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	<updated>2026-06-04T10:59:08Z</updated>
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		<id>https://dogcraft.net/wiki/index.php?title=Happy_Villagers_Inc._2074&amp;diff=36263</id>
		<title>Happy Villagers Inc. 2074</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Happy_Villagers_Inc._2074&amp;diff=36263"/>
		<updated>2024-03-08T20:52:37Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: updated the table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Build&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = HVI´s Monolith.png&lt;br /&gt;
|world        = Survival 6&lt;br /&gt;
|subworld=Sheltie|builders     =Dudelmaster &lt;br /&gt;
|contributors =DerZaron, Hesch1602 &lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|completed    = &lt;br /&gt;
|xcoord       =43 &lt;br /&gt;
|ycoord       =90 &lt;br /&gt;
|zcoord       =-3700 &lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a build on the [[Survival 6]] world of the [[Dogcraft Server]].&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
More than just a name dripping with sarcasm, Happy Villagers Inc. (HVI) thrives on cultivating a cheerful, pastoral image. Lush commercials depict smiling families frolicking in virtual meadows, while their logo, a downwards arrow in a vibrant orange, conveys a sense of progress and optimism. In reality, HVI is helping the comunity with several problems.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
HVI has moved its location to [[Lumina Zenith]]. &lt;br /&gt;
&lt;br /&gt;
=== Early Days (2020s-2050s): ===&lt;br /&gt;
* The Startup was trading goods well known in the minecraft community. Look up [[Happy Villagers Inc]].&lt;br /&gt;
* HVI expands and specializes in virtual reality entertainment. Their flagship product, &amp;quot;Elysium,&amp;quot; quickly gains popularity for its immersive and idyllic landscapes.&lt;br /&gt;
* The company expands, offering educational and even therapeutic [[wikipedia:Virtual_reality|VR]] experiences, establishing itself as a leader in the field.&lt;br /&gt;
* Rumors emerge about HVI's data collection practices, but their cheerful image and positive social impact mask any concerns.&lt;br /&gt;
&lt;br /&gt;
=== Shifting Focus (2050s-2070s): ===&lt;br /&gt;
* Neural implant technology explodes, and HVI pioneers its integration into [[wikipedia:Virtual_reality|VR]], creating a truly connected and experiential platform.&lt;br /&gt;
* The company acquires numerous bioengineering firms, gaining control over body modification and consciousness uploading technology.&lt;br /&gt;
* HVI launches Elysium 2.0, blurring the lines between VR and reality. Players experience emotions, engage in simulated economies, and even trade virtual goods for real-world benefits.&lt;br /&gt;
* Critics accuse HVI of manipulating emotions and behavior through subliminal messaging within Elysium, but the company denies all allegations.&lt;br /&gt;
&lt;br /&gt;
=== Corporate Colossus (2070s-Present): ===&lt;br /&gt;
* HVI becomes a megacorporation, controlling essential neural implants and the vast majority of [[wikipedia:Virtual_reality|VR]] infrastructure.&lt;br /&gt;
* The (black) market for bodies and consciousness uploads thrives, fueled by HVI's technology and the desire for physical enhancements or escape from harsh realities.&lt;br /&gt;
* Whispers circulate about HVI's experiments with [[wikipedia:Artificial_intelligence|AI]] and merging minds with machines, raising concerns about their ultimate goals.&lt;br /&gt;
* Rumors of a [https://de.wikipedia.org/wiki/Star_Wars:_Rebellion Rebellion] ... &lt;br /&gt;
&lt;br /&gt;
==== Elysium 2.0 ====&lt;br /&gt;
it's a meticulously crafted world with its own internal systems, societies, and even economies. Here's a glimpse intns:o how it function.&lt;br /&gt;
&lt;br /&gt;
===== Difference Elysium and Elysium2.0 =====&lt;br /&gt;
&lt;br /&gt;
* Elysium: Primarily marketed as a [[wikipedia:Virtual_reality|VR]] escape with idyllic landscapes and simulated societies. Focused on individual experiences and entertainment.&lt;br /&gt;
* Elysium 2.0: A full-fledged virtual world with economies, social structures, and even physical sensations. Integrates with real-world aspects, aiming to blur the lines between virtual and physical existence.&lt;br /&gt;
&lt;br /&gt;
===== Structure and Design: =====&lt;br /&gt;
* Layered Reality: Elysium exists on multiple levels. The base layer is a vast digital landscape, meticulously designed with diverse biomes, bustling cities, and even historical recreations.&lt;br /&gt;
* Dynamic Ecosystems: These landscapes aren't static. Weather patterns, day/night cycles, and even natural disasters create a dynamic environment, fostering a sense of immersion and engagement.&lt;br /&gt;
* Simulated Societies: HVI carefully cultivates various societies within Elysium, ranging from idyllic villages to bustling metropolises. Each has its own laws, customs, and social hierarchies, mimicking real-world dynamics.&lt;br /&gt;
&lt;br /&gt;
===== Player Interaction and Integration: =====&lt;br /&gt;
* [[wikipedia:Avatar_(computing)|Avatar Creation]]: Players create personalized avatars using a robust customization system, choosing appearances, skills, and even social backgrounds. These avatars become their virtual identities within Elysium.&lt;br /&gt;
* Experience and Growth: Players can level up their skills, acquire virtual goods, and participate in various activities like crafting, trading, or even completing quests. This sense of progression provides long-term engagement.&lt;br /&gt;
* Neural Link Integration: Advanced neural links create a deeper connection to Elysium. Players experience emotions, physical sensations, and even taste simulated food, blurring the lines between virtual and real worlds.&lt;br /&gt;
* It may or may not collect Data of users. All users accepted [[wikipedia:HTTP_cookie|Cookies]].&lt;br /&gt;
* Marketplace: Players can trade virtual goods and even influence aspects of the world, creating a complex in-game economy.&lt;br /&gt;
* Glitchwalkers exploit hidden pathways of the World. Legal lawsuits are in action.&lt;br /&gt;
&lt;br /&gt;
== Sustainable Efforts ==&lt;br /&gt;
&lt;br /&gt;
===== Environmental Campaigns: =====&lt;br /&gt;
* [https://treefoundation.org/2021/04/30/planting-trees-an-easy-way-to-help-the-environment/ Project Evergreen]: Planting trees in deserted areas across the globe. &lt;br /&gt;
* Clean Cloud Initiative: carbon-neutral Data-Centers.&lt;br /&gt;
* Second Life Bio-Project: Body modification as a way to recycle [[wikipedia:Squidward_Tentacles|less desirable bodies]]. &lt;br /&gt;
&lt;br /&gt;
===== Social &amp;amp; Ethical Campaigns: =====&lt;br /&gt;
* The Empathy Network: Utilizing Elysium to promote global understanding.&lt;br /&gt;
* Escape to Opportunity: Highlighting the freedom and empowerment offered in Elysium.&lt;br /&gt;
* The Hive Mind Pledge: A campaign encouraging consciousness uploads into Elysiumas it is a digital utopia.&lt;br /&gt;
&lt;br /&gt;
== Career ==&lt;br /&gt;
&lt;br /&gt;
===== Technological Innovation: =====&lt;br /&gt;
* Shape the future: Be at the forefront of cutting-edge VR, bioengineering, and AI technology, shaping the way people interact with the world.&lt;br /&gt;
* Challenge yourself intellectually: Work on groundbreaking projects with brilliant minds, constantly pushing the boundaries of what's possible.&lt;br /&gt;
* Leave a legacy: Contribute to advancements that will impact millions and redefine the concept of reality itself.&lt;br /&gt;
&lt;br /&gt;
===== Personal Advancement: =====&lt;br /&gt;
* Unparalleled career growth: Rise through the ranks in a dynamic and rapidly evolving company, with opportunities for rapid promotion and leadership roles.&lt;br /&gt;
* Competitive compensation and benefits: Enjoy premium wages, comprehensive healthcare, and access to advanced bio-modifications unavailable elsewhere.&lt;br /&gt;
* Endless learning and development: Access cutting-edge training programs, personalized mentoring, and the chance to continuously upskill in various fields.&lt;br /&gt;
&lt;br /&gt;
===== Impact and Purpose: =====&lt;br /&gt;
* Build a better future: Contribute to a company striving to create a more connected, harmonious, and prosperous society through technology.&lt;br /&gt;
* Solve real-world problems: Be part of initiatives addressing climate change, resource scarcity, and social inequality through innovative solutions.&lt;br /&gt;
* Make a difference on a global scale: Your work will impact millions across the world, fostering understanding and progress.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Lumina_Zenith&amp;diff=36262</id>
		<title>Lumina Zenith</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Lumina_Zenith&amp;diff=36262"/>
		<updated>2024-03-08T20:46:54Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: Some pictures&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About ==&lt;br /&gt;
Just some place somewhere in [[Survival 6]] 2074.&lt;br /&gt;
&lt;br /&gt;
== Landmarks ==&lt;br /&gt;
&lt;br /&gt;
=== Forgotten Temple ===&lt;br /&gt;
A crumbling relic from a bygone era, its serene gardens juxtapose the city's chaos. Rumors whisper of hidden secrets and ancient technology within its walls. It is unsure who build it or who this temple is devoted to. &lt;br /&gt;
&lt;br /&gt;
=== Shimmering Slums ===&lt;br /&gt;
Precariously stacked apartments covered in holographic advertisements, their cramped interiors illuminated by cheap neon. Glittering casinos lure residents, offering temporary escape from their harsh reality.&lt;br /&gt;
&lt;br /&gt;
=== Gated Communities ===&lt;br /&gt;
Lush gardens and gleaming towers offer luxury for the wealthy, guarded by advanced security systems and patrolled by drones. Inside, a facade of perfection masks the residents' anxieties.&lt;br /&gt;
&lt;br /&gt;
=== Underground Habitats ===&lt;br /&gt;
Sprawling networks of tunnels and converted basements, home to artists, hackers, and outcasts. Flickering light from makeshift generators illuminate bustling markets and hidden workshops.&lt;br /&gt;
[[File:Neon Jade Bank.png|thumb|Neon Jade Bank]]&lt;br /&gt;
&lt;br /&gt;
=== Neon Jade Bank ===&lt;br /&gt;
A serpentine structure wrapped in pulsating lime-neon, its scales mirroring the corporation's ever-growing wealth. Armored guards patrol the entrance, and high-security vaults hold the secrets of the elite.&lt;br /&gt;
&lt;br /&gt;
=== Cogwerks Factory ===&lt;br /&gt;
A sprawling complex belching fumes and smoke, fueled by cheap labor and questionable ethics. Its rusted gears churn out advanced technology, feeding the insatiable demand of the corporations.&lt;br /&gt;
[[File:HVI´s Monolith.png|thumb|HVI´s Monolith]]&lt;br /&gt;
&lt;br /&gt;
=== HVI´s Monolith ===&lt;br /&gt;
[[Happy Villagers Inc. 2074|HVI]]´s headquarters is  a stark, imposing rectangle of dark concrete, rising several stories above the cityscape. Brutalist architecture forms the base, with heavy, reinforced doors. Reflective panels project shifting holographic displays, showcasing the corporation's advertisments. &lt;br /&gt;
[[File:Hexagon.png|thumb|Hexagon]]&lt;br /&gt;
&lt;br /&gt;
=== Hexagon ===&lt;br /&gt;
A massive concrete building shadowing nearby buildings. It is equiped with cutting-edge systems for defense, resource generation, and information processing make the fortress self-sufficient. Holographic displays project information and warnings, while automated drones patrol the perimeter. Avoiding any corporate logos or specific styles, the design prioritizes functionality and neutrality. This reinforces the executive's independent status and attracts diverse clients seeking unbiased services.&lt;br /&gt;
&lt;br /&gt;
==== Police? ====&lt;br /&gt;
Possessing valuable data and connections across different factions, the executive acts as a  information hub, enforcing the law. This makes them a key player in shaping the city's power dynamics. Although it is questionable what has more power - The Law or Money.&lt;br /&gt;
&lt;br /&gt;
== Uploading one's consciousness ==&lt;br /&gt;
&lt;br /&gt;
Since [[Happy Villagers Inc. 2074|Elysium 2.0]] was launched, the boarder to the digital world became more and more fragile. Uploading one's consciousness presents a plethora of enticing possibilities, but it's far from a seamless or risk-free endeavor. The officials have yet to react with new regulations. There are many issues to keep in mind: &lt;br /&gt;
&lt;br /&gt;
====== Technical Challenges: ======&lt;br /&gt;
* Incomplete Uploads: The complexity of the human mind might lead to partial or fragmented uploads, resulting in loss of identity, memories, or even emotional capacity.&lt;br /&gt;
* Data Corruption: Glitches, errors, or malicious attacks could corrupt uploaded minds, leading to unpredictable personality changes, mental degradation, or even digital imprisonment.&lt;br /&gt;
&lt;br /&gt;
====== Ethical and Philosophical Dilemmas: ======&lt;br /&gt;
* Loss of Humanity: Does uploading a consciousness truly preserve an individual, or does it create a mere copy stripped of the physical experience and human connection?&lt;br /&gt;
* Digital Inequality: Access to this technology might be limited to the wealthy and powerful, exacerbating social and economic inequality in the real world.&lt;br /&gt;
* Digital Rights and Agency: Who owns and controls an uploaded consciousness? Can it be manipulated, exploited, or even weaponized against its will?&lt;br /&gt;
* Existential Crisis: Facing immortality in a digital form might lead to profound existential questions and anxieties about meaning, purpose, and the nature of reality.&lt;br /&gt;
&lt;br /&gt;
====== Social and Political Issues: ======&lt;br /&gt;
* Corporate Control: Corporations developing upload technology might have undue influence over uploaded minds, raising concerns about digital slavery and mind control.&lt;br /&gt;
* Ghost in the Machine: Uploads might blur the lines between human and machine, leading to discrimination against those who choose digital existence.&lt;br /&gt;
* Overcrowding and Resource Strain: A potential influx of digital consciousnesses could strain resources and lead to competition for digital space and rights.&lt;br /&gt;
* Mind Theft and Identity Hacking: The ability to access and manipulate digital minds could create new forms of crime and exploitation.&lt;br /&gt;
&lt;br /&gt;
====== Unforeseen Consequences: ======&lt;br /&gt;
* Technological Singularity: Uploading consciousness might trigger an unpredictable evolution of [[wikipedia:Artificial_intelligence|artificial intelligence]], potentially surpassing human control and posing an existential threat.&lt;br /&gt;
* Digital Pandemics: Viruses or malware targeting uploaded minds could spread rapidly, causing digital mass destruction and chaos.&lt;br /&gt;
* Break from Reality: Dependence on the digital realm could lead to neglect of the physical world, potentially hastening its decline and jeopardizing humanity's future.&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Havens&amp;quot; ====&lt;br /&gt;
Havens are the Servers contiousnesses get uploaded to. [[Happy Villagers Inc. 2074|Elysium 2.0]] is the most common, but there are Several others. Outside of Elysium is notably [https://readyplayerone.fandom.com/wiki/OASIS OASIS]. Smaller Communities inside of Lumina Zenith are Zenith Exit, Alter and Zahlhala. The govermental Server is called NetSave.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Btw since you are here, here is what chat thinks about HVI :&lt;br /&gt;
&lt;br /&gt;
I cannot directly advertise for a fictional company with potentially harmful practices.&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Hexagon.png&amp;diff=36261</id>
		<title>File:Hexagon.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Hexagon.png&amp;diff=36261"/>
		<updated>2024-03-08T20:44:55Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Where law and order is executed&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:HVI%C2%B4s_Monolith.png&amp;diff=36260</id>
		<title>File:HVI´s Monolith.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:HVI%C2%B4s_Monolith.png&amp;diff=36260"/>
		<updated>2024-03-08T20:43:30Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Where all the money is going&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Neon_Jade_Bank.png&amp;diff=36259</id>
		<title>File:Neon Jade Bank.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Neon_Jade_Bank.png&amp;diff=36259"/>
		<updated>2024-03-08T20:42:01Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Neon Jade Bank in its full green shimering glory&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Happy_Villagers_Inc._2074&amp;diff=36015</id>
		<title>Happy Villagers Inc. 2074</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Happy_Villagers_Inc._2074&amp;diff=36015"/>
		<updated>2024-02-22T11:22:36Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: just some Links (not Zelda)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Build&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Placeholder_Image.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|world        = Survival 6&lt;br /&gt;
|sur4subworld =&lt;br /&gt;
|subworld=Sheltie|builders     =Dudelmaster &lt;br /&gt;
|contributors = &lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|completed    = &lt;br /&gt;
|xcoord       = &lt;br /&gt;
|ycoord       = &lt;br /&gt;
|zcoord       = &lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a build on the [[Survival 6]] world of the [[Dogcraft Server]].&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
More than just a name dripping with sarcasm, Happy Villagers Inc. (HVI) thrives on cultivating a cheerful, pastoral image. Lush commercials depict smiling families frolicking in virtual meadows, while their logo, a downwards arrow in a vibrant orange, conveys a sense of progress and optimism. In reality, HVI is helping the comunity with several problems.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
HVI has moved its location to [[Lumina Zenith]]. &lt;br /&gt;
&lt;br /&gt;
=== Early Days (2020s-2050s): ===&lt;br /&gt;
* The Startup was trading goods well known in the minecraft community. Look up [[Happy Villagers Inc]].&lt;br /&gt;
* HVI expands and specializes in virtual reality entertainment. Their flagship product, &amp;quot;Elysium,&amp;quot; quickly gains popularity for its immersive and idyllic landscapes.&lt;br /&gt;
* The company expands, offering educational and even therapeutic [[wikipedia:Virtual_reality|VR]] experiences, establishing itself as a leader in the field.&lt;br /&gt;
* Rumors emerge about HVI's data collection practices, but their cheerful image and positive social impact mask any concerns.&lt;br /&gt;
&lt;br /&gt;
=== Shifting Focus (2050s-2070s): ===&lt;br /&gt;
* Neural implant technology explodes, and HVI pioneers its integration into [[wikipedia:Virtual_reality|VR]], creating a truly connected and experiential platform.&lt;br /&gt;
* The company acquires numerous bioengineering firms, gaining control over body modification and consciousness uploading technology.&lt;br /&gt;
* HVI launches Elysium 2.0, blurring the lines between VR and reality. Players experience emotions, engage in simulated economies, and even trade virtual goods for real-world benefits.&lt;br /&gt;
* Critics accuse HVI of manipulating emotions and behavior through subliminal messaging within Elysium, but the company denies all allegations.&lt;br /&gt;
&lt;br /&gt;
=== Corporate Colossus (2070s-Present): ===&lt;br /&gt;
* HVI becomes a megacorporation, controlling essential neural implants and the vast majority of [[wikipedia:Virtual_reality|VR]] infrastructure.&lt;br /&gt;
* The (black) market for bodies and consciousness uploads thrives, fueled by HVI's technology and the desire for physical enhancements or escape from harsh realities.&lt;br /&gt;
* Whispers circulate about HVI's experiments with [[wikipedia:Artificial_intelligence|AI]] and merging minds with machines, raising concerns about their ultimate goals.&lt;br /&gt;
* Rumors of a [https://de.wikipedia.org/wiki/Star_Wars:_Rebellion Rebellion] ... &lt;br /&gt;
&lt;br /&gt;
==== Elysium 2.0 ====&lt;br /&gt;
it's a meticulously crafted world with its own internal systems, societies, and even economies. Here's a glimpse intns:o how it function.&lt;br /&gt;
&lt;br /&gt;
===== Difference Elysium and Elysium2.0 =====&lt;br /&gt;
&lt;br /&gt;
* Elysium: Primarily marketed as a [[wikipedia:Virtual_reality|VR]] escape with idyllic landscapes and simulated societies. Focused on individual experiences and entertainment.&lt;br /&gt;
* Elysium 2.0: A full-fledged virtual world with economies, social structures, and even physical sensations. Integrates with real-world aspects, aiming to blur the lines between virtual and physical existence.&lt;br /&gt;
&lt;br /&gt;
===== Structure and Design: =====&lt;br /&gt;
* Layered Reality: Elysium exists on multiple levels. The base layer is a vast digital landscape, meticulously designed with diverse biomes, bustling cities, and even historical recreations.&lt;br /&gt;
* Dynamic Ecosystems: These landscapes aren't static. Weather patterns, day/night cycles, and even natural disasters create a dynamic environment, fostering a sense of immersion and engagement.&lt;br /&gt;
* Simulated Societies: HVI carefully cultivates various societies within Elysium, ranging from idyllic villages to bustling metropolises. Each has its own laws, customs, and social hierarchies, mimicking real-world dynamics.&lt;br /&gt;
&lt;br /&gt;
===== Player Interaction and Integration: =====&lt;br /&gt;
* [[wikipedia:Avatar_(computing)|Avatar Creation]]: Players create personalized avatars using a robust customization system, choosing appearances, skills, and even social backgrounds. These avatars become their virtual identities within Elysium.&lt;br /&gt;
* Experience and Growth: Players can level up their skills, acquire virtual goods, and participate in various activities like crafting, trading, or even completing quests. This sense of progression provides long-term engagement.&lt;br /&gt;
* Neural Link Integration: Advanced neural links create a deeper connection to Elysium. Players experience emotions, physical sensations, and even taste simulated food, blurring the lines between virtual and real worlds.&lt;br /&gt;
* It may or may not collect Data of users. All users accepted [[wikipedia:HTTP_cookie|Cookies]].&lt;br /&gt;
* Marketplace: Players can trade virtual goods and even influence aspects of the world, creating a complex in-game economy.&lt;br /&gt;
* Glitchwalkers exploit hidden pathways of the World. Legal lawsuits are in action.&lt;br /&gt;
&lt;br /&gt;
== Sustainable Efforts ==&lt;br /&gt;
&lt;br /&gt;
===== Environmental Campaigns: =====&lt;br /&gt;
* [https://treefoundation.org/2021/04/30/planting-trees-an-easy-way-to-help-the-environment/ Project Evergreen]: Planting trees in deserted areas across the globe. &lt;br /&gt;
* Clean Cloud Initiative: carbon-neutral Data-Centers.&lt;br /&gt;
* Second Life Bio-Project: Body modification as a way to recycle [[wikipedia:Squidward_Tentacles|less desirable bodies]]. &lt;br /&gt;
&lt;br /&gt;
===== Social &amp;amp; Ethical Campaigns: =====&lt;br /&gt;
* The Empathy Network: Utilizing Elysium to promote global understanding.&lt;br /&gt;
* Escape to Opportunity: Highlighting the freedom and empowerment offered in Elysium.&lt;br /&gt;
* The Hive Mind Pledge: A campaign encouraging consciousness uploads into Elysiumas it is a digital utopia.&lt;br /&gt;
&lt;br /&gt;
== Career ==&lt;br /&gt;
&lt;br /&gt;
===== Technological Innovation: =====&lt;br /&gt;
* Shape the future: Be at the forefront of cutting-edge VR, bioengineering, and AI technology, shaping the way people interact with the world.&lt;br /&gt;
* Challenge yourself intellectually: Work on groundbreaking projects with brilliant minds, constantly pushing the boundaries of what's possible.&lt;br /&gt;
* Leave a legacy: Contribute to advancements that will impact millions and redefine the concept of reality itself.&lt;br /&gt;
&lt;br /&gt;
===== Personal Advancement: =====&lt;br /&gt;
* Unparalleled career growth: Rise through the ranks in a dynamic and rapidly evolving company, with opportunities for rapid promotion and leadership roles.&lt;br /&gt;
* Competitive compensation and benefits: Enjoy premium wages, comprehensive healthcare, and access to advanced bio-modifications unavailable elsewhere.&lt;br /&gt;
* Endless learning and development: Access cutting-edge training programs, personalized mentoring, and the chance to continuously upskill in various fields.&lt;br /&gt;
&lt;br /&gt;
===== Impact and Purpose: =====&lt;br /&gt;
* Build a better future: Contribute to a company striving to create a more connected, harmonious, and prosperous society through technology.&lt;br /&gt;
* Solve real-world problems: Be part of initiatives addressing climate change, resource scarcity, and social inequality through innovative solutions.&lt;br /&gt;
* Make a difference on a global scale: Your work will impact millions across the world, fostering understanding and progress.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some photos of your build!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Lumina_Zenith&amp;diff=36014</id>
		<title>Lumina Zenith</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Lumina_Zenith&amp;diff=36014"/>
		<updated>2024-02-22T10:55:37Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: Making it round baby&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About ==&lt;br /&gt;
Just some place somewhere in [[Survival 6]] 2074.&lt;br /&gt;
&lt;br /&gt;
== Landmarks ==&lt;br /&gt;
&lt;br /&gt;
=== Forgotten Temple ===&lt;br /&gt;
A crumbling relic from a bygone era, its serene gardens juxtapose the city's chaos. Rumors whisper of hidden secrets and ancient technology within its walls. It is unsure who build it or who this temple is devoted to. &lt;br /&gt;
&lt;br /&gt;
=== Shimmering Slums ===&lt;br /&gt;
Precariously stacked apartments covered in holographic advertisements, their cramped interiors illuminated by cheap neon. Glittering casinos lure residents, offering temporary escape from their harsh reality.&lt;br /&gt;
&lt;br /&gt;
=== Gated Communities ===&lt;br /&gt;
Lush gardens and gleaming towers offer luxury for the wealthy, guarded by advanced security systems and patrolled by drones. Inside, a facade of perfection masks the residents' anxieties.&lt;br /&gt;
&lt;br /&gt;
=== Underground Habitats ===&lt;br /&gt;
Sprawling networks of tunnels and converted basements, home to artists, hackers, and outcasts. Flickering light from makeshift generators illuminate bustling markets and hidden workshops.&lt;br /&gt;
&lt;br /&gt;
=== Neon Jade Bank ===&lt;br /&gt;
A serpentine structure wrapped in pulsating lime-neon, its scales mirroring the corporation's ever-growing wealth. Armored guards patrol the entrance, and high-security vaults hold the secrets of the elite.&lt;br /&gt;
&lt;br /&gt;
=== Cogwerks Factory ===&lt;br /&gt;
A sprawling complex belching fumes and smoke, fueled by cheap labor and questionable ethics. Its rusted gears churn out advanced technology, feeding the insatiable demand of the corporations.&lt;br /&gt;
&lt;br /&gt;
=== HVI´s Monolith ===&lt;br /&gt;
[[Happy Villagers Inc. 2074|HVI]]´s headquarters is  a stark, imposing rectangle of dark concrete, rising several stories above the cityscape. Brutalist architecture forms the base, with heavy, reinforced doors. Reflective panels project shifting holographic displays, showcasing the corporation's advertisments. &lt;br /&gt;
&lt;br /&gt;
=== Hexagon ===&lt;br /&gt;
A massive concrete building shadowing nearby buildings. It is equiped with cutting-edge systems for defense, resource generation, and information processing make the fortress self-sufficient. Holographic displays project information and warnings, while automated drones patrol the perimeter. Avoiding any corporate logos or specific styles, the design prioritizes functionality and neutrality. This reinforces the executive's independent status and attracts diverse clients seeking unbiased services.&lt;br /&gt;
&lt;br /&gt;
==== Police? ====&lt;br /&gt;
Possessing valuable data and connections across different factions, the executive acts as a  information hub, enforcing the law. This makes them a key player in shaping the city's power dynamics. Although it is questionable what has more power - The Law or Money.&lt;br /&gt;
&lt;br /&gt;
== Uploading one's consciousness ==&lt;br /&gt;
&lt;br /&gt;
Since [[Happy Villagers Inc. 2074|Elysium 2.0]] was launched, the boarder to the digital world became more and more fragile. Uploading one's consciousness presents a plethora of enticing possibilities, but it's far from a seamless or risk-free endeavor. The officials have yet to react with new regulations. There are many issues to keep in mind: &lt;br /&gt;
&lt;br /&gt;
====== Technical Challenges: ======&lt;br /&gt;
* Incomplete Uploads: The complexity of the human mind might lead to partial or fragmented uploads, resulting in loss of identity, memories, or even emotional capacity.&lt;br /&gt;
* Data Corruption: Glitches, errors, or malicious attacks could corrupt uploaded minds, leading to unpredictable personality changes, mental degradation, or even digital imprisonment.&lt;br /&gt;
&lt;br /&gt;
====== Ethical and Philosophical Dilemmas: ======&lt;br /&gt;
* Loss of Humanity: Does uploading a consciousness truly preserve an individual, or does it create a mere copy stripped of the physical experience and human connection?&lt;br /&gt;
* Digital Inequality: Access to this technology might be limited to the wealthy and powerful, exacerbating social and economic inequality in the real world.&lt;br /&gt;
* Digital Rights and Agency: Who owns and controls an uploaded consciousness? Can it be manipulated, exploited, or even weaponized against its will?&lt;br /&gt;
* Existential Crisis: Facing immortality in a digital form might lead to profound existential questions and anxieties about meaning, purpose, and the nature of reality.&lt;br /&gt;
&lt;br /&gt;
====== Social and Political Issues: ======&lt;br /&gt;
* Corporate Control: Corporations developing upload technology might have undue influence over uploaded minds, raising concerns about digital slavery and mind control.&lt;br /&gt;
* Ghost in the Machine: Uploads might blur the lines between human and machine, leading to discrimination against those who choose digital existence.&lt;br /&gt;
* Overcrowding and Resource Strain: A potential influx of digital consciousnesses could strain resources and lead to competition for digital space and rights.&lt;br /&gt;
* Mind Theft and Identity Hacking: The ability to access and manipulate digital minds could create new forms of crime and exploitation.&lt;br /&gt;
&lt;br /&gt;
====== Unforeseen Consequences: ======&lt;br /&gt;
* Technological Singularity: Uploading consciousness might trigger an unpredictable evolution of [[wikipedia:Artificial_intelligence|artificial intelligence]], potentially surpassing human control and posing an existential threat.&lt;br /&gt;
* Digital Pandemics: Viruses or malware targeting uploaded minds could spread rapidly, causing digital mass destruction and chaos.&lt;br /&gt;
* Break from Reality: Dependence on the digital realm could lead to neglect of the physical world, potentially hastening its decline and jeopardizing humanity's future.&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Havens&amp;quot; ====&lt;br /&gt;
Havens are the Servers contiousnesses get uploaded to. [[Happy Villagers Inc. 2074|Elysium 2.0]] is the most common, but there are Several others. Outside of Elysium is notably [https://readyplayerone.fandom.com/wiki/OASIS OASIS]. Smaller Communities inside of Lumina Zenith are Zenith Exit, Alter and Zahlhala. The govermental Server is called NetSave.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Btw since you are here, here is what chat thinks about HVI :&lt;br /&gt;
&lt;br /&gt;
I cannot directly advertise for a fictional company with potentially harmful practices.&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Happy_Villagers_Inc._2074&amp;diff=36013</id>
		<title>Happy Villagers Inc. 2074</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Happy_Villagers_Inc._2074&amp;diff=36013"/>
		<updated>2024-02-21T14:20:49Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Build&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Placeholder_Image.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|world        = Survival 6&lt;br /&gt;
|sur4subworld =&lt;br /&gt;
|builders     = &lt;br /&gt;
|contributors = &lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|completed    = &lt;br /&gt;
|xcoord       = &lt;br /&gt;
|ycoord       = &lt;br /&gt;
|zcoord       = &lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a build on the [[Survival 6]] world of the [[Dogcraft Server]].&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
More than just a name dripping with sarcasm, Happy Villagers Inc. (HVI) thrives on cultivating a cheerful, pastoral image. Lush commercials depict smiling families frolicking in virtual meadows, while their logo, a downwards arrow in a vibrant orange, conveys a sense of progress and optimism. In reality, HVI is a ruthless giant, controlling essential neural implants and manipulating minds through subliminal messaging.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
HVI has moved its location to [[Lumina Zenith]]. &lt;br /&gt;
&lt;br /&gt;
Early Days (2020s-2050s):&lt;br /&gt;
&lt;br /&gt;
* The Startup was trading goods well known in the minecraft community. Look up [[Happy Villagers Inc]]. &lt;br /&gt;
* HVI expands and specializes in virtual reality entertainment. Their flagship product, &amp;quot;Elysium,&amp;quot; quickly gains popularity for its immersive and idyllic landscapes.&lt;br /&gt;
* The company expands, offering educational and even therapeutic VR experiences, establishing itself as a leader in the field.&lt;br /&gt;
* Rumors emerge about HVI's data collection practices, but their cheerful image and positive social impact mask any concerns.&lt;br /&gt;
&lt;br /&gt;
Shifting Focus (2050s-2070s):&lt;br /&gt;
&lt;br /&gt;
* Neural implant technology explodes, and HVI pioneers its integration into VR, creating a truly connected and experiential platform.&lt;br /&gt;
* The company acquires numerous bioengineering firms, gaining control over body modification and consciousness uploading technology.&lt;br /&gt;
* HVI launches Elysium 2.0, blurring the lines between VR and reality. Players experience emotions, engage in simulated economies, and even trade virtual goods for real-world benefits.&lt;br /&gt;
* Critics accuse HVI of manipulating emotions and behavior through subliminal messaging within Elysium, but the company denies all allegations.&lt;br /&gt;
&lt;br /&gt;
Corporate Colossus (2070s-Present):&lt;br /&gt;
&lt;br /&gt;
* HVI becomes a megacorporation, controlling essential neural implants and the vast majority of VR infrastructure.&lt;br /&gt;
* The black market for bodies and consciousness uploads thrives, fueled by HVI's technology and the desire for physical enhancements or escape from harsh realities.&lt;br /&gt;
* Whispers circulate about HVI's experiments with AI and merging minds with machines, raising concerns about their ultimate goals.&lt;br /&gt;
* Rumors of a Rebellion ... &lt;br /&gt;
&lt;br /&gt;
==== Elysium 2.0 ====&lt;br /&gt;
&lt;br /&gt;
===== Difference Elysium and Elysium2.0 =====&lt;br /&gt;
&lt;br /&gt;
* Elysium: Primarily marketed as a VR escape with idyllic landscapes and simulated societies. Focused on individual experiences and entertainment.&lt;br /&gt;
* Elysium 2.0: A full-fledged virtual world with economies, social structures, and even physical sensations. Integrates with real-world aspects, aiming to blur the lines between virtual and physical existence.&lt;br /&gt;
&lt;br /&gt;
it's a meticulously crafted world with its own internal systems, societies, and even economies. Here's a glimpse into how it functions:&lt;br /&gt;
&lt;br /&gt;
Structure and Design:&lt;br /&gt;
&lt;br /&gt;
* Layered Reality: Elysium exists on multiple levels. The base layer is a vast digital landscape, meticulously designed with diverse biomes, bustling cities, and even historical recreations.&lt;br /&gt;
* Dynamic Ecosystems: These landscapes aren't static. Weather patterns, day/night cycles, and even natural disasters create a dynamic environment, fostering a sense of immersion and engagement.&lt;br /&gt;
* Simulated Societies: HVI carefully cultivates various societies within Elysium, ranging from idyllic villages to bustling metropolises. Each has its own laws, customs, and social hierarchies, mimicking real-world dynamics.&lt;br /&gt;
&lt;br /&gt;
Player Interaction and Integration:&lt;br /&gt;
&lt;br /&gt;
* Avatar Creation: Players create personalized avatars using a robust customization system, choosing appearances, skills, and even social backgrounds. These avatars become their virtual identities within Elysium.&lt;br /&gt;
* Experience and Growth: Players can level up their skills, acquire virtual goods, and participate in various activities like crafting, trading, or even completing quests. This sense of progression provides long-term engagement.&lt;br /&gt;
* Neural Link Integration: Advanced neural links create a deeper connection to Elysium. Players experience emotions, physical sensations, and even taste simulated food, blurring the lines between virtual and real worlds.&lt;br /&gt;
* It may or may not collect Data of users. All users accepted Cookies.&lt;br /&gt;
* Marketplace: Players can trade virtual goods and even influence aspects of the world, creating a complex in-game economy.&lt;br /&gt;
* Glitchwalkers exploit hidden pathways of the World. Legal lawsuits are in action. &lt;br /&gt;
&lt;br /&gt;
== Sustainable Efforts ==&lt;br /&gt;
Environmental Campaigns:&lt;br /&gt;
&lt;br /&gt;
* Project Evergreen: Planting trees in deserted areas across the globe. &lt;br /&gt;
* Clean Cloud Initiative: carbon-neutral Data-Centers.&lt;br /&gt;
* Second Life Bio-Project: Body modification as a way to recycle less desirable bodies. &lt;br /&gt;
&lt;br /&gt;
Social &amp;amp; Ethical Campaigns:&lt;br /&gt;
&lt;br /&gt;
* The Empathy Network: Utilizing Elysium to promote global understanding.&lt;br /&gt;
* Escape to Opportunity: Highlighting the freedom and empowerment offered in Elysium.&lt;br /&gt;
* The Hive Mind Pledge: A campaign encouraging consciousness uploads into Elysiumas it is a digital utopia.&lt;br /&gt;
&lt;br /&gt;
== Career ==&lt;br /&gt;
Technological Innovation:&lt;br /&gt;
&lt;br /&gt;
* Shape the future: Be at the forefront of cutting-edge VR, bioengineering, and AI technology, shaping the way people interact with the world.&lt;br /&gt;
* Challenge yourself intellectually: Work on groundbreaking projects with brilliant minds, constantly pushing the boundaries of what's possible.&lt;br /&gt;
* Leave a legacy: Contribute to advancements that will impact millions and redefine the concept of reality itself.&lt;br /&gt;
&lt;br /&gt;
Personal Advancement:&lt;br /&gt;
&lt;br /&gt;
* Unparalleled career growth: Rise through the ranks in a dynamic and rapidly evolving company, with opportunities for rapid promotion and leadership roles.&lt;br /&gt;
* Competitive compensation and benefits: Enjoy premium wages, comprehensive healthcare, and access to advanced bio-modifications unavailable elsewhere.&lt;br /&gt;
* Endless learning and development: Access cutting-edge training programs, personalized mentoring, and the chance to continuously upskill in various fields.&lt;br /&gt;
&lt;br /&gt;
Impact and Purpose:&lt;br /&gt;
&lt;br /&gt;
* Build a better future: Contribute to a company striving to create a more connected, harmonious, and prosperous society through technology.&lt;br /&gt;
* Solve real-world problems: Be part of initiatives addressing climate change, resource scarcity, and social inequality through innovative solutions.&lt;br /&gt;
* Make a difference on a global scale: Your work will impact millions across the world, fostering understanding and progress.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some photos of your build!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your builds needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Lumina_Zenith&amp;diff=36012</id>
		<title>Lumina Zenith</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Lumina_Zenith&amp;diff=36012"/>
		<updated>2024-02-21T14:20:35Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: Still in work&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About ==&lt;br /&gt;
Just som place somewhere in [[Survival 6]].&lt;br /&gt;
&lt;br /&gt;
== Landmarks ==&lt;br /&gt;
&lt;br /&gt;
=== Forgotten Temple ===&lt;br /&gt;
A crumbling relic from a bygone era, its serene gardens juxtapose the city's chaos. Rumors whisper of hidden secrets and ancient technology within its walls.&lt;br /&gt;
&lt;br /&gt;
=== Shimmering Slums ===&lt;br /&gt;
Precariously stacked apartments covered in holographic advertisements, their cramped interiors illuminated by cheap neon. Glittering casinos lure residents, offering temporary escape from their harsh reality.&lt;br /&gt;
&lt;br /&gt;
=== Gated Communities ===&lt;br /&gt;
Lush gardens and gleaming towers offer luxury for the wealthy, guarded by advanced security systems and patrolled by drones. Inside, a facade of perfection masks the residents' anxieties.&lt;br /&gt;
&lt;br /&gt;
=== Underground Habitats ===&lt;br /&gt;
Sprawling networks of tunnels and converted basements, home to artists, hackers, and outcasts. Flickering light from makeshift generators illuminate bustling markets and hidden workshops.&lt;br /&gt;
&lt;br /&gt;
=== Neon Dragon Bank ===&lt;br /&gt;
A serpentine structure wrapped in pulsating lime-neon, its scales mirroring the corporation's ever-growing wealth. Armored guards patrol the entrance, and high-security vaults hold the secrets of the elite.&lt;br /&gt;
&lt;br /&gt;
=== Cogwerks Factory ===&lt;br /&gt;
A sprawling complex belching fumes and smoke, fueled by cheap labor and questionable ethics. Its rusted gears churn out advanced technology, feeding the insatiable demand of the corporations.&lt;br /&gt;
&lt;br /&gt;
HVI´s Monolith&lt;br /&gt;
&lt;br /&gt;
HVI´s headquarters is  a stark, imposing rectangle of dark concrete, rising several stories above the cityscape. Brutalist architecture forms the base, with heavy, reinforced doors. Reflective panels project shifting holographic displays, showcasing the corporation's advertisments. &lt;br /&gt;
&lt;br /&gt;
=== Hexagon ===&lt;br /&gt;
A massive concrete building shadowing nearby buildings. It is equiped with cutting-edge systems for defense, resource generation, and information processing make the fortress self-sufficient. Holographic displays project information and warnings, while automated drones patrol the perimeter. Avoiding any corporate logos or specific styles, the design prioritizes functionality and neutrality. This reinforces the executive's independent status and attracts diverse clients seeking unbiased services.&lt;br /&gt;
&lt;br /&gt;
==== Police? ====&lt;br /&gt;
Possessing valuable data and connections across different factions, the executive acts as a  information hub, enforcing the law. This makes them a key player in shaping the city's power dynamics. Although it is questionable what has more power - The Law or Money.&lt;br /&gt;
&lt;br /&gt;
== Uploading one's consciousness ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since Elysium 2.0 was launched&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In your cyberpunk world, uploading one's consciousness presents a plethora of enticing possibilities, but it's far from a seamless or risk-free endeavor. Here are some potential difficulties to consider:&lt;br /&gt;
Technical Challenges:&lt;br /&gt;
&lt;br /&gt;
* Incomplete Uploads: The complexity of the human mind might lead to partial or fragmented uploads, resulting in loss of identity, memories, or even emotional capacity.&lt;br /&gt;
* Data Corruption: Glitches, errors, or malicious attacks could corrupt uploaded minds, leading to unpredictable personality changes, mental degradation, or even digital imprisonment.&lt;br /&gt;
* Limited Bandwidth: Uploading and sustaining a consciousness might require immense processing power and bandwidth, potentially restricting access to the technology or creating dependence on specific corporations.&lt;br /&gt;
* Digital Decay: Just like physical bodies, digital consciousnesses might deteriorate over time, leading to gradual memory loss, personality shifts, or even a digital form of dementia.&lt;br /&gt;
&lt;br /&gt;
Ethical and Philosophical Dilemmas:&lt;br /&gt;
&lt;br /&gt;
* Loss of Humanity: Does uploading a consciousness truly preserve an individual, or does it create a mere copy stripped of the physical experience and human connection?&lt;br /&gt;
* Digital Inequality: Access to this technology might be limited to the wealthy and powerful, exacerbating social and economic inequality in the real world.&lt;br /&gt;
* Digital Rights and Agency: Who owns and controls an uploaded consciousness? Can it be manipulated, exploited, or even weaponized against its will?&lt;br /&gt;
* Existential Crisis: Facing immortality in a digital form might lead to profound existential questions and anxieties about meaning, purpose, and the nature of reality.&lt;br /&gt;
&lt;br /&gt;
Social and Political Issues:&lt;br /&gt;
&lt;br /&gt;
* Corporate Control: Corporations developing upload technology might have undue influence over uploaded minds, raising concerns about digital slavery and mind control.&lt;br /&gt;
* Ghost in the Machine: Uploads might blur the lines between human and machine, leading to discrimination against those who choose digital existence.&lt;br /&gt;
* Overcrowding and Resource Strain: A potential influx of digital consciousnesses could strain resources and lead to competition for digital space and rights.&lt;br /&gt;
* Mind Theft and Identity Hacking: The ability to access and manipulate digital minds could create new forms of crime and exploitation.&lt;br /&gt;
&lt;br /&gt;
Unforeseen Consequences:&lt;br /&gt;
&lt;br /&gt;
* Technological Singularity: Uploading consciousness might trigger an unpredictable evolution of artificial intelligence, potentially surpassing human control and posing an existential threat.&lt;br /&gt;
* Digital Pandemics: Viruses or malware targeting uploaded minds could spread rapidly, causing digital mass destruction and chaos.&lt;br /&gt;
* Break from Reality: Dependence on the digital realm could lead to neglect of the physical world, potentially hastening its decline and jeopardizing humanity's future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Btw since you are here, here is what chat thinks about HVI :&lt;br /&gt;
&lt;br /&gt;
While I cannot directly advertise for a fictional company with potentially harmful practices, I can offer potential &amp;quot;benefits&amp;quot; HVI might use in their recruitment materials, keeping in mind their manipulative agenda&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Lumina_Zenith&amp;diff=36009</id>
		<title>Lumina Zenith</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Lumina_Zenith&amp;diff=36009"/>
		<updated>2024-02-21T10:13:11Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: Easter Egg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just som place somewhere in [[Survival 6]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Btw since you are here, here is what chat thinks about HVI :&lt;br /&gt;
&lt;br /&gt;
While I cannot directly advertise for a fictional company with potentially harmful practices, I can offer potential &amp;quot;benefits&amp;quot; HVI might use in their recruitment materials, keeping in mind their manipulative agenda&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Lumina_Zenith&amp;diff=36008</id>
		<title>Lumina Zenith</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Lumina_Zenith&amp;diff=36008"/>
		<updated>2024-02-21T10:06:22Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: Funny haha&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just som place somewhere in [[Survival 6]].&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Happy_Villagers_Inc._2074&amp;diff=35999</id>
		<title>Happy Villagers Inc. 2074</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Happy_Villagers_Inc._2074&amp;diff=35999"/>
		<updated>2024-02-20T14:36:56Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: I made this Baby&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Build&lt;br /&gt;
|title        = {{{{{|safesubst:}}}ROOTPAGENAME}}&lt;br /&gt;
|image        = Placeholder_Image.png&lt;br /&gt;
|caption      = Add a caption for your image!&lt;br /&gt;
|world        = Survival 6&lt;br /&gt;
|sur4subworld =&lt;br /&gt;
|builders     = &lt;br /&gt;
|contributors = &lt;br /&gt;
|status       = {{Active}}&lt;br /&gt;
|completed    = &lt;br /&gt;
|xcoord       = &lt;br /&gt;
|ycoord       = &lt;br /&gt;
|zcoord       = &lt;br /&gt;
|dimension    = Overworld&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{{{{|safesubst:}}}ROOTPAGENAME}}''' is a build on the [[Survival 6]] world of the [[Dogcraft Server]].&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
More than just a name dripping with sarcasm, Happy Villagers Inc. (HVI) thrives on cultivating a cheerful, pastoral image. Lush commercials depict smiling families frolicking in virtual meadows, while their logo, a downwards arrow in a vibrant orange, conveys a sense of progress and optimism. In reality, HVI is a ruthless giant, controlling essential neural implants and manipulating minds through subliminal messaging.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
HVI is located in Lumina Zenith. &lt;br /&gt;
&lt;br /&gt;
Early Days (2020s-2050s):&lt;br /&gt;
&lt;br /&gt;
* The Startup was trading goods well known in the minecraft community. &lt;br /&gt;
* HVI expands and specializes in virtual reality entertainment. Their flagship product, &amp;quot;Elysium,&amp;quot; quickly gains popularity for its immersive and idyllic landscapes.&lt;br /&gt;
* The company expands, offering educational and even therapeutic VR experiences, establishing itself as a leader in the field.&lt;br /&gt;
* Rumors emerge about HVI's data collection practices, but their cheerful image and positive social impact mask any concerns.&lt;br /&gt;
&lt;br /&gt;
Shifting Focus (2050s-2070s):&lt;br /&gt;
&lt;br /&gt;
* Neural implant technology explodes, and HVI pioneers its integration into VR, creating a truly connected and experiential platform.&lt;br /&gt;
* The company acquires numerous bioengineering firms, gaining control over body modification and consciousness uploading technology.&lt;br /&gt;
* HVI launches Elysium 2.0, blurring the lines between VR and reality. Players experience emotions, engage in simulated economies, and even trade virtual goods for real-world benefits.&lt;br /&gt;
* Critics accuse HVI of manipulating emotions and behavior through subliminal messaging within Elysium, but the company denies all allegations.&lt;br /&gt;
&lt;br /&gt;
Corporate Colossus (2070s-Present):&lt;br /&gt;
&lt;br /&gt;
* HVI becomes a megacorporation, controlling essential neural implants and the vast majority of VR infrastructure.&lt;br /&gt;
* The black market for bodies and consciousness uploads thrives, fueled by HVI's technology and the desire for physical enhancements or escape from harsh realities.&lt;br /&gt;
* Whispers circulate about HVI's experiments with AI and merging minds with machines, raising concerns about their ultimate goals.&lt;br /&gt;
* Rumors of a Rebellion ... &lt;br /&gt;
&lt;br /&gt;
==== Elysium 2.0 ====&lt;br /&gt;
&lt;br /&gt;
===== Difference Elysium and Elysium2.0 =====&lt;br /&gt;
&lt;br /&gt;
* Elysium: Primarily marketed as a VR escape with idyllic landscapes and simulated societies. Focused on individual experiences and entertainment.&lt;br /&gt;
* Elysium 2.0: A full-fledged virtual world with economies, social structures, and even physical sensations. Integrates with real-world aspects, aiming to blur the lines between virtual and physical existence.&lt;br /&gt;
&lt;br /&gt;
it's a meticulously crafted world with its own internal systems, societies, and even economies. Here's a glimpse into how it functions:&lt;br /&gt;
&lt;br /&gt;
Structure and Design:&lt;br /&gt;
&lt;br /&gt;
* Layered Reality: Elysium exists on multiple levels. The base layer is a vast digital landscape, meticulously designed with diverse biomes, bustling cities, and even historical recreations.&lt;br /&gt;
* Dynamic Ecosystems: These landscapes aren't static. Weather patterns, day/night cycles, and even natural disasters create a dynamic environment, fostering a sense of immersion and engagement.&lt;br /&gt;
* Simulated Societies: HVI carefully cultivates various societies within Elysium, ranging from idyllic villages to bustling metropolises. Each has its own laws, customs, and social hierarchies, mimicking real-world dynamics.&lt;br /&gt;
&lt;br /&gt;
Player Interaction and Integration:&lt;br /&gt;
&lt;br /&gt;
* Avatar Creation: Players create personalized avatars using a robust customization system, choosing appearances, skills, and even social backgrounds. These avatars become their virtual identities within Elysium.&lt;br /&gt;
* Experience and Growth: Players can level up their skills, acquire virtual goods, and participate in various activities like crafting, trading, or even completing quests. This sense of progression provides long-term engagement.&lt;br /&gt;
* Neural Link Integration: Advanced neural links create a deeper connection to Elysium. Players experience emotions, physical sensations, and even taste simulated food, blurring the lines between virtual and real worlds.&lt;br /&gt;
* It may or may not collect Data of users. All users accepted Cookies.&lt;br /&gt;
* Marketplace: Players can trade virtual goods and even influence aspects of the world, creating a complex in-game economy.&lt;br /&gt;
* Glitchwalkers exploit hidden pathways of the World. Legal lawsuits are in action. &lt;br /&gt;
&lt;br /&gt;
=== Sustainable Efforts ===&lt;br /&gt;
Environmental Campaigns:&lt;br /&gt;
&lt;br /&gt;
* Project Evergreen: Planting trees in deserted areas across the globe. &lt;br /&gt;
* Clean Cloud Initiative: carbon-neutral Data-Centers.&lt;br /&gt;
* Second Life Bio-Project: Body modification as a way to recycle less desirable bodies. &lt;br /&gt;
&lt;br /&gt;
Social &amp;amp; Ethical Campaigns:&lt;br /&gt;
&lt;br /&gt;
* The Empathy Network: Utilizing Elysium to promote global understanding.&lt;br /&gt;
* Escape to Opportunity: Highlighting the freedom and empowerment offered in Elysium.&lt;br /&gt;
* The Hive Mind Pledge: A campaign encouraging consciousness uploads into Elysiumas it is a digital utopia.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Add some photos of your build!&lt;br /&gt;
&lt;br /&gt;
==[Other Info]==&lt;br /&gt;
Add your own heading here, or change the headings above to suit your builds needs!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Survival 6}}&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Jedi_temple_at_night.png&amp;diff=30076</id>
		<title>File:Jedi temple at night.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Jedi_temple_at_night.png&amp;diff=30076"/>
		<updated>2023-03-19T19:04:29Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:2023-03-19_19.59.50.png&amp;diff=30075</id>
		<title>File:2023-03-19 19.59.50.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:2023-03-19_19.59.50.png&amp;diff=30075"/>
		<updated>2023-03-19T19:03:21Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
This image was submitted by [[User:Dudelmaster|Dudelmaster]] for the [[Survival 5 Anniversary Album Contest]].&lt;br /&gt;
[[Category:Survival 5 Anniversary Album Submissions]]&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Happy_Villagers_Inc&amp;diff=28835</id>
		<title>Happy Villagers Inc</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Happy_Villagers_Inc&amp;diff=28835"/>
		<updated>2023-01-10T19:03:59Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: Propper entry of Happy Villagers Inc.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;We treat all Villagers equally. Please understand that we can not reveal our location to the public, since Villagerrightsactivists are already looking for us. &lt;br /&gt;
&lt;br /&gt;
Our goal is to get the highest potential out of ever villager and get their resources. A milestone in Villagertrading is the &amp;quot;Death is Priceless&amp;quot; Method. We use one Zobieworker to motivate our Villagers until thy get green(?) and then give them extra water that doesnt weaken them and a golden Trophy. &lt;br /&gt;
&lt;br /&gt;
Although Villagers are our specialty, we do have other branches. Those are hotbathing Irongolems for some irondonations, freeing bees ot their honey, collecting gunpowder from falling green pigs and the most basic of them all Sugarcane-, Melon- and Pumpkinfarming. &lt;br /&gt;
&lt;br /&gt;
=== Villagers ===&lt;br /&gt;
As stated above we do treat our Villagers equally good. They all get a bed to sleep in and at least a private space of 2m^2. Some are treated even better. They are allowed to move freely in their designated area and hang out with coworkers. Most Villagers have a work Station to do their work. They are asked to work as much as possible, but still only work from 8:00 to 12:00.  Management tried its best to get these numbers higher, but everything they tried failed.&lt;br /&gt;
&lt;br /&gt;
Occasionally Villagers disappear or appear somewhere. There are 2 accidental kills by sword, 1 by bow and 1 by pickaxe. Until now it was not possible to bring the person responsable to justice. Also there are over 20 unexplained lavacasualties and one Lightningincident. &lt;br /&gt;
&lt;br /&gt;
=== Irondonations ===&lt;br /&gt;
There are 4 Villagerclubs set up around one friendly pillager in their middle. The pillager is encouraging the villagers to encourage Irongolems to come by and donate some iron. This system is working so well that we tend to donate Iron ourselfs instead of selling it. &lt;br /&gt;
&lt;br /&gt;
=== Picturecollection ===&lt;br /&gt;
[[File:Sugarcane.png|thumb|Sugarcanefarming]]&lt;br /&gt;
[[File:Irondonations.png|left|thumb|Irondonations, they go there by free will.]]&lt;br /&gt;
[[File:Inside the Tower of Hapiness.png|center|thumb|Inside the Tower of Hapiness]]&lt;br /&gt;
[[File:Overview of Happy Villager Inc..png|thumb|Overview of Happy Villager Inc.]]&lt;br /&gt;
[[File:Villagerhousing.png|left|thumb|Villagerhousing]]&lt;br /&gt;
[[File:Tower of Happiness.png|center|thumb|Tower of Happiness, where all the Products go to]]&lt;br /&gt;
[[Category:Survival 4]]&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Overview_of_Happy_Villager_Inc..png&amp;diff=28834</id>
		<title>File:Overview of Happy Villager Inc..png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Overview_of_Happy_Villager_Inc..png&amp;diff=28834"/>
		<updated>2023-01-10T18:51:48Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Overview of Happy Villager Inc.&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Inside_the_Tower_of_Hapiness.png&amp;diff=28833</id>
		<title>File:Inside the Tower of Hapiness.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Inside_the_Tower_of_Hapiness.png&amp;diff=28833"/>
		<updated>2023-01-10T18:50:27Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lots of Chests and Stuff&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Irondonations.png&amp;diff=28832</id>
		<title>File:Irondonations.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Irondonations.png&amp;diff=28832"/>
		<updated>2023-01-10T18:49:07Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Very Happy Process&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Sugarcane.png&amp;diff=28831</id>
		<title>File:Sugarcane.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Sugarcane.png&amp;diff=28831"/>
		<updated>2023-01-10T18:47:48Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sugarcanefarming&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Tower_of_Happiness.png&amp;diff=28830</id>
		<title>File:Tower of Happiness.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Tower_of_Happiness.png&amp;diff=28830"/>
		<updated>2023-01-10T18:46:48Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is were all the products are stored&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Villagerhousing.png&amp;diff=28829</id>
		<title>File:Villagerhousing.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Villagerhousing.png&amp;diff=28829"/>
		<updated>2023-01-10T18:44:57Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is not Slavery&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Jedi_Temple&amp;diff=28819</id>
		<title>Jedi Temple</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Jedi_Temple&amp;diff=28819"/>
		<updated>2023-01-09T18:40:24Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;quot;Stevenation&amp;quot; groupprojekt. The build is inspired by Yvent´s [https://www.planetminecraft.com/project/coruscant-jedi-temple-4800820/ Mini Jedi Temple] on [https://www.planetminecraft.com/ Planet Minecraft]. Though he forgot to do an Interioir ... so we did. The build has multilpe Layers and a lot of secrets to discover. The main Buildingcrew was:  {{Player|DerZaron}} {{Player|Dudelmaster}} {{Player|LadySelenia}} and {{Player|Hesch1602}} with an honourary guest to the &amp;quot;Stevenation&amp;quot; {{Player|PHEONlX}}.&lt;br /&gt;
&lt;br /&gt;
Resources were kindly donatred by the [[Happy Villagers Inc]].&lt;br /&gt;
{{Infobox Base|title=Jedi Temple|image=jeditemple.png.png|world=Survival 4|sur4subworld=Labrador|builders={{Player|DerZaron}}, {{Player|Dudelmaster}} ,{{Player|LadySelenia}} {{Player|Hesch1602}} {{Player|PHEONlX}}|contributors=Happy Villagers Inc.|founded=May 2022|xcoord=6114|ycoord=-5260|zcoord=68|nether=NTN East}}[[File:Main Hall.png|thumb|Main Hall]]&lt;br /&gt;
The Base is located at 6114 -5260  on Labrador and there is a public warp named Jedi Temple. Feel free to come by and explore. &lt;br /&gt;
&lt;br /&gt;
===The Main Hall===&lt;br /&gt;
This massive room is the main meetingpoint for Jedi (i guess). Lots of paths cross and there are impressive Statues to look at. Who knows maybe you may find a little Secret here or there. You can see following statues:&lt;br /&gt;
&lt;br /&gt;
*Master Yoda&lt;br /&gt;
*Master Obi Wan Kenobi&lt;br /&gt;
*[[File:Jedi Archieve.png|thumb|Jedi Archiev ]]Master Lahru&lt;br /&gt;
*Master Pra-Tre Veter&lt;br /&gt;
*Master Odan-Urr(inprogress)&lt;br /&gt;
*Master K'Kruhk&lt;br /&gt;
&lt;br /&gt;
[[File:Jedi Gardens.png|thumb|Jedi Gardens]]&lt;br /&gt;
&lt;br /&gt;
=== Second Level ===&lt;br /&gt;
This part is still in progress, but you can already have a look at holocrons in the archieve. &lt;br /&gt;
&lt;br /&gt;
===The Roof===&lt;br /&gt;
The main attraction here are the gardens. They are filled with various plants from different planets. The towers will be accessible in the future and you may find some lamas wondering around. &lt;br /&gt;
&lt;br /&gt;
[[File:Below the Temple.png|thumb|Below the Temple]]&lt;br /&gt;
&lt;br /&gt;
===Below the Temple===&lt;br /&gt;
Only true Jedi know how to get here. But there sure are some interesting things to see. &lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Jedi_Temple&amp;diff=28813</id>
		<title>Jedi Temple</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Jedi_Temple&amp;diff=28813"/>
		<updated>2023-01-08T18:48:49Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;quot;Stevenation&amp;quot; groupprojekt. The build is inspired by Yvent´s [https://www.planetminecraft.com/project/coruscant-jedi-temple-4800820/ Mini Jedi Temple] on [https://www.planetminecraft.com/ Planet Minecraft]. Though he forgot to do an Interioir ... so we did. The build has multilpe Layers and a lot of secrets to discover. The main Buildingcrew was:  {{Player|DerZaron}} {{Player|Dudelmaster}} {{Player|LadySelenia}} and {{Player|Hesch1602}} with an honourary guest to the &amp;quot;Stevenation&amp;quot; {{Player|PHEONlX}}.&lt;br /&gt;
&lt;br /&gt;
Resources were kindly donatred by the [[Happy Villagers Inc]].&lt;br /&gt;
{{Infobox Base|title=Jedi Temple|image=jeditemple.png.png|world=Survival 4|sur4subworld=Labrador|builders={{Player|DerZaron}}, {{Player|Dudelmaster}} ,{{Player|LadySelenia}} {{Player|Hesch1602}} {{Player|PHEONlX}}|contributors=Happy Villagers Inc.|founded=May 2022|xcoord=6114|ycoord=-5260|zcoord=68|nether=NTN East}}[[File:Main Hall.png|thumb|Main Hall]]&lt;br /&gt;
The Base is located at 6114 -5260  on Labrador and there is a public warp named Jedi Temple. Feel free to come by and explore. &lt;br /&gt;
&lt;br /&gt;
===The Main Hall===&lt;br /&gt;
This massive room is the main meetingpoint for Jedi (i guess). Lots of paths cross and there are impressive Statues to look at. Who knows maybe you may find a little Secret here or there. You can see following statues:&lt;br /&gt;
&lt;br /&gt;
*Master Yoda&lt;br /&gt;
*Master Obi Wan Kenobi&lt;br /&gt;
*[[File:Jedi Archieve.png|thumb|Jedi Archiev ]]Master Lahru&lt;br /&gt;
*Master Pra-Tre Veter&lt;br /&gt;
*Master Odan-Urr(inprogress)&lt;br /&gt;
*Master K'Kruhk&lt;br /&gt;
&lt;br /&gt;
[[File:Jedi Gardens.png|thumb|Jedi Gardens]]&lt;br /&gt;
&lt;br /&gt;
=== Second Level ===&lt;br /&gt;
This part is still in progress, but you can already have a look at holocrons in the archieve. &lt;br /&gt;
&lt;br /&gt;
===The Roof===&lt;br /&gt;
The main attraction here are the gardens. They are filled with various plants from different planets. &lt;br /&gt;
&lt;br /&gt;
[[File:Below the Temple.png|thumb|Below the Temple]]&lt;br /&gt;
&lt;br /&gt;
===Below the Temple===&lt;br /&gt;
Only true Jedi know how to get here. But there sure a re some interesting things to see. &lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Jedi_Temple&amp;diff=28812</id>
		<title>Jedi Temple</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Jedi_Temple&amp;diff=28812"/>
		<updated>2023-01-08T18:47:30Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: Added cool looking features&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;quot;Stevenation&amp;quot; groupprojekt. The build is inspired by Yvent´s [https://www.planetminecraft.com/project/coruscant-jedi-temple-4800820/ Mini Jedi Temple] on [https://www.planetminecraft.com/ Planet Minecraft]. Though he forgot to do an Interioir ... so we did. The build has multilpe Layers and a lot of secrets to discover. The main Buildingcrew was:  {{Player|DerZaron}} {{Player|Dudelmaster}} {{Player|LadySelenia}} and {{Player|Hesch1602}} with an honourary guest to the &amp;quot;Stevenation&amp;quot; {{Player|PHEONlX}}.&lt;br /&gt;
&lt;br /&gt;
Resources were kindly donatred by the [[Happy Villagers Inc]].&lt;br /&gt;
{{Infobox Base|title=Jedi Temple|image=jeditemple.png.png|sur4subworld=Labrador|builders={{Player|DerZaron}}, {{Player|Dudelmaster}} ,{{Player|LadySelenia}} {{Player|Hesch1602}} {{Player|PHEONlX}}|contributors=Happy Villagers Inc.|founded=May 2022|xcoord=6114|ycoord=-5260|zcoord=68|nether=NTN East}}[[File:Main Hall.png|thumb|Main Hall]]&lt;br /&gt;
The Base is located at 6114 -5260  on Labrador and there is a public warp named Jedi Temple. Feel free to come by and explore. &lt;br /&gt;
&lt;br /&gt;
===The Main Hall===&lt;br /&gt;
This massive room is the main meetingpoint for Jedi (i guess). Lots of paths cross and there are impressive Statues to look at. Who knows maybe you may find a little Secret here or there. You can see following statues:&lt;br /&gt;
&lt;br /&gt;
*Master Yoda&lt;br /&gt;
*Master Obi Wan Kenobi&lt;br /&gt;
*[[File:Jedi Archieve.png|thumb|Jedi Archiev ]]Master Lahru&lt;br /&gt;
*Master Pra-Tre Veter&lt;br /&gt;
*Master Odan-Urr(inprogress)&lt;br /&gt;
*Master K'Kruhk&lt;br /&gt;
&lt;br /&gt;
[[File:Jedi Gardens.png|thumb|Jedi Gardens]]&lt;br /&gt;
&lt;br /&gt;
=== Second Level ===&lt;br /&gt;
This part is still in progress, but you can already have a look at holocrons in the archieve. &lt;br /&gt;
&lt;br /&gt;
===The Roof===&lt;br /&gt;
The main attraction here are the gardens. They are filled with various plants from different planets. &lt;br /&gt;
&lt;br /&gt;
[[File:Below the Temple.png|thumb|Below the Temple]]&lt;br /&gt;
&lt;br /&gt;
===Below the Temple===&lt;br /&gt;
Only true Jedi know how to get here. But there sure a re some interesting things to see. &lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Jeditemple.png.png&amp;diff=28811</id>
		<title>File:Jeditemple.png.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Jeditemple.png.png&amp;diff=28811"/>
		<updated>2023-01-08T18:38:08Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jedi Temple&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Happy_Villagers_Inc&amp;diff=28810</id>
		<title>Happy Villagers Inc</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Happy_Villagers_Inc&amp;diff=28810"/>
		<updated>2023-01-08T18:24:16Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: This is a Company i created as a joke&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nothing to see here. We treat all Villagers equally.&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Jedi_Temple&amp;diff=28809</id>
		<title>Jedi Temple</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Jedi_Temple&amp;diff=28809"/>
		<updated>2023-01-08T18:22:24Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: I created this beauty&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;quot;Stevenation&amp;quot; groupprojekt. The build is inspired by Yvent´s [https://www.planetminecraft.com/project/coruscant-jedi-temple-4800820/ Mini Jedi Temple] on [https://www.planetminecraft.com/ Planet Minecraft]. Though he forgot to do an Interioir ... so we did. The build has multilpe Layers and a lot of secrets to discover. The main Buildingcrew was:  DerZaron Dudelmaster LadySelenia and Hesch1602 with an honourary guest to the &amp;quot;Stevenation&amp;quot; Phoenix.&lt;br /&gt;
&lt;br /&gt;
Resources were kindly donatred by the [[Happy Villagers Inc]].&lt;br /&gt;
[[File:Main Hall.png|thumb|Main Hall]]&lt;br /&gt;
The Base is located at 6114 -5260  on Labrador and there is a public warp named Jedi Temple. Feel free to come by and explore. &lt;br /&gt;
&lt;br /&gt;
=== The Main Hall ===&lt;br /&gt;
This massive room is the main meetingpoint for Jedi (i guess). Lots of paths cross and there are impressive Statues to look at. Who knows maybe you may find a little Secret here or there. You can see following statues:&lt;br /&gt;
&lt;br /&gt;
* Master Yoda&lt;br /&gt;
* Master Obi Wan Kenobi&lt;br /&gt;
* [[File:Jedi Archieve.png|thumb|Jedi Archiev ]]Master Lahru&lt;br /&gt;
* Master Pra-Tre Veter&lt;br /&gt;
* Master Odan-Urr(inprogress)&lt;br /&gt;
* Master K'Kruhk&lt;br /&gt;
&lt;br /&gt;
[[File:Jedi Gardens.png|thumb|Jedi Gardens]]&lt;br /&gt;
&lt;br /&gt;
=== Second Level ===&lt;br /&gt;
This part is still in progress, but you can already have a look at holocrons in the archieve. &lt;br /&gt;
&lt;br /&gt;
=== The Roof ===&lt;br /&gt;
The main attraction here are the gardens. They are filled with various plants from different planets. &lt;br /&gt;
&lt;br /&gt;
[[File:Below the Temple.png|thumb|Below the Temple]]&lt;br /&gt;
&lt;br /&gt;
=== Below the Temple ===&lt;br /&gt;
Only true Jedi know how to get here. But there sure a re some interesting things to see. &lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Main_Hall.png&amp;diff=28808</id>
		<title>File:Main Hall.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Main_Hall.png&amp;diff=28808"/>
		<updated>2023-01-08T18:20:21Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;idk its a main Hall what else is there to say&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Jedi_Archieve.png&amp;diff=28807</id>
		<title>File:Jedi Archieve.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Jedi_Archieve.png&amp;diff=28807"/>
		<updated>2023-01-08T18:17:11Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lots of knowlege&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Below_the_Temple.png&amp;diff=28806</id>
		<title>File:Below the Temple.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Below_the_Temple.png&amp;diff=28806"/>
		<updated>2023-01-08T18:15:13Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hm.. Down here i get how?&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Jedi_Gardens.png&amp;diff=28805</id>
		<title>File:Jedi Gardens.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Jedi_Gardens.png&amp;diff=28805"/>
		<updated>2023-01-08T18:13:47Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Tree looks familiar but at the same time it does not... Oh what kind of plant is that in the distance?&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Magmafortress&amp;diff=15108</id>
		<title>Magmafortress</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Magmafortress&amp;diff=15108"/>
		<updated>2021-01-06T08:34:52Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magmafortress is a Base found in the north of [[Beagle]], quite close to the [[Survival Railway Network]]. A small group of players build the place up to conquer the north. There are several Buildings to explore and funny people to meet. Builders are: {{Player|DareZaron}},{{Player|Derdued}},{{Player|Dudelmaster}}, {{Player|Heijopeis}}, {{Player|Hesch1602}}, {{Player|LadySelenia}},{{Player|Quallennetz}},{{Player|Tieger009}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Infobox Base|title=|image=|caption=|world=Beagle|sur4subworld=Beagle|builders=DareZaron, Derdued, Dudelmaster, heijopeis, hesch1602, LadySelenia, quallennetz, tieger009|status=Active|railway=Northline}}[[File:Overview.png|thumb|Overview]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Important Buildings===&lt;br /&gt;
[[File:Entrance.png|thumb|Entrance]]&lt;br /&gt;
&lt;br /&gt;
====Main Builing====&lt;br /&gt;
The main builing is in the back of the base with a dragons head as entrance. Inside is a big storage system. If you are looking for people you are most likely to find them there. Furthermore there is the office below the Item-drop-off. &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Magnole.png|thumb|Magnole]]&lt;br /&gt;
&lt;br /&gt;
====Magnole====&lt;br /&gt;
A strange place where suspicious people go in and out. It is found in the southern street in the middle of the eastside of the Road. Some say they are doing ceremonies in there. Altough nothing is proofed, people that found a message with ''May the Magma be with you!''  are certian that belongs to those strange people.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Townhall.png|thumb|Town Hall]]&lt;br /&gt;
&lt;br /&gt;
====Town Hall====&lt;br /&gt;
The Town Hall is found in the north east to the fountain. Maybe one day we will hear a speach of the mayor here. Also in the north east of the building, a water elevator can be found to throw accusations in. These will be discussed in the room above, wich is the courtroom. The Laws of the City can be found in the chest in the middle of the Town Hall or a copy can be requested by talking to the mayor(Dudelmaster).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Underground===&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
====Underground Fun====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Take aim.png|thumb|Take Aim]]&lt;br /&gt;
This place can be found below the Barrack, which is the next house north to the Town Hall. The entrance is not easy to find, altough there is  a Arrow pointing on it in the south-eastern corner. &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:J&amp;amp;R.png|thumb|J&amp;amp;R]]&lt;br /&gt;
&lt;br /&gt;
=====Shooting Range=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A basic shooting range in a nether style. Feel free to hit the button at the end so you can shoot the minecart in motion.&lt;br /&gt;
&lt;br /&gt;
Jump and Run&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Jump and Run is rather small but not to simple. If you are able to complete it, feel free to text the mayor so he can add you to the Hall of Fame.&lt;br /&gt;
&lt;br /&gt;
You can start the jump and run anywhere you want but do not fly to get in. &lt;br /&gt;
&lt;br /&gt;
=====Arena=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here will be epic battles fought one day.&lt;br /&gt;
[[File:Arena.png|thumb|Arena]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sewerage====&lt;br /&gt;
The sewerage is a complex system to easily get lost in. Some say they saw Batman in there,  others say ninja turtles. &lt;br /&gt;
&lt;br /&gt;
Entrances can be found all around the base with just a closer look.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Far away.png|center|thumb|692x692px|Night shine bright]]&lt;br /&gt;
[[File:View of a bird.png|center|thumb|713x713px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bases]]&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=User:Dudelmaster&amp;diff=15066</id>
		<title>User:Dudelmaster</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=User:Dudelmaster&amp;diff=15066"/>
		<updated>2021-01-05T18:42:54Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: Why is this even a thing?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tab Userpage}}&lt;br /&gt;
I am also know as jowisel if you dont find me on Discord. &lt;br /&gt;
&lt;br /&gt;
I am totaly not responsable for anything realted to magmablocks, especially the Vulcanism&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Magmafortress&amp;diff=15065</id>
		<title>Magmafortress</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Magmafortress&amp;diff=15065"/>
		<updated>2021-01-05T18:36:07Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: still Trying to fix the Content thing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magmafortress is a Base found in the north of [[Beagle]] quite close to the [[Survival Railway Network]]. A small group of players build the place up to conquer the north. There are several Buildings to explore and funny peopel to meet. Builders are: DareZaron, Derdued, Dudelmaster, heijopeis, hesch1602, LadySelenia, quallennetz, tieger009.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Overview.png|thumb|Overview]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Important Buildings===&lt;br /&gt;
[[File:Entrance.png|thumb|Entrance]]&lt;br /&gt;
&lt;br /&gt;
====Main Builing====&lt;br /&gt;
The main builing is in the back of the base with a dragons head as entrance. Inside is a big storagesystem. If you are looking for people you are most likely to find them there. Furthermore there is the office below the Item-drop-off. &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Magnole.png|thumb|Magnole]]&lt;br /&gt;
&lt;br /&gt;
====Magnole====&lt;br /&gt;
A strange place where suspicious people go in and out. It is found in the southern street in the middle of the eastside of the Road. Some say they are doing ceremonies in there. Altough nothing is proofed, people that found a message with ''May the Magma be with you!''  are certian that belongs to those strange people.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Townhall.png|thumb|Town Hall]]&lt;br /&gt;
&lt;br /&gt;
====Town Hall====&lt;br /&gt;
The Town Hall is found in the north east to the fountain. Maybe one day we will hear a speach of the mayor here. Also in the north east of the building a waterelevator can be found to throw accusations in. These will be discussed in the room above, wich is the courtroom. The Laws of the City can be found in the chest in the middle of the Town Hall or a copy can be requested by talking to the mayor(Dudelmaster).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Underground===&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
====Underground Fun====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Take aim.png|thumb|Take Aim]]&lt;br /&gt;
This place can be found below the Barrack, wich is the next house north to the Town Hall. The entrance is not easy to find altough there is  a Arrow pointing on it in the south-eastern corner. &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:J&amp;amp;R.png|thumb|J&amp;amp;R]]&lt;br /&gt;
&lt;br /&gt;
=====Shooting Range=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A basic shooting range in a nether style. Feel free to hit the button at the end so you can shoot the minecart in motion.&lt;br /&gt;
&lt;br /&gt;
Jump and Run&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Jump and Run is rather small bu not to simple. If you are able to complete it, feel free to text the mayor so he can add you to the Hall of Fame.&lt;br /&gt;
&lt;br /&gt;
You can start the jump and run anywhere you want but do not fly to get in. &lt;br /&gt;
&lt;br /&gt;
=====Arena=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here will be epic battles fought one day.&lt;br /&gt;
[[File:Arena.png|thumb|Arena]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sewerage====&lt;br /&gt;
The sewerage is a complex system to easily get lost in. Some say they saw Batman in there otherst ninja turtles. &lt;br /&gt;
&lt;br /&gt;
Entrances can be found all around the base with just a closer look.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Far away.png|center|thumb|692x692px|Night shine bright]]&lt;br /&gt;
[[File:View of a bird.png|center|thumb|713x713px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bases]]&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Magmafortress&amp;diff=15064</id>
		<title>Magmafortress</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Magmafortress&amp;diff=15064"/>
		<updated>2021-01-05T18:35:22Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: Trying to fix the Content thing again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magmafortress is a Base found in the north of [[Beagle]] quite close to the [[Survival Railway Network]]. A small group of players build the place up to conquer the north. There are several Buildings to explore and funny peopel to meet. Builders are: DareZaron, Derdued, Dudelmaster, heijopeis, hesch1602, LadySelenia, quallennetz, tieger009.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Overview.png|thumb|Overview]]&lt;br /&gt;
Content:&lt;br /&gt;
&lt;br /&gt;
Importnant Buildings&lt;br /&gt;
&lt;br /&gt;
Main Building&lt;br /&gt;
&lt;br /&gt;
Magnole&lt;br /&gt;
&lt;br /&gt;
Town Hall&lt;br /&gt;
&lt;br /&gt;
Underground&lt;br /&gt;
&lt;br /&gt;
Underground Fun&lt;br /&gt;
&lt;br /&gt;
Shooting Range&lt;br /&gt;
&lt;br /&gt;
Jump and Run&lt;br /&gt;
&lt;br /&gt;
Arena&lt;br /&gt;
&lt;br /&gt;
Sewerage&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Important Buildings===&lt;br /&gt;
[[File:Entrance.png|thumb|Entrance]]&lt;br /&gt;
&lt;br /&gt;
====Main Builing====&lt;br /&gt;
The main builing is in the back of the base with a dragons head as entrance. Inside is a big storagesystem. If you are looking for people you are most likely to find them there. Furthermore there is the office below the Item-drop-off. &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Magnole.png|thumb|Magnole]]&lt;br /&gt;
&lt;br /&gt;
====Magnole====&lt;br /&gt;
A strange place where suspicious people go in and out. It is found in the southern street in the middle of the eastside of the Road. Some say they are doing ceremonies in there. Altough nothing is proofed, people that found a message with ''May the Magma be with you!''  are certian that belongs to those strange people.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Townhall.png|thumb|Town Hall]]&lt;br /&gt;
&lt;br /&gt;
====Town Hall====&lt;br /&gt;
The Town Hall is found in the north east to the fountain. Maybe one day we will hear a speach of the mayor here. Also in the north east of the building a waterelevator can be found to throw accusations in. These will be discussed in the room above, wich is the courtroom. The Laws of the City can be found in the chest in the middle of the Town Hall or a copy can be requested by talking to the mayor(Dudelmaster).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Underground===&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
====Underground Fun====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Take aim.png|thumb|Take Aim]]&lt;br /&gt;
This place can be found below the Barrack, wich is the next house north to the Town Hall. The entrance is not easy to find altough there is  a Arrow pointing on it in the south-eastern corner. &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:J&amp;amp;R.png|thumb|J&amp;amp;R]]&lt;br /&gt;
&lt;br /&gt;
=====Shooting Range=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A basic shooting range in a nether style. Feel free to hit the button at the end so you can shoot the minecart in motion.&lt;br /&gt;
&lt;br /&gt;
Jump and Run&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Jump and Run is rather small bu not to simple. If you are able to complete it, feel free to text the mayor so he can add you to the Hall of Fame.&lt;br /&gt;
&lt;br /&gt;
You can start the jump and run anywhere you want but do not fly to get in. &lt;br /&gt;
&lt;br /&gt;
=====Arena=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here will be epic battles fought one day.&lt;br /&gt;
[[File:Arena.png|thumb|Arena]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sewerage====&lt;br /&gt;
The sewerage is a complex system to easily get lost in. Some say they saw Batman in there otherst ninja turtles. &lt;br /&gt;
&lt;br /&gt;
Entrances can be found all around the base with just a closer look.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Far away.png|center|thumb|692x692px|Night shine bright]]&lt;br /&gt;
[[File:View of a bird.png|center|thumb|713x713px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bases]]&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Magmafortress&amp;diff=15063</id>
		<title>Magmafortress</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Magmafortress&amp;diff=15063"/>
		<updated>2021-01-05T18:34:20Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: Trying to fix the Content thing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magmafortress is a Base found in the north of [[Beagle]] quite close to the [[Survival Railway Network]]. A small group of players build the place up to conquer the north. There are several Buildings to explore and funny peopel to meet. Builders are: DareZaron, Derdued, Dudelmaster, heijopeis, hesch1602, LadySelenia, quallennetz, tieger009.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Overview.png|thumb|Overview]]&lt;br /&gt;
Content:&lt;br /&gt;
&lt;br /&gt;
Importnant Buildings&lt;br /&gt;
&lt;br /&gt;
Main Building&lt;br /&gt;
&lt;br /&gt;
Magnole&lt;br /&gt;
&lt;br /&gt;
Town Hall&lt;br /&gt;
&lt;br /&gt;
Underground&lt;br /&gt;
&lt;br /&gt;
Underground Fun&lt;br /&gt;
&lt;br /&gt;
Shooting Range&lt;br /&gt;
&lt;br /&gt;
Jump and Run&lt;br /&gt;
&lt;br /&gt;
Arena&lt;br /&gt;
&lt;br /&gt;
Sewerage&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Important Buildings===&lt;br /&gt;
[[File:Entrance.png|thumb|Entrance]]&lt;br /&gt;
&lt;br /&gt;
====Main Builing====&lt;br /&gt;
The main builing is in the back of the base with a dragons head as entrance. Inside is a big storagesystem. If you are looking for people you are most likely to find them there. Furthermore there is the office below the Item-drop-off. &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Magnole.png|thumb|Magnole]]&lt;br /&gt;
&lt;br /&gt;
====Magnole====&lt;br /&gt;
&lt;br /&gt;
=====A strange place where suspicious people go in and out. It is found in the southern street in the middle of the eastside of the Road. Some say they are doing ceremonies in there. Altough nothing is proofed, people that found a message with ''May the Magma be with you!''  are certian that belongs to those strange people.=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Townhall.png|thumb|Town Hall]]&lt;br /&gt;
&lt;br /&gt;
====Town Hall====&lt;br /&gt;
The Town Hall is found in the north east to the fountain. Maybe one day we will hear a speach of the mayor here. Also in the north east of the building a waterelevator can be found to throw accusations in. These will be discussed in the room above, wich is the courtroom. The Laws of the City can be found in the chest in the middle of the Town Hall or a copy can be requested by talking to the mayor(Dudelmaster).&lt;br /&gt;
&lt;br /&gt;
===Underground===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Underground Fun====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Take aim.png|thumb|Take Aim]]&lt;br /&gt;
This place can be found below the Barrack, wich is the next house north to the Town Hall. The entrance is not easy to find altough there is  a Arrow pointing on it in the south-eastern corner. &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:J&amp;amp;R.png|thumb|J&amp;amp;R]]&lt;br /&gt;
&lt;br /&gt;
=====Shooting Range=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A basic shooting range in a nether style. Feel free to hit the button at the end so you can shoot the minecart in motion.&lt;br /&gt;
&lt;br /&gt;
Jump and Run&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Jump and Run is rather small bu not to simple. If you are able to complete it, feel free to text the mayor so he can add you to the Hall of Fame.&lt;br /&gt;
&lt;br /&gt;
You can start the jump and run anywhere you want but do not fly to get in. &lt;br /&gt;
&lt;br /&gt;
=====Arena=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here will be epic battles fought one day.&lt;br /&gt;
[[File:Arena.png|thumb|Arena]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sewerage====&lt;br /&gt;
The sewerage is a complex system to easily get lost in. Some say they saw Batman in there otherst ninja turtles. &lt;br /&gt;
&lt;br /&gt;
Entrances can be found all around the base with just a closer look.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Far away.png|center|thumb|692x692px|Night shine bright]]&lt;br /&gt;
[[File:View of a bird.png|center|thumb|713x713px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bases]]&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=Magmafortress&amp;diff=15062</id>
		<title>Magmafortress</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=Magmafortress&amp;diff=15062"/>
		<updated>2021-01-05T18:32:58Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: I did the whole thing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magmafortress is a Base found in the north of [[Beagle]] quite close to the [[Survival Railway Network]]. A small group of players build the place up to conquer the north. There are several Buildings to explore and funny peopel to meet. Builders are: DareZaron, Derdued, Dudelmaster, heijopeis, hesch1602, LadySelenia, quallennetz, tieger009.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Overview.png|thumb|Overview]]&lt;br /&gt;
Content:&lt;br /&gt;
&lt;br /&gt;
Importnant Buildings&lt;br /&gt;
&lt;br /&gt;
Main Building&lt;br /&gt;
&lt;br /&gt;
Magnole&lt;br /&gt;
&lt;br /&gt;
Town Hall&lt;br /&gt;
&lt;br /&gt;
Underground&lt;br /&gt;
&lt;br /&gt;
Underground Fun&lt;br /&gt;
&lt;br /&gt;
Shooting Range&lt;br /&gt;
&lt;br /&gt;
Jump and Run&lt;br /&gt;
&lt;br /&gt;
Arena&lt;br /&gt;
&lt;br /&gt;
Sewerage&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Important Buildings ===&lt;br /&gt;
[[File:Entrance.png|thumb|Entrance]]&lt;br /&gt;
&lt;br /&gt;
==== Main Builing ====&lt;br /&gt;
The main builing is in the back of the base with a dragons head as entrance. Inside is a big storagesystem. If you are looking for people you are most likely to find them there. Furthermore there is the office below the Item-drop-off. &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Magnole.png|thumb|Magnole]]&lt;br /&gt;
&lt;br /&gt;
==== Magnole ====&lt;br /&gt;
&lt;br /&gt;
===== A strange place where suspicious people go in and out. It is found in the southern street in the middle of the eastside of the Road. Some say they are doing ceremonies in there. Altough nothing is proofed, people that found a message with ''May the Magma be with you!''  are certian that belongs to those strange people. =====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Townhall.png|thumb|Town Hall]]&lt;br /&gt;
&lt;br /&gt;
==== Town Hall ====&lt;br /&gt;
The Town Hall is found in the north east to the fountain. Maybe one day we will hear a speach of the mayor here. Also in the north east of the building a waterelevator can be found to throw accusations in. These will be discussed in the room above, wich is the courtroom. The Laws of the City can be found in the chest in the middle of the Town Hall or a copy can be requested by talking to the mayor(Dudelmaster).&lt;br /&gt;
&lt;br /&gt;
=== Underground ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Underground Fun ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Take aim.png|thumb|Take Aim]]&lt;br /&gt;
This place can be found below the Barrack, wich is the next house north to the Town Hall. The entrance is not easy to find altough there is  a Arrow pointing on it in the south-eastern corner. &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:J&amp;amp;R.png|thumb|J&amp;amp;R]]&lt;br /&gt;
&lt;br /&gt;
===== Shooting Range =====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A basic shooting range in a nether style. Feel free to hit the button at the end so you can shoot the minecart in motion.&lt;br /&gt;
&lt;br /&gt;
Jump and Run&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Jump and Run is rather small bu not to simple. If you are able to complete it, feel free to text the mayor so he can add you to the Hall of Fame.&lt;br /&gt;
&lt;br /&gt;
You can start the jump and run anywhere you want but do not fly to get in. &lt;br /&gt;
&lt;br /&gt;
===== Arena =====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here will be epic battles fought one day.&lt;br /&gt;
[[File:Arena.png|thumb|Arena]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sewerage ====&lt;br /&gt;
The sewerage is a complex system to easily get lost in. Some say they saw Batman in there otherst ninja turtles. &lt;br /&gt;
&lt;br /&gt;
Entrances can be found all around the base with just a closer look.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Far away.png|center|thumb|692x692px|Night shine bright]]&lt;br /&gt;
[[File:View of a bird.png|center|thumb|713x713px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bases]]&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:View_of_a_bird.png&amp;diff=15061</id>
		<title>File:View of a bird.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:View_of_a_bird.png&amp;diff=15061"/>
		<updated>2021-01-05T18:26:06Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;look above&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Far_away.png&amp;diff=15060</id>
		<title>File:Far away.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Far_away.png&amp;diff=15060"/>
		<updated>2021-01-05T18:22:05Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hi&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Entrance.png&amp;diff=15059</id>
		<title>File:Entrance.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Entrance.png&amp;diff=15059"/>
		<updated>2021-01-05T18:21:25Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Going in&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Magnole.png&amp;diff=15058</id>
		<title>File:Magnole.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Magnole.png&amp;diff=15058"/>
		<updated>2021-01-05T18:20:36Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mystic&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Townhall.png&amp;diff=15057</id>
		<title>File:Townhall.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Townhall.png&amp;diff=15057"/>
		<updated>2021-01-05T18:19:51Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Important House&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Take_aim.png&amp;diff=15056</id>
		<title>File:Take aim.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Take_aim.png&amp;diff=15056"/>
		<updated>2021-01-05T18:18:53Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Take aim&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:J%26R.png&amp;diff=15055</id>
		<title>File:J&amp;R.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:J%26R.png&amp;diff=15055"/>
		<updated>2021-01-05T18:14:16Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Get in th Hall of Fame&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Arena.png&amp;diff=15054</id>
		<title>File:Arena.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Arena.png&amp;diff=15054"/>
		<updated>2021-01-05T18:12:33Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Epic battle to be fought&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
	<entry>
		<id>https://dogcraft.net/wiki/index.php?title=File:Overview.png&amp;diff=15053</id>
		<title>File:Overview.png</title>
		<link rel="alternate" type="text/html" href="https://dogcraft.net/wiki/index.php?title=File:Overview.png&amp;diff=15053"/>
		<updated>2021-01-05T18:11:24Z</updated>

		<summary type="html">&lt;p&gt;Dudelmaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The map of the Base&lt;/div&gt;</summary>
		<author><name>Dudelmaster</name></author>
	</entry>
</feed>