&amp;gt;{{Player|darparniox}}&lt;br /&gt;
|contributors = Council:&amp;lt;br&amp;gt; {{Player|Aeghu}},&amp;lt;br&amp;gt; {{Player|FredRaket}},&amp;lt;br&amp;gt; {{Player|marbou9}},&amp;lt;br&amp;gt; {{Player|Sam_Argos}},&amp;lt;br&amp;gt; {{Player|Skelleton123}}&lt;br /&gt;
|founded      = 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; September, 2017&lt;br /&gt;
|xcoord       = -1850&lt;br /&gt;
|ycoord       = 64&lt;br /&gt;
|zcoord       = 4200&lt;br /&gt;
|dimension    = &lt;br /&gt;
|status       = {{Defunct}}&lt;br /&gt;
|railway      = [[Survival Railway Network (Survival 2)|SRN]] Grand Central Station&lt;br /&gt;
|nether       = [[Nether Transport Network#Survival 2|NTN]] Hub&lt;br /&gt;
|sur4subworld=}}&lt;br /&gt;
&lt;br /&gt;
'''Havana''' was a prominent city in the [[Survival 2]] world. It was founded on September 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; 2017, the same day the Survival 2 world was launched. It is located ~1500 blocks south of [[Spawn (disambiguation)|Spawn]] and can be easily reached via the railway track departing from [[Spawn Station (Survival 2)|Spawn Station]]. In Havana players would arrive at [[Grand Central Station (Survival 2)|Grand Central Station]] which was the centre of the [[Survival Railway Network (Survival 2)|SRN]] and the NTN. Havana also provided the basic needs for the starting player: food, wood, stone, maps ([[Great Survival Map]] project), enchanting, etc.&lt;br /&gt;
==Style==&lt;br /&gt;
The stylistic objective of Havana was to create a urban, dense and 'lived-in' city with a summery and welcoming atmosphere. There was no intention to replicate real life Havana, but several aspects have been used as inspiration.&lt;br /&gt;
&lt;br /&gt;
Building topography regulations are in place to achieve this: &lt;br /&gt;
&lt;br /&gt;
*Buildings must be built without gaps between them, unless otherwise discussed. Frequently, blind walls are required.&lt;br /&gt;
*Buildings must consider their surroundings before themselves.&lt;br /&gt;
*Multi-story buildings are recommended.&lt;br /&gt;
*Green-space should be limited and deliberate - 'spare' space should be occupied by urban features.&lt;br /&gt;
&lt;br /&gt;
Aesthetic ideas are suggested to achieve this:&lt;br /&gt;
&lt;br /&gt;
*Modern era - 19&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; and 20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; century architecture.&lt;br /&gt;
*21&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; century, Art Deco, or Neo-Gothic elements may fit.&lt;br /&gt;
*Bright colours! Usually, through terracotta or concrete.&lt;br /&gt;
*Warm and summery palette/elements. Eg. Sandstone, parrots, palm trees, etc..&lt;br /&gt;
&lt;br /&gt;
==City Management==&lt;br /&gt;
[[File:Havana-map-17-final.png|thumb|220x220px|link=Special:FilePath/Havana-map-17-final.png]][[File:Ren Statue.png|thumb|220x220px|''Famous ReNDoG statue on the savanna hill of Havana ''|left]]Havana had a unique management style and citizenship process. The city was founded on being holistic and inclusive. These principles manifested in many ways. &lt;br /&gt;
&lt;br /&gt;
Decisions were made considering as many opinions as possible, which meant that discussions were usually long and extensive. This ensured that the city was created cohesively, but discussion often became exhaustive and left members temporarily demotivated. Havana was occasionally criticized for being too slow to react or too bureaucratic.&lt;br /&gt;
&lt;br /&gt;
The citizenship process involved creating a public build and making sure it fit the city. This often involved discussion on the build itself, then a design process in creative, before the build was made in Survival 2. The process was a heavy ask for new citizens compared to the processes of other cities. No fee was in place to start building, which meant that there was a low barrier to entry to start an application, but a high barrier to finish that application. The result was many unfinished or slightly unsatisfactory builds throughout the city, which would take extra effort from the council to fix retrospectively.&lt;br /&gt;
&lt;br /&gt;
Ultimately, the management practices of the city meant a lot of extra work for citizens and council/mayors, but it is unlikely that the unique feel of the city would be present without them.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:First Havana drawing.jpg|thumb|220x220px|''Very first sketch of Havana layout, by _edo, in June 2017'']]&lt;br /&gt;
&lt;br /&gt;
====Conception====&lt;br /&gt;
Havana was conceptualized in June 2017 primarily by ''_edo'', with ''Brianetta'' and ''darparniox''. The city was born as a response to the wider [[Spawn (Survival 2)|Spawn]] area, after the trio held frustrations during the building of [[Spawn Station (Survival 2)|Spawn Station]] as a [[Survival Railway Network|SRN]] delegation. Havana was intended to be a much more practical and cohesive settlement than Spawn.&lt;br /&gt;
&lt;br /&gt;
Plans for the city centre were refined and building styles experimented with in the following month. ''Skelleton123 ''and then ''Aeghu ''were recruited during this process and the city centre was almost entirely finalized by mid-August and ready for Survival 2 launch.&lt;br /&gt;
&lt;br /&gt;
====Early Days and the New Year====&lt;br /&gt;
[[File:Havana builders.png|thumb|220x220px|''The initial Havana builders team'']]&lt;br /&gt;
Survival 2 launched on the 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; of September 2017 and construction of the city began immediately. The central plaza, Noob Square, and a temporary base underneath were the first to be built. The iconic 'Ren Mountain' statue, Grand Central Station, and Havana City Hall were all complete or close to it nearing the end of September. Activity had begun in the desert industrial area of the city. Two iron farms were built by ''marbou9'', who became the first citizen of the city and would join the city council soon after.&lt;br /&gt;
&lt;br /&gt;
Before the end of the year, the recognizable Havana Promenade was built, as well as the beginnings of the city block alongside it, with many urban builds, such the El Floridita cafe. Three brothers, ''herocreep221, heroblaze224 ''and ''ScaryMJDiamcreep ''built an awkward cookie factory in the north which was later remedied somewhat by a design overhaul. A zoo further west had been laid out with some inhabitants, bathhouses were built in the east, and the first [[Embassies|embassy]] of another city was built by the [[Akkara City|Akkara]]n mayors.&lt;br /&gt;
&lt;br /&gt;
Building activity was steady but slowly declined in the following four months. Large builds included botanical gardens that were built next to the zoo, the SRN's Headquarters in the city centre, [[Havana Library]] opened, as well as the Art Museum with all Minecraft paintings.&lt;br /&gt;
&lt;br /&gt;
===Post Base-tour Rush===&lt;br /&gt;
[[File:Westgate road.png|thumb|220x220px|''Westgate road buildings, during the base-tour rush'']]&lt;br /&gt;
The first server base tours for Survival 2 with [[ReNDoG]] were recorded on the 21ˢᵗ of April, with ''Skelleton123'', ''darparniox'' and ''marbou9'' as tour guides. The [https://www.youtube.com/watch?v=JvI97e8Pc9A&amp;amp;feature=youtu.be Havana base tour] was the first video to be released onto Youtube on the 24ᵗʰ and created one of the biggest new player rushes in server history. Much of the attention of was on Havana itself and the city became a hive of activity from new and existing players, and buildings under construction at any one time exceeded five for weeks. The resulting months builds included significant expansion to the western roadside and police, hospital and fire buildings, the addition of the [[Havana Slums|slums]], two Roman builds in the east, the [[Great Survival Map]] building, a large hotel at the northern end of the city, the Havana map art gallery, phantom shelter (believed the be the first on the server), and water treatment facility, among other builds. During this time, a writing competition was also run through the Havana Library, by ''Sam_Argos.''&lt;br /&gt;
&lt;br /&gt;
Through June, July and August, activity steadied but was still constant, as newer citizens grew into the city community. During this period, much of city activity was catch-up work and tying up loose ends from the previous busy period.&lt;br /&gt;
&lt;br /&gt;
===Later Stages and Survival 3===&lt;br /&gt;
[[File:Postoffice.png|thumb|220x220px|''View of the completed 'post-office' block''|left]]&lt;br /&gt;
[[File:Havana end photo.png|thumb|220x220px|''A small handful of citizens at the end of Survival 2''|alt=]]The later stages of the Survival 2 world saw a revival of activity from the older members of the city, adding to and generally finishing up old projects. The Havana Castle was expanded and walls were starting to be built, and the Department Store was finally furnished. A long-planned Post Office was built, and several city blocks received buildings with the intention of completing them. The large Minecraft version museum building was constructed as well as most of the cathedral, west the fortress. A long time after the other two had been banned, the final Cookie Company brother resurfaced and caused angst among the city council, which was partially resolved with trust arrangements. A [[Havana Treasure Hunt|treasure hunt]] was held to mark the 1ˢᵗ anniversary of the city, with good attendance and reception. &lt;br /&gt;
Activity in the city continued until the final day of Survival 2. The [[Hydropolis|Hydropolian]] embassy was completed only 12 hours before the closure of the world. Final goodbyes were sent and citizen pictures were made on impromptu seating in the final week.&lt;br /&gt;
&lt;br /&gt;
==List of Builds==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!'''Build'''&lt;br /&gt;
!'''Location'''&lt;br /&gt;
!'''Creator(s)'''&lt;br /&gt;
!'''Notes'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Grand Central Station (Survival 2)|Grand Central Station]]&lt;br /&gt;
|Downtown Havana&lt;br /&gt;
|{{Player|_edo}}&lt;br /&gt;
|Center of Survival 2's [[Survival Railway Network (Survival 2)|SRN]]&lt;br /&gt;
|-&lt;br /&gt;
|City Hall&lt;br /&gt;
|Downtown Havana&lt;br /&gt;
|{{Player|Aeghu}}_edo&lt;br /&gt;
|Information hub for Havana&lt;br /&gt;
|-&lt;br /&gt;
|Starter Farms + Tree Farm&lt;br /&gt;
|Downtown Havana (stretching North)&lt;br /&gt;
|_edo&lt;br /&gt;
{{Player|FredRaket}}&lt;br /&gt;
|Free-to-use starter farms, including cobblestone, wood, food (wheat) and enchantments. The wood farm was designed by _edo, built in sur2 by Fredraket.&lt;br /&gt;
|-&lt;br /&gt;
|Harbour&lt;br /&gt;
|Downtown Havana&lt;br /&gt;
|{{Player|Skelleton123}}&lt;br /&gt;
_edo&lt;br /&gt;
|Unfinished, planned for 1.13.2&lt;br /&gt;
|-&lt;br /&gt;
|Lighthouse&lt;br /&gt;
|Ocean&lt;br /&gt;
|{{Player|Mr_Quasi}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SRN HQ&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|{{Player|darparniox}}&lt;br /&gt;
|Information hub, donation center and&lt;br /&gt;
storage for the SRN&lt;br /&gt;
|-&lt;br /&gt;
|SRN Secondary Line Offices&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Grand Survival Map Building&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|Grand Map positioned vertical,&lt;br /&gt;
planned to be horizontal in 1.13.2&lt;br /&gt;
|-&lt;br /&gt;
|Quasi's Embassy&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|Mr_Quasi&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Akkara Embassy&lt;br /&gt;
|Main Road (Southern half)&lt;br /&gt;
|{{Player|LAK3RS}}&lt;br /&gt;
{{Player|William278}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LilMonster's Hell Shop&lt;br /&gt;
|Main Road (Northern half)&lt;br /&gt;
|{{Player|LilMonsterGaming}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Cookie Company (HCC) Shop&lt;br /&gt;
|Main Road (Northern half)&lt;br /&gt;
|{{Player|herocreep221}}&lt;br /&gt;
{{Player|heroblaze221}}&lt;br /&gt;
&lt;br /&gt;
{{Player|ScaryMJDiamCreep}}{{Player|Aeghu}}&lt;br /&gt;
|Original build by the first two,&lt;br /&gt;
renovations by the other two&lt;br /&gt;
|-&lt;br /&gt;
|Havana Cookie Company Factory&lt;br /&gt;
|East of HCC Shop&lt;br /&gt;
|herocreep221&lt;br /&gt;
heroblaze221&lt;br /&gt;
&lt;br /&gt;
ScaryMJDiamCreep&lt;br /&gt;
&lt;br /&gt;
Aeghu&lt;br /&gt;
|Original build by the first two,&lt;br /&gt;
&lt;br /&gt;
renovations by the other two&lt;br /&gt;
|-&lt;br /&gt;
|Havana Water&lt;br /&gt;
|North of HCC Factory&lt;br /&gt;
|{{Player|Xman404}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Shelter&lt;br /&gt;
|Between Akkara Embassy and Slums&lt;br /&gt;
|{{Player|Bubblewingss}}&lt;br /&gt;
|Never used for actually Phantom protection since the Survival 2 world never upgraded to Minceraft version 1.13&lt;br /&gt;
|-&lt;br /&gt;
|[[Havana Slums]]&lt;br /&gt;
|Between Tree Farm and HCC Factory&lt;br /&gt;
|{{Player|SamanthaArgos}}&lt;br /&gt;
|Group of buildings. Has its own Wiki page.&lt;br /&gt;
|-&lt;br /&gt;
|Havana Castle&lt;br /&gt;
|North Entrance of Havana&lt;br /&gt;
|Skelleton123&lt;br /&gt;
{{Player|marbou9}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|North Gate&lt;br /&gt;
|West of Havana Castle&lt;br /&gt;
|Skelleton123&lt;br /&gt;
marbou9&lt;br /&gt;
&lt;br /&gt;
darparniox&lt;br /&gt;
|Features flags representing all Havana citizens&lt;br /&gt;
|-&lt;br /&gt;
|Cathedral&lt;br /&gt;
|Between North Gate and Spawn Road Gate&lt;br /&gt;
|Aeghu&lt;br /&gt;
|Unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Spawn Road Gate&lt;br /&gt;
|West of the Cathedral&lt;br /&gt;
|Skelleton123&lt;br /&gt;
marbou9&lt;br /&gt;
|Gate to the road to Survival 2 Spawn&lt;br /&gt;
|-&lt;br /&gt;
|_gewoon_iemand_'s village&lt;br /&gt;
|North of Spawn Road Gate&lt;br /&gt;
|{{Player|_gewoon_iemand_}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Graveyard&lt;br /&gt;
|North of City Walls&lt;br /&gt;
|{{Player|Meetmycat}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MC Versions Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
|{{Player|Arkhangellsk}}&lt;br /&gt;
|Exterior finished, interior unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Mob Head Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
|marbou9&lt;br /&gt;
|Houses one of the two largest &lt;br /&gt;
[[Heads Guide|Mob Head]] collections on Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Hydropolis Embassy&lt;br /&gt;
|Museum Road&lt;br /&gt;
|{{Player|DragonFire441}}&lt;br /&gt;
|Not part of all world downloads, built on &lt;br /&gt;
the last few days of Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|MC Art Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
Library Square&lt;br /&gt;
|{{Player|RY44}}&lt;br /&gt;
|Houses all Minecraft paintings&lt;br /&gt;
|-&lt;br /&gt;
|Map Art Museum&lt;br /&gt;
|Museum Road&lt;br /&gt;
Library Square&lt;br /&gt;
&lt;br /&gt;
Havana Promenade&lt;br /&gt;
|{{Player|heatjr}}&lt;br /&gt;
|Houses map arts made by players&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of the Endergod&lt;br /&gt;
|Library Square&lt;br /&gt;
|{{Player|Dragonranger35}}&lt;br /&gt;
Skelleton123&lt;br /&gt;
&lt;br /&gt;
marbou9&lt;br /&gt;
|Building(s) by Dragonranger35, terraforming &lt;br /&gt;
by Skelleton123 &amp;amp; marbou9&lt;br /&gt;
|-&lt;br /&gt;
|Havana Hotel&lt;br /&gt;
|North of Art Museum&lt;br /&gt;
|{{Player|RetroSquirrel}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cookies' Clothing Boutique&lt;br /&gt;
|East of Hotel&lt;br /&gt;
|{{Player|Cookies58_}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Space Bar&lt;br /&gt;
|East of Cookies' Clothing Boutique&lt;br /&gt;
|{{Player|Taqukaq77}}&lt;br /&gt;
|Eatery and club&lt;br /&gt;
|-&lt;br /&gt;
|Northern NTN Portal&lt;br /&gt;
|Between Cathedral and Hotel&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Street connecting Library Square&lt;br /&gt;
to Grand Central Station&lt;br /&gt;
|Aeghu&lt;br /&gt;
|Inspired by [[wikipedia:Paseo_del_Prado,_Havana|Paseo del Prado]] in real life Havana&lt;br /&gt;
|-&lt;br /&gt;
|[[Havana Library]]&lt;br /&gt;
|Library Square&lt;br /&gt;
Havana Promenade&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
_edo&lt;br /&gt;
|Houses many books written by players. Designed by SamanthaArgos, built in sur2 by _edo.&lt;br /&gt;
|-&lt;br /&gt;
|Havana Clothing Store&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Aeghu&lt;br /&gt;
marbou9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Flower Shop&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Aeghu&lt;br /&gt;
SamanthaArgos&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Gift Shop&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
|Aeghu&lt;br /&gt;
marbou9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|El Floridita Café&lt;br /&gt;
|Havana Promenade&lt;br /&gt;
Westgate Road&lt;br /&gt;
|Aeghu&lt;br /&gt;
_edo&lt;br /&gt;
|Restaurante &amp;amp; Bar, considered to be the&lt;br /&gt;
heart of Havana. A total of 16,384 netherrack&lt;br /&gt;
&lt;br /&gt;
was placed to give it a nice red counter&lt;br /&gt;
|-&lt;br /&gt;
|Havana Department Store&lt;br /&gt;
|West of Grand Central Station&lt;br /&gt;
Westgate Road&lt;br /&gt;
|Aeghu&lt;br /&gt;
marbou9&lt;br /&gt;
|Place for citizens to create chest shops or &lt;br /&gt;
exchange cheap building blocks&lt;br /&gt;
|-&lt;br /&gt;
|Construction Site&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|_edo&lt;br /&gt;
|Meant to represent a potential expansion&lt;br /&gt;
for the Havana Department Store&lt;br /&gt;
|-&lt;br /&gt;
|Quasi's Discs&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Mr_Quasi&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tienda de Pintura Extraordinaire&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|Dye shop&lt;br /&gt;
|-&lt;br /&gt;
|Chesire Cat Office Supplies&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|Paper/book shop&lt;br /&gt;
|-&lt;br /&gt;
|Redstone Shop &amp;amp; Consulting&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Jarb0ss}}&lt;br /&gt;
{{Player|Jake_Fabulous}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Botanical Gardens&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Jake_Fabulous&lt;br /&gt;
|Gardens featuring various Minecraft flora&lt;br /&gt;
|-&lt;br /&gt;
|Pet Shop&lt;br /&gt;
|East of Botanical Gardens&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cyberdog Newsletter&lt;br /&gt;
|East of Botanical Gardens&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|Newsletters written by William278&lt;br /&gt;
|-&lt;br /&gt;
|Boxing &amp;amp; Fitness Gym&lt;br /&gt;
|East of Botanical Gardens&lt;br /&gt;
|SamanthaArgos&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard + Food Trucks&lt;br /&gt;
|Enclosed by buildings on:&lt;br /&gt;
Havana Promenade&lt;br /&gt;
&lt;br /&gt;
Westgate Road&lt;br /&gt;
&lt;br /&gt;
Road running East of Botanical Gardens&lt;br /&gt;
|Jarb0ss&lt;br /&gt;
darparniox&lt;br /&gt;
|Includes statue of &amp;quot;The Havanian&amp;quot;&lt;br /&gt;
and graffiti from diorite gangs&lt;br /&gt;
|-&lt;br /&gt;
|Havana Zoo&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Dinosaur_Rider}}&lt;br /&gt;
marbou9&lt;br /&gt;
&lt;br /&gt;
Aeghu&lt;br /&gt;
|Started by Dinosaur_Rider, renovated partially&lt;br /&gt;
by marbou9 &amp;amp; Aeghu. Remained unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Dino's Minor Goods&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Dinosaur_Rider&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Hospital&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|Taqukaq77&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chicken Restaurant&lt;br /&gt;
|North of Havana Hospital&lt;br /&gt;
|{{Player|WaterCreeper500}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Carnival&lt;br /&gt;
|North of Havana Hospital&lt;br /&gt;
|{{Player|EllenNL}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Antiquities&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Landscape Company&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Pilotcrafted42}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Vet Services &amp;amp; Supplies&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|JohJanCal}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mexican Restaurant&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|zsmate2014}}&lt;br /&gt;
{{Player|ArrowsTheHunter}}&lt;br /&gt;
|Started by zsmate2014, finished by ArrowsTheHunter&lt;br /&gt;
|-&lt;br /&gt;
|Micromesa Tourism Bureau&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Mrs_Diss}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|BLP's Chicken &amp;amp; Melon&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|badlittlepig}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Arrows' Havana Home&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|ArrowsTheHunter&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Books Galore&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|DogLover_Rose&lt;br /&gt;
|Incomplete&lt;br /&gt;
|-&lt;br /&gt;
|Havana Police Department&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|Sergeant_Sparta}}&lt;br /&gt;
Cookies58_&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Havana Fire Department&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|minu_06}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DrobotBeast's Hotel&lt;br /&gt;
|Westgate Road&lt;br /&gt;
|{{Player|BrainSmasher_}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stationary Shop&lt;br /&gt;
|North of Fire Department&lt;br /&gt;
|{{Player|endorwitch}}&lt;br /&gt;
|Built in the last few days of Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Archbucks Coffee&lt;br /&gt;
|South of Havana Antiquities&lt;br /&gt;
West of Construction Site&lt;br /&gt;
|Arkhangellsk&lt;br /&gt;
|Based on [[wikipedia:Starbucks|Starbucks]]&lt;br /&gt;
|-&lt;br /&gt;
|Havana Post Office&amp;lt;span id=&amp;quot;Post_Office&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|Riverview Road&lt;br /&gt;
South of Havana Department Store&lt;br /&gt;
&lt;br /&gt;
South of Construction Site&lt;br /&gt;
|_edo&lt;br /&gt;
marbou9&lt;br /&gt;
|Serverwide Post Office to leave other people items. &lt;br /&gt;
[[Survival 3 Post Office|Survival 3's Post Office]], also built by _edo, features a similar build pallette.&lt;br /&gt;
|-&lt;br /&gt;
|Yellow House&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|xX_DaddyUnicorn_Xx&lt;br /&gt;
|Oldest house along Riverview Road&lt;br /&gt;
|-&lt;br /&gt;
|Green House&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|DivineIngenuity&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Burger Bar &amp;amp; BBQ&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|{{Player|bricksburger}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Xander's Biological Juices&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|{{Player|xandermuis}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fresh Fish Shop&lt;br /&gt;
|Riverview Road&lt;br /&gt;
|{{Player|Ma1war3}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Slime Farm&lt;br /&gt;
|Door in Harbour (South of GCS)&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sewer System&lt;br /&gt;
|Under most roads in Havana&lt;br /&gt;
|_edo &amp;amp; many others&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Brianetta's House&lt;br /&gt;
|East of Tree Farm&lt;br /&gt;
|{{Player|Brianetta}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Grinder&lt;br /&gt;
|North of Brianetta's House&lt;br /&gt;
|Brianetta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Beach Resort&lt;br /&gt;
|East of Brianetta's House&lt;br /&gt;
|{{Player|Taeolas}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wither Temple&lt;br /&gt;
|Roman District&lt;br /&gt;
|Brianetta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Domus Brianettae&lt;br /&gt;
|Roman District&lt;br /&gt;
|Brianetta&lt;br /&gt;
|Features a realistic Roman floorplan of a domus. Inspired by Brianetta's real life vacation to Rome.&lt;br /&gt;
|-&lt;br /&gt;
|Temple/Church/Shrine&lt;br /&gt;
|Roman District&lt;br /&gt;
|{{Player|Domino_1}}&lt;br /&gt;
|Interior unfinished&lt;br /&gt;
|-&lt;br /&gt;
|Havana Bath House &amp;amp; Spa&lt;br /&gt;
|Roman District&lt;br /&gt;
|{{Player|AtollaBell}}&lt;br /&gt;
|Several levels underground, featuring pools, &lt;br /&gt;
saunas and a bar&lt;br /&gt;
|-&lt;br /&gt;
|Rendog Statue&lt;br /&gt;
|Ren Mountain&lt;br /&gt;
Between Downtown Havana &amp;amp;&lt;br /&gt;
&lt;br /&gt;
Industrial District&lt;br /&gt;
|Skelleton123&lt;br /&gt;
marbou9&lt;br /&gt;
|Designed &amp;amp; built by Skelleton123, three stacks of&lt;br /&gt;
diamond blocks delivered by marbou9&lt;br /&gt;
|-&lt;br /&gt;
|Villager Breeder &amp;amp; Trading Hall&lt;br /&gt;
|Industrial District (South of Havana)&lt;br /&gt;
|marbou9&lt;br /&gt;
Aeghu&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Melon/Pumpkin Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Farming Tower + Citizen Storage&lt;br /&gt;
|Industrial District&lt;br /&gt;
|marbou9&lt;br /&gt;
_edo&lt;br /&gt;
|Automatic farms for melons, pumpkins, &lt;br /&gt;
carrots, potatoes, wheat, seeds and sugarcane&lt;br /&gt;
|-&lt;br /&gt;
|Iron Farms&lt;br /&gt;
|Industrial District&lt;br /&gt;
|marbou9&lt;br /&gt;
_gewoon_iemand_&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chorus Fruit Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|ChrisTheWalrus}}&lt;br /&gt;
darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old General Mob Farm&lt;br /&gt;
|Industrial District (before removed)&lt;br /&gt;
|{{Player|OPwrecker}}&lt;br /&gt;
|Broken mobfarm that was removed. &lt;br /&gt;
Used to be between Trading Hall &amp;amp; Chorus Farm&lt;br /&gt;
|-&lt;br /&gt;
|Havana Stables&lt;br /&gt;
|Industrial District&lt;br /&gt;
|marbou9&lt;br /&gt;
{{Player|briggsmech}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Builder's Storage&lt;br /&gt;
|Industrial District&lt;br /&gt;
|Mayors/Builders&lt;br /&gt;
|Main storage for Havana Builders/Mayors, featuring various minifarms&lt;br /&gt;
|-&lt;br /&gt;
|Cave Spider + Skeleton Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|AtollaBell&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sapling Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|KilluaChoun}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Slime Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|Kevinstop}}&lt;br /&gt;
AtollaBell&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cow Farm&lt;br /&gt;
|Industrial District&lt;br /&gt;
|{{Player|Camjacko321}}&lt;br /&gt;
_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Jake_Fabulous' House&lt;br /&gt;
Salty Dog Pub&lt;br /&gt;
|Citizen District&lt;br /&gt;
(Between Downtown Havana &amp;amp;&lt;br /&gt;
&lt;br /&gt;
Industrial District)&lt;br /&gt;
|Jake_Fabulous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Quasi's Bed &amp;amp; Breakfast&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Mr_Quasi&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cyber Dog Arcade&lt;br /&gt;
|Citizen District&lt;br /&gt;
|ArrowsTheHunter&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Marbou9's House&lt;br /&gt;
Pub&lt;br /&gt;
|Citizen District&lt;br /&gt;
|marbou9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Heatjr's House&lt;br /&gt;
Ice Cream Shop&lt;br /&gt;
|Citizen District&lt;br /&gt;
|heatjr&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dark Grey House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Jarb0ss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pilotcrafted42's Home&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Pilotcrafted42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kevinstop's House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Kevinstop&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Skelly's General Goods&lt;br /&gt;
Skelly's Residence&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Skelleton123&lt;br /&gt;
|One of multiple Skelly's General Goods &lt;br /&gt;
stores across Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Dionysus Dance Pad&lt;br /&gt;
Darparniox's House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|darparniox&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Club Wreckastow&lt;br /&gt;
_edo's and Anthony's House&lt;br /&gt;
|Citizen District&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bear Bakery 1F&lt;br /&gt;
|Citizen District&lt;br /&gt;
|???&lt;br /&gt;
|[Please add owner if known]&lt;br /&gt;
|-&lt;br /&gt;
|Cookies' Residence&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Cookies58_&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aeghu's Tea &amp;amp; Gifts&lt;br /&gt;
Aeghu's Residence&lt;br /&gt;
|Citizen District&lt;br /&gt;
|Aeghu&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Riverside Seating Area&lt;br /&gt;
|Riverside Road&lt;br /&gt;
|Pilotcrafted42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Paddle Steamer&lt;br /&gt;
|Water at Citizen District&lt;br /&gt;
|WaterCreeper500&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|South of Noob Square&lt;br /&gt;
|Aeghu&lt;br /&gt;
darparniox&lt;br /&gt;
|Designed by Aeghu in creative. Placed, modified and built by darparniox in Survival 2&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|Between Post Office and Citizen District&lt;br /&gt;
|_edo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|South of Riverview Road&lt;br /&gt;
|Bricksburger&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bridge&lt;br /&gt;
|Between slums and Bath House&lt;br /&gt;
|{{Player|Glowlee}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Navbox Survival 2}}&lt;br /&gt;
[[Category:Settlements]]&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Survival 2]]&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Spawn_Basin&amp;diff=20409</id>
		<title>Spawn Basin</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Spawn_Basin&amp;diff=20409"/>
		<updated>2021-08-12T09:37:10Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Build&lt;br /&gt;
|title = &lt;br /&gt;
|image = Survival 3 Spawn.png&lt;br /&gt;
|caption = The Spawn Basin, nestled in the center of the player-built [[Spawn City (Survival 3)|Spawn City]]&lt;br /&gt;
|world = Survival 3&lt;br /&gt;
|xcoord = 0&lt;br /&gt;
|ycoord = 54&lt;br /&gt;
|zcoord = 0&lt;br /&gt;
|builders = {{Player|Aeghu}}&amp;lt;br&amp;gt;{{Player|Brianetta}}&amp;lt;br&amp;gt;{{Player|darparniox}}&amp;lt;br&amp;gt;{{Player|marbou9}}&amp;lt;br&amp;gt;{{Player|Mrs_Diss}}&amp;lt;br&amp;gt;{{Player|Skelleton123}}&amp;lt;br&amp;gt;{{Player|Wildfirev}}&amp;lt;br&amp;gt;{{Player|_edo}}&lt;br /&gt;
}}&lt;br /&gt;
The '''Spawn Basin''' was the geographic center (coordinates: 0,0) of the [[Survival 3]] and the origin for all players joining the world. Spawn was located in the centre of an ocean, with a large basin structure comprised of quartz, prismarine and glass holding back the water from the sea floor. Every player could teleport to spawn by using the &amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt; command. As the world progressed, the surroundings of the basin grew into Survival 3's [[Spawn City (Survival 3)|Spawn City]].&lt;br /&gt;
&lt;br /&gt;
==Location &amp;amp; Style==&lt;br /&gt;
[[File:Spawn Basin at start of survival 3.png|thumb|Spawn Basin at the start of the Survival 3 world|alt=]]&lt;br /&gt;
[[File:Screenshot 2019-12-05 at 23.58.00.png|alt=|thumb|Mood image from the Spawn Basin floor]]&lt;br /&gt;
The start of the Survival 3 world coincided with the release of ''Minecraft 1.13: Update Aquatic''. Therefore, the spawn location was in the middle of an ocean and the buildings at spawn were based on an aquatic theme.&lt;br /&gt;
&lt;br /&gt;
Spawn was in an 'oval' shaped artificial basin that was drained from all water and opened the bottom of the ocean to the sky above. The spawn basin was surrounded by glass, curved walls that kept the surrounding ocean water at bay.&lt;br /&gt;
&lt;br /&gt;
==Features &amp;amp; Design==&lt;br /&gt;
&lt;br /&gt;
The spawn basin featured a central public square on which the [[Grand Map]] was placed. The [[Survival Railway Network|SRN]]'s prominent [[Grand Central Station (Survival 3)|Grand Central Station]] was in the northeastern corner of the basin, from which rail tracks departed in all four cardinal directions. Adjacent were the [[Nether Transport Network#Survival 3|Nether Transport Network]] hub and the server end portal. Also included were a large tower for a panoramic view and to use for elytra take off, a floating market where players could buy essentials and server farm cards, and also a phantom shelter with lots of beds. On water level, a continuous dock surrounded the edge of the spawn basin. From there, players could depart spawn in all directions with free boats offered by boat dispensers. &lt;br /&gt;
&lt;br /&gt;
The spawn basin had many bridges and underwater roads in different directions, connecting it with the surrounding, player-built [[Spawn City (Survival 3)|Spawn City]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Seasonal Decor==&lt;br /&gt;
''See also: [[Events]]''&lt;br /&gt;
&lt;br /&gt;
The Spawn Basin was often decorated by staff to mark the coming of new seasons or worldwide events.&lt;br /&gt;
&lt;br /&gt;
===Halloween (2018)===&lt;br /&gt;
[[File:Halloween Spawn.png|thumb|alt=]]&lt;br /&gt;
The first decoration of Spawn was for Halloween and was purely cosmetic. Several large pumpkins were built on the basin floor, cobwebs added, as well as large spider web above the main area.&lt;br /&gt;
&lt;br /&gt;
===Christmas (2018)===&lt;br /&gt;
In December, Christmas decor was made, including a tree and sleigh in the air above the basin. This was the first instance of player heads with custom themed textures becoming available by trading with NPCs at spawn. In this case, all nine were Christmas themed and included Gingerbread Man, Rudolph, Mistletoe, Christmas Pine, two Santa variants - 'Santa' and 'Santa Claus', and three different coloured gift boxes. A hopper collection system was set up on the floor, where players could ask Santa for gifts, which were given out at the [[Events#Events held on Survival 3|Christmas Event]] of 2018.&lt;br /&gt;
&lt;br /&gt;
===Valentines' (2019)===&lt;br /&gt;
[[File:Valentines Spawn.png|thumb|alt=]]&lt;br /&gt;
Valentine's day decor was put up in February. The custom head merchant villagers made a return, selling four Valentine's themed heads - Rose, Heart, Valentine Bear and Valentine Cake. A quickshop selling a Valentine's day banner was also present.&lt;br /&gt;
&lt;br /&gt;
===St. Patrick's (2019)===&lt;br /&gt;
[[File:Spawn Leprechaun.png|thumb|alt=]]&lt;br /&gt;
In March, St. Patrick's was signified by another round of decoration. In addition to the usual cosmetic additions, such as a green top hat on the elytra tower, 15 leprechauns were hidden around Spawn and stand handing out book and quills was placed on the floor. If players could locate and record all 15, they would be rewarded by receiving a leprechaun head.&lt;br /&gt;
&lt;br /&gt;
===Easter (2019)===&lt;br /&gt;
[[File:Easter Spawn.png|thumb|alt=]]&lt;br /&gt;
Decorations for Easter and northern hemispherical Spring were made in April. Six new heads were made available from merchants - four different coloured Easter eggs, the Easter bunny, and a baby chick.  &lt;br /&gt;
&lt;br /&gt;
===Meet the Events Team (2019)===&lt;br /&gt;
''See also: [[Cyberdog Events Committee]]''&lt;br /&gt;
&lt;br /&gt;
On Sunday the 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; of June, a special head hunt was held in the Spawn Basin to introduce players to the new [[Cyberdog Events Committee|Events Team]]. Twelve armor stands were hidden around the area; four sets of three armor stands wearing the heads of each of the committee members; ''William278, RY44, Gummibear87 ''and ''OldmanLP85''. Players had to identify the items each armor stand was holding and write this down in a book. If the player got the items correct, they would be awarded with an exclusive ''Rubik's Cube'' head.&lt;br /&gt;
&lt;br /&gt;
===Halloween (2019)===&lt;br /&gt;
[[File:Survival 3 Spawn Halloween 2019.png|thumb]]&lt;br /&gt;
For Halloween in 2019, a creepy spider complete with webbing was added to the spawn basin, giving it a spooky makeover. The spider stood on the Grand Map while its web was slung between Grand Central Station and the elytra takeoff towers. In addition, for the Halloween season, special heads were made available for trade in exchange for creepy items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Christmas (2019)===&lt;br /&gt;
[[File:Christmas spawn basin 2019.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Christmas, our resident decorator enlisted the help of various build team members to transform the Elytra Tower into a ''Fantastic Christmas Tree.'' To go with the tree, there were decorations including a giant Santa hat, candy canes, and even some Nutcrackers, standing guard over the [[Survival Railway Network (Survival 3)|SRN]] tracks. &lt;br /&gt;
&lt;br /&gt;
Again, the head merchant, pulled himself out of retirement to sell some more interesting heads, including a snowglobe, a snowman, and even the return of the Santa plushie. &lt;br /&gt;
&lt;br /&gt;
Santa’s mailbox also made a return this year, allowing players to post their ''Christmas Wishes'', in hopes that Mr Claus and his helpers, may leave them a present under the tree at this years [[Christmas Event 2019|Christmas event]]. &lt;br /&gt;
&lt;br /&gt;
==Surrounding City==&lt;br /&gt;
''Main Article: [[Spawn City (Survival 3)]]''&lt;br /&gt;
&lt;br /&gt;
By the closure of Survival 3 in March 2020, the completed buildings had progressed to a point at which Spawn could be considered a moderate unstructured settlement. The general public feeling was that it could have progressed further, but for the high barrier to entry that building in the water creates.&lt;br /&gt;
&lt;br /&gt;
Regulations for building around Spawn were changed from [[Survival 2]]'s plot system, to a less rigid version. It was set out that anyone could create one 25x25 (or equivalent size) claim around the Spawn Basin area, with no cost. While initially building activity around Spawn was modest, by the end of the Survival 3 world an oceantop metropolis began to take shape, led on by community efforts such as the completion of {{Player|_edo}}'s [[Survival 3 Post Office|post office]] and {{Player|Domino_1}}'s spawn building competition.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
{{Navbox Survival 3}}&lt;br /&gt;
[[Category:Survival 3]]&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Builds]]&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Edo&amp;diff=20395</id>
		<title>User:Edo</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Edo&amp;diff=20395"/>
		<updated>2021-08-09T17:18:58Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}&lt;br /&gt;
{{Infobox Player&lt;br /&gt;
|aliases         =&lt;br /&gt;
|mc_username     = _edo&lt;br /&gt;
|join_date       = November, 2015&lt;br /&gt;
|activity        = Active&lt;br /&gt;
|server_rank     = &lt;br /&gt;
|groups          = &lt;br /&gt;
|builds          = &lt;br /&gt;
|projects        = [[Road and Horse Network|RHN]]&amp;lt;br&amp;gt;[[Takeshi]]&lt;br /&gt;
|bases           = &lt;br /&gt;
|accomplishments = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
in-game name: {{Player|_edo}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Survival 1 (2015 - 2017)'''&lt;br /&gt;
&lt;br /&gt;
*joined [[Dogcraft Server|Dogcraft]]&lt;br /&gt;
*Founder of the [[Survival Railway Network|SRN]] (Survival Railway Network) and [[Nether Transport Network|NTN]] (Nether Transport Network)&lt;br /&gt;
*[[List of Staff Members|Moderator]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Survival 2 (2017 - 2018)'''&lt;br /&gt;
&lt;br /&gt;
* Mayor of [[City of Havana]]&lt;br /&gt;
* Conceptualiser and manager of the [[Great Survival Map]]&lt;br /&gt;
* [[Cyberdog Safaris|Cyberdog Safari]] and [[Cyberdog Safaris|Camping Trip]] organiser&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Survival 3 (2018 - 2020)'''&lt;br /&gt;
&lt;br /&gt;
* Designer of [[Spawn Basin]]&lt;br /&gt;
* Conceptualiser and manager of the [[Grand Map]]&lt;br /&gt;
* Designer of the [[Survival 3 Post Office|Post Office]]&lt;br /&gt;
* Involved in development of [[Spawn City (Survival 3)|Spawn City]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Survival 4 (2020 - 2021)'''&lt;br /&gt;
&lt;br /&gt;
* Founder of the [[Road and Horse Network|RHN]] (Road &amp;amp; Horse Network)&lt;br /&gt;
* Mayor of [[Takeshi]]&lt;br /&gt;
* Involved in development of [[Husky Spawn City]]&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Spawn_City_(Survival_3)&amp;diff=20226</id>
		<title>Spawn City (Survival 3)</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Spawn_City_(Survival_3)&amp;diff=20226"/>
		<updated>2021-07-29T12:46:02Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Settlement&lt;br /&gt;
|title        = Spawn City&lt;br /&gt;
|image        = Survival 3 Spawn City Overhead.jpg&lt;br /&gt;
|caption      = A zoomed out view of the aquatic city&lt;br /&gt;
|world        = Survival 3&lt;br /&gt;
|founded      = 20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; October, 2018&lt;br /&gt;
|xcoord       = 0&lt;br /&gt;
|ycoord       = 64&lt;br /&gt;
|zcoord       = 0&lt;br /&gt;
|dimension    = Overworld &lt;br /&gt;
|status       = {{Defunct}}&lt;br /&gt;
|railway      = [[Survival Railway Network (Survival 3)|SRN]] via [[Grand Central Station (Survival 3)|Grand Central Station]]&lt;br /&gt;
|nether       = [[Nether Transport Network#Survival 3|Nether Transport Network]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|We want to bring some more life into spawn. So, for the next month, we invite everyone to make a build in spawn!|{{Player|Domino_1}}'s Spawn building initiative}}&lt;br /&gt;
'''Spawn City''' on the [[Survival 3]] world of the [[Dogcraft Server]] was the oceanic settlement that was built by players around the [[Spawn Basin]] structure that served as the world's origin and center.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Regulations for building around Spawn were changed from [[Survival 2]]'s plot system, to a less rigid version. It was set out that anyone could create one 25x25 (or equivalent size) claim around the Spawn Basin area, with no cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To begin with, building activity at Spawn was modest. Because of a large admin claim around the Spawn Basin, reaching far into the ocean, only a handful of modest builds further out from the basin in the East and South were completed before the end of 2018. For the first five months of 2019, virtually no outside building activity was present.&lt;br /&gt;
&lt;br /&gt;
When the admin claim was shrunk to only just protect the Spawn Basin, only then did building activity around spawn increase. In May 2019, [[Survival Railway Network|SRN]] HQ ({{Player|Skelleton123}} and {{Player|darparniox}}) was created near the basin North wall, and roads built in the Southern waters. Soon after, the Events Team HQ ({{Player|RY44}}) in June and [[Survival 3 Post Office|Post Office]] ({{Player|_edo}}) and [[Survival 3 Map Art Gallery|Map Art Gallery]] ({{Player|Cookies58_}}) in July were prominent and public buildings created in Spawn.   &lt;br /&gt;
&lt;br /&gt;
Also in July, {{Player|Domino_1}}, in accordance with the Events Team, organised a building competition at Spawn with the idea of encouraging a more 'town-like' feel to the area. The competition was reasonably successful and around 10 buildings were created for the competition. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Through the rest of 2019, building activity remained at a steady level, with the [[Dogcraft Wiki|Wiki]] HQ (''darparniox''), Library (''_edo, Domino_1'', and {{Player|Mareel}}) , Staff HQ ({{Player|marbou9}}), Diorite building ({{Player|Mr_Quasi}}), and [[Spawn Banner Gallery (Survival 3)|Banner Gallery]] ({{Player|expedtadam}}) appearing as prominent builds over the middle of the year. This was among various other builds and the construction of infrastructure improvements during this time. At the end of 2019, the [[SUP]] movement placed several unicorn statues around the spawn area. In the last few months of the Survival 3 world, the new server jail, Azkaban, was completed in the east part of town.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At least one [[Scooberson Hidey Holes|Scooberson Hidey Hole]] is known to be located in Spawn City.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;320&amp;quot;&amp;gt;&lt;br /&gt;
File:2021-04-27 23.39.38.jpg|Spawn Basin surrounded by other buildings&lt;br /&gt;
File:2021-04-27 23.10.02.jpg|Spawn Basin&lt;br /&gt;
File:2021-04-27 23.12.49.jpg|From Spawn Basin looking southwards&lt;br /&gt;
File:2021-04-27 23.13.54.jpg|From Spawn Basin looking eastwards&lt;br /&gt;
File:2021-04-27 23.21.53.jpg|South of Spawn Basin&lt;br /&gt;
File:2021-04-27 23.16.34.jpg|Southside&lt;br /&gt;
File:2021-04-27 22.51.03.jpg|Staff HQ&lt;br /&gt;
File:2021-04-27 22.51.55.jpg|Public Library&lt;br /&gt;
File:2021-04-27 22.52.14.jpg|Wiki HQ&lt;br /&gt;
File:2021-04-27 23.06.40.jpg|Events Team HQ&lt;br /&gt;
File:2021-04-27 22.52.54.jpg|Post Office&lt;br /&gt;
File:2021-04-27 22.58.34.jpg|SRN HQ&lt;br /&gt;
File:2021-04-27 22.56.38.jpg|Banner Gallery&lt;br /&gt;
File:2021-04-27 22.57.43.jpg|Map Art Gallery&lt;br /&gt;
File:2021-04-27 22.49.28.jpg|Azkaban Jail&lt;br /&gt;
File:2021-04-27 23.27.50.jpg|Underwater roads&lt;br /&gt;
File:2021-04-27 23.25.07.jpg|Mareel's Giant Purple Octopus&lt;br /&gt;
File:2021-04-27 23.23.09.jpg|Underwater roads&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
{{Navbox Survival 3}}&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Spawn&amp;diff=20166</id>
		<title>Spawn</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Spawn&amp;diff=20166"/>
		<updated>2021-07-26T18:14:55Z</updated>

		<summary type="html">&lt;p&gt;Edo: updated 1 link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig}}&lt;br /&gt;
&lt;br /&gt;
==Spawn'''&amp;lt;nowiki/&amp;gt;'''''&amp;lt;nowiki/&amp;gt;''==&lt;br /&gt;
&lt;br /&gt;
*[[Spawn (Survival 1)|The Spawn Town in the Survival 1 world]]&lt;br /&gt;
*[[Spawn (Survival 2)|The Spawn Castle in the Survival 2 world]]&lt;br /&gt;
*[[Spawn Basin|The Spawn Basin on the Survival 3 world]]&lt;br /&gt;
*The Spawn Camps ([[Camp Beagle|Beagle]] and [[Camp Husky|Husky]]) on the Survival 4 world&lt;br /&gt;
*[[Server Hub|The Dogcraft Network Hub]]&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=List_of_RHN_Roads_and_Paths_(Survival_4)&amp;diff=20162</id>
		<title>List of RHN Roads and Paths (Survival 4)</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=List_of_RHN_Roads_and_Paths_(Survival_4)&amp;diff=20162"/>
		<updated>2021-07-26T16:54:29Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=='''Information'''==&lt;br /&gt;
This is a list of roads and paths made by the [[Road and Horse Network|Road and Horse Network]] on the Dogcraft [[Survival 4|Husky]] server. RHN has mainly been on Husky while the .Path Network Group has worked on [[Survival 4|Beagle]].&lt;br /&gt;
&lt;br /&gt;
TyrantrumGOD brought the idea of creating this list to the RHN during Sur4 and made it the next day. While doing so, he made a spreadsheet with every road and path that has been made on Dogcraft Husky. If it were not for that spreadsheet, this page would most likely have taken days longer to produce.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Survival 4 Husky'''==&lt;br /&gt;
This is the list on Survival 4 Husky in alphabetical order. It will also tell the distance and the builders.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!&amp;lt;h5&amp;gt;RHN Roads on Survival 4 Husky&amp;lt;/h5&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of Road/Path&lt;br /&gt;
!Distance (KM/Kilometre)&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:1st Street on June 5th.png|alt=|frameless]]&lt;br /&gt;
|1st Street&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_edo (initial version)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2nd street on June 5th.png|alt=|frameless]]&lt;br /&gt;
|2nd Street&lt;br /&gt;
|0.8 km&lt;br /&gt;
|_edo (initial version)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Annex Street on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Annex Street&lt;br /&gt;
|0.3km&lt;br /&gt;
|Cookies, _edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aria Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Aria Road&lt;br /&gt;
|0.5 km&lt;br /&gt;
|Kinda_lost&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Circumference Alley&lt;br /&gt;
|Unfinished&lt;br /&gt;
|_edo (initial version), _Shako (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eagle Road July 15th.png|alt=|frameless]]&lt;br /&gt;
|Eagle Road&lt;br /&gt;
|3.7 km&lt;br /&gt;
|_Shako, ArchitectEagle&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Edo Bridge Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Edo Bridge Road&lt;br /&gt;
|1.5 km&lt;br /&gt;
|_edo, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Falcon Road&lt;br /&gt;
|Unfinished&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flower Hills Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Flower Hills Road&lt;br /&gt;
|2.0 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gaia Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Gaia Road&lt;br /&gt;
|1.9 km&lt;br /&gt;
|_edo (inital version), _Shako (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gremjulegar Avenue June 18th.png|alt=|frameless]]&lt;br /&gt;
|Gremjulegar Avenue&lt;br /&gt;
|0.6 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Grove Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|Grove Avenue&lt;br /&gt;
|0.6 km&lt;br /&gt;
|Montenator, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gulch Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Gulch Road&lt;br /&gt;
|0.4 km&lt;br /&gt;
|LoLoBooM4k, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HeavyDork Avenue on June 5th.png|alt=|frameless]]&lt;br /&gt;
|HeavyDork Avenue&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_Shako, HeavyDork&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ice Gap Road July 15th.png|frameless]]&lt;br /&gt;
|Ice Cap Road&lt;br /&gt;
|Unfinished&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Land Bridge Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Land Bridge Road&lt;br /&gt;
|&amp;gt; 3.0 km&lt;br /&gt;
|_edo (initial version), _Shako (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lillian Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|Lillian Avenue&lt;br /&gt;
|0.2 km&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lotus Isthmus Road June 22th.png|alt=|frameless]]&lt;br /&gt;
|Lotus Isthmus Road&lt;br /&gt;
|3.1 km&lt;br /&gt;
|_Shako, FangsofAmber&lt;br /&gt;
|-&lt;br /&gt;
|[[File:M-Bay Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|M-Bay Road&lt;br /&gt;
|0.8 km&lt;br /&gt;
|Montenator&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mountain March Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Mountain March Road&lt;br /&gt;
|2.5 km&lt;br /&gt;
|_Shako, TheWhiteTiger&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nimwald Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Nimwald Road&lt;br /&gt;
|2.6 km&lt;br /&gt;
|chriizsich, Karbloem, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Northline Street on June 5th.png|frameless]]&lt;br /&gt;
|Northline Street&lt;br /&gt;
|0.2 km (unfinished)&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nossi Gap Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Nossi Gap Road&lt;br /&gt;
|1.7 km&lt;br /&gt;
|_Shako, _edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oak Bay Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Oak Bay Road&lt;br /&gt;
|3.1 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oasis Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Oasis Road&lt;br /&gt;
|0.5 km&lt;br /&gt;
|TyrantrumGOD, StenLLuk, &lt;br /&gt;
Aeghu, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Old Town Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Old Town Road&lt;br /&gt;
|0.3 km&lt;br /&gt;
|StenLLuk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ollie Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Ollie Road&lt;br /&gt;
|0.3 km&lt;br /&gt;
|OllieDR, _edo (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Overpass Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|Overpass Avenue&lt;br /&gt;
|0.7 km&lt;br /&gt;
|_Shako (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oxbow Road July 26th.png|frameless]]&lt;br /&gt;
|Oxbow Road&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinksville Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Pinksville Road&lt;br /&gt;
|0.9 km&lt;br /&gt;
|_Shako, skyhook2415&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Prosperity Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Prosperity Road&lt;br /&gt;
|1.8 km&lt;br /&gt;
|expedtadam, _edo, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rail Station Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Rail Station Road&lt;br /&gt;
|2.0 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Rainforest Road&lt;br /&gt;
|0.3 km (unfinished)&lt;br /&gt;
|Montenator&lt;br /&gt;
|-&lt;br /&gt;
|[[File:River Gorge Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|River Gorge Avenue&lt;br /&gt;
|0.3 km&lt;br /&gt;
|starr274 (?)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shoreline Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Shoreline Road&lt;br /&gt;
|1.4 km&lt;br /&gt;
|_edo, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sikukuu Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Sikukuu Road&lt;br /&gt;
|0.3 km&lt;br /&gt;
|ElliotTheRedd, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Smithers Avenue on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Smithers Avenue&lt;br /&gt;
|0.3 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spruceland Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Spruceland Road&lt;br /&gt;
|0.5 km&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starripup Avenue on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Starripup Avenue&lt;br /&gt;
|0.1 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stone Exchange Road on June 5th.png|frameless]]&lt;br /&gt;
|Stone Exchange Road&lt;br /&gt;
|1.9 km (unfinished)&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Takeshi Bridge Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Takeshi Bridge Road&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Takeshi Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Takeshi Road&lt;br /&gt;
|1.2 km&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vitrvuvius Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Vitruvius Road&lt;br /&gt;
|1.2 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|White Tiger Road&lt;br /&gt;
|Unfinished&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==='''Under Construction List'''===&lt;br /&gt;
&lt;br /&gt;
*Circumference Alley&lt;br /&gt;
*Falcon Road&lt;br /&gt;
*Ice Cap Road&lt;br /&gt;
*Northline Street&lt;br /&gt;
*Rainforest Road&lt;br /&gt;
*Stone Exchange Road&lt;br /&gt;
*White Tiger Road&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chart Over Progression===&lt;br /&gt;
[[File:Husky Roads July 15th.png|border|left|thumb|Chart over roads on Husky as of July 15th 2021 (By TyrantrumGOD)]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=List_of_RHN_Roads_and_Paths_(Survival_4)&amp;diff=20161</id>
		<title>List of RHN Roads and Paths (Survival 4)</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=List_of_RHN_Roads_and_Paths_(Survival_4)&amp;diff=20161"/>
		<updated>2021-07-26T16:51:16Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=='''Information'''==&lt;br /&gt;
This is a list of roads and paths made by the [[Road and Horse Network|Road and Horse Network]] on the Dogcraft [[Survival 4|Husky]] server. RHN has mainly been on Husky while the .Path Network Group has worked on [[Survival 4|Beagle]].&lt;br /&gt;
&lt;br /&gt;
TyrantrumGOD brought the idea of creating this list to the RHN during Sur4 and made it the next day. While doing so, he made a spreadsheet with every road and path that has been made on Dogcraft Husky. If it were not for that spreadsheet, this page would most likely have taken days longer to produce.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Survival 4 Husky'''==&lt;br /&gt;
This is the list on Survival 4 Husky in alphabetical order. It will also tell the distance and the builders.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!&amp;lt;h5&amp;gt;RHN Roads on Survival 4 Husky&amp;lt;/h5&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of Road/Path&lt;br /&gt;
!Distance (KM/Kilometre)&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:1st Street on June 5th.png|alt=|frameless]]&lt;br /&gt;
|1st Street&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_edo (initial version)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2nd street on June 5th.png|alt=|frameless]]&lt;br /&gt;
|2nd Street&lt;br /&gt;
|0.8 km&lt;br /&gt;
|_edo (initial version)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Annex Street on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Annex Street&lt;br /&gt;
|0.3km&lt;br /&gt;
|Cookies, _edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aria Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Aria Road&lt;br /&gt;
|0.5 km&lt;br /&gt;
|Kinda_lost&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Circumference Alley&lt;br /&gt;
|Unfinished&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eagle Road July 15th.png|alt=|frameless]]&lt;br /&gt;
|Eagle Road&lt;br /&gt;
|3.7 km&lt;br /&gt;
|_Shako, ArchitectEagle&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Edo Bridge Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Edo Bridge Road&lt;br /&gt;
|1.5 km&lt;br /&gt;
|_edo, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Falcon Road&lt;br /&gt;
|Unfinished&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flower Hills Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Flower Hills Road&lt;br /&gt;
|2.0 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gaia Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Gaia Road&lt;br /&gt;
|1.9 km&lt;br /&gt;
|_edo (inital version), _Shako (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gremjulegar Avenue June 18th.png|alt=|frameless]]&lt;br /&gt;
|Gremjulegar Avenue&lt;br /&gt;
|0.6 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Grove Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|Grove Avenue&lt;br /&gt;
|0.6 km&lt;br /&gt;
|Montenator, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gulch Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Gulch Road&lt;br /&gt;
|0.4 km&lt;br /&gt;
|LoLoBooM4k, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HeavyDork Avenue on June 5th.png|alt=|frameless]]&lt;br /&gt;
|HeavyDork Avenue&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_Shako, HeavyDork&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ice Gap Road July 15th.png|frameless]]&lt;br /&gt;
|Ice Cap Road&lt;br /&gt;
|Unfinished&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Land Bridge Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Land Bridge Road&lt;br /&gt;
|&amp;gt; 3.0 km&lt;br /&gt;
|_edo (initial version), _Shako (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lillian Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|Lillian Avenue&lt;br /&gt;
|0.2 km&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lotus Isthmus Road June 22th.png|alt=|frameless]]&lt;br /&gt;
|Lotus Isthmus Road&lt;br /&gt;
|3.1 km&lt;br /&gt;
|_Shako, FangsofAmber&lt;br /&gt;
|-&lt;br /&gt;
|[[File:M-Bay Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|M-Bay Road&lt;br /&gt;
|0.8 km&lt;br /&gt;
|Montenator&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mountain March Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Mountain March Road&lt;br /&gt;
|2.5 km&lt;br /&gt;
|_Shako, TheWhiteTiger&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nimwald Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Nimwald Road&lt;br /&gt;
|2.6 km&lt;br /&gt;
|chriizsich, Karbloem, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Northline Street on June 5th.png|frameless]]&lt;br /&gt;
|Northline Street&lt;br /&gt;
|0.2 km (unfinished)&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nossi Gap Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Nossi Gap Road&lt;br /&gt;
|1.7 km&lt;br /&gt;
|_Shako, _edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oak Bay Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Oak Bay Road&lt;br /&gt;
|3.1 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oasis Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Oasis Road&lt;br /&gt;
|0.5 km&lt;br /&gt;
|TyrantrumGOD, StenLLuk, &lt;br /&gt;
Aeghu, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Old Town Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Old Town Road&lt;br /&gt;
|0.3 km&lt;br /&gt;
|StenLLuk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ollie Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Ollie Road&lt;br /&gt;
|0.3 km&lt;br /&gt;
|OllieDR, _edo (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Overpass Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|Overpass Avenue&lt;br /&gt;
|0.7 km&lt;br /&gt;
|_Shako (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oxbow Road July 26th.png|frameless]]&lt;br /&gt;
|Oxbow Road&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinksville Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Pinksville Road&lt;br /&gt;
|0.9 km&lt;br /&gt;
|_Shako, skyhook2415&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Prosperity Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Prosperity Road&lt;br /&gt;
|1.8 km&lt;br /&gt;
|expedtadam, _edo, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rail Station Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Rail Station Road&lt;br /&gt;
|2.0 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Rainforest Road&lt;br /&gt;
|0.3 km (unfinished)&lt;br /&gt;
|Montenator&lt;br /&gt;
|-&lt;br /&gt;
|[[File:River Gorge Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|River Gorge Avenue&lt;br /&gt;
|0.3 km&lt;br /&gt;
|starr274 (?)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shoreline Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Shoreline Road&lt;br /&gt;
|1.4 km&lt;br /&gt;
|_edo, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sikukuu Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Sikukuu Road&lt;br /&gt;
|0.3 km&lt;br /&gt;
|ElliotTheRedd, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Smithers Avenue on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Smithers Avenue&lt;br /&gt;
|0.3 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spruceland Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Spruceland Road&lt;br /&gt;
|0.5 km&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starripup Avenue on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Starripup Avenue&lt;br /&gt;
|0.1 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stone Exchange Road on June 5th.png|frameless]]&lt;br /&gt;
|Stone Exchange Road&lt;br /&gt;
|1.9 km (unfinished)&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Takeshi Bridge Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Takeshi Bridge Road&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Takeshi Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Takeshi Road&lt;br /&gt;
|1.2 km&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vitrvuvius Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Vitruvius Road&lt;br /&gt;
|1.2 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|White Tiger Road&lt;br /&gt;
|Unfinished&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==='''Under Construction List'''===&lt;br /&gt;
&lt;br /&gt;
*Circumference Alley&lt;br /&gt;
*Falcon Road&lt;br /&gt;
*Ice Cap Road&lt;br /&gt;
*Northline Street&lt;br /&gt;
*Rainforest Road&lt;br /&gt;
*Stone Exchange Road&lt;br /&gt;
*White Tiger Road&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chart Over Progression===&lt;br /&gt;
[[File:Husky Roads July 15th.png|border|left|thumb|Chart over roads on Husky as of July 15th 2021 (By TyrantrumGOD)]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=List_of_RHN_Roads_and_Paths_(Survival_4)&amp;diff=20160</id>
		<title>List of RHN Roads and Paths (Survival 4)</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=List_of_RHN_Roads_and_Paths_(Survival_4)&amp;diff=20160"/>
		<updated>2021-07-26T16:48:48Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=='''Information'''==&lt;br /&gt;
This is a list of roads and paths made by the [[Road and Horse Network|Road and Horse Network]] on the Dogcraft [[Survival 4|Husky]] server. RHN has mainly been on Husky while the .Path Network Group has worked on [[Survival 4|Beagle]].&lt;br /&gt;
&lt;br /&gt;
TyrantrumGOD brought the idea of creating this list to the RHN during Sur4 and made it the next day. While doing so, he made a spreadsheet with every road and path that has been made on Dogcraft Husky. If it were not for that spreadsheet, this page would most likely have taken days longer to produce.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Survival 4 Husky'''==&lt;br /&gt;
This is the list on Survival 4 Husky in alphabetical order. It will also tell the distance and the builders.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!&amp;lt;h5&amp;gt;RHN Roads on Survival 4 Husky&amp;lt;/h5&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of Road/Path&lt;br /&gt;
!Distance (KM/Kilometre)&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:1st Street on June 5th.png|alt=|frameless]]&lt;br /&gt;
|1st Street&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_edo (initial version)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2nd street on June 5th.png|alt=|frameless]]&lt;br /&gt;
|2nd Street&lt;br /&gt;
|0.8 km&lt;br /&gt;
|_edo (initial version)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Annex Street on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Annex Street&lt;br /&gt;
|0.3km&lt;br /&gt;
|Cookies, _edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aria Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Aria Road&lt;br /&gt;
|0.5 km&lt;br /&gt;
|Kinda_lost&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Circumference Alley&lt;br /&gt;
|Unfinished&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eagle Road July 15th.png|alt=|frameless]]&lt;br /&gt;
|Eagle Road&lt;br /&gt;
|3.7 km&lt;br /&gt;
|_Shako, ArchitectEagle&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Edo Bridge Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Edo Bridge Road&lt;br /&gt;
|1.5 km&lt;br /&gt;
|_edo, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Falcon Road&lt;br /&gt;
|Unfinished&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flower Hills Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Flower Hills Road&lt;br /&gt;
|2.0 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gaia Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Gaia Road&lt;br /&gt;
|1.9 km&lt;br /&gt;
|_edo (inital version), _Shako (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gremjulegar Avenue June 18th.png|alt=|frameless]]&lt;br /&gt;
|Gremjulegar Avenue&lt;br /&gt;
|0.6 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Grove Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|Grove Avenue&lt;br /&gt;
|0.6 km&lt;br /&gt;
|Montenator, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gulch Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Gulch Road&lt;br /&gt;
|0.4 km&lt;br /&gt;
|LoLoBooM4k, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HeavyDork Avenue on June 5th.png|alt=|frameless]]&lt;br /&gt;
|HeavyDork Avenue&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_Shako, HeavyDork&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ice Gap Road July 15th.png|frameless]]&lt;br /&gt;
|Ice Cap Road&lt;br /&gt;
|Unfinished&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Land Bridge Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Land Bridge Road&lt;br /&gt;
|&amp;gt; 3.0 km&lt;br /&gt;
|_edo (initial version), _Shako (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lillian Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|Lillian Avenue&lt;br /&gt;
|0.2 km&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lotus Isthmus Road June 22th.png|alt=|frameless]]&lt;br /&gt;
|Lotus Isthmus Road&lt;br /&gt;
|3.1 km&lt;br /&gt;
|_Shako, FangsofAmber&lt;br /&gt;
|-&lt;br /&gt;
|[[File:M-Bay Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|M-Bay Road&lt;br /&gt;
|0.8 km&lt;br /&gt;
|Montenator&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mountain March Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Mountain March Road&lt;br /&gt;
|2.5 km&lt;br /&gt;
|_Shako, TheWhiteTiger&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nimwald Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Nimwald Road&lt;br /&gt;
|2.6 km&lt;br /&gt;
|chriizsich, Karbloem, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Northline Street on June 5th.png|frameless]]&lt;br /&gt;
|Northline Street&lt;br /&gt;
|0.2 km (unfinished)&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nossi Gap Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Nossi Gap Road&lt;br /&gt;
|1.7 km&lt;br /&gt;
|_Shako, _edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oak Bay Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Oak Bay Road&lt;br /&gt;
|3.1 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oasis Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Oasis Road&lt;br /&gt;
|0.5 km&lt;br /&gt;
|TyrantrumGOD, StenLLuk, &lt;br /&gt;
Aeghu, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Old Town Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Old Town Road&lt;br /&gt;
|0.3 km&lt;br /&gt;
|StenLLuk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ollie Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Ollie Road&lt;br /&gt;
|0.3 km&lt;br /&gt;
|OllieDR, _edo (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Overpass Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|Overpass Avenue&lt;br /&gt;
|0.7 km&lt;br /&gt;
|_Shako (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oxbow Road July 26th.png|frameless]]&lt;br /&gt;
|Oxbow Road&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinksville Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Pinksville Road&lt;br /&gt;
|0.9 km&lt;br /&gt;
|_Shako, skyhook2415&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Prosperity Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Prosperity Road&lt;br /&gt;
|1.8 km&lt;br /&gt;
|expedtadam, _edo, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rail Station Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Rail Station Road&lt;br /&gt;
|2.0 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Rainforest Road&lt;br /&gt;
|0.3 km (unfinished)&lt;br /&gt;
|Montenator&lt;br /&gt;
|-&lt;br /&gt;
|[[File:River Gorge Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|River Gorge Avenue&lt;br /&gt;
|0.3 km&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shoreline Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Shoreline Road&lt;br /&gt;
|1.4 km&lt;br /&gt;
|_edo, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sikukuu Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Sikukuu Road&lt;br /&gt;
|0.3 km&lt;br /&gt;
|ElliotTheRedd, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Smithers Avenue on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Smithers Avenue&lt;br /&gt;
|0.3 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spruceland Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Spruceland Road&lt;br /&gt;
|0.5 km&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starripup Avenue on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Starripup Avenue&lt;br /&gt;
|0.1 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stone Exchange Road on June 5th.png|frameless]]&lt;br /&gt;
|Stone Exchange Road&lt;br /&gt;
|1.9 km (unfinished)&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Takeshi Bridge Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Takeshi Bridge Road&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Takeshi Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Takeshi Road&lt;br /&gt;
|1.2 km&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vitrvuvius Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Vitruvius Road&lt;br /&gt;
|1.2 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|White Tiger Road&lt;br /&gt;
|Unfinished&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==='''Under Construction List'''===&lt;br /&gt;
&lt;br /&gt;
*Circumference Alley&lt;br /&gt;
*Falcon Road&lt;br /&gt;
*Ice Cap Road&lt;br /&gt;
*Northline Street&lt;br /&gt;
*Rainforest Road&lt;br /&gt;
*Stone Exchange Road&lt;br /&gt;
*White Tiger Road&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chart Over Progression===&lt;br /&gt;
[[File:Husky Roads July 15th.png|border|left|thumb|Chart over roads on Husky as of July 15th 2021 (By TyrantrumGOD)]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=List_of_RHN_Roads_and_Paths_(Survival_4)&amp;diff=20159</id>
		<title>List of RHN Roads and Paths (Survival 4)</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=List_of_RHN_Roads_and_Paths_(Survival_4)&amp;diff=20159"/>
		<updated>2021-07-26T16:47:38Z</updated>

		<summary type="html">&lt;p&gt;Edo: added builders (mostly myself)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=='''Information'''==&lt;br /&gt;
This is a list of roads and paths made by the [[Road and Horse Network|Road and Horse Network]] on the Dogcraft [[Survival 4|Husky]] server. RHN has mainly been on Husky while the .Path Network Group has worked on [[Survival 4|Beagle]].&lt;br /&gt;
&lt;br /&gt;
TyrantrumGOD brought the idea of creating this list to the RHN during Sur4 and made it the next day. While doing so, he made a spreadsheet with every road and path that has been made on Dogcraft Husky. If it were not for that spreadsheet, this page would most likely have taken days longer to produce.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Survival 4 Husky'''==&lt;br /&gt;
This is the list on Survival 4 Husky in alphabetical order. It will also tell the distance and the builders.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!&amp;lt;h5&amp;gt;RHN Roads on Survival 4 Husky&amp;lt;/h5&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:0&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Picture&lt;br /&gt;
!Name of Road/Path&lt;br /&gt;
!Distance (KM/Kilometre)&lt;br /&gt;
!Builder(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:1st Street on June 5th.png|alt=|frameless]]&lt;br /&gt;
|1st Street&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_edo (initial version)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2nd street on June 5th.png|alt=|frameless]]&lt;br /&gt;
|2nd Street&lt;br /&gt;
|0.8 km&lt;br /&gt;
|_edo (initial version)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Annex Street on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Annex Street&lt;br /&gt;
|0.3km&lt;br /&gt;
|Cookies, _edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aria Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Aria Road&lt;br /&gt;
|0.5 km&lt;br /&gt;
|Kinda_lost&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Circumference Alley&lt;br /&gt;
|Unfinished&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eagle Road July 15th.png|alt=|frameless]]&lt;br /&gt;
|Eagle Road&lt;br /&gt;
|3.7 km&lt;br /&gt;
|_Shako, ArchitectEagle&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Edo Bridge Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Edo Bridge Road&lt;br /&gt;
|1.5 km&lt;br /&gt;
|_edo, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Falcon Road&lt;br /&gt;
|Unfinished&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flower Hills Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Flower Hills Road&lt;br /&gt;
|2.0 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gaia Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Gaia Road&lt;br /&gt;
|1.9 km&lt;br /&gt;
|_edo (inital version), _Shako (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gremjulegar Avenue June 18th.png|alt=|frameless]]&lt;br /&gt;
|Gremjulegar Avenue&lt;br /&gt;
|0.6 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Grove Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|Grove Avenue&lt;br /&gt;
|0.6 km&lt;br /&gt;
|Montenator, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gulch Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Gulch Road&lt;br /&gt;
|0.4 km&lt;br /&gt;
|LoLoBooM4k, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HeavyDork Avenue on June 5th.png|alt=|frameless]]&lt;br /&gt;
|HeavyDork Avenue&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_Shako, HeavyDork&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ice Gap Road July 15th.png|frameless]]&lt;br /&gt;
|Ice Cap Road&lt;br /&gt;
|Unfinished&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Land Bridge Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Land Bridge Road&lt;br /&gt;
|&amp;gt; 3.0 km&lt;br /&gt;
|_edo (initial version), _Shako (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lillian Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|Lillian Avenue&lt;br /&gt;
|0.2 km&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lotus Isthmus Road June 22th.png|alt=|frameless]]&lt;br /&gt;
|Lotus Isthmus Road&lt;br /&gt;
|3.1 km&lt;br /&gt;
|_Shako, FangsofAmber&lt;br /&gt;
|-&lt;br /&gt;
|[[File:M-Bay Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|M-Bay Road&lt;br /&gt;
|0.8 km&lt;br /&gt;
|Montenator&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mountain March Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Mountain March Road&lt;br /&gt;
|2.5 km&lt;br /&gt;
|_Shako, TheWhiteTiger&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nimwald Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Nimwald Road&lt;br /&gt;
|2.6 km&lt;br /&gt;
|chriizsich, Karbloem, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Northline Street on June 5th.png|frameless]]&lt;br /&gt;
|Northline Street&lt;br /&gt;
|0.2 km (unfinished)&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nossi Gap Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Nossi Gap Road&lt;br /&gt;
|1.7 km&lt;br /&gt;
|_Shako, _edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oak Bay Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Oak Bay Road&lt;br /&gt;
|3.1 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oasis Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Oasis Road&lt;br /&gt;
|0.5 km&lt;br /&gt;
|TyrantrumGOD, StenLLuk, &lt;br /&gt;
Aeghu, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Old Town Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Old Town Road&lt;br /&gt;
|0.3 km&lt;br /&gt;
|StenLLuk&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ollie Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Ollie Road&lt;br /&gt;
|0.3 km&lt;br /&gt;
|OllieDR, _edo (upgrades)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Overpass Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|Overpass Avenue&lt;br /&gt;
|0.7 km&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Oxbow Road July 26th.png|frameless]]&lt;br /&gt;
|Oxbow Road&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinksville Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Pinksville Road&lt;br /&gt;
|0.9 km&lt;br /&gt;
|_Shako, skyhook2415&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Prosperity Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Prosperity Road&lt;br /&gt;
|1.8 km&lt;br /&gt;
|expedtadam, _edo, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rail Station Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Rail Station Road&lt;br /&gt;
|2.0 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Rainforest Road&lt;br /&gt;
|0.3 km (unfinished)&lt;br /&gt;
|Montenator&lt;br /&gt;
|-&lt;br /&gt;
|[[File:River Gorge Avenue June 19th.png|alt=|frameless]]&lt;br /&gt;
|River Gorge Avenue&lt;br /&gt;
|0.3 km&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shoreline Road June 19th.png|alt=|frameless]]&lt;br /&gt;
|Shoreline Road&lt;br /&gt;
|1.4 km&lt;br /&gt;
|_edo, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sikukuu Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Sikukuu Road&lt;br /&gt;
|0.3 km&lt;br /&gt;
|ElliotTheRedd, _Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Smithers Avenue on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Smithers Avenue&lt;br /&gt;
|0.3 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spruceland Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Spruceland Road&lt;br /&gt;
|0.5 km&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starripup Avenue on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Starripup Avenue&lt;br /&gt;
|0.1 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stone Exchange Road on June 5th.png|frameless]]&lt;br /&gt;
|Stone Exchange Road&lt;br /&gt;
|1.9 km (unfinished)&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Takeshi Bridge Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Takeshi Bridge Road&lt;br /&gt;
|0.2 km&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Takeshi Road on June 5th.png|alt=|frameless]]&lt;br /&gt;
|Takeshi Road&lt;br /&gt;
|1.2 km&lt;br /&gt;
|_edo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vitrvuvius Road June 18th.png|alt=|frameless]]&lt;br /&gt;
|Vitruvius Road&lt;br /&gt;
|1.2 km&lt;br /&gt;
|_Shako&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|White Tiger Road&lt;br /&gt;
|Unfinished&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==='''Under Construction List'''===&lt;br /&gt;
&lt;br /&gt;
*Circumference Alley&lt;br /&gt;
*Falcon Road&lt;br /&gt;
*Ice Cap Road&lt;br /&gt;
*Northline Street&lt;br /&gt;
*Rainforest Road&lt;br /&gt;
*Stone Exchange Road&lt;br /&gt;
*White Tiger Road&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chart Over Progression===&lt;br /&gt;
[[File:Husky Roads July 15th.png|border|left|thumb|Chart over roads on Husky as of July 15th 2021 (By TyrantrumGOD)]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Road_and_Horse_Network&amp;diff=20145</id>
		<title>Road and Horse Network</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Road_and_Horse_Network&amp;diff=20145"/>
		<updated>2021-07-25T17:44:43Z</updated>

		<summary type="html">&lt;p&gt;Edo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox project&lt;br /&gt;
|title                 = Road &amp;amp; Horse Network&lt;br /&gt;
|image             = RHN logo.png&lt;br /&gt;
|caption           = RHN Logo&lt;br /&gt;
|type                = Server-wide Project&lt;br /&gt;
|world              = [[Survival 4]] (Husky)&lt;br /&gt;
|sur4subworld = Husky&lt;br /&gt;
|dimension      = Overworld&lt;br /&gt;
|status             = {{Active}}&lt;br /&gt;
|founded          = 14th July 2020&lt;br /&gt;
|leader             = {{Player|_edo}} &lt;br /&gt;
|contributors    = &lt;br /&gt;
}}&lt;br /&gt;
The '''Road &amp;amp; Horse Network''' ('''RHN''') is a group project focused on building and maintaining over 30 kilometers of roads across the [[Survival 4]]  Multiplayer worlds of the [[Dogcraft Server]]. The current network is mostly around the larger [[Camp Husky|Husky]] spawn area, but ever expanding. The roads are the primary way to travel by horse, donkey, mule, foot or pig to visit all the connected cities, towns and player bases. A similar project, the [[.Path Network Group]] operates a road network on the [[Beagle]] world.&lt;br /&gt;
&lt;br /&gt;
The RHN can be seen as the younger, smaller, and less organized nephew of the other travel networks: [[Survival Railway Network|SRN (Survival Railway Network)]] and [[Nether Transport Network|NTN (Nether Transport Network)]].&lt;br /&gt;
[[File:RHN-July22-2021.png|alt=|thumb|RHN roads map as of 22 July 2021. (by _Shako)]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The project was first imagined as a semi-serious suggestion by ''{{Player|_edo}}'' (who also founded the SRN and the NTN) to add another discussion channel on the Discord SRN/NTN server, to talk about the planning and building of a road network that would go alongside the Survival Railway Network. Two roads, present-day Takeshi Road and Gaia Road, had already been built and there was potential for more. The suggestion was kindly dismissed.  So instead, on July 14th, 2020, 3.5 months after the start of the Husky world, ''_edo'' started a new Discord server solely for the creation of a roads network. &lt;br /&gt;
&lt;br /&gt;
Since then, the RHN has steadily grown. As of July 2021, the RHN Discord server has 67 members, 17 of whom have actually built parts of the network, and the network of roads reaches up to 7.5k blocks away from spawn. Notably, {{Player|_Shako}} built a large section of the newer roads (Stone Exchange Road, Eagle Road, Lotus Isthmus Road, Flower Hills Road) and upgraded many of the older roads. &lt;br /&gt;
&lt;br /&gt;
==The Builders==&lt;br /&gt;
These 17 players, often locals who have their residencies close to the roads, have built the RHN (as of July 25th 2021, in alphabetical order):&lt;br /&gt;
&lt;br /&gt;
{{Player|_edo}} {{Player|_Shako}} {{Player|Aeghu}} {{Player|ArchitectEagle}} {{Player|DouglasWiller}} {{Player|Elednor}} {{Player|expedtadam}} {{Player|FangsofAmber}} {{Player|IhopEnchiladas}} {{Player|Kinda_lost}} {{Player|LoLoBooM4k}} {{Player|Montenator}} {{Player|Skelleton123}} {{Player|StenLLuk}} {{Player|thePineapple0}} {{Player|TheWhiteTiger}} {{Player|TyrantrumGOD}}&lt;br /&gt;
&lt;br /&gt;
==What is built==&lt;br /&gt;
The built projects consist not only of public '''roads''', but also many '''bridges''', '''signposts''', more than two dozen '''public''' '''shelters'''. In Spawn City is the '''RHN Centre''' &amp;lt;sup&amp;gt;[https://dogcraft.net/map/Husky?zoom=5&amp;amp;x=0&amp;amp;z=-308 (view in map)]&amp;lt;/sup&amp;gt; which alongside public stables and shelter also has general info about the RHN, a shop selling everything needed for horse riding, a horse testing range, and more.&lt;br /&gt;
&lt;br /&gt;
The RHN facilitates everything needed to make it easy and enjoyable for everyone to travel by horse (and also by donkey, mule, foot or pig).&lt;br /&gt;
&lt;br /&gt;
For a comprehensive overview of all roads and shelters see this [[List of RHN Roads and Paths|list of roads and paths]] and [[List of RHN Shelters|list of shelters]].&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Lotus Isthmus Road 01.jpg|Lotus Isthmus Road 1 (by _Shako)&lt;br /&gt;
File:Lotus Isthmus Road 2.jpg|Lotus Isthmus Road 2 (by _Shako)&lt;br /&gt;
File:RHN Centre in Husky's Spawn Town.png|RHN Centre in Spawn City (by _edo)&lt;br /&gt;
File:RHN Stables - Husky East Station.png|RHN Shelter at SRN East Station (by StenLLuk)&lt;br /&gt;
File:RHN public stables &amp;amp; shelter at M-bay on Husky (build and image by Montenator).png|RHN Shelter at M-Bay (by Montenator)&lt;br /&gt;
File:RHN public stables &amp;amp; shelter along Eagle Road (built and image by ArchitectEagle).jpg|RHN Shelter along Eagle Road (by ArchitectEagle)&lt;br /&gt;
File:RHN signpost.png|RHN signpost&lt;br /&gt;
File:RHN Bridge near Takeshi.png|Bridge near Takeshi&lt;br /&gt;
File:RHN Bridge 2.png|Bridge (by _Shako)&lt;br /&gt;
File:RHN public stables &amp;amp; shelter along Takeshi Road (by LoLoBooM4k).png|RHN Shelter along Takeshi Road (by LoLoBooM4k)&lt;br /&gt;
File:RHN public stables &amp;amp; shelter along Prosperity Road (by edo).png|RHN Shelter along Prosperity Road (by _edo)&lt;br /&gt;
File:RHN public stables &amp;amp; shelter in Vitruvius.png|RHN Shelter in Vitruvius (by _Shako)&lt;br /&gt;
File:Lotus RHN Public stables and welcome centre (by FangsofAmber).png|Lotus RHN Public stables and welcome centre (by FangsofAmber)&lt;br /&gt;
File:Aria RHN station (by Kinda Lost).png|Aria RHN underground station (by Kinda Lost)&lt;br /&gt;
File:RHN shelter along Edo Bridge Road.png|RHN Shelter along Edo Bridge Road (by _edo)&lt;br /&gt;
File:Edo Bridge.png|Edo Bridge over the SW part of Spawn Sea (by _Shako and _edo)&lt;br /&gt;
File:RHN typical road 01.png|RHN typical road 1&lt;br /&gt;
File:RHN typical road 02.png|RHN typical road 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Videos===&lt;br /&gt;
[[File:Horseback riding on RHN Roads, by Shako.jpg|none|thumb|[https://www.youtube.com/watch?v=sUu7wkquKmY Youtube video: Horseback riding on RHN Roads, by Shako]|alt=]]&lt;br /&gt;
[[File:RHN Christas Party 2020 video thumbnail.jpg|alt=|none|thumb|[https://www.youtube.com/watch?v=64wZ6_RAH0Q Youtube video: RHN Christmas Party 2020, by Shako]]]&lt;br /&gt;
&lt;br /&gt;
==How to participate==&lt;br /&gt;
The RHN is an active, ongoing project. Everyone can help with building and maintaining the network! The best way is to join the RHN Discord server. Ask any of the above players in game for an invite, or search/ask for a public link on any of the other Dogcraft related Discord servers. &lt;br /&gt;
 &lt;br /&gt;
==Design Guidelines==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lotus Isthmus Road 01.jpg|alt=RHN|left|thumb]]&lt;br /&gt;
====Roads====&lt;br /&gt;
RHN roads need to be both passable and comfortable for horse traffic. This means the roads are ''at least'' '''three blocks wide''' with '''four blocks of clearance above'''. Most RHN roads however are four blocks wide, five blocks high. The most common surface materials used are grass path blocks and spruce slabs. Sometimes though, especially through settlements, other local styles are used. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:RHN public stables &amp;amp; shelter along Prosperity Road (by edo).png|thumb|alt=|left]][[File:RHN shelter entrance.png|left|thumb]][[File:RHN shelter interior.png|left|thumb]][[File:RHN shelter interior 2.png|left|thumb]]&lt;br /&gt;
&lt;br /&gt;
====Shelter====&lt;br /&gt;
RHN Shelters provide the travel with a place to rest. It should be mob-safe. It needs '''stables''' to park a horse, '''beds''', an '''ender chest''', a '''public chest''' (players can leave food for others), a '''crafting table''', a '''furnace''', a '''lectern with a logbook''' for travellers to write their name and date of visiting, a '''small map''' of the local area. For recognisability, the shelter needs a '''lime green vane''' on a pole on its roof and the '''&amp;quot;RHN&amp;quot; banner letters''', which can be acquired in the RHN Centre. Signs should be dark oak with lime green font.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Skeleton horses''' can be left in the stables, optionally with a saddle. They can't be owned by players; they are for public/shared use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The claim-protected shelter should have '''/containtertrust all''', so that everyone can use doors, beds, chests, logbook and available skeleton horses, etc. If so desired, you can protect a maintenance area from public access with the Sticky Locks plugin (/sl info).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The reference RHN shelter seen in the images can be visited in-game at Huksy, x:110, z:-840 &amp;lt;sup&amp;gt;[https://dogcraft.net/map/Husky?zoom=6&amp;amp;x=110&amp;amp;z=-840 (view in map)]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RHN signpost.png|alt=RHN|left|thumb]]&lt;br /&gt;
====Signposts====&lt;br /&gt;
Directional signage, placed at each intersection of two thoroughfares, consists of dark oak signs stacked vertically, with white-colored text, placed on a lime concrete block surrounded by a dark oak plank base. Each sign provides directions to towns and bases along the route using arrows, text, and a number representing the number of kilometers (to the nearest 1/10) to the destination.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No more than one signpost at an intersection, and no more than three stacked signs per signpost.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RHN kilometer marker.png|left|thumb]]&lt;br /&gt;
&lt;br /&gt;
====Kilometer markers====&lt;br /&gt;
Kilometer markers, or &amp;quot;slab signs,&amp;quot; are placed every 1/10-kilometer (100 blocks) along every RHN road and at each road's beginning and end points. They consist of a dark oak slab with a dark oak sign with white text. The four lines of text on each sign are as follows: ROAD NAME; NAME SUFFIX (e.g. ROAD, AVENUE); - DISTANCE - (e.g. - 1.7 -, - 2.4 -, - begin -); RHN.&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:RHN Eagle Road Documentation Spreadsheet.png|thumb|Documentation spreadsheet for Eagle Road, showing the road's coordinates set, the length algorithm, and a map.]]&lt;br /&gt;
==Road Documentation==&lt;br /&gt;
The entire RHN system is documented on maps produced regularly by ''_Shako''.&lt;br /&gt;
&lt;br /&gt;
Road distances are measured by ''_Shako'' using a Microsoft Excel spreadsheet in which the coordinates of each vertex (or other change of direction) in a road's geometry are entered and a Pythagorean Theorem algorithm outputs the length of each segment and the cumulative distance for all of the entered segments. Every road has its own spreadsheet.{{Navbox Survival 4}}&lt;br /&gt;
[[Category:Survival 4]]&lt;/div&gt;</summary>
		<author><name>Edo</name></author>
	</entry>
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